0
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1 /* This file has been generated by the Hex-Rays decompiler.
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2 Copyright (c) 2007-2011 Hex-Rays <info@hex-rays.com>
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3
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4 Detected compiler: Visual C++
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5 */
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6
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7 //#include <defs.h>
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8 #include "MM7.h"
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9
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10 #include "MapInfo.h"
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11 #include "Game.h"
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12 #include "GUIWindow.h"
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13 #include "GUIFont.h"
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14 #include "GUIButton.h"
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15 #include "GUIProgressBar.h"
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16 #include "Party.h"
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17 #include "AudioPlayer.h"
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18 #include "Outdoor.h"
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19 #include "IndoorCamera.h"
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20 #include "Overlays.h"
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21 #include "Monsters.h"
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22 #include "Arcomage.h"
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23 #include "LOD.h"
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24 #include "Actor.h"
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25 #include "Allocator.h"
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26 #include "Events.h"
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27 #include "Viewport.h"
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28 #include "FrameTableInc.h"
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29 #include "Math.h"
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30 #include "LayingItem.h"
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31 #include "ObjectList.h"
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32 #include "Chest.h"
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33 #include "PaletteManager.h"
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34 #include "DecorationList.h"
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35 #include "SaveLoad.h"
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36 #include "stru123.h"
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37 #include "Time.h"
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38 #include "IconFrameTable.h"
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39 #include "stru179.h"
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40 #include "Awards.h"
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41 #include "Autonotes.h"
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42 #include "stru160.h"
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43 #include "stru279.h"
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44 #include "TurnEngine.h"
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45 #include "stru277.h"
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46 #include "Weather.h"
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47 #include "stru272.h"
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48 #include "stru298.h"
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49 #include "StorylineTextTable.h"
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50 #include "Events2D.h"
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51
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52 #include "mm7_data.h"
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53
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54
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55
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56
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57 int __stdcall aWinProc(HWND hWnd, UINT Msg, WPARAM wParam, unsigned int lParam);
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58 int __stdcall InsertMM7CDDialogFunc(HWND hDlg, int a2, __int16 a3, int a4);
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59 bool __fastcall FindMM7CD(HWND hWnd, char *pCDDrive);
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60 bool __fastcall Initialize(HINSTANCE hInst, char *pCmdLine);
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61
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62
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63
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64
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65
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66
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67 void __cdecl FreeSavegameThumbnails()
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68 {
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69 for (int i = 0; i < 40; ++i)
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70 //pAllocator->FreeChunk(pSavegameThumbnails[i].pPixels);
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71 pSavegameThumbnails[i].Release();
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72 }
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73
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74
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75 //----- (004196A0) --------------------------------------------------------
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76 void __cdecl sub_4196A0()
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77 {
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78 GUIButton *i; // esi@2
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79 GUIButton *j; // esi@7
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80
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81 if ( dword_507CC0 )
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82 {
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83 dword_507CC0 = 0;
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84 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = i->pNext )
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85 {
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86 if ( BYTE1(i->field_1C) & 0x80 )
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87 GUIButton::_41D0D8(i);
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88 }
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89 for ( j = pGUIWindow_CurrentMenu->pControlsHead; j; j = j->pNext )
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90 {
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91 if ( j->uControlID == 120 )
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92 {
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93 j->uX = dword_50698C;
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94 j->uY = dword_506988;
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95 j->uZ = dword_506984;
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96 j->uW = dword_506980;
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97 pGUIWindow_CurrentMenu->_41D08F(1, 0, 0, 0);
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98 }
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99 }
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100 }
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101 }
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102 // 506980: using guessed type int dword_506980;
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103 // 506984: using guessed type int dword_506984;
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104 // 506988: using guessed type int dword_506988;
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105 // 50698C: using guessed type int dword_50698C;
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106 // 507CC0: using guessed type int dword_507CC0;
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107
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108 //----- (00419719) --------------------------------------------------------
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109 char __fastcall CharacterUI_SkillsTab_Draw(unsigned int uPlayerID)
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110 {
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111 unsigned int v1; // esi@1
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112 Player *pPlayer; // ebp@1
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113 unsigned int v3; // eax@1
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114 signed int v4; // ecx@1
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115 int v5; // edi@3
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116 GUIWindow *v6; // ecx@3
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117 int v7; // eax@4
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118 GUIButton *v8; // edx@5
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119 int v9; // eax@7
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120 unsigned int v10; // ecx@9
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121 unsigned __int16 v11; // ax@9
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122 int v12; // eax@9
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123 unsigned __int8 v13; // cf@12
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124 unsigned __int8 v14; // zf@12
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125 unsigned int v15; // eax@12
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126 char *v16; // ecx@22
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127 GUIWindow *v17; // ecx@33
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128 int v18; // edx@34
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129 GUIButton *v19; // eax@35
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130 int v20; // edx@37
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131 unsigned __int16 v21; // cx@39
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132 unsigned int v22; // eax@39
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133 int v23; // edi@39
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134 unsigned int v24; // eax@42
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135 char v25; // sf@52
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136 char *v26; // ecx@52
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137 int v27; // edi@63
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138 GUIWindow *v28; // ecx@63
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139 int v29; // edx@64
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140 GUIButton *v30; // eax@65
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141 int v31; // edx@67
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142 unsigned int v32; // ecx@69
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143 int v33; // eax@69
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144 unsigned int v34; // eax@72
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145 char *v35; // ecx@82
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146 GUIWindow *v36; // ecx@93
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147 int v37; // edx@94
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148 GUIButton *v38; // eax@94
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149 int v39; // edx@97
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150 unsigned __int16 v40; // cx@99
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151 unsigned int v41; // eax@99
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152 int v42; // edi@99
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153 unsigned int v43; // eax@102
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154 char *v44; // ecx@112
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155 char *v46; // [sp-Ch] [bp-4Ch]@19
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156 char *v47; // [sp-Ch] [bp-4Ch]@49
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157 char *v48; // [sp-Ch] [bp-4Ch]@79
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158 char *v49; // [sp-Ch] [bp-4Ch]@109
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159 unsigned int v50; // [sp-8h] [bp-48h]@19
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160 unsigned int v51; // [sp-8h] [bp-48h]@49
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161 unsigned int v52; // [sp-8h] [bp-48h]@79
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162 unsigned int v53; // [sp-8h] [bp-48h]@109
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163 int v54; // [sp-4h] [bp-44h]@19
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164 int v55; // [sp-4h] [bp-44h]@49
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165 int v56; // [sp-4h] [bp-44h]@79
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166 int v57; // [sp-4h] [bp-44h]@109
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167 unsigned int v58; // [sp+10h] [bp-30h]@9
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168 unsigned int v59; // [sp+10h] [bp-30h]@39
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169 unsigned int v60; // [sp+10h] [bp-30h]@69
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170 unsigned int v61; // [sp+10h] [bp-30h]@99
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171 int v62; // [sp+14h] [bp-2Ch]@4
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172 int v63; // [sp+14h] [bp-2Ch]@34
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173 int v64; // [sp+14h] [bp-2Ch]@64
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174 int v65; // [sp+14h] [bp-2Ch]@94
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175 signed int i; // [sp+18h] [bp-28h]@4
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176 signed int v67; // [sp+18h] [bp-28h]@34
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177 signed int v68; // [sp+18h] [bp-28h]@64
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178 signed int v69; // [sp+18h] [bp-28h]@94
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179 int v70; // [sp+1Ch] [bp-24h]@3
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180 int v71; // [sp+1Ch] [bp-24h]@33
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181 int v72; // [sp+1Ch] [bp-24h]@63
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182 int v73; // [sp+1Ch] [bp-24h]@93
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183 int uY; // [sp+20h] [bp-20h]@9
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184 int uYa; // [sp+20h] [bp-20h]@33
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185 int uYb; // [sp+20h] [bp-20h]@69
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186 int uYc; // [sp+20h] [bp-20h]@93
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187 unsigned int a5; // [sp+24h] [bp-1Ch]@1
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188 unsigned int v79; // [sp+28h] [bp-18h]@1
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189 int *v80; // [sp+2Ch] [bp-14h]@3
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190 int *v81; // [sp+2Ch] [bp-14h]@33
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191 int *v82; // [sp+2Ch] [bp-14h]@63
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192 int *v83; // [sp+2Ch] [bp-14h]@93
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193 unsigned int v84; // [sp+30h] [bp-10h]@1
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194 int v85; // [sp+34h] [bp-Ch]@1
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195 unsigned int v86; // [sp+38h] [bp-8h]@1
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196 unsigned __int16 v87; // [sp+3Ch] [bp-4h]@9
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197 char *v88; // [sp+3Ch] [bp-4h]@24
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198 char *v89; // [sp+3Ch] [bp-4h]@54
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199 unsigned __int16 v90; // [sp+3Ch] [bp-4h]@69
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200 char *v91; // [sp+3Ch] [bp-4h]@84
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201 char *v92; // [sp+3Ch] [bp-4h]@114
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202
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203 v1 = uPlayerID;
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204 a5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
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205 v84 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xAFu, 0xFFu);
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206 v85 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem;
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207 v86 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0);
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208 v79 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0);
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209 pPlayer = (Player *)&stru_AA1058[3].pSounds[6972 * v1 + 40552];
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210 v3 = pIcons_LOD->LoadTexture("fr_skill", TEXTURE_16BIT_PALETTE);
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211 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? (int)&pIcons_LOD->pTextures[v3] : 0));
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212 v4 = v79;
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213 if ( !pPlayer->uSkillPoints )
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214 v4 = 65535;
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215 sprintf(
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216 pTmpBuf,
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217 "%s ",
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218 pGlobalTXT_LocalizationStrings[206], // Skills for
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219 a5,
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220 pPlayer->pName,
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221 pGlobalTXT_LocalizationStrings[207], // Skill Points
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222 v4,
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223 pPlayer->uSkillPoints);
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224 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0);
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225 v5 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;// Weapons, Level
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226 sprintf(pTmpBuf, "%s\r400%s", pGlobalTXT_LocalizationStrings[242], pGlobalTXT_LocalizationStrings[131]);
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227 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, v5, a5, pTmpBuf, 0, 0, 0);
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228 v6 = pGUIWindow_CurrentMenu;
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229 v70 = 0;
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230 v80 = dword_4E2A2C;
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231 do
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232 {
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233 v62 = *v80;
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234 v7 = 0;
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235 for ( i = 0; i < (signed int)v6->uNumControls; v7 = i++ + 1 )
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236 {
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237 v8 = v6->pControlsHead;
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238 if ( v7 > 0 )
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239 {
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240 do
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241 {
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242 v8 = v8->pNext;
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243 --v7;
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244 }
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245 while ( v7 );
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246 }
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247 v9 = v8->field_1C;
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248 if ( SBYTE1(v9) >= 0 )
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249 continue;
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250 BYTE1(v9) &= 0x7Fu;
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251 if ( v9 != v62 )
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252 continue;
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253 v5 = v8->uY;
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254 v10 = pPlayer->uSkillPoints;
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255 ++v70;
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256 v11 = pPlayer->pActiveSkills[v62];
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257 v87 = pPlayer->pActiveSkills[v62];
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258 v12 = v11 & 0x3F;
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259 v58 = 0;
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260 uY = v12;
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261 if ( v10 >= v12 + 1 )
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262 v58 = v84;
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263 if ( v85 == i )
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264 {
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265 v13 = v10 < v12;
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266 v14 = v10 == v12;
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267 v15 = v86;
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268 if ( !(v13 | v14) )
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269 v15 = v79;
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270 v58 = v15;
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271 }
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272 else
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273 {
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274 v15 = v58;
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275 }
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276 if ( HIBYTE(v87) & 1 )
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277 {
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278 if ( !v15 )
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279 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
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280 v54 = uY;
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281 v50 = v58;
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282 v46 = pGlobalTXT_LocalizationStrings[96];
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283 }
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284 else
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285 {
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286 if ( !(v87 & 0xC0) )
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287 {
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288 sprintf(pTmpBuf, "%s\r400%2d", pSkillNames[v62], uY);
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289 goto LABEL_28;
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290 }
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291 v16 = pGlobalTXT_LocalizationStrings[432];
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292 if ( (v87 & 0x80u) == 0 )
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293 v16 = pGlobalTXT_LocalizationStrings[433];
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294 v88 = v16;
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295 if ( !v15 )
