annotate Chest.cpp @ 2291:69661f22ff03

stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
author Grumpy7
date Sun, 16 Mar 2014 19:11:52 +0100
parents fd788d2e9585
children 9551756f46c4
rev   line source
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aff7a7b072b7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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1 #define _CRT_SECURE_NO_WARNINGS
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2 #include <stdio.h>
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3
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4 #include "BSPModel.h"
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5 #include "Items.h"
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6 #include "Chest.h"
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7 #include "FrameTableInc.h"
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8 #include "LOD.h"
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9 #include "MapInfo.h"
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10 #include "Actor.h"
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11 #include "Outdoor.h"
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12 #include "DecorationList.h"
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13 #include "Party.h"
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14 #include "AudioPlayer.h"
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15 #include "OurMath.h"
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16 #include "Texts.h"
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17 #include "ObjectList.h"
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18 #include "GUIWindow.h"
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19 #include "Timer.h"
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110eac219e5a ChestUI_WritePointedObjectStatusString
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20 #include "Overlays.h"
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21
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22 #include "mm7_data.h"
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23 #include "MM7.h"
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24 #include "SpriteObject.h"
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25 #include "Mouse.h"
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26 #include "Viewport.h"
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27 #include "Level/Decoration.h"
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28
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29 size_t uNumChests; // idb
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30 struct ChestList *pChestList;
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0dbf6c4dd029 arrays to std::arrays phase 1
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31 std::array<Chest, 20> pChests;
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32
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33
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34 const int pChestPixelOffsetX[8] = {42, 18, 18, 42, 42, 42, 18, 42};
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35 const int pChestPixelOffsetY[8] = {34, 30, 30, 34, 34, 34, 30, 34};
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36 const int pChestWidthsByType[8] = {9, 9, 9, 9, 9, 9, 9, 9};
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37 const int pChestHeightsByType[8] = {9, 9, 9, 9, 9, 9, 9, 9};
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38
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39
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40 //----- (0042041E) --------------------------------------------------------
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41 bool Chest::Open( signed int uChestID )
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42 {
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43 unsigned int pMapID; // eax@8
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44 int pRandom; // edx@16
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45 int v6; // eax@16
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46 ODMFace *pODMFace; // eax@19
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47 BLVFace *pBLVFace; // eax@20
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48 int pObjectX; // ebx@21
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49 int pObjectZ; // edi@21
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50 double dir_x; // st7@23
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51 double dir_y; // st6@23
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52 double length_vector; // st7@23
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53 int pDepth; // ecx@26
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54 Vec3_int_ v; // ST4C_12@28
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55 bool flag_shout; // edi@28
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56 int pSpriteID[4]; // [sp+84h] [bp-40h]@16
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57 Vec3_int_ pOut; // [sp+A0h] [bp-24h]@28
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58 int pObjectY; // [sp+B0h] [bp-14h]@21
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59 int sRotX; // [sp+B4h] [bp-10h]@23
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60 float dir_z; // [sp+BCh] [bp-8h]@23
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61 int sRotY; // [sp+C0h] [bp-4h]@8
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62 SpriteObject pSpellObject; // [sp+14h] [bp-B0h]@28
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63
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64 assert( uChestID < 20 );
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65 if ( ( uChestID < 0 ) && ( uChestID >= 20 ) )
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66 return false;
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67 Chest* chest = &pChests[uChestID];
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68
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69 ++pIcons_LOD->uTexturePacksCount;
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70 if (!pIcons_LOD->uNumPrevLoadedFiles)
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71 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
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72
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73 if (!chest->Initialized())
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74 Chest::PlaceItems(uChestID);
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75
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76 if ( !uActiveCharacter )
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77 return false;
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78 flag_shout = false;
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79 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
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80 if ( chest->Trapped() && pMapID )
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81 {
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82 if ( pPlayers[uActiveCharacter]->GetDisarmTrap() < 2 * pMapStats->pInfos[pMapID].LockX5 )
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83 {
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84 pSpriteID[0] = 811;
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85 pSpriteID[1] = 812;
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86 pSpriteID[2] = 813;
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87 pSpriteID[3] = 814;
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88 pRandom = rand() % 4;
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89 v6 = PID_ID(EvtTargetObj);
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90 if ( PID_TYPE(EvtTargetObj) == OBJECT_Decoration)
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91 {
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92 pObjectX = pLevelDecorations[v6].vPosition.x;
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93 pObjectY = pLevelDecorations[v6].vPosition.y;
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94 pObjectZ = pLevelDecorations[v6].vPosition.z + ( pDecorationList->pDecorations[pLevelDecorations[v6].uDecorationDescID].uDecorationHeight / 2 );
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95 }
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96 if ( PID_TYPE(EvtTargetObj) == OBJECT_BModel)
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97 {
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98 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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99 {