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296 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
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297 v54 = uY;
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298 v50 = v58;
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299 v46 = v88;
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300 }
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301 sprintf(pTmpBuf, "%s ", pSkillNames[v62], v15, v46, v50, v54);
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302 LABEL_28:
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303 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, v5, v58, pTmpBuf, 0, 0, 0);
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304 v6 = pGUIWindow_CurrentMenu;
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305 }
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306 ++v80;
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307 }
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308 while ( (signed int)v80 < (signed int)dword_4E2A50 );
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309 if ( !v70 )
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310 {
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311 v5 = v5 + LOBYTE(pFontLucida->uFontHeight) - 3;
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312 v6->DrawText(pFontLucida, 24, v5, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0);
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313 }
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314 uYa = v5 + 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
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315 sprintf(pTmpBuf, "%s\r400%s", pGlobalTXT_LocalizationStrings[138], pGlobalTXT_LocalizationStrings[131]);
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316 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, uYa, a5, pTmpBuf, 0, 0, 0);
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317 v17 = pGUIWindow_CurrentMenu;
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318 v71 = 0;
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319 v81 = _4E2A80_skills;
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320 do
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321 {
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322 v18 = 0;
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323 v67 = 0;
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324 v63 = *v81;
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325 while ( v67 < (signed int)v17->uNumControls )
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326 {
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327 v19 = v17->pControlsHead;
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328 if ( v18 > 0 )
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329 {
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330 do
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331 {
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332 v19 = v19->pNext;
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333 --v18;
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334 }
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335 while ( v18 );
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336 }
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337 v20 = v19->field_1C;
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338 if ( SBYTE1(v20) >= 0 || (BYTE1(v20) &= 0x7Fu, v20 != v63) )
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339 goto LABEL_59;
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340 ++v71;
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341 uYa = v19->uY;
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342 v21 = pPlayer->pActiveSkills[v63];
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343 v22 = pPlayer->uSkillPoints;
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344 v23 = pPlayer->pActiveSkills[v63] & 0x3F;
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345 v59 = 0;
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346 if ( v22 >= v23 + 1 )
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347 v59 = v84;
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348 if ( v85 == v67 )
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349 {
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350 v13 = v22 < v23;
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351 v14 = v22 == v23;
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352 v24 = v86;
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353 if ( !(v13 | v14) )
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354 v24 = v79;
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355 v59 = v24;
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356 }
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357 else
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358 {
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359 v24 = v59;
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360 }
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361 if ( HIBYTE(v21) & 1 )
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362 {
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363 if ( !v24 )
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364 v24 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
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365 v55 = v23;
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366 v51 = v59;
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367 v47 = pGlobalTXT_LocalizationStrings[96];
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368 }
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369 else
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370 {
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371 if ( !(v21 & 0xC0) )
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372 {
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373 sprintf(pTmpBuf, "%s\r400%2d", pSkillNames[v63], v23);
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374 goto LABEL_58;
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375 }
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376 v25 = (v21 & 0x80u) != 0;
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377 v26 = pGlobalTXT_LocalizationStrings[432];
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378 if ( !v25 )
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379 v26 = pGlobalTXT_LocalizationStrings[433];
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380 v89 = v26;
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381 if ( !v24 )
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382 v24 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
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383 v55 = v23;
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384 v51 = v59;
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385 v47 = v89;
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386 }
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387 sprintf(pTmpBuf, "%s ", pSkillNames[v63], v24, v47, v51, v55);
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388 LABEL_58:
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389 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, uYa, v59, pTmpBuf, 0, 0, 0);
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390 v17 = pGUIWindow_CurrentMenu;
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391 LABEL_59:
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392 v18 = v67++ + 1;
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393 }
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394 ++v81;
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395 }
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396 while ( (signed int)v81 < (signed int)pAwardsTextColors );
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397 if ( !v71 )
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398 v17->DrawText(
|
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399 pFontLucida,
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400 24,
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401 LOBYTE(pFontLucida->uFontHeight) + uYa - 3,
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402 0,
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403 pGlobalTXT_LocalizationStrings[153],
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404 0,
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405 0,
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406 0);
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407 v27 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
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408 sprintf(pTmpBuf, "%s\r177%s", pGlobalTXT_LocalizationStrings[11], pGlobalTXT_LocalizationStrings[131]);
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409 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, v27, a5, pTmpBuf, 0, 0, 0);
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410 v28 = pGUIWindow_CurrentMenu;
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411 v72 = 0;
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412 v82 = dword_4E2A18;
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|
413 do
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414 {
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415 v29 = 0;
|
|
416 v68 = 0;
|
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417 v64 = *v82;
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418 while ( v68 < (signed int)v28->uNumControls )
|
|
419 {
|
|
420 v30 = v28->pControlsHead;
|
|
421 if ( v29 > 0 )
|
|
422 {
|
|
423 do
|
|
424 {
|
|
425 v30 = v30->pNext;
|
|
426 --v29;
|
|
427 }
|
|
428 while ( v29 );
|
|
429 }
|
|
430 v31 = v30->field_1C;
|
|
431 if ( SBYTE1(v31) >= 0 || (BYTE1(v31) &= 0x7Fu, v31 != v64) )
|
|
432 goto LABEL_89;
|
|
433 v27 = v30->uY;
|
|
434 ++v72;
|
|
435 v60 = 0;
|
|
436 v90 = pPlayer->pActiveSkills[v64];
|
|
437 v32 = pPlayer->uSkillPoints;
|
|
438 v33 = pPlayer->pActiveSkills[v64] & 0x3F;
|
|
439 uYb = v33;
|
|
440 if ( v32 >= v33 + 1 )
|
|
441 v60 = v84;
|
|
442 if ( v85 == v68 )
|
|
443 {
|
|
444 v13 = v32 < v33;
|
|
445 v14 = v32 == v33;
|
|
446 v34 = v86;
|
|
447 if ( !(v13 | v14) )
|
|
448 v34 = v79;
|
|
449 v60 = v34;
|
|
450 }
|
|
451 else
|
|
452 {
|
|
453 v34 = v60;
|
|
454 }
|
|
455 if ( (pPlayer->pActiveSkills[v64] >> 8) & 1 )
|
|
456 {
|
|
457 if ( !v34 )
|
|
458 v34 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
459 v56 = uYb;
|
|
460 v52 = v60;
|
|
461 v48 = pGlobalTXT_LocalizationStrings[96];
|
|
462 }
|
|
463 else
|
|
464 {
|
|
465 if ( !(v90 & 0xC0) )
|
|
466 {
|
|
467 sprintf(pTmpBuf, "%s\r177%2d", pSkillNames[v64], uYb);
|
|
468 goto LABEL_88;
|
|
469 }
|
|
470 v35 = pGlobalTXT_LocalizationStrings[432];
|
|
471 if ( (v90 & 0x80u) == 0 )
|
|
472 v35 = pGlobalTXT_LocalizationStrings[433];
|
|
473 v91 = v35;
|
|
474 if ( !v34 )
|
|
475 v34 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
476 v56 = uYb;
|
|
477 v52 = v60;
|
|
478 v48 = v91;
|
|
479 }
|
|
480 sprintf(pTmpBuf, "%s ", pSkillNames[v64], v34, v48, v52, v56);
|
|
481 LABEL_88:
|
|
482 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, v27, v60, pTmpBuf, 0, 0, 0);
|
|
483 v28 = pGUIWindow_CurrentMenu;
|
|
484 LABEL_89:
|
|
485 v29 = v68++ + 1;
|
|
486 }
|
|
487 ++v82;
|
|
488 }
|
|
489 while ( (signed int)v82 < (signed int)dword_4E2A2C );
|
|
490 if ( !v72 )
|
|
491 {
|
|
492 v27 = v27 + LOBYTE(pFontLucida->uFontHeight) - 3;
|
|
493 v28->DrawText(pFontLucida, 248, v27, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0);
|
|
494 }
|
|
495 uYc = v27 + 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
|
|
496 sprintf(pTmpBuf, "%s\r177%s", pGlobalTXT_LocalizationStrings[143], pGlobalTXT_LocalizationStrings[131]);
|
|
497 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, uYc, a5, pTmpBuf, 0, 0, 0);
|
|
498 v36 = pGUIWindow_CurrentMenu;
|
|
499 v73 = 0;
|
|
500 v83 = dword_4E2A50;
|
|
501 do
|
|
502 {
|
|
503 v37 = 0;
|
|
504 v69 = 0;
|
|
505 v38 = (GUIButton *)*v83;
|
|
506 v65 = *v83;
|
|
507 while ( v69 < (signed int)v36->uNumControls )
|
|
508 {
|
|
509 v38 = v36->pControlsHead;
|
|
510 if ( v37 > 0 )
|
|
511 {
|
|
512 do
|
|
513 {
|
|
514 v38 = v38->pNext;
|
|
515 --v37;
|
|
516 }
|
|
517 while ( v37 );
|
|
518 }
|
|
519 v39 = v38->field_1C;
|
|
520 if ( SBYTE1(v39) >= 0 || (BYTE1(v39) &= 0x7Fu, v39 != v65) )
|
|
521 goto LABEL_119;
|
|
522 ++v73;
|
|
523 uYc = v38->uY;
|
|
524 v40 = pPlayer->pActiveSkills[v65];
|
|
525 v41 = pPlayer->uSkillPoints;
|
|
526 v42 = pPlayer->pActiveSkills[v65] & 0x3F;
|
|
527 v61 = 0;
|
|
528 if ( v41 >= v42 + 1 )
|
|
529 v61 = v84;
|
|
530 if ( v85 == v69 )
|
|
531 {
|
|
532 v13 = v41 < v42;
|
|
533 v14 = v41 == v42;
|
|
534 v43 = v86;
|
|
535 if ( !(v13 | v14) )
|
|
536 v43 = v79;
|
|
537 v61 = v43;
|
|
538 }
|
|
539 else
|
|
540 {
|
|
541 v43 = v61;
|
|
542 }
|
|
543 if ( HIBYTE(v40) & 1 )
|
|
544 {
|
|
545 if ( !v43 )
|
|
546 v43 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
547 v57 = v42;
|
|
548 v53 = v61;
|
|
549 v49 = pGlobalTXT_LocalizationStrings[96];
|
|
550 }
|
|
551 else
|
|
552 {
|
|
553 if ( !(v40 & 0xC0) )
|
|
554 {
|
|
555 sprintf(pTmpBuf, "%s\r177%2d", pSkillNames[v65], v42);
|
|
556 goto LABEL_118;
|
|
557 }
|
|
558 v25 = (v40 & 0x80u) != 0;
|
|
559 v44 = pGlobalTXT_LocalizationStrings[432];
|
|
560 if ( !v25 )
|
|
561 v44 = pGlobalTXT_LocalizationStrings[433];
|
|
562 v92 = v44;
|
|
563 if ( !v43 )
|
|
564 v43 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
565 v57 = v42;
|
|
566 v53 = v61;
|
|
567 v49 = v92;
|
|
568 }
|
|
569 sprintf(pTmpBuf, "%s ", pSkillNames[v65], v43, v49, v53, v57);
|
|
570 LABEL_118:
|
|
571 LOBYTE(v38) = pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, uYc, v61, pTmpBuf, 0, 0, 0);
|
|
572 v36 = pGUIWindow_CurrentMenu;
|
|
573 LABEL_119:
|
|
574 v37 = v69++ + 1;
|
|
575 }
|
|
576 ++v83;
|
|
577 }
|
|
578 while ( (signed int)v83 < (signed int)_4E2A80_skills );
|
|
579 if ( !v73 )
|
|
580 LOBYTE(v38) = v36->DrawText(
|
|
581 pFontLucida,
|
|
582 248,
|
|
583 LOBYTE(pFontLucida->uFontHeight) + uYc - 3,
|
|
584 0,
|
|
585 pGlobalTXT_LocalizationStrings[153],
|
|
586 0,
|
|
587 0,
|
|
588 0);
|
|
589 return (char)v38;
|
|
590 }
|
|
591
|
|
592 //----- (0041A000) --------------------------------------------------------
|
|
593 unsigned int __fastcall CharacterUI_AwardsTab_Draw(unsigned int uPlayerID)
|
|
594 {
|
|
595 unsigned int v1; // esi@1
|
|
596 unsigned int v2; // ebx@1
|
|
597 unsigned int v3; // eax@1
|
|
598 unsigned int result; // eax@1
|
|
599 int v5; // eax@15
|
|
600 char *v6; // ebx@15
|
|
601 int v7; // eax@23
|
|
602 int v8; // eax@24
|
|
603 int v9; // eax@25
|
|
604 int v10; // eax@27
|
|
605 int v11; // eax@32
|
|
606 int v12; // eax@33
|
|
607 int v13; // eax@34
|
|
608 signed int v14; // eax@43
|
|
609 unsigned int v15; // eax@43
|
|
610 int v16; // eax@43
|
|
611 int v17; // [sp-4h] [bp-D4h]@16
|
|
612 char Source[100]; // [sp+Ch] [bp-C4h]@1
|
|
613 GUIWindow a1; // [sp+70h] [bp-60h]@1
|
|
614 unsigned int v20; // [sp+C4h] [bp-Ch]@15
|
|
615 int v21; // [sp+C8h] [bp-8h]@14
|
|
616 int v22; // [sp+CCh] [bp-4h]@40
|
|
617
|
|
618 v1 = uPlayerID;
|
|
619 v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
620 v3 = pIcons_LOD->LoadTexture("fr_award", TEXTURE_16BIT_PALETTE);
|
|
621 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? (int)&pIcons_LOD->pTextures[v3] : 0));
|
|
622 sprintf(pTmpBuf, "%s ", pGlobalTXT_LocalizationStrings[23], v2);// TODO check args
|
|
623 sprintf(
|
|
624 Source,
|
|
625 pGlobalTXT_LocalizationStrings[429],
|
|
626 &stru_AA1058[3].pSounds[6972 * v1 + 40720],
|
|
627 pClassNames[stru_AA1058[3].pSounds[6972 * v1 + 40737]]);
|
|
628 strcat(pTmpBuf, Source);
|
|
629 strcat(pTmpBuf, "\xC" "00000");
|
|
630 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0);
|
|
631 result = dword_506528;
|
|
632 a1.uFrameX = 12;
|
|
633 a1.uFrameY = 48;
|
|
634 a1.uFrameWidth = 424;
|
|
635 a1.uFrameHeight = 290;
|
|
636 a1.uFrameZ = 435;
|
|
637 a1.uFrameW = 337;
|
|
638 if ( dword_506544 && dword_506520 + dword_506528 < dword_506524 )
|
|
639 result = dword_506528++ + 1;
|
|
640 if ( dword_506548 && result )
|
|
641 {
|
|
642 --result;
|
|
643 dword_506528 = result;
|
|
644 }
|
|
645 if ( dword_50651C < 0 )
|
|
646 {
|
|
647 result += dword_506520;
|
|
648 dword_506528 = result;
|
|
649 if ( (signed int)(dword_506520 + result) <= dword_506524 )
|
|
650 goto LABEL_14;
|
|
651 result = dword_506524 - dword_506520;
|
|
652 goto LABEL_13;
|
|
653 }
|
|
654 if ( dword_50651C > 0 )
|
|
655 {
|
|
656 result -= dword_506520;
|
|
657 dword_506528 = result;
|
|
658 if ( (result & 0x80000000u) != 0 )
|
|
659 {
|
|
660 result = 0;
|
|
661 LABEL_13:
|
|
662 dword_506528 = result;
|
|
663 goto LABEL_14;
|
|
664 }
|
|
665 }
|
|
666 LABEL_14:
|
|
667 dword_506544 = 0;
|
|
668 dword_506548 = 0;
|
|
669 dword_506520 = 0;
|
|
670 dword_50651C = 0;
|
|
671 v21 = result;
|
|
672 if ( (signed int)result < dword_506524 )
|
|
673 {
|
|
674 while ( 1 )
|
|
675 {
|
|
676 v5 = pStru179->field_0[v21];
|
|
677 v20 = 8 * pStru179->field_0[v21];
|
|
678 v6 = (char *)dword_723E80_award_related[v20 / 4];
|
|
679 if ( v5 != 1 )
|
|
680 break;
|
|
681 v17 = pParty->uFine;
|
|
682 LABEL_42:
|
|
683 sprintf(pTmpBuf, v6, v17);
|
|
684 v6 = pTmpBuf;
|
|
685 LABEL_43:
|
|
686 v14 = dword_723E84[v20 / 4];
|
|
687 ++dword_506520;
|
|
688 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(
|
|
689 pAwardsTextColors[3 * v14 % 6],
|
|
690 pAwardsTextColors[3 * v14 % 6 + 1],
|
|
691 pAwardsTextColors[3 * v14 % 6 + 2]);
|
|
692 a1.DrawText(pFontArrus, 0, 0, v15, v6, 0, 0, 0);
|
|
693 v16 = pFontArrus->CalcTextHeight(v6, &a1, 0, 0);
|
|
694 result = v16 + a1.uFrameY + 4;
|
|
695 if ( (signed int)result <= (signed int)a1.uFrameHeight )
|
|
696 {
|
|
697 ++v21;
|
|
698 a1.uFrameY = result;
|
|
699 result = v21;
|
|
700 if ( v21 < dword_506524 )
|
|
701 continue;
|
|
702 }
|
|
703 return result;
|
|
704 }
|
|
705 if ( (v5 < 85 || v5 > 91) && (v5 < 103 || v5 > 104) )
|
|
706 goto LABEL_43;
|
|
707 if ( v5 > 89 )
|
|
708 {
|
|
709 v11 = v5 - 90;
|
|
710 if ( !v11 )
|
|
711 {
|
|
712 v10 = (unsigned __int8)pParty->uNumArenaKnightWins;
|
|
713 goto LABEL_40;
|
|
714 }
|
|
715 v12 = v11 - 1;
|
|
716 if ( !v12 )
|
|
717 {
|
|
718 v10 = (unsigned __int8)pParty->uNumArenaLordWins;
|
|
719 goto LABEL_40;
|
|
720 }
|
|
721 v13 = v12 - 12;
|
|
722 if ( !v13 )
|
|
723 {
|
|
724 v10 = pParty->field_874;
|
|
725 goto LABEL_40;
|
|
726 }
|
|
727 if ( v13 == 1 )
|
|
728 {
|
|
729 v10 = pParty->field_878;
|
|
730 goto LABEL_40;
|
|
731 }
|
|
732 }
|
|
733 else
|
|
734 {
|
|
735 if ( v5 == 89 )
|
|
736 {
|
|
737 v10 = (unsigned __int8)pParty->uNumArenaSquireWins;
|
|
738 goto LABEL_40;
|
|
739 }
|
|
740 v7 = v5 - 85;
|
|
741 if ( !v7 )
|
|
742 {
|
|
743 v10 = pParty->uNumDeaths;
|
|
744 goto LABEL_40;
|
|
745 }
|
|
746 v8 = v7 - 1;
|
|
747 if ( !v8 )
|
|
748 {
|
|
749 v10 = pParty->uNumBountiesCollected;
|
|
750 goto LABEL_40;
|
|
751 }
|
|
752 v9 = v8 - 1;
|
|
753 if ( !v9 )
|
|
754 {
|
|
755 v10 = pParty->uNumPrisonTerms;
|
|
756 goto LABEL_40;
|
|
757 }
|
|
758 if ( v9 == 1 )
|
|
759 {
|
|
760 v10 = (unsigned __int8)pParty->uNumArenaPageWins;
|
|
761 LABEL_40:
|
|
762 v22 = v10;
|
|
763 goto LABEL_41;
|
|
764 }
|
|
765 }
|
|
766 LABEL_41:
|
|
767 v17 = v22;
|
|
768 goto LABEL_42;
|
|
769 }
|
|
770 return result;
|
|
771 }
|
|
772 // 50651C: using guessed type int dword_50651C;
|
|
773 // 506520: using guessed type int dword_506520;
|
|
774 // 506524: using guessed type int dword_506524;
|
|
775 // 506528: using guessed type int dword_506528;
|
|
776 // 506544: using guessed type int dword_506544;
|
|
777 // 506548: using guessed type int dword_506548;
|
|
778 // 723E80: using guessed type int dword_723E80_award_related[];
|
|
779 // 723E84: using guessed type int dword_723E84[];
|
|
780
|
|
781 //----- (0041A2C1) --------------------------------------------------------
|
|
782 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels)
|
|
783 {
|
|
784 if ( (signed int)uNumPixels < 14 )
|
|
785 uNumPixels = 14;
|
|
786 return ((signed int)(uNumPixels - 14) >> 5) + 1;
|
|
787 }
|
|
788
|
|
789 //----- (0041A2D1) --------------------------------------------------------
|
|
790 void __fastcall CharacterUI_InventoryTab_Draw(unsigned int uPlayerID, char a2)
|
|
791 {
|
|
792 Player *v2; // esi@1
|
|
793 char v3; // bl@1
|
|
794 unsigned int v4; // eax@2
|
|
795 ItemGen *v5; // ebx@5
|
|
796 unsigned int v6; // eax@6
|
|
797 Texture *v7; // esi@6
|
|
798 __int16 v8; // ax@6
|
|
799 signed int v9; // edi@6
|
|
800 signed int v10; // ecx@6
|
|
801 signed int v11; // edx@6
|
|
802 signed int v12; // eax@11
|
|
803 int v13; // eax@13
|
|
804 signed int v14; // edx@13
|
|
805 int v15; // eax@13
|
|
806 unsigned int v16; // ebx@15
|
|
807 unsigned int v17; // edi@15
|
|
808 Texture *v18; // ebx@24
|
|
809 double v19; // st7@26
|
|
810 const char *v20; // [sp-8h] [bp-40h]@20
|
|
811 Player *v21; // [sp+14h] [bp-24h]@1
|
|
812 int uTextureId; // [sp+18h] [bp-20h]@6
|
|
813 int *v23; // [sp+1Ch] [bp-1Ch]@1
|
|
814 int v24; // [sp+20h] [bp-18h]@5
|
|
815 ItemGen *v25; // [sp+24h] [bp-14h]@5
|
|
816 int v26; // [sp+28h] [bp-10h]@3
|
|
817 signed int v27; // [sp+2Ch] [bp-Ch]@3
|
|
818 int a2a; // [sp+30h] [bp-8h]@5
|
|
819 int a3; // [sp+34h] [bp-4h]@5
|
|
820
|
|
821 v23 = pRenderer->pActiveZBuffer;
|
|
822 v2 = pPlayers[uPlayerID];
|
|
823 v3 = a2;
|
|
824 v21 = pPlayers[uPlayerID];
|
|
825 pRenderer->DrawTextureIndexed(
|
|
826 8u,
|
|
827 8u,
|
|
828 (Texture *)(uTextureID_507958 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507958] : 0));
|
|
829 if ( v3 )
|
|
830 {
|
|
831 v4 = pIcons_LOD->LoadTexture("fr_strip", TEXTURE_16BIT_PALETTE);
|
|
832 pRenderer->DrawTextureIndexed(8u, 0x131u, (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0));
|
|
833 }
|
|
834 v27 = 0;
|
|
835 v26 = (int)v2->pInventoryIndices;
|
|
836 do
|
|
837 {
|
|
838 if ( *(int *)v26 > 0 )
|
|
839 {
|
|
840 v24 = *(int *)v26 - 1;
|
|
841 a3 = 32 * v27 / 14 + 17;
|
|
842 v5 = &v2->pInventoryItems[v24];
|
|
843 a2a = 32 * v27 % 14 + 14;
|
|
844 v25 = v5;
|
|
845 if ( v5->uItemID )
|
|
846 {
|
|
847 v6 = pIcons_LOD->LoadTexture(
|
|
848 pItemsTable->pItems[v5->uItemID].pIconName,
|
|
849 TEXTURE_16BIT_PALETTE);
|
|
850 uTextureId = v6;
|
|
851 v7 = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0);
|
|
852 v8 = (v6 != -1 ? pIcons_LOD->pTextures[v6].uTextureWidth : 24);
|
|
853 v9 = v7->uTextureHeight;
|
|
854 v10 = v7->uTextureWidth;
|
|
855 v11 = v7->uTextureWidth;
|
|
856 if ( v10 < 14 )
|
|
857 v11 = 14;
|
|
858 if ( (v11 - 14) >> 5 == 0 && v8 < 32 )
|
|
859 a2a += (32 - v10) / 2;
|
|
860 v12 = v7->uTextureWidth;
|
|
861 if ( v10 < 14 )
|
|
862 v12 = 14;
|
|
863 v13 = v12 - 14;
|
|
864 v14 = v7->uTextureHeight;
|
|
865 LOBYTE(v13) = v13 & 0xE0;
|
|
866 v15 = v13 + 32;
|
|
867 if ( v9 < 14 )
|
|
868 v14 = 14;
|
|
869 v16 = v5->uAttributes;
|
|
870 v17 = a2a + ((v15 - v10) >> 1) + pSRZBufferLineOffsets[a3 + ((((v14 - 14) & 0xFFFFFFE0) - v9 + 32) >> 1)];
|
|
871 if ( !(v16 & 0xF0) )
|
|
872 {
|
|
873 if ( v16 & 1
|
|
874 || pCurrentScreen != 13 )
|
|
875 {
|
|
876 if ( v16 & 2 )
|
|
877 pRenderer->_4A6776(a2a, a3, v7);
|
|
878 else
|
|
879 pRenderer->DrawTextureTransparent(a2a, a3, v7);
|
|
880 }
|
|
881 else
|
|
882 {
|
|
883 pRenderer->DrawTransparentGreenShade(a2a, a3, v7);
|
|
884 }
|
|
885 goto LABEL_33;
|
|
886 }
|
|
887 if ( (unsigned __int8)(v16 & 0xF0) != 16 )
|
|
888 {
|
|
889 if ( (unsigned __int8)(v16 & 0xF0) == 32 )
|
|
890 {
|
|
891 v20 = "sp28a";
|
|
892 goto LABEL_24;
|
|
893 }
|
|
894 if ( (unsigned __int8)(v16 & 0xF0) == 64 )
|
|
895 {
|
|
896 v20 = "sp30a";
|
|
897 goto LABEL_24;
|
|
898 }
|
|
899 if ( (unsigned __int8)(v16 & 0xF0) == 128 )
|
|
900 {
|
|
901 v20 = "sp91a";
|
|
902 LABEL_24:
|
|
903 v18 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)];
|
|
904 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
905 if ( dword_50C9A8 <= 0 )
|
|
906 {
|
|
907 dword_50C9A8 = 0;
|
|
908 LOBYTE(v25->uAttributes) &= 0xFu;
|
|
909 ptr_50C9A4 = 0;
|
|
910 }
|
|
911 v19 = (double)GetTickCount() * 0.1;
|
|
912 pRenderer->_4A63E6(a2a, a3, v7, v18, (signed __int64)v19, 0, 255);
|
|
913 LABEL_33:
|
|
914 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1);
|
|
915 v2 = v21;
|
|
916 goto LABEL_34;
|
|
917 }
|
|
918 }
|
|
919 v20 = "sptext01";
|
|
920 goto LABEL_24;
|
|
921 }
|
|
922 }
|
|
923 LABEL_34:
|
|
924 ++v27;
|
|
925 v26 += 4;
|
|
926 }
|
|
927 while ( v27 < 126 );
|
|
928 }
|
|
929 // 4E28F8: using guessed type int pCurrentScreen;
|
|
930 // 507958: using guessed type int uTextureID_507958;
|
|
931 // 50C9A8: using guessed type int dword_50C9A8;
|
|
932
|
|
933 //----- (0041A556) --------------------------------------------------------
|
|
934 void __cdecl draw_leather()
|
|
935 {
|
|
936 pRenderer->DrawTextureIndexed(
|
|
937 8u,
|
|
938 8u,
|
|
939 (Texture *)(uTextureID_Leather != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_Leather] : 0));
|
|
940 }
|
|
941
|
|
942 //----- (0041A57E) --------------------------------------------------------
|
|
943 char __cdecl QuickRefDraw()
|
|
944 {
|
|
945 unsigned int v0; // ebx@1
|
|
946 unsigned int v1; // eax@1
|
|
947 Player *pPlayer; // ebp@2
|
|
948 int v3; // eax@6
|
|
949 int v4; // edi@6
|
|
950 unsigned int v5; // eax@7
|
|
951 unsigned int v6; // edi@9
|
|
952 unsigned int v7; // edi@11
|
|
953 signed int v8; // eax@13
|
|
954 unsigned int v9; // eax@13
|
|
955 unsigned int v10; // edi@13
|
|
956 int v11; // eax@15
|
|
957 unsigned int v12; // eax@15
|
|
958 unsigned int v13; // edi@15
|
|
959 int v14; // eax@17
|
|
960 int v15; // ST18_4@17
|
|
961 int v16; // ebx@17
|
|
962 int v17; // eax@17
|
|
963 unsigned int v18; // eax@17
|
|
964 unsigned int v19; // edi@17
|
|
965 int v20; // eax@19
|
|
966 unsigned int v21; // edi@19
|
|
967 char *v22; // eax@21
|
|
968 unsigned int v23; // edi@21
|
|
969 int v24; // eax@23
|
|
970 unsigned int v25; // edi@23
|
|
971 char *v26; // eax@25
|
|
972 unsigned int v27; // edi@25
|
|
973 int v28; // ecx@27
|
|
974 char *v29; // eax@27
|
|
975 signed int v30; // edx@27
|
|
976 unsigned int v31; // edi@31
|
|
977 unsigned int v32; // edi@33
|
|
978 const char *v33; // ST10_4@35
|
|
979 unsigned int v34; // eax@35
|
|
980 unsigned int v35; // edi@35
|
|
981 unsigned __int8 v36; // al@37
|
|
982 char *v37; // eax@38
|
|
983 int v38; // eax@41
|
|
984 signed int v39; // edi@42
|
|
985 char *v40; // eax@45
|
|
986 unsigned int v41; // eax@45
|
|
987 signed int v43; // [sp+10h] [bp-1Ch]@1
|
|
988 unsigned int v44; // [sp+14h] [bp-18h]@2
|
|
989 int v45; // [sp+18h] [bp-14h]@1
|
|
990 unsigned int v46; // [sp+1Ch] [bp-10h]@1
|
|
991 unsigned int v47; // [sp+20h] [bp-Ch]@1
|
|
992 unsigned int v48; // [sp+24h] [bp-8h]@33
|
|
993 unsigned int v49; // [sp+28h] [bp-4h]@1
|
|
994
|
|
995 v0 = 0;
|
|
996 v47 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
997 v49 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0);
|
|
998 v46 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0);
|
|
999 v1 = pIcons_LOD->LoadTexture("quikref", TEXTURE_16BIT_PALETTE);
|
|
1000 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v1 != -1 ? (int)&pIcons_LOD->pTextures[v1] : 0));
|
|
1001 v43 = 0;
|
|
1002 v45 = LOBYTE(pFontArrus->uFontHeight) + 1;
|
|
1003 do
|
|
1004 {
|
|
1005 pPlayer = &pParty->pPlayers[v43];
|
|
1006 v44 = 94 * v43 + 89;
|
|
1007 if ( v43 == v0 )
|
|
1008 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1009 pFontArrus,
|
|
1010 0x16u,
|
|
1011 0x12u,
|
|
1012 v0,
|
|
1013 pGlobalTXT_LocalizationStrings[149],
|
|
1014 60,
|
|
1015 v0);
|
|
1016 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * v43 + 89, 0x12u, v47, pPlayer->pName, 84, v0);
|
|
1017 if ( v43 == v0 )
|
|
1018 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1019 pFontArrus,
|
|
1020 0x16u,
|
|
1021 0x2Fu,
|
|
1022 v0,
|
|
1023 pGlobalTXT_LocalizationStrings[131],
|
|
1024 60,
|
|
1025 v0);
|
|
1026 v3 = pPlayer->GetActualLevel();
|
|
1027 sprintf(pTmpBuf, "%lu", v3);
|
|
1028 v4 = pPlayer->GetBaseLevel();
|
|
1029 if ( pPlayer->GetActualLevel() <= v4 )
|
|
1030 v5 = pPlayer->GetExperienceDisplayColor();
|
|
1031 else
|
|
1032 v5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, v0);
|
|
1033 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, 0x2Fu, v5, pTmpBuf, 84, v0);
|
|
1034 v6 = v45 + 47;
|
|
1035 if ( v43 == v0 )
|
|
1036 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1037 pFontArrus,
|
|
1038 0x16u,
|
|
1039 v45 + 47,
|
|
1040 v0,
|
|
1041 pGlobalTXT_LocalizationStrings[41],
|
|
1042 60,
|
|
1043 v0);
|
|
1044 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v6, v0, pClassNames[pPlayer->uClass], 84, v0);
|
|
1045 v7 = v45 + v6;
|
|
1046 if ( v43 == v0 )
|
|
1047 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1048 pFontArrus,
|
|
1049 0x16u,
|
|
1050 v7,
|
|
1051 v0,
|
|
1052 pGlobalTXT_LocalizationStrings[107],
|
|
1053 60,
|
|
1054 v0);
|
|
1055 sprintf(pTmpBuf, "%d", pPlayer->sHealth);
|
|
1056 v8 = pPlayer->GetMaxHealth();
|
|
1057 v9 = UI_GetHealthManaStringColor(pPlayer->sHealth, v8);
|
|
1058 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v7, v9, pTmpBuf, 84, v0);
|
|
1059 v10 = v45 + v7;
|
|
1060 if ( v43 == v0 )
|
|
1061 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1062 pFontArrus,
|
|
1063 0x16u,
|
|
1064 v10,
|
|
1065 v0,
|
|
1066 pGlobalTXT_LocalizationStrings[209],
|
|
1067 60,
|
|
1068 v0);
|
|
1069 sprintf(pTmpBuf, "%d", pPlayer->sMana);
|
|
1070 v11 = pPlayer->GetMaxMana();
|
|
1071 v12 = UI_GetHealthManaStringColor(pPlayer->sMana, v11);
|
|
1072 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v10, v12, pTmpBuf, 84, v0);
|
|
1073 v13 = v45 + v10;
|
|
1074 if ( v43 == v0 )
|
|
1075 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1076 pFontArrus,
|
|
1077 0x16u,
|
|
1078 v13,
|
|
1079 v0,
|
|
1080 pGlobalTXT_LocalizationStrings[0],
|
|
1081 60,
|
|
1082 v0);
|
|
1083 v14 = pPlayer->GetActualAC();
|
|
1084 sprintf(pTmpBuf, "%d", v14);
|
|
1085 v15 = v0;
|
|
1086 v16 = pPlayer->GetBaseAC();
|
|
1087 v17 = pPlayer->GetActualAC();
|
|
1088 v18 = UI_GetHealthManaStringColor(v17, v16);
|
|
1089 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v13, v18, pTmpBuf, 84, v15);
|
|
1090 v0 = 0;
|
|
1091 v19 = v45 + v13;
|
|
1092 if ( !v43 )
|
|
1093 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1094 pFontArrus,
|
|
1095 0x16u,
|
|
1096 v19,
|
|
1097 0,
|
|
1098 pGlobalTXT_LocalizationStrings[18],
|
|
1099 60,
|
|
1100 0);
|
|
1101 v20 = pPlayer->GetActualAttack(0);
|
|
1102 sprintf(pTmpBuf, "%+d", v20);
|
|
1103 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v19, 0, pTmpBuf, 84, 0);
|
|
1104 v21 = v45 + v19;
|
|
1105 if ( !v43 )
|
|
1106 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1107 pFontArrus,
|
|
1108 0x16u,
|
|
1109 v21,
|
|
1110 0,
|
|
1111 pGlobalTXT_LocalizationStrings[66],
|
|
1112 60,
|
|
1113 0);
|
|
1114 v22 = pPlayer->GetMeleeDamageString();
|
|
1115 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v21, 0, v22, 84, 0);
|
|
1116 v23 = v45 + v21;
|
|
1117 if ( !v43 )
|
|
1118 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1119 pFontArrus,
|
|
1120 0x16u,
|
|
1121 v23,
|
|
1122 0,
|
|
1123 pGlobalTXT_LocalizationStrings[203],
|
|
1124 60,
|
|
1125 0);
|
|
1126 v24 = pPlayer->GetRangedAttack();
|
|
1127 sprintf(pTmpBuf, "%+d", v24);
|
|
1128 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v23, 0, pTmpBuf, 84, 0);
|
|
1129 v25 = v45 + v23;
|
|
1130 if ( !v43 )
|
|
1131 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1132 pFontArrus,
|
|
1133 0x16u,
|
|
1134 v25,
|
|
1135 0,
|
|
1136 pGlobalTXT_LocalizationStrings[66],
|
|
1137 60,
|
|
1138 0);
|
|
1139 v26 = pPlayer->GetRangedDamageString();
|
|
1140 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v25, 0, v26, 84, 0);
|
|
1141 v27 = v45 + v25;
|
|
1142 if ( !v43 )
|
|
1143 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1144 pFontArrus,
|
|
1145 0x16u,
|
|
1146 v27,
|
|
1147 0,
|
|
1148 pGlobalTXT_LocalizationStrings[205],
|
|
1149 60,
|
|
1150 0);
|
|
1151 v28 = 0;
|
|
1152 v29 = (char *)pPlayer->pActiveSkills;
|
|
1153 v30 = 36;
|
|
1154 do
|
|
1155 {
|
|
1156 if ( *(short *)v29 )
|
|
1157 ++v28;
|
|
1158 v29 += 2;
|
|
1159 --v30;
|
|
1160 }
|
|
1161 while ( v30 );
|
|
1162 sprintf(pTmpBuf, "%lu", v28);
|
|
1163 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v27, 0, pTmpBuf, 84, 0);
|
|
1164 v31 = v45 + v27;
|
|
1165 if ( !v43 )
|
|
1166 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1167 pFontArrus,
|
|
1168 0x16u,
|
|
1169 v31,
|
|
1170 0,
|
|
1171 pGlobalTXT_LocalizationStrings[168],
|
|
1172 60,
|
|
1173 0);
|
|
1174 sprintf(pTmpBuf, "%lu", pPlayer->uSkillPoints);
|
|
1175 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1176 pFontArrus,
|
|
1177 v44,
|
|
1178 v31,
|
|
1179 pPlayer->uSkillPoints != 0 ? v46 : 0,
|
|
1180 pTmpBuf,
|
|
1181 84,
|
|
1182 0);
|
|
1183 v32 = v45 + v31;
|
|
1184 v48 = pPlayer->GetMajorConditionIdx();
|
|
1185 if ( !v43 )
|
|
1186 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1187 pFontArrus,
|
|
1188 0x16u,
|
|
1189 v32,
|
|
1190 0,
|
|
1191 pGlobalTXT_LocalizationStrings[45],
|
|
1192 60,
|
|
1193 0);
|
|
1194 v33 = aCharacterConditionNames[v48];
|
|
1195 v34 = GetConditionDrawColor(v48);
|
|
1196 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v32, v34, v33, 84, 0);
|
|
1197 v35 = v45 + v32;
|
|
1198 if ( !v43 )
|
|
1199 pGUIWindow_CurrentMenu->DrawTextInRect(
|
|
1200 pFontArrus,
|
|
1201 0x16u,
|
|
1202 v35,
|
|
1203 0,
|
|
1204 pGlobalTXT_LocalizationStrings[170],
|
|
1205 60,
|
|
1206 0);
|
|
1207 v36 = pPlayer->uQuickSpell;
|
|
1208 if ( v36 )
|
|
1209 v37 = pSpellStats->pInfos[v36].pShortName;
|
|
1210 else
|
|
1211 v37 = pGlobalTXT_LocalizationStrings[153];
|
|
1212 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v35, 0, v37, 84, 0);
|
|
1213 ++v43;
|
|
1214 }
|
|
1215 while ( v43 < 4 );
|
|
1216 v38 = GetPartyReputation();
|
|
1217 if ( v38 >= 0 )
|
|
1218 {
|
|
1219 v39 = v49;
|
|
1220 if ( v38 <= 5 )
|
|
1221 v39 = 65535;
|
|
1222 }
|
|
1223 else
|
|
1224 {
|
|
1225 v39 = v46;
|
|
1226 }
|
|
1227 v40 = GetReputationString(v38);
|
|
1228 sprintf(pTmpBuf, "%s: ", pGlobalTXT_LocalizationStrings[180], v39, v40);
|
|
1229 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf, 0, 0, 0);
|
|
1230 v41 = pParty->GetPartyFame();
|
|
1231 sprintf(pTmpBuf, "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], v41);// Fame
|
|
1232 return pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf, 0, 0, 0);
|
|
1233 }
|
|
1234
|
|
1235 //----- (0041ABFD) --------------------------------------------------------
|
|
1236 void __thiscall CharacterUI_CharacterScreen_Draw(unsigned int uPlayerIdx)
|
|
1237 {
|
|
1238 unsigned int v1; // edi@1
|
|
1239 unsigned int v2; // eax@6
|
|
1240 Texture *v3; // ecx@6
|
|
1241 GUIButton *v4; // eax@6
|
|
1242 unsigned int v5; // eax@7
|
|
1243 unsigned int v6; // eax@10
|
|
1244 unsigned int v7; // eax@11
|
|
1245
|
|
1246 v1 = uPlayerIdx;
|
|
1247 if ( uPlayerIdx )
|
|
1248 {
|
|
1249 pRenderer->ClearZBuffer(0, 479);
|
|
1250 switch ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] )
|
|
1251 {
|
|
1252 case 0x64: // stats
|
|
1253 sub_4196A0();
|
|
1254 sub_419379();
|
|
1255 CharacterUI_StatsTab_Draw(v1);
|
|
1256 v7 = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE);
|
|
1257 v3 = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0);
|
|
1258 v4 = pCharacterScreen_StatsBtn;
|
|
1259 break;
|
|
1260 case 0x65: // skills
|
|
1261 if ( dword_507CC0 != uActiveCharacter )
|
|
1262 {
|
|
1263 sub_4196A0();
|
|
1264 sub_419401();
|
|
1265 }
|
|
1266 sub_419379();
|
|
1267 CharacterUI_SkillsTab_Draw(v1);
|
|
1268 v6 = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE);
|
|
1269 v3 = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0);
|
|
1270 v4 = pCharacterScreen_SkillsBtn;
|
|
1271 break;
|
|
1272 case 0x66: // awards
|
|
1273 sub_4196A0();
|
|
1274 sub_419379();
|
|
1275 sub_419220();
|
|
1276 CharacterUI_AwardsTab_Draw(v1);
|
|
1277 v5 = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE);
|
|
1278 v3 = (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0);
|
|
1279 v4 = pCharacterScreen_AwardsBtn;
|
|
1280 break;
|
|
1281 default:
|
|
1282 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] != 103 )
|
|
1283 goto LABEL_13;
|
|
1284 sub_4196A0();
|
|
1285 sub_419379();
|
|
1286 CharacterUI_InventoryTab_Draw(v1, 0);
|
|
1287 v2 = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE);
|
|
1288 v3 = (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0);
|
|
1289 v4 = pCharacterScreen_InventoryBtn;
|
|
1290 break;
|
|
1291 }
|
|
1292 pRenderer->DrawTextureIndexed(v4->uX, v4->uY, v3);
|
|
1293 LABEL_13:
|
|
1294 if ( bRingsShownInCharScreen )
|
|
1295 CharacterUI_DrawPaperdollWithRingOverlay(v1);
|
|
1296 else
|
|
1297 CharacterUI_DrawPaperdoll(v1);
|
|
1298 }
|
|
1299 }
|
|
1300 // 507CC0: using guessed type int dword_507CC0;
|
|
1301 // 5118E0: using guessed type int bRingsShownInCharScreen;
|
|
1302
|
|
1303 //----- (0041AD6E) --------------------------------------------------------
|
|
1304 void __cdecl GameUI_DrawRightPanelItems()
|
|
1305 {
|
|
1306 if ( (signed int)((pParty->uTimePlayed - qword_507CC8) >> 32) <= 0
|
|
1307 && (((pParty->uTimePlayed - qword_507CC8) >> 32) & 0x80000000u) != 0i64 )
|
|
1308 qword_507CC8 = 0i64;
|
|
1309 if ( (((pParty->uTimePlayed - qword_507CC8) >> 32) & 0x80000000u) == 0i64
|
|
1310 && (!(SHIDWORD(pParty->uTimePlayed) < (LODWORD(pParty->uTimePlayed) < (unsigned int)qword_507CC8)
|
|
1311 + HIDWORD(qword_507CC8) | (pParty->uTimePlayed - qword_507CC8) >> 32 == 0)
|
|
1312 || (unsigned int)(LODWORD(pParty->uTimePlayed) - qword_507CC8) > 0x80) )
|
|
1313 {
|
|
1314 qword_507CC8 = pParty->uTimePlayed;
|
|
1315 byte_50697C = byte_50697C == 0;
|
|
1316 if ( byte_50697C
|
|
1317 && pCurrentScreen != 5 )
|
|
1318 {
|
|
1319 if ( bFlashQuestBook )
|
|
1320 pRenderer->DrawTextureTransparent(
|
|
1321 493u,
|
|
1322 355u,
|
|
1323 (Texture *)(uTextureID_ib_td1_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td1_A] : 0));
|
|
1324 if ( bFlashAutonotesBook )
|
|
1325 pRenderer->DrawTextureTransparent(
|
|
1326 527u,
|
|
1327 353u,
|
|
1328 (Texture *)(uTextureID_ib_td2_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td2_A] : 0));
|
|
1329 if ( bFlashHistoryBook )
|
|
1330 pRenderer->DrawTextureTransparent(
|
|
1331 600u,
|
|
1332 361u,
|
|
1333 (Texture *)(uTextureID_ib_td5_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td5_A] : 0));
|
|
1334 }
|
|
1335 else
|
|
1336 {
|
|
1337 pRenderer->DrawTextureRGB(468u, 0, pTexture_RightFrame);
|
|
1338 DrawHiredNPCs();
|
|
1339 }
|
|
1340 }
|
|
1341 }
|
|
1342
|
|
1343 //----- (0041AEBB) --------------------------------------------------------
|
|
1344 void __cdecl GameUI_DrawFoodAndGold()
|
|
1345 {
|
|
1346 unsigned int v0; // ebx@2
|
|
1347 unsigned int v1; // ebp@2
|
|
1348 int v2; // esi@2
|
|
1349
|
|
1350 if ( uGameState != GAME_STATE_FINAL_WINDOW )
|
|
1351 {
|
|
1352 v0 = uGameUIFontMain;
|
|
1353 v1 = uGameUIFontShadow;
|
|
1354 v2 = sub_44100D() != 0 ? 381 : 322;
|
|
1355 sprintf(pTmpBuf, "\r087%lu", pParty->uNumFoodRations);
|
|
1356 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, v0, pTmpBuf, 0, 0, v1);
|
|
1357 sprintf(pTmpBuf, "\r028%lu", pParty->uNumGold);
|
|
1358 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, v0, pTmpBuf, 0, 0, v1);
|
|
1359 }
|
|
1360 }
|
|
1361
|
|
1362 //----- (0041AF52) --------------------------------------------------------
|
|
1363 void Actor::DrawHealthBar(Actor *a1, GUIWindow *a2)
|
|
1364 {
|
|
1365 unsigned int v2; // eax@1
|
|
1366 GUIWindow *v3; // edi@1
|
|
1367 unsigned int v4; // esi@1
|
|
1368 signed int v5; // ebx@4
|
|
1369 double v6; // st7@5
|
|
1370 unsigned int v7; // eax@6
|
|
1371 unsigned int v8; // ebx@10
|
|
1372 unsigned int v9; // [sp+14h] [bp-Ch]@4
|
|
1373 unsigned int v10; // [sp+1Ch] [bp-4h]@4
|
|
1374
|
|
1375 v2 = a1->pMonsterInfo.uHP;
|
|
1376 v3 = a2;
|
|
1377 v4 = 25;
|
|
1378 if ( (signed int)v2 > 25 )
|
|
1379 {
|
|
1380 v4 = 200;
|
|
1381 if ( (signed int)v2 < 200 )
|
|
1382 v4 = a1->pMonsterInfo.uHP;
|
|
1383 }
|
|
1384 v5 = a1->sCurrentHP;
|
|
1385 v10 = v4;
|
|
1386 v9 = uTextureID_mhp_grn;
|
|
1387 if ( v5 < (signed int)v2 )
|
|
1388 {
|
|
1389 v6 = (double)(signed int)v2;
|
|
1390 v10 = (signed __int64)((double)(signed int)v4 / (double)(signed int)v2 * (double)a1->sCurrentHP);
|
|
1391 if ( v5 <= (signed int)(signed __int64)(0.34 * v6) )
|
|
1392 {
|
|
1393 v7 = uTextureID_mhp_red;
|
|
1394 LABEL_9:
|
|
1395 v9 = v7;
|
|
1396 goto LABEL_10;
|
|
1397 }
|
|
1398 if ( v5 <= (signed int)(signed __int64)(v6 * 0.67) )
|
|
1399 {
|
|
1400 v7 = uTextureID_mhp_yel;
|
|
1401 goto LABEL_9;
|
|
1402 }
|
|
1403 }
|
|
1404 LABEL_10:
|
|
1405 v8 = a2->uFrameX + (signed int)(a2->uFrameWidth - v4) / 2;
|
|
1406 pRenderer->Clip(v8, a2->uFrameY + 32, v8 + v4, a2->uFrameY + 52);
|
|
1407 pRenderer->DrawTextureIndexed(
|
|
1408 v8,
|
|
1409 v3->uFrameY + 32,
|
|
1410 (Texture *)(uTextureID_mhp_bd != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_bd] : 0));
|
|
1411 pRenderer->Clip(v8, v3->uFrameY + 32, v8 + v10, v3->uFrameY + 52);
|
|
1412 pRenderer->DrawTextureIndexed(
|
|
1413 v8,
|
|
1414 v3->uFrameY + 34,
|
|
1415 (Texture *)(v9 != -1 ? (int)&pIcons_LOD->pTextures[v9] : 0));
|
|
1416 pRenderer->ResetClip();
|
|
1417 pRenderer->DrawTextureIndexed(
|
|
1418 v8 - 5,
|
|
1419 v3->uFrameY + 32,
|
|
1420 (Texture *)(uTextureID_mhp_capl != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_capl] : 0));
|
|
1421 pRenderer->DrawTextureIndexed(
|
|
1422 v8 + v4,
|
|
1423 v3->uFrameY + 32,
|
|
1424 (Texture *)(uTextureID_mhp_capr != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_capr] : 0));
|
|
1425 }
|
|
1426
|
|
1427 //----- (0041B0C9) --------------------------------------------------------
|
|
1428 void __cdecl GameUI_DrawLifeManaBars()
|
|
1429 {
|
|
1430 Texture *v0; // ebx@1
|
|
1431 Player *v1; // ecx@2
|
|
1432 float v2; // ST38_4@3
|
|
1433 double v3; // st7@3
|
|
1434 signed __int64 v4; // qax@6
|
|
1435 Player *v5; // ecx@24
|
|
1436 float v6; // ST30_4@25
|
|
1437 double v7; // st7@25
|
|
1438 bool v8; // ST38_4@27
|
|
1439 Texture *v9; // [sp-4h] [bp-30h]@10
|
|
1440 Texture *v10; // [sp+Ch] [bp-20h]@1
|
|
1441 Player *v11; // [sp+10h] [bp-1Ch]@2
|
|
1442 int v12; // [sp+10h] [bp-1Ch]@24
|
|
1443 Texture *v13; // [sp+14h] [bp-18h]@1
|
|
1444 Texture *v14; // [sp+18h] [bp-14h]@1
|
|
1445 float v15; // [sp+1Ch] [bp-10h]@1
|
|
1446 signed int v16; // [sp+24h] [bp-8h]@1
|
|
1447 signed int v17; // [sp+28h] [bp-4h]@8
|
|
1448
|
|
1449 v0 = (Texture *)(uTextureID_BarGreen != -1 ? &pIcons_LOD->pTextures[uTextureID_BarGreen] : 0);
|
|
1450 v14 = (Texture *)(uTextureID_BarYellow != -1 ? &pIcons_LOD->pTextures[uTextureID_BarYellow] : 0);
|
|
1451 v13 = (Texture *)(uTextureID_BarRed != -1 ? &pIcons_LOD->pTextures[uTextureID_BarRed] : 0);
|
|
1452 v16 = 0;
|
|
1453 v10 = (Texture *)(uTextureID_BarBlue != -1 ? &pIcons_LOD->pTextures[uTextureID_BarBlue] : 0);
|
|
1454 v15 = (double)(uTextureID_BarGreen != -1 ? pIcons_LOD->pTextures[uTextureID_BarGreen].uTextureHeight : 26);
|
|
1455 do
|
|
1456 {
|
|
1457 v1 = &pParty->pPlayers[v16];
|
|
1458 v11 = v1;
|
|
1459 if ( v1->sHealth <= 0 )
|
|
1460 goto LABEL_24;
|
|
1461 v11 = &pParty->pPlayers[v16];
|
|
1462 v2 = (double)v1->sHealth;
|
|
1463 v3 = v2 / (double)v1->GetMaxHealth();
|
|
1464 if ( v3 <= 0.5 )
|
|
1465 {
|
|
1466 if ( v3 <= 0.25 )
|
|
1467 {
|
|
1468 if ( v3 <= 0.0 )
|
|
1469 goto LABEL_24;
|
|
1470 if ( v16 == 2 || v16 == 3 )
|
|
1471 v17 = 2;
|
|
1472 else
|
|
1473 v17 = 0;
|
|
1474 pRenderer->Clip(
|
|
1475 v17 + pHealthBarPos[v16],
|
|
1476 (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402,
|
|
1477 v17 + pHealthBarPos[v16] + v13->uTextureWidth,
|
|
1478 v13->uTextureHeight + 402);
|
|
1479 v9 = v13;
|
|
1480 }
|
|
1481 else
|
|
1482 {
|
|
1483 if ( v16 == 2 || v16 == 3 )
|
|
1484 v17 = 2;
|
|
1485 else
|
|
1486 v17 = 0;
|
|
1487 pRenderer->Clip(
|
|
1488 v17 + pHealthBarPos[v16],
|
|
1489 (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402,
|
|
1490 v17 + pHealthBarPos[v16] + v14->uTextureWidth,
|
|
1491 v14->uTextureHeight + 402);
|
|
1492 v9 = v14;
|
|
1493 }
|
|
1494 }
|
|
1495 else
|
|
1496 {
|
|
1497 if ( v3 > 1.0 )
|
|
1498 v3 = 1.0;
|
|
1499 v4 = (signed __int64)((1.0 - v3) * v15);
|
|
1500 if ( v16 == 2 || v16 == 3 )
|
|
1501 v17 = 2;
|
|
1502 else
|
|
1503 v17 = 0;
|
|
1504 pRenderer->Clip(
|
|
1505 v17 + pHealthBarPos[v16],
|
|
1506 v4 + 402,
|
|
1507 v17 + pHealthBarPos[v16] + v0->uTextureWidth,
|
|
1508 v0->uTextureHeight + 402);
|
|
1509 v9 = v0;
|
|
1510 }
|
|
1511 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[v16], 0x192u, v9);
|
|
1512 pRenderer->ResetClip();
|
|
1513 LABEL_24:
|
|
1514 v5 = v11;
|
|
1515 v12 = v11->sMana;
|
|
1516 if ( v12 > 0 )
|
|
1517 {
|
|
1518 v6 = (double)v12;
|
|
1519 v7 = v6 / (double)v5->GetMaxMana();
|
|
1520 if ( v7 > 1.0 )
|
|
1521 v7 = 1.0;
|
|
1522 v8 = v16 == 2;
|
|
1523 pRenderer->Clip(
|
|
1524 (v16 == 2) + pManaBarPos[v16],
|
|
1525 (unsigned __int64)(signed __int64)((1.0 - v7) * v15) + 402,
|
|
1526 v8 + pManaBarPos[v16] + v10->uTextureWidth,
|
|
1527 v10->uTextureHeight + 402);
|
|
1528 pRenderer->DrawTextureIndexed(v8 + pManaBarPos[v16], 0x192u, v10);
|
|
1529 pRenderer->ResetClip();
|
|
1530 }
|
|
1531 ++v16;
|
|
1532 }
|
|
1533 while ( v16 < 4 );
|
|
1534 }
|
|
1535
|
|
1536 //----- (0041B3B6) --------------------------------------------------------
|
|
1537 void __cdecl draw_right_panel()
|
|
1538 {
|
|
1539 pRenderer->DrawTextureTransparent(
|
|
1540 pViewport->uViewportZ,
|
|
1541 0,
|
|
1542 (Texture *)(uTextureID_right_panel != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_right_panel] : 0));
|
|
1543 }
|
|
1544
|
|
1545 //----- (0041B3E2) --------------------------------------------------------
|
|
1546 void __cdecl GameUI_DrawRightPanelFrames()
|
|
1547 {
|
|
1548 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
|
|
1549 pRenderer->DrawTextureRGB(0, 8u, pTexture_LeftFrame);
|
|
1550 pRenderer->DrawTextureRGB(468u, 0, pTexture_RightFrame);
|
|
1551 pRenderer->DrawTextureRGB(0, 352u, pTexture_BottomFrame);
|
|
1552 GameUI_DrawFoodAndGold();
|
|
1553 GameUI_DrawRightPanelItems();
|
|
1554 }
|
|
1555
|
|
1556 //----- (0041B438) --------------------------------------------------------
|
|
1557 GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey)
|
|
1558 {
|
|
1559 char v1; // al@1
|
|
1560 int v2; // esi@1
|
|
1561 char v3; // dl@1
|
|
1562 GUIWindow *v4; // ecx@2
|
|
1563 GUIButton *result; // eax@2
|
|
1564 int v6; // edx@12
|
|
1565
|
|
1566 v1 = toupper(uHotkey);
|
|
1567 v2 = uNumVisibleWindows;
|
|
1568 v3 = v1;
|
|
1569 if ( uNumVisibleWindows >= 0 )
|
|
1570 {
|
|
1571 while ( 2 )
|
|
1572 {
|
|
1573 v4 = &pWindowList[pVisibleWindowsIdxs[v2] - 1];
|
|
1574 for ( result = v4->pControlsHead; result; result = result->pNext )
|
|
1575 {
|
|
1576 if ( result->uHotkey == v3 )
|
|
1577 {
|
|
1578 v6 = result->uControlParam;
|
|
1579 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
1580 {
|
|
1581 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)result->uControlID;
|
|
1582 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v6;
|
|
1583 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
1584 ++pMessageQueue_50CBD0->uNumMessages;
|
|
1585 }
|
|
1586 return result;
|
|
1587 }
|
|
1588 }
|
|
1589 if ( v4->uFrameX || v4->uFrameY || !(v4->uFrameWidth == 640 & v4->uFrameHeight == 480) )
|
|
1590 {
|
|
1591 --v2;
|
|
1592 if ( v2 >= 0 )
|
|
1593 continue;
|
|
1594 }
|
|
1595 break;
|
|
1596 }
|
|
1597 }
|
|
1598 return 0;
|
|
1599 }
|
|
1600 // 5075E0: using guessed type int pVisibleWindowsIdxs[20];
|
|
1601
|
|
1602 //----- (0041B4E1) --------------------------------------------------------
|
|
1603 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall)
|
|
1604 {
|
|
1605 unsigned __int8 v3; // bl@1
|
|
1606 int result; // eax@1
|
|
1607 int i; // edx@2
|
|
1608 GUIButton *j; // ecx@3
|
|
1609 int k; // edx@7