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100 pODMFace = &pOutdoor->pBModels[EvtTargetObj >> 9].pFaces[(EvtTargetObj >> 3) & 0x3F];
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101 pObjectX = ( pODMFace->pBoundingBox.x1 + pODMFace->pBoundingBox.x2 ) / 2;
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102 pObjectY = ( pODMFace->pBoundingBox.y1 + pODMFace->pBoundingBox.y2 ) / 2;
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103 pObjectZ = ( pODMFace->pBoundingBox.z1 + pODMFace->pBoundingBox.z2 ) / 2;
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104 }
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105 else//Indoor
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106 {
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107 pBLVFace = &pIndoor->pFaces[v6];
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108 pObjectX = ( pBLVFace->pBounding.x1 + pBLVFace->pBounding.x2 ) / 2;
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109 pObjectY = ( pBLVFace->pBounding.y1 + pBLVFace->pBounding.y2 ) / 2;
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110 pObjectZ = ( pBLVFace->pBounding.z1 + pBLVFace->pBounding.z2 ) / 2;
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111 }
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112 }
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113 dir_x = (double)pParty->vPosition.x - (double)pObjectX;
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114 dir_y = (double)pParty->vPosition.y - (double)pObjectY;
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115 dir_z = ( (double)pParty->sEyelevel + (double)pParty->vPosition.z ) - (double)pObjectZ;
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116 length_vector = sqrt( (dir_x * dir_x) + (dir_y * dir_y) + (dir_z * dir_z) );
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117 if ( length_vector <= 1.0 )
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118 {
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119 *(float *)&sRotX = 0.0;
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120 *(float *)&sRotY = 0.0;
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121 }
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122 else
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123 {
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124 sRotY = (signed __int64)sqrt(dir_x * dir_x + dir_y * dir_y);
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125 sRotX = stru_5C6E00->Atan2((signed __int64)dir_x, (signed __int64)dir_y);
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126 sRotY = stru_5C6E00->Atan2(dir_y * dir_y, (signed __int64)dir_z);
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127 }
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128 pDepth = 256;
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129 if ( length_vector < 256.0 )
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130 pDepth = (signed __int64)length_vector / 4;
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131 v.x = pObjectX;
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132 v.y = pObjectY;
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133 v.z = pObjectZ;
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134 Vec3_int_::Rotate(pDepth, sRotX, sRotY, v, &pOut.x, &pOut.z, &pOut.y);
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135 sub_42F7EB_DropItemAt(pSpriteID[pRandom], pOut.x, pOut.z, pOut.y, 0, 1, 0, 48, 0);
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136
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137 pSpellObject.stru_24.Reset();
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138 pSpellObject.spell_skill = 0;
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139 pSpellObject.spell_level = 0;
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140 pSpellObject.spell_id = 0;
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141 pSpellObject.field_54 = 0;
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142 pSpellObject.uType = pSpriteID[pRandom];
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143 pSpellObject.uObjectDescID = 0;
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144 if ( pObjectList->uNumObjects )
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145 {
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146 for ( uint i = 0; i < (signed int)pObjectList->uNumObjects; ++i )
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147 {
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148 if ( pSpriteID[pRandom] == pObjectList->pObjects[i].uObjectID )
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149 pSpellObject.uObjectDescID = i;
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150 }
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151 }
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152 pSpellObject.vPosition.y = pOut.z;
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153 pSpellObject.vPosition.x = pOut.x;
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154 pSpellObject.vPosition.z = pOut.y;
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155 pSpellObject.uSoundID = 0;
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156 pSpellObject.uAttributes = 48;
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157 pSpellObject.uSectorID = pIndoor->GetSector(pOut.x, pOut.z, pOut.y);
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158 pSpellObject.uSpriteFrameID = 0;
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159 pSpellObject.spell_caster_pid = 0;
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160 pSpellObject.spell_target_pid = 0;
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161 pSpellObject.uFacing = 0;
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162 pSpellObject.Create(0, 0, 0, 0);
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163 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0);
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164 pSpellObject.ExplosionTraps();
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165 chest->uFlags &= 0xFEu;
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166 if ( uActiveCharacter && !_A750D8_player_speech_timer && !OpenedTelekinesis )
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167 {
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168 _A750D8_player_speech_timer = 256i64;
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169 PlayerSpeechID = SPEECH_5;
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diff changeset
170 uSpeakingCharacter = uActiveCharacter;
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diff changeset
171 }
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diff changeset
172 pIcons_LOD->RemoveTexturesPackFromTextureList();
1408
204cce84300b FindSound
Ritor1
parents: 1407
diff changeset
173 OpenedTelekinesis = false;
1406
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parents: 1405
diff changeset
174 return false;
421
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parents: 0
diff changeset
175 }
1406
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diff changeset
176 chest->uFlags &= 0xFEu;
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diff changeset
177 flag_shout = true;
421
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diff changeset
178 }
80a5aab68b67 Chest subs moved to Chest.cpp
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parents: 0
diff changeset
179 pAudioPlayer->StopChannels(-1, -1);
426
94546824edad Chests party fixed
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diff changeset
180 pAudioPlayer->PlaySound(SOUND_OpenChest, 0, 0, -1, 0, 0, 0, 0);
1406
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diff changeset
181 if ( flag_shout == true )
421
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parents: 0
diff changeset
182 {
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204cce84300b FindSound
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parents: 1407
diff changeset
183 if ( !OpenedTelekinesis )
421
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parents: 0
diff changeset
184 pPlayers[uActiveCharacter]->PlaySound(SPEECH_4, 0);
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parents: 0
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185 }
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204cce84300b FindSound
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diff changeset
186 OpenedTelekinesis = false;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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diff changeset
187 pChestWindow = pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Chest, uChestID, 0);