|
|
1610 GUIButton *l; // ecx@8
|
|
1611 unsigned __int8 v9; // [sp+4h] [bp-8h]@1
|
|
1612 char v10; // [sp+8h] [bp-4h]@1
|
|
1613
|
|
1614 v3 = uNewHotkey;
|
|
1615 v10 = toupper(uOldHotkey);
|
|
1616 result = toupper(v3);
|
|
1617 v9 = result;
|
|
1618 if ( bFirstCall )
|
|
1619 {
|
|
1620 for ( i = uNumVisibleWindows; i >= 0; --i )
|
|
1621 {
|
|
1622 result = 84 * pVisibleWindowsIdxs[i];
|
|
1623 //for ( j = *(GUIButton **)((char *)pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_ + result); j; j = j->pNext )
|
|
1624 for ( j = pWindowList[pVisibleWindowsIdxs[i] - 1].pControlsHead; j; j = j->pNext )
|
|
1625 j->field_28 = 0;
|
|
1626 }
|
|
1627 }
|
|
1628 for ( k = uNumVisibleWindows; k >= 0; --k )
|
|
1629 {
|
|
1630 result = 84 * pVisibleWindowsIdxs[k];
|
|
1631 //for ( l = *(GUIButton **)((char *)pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_ + result); l; l = l->pNext )
|
|
1632 for ( l = pWindowList[pVisibleWindowsIdxs[k] - 1].pControlsHead; l; l = l->pNext )
|
|
1633 {
|
|
1634 LOBYTE(result) = v10;
|
|
1635 if ( l->uHotkey == v10 )
|
|
1636 {
|
|
1637 if ( !l->field_28 )
|
|
1638 {
|
|
1639 LOBYTE(result) = v9;
|
|
1640 l->field_28 = 1;
|
|
1641 l->uHotkey = v9;
|
|
1642 }
|
|
1643 }
|
|
1644 }
|
|
1645 }
|
|
1646 return result;
|
|
1647 }
|
|
1648 // 5075E0: using guessed type int pVisibleWindowsIdxs[20];
|
|
1649
|
|
1650 //----- (0041B578) --------------------------------------------------------
|
|
1651 void __cdecl MainMenuUI_LoadFontsAndSomeStuff()
|
|
1652 {
|
|
1653 pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits,
|
|
1654 pRenderer->uTargetGBits,
|
|
1655 pRenderer->uTargetBBits);
|
|
1656 pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits,
|
|
1657 pRenderer->uTargetGBits,
|
|
1658 pRenderer->uTargetBBits);
|
|
1659 pPaletteManager->RecalculateAll();
|
|
1660
|
|
1661 for (uint i = 0; i < 480; ++i)
|
|
1662 pSRZBufferLineOffsets[i] = 640 * i;
|
|
1663
|
|
1664 pRenderer->ResetClip();
|
|
1665
|
|
1666 uTextureID_FONTPAL = pIcons_LOD->LoadTexture("FONTPAL", TEXTURE_16BIT_PALETTE);
|
|
1667 pFontArrus = LoadFont("arrus.fnt", "FONTPAL", 0);
|
|
1668 pFontLucida = LoadFont("lucida.fnt", "FONTPAL", 0);
|
|
1669 pFontCreate = LoadFont("create.fnt", "FONTPAL", 0);
|
|
1670 pFontSmallnum = LoadFont("smallnum.fnt", "FONTPAL", 0);
|
|
1671 pFontComic = LoadFont("comic.fnt", "FONTPAL", 0);
|
|
1672 pFontArrus->field_3 = 0;
|
|
1673 pFontLucida->field_3 = 0;
|
|
1674 pFontCreate->field_3 = 0;
|
|
1675
|
|
1676 for (uint i = 0; i < 20; ++i)
|
|
1677 pWindowList[i].eWindowType = WINDOW_null;
|
|
1678
|
|
1679 uNumVisibleWindows = -1;
|
|
1680 memset(pVisibleWindowsIdxs, 0, sizeof(pVisibleWindowsIdxs));
|
|
1681 }
|
|
1682
|
|
1683 //----- (0041B690) --------------------------------------------------------
|
|
1684 void __cdecl MainMenuUI_Create()
|
|
1685 {
|
|
1686 unsigned int v0; // eax@1
|
|
1687 unsigned int v1; // eax@1
|
|
1688 unsigned int v2; // eax@1
|
|
1689 unsigned int v3; // eax@1
|
|
1690 unsigned int v4; // eax@1
|
|
1691 unsigned int v5; // eax@1
|
|
1692 Texture *v6; // ST78_4@1
|
|
1693 const char *v7; // ST5C_4@1
|
|
1694 unsigned __int8 v8; // al@1
|
|
1695 //Texture *v9; // ST60_4@1
|
|
1696 Texture *v10; // ST78_4@1
|
|
1697 const char *v11; // ST5C_4@1
|
|
1698 unsigned __int8 v12; // al@1
|
|
1699 //Texture *v13; // ST60_4@1
|
|
1700 unsigned int v14; // eax@1
|
|
1701 Texture *v15; // ST78_4@1
|
|
1702 const char *v16; // ST5C_4@1
|
|
1703 unsigned __int8 v17; // al@1
|
|
1704 //Texture *v18; // ST60_4@1
|
|
1705 unsigned int uTextureID_ib_td4_A; // eax@1
|
|
1706 Texture *v20; // ST78_4@1
|
|
1707 const char *v21; // ST5C_4@1
|
|
1708 unsigned __int8 v22; // al@1
|
|
1709 //Texture *v23; // ST60_4@1
|
|
1710 Texture *v24; // eax@1
|
|
1711 Texture *v25; // esi@1
|
|
1712 Texture *v26; // ST60_4@1
|
|
1713 const char *v27; // ST5C_4@1
|
|
1714 unsigned __int8 v28; // al@1
|
|
1715 Texture *v29; // eax@1
|
|
1716 Texture *v30; // esi@1
|
|
1717 Texture *v31; // ST60_4@1
|
|
1718 const char *v32; // ST5C_4@1
|
|
1719 unsigned __int8 v33; // al@1
|
|
1720
|
|
1721 v0 = pIconsFrameTable->FindIcon("wizeyeC");
|
|
1722 pIconsFrameTable->InitializeAnimation(v0);
|
|
1723 v1 = pIconsFrameTable->FindIcon("wizeyeB");
|
|
1724 pIconsFrameTable->InitializeAnimation(v1);
|
|
1725 v2 = pIconsFrameTable->FindIcon("wizeyeA");
|
|
1726 pIconsFrameTable->InitializeAnimation(v2);
|
|
1727 v3 = pIconsFrameTable->FindIcon("torchC");
|
|
1728 pIconsFrameTable->InitializeAnimation(v3);
|
|
1729 v4 = pIconsFrameTable->FindIcon("torchB");
|
|
1730 pIconsFrameTable->InitializeAnimation(v4);
|
|
1731 v5 = pIconsFrameTable->FindIcon("torchA");
|
|
1732 pIconsFrameTable->InitializeAnimation(v5);
|
|
1733 pTextureIDs_pMapDirs[0] = pIcons_LOD->LoadTexture("MAPDIR8", TEXTURE_16BIT_PALETTE);
|
|
1734 pTextureIDs_pMapDirs[1] = pIcons_LOD->LoadTexture("MAPDIR1", TEXTURE_16BIT_PALETTE);
|
|
1735 pTextureIDs_pMapDirs[2] = pIcons_LOD->LoadTexture("MAPDIR2", TEXTURE_16BIT_PALETTE);
|
|
1736 pTextureIDs_pMapDirs[3] = pIcons_LOD->LoadTexture("MAPDIR3", TEXTURE_16BIT_PALETTE);
|
|
1737 pTextureIDs_pMapDirs[4] = pIcons_LOD->LoadTexture("MAPDIR4", TEXTURE_16BIT_PALETTE);
|
|
1738 pTextureIDs_pMapDirs[5] = pIcons_LOD->LoadTexture("MAPDIR5", TEXTURE_16BIT_PALETTE);
|
|
1739 pTextureIDs_pMapDirs[6] = pIcons_LOD->LoadTexture("MAPDIR6", TEXTURE_16BIT_PALETTE);
|
|
1740 pTextureIDs_pMapDirs[7] = pIcons_LOD->LoadTexture("MAPDIR7", TEXTURE_16BIT_PALETTE);
|
|
1741 uTextureID_BarBlue = pIcons_LOD->LoadTexture("ib-statB", TEXTURE_16BIT_PALETTE);
|
|
1742 uTextureID_BarGreen = pIcons_LOD->LoadTexture("ib-statG", TEXTURE_16BIT_PALETTE);
|
|
1743 uTextureID_BarYellow = pIcons_LOD->LoadTexture("ib-statY", TEXTURE_16BIT_PALETTE);
|
|
1744 uTextureID_BarRed = pIcons_LOD->LoadTexture("ib-statR", TEXTURE_16BIT_PALETTE);
|
|
1745 uTextureID_mhp_bd = pIcons_LOD->LoadTexture("mhp_bg", TEXTURE_16BIT_PALETTE);
|
|
1746 uTextureID_mhp_capl = pIcons_LOD->LoadTexture("mhp_capl", TEXTURE_16BIT_PALETTE);
|
|
1747 uTextureID_mhp_capr = pIcons_LOD->LoadTexture("mhp_capr", TEXTURE_16BIT_PALETTE);
|
|
1748 uTextureID_mhp_grn = pIcons_LOD->LoadTexture("mhp_grn", TEXTURE_16BIT_PALETTE);
|
|
1749 uTextureID_mhp_red = pIcons_LOD->LoadTexture("mhp_red", TEXTURE_16BIT_PALETTE);
|
|
1750 uTextureID_mhp_yel = pIcons_LOD->LoadTexture("mhp_yel", TEXTURE_16BIT_PALETTE);
|
|
1751 uTextureID_Leather = pIcons_LOD->LoadTexture("LEATHER", TEXTURE_16BIT_PALETTE);
|
|
1752 pTexture_Leather = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("ibground", TEXTURE_16BIT_PALETTE)];
|
|
1753 uTextureID_x_x_u = pIcons_LOD->LoadTexture("x_x_u", TEXTURE_16BIT_PALETTE);
|
|
1754 uTextureID_BUTTDESC2 = pIcons_LOD->LoadTexture("BUTTESC2", TEXTURE_16BIT_PALETTE);
|
|
1755 uTextureID_x_ok_u = pIcons_LOD->LoadTexture("x_ok_u", TEXTURE_16BIT_PALETTE);
|
|
1756 uTextureID_BUTTYES2 = pIcons_LOD->LoadTexture("BUTTYES2", TEXTURE_16BIT_PALETTE);
|
|
1757 uTextureID_BUTTMAKE = pIcons_LOD->LoadTexture("BUTTMAKE", TEXTURE_16BIT_PALETTE);
|
|
1758 uTextureID_BUTTMAKE2 = pIcons_LOD->LoadTexture("BUTTMAKE2", TEXTURE_16BIT_PALETTE);
|
|
1759
|
|
1760 pPrimaryWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0);
|
|
1761 pPrimaryWindow->CreateButton(7u, 8u, 0x1CCu, 0x157u, 1, 0, 0xAu, 0, 0, "", 0);
|
|
1762 pPrimaryWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 1u, 0x31u, "", 0);
|
|
1763 pPrimaryWindow->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 2u, 0x32u, "", 0);
|
|
1764 pPrimaryWindow->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 3u, 0x33u, "", 0);
|
|
1765 pPrimaryWindow->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 4u, 0x34u, "", 0);
|
|
1766 pPrimaryWindow->CreateButton(0x18u, 0x194u, 5u, 0x31u, 1, 93, 0, 1u, 0, "", 0);
|
|
1767 pPrimaryWindow->CreateButton(0x8Bu, 0x194u, 5u, 0x31u, 1, 93, 0, 2u, 0, "", 0);
|
|
1768 pPrimaryWindow->CreateButton(0xFFu, 0x194u, 5u, 0x31u, 1, 93, 0, 3u, 0, "", 0);
|
|
1769 pPrimaryWindow->CreateButton(0x172u, 0x194u, 5u, 0x31u, 1, 93, 0, 4u, 0, "", 0);
|
|
1770 pPrimaryWindow->CreateButton(0x61u, 0x194u, 5u, 0x31u, 1, 93, 0, 1u, 0, "", 0);
|
|
1771 pPrimaryWindow->CreateButton(0xD4u, 0x194u, 5u, 0x31u, 1, 93, 0, 2u, 0, "", 0);
|
|
1772 pPrimaryWindow->CreateButton(0x148u, 0x194u, 5u, 0x31u, 1, 93, 0, 3u, 0, "", 0);
|
|
1773 pPrimaryWindow->CreateButton(0x1BBu, 0x194u, 5u, 0x31u, 1, 93, 0, 4u, 0, "", 0);
|
|
1774 uTextureID_ib_td1_A = pIcons_LOD->LoadTexture("ib-td1-A", TEXTURE_16BIT_PALETTE);
|
|
1775 v6 = (Texture *)(uTextureID_ib_td1_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td1_A] : 0);
|
|
1776 v7 = pGlobalTXT_LocalizationStrings[174];
|
|
1777 v8 = pKeyActionMap->GetActionVKey(INPUT_Quest);
|
|
1778 pBtn_Quests = pPrimaryWindow->CreateButton(
|
|
1779 0x1EBu,
|
|
1780 0x161u,
|
|
1781 v6->uTextureWidth,
|
|
1782 v6->uTextureHeight,
|
|
1783 1,
|
|
1784 0,
|
|
1785 0xC8u,
|
|
1786 0,
|
|
1787 v8,
|
|
1788 v7,
|
|
1789 v6, 0);
|
|
1790 uTextureID_ib_td2_A = pIcons_LOD->LoadTexture("ib-td2-A", TEXTURE_16BIT_PALETTE);
|
|
1791 v10 = (Texture *)(uTextureID_ib_td2_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td2_A] : 0);
|
|
1792 v11 = pGlobalTXT_LocalizationStrings[154];
|
|
1793 v12 = pKeyActionMap->GetActionVKey(INPUT_Autonotes);
|
|
1794 pBtn_Autonotes = pPrimaryWindow->CreateButton(
|
|
1795 0x20Fu,
|
|
1796 0x161u,
|
|
1797 v10->uTextureWidth,
|
|
1798 v10->uTextureHeight,
|
|
1799 1,
|
|
1800 0,
|
|
1801 0xC9u,
|
|
1802 0,
|
|
1803 v12,
|
|
1804 v11,
|
|
1805 v10);
|
|
1806 v14 = pIcons_LOD->LoadTexture("ib-td3-A", TEXTURE_16BIT_PALETTE);
|
|
1807 v15 = (Texture *)(v14 != -1 ? (int)&pIcons_LOD->pTextures[v14] : 0);
|
|
1808 v16 = pGlobalTXT_LocalizationStrings[139];
|
|
1809 v17 = pKeyActionMap->GetActionVKey(INPUT_Mapbook);
|
|
1810 pBtn_Maps = pPrimaryWindow->CreateButton(
|
|
1811 0x222u,
|
|
1812 0x161u,
|
|
1813 v15->uTextureWidth,
|
|
1814 v15->uTextureHeight,
|
|
1815 1,
|
|
1816 0,
|
|
1817 0xCAu,
|
|
1818 0,
|
|
1819 v17,
|
|
1820 v16,
|
|
1821 v15);
|
|
1822 uTextureID_ib_td4_A = pIcons_LOD->LoadTexture("ib-td4-A", TEXTURE_16BIT_PALETTE);
|
|
1823 v20 = (Texture *)(uTextureID_ib_td4_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td4_A] : 0);
|
|
1824 v21 = pGlobalTXT_LocalizationStrings[78];
|
|
1825 v22 = pKeyActionMap->GetActionVKey(INPUT_TimeCal);
|
|
1826 pBtn_Calendar = pPrimaryWindow->CreateButton(
|
|
1827 0x23Au,
|
|
1828 0x161u,
|
|
1829 v20->uTextureWidth,
|
|
1830 v20->uTextureHeight,
|
|
1831 1,
|
|
1832 0,
|
|
1833 0xCBu,
|
|
1834 0,
|
|
1835 v22,
|
|
1836 v21,
|
|
1837 v20);
|
|
1838 uTextureID_ib_td5_A = pIcons_LOD->LoadTexture("ib-td5-A", TEXTURE_16BIT_PALETTE);
|
|
1839 pBtn_History = pPrimaryWindow->CreateButton(
|
|
1840 0x258u,
|
|
1841 0x169u,
|
|
1842 (uTextureID_ib_td5_A != -1 ? pIcons_LOD->pTextures[uTextureID_ib_td5_A].uTextureWidth : 24),
|
|
1843 (uTextureID_ib_td5_A != -1 ? pIcons_LOD->pTextures[uTextureID_ib_td5_A].uTextureHeight : 26),
|
|
1844 1,
|
|
1845 0,
|
|
1846 0xE0u,
|
|
1847 0,
|
|
1848 0x48u,
|
|
1849 pGlobalTXT_LocalizationStrings[602],
|
|
1850 (Texture *)(uTextureID_ib_td5_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td5_A] : 0),
|
|
1851 0);
|
|
1852 v24 = &pIcons_LOD->pTextures[uTextureID_507980];
|
|
1853 v25 = (Texture *)(uTextureID_507980 != -1 ? (int)v24 : 0);
|
|
1854 bFlashHistoryBook = 0;
|
|
1855 v26 = (Texture *)(uTextureID_507980 != -1 ? (int)v24 : 0);
|
|
1856 bFlashAutonotesBook = 0;
|
|
1857 v27 = pGlobalTXT_LocalizationStrings[252];
|
|
1858 bFlashQuestBook = 0;
|
|
1859 v28 = pKeyActionMap->GetActionVKey(INPUT_ZoomIn);
|
|
1860 dword_507A18 = pPrimaryWindow->CreateButton(
|
|
1861 0x23Eu,
|
|
1862 0x88u,
|
|
1863 v25->uTextureWidth,
|
|
1864 v25->uTextureHeight,
|
|
1865 2,
|
|
1866 0,
|
|
1867 0x170u,
|
|
1868 0,
|
|
1869 v28,
|
|
1870 v27,
|
|
1871 v26,
|
|
1872 0);
|
|
1873 v29 = &pIcons_LOD->pTextures[uTextureID_507984];
|
|
1874 v30 = (Texture *)(uTextureID_507984 != -1 ? (int)v29 : 0);
|
|
1875 v31 = (Texture *)(uTextureID_507984 != -1 ? (int)v29 : 0);
|
|
1876 v32 = pGlobalTXT_LocalizationStrings[251];
|
|
1877 v33 = pKeyActionMap->GetActionVKey(INPUT_ZoomOut);
|
|
1878 dword_507A14 = pPrimaryWindow->CreateButton(
|
|
1879 0x207u,
|
|
1880 0x88u,
|
|
1881 v30->uTextureWidth,
|
|
1882 v30->uTextureHeight,
|
|
1883 2,
|
|
1884 0,
|
|
1885 0x16Fu,
|
|
1886 0,
|
|
1887 v33,
|
|
1888 v32,
|
|
1889 v31,
|
|
1890 0);
|
|
1891 pPrimaryWindow->CreateButton(0x1E1u, 0, 0x99u, 0x43u, 1, 92, 0, 0, 0, "", 0);
|
|
1892 pPrimaryWindow->CreateButton(0x1EBu, 0x95u, 0x40u, 0x4Au, 1, 0, 0x86u, 0, 0x35u, "", 0);
|
|
1893 pPrimaryWindow->CreateButton(0x231u, 0x95u, 0x40u, 0x4Au, 1, 0, 0x87u, 0, 0x36u, "", 0);
|
|
1894 pPrimaryWindow->CreateButton(0x1DCu, 0x142u, 0x4Du, 0x11u, 1, 100, 0, 0, 0, "", 0);
|
|
1895 pPrimaryWindow->CreateButton(0x22Bu, 0x142u, 0x4Du, 0x11u, 1, 101, 0, 0, 0, "", 0);
|
|
1896 pBtn_CastSpell = pPrimaryWindow->CreateButton(
|
|
1897 0x1DCu,
|
|
1898 0x1C2u,
|
|
1899 (uTextureID_50797C != -1 ? pIcons_LOD->pTextures[uTextureID_50797C].uTextureWidth : 24),
|
|
1900 (uTextureID_50797C != -1 ? pIcons_LOD->pTextures[uTextureID_50797C].uTextureHeight : 26),
|
|
1901 1,
|
|
1902 0,
|
|
1903 0x69u,
|
|
1904 0,
|
|
1905 0x43u,
|
|
1906 pGlobalTXT_LocalizationStrings[38],
|
|
1907 (Texture *)(uTextureID_50797C != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_50797C] : 0),
|
|
1908 0);
|
|
1909 pBtn_Rest = pPrimaryWindow->CreateButton(
|
|
1910 0x206u,
|
|
1911 0x1C2u,
|
|
1912 (uTextureID_507978 != -1 ? pIcons_LOD->pTextures[uTextureID_507978].uTextureWidth : 24),
|
|
1913 (uTextureID_507978 != -1 ? pIcons_LOD->pTextures[uTextureID_507978].uTextureHeight : 26),
|
|
1914 1,
|
|
1915 0,
|
|
1916 0x68u,
|
|
1917 0,
|
|
1918 0x52u,
|
|
1919 pGlobalTXT_LocalizationStrings[182],
|
|
1920 (Texture *)(uTextureID_507978 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507978] : 0),
|
|
1921 0);
|
|
1922 pBtn_QuickReference = pPrimaryWindow->CreateButton(
|
|
1923 0x230u,
|
|
1924 0x1C2u,
|
|
1925 (dword_507974 != -1 ? pIcons_LOD->pTextures[dword_507974].uTextureWidth : 24),
|
|
1926 (dword_507974 != -1 ? pIcons_LOD->pTextures[dword_507974].uTextureHeight : 26),
|
|
1927 1,
|
|
1928 0,
|
|
1929 0x6Au,
|
|
1930 0,
|
|
1931 0x5Au,
|
|
1932 pGlobalTXT_LocalizationStrings[173],
|
|
1933 (Texture *)(dword_507974 != -1 ? &pIcons_LOD->pTextures[dword_507974] : 0),
|
|
1934 0);
|
|
1935 pBtn_GameSettings = pPrimaryWindow->CreateButton(
|
|
1936 0x25Au,
|
|
1937 0x1C2u,
|
|
1938 (uTextureID_507970 != -1 ? pIcons_LOD->pTextures[uTextureID_507970].uTextureWidth : 24),
|
|
1939 (uTextureID_507970 != -1 ? pIcons_LOD->pTextures[uTextureID_507970].uTextureHeight : 26),
|
|
1940 1,
|
|
1941 0,
|
|
1942 0x6Bu,
|
|
1943 0,
|
|
1944 0,
|
|
1945 pGlobalTXT_LocalizationStrings[93],
|
|
1946 (Texture *)(uTextureID_507970 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507970] : 0),
|
|
1947 0);
|
|
1948 pBtn_NPCLeft = pPrimaryWindow->CreateButton(
|
|
1949 0x1D5u,
|
|
1950 0xB2u,
|
|
1951 (uTextureID_507990 != -1 ? pIcons_LOD->pTextures[uTextureID_507990].uTextureWidth : 24),
|
|
1952 (uTextureID_507990 != -1 ? pIcons_LOD->pTextures[uTextureID_507990].uTextureHeight : 26),
|
|
1953 1,
|
|
1954 0,
|
|
1955 0xBCu,
|
|
1956 0,
|
|
1957 0,
|
|
1958 "",
|
|
1959 (Texture *)(uTextureID_507990 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507990] : 0),
|
|
1960 0);
|
|
1961 pBtn_NPCRight = pPrimaryWindow->CreateButton(
|
|
1962 0x272u,
|
|
1963 0xB2u,
|
|
1964 (uTextureID_50798C != -1 ? pIcons_LOD->pTextures[uTextureID_50798C].uTextureWidth : 24),
|
|
1965 (uTextureID_50798C != -1 ? pIcons_LOD->pTextures[uTextureID_50798C].uTextureHeight : 26),
|
|
1966 1,
|
|
1967 0,
|
|
1968 0xBCu,
|
|
1969 1u,
|
|
1970 0,
|
|
1971 "",
|
|
1972 (Texture *)(uTextureID_50798C != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_50798C] : 0),
|
|
1973 0);
|
|
1974 Load_isn_spells_21_27();
|
|
1975 }
|
|
1976
|
|
1977
|
|
1978
|
|
1979 //----- (0041C047) --------------------------------------------------------
|
|
1980 void __cdecl GameUI_DrawStatusBar_2()
|
|
1981 {
|
|
1982 unsigned int v0; // eax@1
|
|
1983 char *v1; // edx@2
|
|
1984 unsigned int v2; // ST18_4@5
|
|
1985 const char *v3; // ST0C_4@5
|
|
1986 unsigned int v4; // ST08_4@5
|
|
1987 int v5; // eax@5
|
|
1988
|
|
1989 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar);
|
|
1990 if ( GameUI_StatusBar_TimedStringTimeLeft )
|
|
1991 {
|
|
1992 v1 = GameUI_StatusBar_TimedString;
|
|
1993 }
|
|
1994 else
|
|
1995 {
|
|
1996 if ( !pStatusBarString[0] )
|
|
1997 return;
|
|
1998 v1 = pStatusBarString;
|
|
1999 }
|
|
2000 LOWORD(v0) = uGameUIFontShadow;
|
|
2001 v2 = v0;
|
|
2002 LOWORD(v0) = uGameUIFontMain;
|
|
2003 v3 = v1;
|
|
2004 v4 = v0;
|
|
2005 v5 = pFontLucida->AlignText_Center(0x1C2u, v1);
|
|
2006 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, v4, v3, 0, 0, v2);
|
|
2007 }
|
|
2008
|
|
2009 //----- (0041C0B8) --------------------------------------------------------
|
|
2010 void __thiscall sub_41C0B8_set_status_string(const char *pStr)
|
|
2011 {
|
|
2012 const char *v1; // esi@1
|
|
2013 int i; // eax@7
|
|
2014 int j; // eax@11
|
|
2015
|
|
2016 v1 = pStr;
|
|
2017 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(v1, 1u) && (*v1 || GameUI_StatusBar_TimedStringTimeLeft) )
|
|
2018 {
|
|
2019 if ( GameUI_StatusBar_TimedStringTimeLeft )
|
|
2020 {
|
|
2021 for ( i = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString);
|
|
2022 i > 450;
|
|
2023 i = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString) )
|
|
2024 byte_5C3427[strlen(GameUI_StatusBar_TimedString)] = 0;
|
|
2025 }
|
|
2026 else
|
|
2027 {
|
|
2028 strcpy(pStatusBarString, v1);
|
|
2029 for ( j = pFontLucida->GetLineWidth(pStatusBarString);
|
|
2030 j > 450;
|
|
2031 j = pFontLucida->GetLineWidth(pStatusBarString) )
|
|
2032 GameUI_StatusBar_TimedString[strlen(pStatusBarString) + 199] = 0;
|
|
2033 }
|
|
2034 }
|
|
2035 }
|
|
2036
|
|
2037 //----- (0041C179) --------------------------------------------------------
|
|
2038 void __cdecl GameUI_DrawStatusBar()
|
|
2039 {
|
|
2040 unsigned int v0; // ebp@1
|
|
2041 char *v1; // edi@5
|
|
2042 int v2; // eax@5
|
|
2043 unsigned int v3; // esi@5
|
|
2044 size_t v4; // eax@6
|
|
2045 GUIFont *v5; // ecx@6
|
|
2046 int v6; // eax@9
|
|
2047 size_t v7; // eax@10
|
|
2048 GUIFont *v8; // ecx@10
|
|
2049 char v9; // zf@12
|
|
2050 unsigned int v10; // ST08_4@13
|
|
2051 int v11; // eax@13
|
|
2052
|
|
2053 v0 = uGameUIFontShadow;
|
|
2054 if ( pStatusBarString[0] || GameUI_StatusBar_TimedStringTimeLeft || bForceDrawStatusBar )
|
|
2055 {
|
|
2056 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar);
|
|
2057 if ( GameUI_StatusBar_TimedStringTimeLeft )
|
|
2058 {
|
|
2059 v1 = GameUI_StatusBar_TimedString;
|
|
2060 v2 = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString);
|
|
2061 v3 = 450;
|
|
2062 while ( v2 > 450 )
|
|
2063 {
|
|
2064 v4 = strlen(GameUI_StatusBar_TimedString);
|
|
2065 v5 = pFontLucida;
|
|
2066 byte_5C3427[v4] = 0;
|
|
2067 v2 = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString);
|
|
2068 }
|
|
2069 }
|
|
2070 else
|
|
2071 {
|
|
2072 v1 = pStatusBarString;
|
|
2073 v6 = pFontLucida->GetLineWidth(pStatusBarString);
|
|
2074 v3 = 450;
|
|
2075 while ( v6 > 450 )
|
|
2076 {
|
|
2077 v7 = strlen(pStatusBarString);
|
|
2078 v8 = pFontLucida;
|
|
2079 GameUI_StatusBar_TimedString[v7 + 199] = 0;
|
|
2080 v6 = pFontLucida->GetLineWidth(pStatusBarString);
|
|
2081 }
|
|
2082 }
|
|
2083 v9 = *v1 == 0;
|
|
2084 bForceDrawStatusBar = 0;
|
|
2085 if ( !v9 )
|
|
2086 {
|
|
2087 v10 = uGameUIFontMain;
|
|
2088 v11 = pFontLucida->AlignText_Center(v3, v1);
|
|
2089 pPrimaryWindow->DrawText(pFontLucida, v11 + 11, 357, v10, v1, 0, 0, v0);
|
|
2090 }
|
|
2091 }
|
|
2092 }
|
|
2093 // 5C35BC: using guessed type int bForceDrawStatusBar;
|
|
2094
|
|
2095
|
|
2096 //----- (0041CD4F) --------------------------------------------------------
|
|
2097 bool __thiscall sub_41CD4F(unsigned int _this)
|
|
2098 {
|
|
2099 unsigned int v1; // edi@1
|
|
2100 unsigned int v2; // eax@2
|
|
2101 int v3; // esi@3
|
|
2102 int v4; // ecx@10
|
|
2103 GUIButton *v5; // eax@11
|
|
2104 int v6; // edx@12
|
|
2105 int v7; // ecx@20
|
|
2106 char v8; // zf@21
|
|
2107 GUIButton *v9; // ecx@24
|
|
2108 int v10; // esi@24
|
|
2109 int v11; // edx@26
|
|
2110 int v12; // edx@28
|
|
2111 int v13; // esi@32
|
|
2112 GUIButton *v14; // eax@37
|
|
2113 int v15; // edx@38
|
|
2114 int v17; // ecx@50
|
|
2115 int v18; // edx@50
|
|
2116 GUIButton *v19; // ecx@54
|
|
2117 int v20; // esi@54
|
|
2118 int v21; // edx@56
|
|
2119 int v22; // ecx@59
|
|
2120 int v23; // edx@59
|
|
2121 int v24; // ecx@60
|
|
2122 int v25; // esi@63
|
|
2123 unsigned int v26; // [sp+Ch] [bp-14h]@1
|
|
2124 int v27; // [sp+10h] [bp-10h]@1
|
|
2125 int v28; // [sp+14h] [bp-Ch]@10
|
|
2126 int v29; // [sp+14h] [bp-Ch]@36
|
|
2127 unsigned int uClickX; // [sp+18h] [bp-8h]@10
|
|
2128 unsigned int uClickY; // [sp+1Ch] [bp-4h]@10
|
|
2129
|
|
2130 v1 = 0;
|
|
2131 v26 = _this;
|
|
2132 v27 = uNumVisibleWindows;
|
|
2133 if ( uNumVisibleWindows < 0 )
|
|
2134 return 0;
|
|
2135 v2 = pMessageQueue_50CBD0->uNumMessages;
|
|
2136 while ( 1 )
|
|
2137 {
|
|
2138 v3 = pVisibleWindowsIdxs[v27] - 1;
|
|
2139 if ( pWindowList[v3].field_44 == v1 )
|
|
2140 goto LABEL_47;
|
|
2141 if ( v26 != 34 )
|
|
2142 break;
|
|
2143 if ( pWindowList[v3].field_30 != v1 )
|
|
2144 {
|
|
2145 pMouse->GetClickPos(&uClickX, &uClickY);
|
|
2146 v4 = pWindowList[v3].pStartingPosActiveItem;
|
|
2147 v29 = v4 + pWindowList[v3].pNumPresenceButton;
|
|
2148 if ( v4 < v4 + pWindowList[v3].pNumPresenceButton )
|
|
2149 {
|
|
2150 while ( 1 )
|
|
2151 {
|
|
2152 v14 = pWindowList[v3].pControlsHead;
|
|
2153 if ( v4 > 0 )
|
|
2154 {
|
|
2155 v15 = v4;
|
|
2156 do
|
|
2157 {
|
|
2158 v14 = v14->pNext;
|
|
2159 --v15;
|
|
2160 }
|
|
2161 while ( v15 );
|
|
2162 }
|
|
2163 if ( (signed int)uClickX >= (signed int)v14->uX
|
|
2164 && (signed int)uClickX <= (signed int)v14->uZ
|
|
2165 && (signed int)uClickY >= (signed int)v14->uY
|
|
2166 && (signed int)uClickY <= (signed int)v14->uW )
|
|
2167 goto LABEL_66;
|
|
2168 ++v4;
|
|
2169 if ( v4 >= v29 )
|
|
2170 {
|
|
2171 LABEL_45:
|
|
2172 v1 = 0;
|
|
2173 goto LABEL_46;
|
|
2174 }
|
|
2175 }
|
|
2176 }
|
|
2177 goto LABEL_46;
|
|
2178 }
|
|
2179 LABEL_47:
|
|
2180 --v27;
|
|
2181 if ( v27 < 0 )
|
|
2182 return 0;
|
|
2183 }
|
|
2184 if ( v26 == 37 )
|
|
2185 {
|
|
2186 v12 = pWindowList[v3].field_34;
|
|
2187 if ( pWindowList[v3].pCurrentPosActiveItem - pWindowList[v3].pStartingPosActiveItem - v12 >= 0 )
|
|
2188 {
|
|
2189 v8 = pCurrentScreen == 21;
|
|
2190 pWindowList[v3].pCurrentPosActiveItem -= v12;
|
|
2191 if ( v8 )
|
|
2192 {
|
|
2193 pAudioPlayer->PlaySound((SoundID)66, v1, v1, -1, v1, v1, v1, v1);
|
|
2194 v2 = pMessageQueue_50CBD0->uNumMessages;
|
|
2195 }
|
|
2196 }
|
|
2197 if ( pWindowList[v3].field_30 != v1 )
|
|
2198 goto LABEL_47;
|
|
2199 v9 = pWindowList[v3].pControlsHead;
|
|
2200 v13 = pWindowList[v3].pCurrentPosActiveItem;
|
|
2201 if ( v13 > (signed int)v1 )
|
|
2202 {
|
|
2203 do
|
|
2204 {
|
|
2205 v9 = v9->pNext;
|
|
2206 --v13;
|
|
2207 }
|
|
2208 while ( v13 );
|
|
2209 }
|
|
2210 LABEL_26:
|
|
2211 v11 = v9->uControlParam;
|
|
2212 if ( (signed int)v2 < 40 )
|
|
2213 {
|
|
2214 pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v9->uControlID;
|
|
2215 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v11;
|
|
2216 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1;
|
|
2217 v2 = pMessageQueue_50CBD0->uNumMessages + 1;
|
|
2218 ++pMessageQueue_50CBD0->uNumMessages;
|
|
2219 }
|
|
2220 goto LABEL_47;
|
|
2221 }
|
|
2222 if ( v26 != 38 )
|
|
2223 {
|
|
2224 if ( v26 == 39 )
|
|
2225 {
|
|
2226 v7 = pWindowList[v3].pCurrentPosActiveItem + pWindowList[v3].field_34;
|
|
2227 if ( v7 < pWindowList[v3].pNumPresenceButton + pWindowList[v3].pStartingPosActiveItem )
|
|
2228 {
|
|
2229 v8 = pCurrentScreen == 21;
|
|
2230 pWindowList[v3].pCurrentPosActiveItem = v7;
|
|
2231 if ( v8 )
|
|
2232 {
|
|
2233 pAudioPlayer->PlaySound((SoundID)66, v1, v1, -1, v1, v1, v1, v1);
|
|
2234 v2 = pMessageQueue_50CBD0->uNumMessages;
|
|
2235 }
|
|
2236 }
|
|
2237 if ( pWindowList[v3].field_30 != v1 )
|
|
2238 goto LABEL_47;
|
|
2239 v9 = pWindowList[v3].pControlsHead;
|
|
2240 v10 = pWindowList[v3].pCurrentPosActiveItem;
|
|
2241 if ( v10 > (signed int)v1 )
|
|
2242 {
|
|
2243 do
|
|
2244 {
|
|
2245 v9 = v9->pNext;
|
|
2246 --v10;
|
|
2247 }
|
|
2248 while ( v10 );
|
|
2249 }
|
|
2250 goto LABEL_26;
|
|
2251 }
|
|
2252 if ( v26 == 40 )
|
|
2253 {
|
|
2254 v17 = pWindowList[v3].pStartingPosActiveItem;
|
|
2255 v18 = pWindowList[v3].pCurrentPosActiveItem;
|
|
2256 if ( v18 >= pWindowList[v3].pNumPresenceButton + v17 - 1 )
|
|
2257 pWindowList[v3].pCurrentPosActiveItem = v17;
|
|
2258 else
|
|
2259 pWindowList[v3].pCurrentPosActiveItem = v18 + 1;
|
|
2260 if ( pWindowList[v3].field_30 != v1 )
|
|
2261 return 1;
|
|
2262 v19 = pWindowList[v3].pControlsHead;
|
|
2263 v20 = pWindowList[v3].pCurrentPosActiveItem;
|
|
2264 if ( v20 > (signed int)v1 )
|
|
2265 {
|
|
2266 do
|
|
2267 {
|
|
2268 v19 = v19->pNext;
|
|
2269 --v20;
|
|
2270 }
|
|
2271 while ( v20 );
|
|
2272 }
|
|
2273 goto LABEL_56;
|
|
2274 }
|
|
2275 if ( v26 == 41 )
|
|
2276 {
|
|
2277 pMouse->GetClickPos(&uClickX, &uClickY);
|
|
2278 v4 = pWindowList[v3].pStartingPosActiveItem;
|
|
2279 v28 = v4 + pWindowList[v3].pNumPresenceButton;
|
|
2280 if ( v4 < v4 + pWindowList[v3].pNumPresenceButton )
|
|
2281 {
|
|
2282 while ( 1 )
|
|
2283 {
|
|
2284 v5 = pWindowList[v3].pControlsHead;
|
|
2285 if ( v4 > 0 )
|
|
2286 {
|
|
2287 v6 = v4;
|
|
2288 do
|
|
2289 {
|
|
2290 v5 = v5->pNext;
|
|
2291 --v6;
|
|
2292 }
|
|
2293 while ( v6 );
|
|
2294 }
|
|
2295 if ( (signed int)uClickX >= (signed int)v5->uX
|
|
2296 && (signed int)uClickX <= (signed int)v5->uZ
|
|
2297 && (signed int)uClickY >= (signed int)v5->uY
|
|
2298 && (signed int)uClickY <= (signed int)v5->uW )
|
|
2299 break;
|
|
2300 ++v4;
|
|
2301 if ( v4 >= v28 )
|
|
2302 goto LABEL_45;
|
|
2303 }
|
|
2304 LABEL_66:
|
|
2305 pWindowList[v3].pCurrentPosActiveItem = v4;
|
|
2306 return 1;
|
|
2307 }
|
|
2308 LABEL_46:
|
|
2309 v2 = pMessageQueue_50CBD0->uNumMessages;
|
|
2310 goto LABEL_47;
|
|
2311 }
|
|
2312 goto LABEL_47;
|
|
2313 }
|
|
2314 v22 = pWindowList[v3].pCurrentPosActiveItem;
|
|
2315 v23 = pWindowList[v3].pStartingPosActiveItem;
|
|
2316 if ( v22 <= v23 )
|
|
2317 v24 = pWindowList[v3].pNumPresenceButton + v23 - 1;
|
|
2318 else
|
|
2319 v24 = v22 - 1;
|
|
2320 v8 = pWindowList[v3].field_30 == v1;
|
|
2321 pWindowList[v3].pCurrentPosActiveItem = v24;
|
|
2322 if ( !v8 )
|
|
2323 return 1;
|
|
2324 v19 = pWindowList[v3].pControlsHead;
|
|
2325 v25 = pWindowList[v3].pCurrentPosActiveItem;
|
|
2326 if ( v25 > (signed int)v1 )
|
|
2327 {
|
|
2328 do
|
|
2329 {
|
|
2330 v19 = v19->pNext;
|
|
2331 --v25;
|
|
2332 }
|
|
2333 while ( v25 );
|
|
2334 }
|
|
2335 LABEL_56:
|
|
2336 v21 = v19->uControlParam;
|
|
2337 if ( (signed int)v2 < 40 )
|
|
2338 {
|
|
2339 pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v19->uControlID;
|
|
2340 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v21;
|
|
2341 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1;
|
|
2342 ++pMessageQueue_50CBD0->uNumMessages;
|
|
2343 }
|
|
2344 return 1;
|
|
2345 }
|
|
2346
|
|
2347 //----- (0041D20D) --------------------------------------------------------
|
|
2348 char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, GUIWindow *edx0, __int64 a3, GUIFont *a2)
|
|
2349 {
|
|
2350 unsigned int v4; // edi@1
|
|
2351 unsigned int v5; // esi@1
|
|
2352 unsigned int v6; // ebp@1
|
|
2353 unsigned int v7; // ebx@1
|
|
2354 signed __int64 v8; // ST34_8@1
|
|
2355 signed __int64 v9; // kr00_8@1
|
|
2356 char *v10; // eax@2
|
|
2357 char *v11; // eax@7
|
|
2358 char *v12; // eax@13
|
|
2359 char *v13; // eax@19
|
|
2360 int uY; // [sp+0h] [bp-20h]@1
|
|
2361 GUIWindow *a1; // [sp+4h] [bp-1Ch]@1
|
|
2362 signed __int64 v17; // [sp+10h] [bp-10h]@1
|
|
2363 signed __int64 v18; // [sp+18h] [bp-8h]@1
|
|
2364 unsigned int v19; // [sp+24h] [bp+4h]@1
|
|
2365
|
|
2366 a1 = edx0;
|
|
2367 uY = ecx0;
|
|
2368 v4 = (unsigned __int64)(signed __int64)((double)a3 * 0.234375) >> 32;
|
|
2369 v5 = (signed __int64)((double)a3 * 0.234375);
|
|
2370 v6 = (unsigned __int64)((signed __int64)((double)a3 * 0.234375) / 60) >> 32;
|
|
2371 v7 = (signed __int64)((double)a3 * 0.234375) / 60;
|
|
2372 v8 = (signed __int64)((double)a3 * 0.234375) / 60 / 60;
|
|
2373 v19 = (unsigned int)v8 / 0x18;
|
|
2374 v18 = (signed __int64)__PAIR__(v4, v5) % 60;
|
|
2375 v17 = (signed __int64)__PAIR__(v6, v7) % 60;
|
|
2376 v9 = v8 % 24;
|
|
2377 strcpy(pTmpBuf, "\r020");
|
|
2378 if ( (unsigned int)v8 / 0x18 )
|
|
2379 {
|
|
2380 v10 = pGlobalTXT_LocalizationStrings[57]; // Days
|
|
2381 if ( v19 <= 1 )
|
|
2382 v10 = pGlobalTXT_LocalizationStrings[56]; // Day
|
|
2383 sprintf(pTmpBuf2, "%d %s ", v19, v10);
|
|
2384 strcat(pTmpBuf, pTmpBuf2);
|
|
2385 }
|
|
2386 if ( v9 )
|
|
2387 {
|
|
2388 if ( v9 <= 1 )
|
|
2389 v11 = pGlobalTXT_LocalizationStrings[109];// Hour
|
|
2390 else
|
|
2391 v11 = pGlobalTXT_LocalizationStrings[110];// Hours
|
|
2392 sprintf(pTmpBuf2, "%d %s ", v9, v11);
|
|
2393 strcat(pTmpBuf, pTmpBuf2);
|
|
2394 }
|
|
2395 if ( v17 && !v19 )
|
|
2396 {
|
|
2397 if ( v17 <= 1 )
|
|
2398 v12 = pGlobalTXT_LocalizationStrings[437];// Minute
|
|
2399 else
|
|
2400 v12 = pGlobalTXT_LocalizationStrings[436];// Minutes
|
|
2401 sprintf(pTmpBuf2, "%d %s ", v17, v12);
|
|
2402 strcat(pTmpBuf, pTmpBuf2);
|
|
2403 }
|
|
2404 if ( v18 && !v9 )
|
|
2405 {
|
|
2406 if ( v18 <= 1 )
|
|
2407 v13 = pGlobalTXT_LocalizationStrings[439];// Second
|
|
2408 else
|
|
2409 v13 = pGlobalTXT_LocalizationStrings[438];// Seconds
|
|
2410 sprintf(pTmpBuf2, "%d %s ", v18, v13);
|
|
2411 strcat(pTmpBuf, pTmpBuf2);
|
|
2412 }
|
|
2413 return a1->DrawText(a2, 32, uY, 0, pTmpBuf, 0, 0, 0);
|
|
2414 }
|
|
2415
|
|
2416
|
|
2417 //----- (0041D895) --------------------------------------------------------
|
|
2418 void __thiscall GameUI_DrawItemInfo(ItemGen *ecx0)
|
|
2419 {
|
|
2420 ItemGen *v1; // esi@1
|
|
2421 unsigned int v2; // eax@3
|
|
2422 char *v3; // edi@5
|
|
2423 unsigned int v4; // eax@5
|
|
2424 unsigned int v5; // esi@5
|
|
2425 signed int v6; // eax@5
|
|
2426 int v7; // edx@5
|
|
2427 ItemGen *v8; // ecx@10
|
|
2428 unsigned int v9; // eax@12
|
|
2429 char v10; // zf@16
|
|
2430 ItemGen *v11; // eax@16
|
|
2431 ItemGen *v12; // eax@25
|
|
2432 unsigned int v13; // ecx@32
|
|
2433 unsigned int v14; // eax@32
|
|
2434 Render *v15; // edi@33
|
|
2435 const char *v16; // eax@34
|
|
2436 int v17; // eax@36
|
|
2437 int v18; // esi@37
|
|
2438 unsigned __int16 v19; // ax@37
|
|
2439 char v20; // al@40
|
|
2440 char v21; // al@44
|
|
2441 char v22; // al@48
|
|
2442 char v23; // al@51
|
|
2443 int v24; // eax@52
|
|
2444 int v25; // eax@57
|
|
2445 int v26; // eax@60
|
|
2446 int v27; // eax@67
|
|
2447 const char *v28; // edi@69
|
|
2448 int v29; // eax@70
|
|
2449 char *v30; // edi@78
|
|
2450 const char *v31; // eax@78
|
|
2451 int v32; // ecx@81
|
|
2452 unsigned int v33; // eax@81
|
|
2453 int v34; // esi@81
|
|
2454 const char *v35; // eax@85
|
|
2455 const char *v36; // eax@87
|
|
2456 unsigned int v37; // eax@109
|
|
2457 unsigned int v38; // eax@109
|
|
2458 int v39; // eax@113
|
|
2459 GUIFont *v40; // edx@113
|
|
2460 signed int v41; // [sp-20h] [bp-298h]@113
|
|
2461 int v42; // [sp-1Ch] [bp-294h]@113
|
|
2462 char *v43; // [sp-18h] [bp-290h]@46
|
|
2463 unsigned int v44; // [sp-18h] [bp-290h]@113
|
|
2464 int v45; // [sp-14h] [bp-28Ch]@46
|
|
2465 const char *v46; // [sp-14h] [bp-28Ch]@58
|
|
2466 char *v47; // [sp-14h] [bp-28Ch]@110
|
|
2467 char *v48; // [sp-10h] [bp-288h]@46
|
|
2468 const char *v49; // [sp-10h] [bp-288h]@56
|
|
2469 char *v50; // [sp-10h] [bp-288h]@58
|
|
2470 int v51; // [sp-10h] [bp-288h]@110
|
|
2471 const char *v52; // [sp-Ch] [bp-284h]@36
|
|
2472 int v53; // [sp-Ch] [bp-284h]@46
|
|
2473 char *v54; // [sp-Ch] [bp-284h]@56
|
|
2474 int v55; // [sp-Ch] [bp-284h]@58
|
|
2475 int v56; // [sp-Ch] [bp-284h]@110
|
|
2476 unsigned int v57; // [sp-8h] [bp-280h]@36
|
|
2477 int v58; // [sp-8h] [bp-280h]@46
|
|
2478 int v59; // [sp-8h] [bp-280h]@56
|
|
2479 int v60; // [sp-8h] [bp-280h]@58
|
|
2480 unsigned int v61; // [sp-8h] [bp-280h]@110
|
|
2481 char a1[100]; // [sp+8h] [bp-270h]@40
|
|
2482 char Dest[100]; // [sp+6Ch] [bp-20Ch]@40
|
|
2483 char v64[100]; // [sp+D0h] [bp-1A8h]@40
|
|
2484 char v65[120]; // [sp+134h] [bp-144h]@92
|
|
2485 char Source[40]; // [sp+1ACh] [bp-CCh]@49
|
|
2486 int v67; // [sp+1D4h] [bp-A4h]@91
|
|
2487 int v68; // [sp+1D8h] [bp-A0h]@106
|
|
2488 int v69; // [sp+1DCh] [bp-9Ch]@101
|
|
2489 int v70; // [sp+1E0h] [bp-98h]@97
|
|
2490 int v71; // [sp+1E8h] [bp-90h]@93
|
|
2491 int v72; // [sp+1ECh] [bp-8Ch]@91
|
|
2492 int var88; // [sp+1F0h] [bp-88h]@1
|
|
2493 Texture *v73; // [sp+1F4h] [bp-84h]@5
|
|
2494 unsigned int v75; // [sp+1F8h] [bp-80h]@5
|
|
2495 char *v76; // [sp+1FCh] [bp-7Ch]@5
|
|
2496 int v77; // [sp+200h] [bp-78h]@12
|
|
2497 int v78; // [sp+204h] [bp-74h]@5
|
|
2498 GUIWindow v79; // [sp+208h] [bp-70h]@2
|
|
2499 POINT a2; // [sp+25Ch] [bp-1Ch]@2
|
|
2500 int v81; // [sp+264h] [bp-14h]@5
|
|
2501 GUIFont *v82; // [sp+268h] [bp-10h]@1
|
|
2502 char *v83; // [sp+26Ch] [bp-Ch]@18
|
|
2503 char *Str; // [sp+270h] [bp-8h]@65
|
|
2504 ItemGen *_this; // [sp+274h] [bp-4h]@1
|
|
2505
|
|
2506 v1 = ecx0;
|
|
2507 _this = ecx0;
|
|
2508 var88 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
2509 v82 = pFontComic;
|
|
2510 if ( v1->uItemID )
|
|
2511 {
|
|
2512 v79.Hint = 0;
|
|
2513 v79.uFrameWidth = 384;
|
|
2514 v79.uFrameHeight = 180;
|
|
2515 v79.uFrameY = 40;
|
|
2516 if ( pMouse->GetCursorPos(&a2)->x <= 320 )
|
|
2517 v2 = pMouse->GetCursorPos(&a2)->x + 30;
|
|
2518 else
|
|
2519 v2 = pMouse->GetCursorPos(&a2)->x - v79.uFrameWidth - 30;
|
|
2520 v79.uFrameX = v2;
|
|
2521 v3 = (char *)&pItemsTable->pItems[_this->uItemID].pIconName;
|
|
2522 v76 = v3;
|
|
2523 v4 = pIcons_LOD->LoadTexture(*(const char **)v3, TEXTURE_16BIT_PALETTE);
|
|
2524 v5 = v4;
|
|
2525 v4 *= 72;
|
|
2526 v75 = v4;
|
|
2527 v73 = (struct Texture *)((char *)pIcons_LOD->pTextures + v4);
|
|
2528 v6 = 100 - *(unsigned __int16 *)((char *)&pIcons_LOD->pTextures[0].uTextureWidth + v4);
|
|
2529 v7 = v73->uTextureHeight;
|
|
2530 v78 = v6;
|
|
2531 v81 = 144 - v7;
|
|
2532 if ( v6 > 0 )
|
|
2533 v78 = v6 >> 1;
|
|
2534 if ( v81 <= 0 )
|
|
2535 v81 = 0;
|
|
2536 else
|
|
2537 v81 >>= 1;
|
|
2538 v8 = _this;
|
|
2539 if ( !v3[46] )
|
|
2540 _this->uAttributes |= 1u;
|
|
2541 v9 = v8->uAttributes;
|
|
2542 v77 = 0;
|
|
2543 a2.y = v9 & 2;
|
|
2544 if ( pItemsTable->pItems[v8->uItemID].uEquipType == 18 )
|
|
2545 v77 = v8->uAdditionalValue;
|
|
2546 if ( uActiveCharacter )
|
|
2547 {
|
|
2548 if ( !(v9 & 1) )
|
|
2549 {
|
|
2550 v10 = pPlayers[uActiveCharacter]->CanIdentify(_this) == 1;
|
|
2551 v11 = _this;
|
|
2552 if ( v10 )
|
|
2553 _this->uAttributes |= 1u;
|
|
2554 v10 = (v11->uAttributes & 1) == 0;
|
|
2555 v83 = (char *)9;
|
|
2556 if ( v10 )
|
|
2557 {
|
|
2558 ShowStatusBarString(pGlobalTXT_LocalizationStrings[446], 2u);
|
|
2559 }
|
|
2560 else
|
|
2561 {
|
|
2562 v83 = (char *)8;
|
|
2563 if ( _this->GetValue() < 100 * (pPlayers[uActiveCharacter]->uLevel + 5) )
|
|
2564 v83 = (char *)7;
|
|
2565 }
|
|
2566 if ( dword_4E455C )
|
|
2567 {
|
|
2568 pPlayers[uActiveCharacter]->PlaySound((int)v83, 0);
|
|
2569 dword_4E455C = 0;
|
|
2570 }
|
|
2571 }
|
|
2572 _this->UpdateTempBonus(pParty->uTimePlayed);
|
|
2573 if ( a2.y )
|
|
2574 {
|
|
2575 v10 = pPlayers[uActiveCharacter]->CanRepair(_this) == 1;
|
|
2576 v12 = _this;
|
|
2577 if ( v10 )
|
|
2578 _this->uAttributes = _this->uAttributes & 0xFFFFFFFD | 1;
|
|
2579 v10 = (v12->uAttributes & 2) == 0;
|
|
2580 v83 = (char *)11;
|
|
2581 if ( v10 )
|
|
2582 v83 = (char *)10;
|
|
2583 else
|
|
2584 ShowStatusBarString(pGlobalTXT_LocalizationStrings[448], 2u);
|
|
2585 if ( dword_4E455C )
|
|
2586 {
|
|
2587 pPlayers[uActiveCharacter]->PlaySound((int)v83, 0);
|
|
2588 dword_4E455C = 0;
|
|
2589 }
|
|
2590 }
|
|
2591 }
|
|
2592 v13 = _this->uAttributes;
|
|
2593 v14 = _this->uAttributes & 1;
|
|
2594 a2.y = _this->uAttributes & 1;
|
|
2595 if ( v13 & 2 )
|
|
2596 {
|
|
2597 v79.DrawMessageBox(0);
|
|
2598 //v15 = &;
|
|
2599 pRenderer->Clip(
|
|
2600 v79.uFrameX + 12,
|
|
2601 v79.uFrameY + 12,
|
|
2602 v79.uFrameX + v79.uFrameWidth - 12,
|
|
2603 v79.uFrameY + v79.uFrameHeight - 12);
|
|
2604 v79.uFrameWidth -= 24;
|
|
2605 v79.uFrameHeight -= 12;
|
|
2606 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1;
|
|
2607 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1;
|
|
2608 pRenderer->_4A6776(
|
|
2609 v79.uFrameX + v78,
|
|
2610 v81 + v79.uFrameY + 30,
|
|
2611 (Texture *)(v5 != -1 ? (int)((char *)pIcons_LOD->pTextures + v75) : 0));
|
|
2612 if ( a2.y )
|
|
2613 v16 = _this->GetIdentifiedName();
|
|
2614 else
|
|
2615 v16 = (const char *)*((int *)v76 + 2);
|
|
2616 v79.DrawTitleText(pFontArrus, 0, 0xCu, var88, v16, 3u);
|
|
2617 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[32], &v79, 0, 0);
|
|
2618 v57 = 3;
|
|
2619 v52 = pGlobalTXT_LocalizationStrings[32];
|
|
2620 goto LABEL_37;
|
|
2621 }
|
|
2622 if ( !v14 )
|
|
2623 {
|
|
2624 v79.DrawMessageBox(0);
|
|
2625 v15 = pRenderer;
|
|
2626 pRenderer->Clip(
|
|
2627 v79.uFrameX + 12,
|
|
2628 v79.uFrameY + 12,
|
|
2629 v79.uFrameX + v79.uFrameWidth - 12,
|
|
2630 v79.uFrameY + v79.uFrameHeight - 12);
|
|
2631 v79.uFrameWidth -= 24;
|
|
2632 v79.uFrameHeight -= 12;
|
|
2633 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1;
|
|
2634 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1;
|
|
2635 pRenderer->DrawTextureTransparent(
|
|
2636 v79.uFrameX + v78,
|
|
2637 v81 + v79.uFrameY + 30,
|
|
2638 (Texture *)(v5 != -1 ? (int)((char *)pIcons_LOD->pTextures + v75) : 0));
|
|
2639 v79.DrawTitleText(pFontArrus, 0, 0xCu, var88, *((const char **)v76 + 2), 3u);
|
|
2640 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[232], &v79, 0, 0);
|
|
2641 v57 = 3;
|
|
2642 v52 = pGlobalTXT_LocalizationStrings[232];
|
|
2643 LABEL_37:
|
|
2644 v18 = v17 >> 1;
|
|
2645 v19 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0x19u, 0x19u);
|
|
2646 v79.DrawTitleText(pFontArrus, 0x64u, ((signed int)v79.uFrameHeight >> 1) - v18, v19, v52, v57);
|
|
2647 goto LABEL_116;
|
|
2648 }
|
|
2649 sprintf(a1, pGlobalTXT_LocalizationStrings[463], *((int *)v3 + 2));
|
|
2650 strcpy(Dest, "");
|
|
2651 strcpy(v64, "");
|
|
2652 v20 = v3[28];
|
|
2653 if ( (unsigned __int8)v20 <= 1u )
|
|
2654 {
|
|
2655 v58 = (unsigned __int8)v3[31];
|
|
2656 v53 = (unsigned __int8)v3[30];
|
|
2657 v48 = pGlobalTXT_LocalizationStrings[53];
|
|
2658 v45 = (unsigned __int8)v3[32];
|
|
2659 v43 = pGlobalTXT_LocalizationStrings[18];
|
|
2660 }
|
|
2661 else
|
|
2662 {
|
|
2663 if ( v20 != 2 )
|
|
2664 {
|
|
2665 if ( (unsigned __int8)v20 > 2u )
|
|
2666 {
|
|
2667 if ( (unsigned __int8)v20 <= 0xBu )
|
|
2668 {
|
|
2669 v21 = v3[30];
|
|
2670 if ( v21 )
|
|
2671 sprintf(
|
|
2672 Dest,
|
|
2673 "%s: +%d",
|
|
2674 pGlobalTXT_LocalizationStrings[11],
|
|
2675 (unsigned __int8)v21 + (unsigned __int8)v3[32]);
|
|
2676 }
|
|
2677 }
|
|
2678 goto LABEL_50;
|
|
2679 }
|
|
2680 v58 = (unsigned __int8)v3[31];
|
|
2681 v53 = (unsigned __int8)v3[30];
|
|
2682 v48 = pGlobalTXT_LocalizationStrings[53];
|
|
2683 v45 = (unsigned __int8)v3[32];
|
|
2684 v43 = pGlobalTXT_LocalizationStrings[203];
|
|
2685 }
|
|
2686 sprintf(Dest, "%s: +%d %s: %dd%d", v43, v45, v48, v53, v58);
|
|
2687 v22 = v3[32];
|
|
2688 if ( v22 )
|
|
2689 {
|
|
2690 sprintf(Source, " +%d", (unsigned __int8)v22);
|
|
2691 strcat(Dest, Source);
|
|
2692 }
|
|
2693 LABEL_50:
|
|
2694 if ( v77 )
|
|
2695 goto LABEL_65;
|
|
2696 v23 = v3[28];
|
|
2697 if ( v23 == 14 )
|
|
2698 {
|
|
2699 v24 = _this->_bonus_type;
|
|
2700 if ( v24 )
|
|
2701 goto LABEL_56;
|
|
2702 LABEL_65:
|
|
2703 v79.uFrameWidth -= 12;
|
|
2704 a2.y = 3;
|
|
2705 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1;
|
|
2706 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1;
|
|
2707 Str = (char *)(3 * (LOBYTE(pFontArrus->uFontHeight) + 8));
|
|
2708 v83 = a1;
|
|
2709 do
|
|
2710 {
|
|
2711 if ( *v83 )
|
|
2712 {
|
|
2713 v27 = v82->CalcTextHeight(v83, &v79, 100, 0);
|
|
2714 Str += v27 + 3;
|
|
2715 }
|
|
2716 v83 += 100;
|
|
2717 --a2.y;
|
|
2718 }
|
|
2719 while ( a2.y );
|
|
2720 v28 = (const char *)*((int *)v3 + 3);
|
|
2721 if ( *v28 )
|
|
2722 {
|
|
2723 v29 = pFontSmallnum->CalcTextHeight(v28, &v79, 100, 0);
|
|
2724 Str += v29;
|
|
2725 }
|
|
2726 v79.uFrameHeight = v73->uTextureHeight + v81 + 54;
|
|
2727 if ( (signed int)Str > (signed int)v79.uFrameHeight )
|
|
2728 v79.uFrameHeight = (unsigned int)Str;
|
|
2729 if ( _this->uAttributes & 8 && (_this->uAdditionalValue || _this->_bonus_type) )
|
|
2730 v79.uFrameHeight += LOBYTE(v82->uFontHeight);
|
|
2731 v83 = 0;
|
|
2732 if ( LOBYTE(pFontArrus->uFontHeight) )
|
|
2733 {
|
|
2734 v79.uFrameWidth -= 24;
|
|
2735 v30 = (char *)LOBYTE(pFontArrus->uFontHeight);
|
|
2736 v31 = _this->GetIdentifiedName();
|
|
2737 if ( pFontArrus->CalcTextHeight(v31, &v79, 0, 0) / (signed int)v30 )
|
|
2738 v83 = v30;
|
|
2739 v79.uFrameWidth += 24;
|
|
2740 }
|
|
2741 v79.uFrameWidth += 12;
|
|
2742 v79.uFrameHeight += (unsigned int)v83;
|
|
2743 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1;
|
|
2744 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1;
|
|
2745 v79.DrawMessageBox(0);
|
|
2746 v15 = pRenderer;
|
|
2747 pRenderer->Clip(
|
|
2748 v79.uFrameX + 12,
|
|
2749 v79.uFrameY + 12,
|
|
2750 v79.uFrameX + v79.uFrameWidth - 12,
|
|
2751 v79.uFrameY + v79.uFrameHeight - 12);
|
|
2752 v79.uFrameWidth -= 12;
|
|
2753 v32 = v73->uTextureHeight;
|
|
2754 v33 = v79.uFrameHeight;
|
|
2755 v79.uFrameHeight -= 12;
|
|
2756 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1;
|
|
2757 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1;
|
|
2758 pRenderer->DrawTextureTransparent(
|
|
2759 v79.uFrameX + v78,
|
|
2760 v79.uFrameY + (signed int)(v33 - v32) / 2,
|
|
2761 (Texture *)(v5 != -1 ? (int)((char *)pIcons_LOD->pTextures + v75) : 0));
|
|
2762 a2.y = 3;
|
|
2763 v34 = (int)(v83 + 35);
|
|
2764 Str = a1;
|
|
2765 do
|
|
2766 {
|
|
2767 if ( *Str )
|
|
2768 {
|
|
2769 v79.DrawText(v82, 100, v34, 0, Str, 0, 0, 0);
|
|
2770 v34 += v82->CalcTextHeight(Str, &v79, 100, 0) + 3;
|
|
2771 }
|
|
2772 Str += 100;
|
|
2773 --a2.y;
|
|
2774 }
|
|
2775 while ( a2.y );
|
|
2776 v35 = (const char *)*((int *)v76 + 3);
|
|
2777 if ( *v35 )
|
|
2778 v79.DrawText(pFontSmallnum, 100, v34, 0, v35, 0, 0, 0);
|
|
2779 v79.uFrameX += 12;
|
|
2780 v79.uFrameWidth -= 24;
|
|
2781 v36 = _this->GetIdentifiedName();
|
|
2782 v79.DrawTitleText(pFontArrus, 0, 0xCu, var88, v36, 3u);
|
|
2783 v79.uFrameWidth += 24;
|
|
2784 v79.uFrameX -= 12;
|
|
2785 if ( v77 )
|
|
2786 {
|
|
2787 sprintf(pTmpBuf, "%s: %lu", pGlobalTXT_LocalizationStrings[465], v77);
|
|
2788 v40 = v82;
|
|
2789 v61 = 0;
|
|
2790 v56 = 0;
|
|
2791 v51 = 0;
|
|
2792 v47 = pTmpBuf;
|
|
2793 v44 = 0;
|
|
2794 v42 = v79.uFrameHeight - LOBYTE(v82->uFontHeight);
|
|
2795 v41 = 100;
|
|
2796 }
|
|
2797 else
|
|
2798 {
|
|
2799 if ( _this->uAttributes & 8 && (_this->uAdditionalValue || _this->_bonus_type) )
|
|
2800 {
|
|
2801 sub_493F79((stru351 *)&v67, _this->uExpireTime - pParty->uTimePlayed);
|
|
2802 strcpy(pTmpBuf, "Duration:");
|
|
2803 Str = (char *)(v72 - 1168);
|
|
2804 if ( v72 != 1168 )
|
|
2805 {
|
|
2806 sprintf(v65, " %d:yr", v72 - 1168);
|
|
2807 strcat(pTmpBuf, v65);
|
|
2808 }
|
|
2809 if ( (((v71 || Str) && ((sprintf(v65, " %d:mo", v71), strcat(pTmpBuf, v65), v71) || Str) || v70)
|
|
2810 && ((sprintf(v65, " %d:dy", v70), strcat(pTmpBuf, v65), v71) || Str || v70)
|
|
2811 || v69)
|
|
2812 && ((sprintf(v65, " %d:hr", v69), strcat(pTmpBuf, v65), v71) || Str || v70 || v69)
|
|
2813 || v68 )
|
|
2814 {
|
|
2815 sprintf(v65, " %d:mn", v68);
|
|
2816 strcat(pTmpBuf, v65);
|
|
2817 }
|
|
2818 v79.DrawText(v82, 100, v79.uFrameHeight - 2 * LOBYTE(v82->uFontHeight), 0, pTmpBuf, 0, 0, 0);
|
|
2819 }
|
|
2820 v37 = _this->GetValue();
|
|
2821 sprintf(pTmpBuf, "%s: %lu", pGlobalTXT_LocalizationStrings[465], v37);
|
|
2822 v79.DrawText(v82, 100, v79.uFrameHeight - LOBYTE(v82->uFontHeight), 0, pTmpBuf, 0, 0, 0);
|
|
2823 v38 = _this->uAttributes;
|
|
2824 if ( BYTE1(v38) & 1 )
|
|
2825 {
|
|
2826 v61 = 0;
|
|
2827 v56 = 0;
|
|
2828 v51 = 0;
|
|
2829 v47 = pGlobalTXT_LocalizationStrings[187];
|
|
2830 }
|
|
2831 else
|
|
2832 {
|
|
2833 if ( !(BYTE1(v38) & 2) )
|
|
2834 goto LABEL_116;
|
|
2835 v61 = 0;
|
|
2836 v56 = 0;
|
|
2837 v51 = 0;
|
|
2838 v47 = pGlobalTXT_LocalizationStrings[651];
|
|
2839 }
|
|
2840 LOWORD(v38) = LOWORD(pRenderer->uTargetRMask);
|
|
2841 v44 = v38;
|
|
2842 v42 = v79.uFrameHeight - LOBYTE(v82->uFontHeight);
|
|
2843 v39 = v82->GetLineWidth(pTmpBuf);
|
|
2844 v40 = v82;
|
|
2845 v41 = v39 + 132;
|
|
2846 }
|
|
2847 v79.DrawText(v40, v41, v42, v44, v47, v51, v56, v61);
|
|
2848 LABEL_116:
|
|
2849 pRenderer->ResetClip();
|
|
2850 if ( !areWeLoadingTexture )
|
|
2851 {
|
|
2852 v73->Release();
|
|
2853 pIcons_LOD->_40F9C5();
|
|
2854 }
|
|
2855 return;
|
|
2856 }
|
|
2857 if ( v23 == 13 )
|
|
2858 {
|
|
2859 v24 = pItemsTable->pItems[_this->uItemID].uDamageDice;
|
|
2860 LABEL_56:
|
|
2861 v59 = v24;
|
|
2862 v54 = pGlobalTXT_LocalizationStrings[449];
|
|
2863 v49 = "%s: %d";
|
|
2864 LABEL_64:
|
|
2865 sprintf(v64, v49, v54, v59);
|
|
2866 goto LABEL_65;
|
|
2867 }
|
|
2868 v25 = _this->_bonus_type;
|
|
2869 if ( v25 )
|
|
2870 {
|
|
2871 v60 = _this->_bonus_strength;
|
|
2872 v55 = *((int *)&pItemsTable->pItems[799].uDamageMod + 5 * v25);
|
|
2873 v50 = pGlobalTXT_LocalizationStrings[210];
|
|
2874 v46 = "%s: %s +%d";
|
|
2875 }
|
|
2876 else
|
|
2877 {
|
|
2878 v26 = _this->uAdditionalValue;
|
|
2879 if ( !v26 )
|
|
2880 {
|
|
2881 if ( _this->uNumCharges )
|
|
2882 {
|
|
2883 v59 = _this->uNumCharges;
|
|
2884 v54 = pGlobalTXT_LocalizationStrings[464];
|
|
2885 v49 = "%s: %lu";
|
|
2886 goto LABEL_64;
|
|
2887 }
|
|
2888 goto LABEL_65;
|
|
2889 }
|
|
2890 v60 = _this->_bonus_strength;
|
|
2891 v55 = *((int *)&pItemsTable->pEnchantments[23].pName + 7 * v26);
|
|
2892 v50 = pGlobalTXT_LocalizationStrings[210];
|
|
2893 v46 = "%s: %s";
|
|
2894 }
|
|
2895 sprintf(v64, v46, v50, v55, v60);
|
|
2896 goto LABEL_65;
|
|
2897 }
|
|
2898 }
|
|
2899 // 4E455C: using guessed type int dword_4E455C;
|
|
2900 // 506128: using guessed type int areWeLoadingTexture;
|
|
2901
|
|
2902 //----- (0041E360) --------------------------------------------------------
|
|
2903 char *__fastcall MonsterPopup_Draw(unsigned int uActorID, GUIWindow *edx0)
|
|
2904 {
|
|
2905 unsigned int v2; // esi@1
|
|
2906 Actor *v3; // esi@3
|
|
2907 int v4; // eax@3
|
|
2908 unsigned int v5; // ecx@3
|
|
2909 NPCData *v6; // eax@3
|
|
2910 unsigned __int16 v7; // cx@3
|
|
2911 int v8; // eax@4
|
|
2912 unsigned __int16 v9; // dx@4
|
|
2913 SpriteFrame *v10; // edi@17
|
|
2914 int v11; // esi@17
|
|
2915 unsigned int v12; // ecx@17
|
|
2916 Sprite *v13; // edi@18
|
|
2917 int v14; // ecx@18
|
|
2918 int v15; // edx@18
|
|
2919 int v16; // edx@18
|
|
2920 int v17; // eax@18
|
|
2921 unsigned int v18; // ecx@19
|
|
2922 unsigned int v19; // eax@21
|
|
2923 char *v20; // esi@28
|
|
2924 int v21; // edx@29
|
|
2925 unsigned __int16 *v22; // ecx@29
|
|
2926 int v23; // eax@29
|
|
2927 int v24; // eax@32
|
|
2928 int v25; // esi@32
|
|
2929 char *v26; // edx@34
|
|
2930 unsigned __int8 v27; // sf@36
|
|
2931 unsigned __int8 v28; // of@36
|
|
2932 int v29; // esi@40
|
|
2933 char *v30; // ecx@40
|
|
2934 int v31; // eax@40
|
|
2935 int v32; // esi@43
|
|
2936 unsigned __int16 v33; // ax@45
|
|
2937 int v34; // edx@45
|
|
2938 int v35; // eax@45
|
|
2939 int v36; // eax@49
|
|
2940 char *v37; // eax@52
|
|
2941 int v38; // eax@55
|
|
2942 unsigned __int16 v39; // ax@59
|
|
2943 SpellBuff *v40; // eax@60
|
|
2944 int v41; // edi@61
|
|
2945 unsigned int v42; // eax@61
|
|
2946 int v43; // eax@62
|
|
2947 int v44; // eax@63
|
|
2948 signed int v45; // edi@65
|
|
2949 unsigned __int16 v46; // ax@73