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188 pBtn_ExitCancel = pChestWindow->CreateButton(471, 445, 169, 35, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], pIcons_LOD->GetTexture(uExitCancelTextureId), 0);// Exit
d071e0e9ba75 Explosion Traps fix
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diff changeset
189 pChestWindow->CreateButton( 7, 8, 460, 343, 1, 0, UIMSG_CHEST_ClickItem, 0, 0, "", 0);
421
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190 pCurrentScreen = SCREEN_CHEST;
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191 pEventTimer->Pause();
1406
d071e0e9ba75 Explosion Traps fix
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diff changeset
192 return true;
421
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parents: 0
diff changeset
193 }
80a5aab68b67 Chest subs moved to Chest.cpp
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diff changeset
194
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110eac219e5a ChestUI_WritePointedObjectStatusString
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diff changeset
195 //----- (0042038D) --------------------------------------------------------
2018
4c3e8ec07d12 ChestUI_WritePointedObjectStatusString() fix
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parents: 2010
diff changeset
196 void ChestUI_WritePointedObjectStatusString()
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197 {
110eac219e5a ChestUI_WritePointedObjectStatusString
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diff changeset
198 int v1; // ecx@2
2010
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parents: 1980
diff changeset
199 POINT cursor; // [sp+8h] [bp-8h]@1
1414
110eac219e5a ChestUI_WritePointedObjectStatusString
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diff changeset
200
2010
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parents: 1980
diff changeset
201 pMouse->GetCursorPos(&cursor);
Ritor1
parents: 1980
diff changeset
202 if ( cursor.y < 350 )
1414
110eac219e5a ChestUI_WritePointedObjectStatusString
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parents: 1408
diff changeset
203 {
2010
Ritor1
parents: 1980
diff changeset
204 v1 = pRenderer->pActiveZBuffer[cursor.x + pSRZBufferLineOffsets[cursor.y]];
2018
4c3e8ec07d12 ChestUI_WritePointedObjectStatusString() fix
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parents: 2010
diff changeset
205 if ( v1 != 0 && v1 != -65536 )
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110eac219e5a ChestUI_WritePointedObjectStatusString
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parents: 1408
diff changeset
206 {
2018
4c3e8ec07d12 ChestUI_WritePointedObjectStatusString() fix
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parents: 2010
diff changeset
207 if ( v1 )
4c3e8ec07d12 ChestUI_WritePointedObjectStatusString() fix
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parents: 2010
diff changeset
208 {
4c3e8ec07d12 ChestUI_WritePointedObjectStatusString() fix
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parents: 2010
diff changeset
209 ItemGen* item = &pChests[pChestWindow->par1C].igChestItems[pChests[pChestWindow->par1C].pInventoryIndices[(v1 & 0xFFFF) - 1] - 1];
4c3e8ec07d12 ChestUI_WritePointedObjectStatusString() fix
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parents: 2010
diff changeset
210 GameUI_SetFooterString(item->GetDisplayName());
4c3e8ec07d12 ChestUI_WritePointedObjectStatusString() fix
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parents: 2010
diff changeset
211 }
1414
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parents: 1408
diff changeset
212 }
110eac219e5a ChestUI_WritePointedObjectStatusString
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parents: 1408
diff changeset
213 }
110eac219e5a ChestUI_WritePointedObjectStatusString
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diff changeset
214 }
110eac219e5a ChestUI_WritePointedObjectStatusString
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diff changeset
215
421
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diff changeset
216 //----- (0042092D) --------------------------------------------------------
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217 void Chest::DrawChestUI(signed int uChestID)
526
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218 {
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219
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220 int chestBitmapId; // eax@1
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221 unsigned int v5; // eax@1
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222 int chest_item_index; // ecx@3
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diff changeset
223 unsigned int item_texture_id; // eax@4
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224 Texture *item_texture; // esi@4
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diff changeset
225 signed int itemPixelWidth; // ecx@4
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226 signed int itemPixelHeght; // edx@4
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diff changeset
227 signed int v11; // eax@4
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228 int v12; // eax@6
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229 int v13; // eax@6
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diff changeset
230 unsigned int itemPixelPosX; // ST34_4@8
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231 int itemPixelPosY; // edi@8
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diff changeset
232 int *v16; // [sp+Ch] [bp-28h]@1
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233 int v17; // [sp+10h] [bp-24h]@4
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diff changeset
234 int chest_offs_y; // [sp+14h] [bp-20h]@1
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diff changeset
235 signed int chestHeghtCells; // [sp+18h] [bp-1Ch]@1
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diff changeset
236 int chest_offs_x; // [sp+1Ch] [bp-18h]@1
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diff changeset
237 signed int chestWidthCells; // [sp+20h] [bp-14h]@1
528
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diff changeset
238 signed int item_counter; // [sp+30h] [bp-4h]@1
421
80a5aab68b67 Chest subs moved to Chest.cpp
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parents: 0
diff changeset
239
526
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diff changeset
240 v16 = pRenderer->pActiveZBuffer;
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diff changeset
241 pRenderer->ClearZBuffer(0, 479);
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diff changeset
242 chestBitmapId = pChests[uChestID].uChestBitmapID;
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diff changeset
243 chest_offs_x = pChestPixelOffsetX[chestBitmapId];
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
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diff changeset
244 chest_offs_y = pChestPixelOffsetY[chestBitmapId];
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
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diff changeset
245 chestWidthCells = pChestWidthsByType[chestBitmapId];
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diff changeset
246 chestHeghtCells = pChestHeightsByType[chestBitmapId];
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1297
diff changeset
247 sprintfex(pTmpBuf.data(), "chest%02d", pChestList->pChests[chestBitmapId].uTextureID);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
248 v5 = pIcons_LOD->LoadTexture(pTmpBuf.data(), TEXTURE_16BIT_PALETTE);
945
0d96349d8c87 Restoring inlined methods
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parents: 848
diff changeset
249 pRenderer->DrawTextureIndexed(8u, 8u, pIcons_LOD->GetTexture(v5));
526
214d9d47cf1f Chest working, but items are not laid correctly
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diff changeset
250
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1297
diff changeset
251 for (item_counter = 0; item_counter < chestWidthCells * chestHeghtCells; ++item_counter)
526
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diff changeset
252 {
528
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diff changeset
253 chest_item_index = pChests[uChestID].pInventoryIndices[item_counter];
526
214d9d47cf1f Chest working, but items are not laid correctly
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diff changeset
254 if ( chest_item_index > 0 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
255 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
256 item_texture_id = pIcons_LOD->LoadTexture(