|
|
2950 Player *v47; // ecx@77
|
|
2951 unsigned int v48; // eax@85
|
|
2952 GUIFont *v49; // edi@90
|
|
2953 int v50; // edi@90
|
|
2954 SpellBuff *v51; // eax@91
|
|
2955 char *v52; // ecx@98
|
|
2956 char *v53; // ecx@101
|
|
2957 char *v54; // ST0C_4@118
|
|
2958 unsigned int v55; // eax@118
|
|
2959 GUIFont *v56; // edi@124
|
|
2960 unsigned __int8 v57; // al@128
|
|
2961 int v58; // eax@132
|
|
2962 Actor *v59; // ecx@133
|
|
2963 unsigned __int8 v60; // dl@138
|
|
2964 char *v61; // eax@145
|
|
2965 char *v62; // eax@147
|
|
2966 int v63; // eax@152
|
|
2967 char *result; // eax@152
|
|
2968 int v65; // eax@155
|
|
2969 const char *v66; // [sp-10h] [bp-1FCh]@121
|
|
2970 const char *v67; // [sp-10h] [bp-1FCh]@125
|
|
2971 const char *v68; // [sp-10h] [bp-1FCh]@142
|
|
2972 int v69; // [sp-Ch] [bp-1F8h]@121
|
|
2973 char *v70; // [sp-Ch] [bp-1F8h]@125
|
|
2974 char *v71; // [sp-Ch] [bp-1F8h]@142
|
|
2975 char *v72; // [sp-8h] [bp-1F4h]@54
|
|
2976 int v73; // [sp-8h] [bp-1F4h]@79
|
|
2977 int v74; // [sp-8h] [bp-1F4h]@121
|
|
2978 int v75; // [sp-8h] [bp-1F4h]@125
|
|
2979 int v76; // [sp-8h] [bp-1F4h]@142
|
|
2980 size_t v77; // [sp-4h] [bp-1F0h]@54
|
|
2981 unsigned int v78; // [sp-4h] [bp-1F0h]@121
|
|
2982 unsigned int v79; // [sp-4h] [bp-1F0h]@125
|
|
2983 char *v80; // [sp-4h] [bp-1F0h]@142
|
|
2984 char *v81; // [sp-4h] [bp-1F0h]@148
|
|
2985 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18
|
|
2986 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18
|
|
2987 RECT v84; // [sp+ECh] [bp-100h]@26
|
|
2988 char *v85; // [sp+FCh] [bp-F0h]@145
|
|
2989 char *v86; // [sp+100h] [bp-ECh]@145
|
|
2990 char *v87; // [sp+104h] [bp-E8h]@145
|
|
2991 char *v88; // [sp+108h] [bp-E4h]@145
|
|
2992 char *v89; // [sp+10Ch] [bp-E0h]@145
|
|
2993 char *v90; // [sp+110h] [bp-DCh]@145
|
|
2994 char *v91; // [sp+114h] [bp-D8h]@145
|
|
2995 char *v92; // [sp+118h] [bp-D4h]@145
|
|
2996 char *v93; // [sp+11Ch] [bp-D0h]@145
|
|
2997 char *v94; // [sp+120h] [bp-CCh]@145
|
|
2998 char *v95; // [sp+124h] [bp-C8h]@127
|
|
2999 char *v96; // [sp+128h] [bp-C4h]@127
|
|
3000 char *v97; // [sp+12Ch] [bp-C0h]@127
|
|
3001 char *v98; // [sp+130h] [bp-BCh]@127
|
|
3002 char *v99; // [sp+134h] [bp-B8h]@127
|
|
3003 char *v100; // [sp+138h] [bp-B4h]@127
|
|
3004 char *v101; // [sp+13Ch] [bp-B0h]@127
|
|
3005 char *v102; // [sp+140h] [bp-ACh]@127
|
|
3006 char *v103; // [sp+144h] [bp-A8h]@127
|
|
3007 char *v104; // [sp+148h] [bp-A4h]@127
|
|
3008 char *v105; // [sp+14Ch] [bp-A0h]@127
|
|
3009 RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3
|
|
3010 unsigned int v107; // [sp+1A0h] [bp-4Ch]@18
|
|
3011 unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34
|
|
3012 unsigned int v109; // [sp+1A8h] [bp-44h]@32
|
|
3013 LPVOID v110; // [sp+1ACh] [bp-40h]@28
|
|
3014 unsigned int v111; // [sp+1B0h] [bp-3Ch]@29
|
|
3015 char **v112; // [sp+1B4h] [bp-38h]@3
|
|
3016 IDirectDrawSurface *v222; // [sp+1B8h] [bp-34h]@18
|
|
3017 unsigned __int8 v114; // [sp+1BFh] [bp-2Dh]@133
|
|
3018 int v115; // [sp+1C0h] [bp-2Ch]@3
|
|
3019 unsigned int v116; // [sp+1C4h] [bp-28h]@18
|
|
3020 int i; // [sp+1C8h] [bp-24h]@18
|
|
3021 Player *a2; // [sp+1CCh] [bp-20h]@28
|
|
3022 int v119; // [sp+1D0h] [bp-1Ch]@18
|
|
3023 SpellBuff *v120; // [sp+1D4h] [bp-18h]@18
|
|
3024 Actor *v121; // [sp+1D8h] [bp-14h]@3
|
|
3025 int a5; // [sp+1DCh] [bp-10h]@3
|
|
3026 GUIWindow *a1; // [sp+1E0h] [bp-Ch]@1
|
|
3027 int v124; // [sp+1E4h] [bp-8h]@18
|
|
3028 char *a4; // [sp+1E8h] [bp-4h]@18
|
|
3029
|
|
3030 a1 = edx0;
|
|
3031 v2 = uActorID;
|
|
3032
|
|
3033 static Actor pMonsterInfoUI_Doll;
|
|
3034 /*if ( !(bMonsterInfoUI_bDollInitialized & 1) )
|
|
3035 {
|
|
3036 bMonsterInfoUI_bDollInitialized |= 1u;
|
|
3037 Actor::Actor(&pMonsterInfoUI_Doll);
|
|
3038 atexit(nullsub_3);
|
|
3039 }*/
|
|
3040 v106.uParentBillboardID = -1;
|
|
3041 v3 = &pActors[v2];
|
|
3042 v121 = v3;
|
|
3043 v4 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xFFu, 0x9Bu);
|
|
3044 v5 = v3->uNPC_ID;
|
|
3045 a5 = v4;
|
|
3046 v6 = GetNPCData(v5);
|
|
3047 v7 = v3->pMonsterInfo.uID;
|
|
3048 v112 = (char **)v6;
|
|
3049 v115 = byte_4E2B70[((signed __int16)v7 - 1) / 3] - 40;
|
|
3050 if ( v7 == pMonsterInfoUI_Doll.pMonsterInfo.uID )
|
|
3051 {
|
|
3052 v9 = pMonsterInfoUI_Doll.uCurrentActionLength;
|
|
3053 }
|
|
3054 else
|
|
3055 {
|
|
3056 memcpy(&pMonsterInfoUI_Doll, v3, sizeof(pMonsterInfoUI_Doll));
|
|
3057 pMonsterInfoUI_Doll.uCurrentActionAnimation = 7;
|
|
3058 pMonsterInfoUI_Doll.uCurrentActionTime = 0;
|
|
3059 v8 = rand();
|
|
3060 v3 = v121;
|
|
3061 v9 = v8 % 256 + 128;
|
|
3062 pMonsterInfoUI_Doll.uCurrentActionLength = v8 % 256 + 128;
|
|
3063 }
|
|
3064 if ( (signed int)pMonsterInfoUI_Doll.uCurrentActionTime > (signed __int16)v9 )
|
|
3065 {
|
|
3066 pMonsterInfoUI_Doll.uCurrentActionTime = 0;
|
|
3067 if ( pMonsterInfoUI_Doll.uCurrentActionAnimation == 7 || pMonsterInfoUI_Doll.uCurrentActionAnimation == 2 )
|
|
3068 {
|
|
3069 pMonsterInfoUI_Doll.uCurrentActionAnimation = 0;
|
|
3070 pMonsterInfoUI_Doll.uCurrentActionLength = rand() % 128 + 128;
|
|
3071 }
|
|
3072 else
|
|
3073 {
|
|
3074 rand();
|
|
3075 pMonsterInfoUI_Doll.uCurrentActionAnimation = 7;
|
|
3076 if ( (pMonsterInfoUI_Doll.pMonsterInfo.uID < 115 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 186)
|
|
3077 && (pMonsterInfoUI_Doll.pMonsterInfo.uID < 232 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 249)
|
|
3078 && rand() % 30 < 100 )
|
|
3079 pMonsterInfoUI_Doll.uCurrentActionAnimation = 2;
|
|
3080 pMonsterInfoUI_Doll.uCurrentActionLength = 8
|
|
3081 * pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation]].uAnimLength;
|
|
3082 }
|
|
3083 }
|
|
3084 v10 = pSpriteFrameTable->GetFrame(
|
|
3085 v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation],
|
|
3086 pMonsterInfoUI_Doll.uCurrentActionTime);
|
|
3087 v11 = 40 * v10->pHwSpriteIDs[0] + 7218180;
|
|
3088 v106.pTarget = pRenderer->pTargetSurface;
|
|
3089 v106.pTargetZ = pRenderer->pActiveZBuffer;
|
|
3090 v106.uTargetPitch = pRenderer->uTargetSurfacePitch;
|
|
3091 v12 = a1->uFrameY + 52;
|
|
3092 v106.uViewportX = a1->uFrameX + 13;
|
|
3093 v106.uViewportY = v12;
|
|
3094 v106.uViewportW = v12 + 128;
|
|
3095 v106.uViewportZ = v106.uViewportX + 128;
|
|
3096 v106.uScreenSpaceX = (signed int)(v106.uViewportX + 128 + v106.uViewportX) / 2;
|
|
3097 v106.field_10 = 65536;
|
|
3098 v106.field_14 = 65536;
|
|
3099 v106.uScreenSpaceY = v115 + v12 + *(short *)(v11 + 18);
|
|
3100 v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1);
|
|
3101 v106.sZValue = 0;
|
|
3102 v106.uFlags = 0;
|
|
3103 pRenderer->Clip_v2(0, 0, 0x27Fu, 0x1DFu);
|
|
3104 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportY - 1, a5);
|
|
3105 pRenderer->Line2D(
|
|
3106 v106.uViewportX + 129,
|
|
3107 v106.uViewportY - 1,
|
|
3108 v106.uViewportX + 129,
|
|
3109 v106.uViewportW + 1,
|
|
3110 a5);
|
|
3111 pRenderer->Line2D(v106.uViewportX + 129, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportW + 1, a5);
|
|
3112 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportY - 1, a5);
|
|
3113 if ( pRenderer->pRenderD3D )
|
|
3114 {
|
|
3115 v13 = &pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]];
|
|
3116 v106.uScreenSpaceY = v115 + v106.uViewportY + v13->uBufferHeight;
|
|
3117 v222 = (IDirectDrawSurface *)v13->pTextureSurface;
|
|
3118 memset(&Dst, 0, 0x64u);
|
|
3119 Dst.dwSize = 100;
|
|
3120 Dst.dwFillColor = 0;
|
|
3121 memset(&pDesc, 0, 0x7Cu);
|
|
3122 pDesc.dwSize = 124;
|
|
3123 v222->GetSurfaceDesc((LPDDSURFACEDESC)&pDesc);
|
|
3124 v14 = v13->uBufferHeight;
|
|
3125 v120 = (SpellBuff *)v13->uBufferWidth;
|
|
3126 v107 = 0;
|
|
3127 v15 = v13->uAreaX;
|
|
3128 v119 = (signed int)v120 / 2;
|
|
3129 i = 0;
|
|
3130 a4 = (char *)(v106.uScreenSpaceX + v15 - (signed int)v120 / 2);
|
|
3131 v115 = v13->uAreaY;
|
|
3132 v16 = v13->uAreaWidth + (signed int)v120 / 2 + v15 - (int)v120;
|
|
3133 v124 = v106.uScreenSpaceY + v115 - v14;
|
|
3134 v17 = v13->uAreaHeight + v115 - v14;
|
|
3135 v116 = v106.uScreenSpaceX + v16;
|
|
3136 v119 = v106.uScreenSpaceY + v17;
|
|
3137 if ( (signed int)a4 < (signed int)v106.uViewportX )
|
|
3138 {
|
|
3139 v18 = v106.uViewportX - (int)a4;
|
|
3140 a4 = (char *)v106.uViewportX;
|
|
3141 v107 = v18;
|
|
3142 }
|
|
3143 if ( v124 < (signed int)v106.uViewportY )
|
|
3144 {
|
|
3145 v19 = v106.uViewportY - v124;
|
|
3146 v124 = v106.uViewportY;
|
|
3147 i = v19;
|
|
3148 }
|
|
3149 if ( (signed int)v116 > (signed int)v106.uViewportZ )
|
|
3150 v116 = v106.uViewportZ;
|
|
3151 if ( v119 > (signed int)v106.uViewportW )
|
|
3152 v119 = v106.uViewportW;
|
|
3153 pRenderer->FillRectFast(
|
|
3154 v106.uViewportX,
|
|
3155 v106.uViewportY,
|
|
3156 v106.uViewportZ - v106.uViewportX,
|
|
3157 v106.uViewportW - v106.uViewportY,
|
|
3158 pRenderer->uTargetBMask | pRenderer->uTargetGMask);
|
|
3159 pRenderer->FillRectFast(
|
|
3160 v106.uViewportX,
|
|
3161 v106.uViewportY,
|
|
3162 v106.uViewportZ - v106.uViewportX,
|
|
3163 v106.uViewportW - v106.uViewportY,
|
|
3164 pRenderer->uTargetBMask | pRenderer->uTargetGMask);
|
|
3165 v84.left = v106.uViewportX;
|
|
3166 v84.top = v106.uViewportY;
|
|
3167 v84.right = v106.uViewportZ;
|
|
3168 v84.bottom = v106.uViewportW;
|
|
3169 ErrD3D(pRenderer->pBackBuffer4->Blt(&v84, 0, 0, 16778240u, &Dst));
|
|
3170 if ( pRenderer->uTargetGBits == 5 )
|
|
3171 {
|
|
3172 memset(&pDesc, 0, 0x7Cu);
|
|
3173 pDesc.dwSize = 124;
|
|
3174 if ( !pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, 1u) )
|
|
3175 goto LABEL_51;
|
|
3176 v20 = (char *)v124;
|
|
3177 v110 = pDesc.lpSurface;
|
|
3178 a2 = (Player *)v124;
|
|
3179 if ( v124 < v119 )
|
|
3180 {
|
|
3181 v111 = 2 * pRenderer->uTargetSurfacePitch;
|
|
3182 v21 = (int)a4;
|
|
3183 v22 = &pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]];
|
|
3184 v23 = i - v124;
|
|
3185 v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]];
|
|
3186 v115 = i - v124;
|
|
3187 while ( 1 )
|
|
3188 {
|
|
3189 v124 = v21;
|
|
3190 if ( v21 < (signed int)v116 )
|
|
3191 {
|
|
3192 v24 = (int)&v20[v23];
|
|
3193 v25 = v107 - v21;
|
|
3194 v109 = v24;
|
|
3195 for ( i = v107 - v21; ; v25 = i )
|
|
3196 {
|
|
3197 v108 = (unsigned __int16 *)((pDesc.lPitch >> 1) * pDesc.dwHeight * v109 / v13->uAreaHeight);
|
|
3198 v26 = (char *)v108 + pDesc.dwWidth * (v25 + v124++) / v13->uAreaWidth;
|
|
3199 *v22 = *((short *)v110 + (int)v26);
|
|
3200 ++v22;
|
|
3201 if ( v124 >= (signed int)v116 )
|
|
3202 break;
|
|
3203 }
|
|
3204 v23 = v115;
|
|
3205 }
|
|
3206 v22 = (unsigned __int16 *)((char *)v120 + v111);
|
|
3207 v20 = (char *)&a2->pConditions[0] + 1;
|
|
3208 v28 = __OFSUB__((int)&a2->pConditions[0] + 1, v119);
|
|
3209 v27 = (signed int)((char *)&a2->pConditions[0] + -v119 + 1) < 0;
|
|
3210 a2 = (Player *)((char *)a2 + 1);
|
|
3211 v120 = (SpellBuff *)((char *)v120 + v111);
|
|
3212 if ( !(v27 ^ v28) )
|
|
3213 break;
|
|
3214 v21 = (int)a4;
|
|
3215 }
|
|
3216 }
|
|
3217 goto LABEL_37;
|
|
3218 }
|
|
3219 memset(&pDesc, 0, 0x7Cu);
|
|
3220 pDesc.dwSize = 124;
|
|
3221 if ( pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, 1u) )
|
|
3222 {
|
|
3223 v108 = (unsigned __int16 *)pDesc.lpSurface;
|
|
3224 a2 = (Player *)v124;
|
|
3225 if ( v124 < v119 )
|
|
3226 {
|
|
3227 v109 = 2 * pRenderer->uTargetSurfacePitch;
|
|
3228 v29 = (int)a4;
|
|
3229 v30 = (char *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]];
|
|
3230 v31 = i - v124;
|
|
3231 v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]];
|
|
3232 v115 = i - v124;
|
|
3233 while ( 1 )
|
|
3234 {
|
|
3235 v124 = v29;
|
|
3236 if ( v29 < (signed int)v116 )
|
|
3237 {
|
|
3238 v32 = v107 - (int)a4;
|
|
3239 v111 = (unsigned int)((char *)a2 + v31);
|
|
3240 for ( i = v107 - (int)a4; ; v32 = i )
|
|
3241 {
|
|
3242 v110 = (LPVOID)((pDesc.lPitch >> 1) * pDesc.dwHeight * v111 / v13->uAreaHeight);
|
|
3243 v33 = v108[(int)((char *)v110 + pDesc.dwWidth * (v32 + v124) / v13->uAreaWidth)];
|
|
3244 v34 = v33 & 0x1F | 2
|
|
3245 * (unsigned __int16)(v108[(int)((char *)v110
|
|
3246 + pDesc.dwWidth * (v32 + v124++) / v13->uAreaWidth)] & 0xFFE0);
|
|
3247 v35 = v124;
|
|
3248 *(short *)v30 = v34;
|
|
3249 v30 += 2;
|
|
3250 if ( v35 >= (signed int)v116 )
|
|
3251 break;
|
|
3252 }
|
|
3253 v31 = v115;
|
|
3254 }
|
|
3255 a2 = (Player *)((char *)a2 + 1);
|
|
3256 v30 = (char *)v120 + v109;
|
|
3257 v120 = (SpellBuff *)((char *)v120 + v109);
|
|
3258 if ( (signed int)a2 >= v119 )
|
|
3259 break;
|
|
3260 v29 = (int)a4;
|
|
3261 }
|
|
3262 }
|
|
3263 LABEL_37:
|
|
3264 v222->Unlock(0);
|
|
3265 goto LABEL_51;
|
|
3266 }
|
|
3267 }
|
|
3268 else
|
|
3269 {
|
|
3270 pRenderer->FillRectFast(
|
|
3271 v106.uViewportX,
|
|
3272 v106.uViewportY,
|
|
3273 v106.uViewportZ - v106.uViewportX,
|
|
3274 v106.uViewportW - v106.uViewportY,
|
|
3275 0);
|
|
3276 v36 = v10->pHwSpriteIDs[0];
|
|
3277 if ( v36 >= 0 )
|
|
3278 pSprites_LOD->pSpriteHeaders[v36]._4ACC38(&v106, 0);
|
|
3279 }
|
|
3280 LABEL_51:
|
|
3281 if ( v121->uNPC_ID )
|
|
3282 {
|
|
3283 v37 = v112[6];
|
|
3284 if ( v37 )
|
|
3285 {
|
|
3286 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[429], *v112, aNPCProfessionNames[(signed int)v37]);
|
|
3287 goto LABEL_59;
|
|
3288 }
|
|
3289 v77 = 2000;
|
|
3290 v72 = *v112;
|
|
3291 }
|
|
3292 else
|
|
3293 {
|
|
3294 v38 = v121->dword_000334_unique_name;
|
|
3295 v77 = 2000;
|
|
3296 if ( v38 )
|
|
3297 v72 = (char *)*(&pMonsterStats->pPlacement.uNumStrings + v38);
|
|
3298 else
|
|
3299 v72 = pMonsterStats->pInfos[v121->pMonsterInfo.uID].pName;
|
|
3300 }
|
|
3301 strncpy(pTmpBuf, v72, v77);
|
|
3302 LABEL_59:
|
|
3303 v39 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
3304 a1->DrawTitleText(pFontComic, 0, 0xCu, v39, pTmpBuf, 3u);
|
|
3305 Actor::DrawHealthBar(v121, a1);
|
|
3306 v119 = 0;
|
|
3307 pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed;
|
|
3308 v115 = 0;
|
|
3309 v116 = 0;
|
|
3310 i = 0;
|
|
3311 v112 = 0;
|
|
3312 if ( !uActiveCharacter )
|
|
3313 {
|
|
3314 v45 = 1;
|
|
3315 goto LABEL_84;
|
|
3316 }
|
|
3317 LOBYTE(v40) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID);
|
|
3318 v120 = v40;
|
|
3319 if ( !v40 )
|
|
3320 goto LABEL_72;
|
|
3321 v41 = (unsigned __int8)v40 & 0x3F;
|
|
3322 v42 = SkillToMastery((unsigned __int16)v40) - 1;
|
|
3323 if ( !v42 )
|
|
3324 {
|
|
3325 if ( v41 + 10 >= v121->pMonsterInfo.uLevel )
|
|
3326 {
|
|
3327 v45 = 1;
|
|
3328 v119 = 1;
|
|
3329 goto LABEL_73;
|
|
3330 }
|
|
3331 goto LABEL_72;
|
|
3332 }
|
|
3333 v43 = v42 - 1;
|
|
3334 if ( !v43 )
|
|
3335 {
|
|
3336 if ( 2 * v41 + 10 >= v121->pMonsterInfo.uLevel )
|
|
3337 {
|
|
3338 v45 = 1;
|
|
3339 v119 = 1;
|
|
3340 v116 = 1;
|
|
3341 goto LABEL_73;
|
|
3342 }
|
|
3343 goto LABEL_72;
|
|
3344 }
|
|
3345 v44 = v43 - 1;
|
|
3346 if ( !v44 )
|
|
3347 {
|
|
3348 if ( 3 * v41 + 10 >= v121->pMonsterInfo.uLevel )
|
|
3349 {
|
|
3350 v45 = 1;
|
|
3351 v119 = 1;
|
|
3352 v116 = 1;
|
|
3353 i = 1;
|
|
3354 goto LABEL_73;
|
|
3355 }
|
|
3356 LABEL_72:
|
|
3357 v45 = 1;
|
|
3358 goto LABEL_73;
|
|
3359 }
|
|
3360 if ( v44 != 1 )
|
|
3361 goto LABEL_72;
|
|
3362 v45 = 1;
|
|
3363 v119 = 1;
|
|
3364 v116 = 1;
|
|
3365 i = 1;
|
|
3366 v112 = (char **)1;
|
|
3367 LABEL_73:
|
|
3368 v46 = v121->uAIState;
|
|
3369 if ( v46 != 5 && v46 != 4 && !dword_507BF0_is_there_popup_onscreen && v120 )
|
|
3370 {
|
|
3371 v47 = pPlayers[uActiveCharacter];
|
|
3372 if ( v119 | v116 | i | (unsigned int)v112 )
|
|
3373 {
|
|
3374 if ( v121->pMonsterInfo.uLevel >= v47->uLevel - 5 )
|
|
3375 v73 = 105;
|
|
3376 else
|
|
3377 v73 = 104;
|
|
3378 }
|
|
3379 else
|
|
3380 {
|
|
3381 v73 = 106;
|
|
3382 }
|
|
3383 v47->PlaySound(v73, 0);
|
|
3384 }
|
|
3385 LABEL_84:
|
|
3386 a2 = pParty->pPlayers;
|
|
3387 do
|
|
3388 {
|
|
3389 LOBYTE(v48) = a2->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID);
|
|
3390 v111 = v48;
|
|
3391 v120 = (SpellBuff *)138;
|
|
3392 do
|
|
3393 {
|
|
3394 if ( (signed int)SkillToMastery(v111) >= 3 )
|
|
3395 v115 = v45;
|
|
3396 v120 = (SpellBuff *)((char *)v120 - 1);
|
|
3397 }
|
|
3398 while ( v120 );
|
|
3399 ++a2;
|
|
3400 }
|
|
3401 while ( (signed int)a2 < (signed int)pParty->pHirelings );
|
|
3402 v49 = pFontSmallnum;
|
|
3403 a2 = (Player *)pFontSmallnum;
|
|
3404 a1->DrawText(pFontSmallnum, 12, 196, a5, pGlobalTXT_LocalizationStrings[631], 0, 0, 0);
|
|
3405 v50 = LOBYTE(v49->uFontHeight) + 193;
|
|
3406 if ( !v115 )
|
|
3407 {
|
|
3408 v78 = 0;
|
|
3409 v74 = 0;
|
|
3410 v69 = 0;
|
|
3411 v66 = pGlobalTXT_LocalizationStrings[630];
|
|
3412 goto LABEL_123;
|
|
3413 }
|
|
3414 a4 = 0;
|
|
3415 v51 = &v121->pActorBuffs[1];
|
|
3416 v222 = 0;
|
|
3417 v120 = &v121->pActorBuffs[1];
|
|
3418 do
|
|
3419 {
|
|
3420 if ( (signed __int64)v51->uExpireTime > 0 )
|
|
3421 {
|
|
3422 switch ( (int)v51 )
|
|
3423 {
|
|
3424 case 0u:
|
|
3425 v124 = 60;
|
|
3426 a4 = pGlobalTXT_LocalizationStrings[591];
|
|
3427 break;
|
|
3428 case 1u:
|
|
3429 v124 = 82;
|
|
3430 a4 = pGlobalTXT_LocalizationStrings[649];
|
|
3431 break;
|
|
3432 case 2u:
|
|
3433 v124 = 92;
|
|
3434 a4 = pGlobalTXT_LocalizationStrings[592];
|
|
3435 break;
|
|
3436 case 3u:
|
|
3437 v124 = 63;
|
|
3438 a4 = pGlobalTXT_LocalizationStrings[4];
|
|
3439 break;
|
|
3440 case 4u:
|
|
3441 v52 = pGlobalTXT_LocalizationStrings[220];
|
|
3442 goto LABEL_100;
|
|
3443 case 5u:
|
|
3444 v52 = pGlobalTXT_LocalizationStrings[162];
|
|
3445 LABEL_100:
|
|
3446 a4 = v52;
|
|
3447 v124 = 81;
|
|
3448 break;
|
|
3449 case 6u:
|
|
3450 v53 = pGlobalTXT_LocalizationStrings[593];
|
|
3451 v124 = 35;
|
|
3452 goto LABEL_103;
|
|
3453 case 8u:
|
|
3454 v53 = pGlobalTXT_LocalizationStrings[608];
|
|
3455 v124 = 62;
|
|
3456 LABEL_103:
|
|
3457 a4 = v53;
|
|
3458 break;
|
|
3459 case 7u:
|
|
3460 case 9u:
|
|
3461 a4 = 0;
|
|
3462 v124 = 0;
|
|
3463 goto LABEL_119;
|
|
3464 case 0xAu:
|
|
3465 v124 = 47;
|
|
3466 a4 = pGlobalTXT_LocalizationStrings[221];
|
|
3467 break;
|
|
3468 case 0xBu:
|
|
3469 v124 = 66;
|
|
3470 a4 = pGlobalTXT_LocalizationStrings[607];
|
|
3471 break;
|
|
3472 case 0xCu:
|
|
3473 v124 = 85;
|
|
3474 a4 = pGlobalTXT_LocalizationStrings[610];
|
|
3475 break;
|
|
3476 case 0xDu:
|
|
3477 v124 = 86;
|
|
3478 a4 = pGlobalTXT_LocalizationStrings[609];
|
|
3479 break;
|
|
3480 case 0xEu:
|
|
3481 v124 = 17;
|
|
3482 a4 = pGlobalTXT_LocalizationStrings[279];
|
|
3483 break;
|
|
3484 case 0xFu:
|
|
3485 v124 = 38;
|
|
3486 a4 = pGlobalTXT_LocalizationStrings[442];
|
|
3487 break;
|
|
3488 case 0x10u:
|
|
3489 v124 = 46;
|
|
3490 a4 = pGlobalTXT_LocalizationStrings[443];
|
|
3491 break;
|
|
3492 case 0x11u:
|
|
3493 v124 = 51;
|
|
3494 a4 = pGlobalTXT_LocalizationStrings[440];
|
|
3495 break;
|
|
3496 case 0x12u:
|
|
3497 v124 = 5;
|
|
3498 a4 = pGlobalTXT_LocalizationStrings[441];
|
|
3499 break;
|
|
3500 case 0x13u:
|
|
3501 v124 = 95;
|
|
3502 a4 = pGlobalTXT_LocalizationStrings[229];
|
|
3503 break;
|
|
3504 case 0x14u:
|
|
3505 v124 = 73;
|
|
3506 a4 = pGlobalTXT_LocalizationStrings[228];
|
|
3507 break;
|
|
3508 default:
|
|
3509 a4 = 0;
|
|
3510 break;
|
|
3511 }
|
|
3512 if ( a4 )
|
|
3513 {
|
|
3514 v54 = a4;
|
|
3515 v55 = GetSpellColor(v124);
|
|
3516 a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0);
|
|
3517 v50 = v50 + BYTE5(a2->pConditions[0]) - 3;
|
|
3518 v51 = v120;
|
|
3519 }
|
|
3520 }
|
|
3521 LABEL_119:
|
|
3522 ++v51;
|
|
3523 v222 = (IDirectDrawSurface *)((char *)v222 + 1);
|
|
3524 v120 = v51;
|
|
3525
|
|
3526 __debugbreak(); // fix condition
|
|
3527 }
|
|
3528 //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 );
|
|
3529 while (true);
|
|
3530 if ( !a4 )
|
|
3531 {
|
|
3532 v78 = 0;
|
|
3533 v74 = 0;
|
|
3534 v69 = 0;
|
|
3535 v66 = pGlobalTXT_LocalizationStrings[153];
|
|
3536 LABEL_123:
|
|
3537 a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78);
|
|
3538 }
|
|
3539 v56 = pFontSmallnum;
|
|
3540 a4 = (char *)v106.uViewportY;
|
|
3541 if ( v119 )
|
|
3542 {
|
|
3543 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[108], 0, v121->pMonsterInfo.uHP);
|
|
3544 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3545 a4 = &a4[LOBYTE(v56->uFontHeight) - 3];
|
|
3546 v79 = v121->pMonsterInfo.uAC;
|
|
3547 v75 = 0;
|
|
3548 v70 = pGlobalTXT_LocalizationStrings[12];
|
|
3549 v67 = "%s";
|
|
3550 }
|
|
3551 else
|
|
3552 {
|
|
3553 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[108], 0, pGlobalTXT_LocalizationStrings[630]);
|
|
3554 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3555 v79 = (unsigned int)pGlobalTXT_LocalizationStrings[630];
|
|
3556 v75 = 0;
|
|
3557 v70 = pGlobalTXT_LocalizationStrings[12];
|
|
3558 a4 = &a4[LOBYTE(v56->uFontHeight) - 3];
|
|
3559 v67 = "%s";
|
|
3560 }
|
|
3561 sprintf(pTmpBuf, v67, v70, v75, v79);
|
|
3562 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3563 a4 = &a4[LOBYTE(v56->uFontHeight) - 6] + LOBYTE(v56->uFontHeight);
|
|
3564 v95 = pGlobalTXT_LocalizationStrings[87];
|
|
3565 v96 = pGlobalTXT_LocalizationStrings[6];
|
|
3566 v97 = pGlobalTXT_LocalizationStrings[240];
|
|
3567 v98 = pGlobalTXT_LocalizationStrings[70];
|
|
3568 v99 = pGlobalTXT_LocalizationStrings[624];
|
|
3569 v100 = pGlobalTXT_LocalizationStrings[138];
|
|
3570 v101 = pGlobalTXT_LocalizationStrings[214];
|
|
3571 v102 = pGlobalTXT_LocalizationStrings[142];
|
|
3572 v103 = pGlobalTXT_LocalizationStrings[29];
|
|
3573 v104 = pGlobalTXT_LocalizationStrings[133];
|
|
3574 v105 = pGlobalTXT_LocalizationStrings[54];
|
|
3575 if ( v116 )
|
|
3576 {
|
|
3577 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[18], 0, (&v95)[4 * v121->pMonsterInfo.uAttack1Type]);
|
|
3578 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3579 a4 = &a4[LOBYTE(v56->uFontHeight) - 3];
|
|
3580 v57 = v121->pMonsterInfo.uAttack1DamageBonus;
|
|
3581 if ( v57 )
|
|
3582 sprintf(
|
|
3583 pTmpBuf,
|
|
3584 "%s",
|
|
3585 pGlobalTXT_LocalizationStrings[53],
|
|
3586 0,
|
|
3587 v121->pMonsterInfo.uAttack1DamageDiceRolls,
|
|
3588 v121->pMonsterInfo.uAttack1DamageDiceSides,
|
|
3589 v57);
|
|
3590 else
|
|
3591 sprintf(
|
|
3592 pTmpBuf,
|
|
3593 "%s",
|
|
3594 pGlobalTXT_LocalizationStrings[53],
|
|
3595 0,
|
|
3596 v121->pMonsterInfo.uAttack1DamageDiceRolls,
|
|
3597 v121->pMonsterInfo.uAttack1DamageDiceSides);
|
|
3598 }
|
|
3599 else
|
|
3600 {
|
|
3601 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[18], 0, pGlobalTXT_LocalizationStrings[630]);
|
|
3602 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3603 a4 = &a4[LOBYTE(v56->uFontHeight) - 3];
|
|
3604 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[53], 0, pGlobalTXT_LocalizationStrings[630]);
|
|
3605 }
|
|
3606 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3607 v58 = LOBYTE(v56->uFontHeight);
|
|
3608 a4 = &a4[v58 - 6] + v58;
|
|
3609 if ( !i )
|
|
3610 {
|
|
3611 v80 = pGlobalTXT_LocalizationStrings[630];
|
|
3612 v76 = 0;
|
|
3613 v71 = pGlobalTXT_LocalizationStrings[628];
|
|
3614 v68 = "%s";
|
|
3615 goto LABEL_144;
|
|
3616 }
|
|
3617 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628];
|
|
3618 v59 = v121;
|
|
3619 v114 = v121->pMonsterInfo.uSpell1ID;
|
|
3620 if ( v114 && v121->pMonsterInfo.uSpell2ID )
|
|
3621 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629];
|
|
3622 if ( v114 )
|
|
3623 {
|
|
3624 sprintf(pTmpBuf, "%s", v120, 0, pSpellStats->pInfos[v114].pShortName);
|
|
3625 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3626 v58 = LOBYTE(v56->uFontHeight);
|
|
3627 a4 = &a4[v58 - 3];
|
|
3628 v59 = v121;
|
|
3629 }
|
|
3630 v60 = v59->pMonsterInfo.uSpell2ID;
|
|
3631 if ( v60 )
|
|
3632 {
|
|
3633 __debugbreak();
|
|
3634 const char *fmt = "\xC\x25\x30\x35\x75\x9\x30\x36\x30\x25\x73\n";
|
|
3635 sprintf(pTmpBuf, fmt, 0, pSpellStats->pInfos[v60].pShortName);
|
|
3636 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3637 v58 = LOBYTE(v56->uFontHeight);
|
|
3638 a4 = &a4[v58 - 3];
|
|
3639 v59 = v121;
|
|
3640 }
|
|
3641 if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID )
|
|
3642 {
|
|
3643 v80 = pGlobalTXT_LocalizationStrings[153];
|
|
3644 v76 = 0;
|
|
3645 v71 = pGlobalTXT_LocalizationStrings[628];
|
|
3646 v68 = "%s";
|
|
3647 LABEL_144:
|
|
3648 sprintf(pTmpBuf, v68, v71, v76, v80);
|
|
3649 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3650 v58 = LOBYTE(v56->uFontHeight);
|
|
3651 a4 = &a4[v58 - 3];
|
|
3652 }
|
|
3653 a4 = &a4[v58 - 3];
|
|
3654 a1->DrawText(v56, 150, (int)a4, a5, pGlobalTXT_LocalizationStrings[626], 0, 0, 0);
|
|
3655 a4 = &a4[LOBYTE(v56->uFontHeight) - 3];
|
|
3656 v85 = pGlobalTXT_LocalizationStrings[87];
|
|
3657 v86 = pGlobalTXT_LocalizationStrings[6];
|
|
3658 v87 = pGlobalTXT_LocalizationStrings[240];
|
|
3659 v88 = pGlobalTXT_LocalizationStrings[70];
|
|
3660 v89 = pGlobalTXT_LocalizationStrings[142];
|
|
3661 v90 = pGlobalTXT_LocalizationStrings[214];
|
|
3662 v91 = pGlobalTXT_LocalizationStrings[29];
|
|
3663 v92 = pGlobalTXT_LocalizationStrings[133];
|
|
3664 v93 = pGlobalTXT_LocalizationStrings[54];
|
|
3665 v94 = pGlobalTXT_LocalizationStrings[624];
|
|
3666 v96 = (char *)v121->pMonsterInfo.uResFire;
|
|
3667 v97 = (char *)v121->pMonsterInfo.uResAir;
|
|
3668 v98 = (char *)v121->pMonsterInfo.uResWater;
|
|
3669 v99 = (char *)v121->pMonsterInfo.uResEarth;
|
|
3670 v100 = (char *)v121->pMonsterInfo.uResMind;
|
|
3671 v101 = (char *)v121->pMonsterInfo.uResSpirit;
|
|
3672 v102 = (char *)v121->pMonsterInfo.uResBody;
|
|
3673 v103 = (char *)v121->pMonsterInfo.uResLight;
|
|
3674 v61 = (char *)v121->pMonsterInfo.uResPhysical;
|
|
3675 v104 = (char *)v121->pMonsterInfo.uResDark;
|
|
3676 v105 = v61;
|
|
3677 if ( v112 )
|
|
3678 {
|
|
3679 v124 = 0;
|
|
3680 do
|
|
3681 {
|
|
3682 v62 = (&v96)[v124];
|
|
3683 if ( v62 == (char *)200 )
|
|
3684 {
|
|
3685 v81 = pGlobalTXT_LocalizationStrings[625];
|
|
3686 }
|
|
3687 else
|
|
3688 {
|
|
3689 if ( v62 )
|
|
3690 v81 = pGlobalTXT_LocalizationStrings[627];
|
|
3691 else
|
|
3692 v81 = pGlobalTXT_LocalizationStrings[153];
|
|
3693 }
|
|
3694 sprintf(pTmpBuf, "%s", (&v85)[v124], 0, v81);
|
|
3695 a1->DrawText(v56, 170, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3696 v63 = LOBYTE(v56->uFontHeight);
|
|
3697 v124 += 4;
|
|
3698 result = &a4[v63 - 3];
|
|
3699 a4 = result;
|
|
3700 }
|
|
3701 while ( v124 < 40 );
|
|
3702 }
|
|
3703 else
|
|
3704 {
|
|
3705 i = 0;
|
|
3706 do
|
|
3707 {
|
|
3708 sprintf(pTmpBuf, "%s", (&v85)[4 * i], 0, pGlobalTXT_LocalizationStrings[630]);
|
|
3709 a1->DrawText(v56, 170, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3710 v65 = LOBYTE(v56->uFontHeight);
|
|
3711 ++i;
|
|
3712 result = &a4[v65 - 3];
|
|
3713 a4 = result;
|
|
3714 }
|
|
3715 while ( i < 10 );
|
|
3716 }
|
|
3717 if ( (signed __int64)pParty->pPartyBuffs[3].uExpireTime > 0 )
|
|
3718 {
|
|
3719 sprintf(pTmpBuf, "%s: %d", pGlobalTXT_LocalizationStrings[650], v121->sCurrentHP);
|
|
3720 pFontSmallnum->GetLineWidth(pTmpBuf);
|
|
3721 result = a1->DrawTitleText(
|
|
3722 pFontSmallnum,
|
|
3723 0,
|
|
3724 a1->uFrameHeight - LOBYTE(pFontSmallnum->uFontHeight) - 12,
|
|
3725 0,
|
|
3726 pTmpBuf,
|
|
3727 3u);
|
|
3728 }
|
|
3729 return result;
|
|
3730 }
|
|
3731
|
|
3732
|
|
3733
|
|
3734 //----- (0041F54A) --------------------------------------------------------
|
|
3735 void __cdecl LoadActualSkyFrame()
|
|
3736 {
|
|
3737 if ( pTexture_RestUI_CurrentSkyFrame )
|
|
3738 pTexture_RestUI_CurrentSkyFrame->Release();
|
|
3739 if ( pTexture_RestUI_CurrentHourglassFrame )
|
|
3740 pTexture_RestUI_CurrentHourglassFrame->Release();
|
|
3741 pIcons_LOD->_40F9C5();
|
|
3742 sprintf(pTmpBuf, "TERRA%03d", pParty->uCurrentMinute / 6 + 10 * pParty->uCurrentHour);
|
|
3743 pTexture_RestUI_CurrentSkyFrame = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE)];
|
|
3744 }
|
|
3745
|
|
3746 //----- (0041F5BE) --------------------------------------------------------
|
|
3747 void __cdecl Sleep6Hours()
|
|
3748 {
|
|
3749 if ( _506F18_num_hours_to_sleep < 6 )
|
|
3750 {
|
|
3751 pParty->pPlayers[3].pConditions[2] = 0i64;
|
|
3752 pParty->pPlayers[2].pConditions[2] = 0i64;
|
|
3753 pParty->pPlayers[1].pConditions[2] = 0i64;
|
|
3754 pParty->pPlayers[0].pConditions[2] = 0i64;
|
|
3755 if ( _506F18_num_hours_to_sleep )
|
|
3756 {
|
|
3757 Rest(_506F18_num_hours_to_sleep);
|
|
3758 _506F18_num_hours_to_sleep = 0;
|
|
3759 LoadActualSkyFrame();
|
|
3760 }
|
|
3761 if ( dword_506F14 == 2 )
|
|
3762 {
|
|
3763 pGUIWindow_CurrentMenu->Release();
|
|
3764 pEventTimer->Resume();
|
|
3765 if ( pTexture_RestUI_CurrentSkyFrame )
|
|
3766 pTexture_RestUI_CurrentSkyFrame->Release();
|
|
3767 if ( pTexture_RestUI_CurrentHourglassFrame )
|
|
3768 pTexture_RestUI_CurrentHourglassFrame->Release();
|
|
3769 pTexture_RestUI_CurrentHourglassFrame = 0;
|
|
3770 pTexture_RestUI_CurrentSkyFrame = 0;
|
|
3771 pIcons_LOD->_4114F2();
|
|
3772 pIcons_LOD->_40F9C5();
|
|
3773 pCurrentScreen = 0;
|
|
3774 viewparams->bRedrawGameUI = 1;
|
|
3775 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
|
|
3776 {
|
|
3777 pOutdoor->UpdateSunlightVectors();
|
|
3778 pOutdoor->UpdateFog();
|
|
3779 }
|
|
3780 }
|
|
3781 dword_506F14 = 0;
|
|
3782 }
|
|
3783 else
|
|
3784 {
|
|
3785 Rest(6u);
|
|
3786 _506F18_num_hours_to_sleep -= 6;
|
|
3787 LoadActualSkyFrame();
|
|
3788 }
|
|
3789 viewparams->bRedrawGameUI = 1;
|
|
3790 }
|
|
3791
|
|
3792 //----- (0041F6C1) --------------------------------------------------------
|
|
3793 void __cdecl RestUI_Initialize()
|
|
3794 {
|
|
3795 char *v0; // eax@10
|
|
3796
|
|
3797 if ( !dword_506F14 )
|
|
3798 pAudioPlayer->StopChannels(-1, -1);
|
|
3799 if ( pCurrentScreen )
|
|
3800 {
|
|
3801 pGUIWindow_CurrentMenu->Release();
|
|
3802 pCurrentScreen = 0;
|
|
3803 viewparams->bRedrawGameUI = 1;
|
|
3804 }
|
|
3805 pEventTimer->Pause();
|
|
3806 if ( dword_506F14 != 2 )
|
|
3807 GUIWindow::Create(518u, 450u, 0, 0, (enum WindowType)90, (int)pBtn_Rest, 0);
|
|
3808 _506F18_num_hours_to_sleep = 0;
|
|
3809 dword_506F14 = 0;
|
|
3810 uRestUI_FoodRequiredToRest = 2;
|
|
3811 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
|
|
3812 uRestUI_FoodRequiredToRest = pOutdoor->GetNumFoodRequiredToRestInCurrentPos(
|
|
3813 pParty->vPosition.x,
|
|
3814 pParty->vPosition.y,
|
|
3815 pParty->vPosition.z);
|
|
3816 if ( sub_476387() )
|
|
3817 {
|
|
3818 v0 = (char *)&pParty->pPlayers[0].uClass;
|
|
3819 while ( *v0 != 31 )
|
|
3820 {
|
|
3821 v0 += 6972;
|
|
3822 if ( (signed int)v0 >= (signed int)((char *)&pParty->pPickedItem.uExpireTime + 5) )
|
|
3823 goto LABEL_15;
|
|
3824 }
|
|
3825 ++uRestUI_FoodRequiredToRest;
|
|
3826 }
|
|
3827 LABEL_15:
|
|
3828 if ( CheckHiredNPCSpeciality(0x1Du) )
|
|
3829 --uRestUI_FoodRequiredToRest;
|
|
3830 if ( CheckHiredNPCSpeciality(0x1Eu) )
|
|
3831 uRestUI_FoodRequiredToRest -= 2;
|
|
3832 if ( CheckHiredNPCSpeciality(0x30u) )
|
|
3833 --uRestUI_FoodRequiredToRest;
|
|
3834 if ( uRestUI_FoodRequiredToRest < 1 )
|
|
3835 uRestUI_FoodRequiredToRest = 1;
|
|
3836 if ( !_strcmpi(pCurrentMapName, "d29.blv") && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 98) )
|
|
3837 uRestUI_FoodRequiredToRest = 0;
|
|
3838 ++pIcons_LOD->uTexturePacksCount;
|
|
3839 if ( !pIcons_LOD->uNumPrevLoadedFiles )
|
|
3840 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
|
|
3841 pCurrentScreen = 5;
|
|
3842 _507CD4_RestUI_hourglass_anim_controller = 0;
|
|
3843 uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE);
|
|
3844 uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE);
|
|
3845 uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE);
|
|
3846 uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE);
|
|
3847 uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE);
|
|
3848 uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE);
|
|
3849 LoadActualSkyFrame();
|
|
3850 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, (enum WindowType)16, 0, 0);
|
|
3851 pButton_RestUI_Exit = pGUIWindow_CurrentMenu->CreateButton(
|
|
3852 280u,
|
|
3853 297u,
|
|
3854 154u,
|
|
3855 37u,
|
|
3856 1,
|
|
3857 0,
|
|
3858 0xA7u,
|
|
3859 0,
|
|
3860 0,
|
|
3861 "",
|
|
3862 (Texture *)(uTextureID_RestUI_restexit != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restexit] : 0),
|
|
3863 0);
|
|
3864 pButton_RestUI_Main = pGUIWindow_CurrentMenu->CreateButton(
|
|
3865 24u,
|
|
3866 154u,
|
|
3867 225u,
|
|
3868 37u,
|
|
3869 1,
|
|
3870 0,
|
|
3871 0x61u,
|
|
3872 0,
|
|
3873 0x52u,
|
|
3874 "",
|
|
3875 (Texture *)(uTextureID_RestUI_restb4 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb4] : 0),
|
|
3876 0);
|
|
3877 pButton_RestUI_WaitUntilDawn = pGUIWindow_CurrentMenu->CreateButton(
|
|
3878 61u,
|
|
3879 232u,
|
|
3880 154u,
|
|
3881 33u,
|
|
3882 1,
|
|
3883 0,
|
|
3884 0x6Du,
|
|
3885 0,
|
|
3886 0x44u,
|
|
3887 "",
|
|
3888 (Texture *)(uTextureID_RestUI_restb1 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb1] : 0),
|
|
3889 0);
|
|
3890 pButton_RestUI_Wait1Hour = pGUIWindow_CurrentMenu->CreateButton(
|
|
3891 61u,
|
|
3892 264u,
|
|
3893 154u,
|
|
3894 33u,
|
|
3895 1,
|
|
3896 0,
|
|
3897 0x60u,
|
|
3898 0,
|
|
3899 0x48u,
|
|
3900 "",
|
|
3901 (Texture *)(uTextureID_RestUI_restb2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb2] : 0),
|
|
3902 0);
|
|
3903 pButton_RestUI_Wait5Minutes = pGUIWindow_CurrentMenu->CreateButton(
|
|
3904 61u,
|
|
3905 296u,
|
|
3906 154u,
|
|
3907 33u,
|
|
3908 1,
|
|
3909 0,
|
|
3910 0x5Fu,
|
|
3911 0,
|
|
3912 0x4Du,
|
|
3913 "",
|
|
3914 (Texture *)(uTextureID_RestUI_restb3 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb3] : 0),
|
|
3915 0);
|
|
3916 }
|
|
3917
|
|
3918 //----- (0041FA01) --------------------------------------------------------
|
|
3919 void __cdecl RestUI_Draw()
|
|
3920 {
|
|
3921 int v0; // esi@1
|
|
3922 Player **ppPlayers; // ecx@1
|
|
3923 Player *pPlayer; // eax@2
|
|
3924 unsigned int v3; // eax@15
|
|
3925 char v4; // al@17
|
|
3926 bool v5; // eax@21
|
|
3927 GUIButton Dst; // [sp+8h] [bp-DCh]@19
|
|
3928 //double v7; // [sp+C4h] [bp-20h]@17
|
|
3929 float v8; // [sp+CCh] [bp-18h]@17
|
|
3930 __int64 v9; // [sp+D0h] [bp-14h]@17
|
|
3931 unsigned int v10; // [sp+D8h] [bp-Ch]@9
|
|
3932 __int16 a9[2]; // [sp+DCh] [bp-8h]@1
|
|
3933 int a5; // [sp+E0h] [bp-4h]@1
|
|
3934
|
|
3935 v0 = 0;
|
|
3936 a5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xAu, 0, 0);
|
|
3937 *(int *)a9 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE6u, 0xD6u, 0xC1u);
|
|
3938 ppPlayers = &pPlayers[1];
|
|
3939 do
|
|
3940 {
|
|
3941 pPlayer = *ppPlayers;
|
|
3942 if ( !(*ppPlayers)->pConditions[14] && !pPlayer->pConditions[16] && pPlayer->sHealth > 0 )
|
|
3943 ++v0;
|
|
3944 ++ppPlayers;
|
|
3945 }
|
|
3946 while ( (signed int)ppPlayers <= (signed int)&pPlayers[4] );
|
|
3947 if ( v0 )
|
|
3948 {
|
|
3949 pRenderer->DrawTextureIndexed(
|
|
3950 8u,
|
|
3951 8u,
|
|
3952 (Texture *)(uTextureID_RestUI_restmain != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restmain] : 0));
|
|
3953 v10 = pParty->uCurrentHour;
|
|
3954 dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem;
|
|
3955 if ( (signed int)pParty->uCurrentHour <= 12 )
|
|
3956 {
|
|
3957 if ( !v10 )
|
|
3958 v10 = 12;
|
|
3959 }
|
|
3960 else
|
|
3961 {
|
|
3962 v10 -= 12;
|
|
3963 }
|
|
3964 pRenderer->DrawTextureIndexed(16u, 26u, pTexture_RestUI_CurrentSkyFrame);
|
|
3965 if ( pTexture_RestUI_CurrentHourglassFrame )
|
|
3966 {
|
|
3967 pTexture_RestUI_CurrentHourglassFrame->Release();
|
|
3968 pIcons_LOD->_40F9C5();
|
|
3969 }
|
|
3970 v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller;
|
|
3971 _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed;
|
|
3972 if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 )
|
|
3973 {
|
|
3974 v3 = 0;
|
|
3975 _507CD4_RestUI_hourglass_anim_controller = 0;
|
|
3976 }
|
|
3977 v9 = v3;
|
|
3978 v8 = (double)v3 * 0.001953125 * 120.0;
|
|
3979 //v7 = v8 + 6.7553994e15;
|
|
3980 HIDWORD(v9) = floorf(v8 + 0.5f);//LODWORD(v7);
|
|
3981 v4 = (int)floorf(v8 + 0.5f) % 256 + 1;//LOBYTE(v7) + 1;
|
|
3982 byte_4E2BC8 = v4;
|
|
3983 if ( (unsigned __int8)(v4) >= 0x78u )
|
|
3984 {
|
|
3985 v4 = 1;
|
|
3986 byte_4E2BC8 = 1;
|
|
3987 }
|
|
3988 sprintf(pTmpBuf, "hglas%03d", (unsigned __int8)v4);
|
|
3989 pTexture_RestUI_CurrentHourglassFrame = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE)];
|
|
3990 pRenderer->DrawTextureIndexed(0x10Bu, 0x9Fu, pTexture_RestUI_CurrentHourglassFrame);
|
|
3991 memset(&Dst, 0, 0xBCu);
|
|
3992 Dst.uX = 24;
|
|
3993 Dst.uY = 154;
|
|
3994 Dst.uWidth = 171;
|
|
3995 Dst.uHeight = 37;
|
|
3996 Dst.uZ = 194;
|
|
3997 Dst.uW = 190;
|
|
3998 Dst.pParent = pButton_RestUI_WaitUntilDawn->pParent;
|
|
3999 Dst.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, a5, *(int **)a9);
|
|
4000 Dst.pParent = 0;
|
|
4001 sprintf(pTmpBuf, "\r408%d", uRestUI_FoodRequiredToRest);
|
|
4002 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 0, 164, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
|
|
4003 pButton_RestUI_WaitUntilDawn->DrawLabel(
|
|
4004 pGlobalTXT_LocalizationStrings[237],
|
|
4005 pFontCreate,
|
|
4006 a5,
|
|
4007 *(int **)a9);
|
|
4008 pButton_RestUI_Wait1Hour->DrawLabel(pGlobalTXT_LocalizationStrings[239], pFontCreate, a5, *(int **)a9);
|
|
4009 pButton_RestUI_Wait5Minutes->DrawLabel(pGlobalTXT_LocalizationStrings[238], pFontCreate, a5, *(int **)a9);
|
|
4010 pButton_RestUI_Exit->DrawLabel(pGlobalTXT_LocalizationStrings[81], pFontCreate, a5, *(int **)a9);
|
|
4011 memset(&Dst, 0, 0xBCu);
|
|
4012 Dst.uX = 45;
|
|
4013 Dst.uY = 199;
|
|
4014 Dst.uWidth = 185;
|
|
4015 Dst.uHeight = 30;
|
|
4016 Dst.uZ = 229;
|
|
4017 Dst.uW = 228;
|
|
4018 Dst.pParent = pButton_RestUI_WaitUntilDawn->pParent;
|
|
4019 Dst.DrawLabel(pGlobalTXT_LocalizationStrings[236], pFontCreate, a5, *(int **)a9);
|
|
4020 Dst.pParent = 0;
|
|
4021 v5 = pParty->uCurrentHour >= 0xC && pParty->uCurrentHour < 0x18;
|
|
4022 sprintf(pTmpBuf, "%d:%02d %s", v10, pParty->uCurrentMinute, aAMPMNames[v5]);
|
|
4023 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 368, 168, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
|
|
4024 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[56], pParty->uDaysPlayed + 1);
|
|
4025 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 190, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
|
|
4026 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[146], pParty->uCurrentMonth + 1);
|
|
4027 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 222, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
|
|
4028 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear);
|
|
4029 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 254, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
|
|
4030 if ( dword_506F14 )
|
|
4031 Sleep6Hours();
|
|
4032 }
|
|
4033 else
|
|
4034 {
|
|
4035 GUIWindow::Create(
|
|
4036 pButton_RestUI_Exit->uX,
|
|
4037 pButton_RestUI_Exit->uY,
|
|
4038 0,
|
|
4039 0,
|
|
4040 (enum WindowType)96,
|
|
4041 (int)pButton_RestUI_Exit,
|
|
4042 (int)pGlobalTXT_LocalizationStrings[81]);
|
|
4043 }
|
|
4044 }
|
|
4045 // 4E2BC8: using guessed type char byte_4E2BC8;
|
|
4046 // 506F14: using guessed type int dword_506F14;
|
|
4047 // 506F1C: using guessed type int dword_506F1C;
|
|
4048 // 50765C: using guessed type int uTextureID_RestUI_restmain;
|
|
4049 // 507CD4: using guessed type int 507CD4_RestUI_hourglass_anim_controller;
|
|
4050
|
|
4051 //----- (0041FE71) --------------------------------------------------------
|
|
4052 int Chest::CanPlaceItemAt(signed int a1, int a2, unsigned int uChestID)
|
|
4053 {
|
|
4054 int v3; // eax@1
|
|
4055 unsigned int v4; // eax@1
|
|
4056 Texture *v5; // ecx@1
|
|
4057 signed int v6; // eax@1
|
|
4058 signed int v7; // edi@3
|
|
4059 signed int v8; // eax@3
|
|
4060 int v9; // edi@3
|
|
4061 int v10; // ebx@5
|
|
4062 int v11; // esi@9
|
|
4063 int v12; // edx@10
|
|
4064 int v13; // ecx@11
|
|
4065 char *v14; // eax@12
|
|
4066 int v16; // [sp+Ch] [bp-Ch]@1
|
|
4067 signed int v17; // [sp+10h] [bp-8h]@1
|
|
4068 signed int v18; // [sp+14h] [bp-4h]@1
|
|
4069
|
|
4070 v17 = a1;
|
|
4071 v3 = pChests[uChestID].uChestBitmapID;
|
|
4072 v16 = pChestHeightsByType[v3];
|
|
4073 v18 = pChestWidthsByType[v3];
|
|
4074 v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[a2].pIconName, TEXTURE_16BIT_PALETTE);
|
|
4075 v5 = (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0);
|
|
4076 v6 = (v4 != -1 ? pIcons_LOD->pTextures[v4].uTextureWidth : 24);
|
|
4077 if ( v6 < 14 )
|
|
4078 v6 = 14;
|
|
4079 v7 = v6 - 14;
|
|
4080 v8 = v5->uTextureHeight;
|
|
4081 v9 = (v7 >> 5) + 1;
|
|
4082 if ( v8 < 14 )
|
|
4083 v8 = 14;
|
|
4084 v10 = ((v8 - 14) >> 5) + 1;
|
|
4085 if ( !areWeLoadingTexture )
|
|
4086 {
|
|
4087 v5->Release();
|
|
4088 pIcons_LOD->_40F9C5();
|
|
4089 }
|
|
4090 if ( v9 + v17 % v18 <= v18 && v10 + v17 / v18 <= v16 )
|
|
4091 {
|
|
4092 v11 = 0;
|
|
4093 if ( v10 <= 0 )
|
|
4094 return 1;
|
|
4095 v12 = 0;
|
|
4096 while ( 1 )
|
|
4097 {
|
|
4098 v13 = 0;
|
|
4099 if ( v9 > 0 )
|
|
4100 break;
|
|
4101 LABEL_15:
|
|
4102 v12 += v18;
|
|
4103 ++v11;
|
|
4104 if ( v11 >= v10 )
|
|
4105 return 1;
|
|
4106 }
|
|
4107 v14 = (char *)&pChests[0].pInventoryIndices[v17 + v12 + 2662 * uChestID];
|
|
4108 while ( !*(short *)v14 )
|
|
4109 {
|
|
4110 ++v13;
|
|
4111 v14 += 2;
|
|
4112 if ( v13 >= v9 )
|
|
4113 goto LABEL_15;
|
|
4114 }
|
|
4115 }
|
|
4116 return 0;
|
|
4117 }
|
|
4118 // 506128: using guessed type int areWeLoadingTexture;
|
|
4119
|
|
4120 //----- (0041FF64) --------------------------------------------------------
|
|
4121 int Chest::_41FF64(unsigned int uChestID)
|
|
4122 {
|
|
4123 unsigned int v1; // ecx@1
|
|
4124 signed int result; // eax@1
|
|
4125 int v3; // edx@1
|
|
4126 ItemGen *pItem; // ecx@2
|
|
4127
|
|
4128 v1 = uChestID;
|
|
4129 result = 0;
|
|
4130 v3 = pChestWidthsByType[pChests[v1].uChestBitmapID] * pChestHeightsByType[pChests[v1].uChestBitmapID];
|
|
4131 if ( v3 <= 0 )
|
|
4132 {
|
|
4133 LABEL_5:
|
|
4134 result = -1;
|
|
4135 }
|
|
4136 else
|
|
4137 {
|
|
4138 pItem = pChests[v1].mm7__vector_pItems;
|
|
4139 while ( pItem->uItemID )
|
|
4140 {
|
|
4141 ++result;
|
|
4142 ++pItem;
|
|
4143 if ( result >= v3 )
|
|
4144 goto LABEL_5;
|
|
4145 }
|
|
4146 }
|
|
4147 return result;
|
|
4148 }
|
|
4149
|
|
4150 //----- (0041FFA2) --------------------------------------------------------
|
|
4151 int Chest::_41FFA2(int a1, ItemGen *a2, unsigned int uChestID)
|
|
4152 {
|
|
4153 int v3; // eax@1
|
|
4154 ItemGen *v4; // edi@1
|
|
4155 int v5; // esi@1
|
|
4156 int result; // eax@11
|
|
4157 unsigned int v7; // eax@12
|
|
4158 int v8; // edx@12
|
|
4159 int v9; // ecx@12
|
|
4160 signed int v10; // eax@12
|
|
4161 signed int v11; // edi@14
|
|
4162 unsigned int v12; // esi@14
|
|
4163 int v13; // edi@16
|
|
4164 void *v14; // edi@21
|
|
4165 int v15; // edi@21
|
|
4166 int i; // ecx@21
|
|
4167 ItemGen *Src; // [sp+Ch] [bp-18h]@1
|
|
4168 signed int v18; // [sp+10h] [bp-14h]@2
|
|
4169 int v19; // [sp+14h] [bp-10h]@1
|
|
4170 int v20; // [sp+18h] [bp-Ch]@19
|
|
4171 signed int v21; // [sp+1Ch] [bp-8h]@1
|
|
4172 signed int v22; // [sp+20h] [bp-4h]@3
|
|
4173 int v23; // [sp+20h] [bp-4h]@19
|
|
4174
|
|
4175 v21 = 0;
|
|
4176 v3 = pChests[uChestID].uChestBitmapID;
|
|
4177 v4 = a2;
|
|
4178 v5 = pChestWidthsByType[v3] * pChestHeightsByType[v3];
|
|
4179 Src = a2;
|
|
4180 v19 = pChestWidthsByType[v3];
|
|
4181 if ( a1 == -1 )
|
|
4182 {
|
|
4183 v18 = _41FF64(uChestID);
|
|
4184 if ( v18 == -1 )
|
|
4185 return 0;
|
|
4186 v22 = 0;
|
|
4187 if ( v5 > 0 )
|
|
4188 {
|
|
4189 while ( !Chest::CanPlaceItemAt(v22, v4->uItemID, (unsigned int)pChestWindow->ptr_1C) )
|
|
4190 {
|
|
4191 ++v22;
|
|
4192 if ( v22 >= v5 )
|
|
4193 goto LABEL_8;
|
|
4194 }
|
|
4195 v21 = v22;
|
|
4196 }
|
|
4197 LABEL_8:
|
|
4198 if ( v22 == v5 )
|
|
4199 {
|
|
4200 if ( uActiveCharacter )
|
|
4201 pPlayers[uActiveCharacter]->PlaySound(15, 0);
|
|
4202 return 0;
|
|
4203 }
|
|
4204 v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v4->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
|
|
4205 HIWORD(v8) = 0;
|
|
4206 v9 = v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0;
|
|
4207 v10 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24);
|
|
4208 if ( v10 < 14 )
|
|
4209 v10 = 14;
|
|
4210 v11 = *(short *)(v9 + 26);
|
|
4211 v12 = ((v10 - 14) >> 5) + 1;
|
|
4212 if ( v11 < 14 )
|
|
4213 v11 = 14;
|
|
4214 v13 = ((v11 - 14) >> 5) + 1;
|
|
4215 if ( !areWeLoadingTexture )
|
|
4216 {
|
|
4217 ((Texture *)v9)->Release();
|
|
4218 pIcons_LOD->_40F9C5();
|
|
4219 }
|
|
4220 if ( v13 > 0 )
|
|
4221 {
|
|
4222 v23 = 0;
|
|
4223 v20 = v13;
|
|
4224 do
|
|
4225 {
|
|
4226 if ( (signed int)v12 > 0 )
|
|
4227 {
|
|
4228 v14 = &pChests[0].pInventoryIndices[v21 + v23 + 2662 * uChestID];
|
|
4229 LOWORD(v8) = -1 - v21;
|
|
4230 v8 <<= 16;
|
|
4231 LOWORD(v8) = -1 - v21;
|
|
4232 memset32(v14, v8, v12 >> 1);
|
|
4233 v15 = (int)((char *)v14 + 4 * (v12 >> 1));
|
|
4234 for ( i = v12 & 1; i; --i )
|
|
4235 {
|
|
4236 *(short *)v15 = v8;
|
|
4237 v15 += 2;
|
|
4238 }
|
|
4239 }
|
|
4240 v23 += v19;
|
|
4241 --v20;
|
|
4242 }
|
|
4243 while ( v20 );
|
|
4244 }
|
|
4245 pChests[0].pInventoryIndices[v21 + 2662 * uChestID] = v18 + 1;
|
|
4246 memcpy(&pChests[uChestID].mm7__vector_pItems[v18], Src, 0x24u);
|
|
4247 result = v21 + 1;
|
|
4248 }
|
|
4249 else
|
|
4250 {
|
|
4251 result = 1;
|
|
4252 }
|
|
4253 return result;
|
|
4254 }
|
|
4255 // 506128: using guessed type int areWeLoadingTexture;
|
|
4256
|
|
4257 //----- (0042013E) --------------------------------------------------------
|
|
4258 unsigned int Chest::PlaceItemAt(unsigned int a1, unsigned int uItemIdx, unsigned int uChestID)
|
|
4259 {
|
|
4260 int v3; // esi@1
|
|
4261 unsigned int v4; // ebx@1
|
|
4262 int uItemID; // edi@1
|
|
4263 int v6; // edx@4
|
|
4264 unsigned int v7; // eax@5
|
|
4265 Texture *v8; // ecx@5
|
|
4266 signed int v9; // eax@5
|
|
4267 signed int v10; // edi@7
|
|
4268 unsigned int v11; // ebx@7
|
|
4269 int v12; // edi@9
|
|
4270 int v13; // edx@12
|
|
4271 void *v14; // edi@14
|
|
4272 int v15; // edi@14
|
|
4273 int i; // ecx@14
|
|
4274 unsigned int result; // eax@18
|
|
4275 __int16 v18; // [sp+Ch] [bp-10h]@1
|
|
4276 int v19; // [sp+10h] [bp-Ch]@11
|
|
4277 int v20; // [sp+14h] [bp-8h]@12
|
|
4278 unsigned int v21; // [sp+18h] [bp-4h]@1
|
|
4279
|
|
4280 v3 = 5324 * uChestID;
|
|
4281 v21 = a1;
|
|
4282 v4 = 5324 * uChestID + 36 * uItemIdx;
|
|
4283 v18 = uItemIdx;
|
|
4284 uItemID = *(unsigned int *)((char *)&pChests[0].mm7__vector_pItems[0].uItemID + v4);
|
|
4285 pItemsTable->SetSpecialBonus((ItemGen *)((char *)pChests[0].mm7__vector_pItems + v4));
|
|
4286 if ( uItemID >= 135 && uItemID <= 159 && !*(int *)((char *)&pChests[0].mm7__vector_pItems[0].uNumCharges + v4) )
|
|
4287 {
|
|
4288 v6 = rand() % 21 + 10;
|
|
4289 *(int *)((char *)&pChests[0].mm7__vector_pItems[0].uNumCharges + v4) = v6;
|
|
4290 *(&pChests[0].mm7__vector_pItems[0].uMaxCharges + v4) = v6;
|
|
4291 }
|
|
4292 v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
|
|
4293 v8 = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0);
|
|
4294 v9 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24);
|
|
4295 if ( v9 < 14 )
|
|
4296 v9 = 14;
|
|
4297 v10 = v8->uTextureHeight;
|
|
4298 v11 = ((v9 - 14) >> 5) + 1;
|
|
4299 if ( v10 < 14 )
|
|
4300 v10 = 14;
|
|
4301 v12 = ((v10 - 14) >> 5) + 1;
|
|
4302 if ( !areWeLoadingTexture )
|
|
4303 {
|
|
4304 v8->Release();
|
|
4305 pIcons_LOD->_40F9C5();
|
|
4306 }
|
|
4307 v19 = pChestWidthsByType[*(unsigned __int16 *)((char *)&pChests[0].uChestBitmapID + v3)];
|
|
4308 if ( v12 > 0 )
|
|
4309 {
|
|
4310 v13 = 0;
|
|
4311 v20 = v12;
|
|
4312 do
|
|
4313 {
|
|
4314 if ( (signed int)v11 > 0 )
|
|
4315 {
|
|
4316 v14 = &pChests[0].pInventoryIndices[v21 + v13 + 2662 * uChestID];
|
|
4317 LOWORD(v3) = -1 - v21;
|
|
4318 v3 <<= 16;
|
|
4319 LOWORD(v3) = -1 - v21;
|
|
4320 memset32(v14, v3, v11 >> 1);
|
|
4321 v15 = (int)((char *)v14 + 4 * (v11 >> 1));
|
|
4322 for ( i = v11 & 1; i; --i )
|
|
4323 {
|
|
4324 *(short *)v15 = v3;
|
|
4325 v15 += 2;
|
|
4326 }
|
|
4327 }
|
|
4328 v13 += v19;
|
|
4329 --v20;
|
|
4330 }
|
|
4331 while ( v20 );
|
|
4332 }
|
|
4333 result = v21 + 2662 * uChestID;
|
|
4334 pChests[0].pInventoryIndices[result] = v18 + 1;
|
|
4335 return result;
|
|
4336 }
|
|
4337 // 506128: using guessed type int areWeLoadingTexture;
|
|
4338
|