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
257 //pItemsTable->pItems[*(int *)((char *)&pOtherOverlayList->pOverlays[49].field_4 + 36 * v6 + v3 * 5324)].pIconName,
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1679
diff changeset
258 pChests[uChestID].igChestItems[chest_item_index - 1].GetIconName(), TEXTURE_16BIT_PALETTE);
945
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
259 item_texture = pIcons_LOD->GetTexture(item_texture_id);
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
260 itemPixelWidth = item_texture->uTextureWidth;
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
261 itemPixelHeght = item_texture->uTextureHeight;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
262 if ( itemPixelWidth < 14 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
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diff changeset
263 itemPixelWidth = 14;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
264 v12 = itemPixelWidth - 14;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
265 v12 = v12 & 0xFFFFFFE0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
266 v13 = v12 + 32;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
267 if ( itemPixelHeght < 14 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
268 itemPixelHeght = 14;
600
db4a23580e6c Chest item view fixed, gold can be taken
Gloval
parents: 592
diff changeset
269 itemPixelPosX = chest_offs_x + 32 * (item_counter % chestWidthCells) + ((signed int)(v13 - itemPixelWidth)/2);
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
270 itemPixelPosY = chest_offs_y + 32 * (item_counter / chestHeghtCells) +
600
db4a23580e6c Chest item view fixed, gold can be taken
Gloval
parents: 592
diff changeset
271 ((signed int)(((itemPixelHeght - 14) & 0xFFFFFFE0) + 32- item_texture->uTextureHeight ) /2);
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
272 pRenderer->DrawTextureTransparent( itemPixelPosX, itemPixelPosY, item_texture);
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1445
diff changeset
273 ZBuffer_DoFill2(&v16[itemPixelPosX + pSRZBufferLineOffsets[itemPixelPosY]], item_texture, item_counter + 1);
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
274 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
275 }
945
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
276 pRenderer->DrawTextureIndexed(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uExitCancelTextureId));
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
277 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
278
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
279
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
280 //----- (0041FE71) --------------------------------------------------------
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
281 bool Chest::CanPlaceItemAt( signed int test_cell_position, int item_id, signed int uChestID )
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
282 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
283 int v3; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
284 unsigned int item_texture_id; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
285 Texture *item_texture; // ecx@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
286 signed int v6; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
287 signed int v7; // edi@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
288 signed int v8; // eax@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
289 int texture_cell_width; // edi@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
290 int texture_cell_height; // ebx@5
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
291 int _row; // esi@9
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
292 int _cell_rows; // edx@10
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
293 int _column; // ecx@11
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
294 char *v14; // eax@12
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
295 int chest_cell_heght; // [sp+Ch] [bp-Ch]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
296 signed int v17; // [sp+10h] [bp-8h]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
297 signed int chest_cell_width; // [sp+14h] [bp-4h]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
298
214d9d47cf1f Chest working, but items are not laid correctly
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parents: 515
diff changeset
299 chest_cell_heght = pChestHeightsByType[pChests[uChestID].uChestBitmapID];
214d9d47cf1f Chest working, but items are not laid correctly
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parents: 515
diff changeset
300 chest_cell_width = pChestWidthsByType[pChests[uChestID].uChestBitmapID];
214d9d47cf1f Chest working, but items are not laid correctly
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parents: 515
diff changeset
301 item_texture_id = pIcons_LOD->LoadTexture(pItemsTable->pItems[item_id].pIconName, TEXTURE_16BIT_PALETTE);
945
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
302 item_texture = pIcons_LOD->GetTexture(item_texture_id);
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
303 v6 = item_texture->uTextureWidth;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
304 if ( v6 < 14 )
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
305 v6 = 14;
1110
cf6cd674c398 bitwise operator ambiguity reduced
Grumpy7
parents: 1052
diff changeset
306 texture_cell_width = ((v6 - 14) >> 5) + 1;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
307 v8 = item_texture->uTextureHeight;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
308 if ( v8 < 14 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
309 v8 = 14;
214d9d47cf1f Chest working, but items are not laid correctly
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parents: 515
diff changeset
310 texture_cell_height = ((v8 - 14) >> 5) + 1;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
311 if ( !areWeLoadingTexture )
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
312 {
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
313 item_texture->Release();
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
314 pIcons_LOD->SyncLoadedFilesCount();
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
315 }
526
214d9d47cf1f Chest working, but items are not laid correctly
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parents: 515
diff changeset
316 if ( (texture_cell_width + test_cell_position % chest_cell_width <= chest_cell_width) &&
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
317 (texture_cell_height + test_cell_position / chest_cell_width <= chest_cell_heght) )
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
318 { //we not put over borders
526
214d9d47cf1f Chest working, but items are not laid correctly
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parents: 515
diff changeset
319 _row = 0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
320 if ( texture_cell_height <= 0 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
321 return true;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
322 _cell_rows = 0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
323 while ( 1 )
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
324 {
526
214d9d47cf1f Chest working, but items are not laid correctly
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parents: 515
diff changeset
325 _column = 0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
326 if ( texture_cell_width > 0 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
327 {
528
b1598f110b07 Chest working
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parents: 526
diff changeset
328 while ( pChests[uChestID].pInventoryIndices[test_cell_position + _cell_rows+_column]==0)
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
329 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
330 ++_column;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
331 if ( _column >= texture_cell_width )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
332 break;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
333 }
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
334 if (pChests[uChestID].pInventoryIndices[test_cell_position + _cell_rows+_column]!=0)
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
335 return false;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
336 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
337 _cell_rows += chest_cell_width;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
338 ++_row;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
339 if ( _row >= texture_cell_height )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
340 return true;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
341 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
342
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
343 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
344 return false;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
345 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
346 // 506128: using guessed type int areWeLoadingTexture;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
347
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
348 //----- (0041FF64) --------------------------------------------------------
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
349 int Chest::CountChestItems(signed int uChestID)
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
350 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
351 signed int item_count; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
352 int max_items; // edx@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
353 item_count = 0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
354 max_items = pChestWidthsByType[pChests[uChestID].uChestBitmapID] * pChestHeightsByType[pChests[uChestID].uChestBitmapID];
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
355 if ( max_items <= 0 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
356 item_count = -1;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
357 else
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
358 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
359 while ( pChests[uChestID].igChestItems[item_count].uItemID )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
360 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
361 ++item_count;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
362 if ( item_count >= max_items )
2264
Ritor1
parents: 2253
diff changeset
363 {
Ritor1
parents: 2253
diff changeset
364 item_count = -1;
Ritor1
parents: 2253
diff changeset
365 break;
Ritor1
parents: 2253
diff changeset
366 }
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
367 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
368 }
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
369 return item_count;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
370 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
371
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
372 //----- (0041FFA2) --------------------------------------------------------
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
373 int Chest::PutItemInChest(int position, ItemGen *put_item, signed int uChestID)
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
374 {//(rus: положить предмет в ящик)
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
375 ItemGen *v4; // edi@1
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
376 int v5; // esi@1
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
377 int result; // eax@11
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
378 unsigned int v7; // eax@12
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
379 int v8; // edx@12
2264
Ritor1
parents: 2253
diff changeset
380 Texture *texture; // ecx@12
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
381 signed int v10; // eax@12
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
382 signed int v11; // edi@14
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
383 unsigned int v12; // esi@14
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
384 int v13; // edi@16
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
385 void *v14; // edi@21
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
386 int v15; // edi@21
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
387 int i; // ecx@21
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
388 ItemGen *Src; // [sp+Ch] [bp-18h]@1
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
389 signed int item_in_chest_count; // [sp+10h] [bp-14h]@2
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
390 int v19; // [sp+14h] [bp-10h]@1
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
391 int v20; // [sp+18h] [bp-Ch]@19
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
392 signed int v21; // [sp+1Ch] [bp-8h]@1
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
393 signed int v22; // [sp+20h] [bp-4h]@3
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
394 int v23; // [sp+20h] [bp-4h]@19
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
395
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
396 v21 = 0;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
397 v4 = put_item;
2264
Ritor1
parents: 2253
diff changeset
398 v5 = pChestWidthsByType[pChests[uChestID].uChestBitmapID] * pChestHeightsByType[pChests[uChestID].uChestBitmapID];
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
399 Src = put_item;
2264
Ritor1
parents: 2253
diff changeset
400 v19 = pChestWidthsByType[pChests[uChestID].uChestBitmapID];
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
401 if ( position == -1 )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
402 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
403 item_in_chest_count = CountChestItems(uChestID);
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
404 if ( item_in_chest_count == -1 )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
405 return 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
406 for( int _i = 0; _i < v5; _i++)
1420
e11c498c0dc6 more label cleaning 3
zipi
parents: 1414
diff changeset
407 {
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
408 if ( Chest::CanPlaceItemAt(_i, v4->uItemID, pChestWindow->par1C) )
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
409 v21 = _i;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
410 }
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
411 if ( v21 == v5 )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
412 {
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
413 if ( uActiveCharacter )
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
414 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
415 return 0;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
416 }
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1679
diff changeset
417 v7 = pIcons_LOD->LoadTexture(v4->GetIconName(), TEXTURE_16BIT_PALETTE);
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
418 HIWORD(v8) = 0;
2264
Ritor1
parents: 2253
diff changeset
419 texture = pIcons_LOD->GetTexture(v7);
Ritor1
parents: 2253
diff changeset
420 v10 = texture->uTextureWidth;
Ritor1
parents: 2253
diff changeset
421 if ( texture->uTextureWidth < 14 )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
422 v10 = 14;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
423 v12 = ((v10 - 14) >> 5) + 1;
2264
Ritor1
parents: 2253
diff changeset
424 v11 = texture->uTextureHeight;
Ritor1
parents: 2253
diff changeset
425 if ( texture->uTextureHeight < 14 )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
426 v11 = 14;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
427 v13 = ((v11 - 14) >> 5) + 1;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
428 if ( !areWeLoadingTexture )
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
429 {
2264
Ritor1
parents: 2253
diff changeset
430 texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 987
diff changeset
431 pIcons_LOD->SyncLoadedFilesCount();
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
432 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
433 if ( v13 > 0 )
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
434 {
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
435 v23 = 0;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
436 v20 = v13;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
437 do
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
438 {
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
439 if ( (signed int)v12 > 0 )
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
440 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
441 v14 = &pChests[uChestID].pInventoryIndices[v21 + v23];
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
442 LOWORD(v8) = -1 - v21;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
443 v8 <<= 16;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
444 LOWORD(v8) = -1 - v21;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
445 memset32(v14, v8, v12 >> 1);
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
446 v15 = (int)((char *)v14 + 4 * (v12 >> 1));
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
447 for ( i = v12 & 1; i; --i )
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
448 {
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
449 *(short *)v15 = v8;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
450 v15 += 2;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
451 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
452 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
453 v23 += v19;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
454 --v20;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
455 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
456 while ( v20 );
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
457 }
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
458 pChests[uChestID].pInventoryIndices[v21] = item_in_chest_count + 1;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
459 memcpy(&pChests[uChestID].igChestItems[item_in_chest_count], put_item, sizeof(ItemGen));
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
460 result = v21 + 1;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
461 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
462 else
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
463 result = 1;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
464 return result;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
465 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
466 // 506128: using guessed type int areWeLoadingTexture;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
467
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
468 //----- (0042013E) --------------------------------------------------------
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
469 void Chest::PlaceItemAt( unsigned int put_cell_pos, unsigned int item_at_cell, signed int uChestID )
2264
Ritor1
parents: 2253
diff changeset
470 {
Ritor1
parents: 2253
diff changeset
471 int uItemID; // edi@1
Ritor1
parents: 2253
diff changeset
472 int v6; // edx@4
Ritor1
parents: 2253
diff changeset
473 unsigned int v7; // eax@5
Ritor1
parents: 2253
diff changeset
474 Texture *texture; // ecx@5
Ritor1
parents: 2253
diff changeset
475 signed int v9; // eax@5
Ritor1
parents: 2253
diff changeset
476 signed int v10; // edi@7
Ritor1
parents: 2253
diff changeset
477 unsigned int texture_cell_width; // ebx@7
Ritor1
parents: 2253
diff changeset
478 int textute_cell_height; // edi@9
Ritor1
parents: 2253
diff changeset
479 int chest_cell_row_pos; // edx@12
Ritor1
parents: 2253
diff changeset
480 int chest_cell_width; // [sp+10h] [bp-Ch]@11
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
481
2264
Ritor1
parents: 2253
diff changeset
482 uItemID = pChests[ uChestID].igChestItems[item_at_cell].uItemID;
Ritor1
parents: 2253
diff changeset
483 pItemsTable->SetSpecialBonus(&pChests[ uChestID].igChestItems[item_at_cell]);
Ritor1
parents: 2253
diff changeset
484 if ( uItemID >= 135 && uItemID <= 159 && !pChests[ uChestID].igChestItems[item_at_cell].uNumCharges)
Ritor1
parents: 2253
diff changeset
485 {
Ritor1
parents: 2253
diff changeset
486 v6 = rand() % 21 + 10;
Ritor1
parents: 2253
diff changeset
487 pChests[ uChestID].igChestItems[item_at_cell].uNumCharges = v6;
Ritor1
parents: 2253
diff changeset
488 pChests[ uChestID].igChestItems[item_at_cell].uMaxCharges = v6;
Ritor1
parents: 2253
diff changeset
489 }
Ritor1
parents: 2253
diff changeset
490 v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
Ritor1
parents: 2253
diff changeset
491 texture = pIcons_LOD->GetTexture(v7);
Ritor1
parents: 2253
diff changeset
492 v9 = texture->uTextureWidth;
Ritor1
parents: 2253
diff changeset
493 if ( texture->uTextureWidth < 14 )
Ritor1
parents: 2253
diff changeset
494 v9 = 14;
Ritor1
parents: 2253
diff changeset
495 texture_cell_width = ((v9 - 14) >> 5) + 1;
Ritor1
parents: 2253
diff changeset
496 v10 = texture->uTextureHeight;
Ritor1
parents: 2253
diff changeset
497 if ( texture->uTextureHeight < 14 )
Ritor1
parents: 2253
diff changeset
498 v10 = 14;
Ritor1
parents: 2253
diff changeset
499 textute_cell_height = ((v10 - 14) >> 5) + 1;
Ritor1
parents: 2253
diff changeset
500 if ( !areWeLoadingTexture )
Ritor1
parents: 2253
diff changeset
501 {
Ritor1
parents: 2253
diff changeset
502 texture->Release();
Ritor1
parents: 2253
diff changeset
503 pIcons_LOD->SyncLoadedFilesCount();
Ritor1
parents: 2253
diff changeset
504 }
Ritor1
parents: 2253
diff changeset
505 chest_cell_width = pChestWidthsByType[pChests[ uChestID].uChestBitmapID];
Ritor1
parents: 2253
diff changeset
506 chest_cell_row_pos = 0;
Ritor1
parents: 2253
diff changeset
507 for(int i = 0; i < textute_cell_height; ++i)
Ritor1
parents: 2253
diff changeset
508 {
Ritor1
parents: 2253
diff changeset
509 for (int j = 0; j < texture_cell_width; ++j)
Ritor1
parents: 2253
diff changeset
510 pChests[uChestID].pInventoryIndices[put_cell_pos + chest_cell_row_pos+j]=(signed __int16)-(put_cell_pos+1);
Ritor1
parents: 2253
diff changeset
511 chest_cell_row_pos += chest_cell_width;
Ritor1
parents: 2253
diff changeset
512 }
Ritor1
parents: 2253
diff changeset
513 pChests[uChestID].pInventoryIndices[put_cell_pos] = item_at_cell + 1;
Ritor1
parents: 2253
diff changeset
514 }
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
515 // 506128: using guessed type int areWeLoadingTexture;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
516
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
517 //----- (00420284) --------------------------------------------------------
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
518 void Chest::PlaceItems(signed int uChestID )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
519 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
520 int uChestArea; // edi@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
521 int random_chest_pos; // eax@2
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
522 int test_position; // ebx@11
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
523 char chest_cells_map[144]; // [sp+Ch] [bp-A0h]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
524 int chest_item_id; // [sp+9Ch] [bp-10h]@10
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
525 unsigned int items_counter; // [sp+A4h] [bp-8h]@8
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
527 pRenderer->ClearZBuffer(0, 479);
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
528 uChestArea = pChestWidthsByType[pChests[uChestID].uChestBitmapID] * pChestHeightsByType[pChests[uChestID].uChestBitmapID];
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
529 memset(chest_cells_map, 0, 144);
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
530 //fill cell map at random positions
608
Ritor1
parents: 544
diff changeset
531 for ( items_counter = 0; items_counter < uChestArea; ++items_counter )
Ritor1
parents: 544
diff changeset
532 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
533 //get random position in chest
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
534 do
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
535 random_chest_pos = (unsigned __int8)rand();
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
536 while ( random_chest_pos >= uChestArea );
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
537 //if this pos occupied move to next
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
538 while ( chest_cells_map[random_chest_pos] )
608
Ritor1
parents: 544
diff changeset
539 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
540 ++random_chest_pos;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
541 if ( random_chest_pos == uChestArea )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
542 random_chest_pos = 0;
608
Ritor1
parents: 544
diff changeset
543 }
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
544 chest_cells_map[random_chest_pos] = items_counter;
608
Ritor1
parents: 544
diff changeset
545 }
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
546 items_counter = 0;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
547
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
548 for (items_counter = 0; items_counter<uChestArea; ++items_counter)
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
549 {
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
550 chest_item_id = pChests[uChestID].igChestItems[items_counter].uItemID;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
551 if ( chest_item_id )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
552 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
553 test_position = 0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
554 while ( !Chest::CanPlaceItemAt((unsigned __int8)chest_cells_map[test_position], chest_item_id, uChestID) )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
555 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
556 ++test_position;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
557 if ( test_position >= uChestArea )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
558 break;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
559 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
560 if(test_position<uChestArea)
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
561 {
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
562 Chest::PlaceItemAt((unsigned __int8)chest_cells_map[test_position], items_counter, uChestID);
592
96f48cfdd657 some flags
Nomad
parents: 544
diff changeset
563 if ( pChests[uChestID].uFlags & CHEST_OPENED)
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
564 pChests[uChestID].igChestItems[items_counter].SetIdentified();
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
565 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
566 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
567 }
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
568 pChests[uChestID].SetInitialized(true);
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
569 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
570 // 420284: using guessed type char Dst[144];
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
571
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
572 //----- (00448A17) --------------------------------------------------------
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
573 void Chest::ToggleFlag(signed int uChestID, unsigned __int16 uFlag, unsigned int bToggle)
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
574 {
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
575 if ( uChestID >= 0 && uChestID <= 19 )
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
576 {
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
577 if ( bToggle )
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
578 pChests[uChestID].uFlags |= uFlag;
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
579 else
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
580 pChests[uChestID].uFlags &= ~uFlag;
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
581 }
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
582 }
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
583
0
Ritor1
parents:
diff changeset
584 //----- (00458B03) --------------------------------------------------------
Ritor1
parents:
diff changeset
585 void ChestList::ToFile()
Ritor1
parents:
diff changeset
586 {
Ritor1
parents:
diff changeset
587 FILE *v2; // eax@1
Ritor1
parents:
diff changeset
588 FILE *v3; // edi@1
Ritor1
parents:
diff changeset
589
Ritor1
parents:
diff changeset
590 v2 = fopen("data\\dchest.bin", "wb");
Ritor1
parents:
diff changeset
591 v3 = v2;
Ritor1
parents:
diff changeset
592 if ( !v2 )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1477
diff changeset
593 Error("Unable to save dchest.bin!");
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1477
diff changeset
594
2264
Ritor1
parents: 2253
diff changeset
595 fwrite(this, 4, 1, v2);
Ritor1
parents: 2253
diff changeset
596 fwrite(this->pChests, 36, this->uNumChests, v3);
0
Ritor1
parents:
diff changeset
597 fclose(v3);
Ritor1
parents:
diff changeset
598 }
Ritor1
parents:
diff changeset
599
Ritor1
parents:
diff changeset
600
Ritor1
parents:
diff changeset
601 //----- (00458B4F) --------------------------------------------------------
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
602 void ChestList::FromFile(void *data_mm6, void *data_mm7, void *data_mm8)
0
Ritor1
parents:
diff changeset
603 {
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
604 uint num_mm6_chests = data_mm6 ? *(int *)data_mm6 : 0,
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
605 num_mm7_chests = data_mm7 ? *(int *)data_mm7 : 0,
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
606 num_mm8_chests = data_mm8 ? *(int *)data_mm8 : 0;
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
607
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
608 uNumChests = num_mm6_chests + num_mm7_chests + num_mm8_chests;
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
609 assert(uNumChests);
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
610 assert(!num_mm8_chests);
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
611
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1545
diff changeset
612 pChests = (ChestDesc *)malloc(uNumChests * sizeof(ChestDesc));
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
613 memcpy(pChests, (char *)data_mm7 + 4, num_mm7_chests * sizeof(ChestDesc));
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
614 memcpy(pChests + num_mm7_chests, (char *)data_mm6 + 4, num_mm6_chests * sizeof(ChestDesc));
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
615 memcpy(pChests + num_mm6_chests + num_mm7_chests, (char *)data_mm8 + 4, num_mm8_chests * sizeof(ChestDesc));
0
Ritor1
parents:
diff changeset
616 }
Ritor1
parents:
diff changeset
617
Ritor1
parents:
diff changeset
618
Ritor1
parents:
diff changeset
619 //----- (00458B9C) --------------------------------------------------------
Ritor1
parents:
diff changeset
620 int ChestList::FromFileTxt(const char *Args)
Ritor1
parents:
diff changeset
621 {
2264
Ritor1
parents: 2253
diff changeset
622 //ChestList *v2; // ebx@1
0
Ritor1
parents:
diff changeset
623 __int32 v3; // edi@1
Ritor1
parents:
diff changeset
624 FILE *v4; // eax@1
Ritor1
parents:
diff changeset
625 unsigned int v5; // esi@3
Ritor1
parents:
diff changeset
626 const void *v6; // ST18_4@9
Ritor1
parents:
diff changeset
627 void *v7; // eax@9
Ritor1
parents:
diff changeset
628 FILE *v8; // ST0C_4@11
Ritor1
parents:
diff changeset
629 char *i; // eax@11
Ritor1
parents:
diff changeset
630 char v10; // al@14
Ritor1
parents:
diff changeset
631 const char *v11; // ST14_4@14
Ritor1
parents:
diff changeset
632 char v12; // al@14
Ritor1
parents:
diff changeset
633 const char *v13; // ST10_4@14
Ritor1
parents:
diff changeset
634 char Buf; // [sp+8h] [bp-2F0h]@3
Ritor1
parents:
diff changeset
635 FrameTableTxtLine v16; // [sp+1FCh] [bp-FCh]@4
Ritor1
parents:
diff changeset
636 FrameTableTxtLine v17; // [sp+278h] [bp-80h]@4
Ritor1
parents:
diff changeset
637 FILE *File; // [sp+2F4h] [bp-4h]@1
Ritor1
parents:
diff changeset
638 unsigned int Argsa; // [sp+300h] [bp+8h]@3
Ritor1
parents:
diff changeset
639
2264
Ritor1
parents: 2253
diff changeset
640 //v2 = this;
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1545
diff changeset
641 free(this->pChests);
0
Ritor1
parents:
diff changeset
642 v3 = 0;
2264
Ritor1
parents: 2253
diff changeset
643 this->pChests = 0;
Ritor1
parents: 2253
diff changeset
644 this->uNumChests = 0;
0
Ritor1
parents:
diff changeset
645 v4 = fopen(Args, "r");
Ritor1
parents:
diff changeset
646 File = v4;
Ritor1
parents:
diff changeset
647 if ( !v4 )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1477
diff changeset
648 Error("ChestDescriptionList::load - Unable to open file: %s.");
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1477
diff changeset
649
0
Ritor1
parents:
diff changeset
650 v5 = 0;
Ritor1
parents:
diff changeset
651 Argsa = 0;
Ritor1
parents:
diff changeset
652 if ( fgets(&Buf, 490, v4) )
Ritor1
parents:
diff changeset
653 {
Ritor1
parents:
diff changeset
654 do
Ritor1
parents:
diff changeset
655 {
Ritor1
parents:
diff changeset
656 *strchr(&Buf, 10) = 0;
703
a9c1fb7483c2 monster parser almost complete.
Gloval
parents: 701
diff changeset
657 memcpy(&v17, txt_file_frametable_parser(&Buf, &v16), sizeof(v17));
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
658 if ( v17.uPropCount && *v17.pProperties[0] != 47 )
0
Ritor1
parents:
diff changeset
659 ++Argsa;
Ritor1
parents:
diff changeset
660 }
Ritor1
parents:
diff changeset
661 while ( fgets(&Buf, 490, File) );
Ritor1
parents:
diff changeset
662 v5 = Argsa;
Ritor1
parents:
diff changeset
663 v3 = 0;
Ritor1
parents:
diff changeset
664 }
2264
Ritor1
parents: 2253
diff changeset
665 v6 = this->pChests;
Ritor1
parents: 2253
diff changeset
666 this->uNumChests = v5;
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1545
diff changeset
667 v7 = malloc(36 * v5);
2264
Ritor1
parents: 2253
diff changeset
668 this->pChests = (ChestDesc *)v7;
0
Ritor1
parents:
diff changeset
669 if ( v7 == (void *)v3 )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1477
diff changeset
670 Error("ChestDescriptionList::load - Out of Memory!");
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1477
diff changeset
671
2264
Ritor1
parents: 2253
diff changeset
672 memset(v7, v3, 36 * this->uNumChests);
0
Ritor1
parents:
diff changeset
673 v8 = File;
2264
Ritor1
parents: 2253
diff changeset
674 this->uNumChests = v3;
0
Ritor1
parents:
diff changeset
675 fseek(v8, v3, v3);
Ritor1
parents:
diff changeset
676 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) )
Ritor1
parents:
diff changeset
677 {
Ritor1
parents:
diff changeset
678 *strchr(&Buf, 10) = 0;
703
a9c1fb7483c2 monster parser almost complete.
Gloval
parents: 701
diff changeset
679 memcpy(&v17, txt_file_frametable_parser(&Buf, &v16), sizeof(v17));
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
680 if ( v17.uPropCount && *v17.pProperties[0] != 47 )
0
Ritor1
parents:
diff changeset
681 {
2264
Ritor1
parents: 2253
diff changeset
682 strcpy(this->pChests[this->uNumChests].pName, v17.pProperties[0]);
0
Ritor1
parents:
diff changeset
683 v10 = atoi(v17.pProperties[1]);
Ritor1
parents:
diff changeset
684 v11 = v17.pProperties[2];
2264
Ritor1
parents: 2253
diff changeset
685 this->pChests[this->uNumChests].uWidth = v10;
0
Ritor1
parents:
diff changeset
686 v12 = atoi(v11);
Ritor1
parents:
diff changeset
687 v13 = v17.pProperties[3];
2264
Ritor1
parents: 2253
diff changeset
688 this->pChests[this->uNumChests].uHeight = v12;
Ritor1
parents: 2253
diff changeset
689 this->pChests[this->uNumChests++].uTextureID = atoi(v13);
0
Ritor1
parents:
diff changeset
690 }
Ritor1
parents:
diff changeset
691 }
Ritor1
parents:
diff changeset
692 fclose(File);
Ritor1
parents:
diff changeset
693 return 1;
Ritor1
parents:
diff changeset
694 }
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
695
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
696 //----- (00420B13) --------------------------------------------------------
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
697 void __fastcall sub_420B13(int a1, int a2)
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
698 { //Give item from chest(rus: Взять предмет из ящика)
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
699 void *v2; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
700 unsigned int v4; // eax@1
2264
Ritor1
parents: 2253
diff changeset
701 Texture *texture; // ecx@1
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
702 signed int v6; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
703 signed int v7; // edi@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
704 signed int v8; // eax@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
705 int v9; // edi@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
706 int v10; // eax@5
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
707 int v11; // esi@8
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
708 unsigned int v12; // ecx@10
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
709 void *v13; // edi@10
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
710 unsigned __int8 v14; // cf@10
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
711 int v15; // edi@10
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
712 int i; // ecx@10
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
713 int v17; // [sp+Ch] [bp-14h]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
714 int v18; // [sp+10h] [bp-10h]@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
715 int v21; // [sp+1Ch] [bp-4h]@5
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
716 int v22; // [sp+1Ch] [bp-4h]@8
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
717
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
718 v2 = (void *)(5324 * (int)pChestWindow->ptr_1C);
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
719 v17 = pChestWidthsByType[pChests[(int)pChestWindow->ptr_1C].uChestBitmapID];
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
720 v4 = pIcons_LOD->LoadTexture(pChests[(int)pChestWindow->ptr_1C].igChestItems[a1].GetIconName(), TEXTURE_16BIT_PALETTE);
2264
Ritor1
parents: 2253
diff changeset
721 texture = pIcons_LOD->GetTexture(v4);
Ritor1
parents: 2253
diff changeset
722
Ritor1
parents: 2253
diff changeset
723 v6 = texture->uTextureWidth;
Ritor1
parents: 2253
diff changeset
724 if ( texture->uTextureWidth < 14 )
Ritor1
parents: 2253
diff changeset
725 v6 = 14;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
726 v7 = v6 - 14;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
727 v9 = (v7 >> 5) + 1;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
728 v18 = v9;
2264
Ritor1
parents: 2253
diff changeset
729
Ritor1
parents: 2253
diff changeset
730 v8 = texture->uTextureHeight;
Ritor1
parents: 2253
diff changeset
731 if ( texture->uTextureHeight < 14 )
Ritor1
parents: 2253
diff changeset
732 v8 = 14;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
733 v10 = ((v8 - 14) >> 5) + 1;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
734 v21 = v10;
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
735
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
736 if ( !areWeLoadingTexture )
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
737 {
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
738 texture->Release();
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
739 pIcons_LOD->SyncLoadedFilesCount();
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
740 v10 = v21;
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
741 }
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
742 if ( v10 > 0 )
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
743 {
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
744 v11 = 0;
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
745 for ( v22 = v10; v22; --v22 )
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
746 {
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
747 if ( v9 > 0 )
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
748 {
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
749 v12 = v9;
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
750 v13 = &pChests[(int)pChestWindow->ptr_1C].pInventoryIndices[a2 + v11];
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
751 v14 = v12 & 1;
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
752 v12 >>= 1;
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
753 memset(&pChests[(int)pChestWindow->ptr_1C].pInventoryIndices[a2 + v11], 0, 4 * v12);
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
754 v15 = (int)((char *)v13 + 4 * v12);
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
755 for ( i = v14; i; --i )
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
756 {
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
757 *(short *)v15 = 0;
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
758 v15 += 2;
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
759 }
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
760 v9 = v18;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
761 }
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
762 v11 += v17;
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
763 }
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
764 }
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
765 pChests[(int)pChestWindow->ptr_1C].igChestItems[a1].Reset();
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
766 }
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
767 // 506128: using guessed type int areWeLoadingTexture;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
768 //----- (00420E01) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1583
diff changeset
769 void OnChestLeftClick()
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
770 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
771 int v2; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
772 int v3; // ebx@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
773 int v4; // esi@6
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
774 POINT cursor; // [sp+84h] [bp-8h]@2
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
775
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
776 SpriteObject v6; // [sp+Ch] [bp-80h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
777 if ( pParty->pPickedItem.uItemID )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
778 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
779 if ( Chest::PutItemInChest(-1, &pParty->pPickedItem, pGUIWindow_CurrentMenu->par1C) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
780 pMouse->RemoveHoldingItem();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
781 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
782 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
783 {
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
784 pMouse->GetCursorPos(&cursor);
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
785 v2 = pRenderer->pActiveZBuffer[cursor.x + pSRZBufferLineOffsets[cursor.y]] & 0xFFFF;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
786 if ( v2 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
787 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
788 if ( v2 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
789 v3 = v2 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
790 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
791 v3 = -1;
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
792 v4 = pChests[(int)pGUIWindow_CurrentMenu->par1C].pInventoryIndices[v3] - 1;
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
793 if ( pChests[(int)pGUIWindow_CurrentMenu->par1C].igChestItems[v4].GetItemEquipType() == EQUIP_GOLD )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
794 {
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
795 pParty->PartyFindsGold(pChests[(int)pGUIWindow_CurrentMenu->par1C].igChestItems[v4].uSpecEnchantmentType, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
796 viewparams->bRedrawGameUI = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
797 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
798 else
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2264
diff changeset
799 pParty->SetHoldingItem(&pChests[(int)pGUIWindow_CurrentMenu->par1C].igChestItems[v4]);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
800 sub_420B13(v4, v3);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
801 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
802 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
803 }