|
4339 //----- (00420284) --------------------------------------------------------
|
|
4340 char *Chest::_420284(unsigned int uChestID)
|
|
4341 {
|
|
4342 int v1; // ebx@1
|
|
4343 unsigned int v2; // esi@1
|
|
4344 unsigned int v3; // esi@1
|
|
4345 int uChestArea; // edi@1
|
|
4346 int v5; // eax@2
|
|
4347 int v6; // ebx@11
|
|
4348 char *result; // eax@18
|
|
4349 char Dst[144]; // [sp+Ch] [bp-A0h]@1
|
|
4350 int v9; // [sp+9Ch] [bp-10h]@10
|
|
4351 unsigned int v10; // [sp+A0h] [bp-Ch]@1
|
|
4352 unsigned int v11; // [sp+A4h] [bp-8h]@8
|
|
4353 unsigned int *v12; // [sp+A8h] [bp-4h]@9
|
|
4354
|
|
4355 v1 = 0;
|
|
4356 v2 = uChestID;
|
|
4357 v10 = uChestID;
|
|
4358 pRenderer->ClearZBuffer(0, 479);
|
|
4359 v3 = v2;
|
|
4360 uChestArea = pChestWidthsByType[pChests[v3].uChestBitmapID] * pChestHeightsByType[pChests[v3].uChestBitmapID];
|
|
4361 memset(Dst, 0, 0x90u);
|
|
4362 if ( uChestArea > 0 )
|
|
4363 {
|
|
4364 do
|
|
4365 {
|
|
4366 do
|
|
4367 v5 = (unsigned __int8)rand();
|
|
4368 while ( v5 >= uChestArea );
|
|
4369 while ( Dst[v5] )
|
|
4370 {
|
|
4371 ++v5;
|
|
4372 if ( v5 == uChestArea )
|
|
4373 v5 = 0;
|
|
4374 }
|
|
4375 Dst[v5] = v1++;
|
|
4376 }
|
|
4377 while ( v1 < uChestArea );
|
|
4378 }
|
|
4379 v11 = 0;
|
|
4380 if ( uChestArea > 0 )
|
|
4381 {
|
|
4382 v12 = &pChests[v3].mm7__vector_pItems[0].uAttributes;
|
|
4383 do
|
|
4384 {
|
|
4385 v9 = *(v12 - 5);
|
|
4386 if ( v9 )
|
|
4387 {
|
|
4388 v6 = 0;
|
|
4389 while ( !Chest::CanPlaceItemAt((unsigned __int8)Dst[v6], v9, v10) )
|
|
4390 {
|
|
4391 ++v6;
|
|
4392 if ( v6 >= uChestArea )
|
|
4393 goto LABEL_17;
|
|
4394 }
|
|
4395 Chest::PlaceItemAt((unsigned __int8)Dst[v6], v11, v10);
|
|
4396 if ( pChests[v3].uFlags & 4 )
|
|
4397 *v12 |= 1u;
|
|
4398 }
|
|
4399 LABEL_17:
|
|
4400 ++v11;
|
|
4401 v12 += 9;
|
|
4402 }
|
|
4403 while ( (signed int)v11 < uChestArea );
|
|
4404 }
|
|
4405 result = (char *)&pChests[v3].uFlags;
|
|
4406 pChests[v3].uFlags = pChests[v3].uFlags & 0xFFFB | 2;
|
|
4407 return result;
|
|
4408 }
|
|
4409 // 420284: using guessed type char Dst[144];
|
|
4410
|
|
4411 //----- (0042038D) --------------------------------------------------------
|
|
4412 void __cdecl sub_42038D()
|
|
4413 {
|
|
4414 POINT *v0; // esi@2
|
|
4415 int v1; // ecx@2
|
|
4416 const char *v2; // eax@3
|
|
4417 POINT v3; // [sp+0h] [bp-10h]@2
|
|
4418 POINT a2; // [sp+8h] [bp-8h]@1
|
|
4419
|
|
4420 if ( pMouse->GetCursorPos(&a2)->y < 350 )
|
|
4421 {
|
|
4422 v0 = pMouse->GetCursorPos(&a2);
|
|
4423 v1 = pRenderer->pActiveZBuffer[v0->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v3)->y]];
|
|
4424 if ( v1 )
|
|
4425 {
|
|
4426 auto _w = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C
|
|
4427 + 18 * *((short *)&pChests[0].mm7__vector_pItems[139].uExpireTime
|
|
4428 + v1 + 2662 * (unsigned int)pChestWindow->ptr_1C + 3));
|
|
4429 v2 = _w->GetDisplayName();
|
|
4430 sub_41C0B8_set_status_string(v2);
|
|
4431 }
|
|
4432 }
|
|
4433 }
|
|
4434
|
|
4435 //----- (0042041E) --------------------------------------------------------
|
|
4436 bool Chest::Open(unsigned int uChestID)
|
|
4437 {
|
|
4438 char *v1; // edi@5
|
|
4439 unsigned int v2; // eax@8
|
|
4440 GUIWindow *v3; // eax@15
|
|
4441 int v5; // edx@16
|
|
4442 int v6; // eax@16
|
|
4443 ODMFace *v7; // eax@19
|
|
4444 int v8; // edx@19
|
|
4445 int v9; // edi@19
|
|
4446 signed int v10; // ebx@19
|
|
4447 int v11; // ecx@19
|
|
4448 int v12; // eax@19
|
|
4449 BLVFace *v13; // eax@20
|
|
4450 int v14; // ebx@21
|
|
4451 int v15; // edi@21
|
|
4452 int v16; // ecx@22
|
|
4453 __int64 v17; // qax@22
|
|
4454 double v18; // st7@23
|
|
4455 double v19; // st6@23
|
|
4456 double v20; // st7@23
|
|
4457 int v21; // ecx@26
|
|
4458 char v22[12]; // ST4C_12@28
|
|
4459 unsigned int *v23; // edi@28
|
|
4460 unsigned __int16 v24; // di@28
|
|
4461 signed int v25; // ecx@28
|
|
4462 char *v26; // edx@29
|
|
4463 unsigned __int16 v27; // ax@32
|
|
4464 //LayingItem a1; // [sp+14h] [bp-B0h]@28
|
|
4465 int v29; // [sp+84h] [bp-40h]@16
|
|
4466 int v30; // [sp+88h] [bp-3Ch]@16
|
|
4467 int v31; // [sp+8Ch] [bp-38h]@16
|
|
4468 int v32; // [sp+90h] [bp-34h]@16
|
|
4469 float v33; // [sp+94h] [bp-30h]@23
|
|
4470 char *v34; // [sp+98h] [bp-2Ch]@5
|
|
4471 int v35; // [sp+9Ch] [bp-28h]@16
|
|
4472 Vec3_int_ pOut; // [sp+A0h] [bp-24h]@28
|
|
4473 int a4; // [sp+ACh] [bp-18h]@1
|
|
4474 int v38; // [sp+B0h] [bp-14h]@21
|
|
4475 int sRotX; // [sp+B4h] [bp-10h]@23
|
|
4476 float v40; // [sp+B8h] [bp-Ch]@23
|
|
4477 float v41; // [sp+BCh] [bp-8h]@23
|
|
4478 int sRotY; // [sp+C0h] [bp-4h]@8
|
|
4479
|
|
4480 a4 = uChestID;
|
|
4481 if ( (uChestID & 0x80000000u) != 0 || (signed int)uChestID >= 20 )
|
|
4482 return 0;
|
|
4483 ++pIcons_LOD->uTexturePacksCount;
|
|
4484 if ( !pIcons_LOD->uNumPrevLoadedFiles )
|
|
4485 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
|
|
4486 v1 = (char *)&pChests[uChestID].uFlags;
|
|
4487 v34 = v1;
|
|
4488 if ( !(*v1 & CHEST_ITEMS_PLACED) )
|
|
4489 Chest::_420284(uChestID);
|
|
4490 if ( !uActiveCharacter )
|
|
4491 return 0;
|
|
4492 *(float *)&sRotY = 0.0;
|
|
4493 v2 = pMapStats->GetMapInfo(pCurrentMapName);
|
|
4494 if ( !(*v1 & 1) || !v2 )
|
|
4495 goto LABEL_12;
|
|
4496 if ( pPlayers[uActiveCharacter]->GetDisarmTrap() < 2 * pMapStats->pInfos[v2].field_2D )
|
|
4497 {
|
|
4498 v29 = 811;
|
|
4499 v30 = 812;
|
|
4500 v31 = 813;
|
|
4501 v32 = 814;
|
|
4502 v5 = rand() % 4;
|
|
4503 v6 = dword_5B5920 >> 3;
|
|
4504 v35 = v5;
|
|
4505 if ( (dword_5B5920 & 7) == 5 )
|
|
4506 {
|
|
4507 v16 = v6;
|
|
4508 v14 = pLevelDecorations[v6].vPosition.x;
|
|
4509 v38 = pLevelDecorations[v6].vPosition.y;
|
|
4510 v17 = pDecorationList->pDecorations[pLevelDecorations[v6].uDecorationDescID].uDecorationHeight;
|
|
4511 v15 = pLevelDecorations[v16].vPosition.z + (((signed int)v17 - HIDWORD(v17)) >> 1);
|
|
4512 }
|
|
4513 else
|
|
4514 {
|
|
4515 if ( (dword_5B5920 & 7) != 6 )
|
|
4516 goto LABEL_12;
|
|
4517 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
|
|
4518 {
|
|
4519 v7 = &pOutdoor->pBModels[dword_5B5920 >> 9].pFaces[(dword_5B5920 >> 3) & 0x3F];
|
|
4520 v8 = v7->pBoundingBox.y1;
|
|
4521 v9 = v7->pBoundingBox.z2;
|
|
4522 v10 = v7->pBoundingBox.x1 + v7->pBoundingBox.x2;
|
|
4523 v11 = v7->pBoundingBox.y2;
|
|
4524 v12 = v7->pBoundingBox.z1;
|
|
4525 }
|
|
4526 else
|
|
4527 {
|
|
4528 v13 = &pIndoor->pFaces[v6];
|
|
4529 v8 = v13->pBounding.y1;
|
|
4530 v9 = v13->pBounding.z2;
|
|
4531 v10 = v13->pBounding.x1 + v13->pBounding.x2;
|
|
4532 v11 = v13->pBounding.y2;
|
|
4533 v12 = v13->pBounding.z1;
|
|
4534 }
|
|
4535 v14 = v10 >> 1;
|
|
4536 v38 = (v8 + v11) >> 1;
|
|
4537 v15 = (v12 + v9) >> 1;
|
|
4538 }
|
|
4539 v18 = (double)pParty->vPosition.x - (double)v14;
|
|
4540 *(float *)&a4 = v18;
|
|
4541 v19 = (double)pParty->vPosition.y - (double)v38;
|
|
4542 v33 = v19;
|
|
4543 v41 = (double)pParty->sEyelevel + (double)pParty->vPosition.z - (double)v15;
|
|
4544 *(float *)&sRotY = v19 * v19;
|
|
4545 *(float *)&sRotX = v18 * v18;
|
|
4546 v20 = sqrt(v41 * v41 + *(float *)&sRotX + *(float *)&sRotY);
|
|
4547 v40 = v20;
|
|
4548 if ( v20 <= 1.0 )
|
|
4549 {
|
|
4550 *(float *)&sRotX = 0.0;
|
|
4551 *(float *)&sRotY = 0.0;
|
|
4552 }
|
|
4553 else
|
|
4554 {
|
|
4555 sRotY = (signed __int64)sqrt(*(float *)&sRotX + *(float *)&sRotY);
|
|
4556 sRotX = stru_5C6E00->Atan2((signed __int64)*(float *)&a4, (signed __int64)v33);
|
|
4557 sRotY = stru_5C6E00->Atan2(sRotY, (signed __int64)v41);
|
|
4558 }
|
|
4559 v21 = 256;
|
|
4560 if ( v40 < 256.0 )
|
|
4561 v21 = (signed __int64)v40 / 4;
|
|
4562 *(int *)&v22[8] = v15;
|
|
4563 *(_QWORD *)v22 = __PAIR__(v38, v14);
|
|
4564 Vec3_int_::Rotate(v21, sRotX, sRotY, *(Vec3_int_ *)v22, &pOut.x, &pOut.z, &pOut.y);
|
|
4565 v23 = (unsigned int *)(&v29 + v35);
|
|
4566 sub_42F7EB_DropItemAt(*v23, pOut.x, pOut.z, pOut.y, 0, 1, 0, 0x30u, 0);
|
|
4567
|
|
4568 LayingItem a1; // [sp+14h] [bp-B0h]@28
|
|
4569 //LayingItem::LayingItem(&a1);
|
|
4570
|
|
4571 a1.stru_24.Reset();
|
|
4572 v24 = *(short *)v23;
|
|
4573 v25 = 0;
|
|
4574 a1.field_50 = 0;
|
|
4575 a1.field_4C = 0;
|
|
4576 a1.field_48 = 0;
|
|
4577 a1.field_54 = 0;
|
|
4578 a1.uItemType = v24;
|
|
4579 if ( (signed int)pObjectList->uNumObjects <= 0 )
|
|
4580 {
|
|
4581 LABEL_32:
|
|
4582 v27 = 0;
|
|
4583 }
|
|
4584 else
|
|
4585 {
|
|
4586 v26 = (char *)&pObjectList->pObjects->uObjectID;
|
|
4587 while ( v24 != *(short *)v26 )
|
|
4588 {
|
|
4589 ++v25;
|
|
4590 v26 += 56;
|
|
4591 if ( v25 >= (signed int)pObjectList->uNumObjects )
|
|
4592 goto LABEL_32;
|
|
4593 }
|
|
4594 v27 = v25;
|
|
4595 }
|
|
4596 a1.uObjectDescID = v27;
|
|
4597 a1.vPosition.y = pOut.z;
|
|
4598 a1.vPosition.x = pOut.x;
|
|
4599 a1.vPosition.z = pOut.y;
|
|
4600 a1.uSoundID = 0;
|
|
4601 a1.uAttributes = 48;
|
|
4602 a1.uSectorID = pIndoor->GetSector(pOut.x, pOut.z, pOut.y);
|
|
4603 a1.uSpriteFrameID = 0;
|
|
4604 a1.field_58 = 0;
|
|
4605 a1.field_5C = 0;
|
|
4606 a1.uFacing = 0;
|
|
4607 a1.Create(0, 0, 0, 0);
|
|
4608 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0);
|
|
4609 a1._438E35();
|
|
4610 *v34 &= 0xFEu;
|
|
4611 if ( uActiveCharacter && !qword_A750D8 && !dword_507CD8 )
|
|
4612 {
|
|
4613 qword_A750D8 = 256i64;
|
|
4614 word_A750E0 = 5;
|
|
4615 word_A750E2 = uActiveCharacter;
|
|
4616 }
|
|
4617 pIcons_LOD->_4114F2();
|
|
4618 dword_507CD8 = 0;
|
|
4619 return 0;
|
|
4620 }
|
|
4621 *v1 &= 0xFEu;
|
|
4622 sRotY = 1;
|
|
4623 LABEL_12:
|
|
4624 pAudioPlayer->StopChannels(-1, -1);
|
|
4625 pAudioPlayer->PlaySound((SoundID)208, 0, 0, -1, 0, 0, 0, 0);
|
|
4626 if ( *(float *)&sRotY != 0.0 )
|
|
4627 {
|
|
4628 if ( !dword_507CD8 )
|
|
4629 pPlayers[uActiveCharacter]->PlaySound(4, 0);
|
|
4630 }
|
|
4631 dword_507CD8 = 0;
|
|
4632 v3 = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Chest, a4, 0);
|
|
4633 pGUIWindow_CurrentMenu = v3;
|
|
4634 pChestWindow = v3;
|
|
4635 pBtn_ExitCancel = v3->CreateButton(
|
|
4636 0x1D7u,
|
|
4637 0x1BDu,
|
|
4638 0xA9u,
|
|
4639 0x23u,
|
|
4640 1,
|
|
4641 0,
|
|
4642 0x71u,
|
|
4643 0,
|
|
4644 0,
|
|
4645 pGlobalTXT_LocalizationStrings[79],// Exit
|
|
4646 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0),
|
|
4647 0);
|
|
4648 pChestWindow->CreateButton(7u, 8u, 460u, 343u, 1, 0, 0xCu, 0, 0, "", 0);
|
|
4649 pCurrentScreen = 10;
|
|
4650 pEventTimer->Pause();
|
|
4651 return 1;
|
|
4652 }
|
|
4653
|
|
4654 //----- (0042092D) --------------------------------------------------------
|
|
4655 void Chest::DrawChestUI(unsigned int uChestID)
|
|
4656 {
|
|
4657 Render *v1; // edi@1
|
|
4658 unsigned int v2; // ebx@1
|
|
4659 unsigned int v3; // ebx@1
|
|
4660 int v4; // eax@1
|
|
4661 unsigned int v5; // eax@1
|
|
4662 int v6; // ecx@3
|
|
4663 unsigned int v7; // eax@4
|
|
4664 Texture *v8; // esi@4
|
|
4665 signed int v9; // ecx@4
|
|
4666 signed int v10; // edx@4
|
|
4667 signed int v11; // eax@4
|
|
4668 int v12; // eax@6
|
|
4669 int v13; // eax@6
|
|
4670 unsigned int v14; // ST34_4@8
|
|
4671 int v15; // edi@8
|
|
4672 int *v16; // [sp+Ch] [bp-28h]@1
|
|
4673 int v17; // [sp+10h] [bp-24h]@4
|
|
4674 int v18; // [sp+14h] [bp-20h]@1
|
|
4675 signed int v19; // [sp+18h] [bp-1Ch]@1
|
|
4676 int v20; // [sp+1Ch] [bp-18h]@1
|
|
4677 signed int v21; // [sp+20h] [bp-14h]@1
|
|
4678 char *v22; // [sp+2Ch] [bp-8h]@2
|
|
4679 signed int v23; // [sp+30h] [bp-4h]@1
|
|
4680
|
|
4681 v1 = pRenderer;
|
|
4682 v2 = uChestID;
|
|
4683 v16 = pRenderer->pActiveZBuffer;
|
|
4684 pRenderer->ClearZBuffer(0, 479);
|
|
4685 v3 = v2;
|
|
4686 v4 = pChests[v3].uChestBitmapID;
|
|
4687 v20 = pChestSmthn1ByType[v4];
|
|
4688 v18 = pChestSmthn2ByType[v4];
|
|
4689 v21 = pChestWidthsByType[v4];
|
|
4690 v19 = pChestHeightsByType[v4];
|
|
4691 sprintf(pTmpBuf, "chest%02d", pChestList->pChests[pChests[v3].uChestBitmapID].uTextureID);
|
|
4692 v5 = pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE);
|
|
4693 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0));
|
|
4694 v23 = 0;
|
|
4695 if ( v21 * v19 > 0 )
|
|
4696 {
|
|
4697 v22 = (char *)pChests[v3].pInventoryIndices;
|
|
4698 do
|
|
4699 {
|
|
4700 v6 = *(short *)v22;
|
|
4701 if ( v6 > 0 )
|
|
4702 {
|
|
4703 v17 = v18 + 32 * v23 / v19;
|
|
4704 v7 = pIcons_LOD->LoadTexture(
|
|
4705 pItemsTable->pItems[*(int *)((char *)&pOtherOverlayList->pOverlays[49].field_4 + 36 * v6 + v3 * 5324)].pIconName,
|
|
4706 TEXTURE_16BIT_PALETTE);
|
|
4707 v8 = (Texture *)(v7 != -1 ? &pIcons_LOD->pTextures[v7] : 0);
|
|
4708 v9 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24);
|
|
4709 v10 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureHeight : 26);
|
|
4710 v11 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24);
|
|
4711 if ( v9 < 14 )
|
|
4712 v11 = 14;
|
|
4713 v12 = v11 - 14;
|
|
4714 LOBYTE(v12) = v12 & 0xE0;
|
|
4715 v13 = v12 + 32;
|
|
4716 if ( (signed int)v8->uTextureHeight < 14 )
|
|
4717 v10 = 14;
|
|
4718 v14 = v20 + 32 * v23 % v21 + ((v13 - v9) >> 1);
|
|
4719 v15 = v17 + ((((v10 - 14) & 0xFFFFFFE0) - v8->uTextureHeight + 32) >> 1);
|
|
4720 pRenderer->DrawTextureTransparent(
|
|
4721 v14,
|
|
4722 v17 + ((((v10 - 14) & 0xFFFFFFE0) - v8->uTextureHeight + 32) >> 1),
|
|
4723 v8);
|
|
4724 sub_40F92A(&v16[v14 + pSRZBufferLineOffsets[v15]], v8, v23 + 1);
|
|
4725 v1 = pRenderer;
|
|
4726 }
|
|
4727 ++v23;
|
|
4728 v22 += 2;
|
|
4729 }
|
|
4730 while ( v23 < v21 * v19 );
|
|
4731 }
|
|
4732 pRenderer->DrawTextureIndexed(
|
|
4733 pBtn_ExitCancel->uX,
|
|
4734 pBtn_ExitCancel->uY,
|
|
4735 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0));
|
|
4736 }
|
|
4737
|
|
4738 //----- (00420B13) --------------------------------------------------------
|
|
4739 void __fastcall sub_420B13(int a1, int a2)
|
|
4740 {
|
|
4741 void *v2; // eax@1
|
|
4742 ItemGen *v3; // ebx@1
|
|
4743 unsigned int v4; // eax@1
|
|
4744 Texture *v5; // ecx@1
|
|
4745 signed int v6; // eax@1
|
|
4746 signed int v7; // edi@3
|
|
4747 signed int v8; // eax@3
|
|
4748 int v9; // edi@3
|
|
4749 int v10; // eax@5
|
|
4750 int v11; // esi@8
|
|
4751 unsigned int v12; // ecx@10
|
|
4752 void *v13; // edi@10
|
|
4753 unsigned __int8 v14; // cf@10
|
|
4754 int v15; // edi@10
|
|
4755 int i; // ecx@10
|
|
4756 int v17; // [sp+Ch] [bp-14h]@1
|
|
4757 int v18; // [sp+10h] [bp-10h]@3
|
|
4758 int v19; // [sp+14h] [bp-Ch]@1
|
|
4759 void *v20; // [sp+18h] [bp-8h]@1
|
|
4760 int v21; // [sp+1Ch] [bp-4h]@5
|
|
4761 int v22; // [sp+1Ch] [bp-4h]@8
|
|
4762
|
|
4763 v19 = a2;
|
|
4764 v2 = pChestWindow->ptr_1C;
|
|
4765 v20 = v2;
|
|
4766 v2 = (void *)(5324 * (int)v2);
|
|
4767 v3 = (ItemGen *)((char *)v2 + 36 * a1 + (int)((char *)pChests + 4));
|
|
4768 v17 = pChestWidthsByType[*(short *)((char *)v2 + (int)pChests)];
|
|
4769 v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v3->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
|
|
4770 v5 = (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0);
|
|
4771 v6 = (v4 != -1 ? pIcons_LOD->pTextures[v4].uTextureWidth : 24);
|
|
4772 if ( v6 < 14 )
|
|
4773 v6 = 14;
|
|
4774 v7 = v6 - 14;
|
|
4775 v8 = v5->uTextureHeight;
|
|
4776 v9 = (v7 >> 5) + 1;
|
|
4777 v18 = v9;
|
|
4778 if ( v8 < 14 )
|
|
4779 v8 = 14;
|
|
4780 v10 = ((v8 - 14) >> 5) + 1;
|
|
4781 v21 = v10;
|
|
4782 if ( !areWeLoadingTexture )
|
|
4783 {
|
|
4784 v5->Release();
|
|
4785 pIcons_LOD->_40F9C5();
|
|
4786 v10 = v21;
|
|
4787 }
|
|
4788 if ( v10 > 0 )
|
|
4789 {
|
|
4790 v11 = 0;
|
|
4791 v22 = v10;
|
|
4792 do
|
|
4793 {
|
|
4794 if ( v9 > 0 )
|
|
4795 {
|
|
4796 v12 = v9;
|
|
4797 v13 = &pChests[0].pInventoryIndices[v19 + v11 + 2662 * (int)v20];
|
|
4798 v14 = v12 & 1;
|
|
4799 v12 >>= 1;
|
|
4800 memset(v13, 0, 4 * v12);
|
|
4801 v15 = (int)((char *)v13 + 4 * v12);
|
|
4802 for ( i = v14; i; --i )
|
|
4803 {
|
|
4804 *(short *)v15 = 0;
|
|
4805 v15 += 2;
|
|
4806 }
|
|
4807 v9 = v18;
|
|
4808 }
|
|
4809 v11 += v17;
|
|
4810 --v22;
|
|
4811 }
|
|
4812 while ( v22 );
|
|
4813 }
|
|
4814 v3->Reset();
|
|
4815 }
|
|
4816 // 506128: using guessed type int areWeLoadingTexture;
|
|
4817
|
|
4818 //----- (00420C05) --------------------------------------------------------
|
|
4819 void __fastcall party_finds_gold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal)
|
|
4820 {
|
|
4821 unsigned int v2; // edi@1
|
|
4822 int v3; // ebp@1
|
|
4823 unsigned int v4; // esi@1
|
|
4824 int v5; // ecx@6
|
|
4825 NPCData *v6; // eax@6
|
|
4826 signed int v7; // edx@8
|
|
4827 signed int v8; // ebx@10
|
|
4828 char *v9; // edi@11
|
|
4829 signed int v10; // ecx@17
|
|
4830 int v11; // eax@21
|
|
4831 NPCData *v12; // ecx@21
|
|
4832 unsigned int v13; // ecx@23
|
|
4833 signed int v14; // [sp+Ch] [bp-4h]@6
|
|
4834
|
|
4835 v2 = 0;
|
|
4836 v3 = 0;
|
|
4837 v4 = uNumGold;
|
|
4838 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal )
|
|
4839 {
|
|
4840 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal == 1 )
|
|
4841 {
|
|
4842 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[467], uNumGold);// You found %lu gold!
|
|
4843 }
|
|
4844 else
|
|
4845 {
|
|
4846 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal == 2 )
|
|
4847 pTmpBuf2[0] = 0;
|
|
4848 }
|
|
4849 }
|
|
4850 else
|
|
4851 {
|
|
4852 v14 = 0;
|
|
4853 v5 = 0;
|
|
4854 v6 = pParty->pHirelings;
|
|
4855 do
|
|
4856 {
|
|
4857 if ( v6->pName )
|
|
4858 {
|
|
4859 v7 = v14++;
|
|
4860 pTmpBuf[v7] = v5;
|
|
4861 }
|
|
4862 ++v6;
|
|
4863 ++v5;
|
|
4864 }
|
|
4865 while ( (signed int)v6 < (signed int)&pParty->pPickedItem );
|
|
4866 v8 = 0;
|
|
4867 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
|
|
4868 {
|
|
4869 v9 = (char *)pNPCStats->pNewNPCData;
|
|
4870 do
|
|
4871 {
|
|
4872 if ( v9[8] & 0x80
|
|
4873 && (!pParty->pHirelings[0].pName || strcmp(*(const char **)v9, pParty->pHirelings[0].pName))
|
|
4874 && (!pParty->pHirelings[1].pName || strcmp(*(const char **)v9, pParty->pHirelings[1].pName)) )
|
|
4875 {
|
|
4876 v10 = v14++;
|
|
4877 pTmpBuf[v10] = v8 + 2;
|
|
4878 }
|
|
4879 ++v8;
|
|
4880 v9 += 76;
|
|
4881 }
|
|
4882 while ( v8 < (signed int)pNPCStats->uNumNewNPCs );
|
|
4883 v2 = 0;
|
|
4884 }
|
|
4885 if ( v14 > 0 )
|
|
4886 {
|
|
4887 do
|
|
4888 {
|
|
4889 v11 = (unsigned __int8)pTmpBuf[v2];
|
|
4890 v12 = &pNPCStats->pNPCData[v11 + 499];
|
|
4891 if ( (unsigned __int8)pTmpBuf[v2] < 2u )
|
|
4892 v12 = &pParty->pHirelings[v11];
|
|
4893 v13 = v12->uProfession;
|
|
4894 if ( v13 )
|
|
4895 v3 += *(&pNPCStats->field_13A58 + 5 * v13);
|
|
4896 ++v2;
|
|
4897 }
|
|
4898 while ( (signed int)v2 < v14 );
|
|
4899 }
|
|
4900 if ( CheckHiredNPCSpeciality(0x1Fu) )
|
|
4901 v4 += (signed int)(10 * v4) / 100;
|
|
4902 if ( CheckHiredNPCSpeciality(0x20u) )
|
|
4903 v4 += (signed int)(20 * v4) / 100;
|
|
4904 if ( CheckHiredNPCSpeciality(0x2Du) )
|
|
4905 v4 += (signed int)(10 * v4) / 100;
|
|
4906 if ( v3 )
|
|
4907 {
|
|
4908 v3 = (signed int)(v4 * v3 / 100) / 100;
|
|
4909 if ( v3 < 1 )
|
|
4910 v3 = 1;
|
|
4911 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[466], v4, v3);// You found %lu gold (followers take %lu)!
|
|
4912 }
|
|
4913 else
|
|
4914 {
|
|
4915 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[467], v4);// You found %lu gold!
|
|
4916 }
|
|
4917 v2 = 0;
|
|
4918 }
|
|
4919 pParty->uNumGold += v4 - v3;
|
|
4920 pUIAnim_Gold->uAnimTime = v2;
|
|
4921 pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Gold->uIconID].uAnimLength;
|
|
4922 if ( pTmpBuf2[0] )
|
|
4923 ShowStatusBarString(pTmpBuf2, 2u);
|
|
4924 pAudioPlayer->PlaySound(SOUND_GoldReceived, v2, v2, -1, v2, v2, v2, v2);
|
|
4925 }
|
|
4926
|
|
4927 //----- (00420E01) --------------------------------------------------------
|
|
4928 void __cdecl sub_420E01()
|
|
4929 {
|
|
4930 void *v0; // edi@1
|
|
4931 POINT *v1; // esi@2
|
|
4932 int v2; // eax@2
|
|
4933 int v3; // ebx@4
|
|
4934 int v4; // esi@6
|
|
4935 int v5; // ecx@6
|
|
4936 //LayingItem v6; // [sp+Ch] [bp-80h]@1
|
|
4937 char v7; // [sp+7Ch] [bp-10h]@2
|
|
4938 POINT a2; // [sp+84h] [bp-8h]@2
|
|
4939
|
|
4940 LayingItem v6; // [sp+Ch] [bp-80h]@1
|
|
4941 //LayingItem::LayingItem(&v6);
|
|
4942
|
|
4943 v0 = pGUIWindow_CurrentMenu->ptr_1C;
|
|
4944 if ( pParty->pPickedItem.uItemID )
|
|
4945 {
|
|
4946 if ( Chest::_41FFA2(-1, &pParty->pPickedItem, (unsigned int)pGUIWindow_CurrentMenu->ptr_1C) )
|
|
4947 pMouse->RemoveHoldingItem();
|
|
4948 }
|
|
4949 else
|
|
4950 {
|
|
4951 v1 = pMouse->GetCursorPos(&a2);
|
|
4952 v2 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos((POINT *)&v7)->y]] & 0xFFFF;
|
|
4953 if ( v2 )
|
|
4954 {
|
|
4955 if ( v2 )
|
|
4956 v3 = v2 - 1;
|
|
4957 else
|
|
4958 v3 = -1;
|
|
4959 v4 = pChests[0].pInventoryIndices[v3 + 2662 * (int)v0] - 1;
|
|
4960 v5 = 5324 * (int)v0 + 36 * v4;
|
|
4961 if ( pItemsTable->pItems[*(unsigned int *)((char *)&pChests[0].mm7__vector_pItems[0].uItemID + v5)].uEquipType == 18 )
|
|
4962 {
|
|
4963 party_finds_gold(*(int *)((char *)&pChests[0].mm7__vector_pItems[0].uAdditionalValue + v5), 0);
|
|
4964 viewparams->bRedrawGameUI = 1;
|
|
4965 }
|
|
4966 else
|
|
4967 {
|
|
4968 pParty->SetHoldingItem((ItemGen *)((char *)pChests[0].mm7__vector_pItems + v5));
|
|
4969 }
|
|
4970 sub_420B13(v4, v3);
|
|
4971 }
|
|
4972 }
|
|
4973 }
|
|
4974
|
|
4975 //----- (00420EFF) --------------------------------------------------------
|
|
4976 void __cdecl GameUI_WritePointedObjectStatusString()
|
|
4977 {
|
|
4978 int v1; // ebx@6
|
8
|
4979 GUIWindow *pWindow; // edi@7
|
|
4980 GUIButton *pButton; // ecx@11
|
|
4981 Player *pPlayer; // eax@19
|
0
|
4982 char v5; // cl@19
|
|
4983 unsigned int v6; // eax@19
|
|
4984 int v7; // ecx@19
|
|
4985 __int16 v8; // fps@23
|
|
4986 unsigned __int8 v9; // c0@23
|
|
4987 unsigned __int8 v10; // c3@23
|
8
|
4988 enum UIMessageType pMessageType1; // esi@24
|
0
|
4989 int v12; // edx@25
|
|
4990 char *v13; // ecx@28
|
|
4991 int v14; // eax@41
|
8
|
4992 ItemGen *pItemGen; // ecx@44
|
0
|
4993 int v16; // ecx@46
|
|
4994 const char *v17; // eax@49
|
|
4995 signed int v18; // eax@55
|
|
4996 signed int v19; // ecx@63
|
|
4997 BLVFace *pFace; // eax@69
|
|
4998 __int16 v21; // ax@70
|
|
4999 const char *v22; // eax@72
|
|
5000 LevelDecoration *v23; // ecx@75
|
|
5001 LevelDecoration *v24; // esi@75
|
|
5002 __int16 v25; // ax@75
|
|
5003 const char *v26; // ecx@79
|
|
5004 Actor *pActor; // ecx@82
|
|
5005 char *v28; // esi@82
|
|
5006 int v29; // eax@82
|
|
5007 signed int v30; // ecx@88
|
|
5008 const char *v31; // eax@91
|
|
5009 __int16 v32; // fps@109
|
|
5010 unsigned __int8 v33; // c0@109
|
|
5011 unsigned __int8 v34; // c3@109
|
8
|
5012 enum UIMessageType pMessageType2; // esi@110
|
0
|
5013 int v36; // edx@111
|
8
|
5014 enum UIMessageType pMessageType3; // edx@117
|
0
|
5015 int v38; // ecx@118
|
|
5016 const char *v39; // [sp-8h] [bp-E8h]@20
|
|
5017 char *v40; // [sp-8h] [bp-E8h]@83
|
|
5018 int v41; // [sp-4h] [bp-E4h]@20
|
|
5019 char Str1[200]; // [sp+Ch] [bp-D4h]@129
|
|
5020 unsigned int pX; // [sp+D4h] [bp-Ch]@1
|
|
5021 unsigned int pY; // [sp+D8h] [bp-8h]@1
|
|
5022 unsigned int v45; // [sp+DCh] [bp-4h]@21
|
|
5023
|
|
5024 v13 = nullptr;
|
|
5025
|
|
5026 pMouse->uPointingObjectID = 0;
|
|
5027 pMouse->GetClickPos(&pX, &pY);
|
11
|
5028 if ( pX || (signed int)pX > 639 || pY || (signed int)pY > 479 )//( (pX & 0x80000000u) != 0 || (signed int)pX > 639 || (pY & 0x80000000u) != 0 || (signed int)pY > 479 )
|
0
|
5029 return;
|
|
5030 if ( !pCurrentScreen )
|
|
5031 {
|
|
5032 if ( (signed int)pX > 467 || (signed int)pY > 351 )
|
|
5033 goto _click_on_game_ui;
|
|
5034 if ( pRenderer->pRenderD3D )
|
|
5035 {
|
|
5036 v18 = pGame->pVisInstance->get_picked_object_zbuf_val();
|
|
5037 if ( (signed int)pX < (signed int)pViewport->uScreenX
|
|
5038 || (signed int)pX > (signed int)pViewport->uScreenZ
|
|
5039 || (signed int)pY < (signed int)pViewport->uScreenY
|
|
5040 || (signed int)pY > (signed int)pViewport->uScreenW )
|
|
5041 v18 = -1;
|
|
5042 if ( v18 == -1 )
|
8
|
5043 //goto LABEL_61;
|
|
5044 {
|
|
5045 pMouse->uPointingObjectID = 0;
|
|
5046 if ( pMouse->uPointingObjectID == 0 )
|
|
5047 {
|
|
5048 if ( uLastPointedObjectID != 0 )
|
|
5049 {
|
|
5050 pStatusBarString[0] = 0;
|
|
5051 bForceDrawStatusBar = 1;
|
|
5052 }
|
|
5053 }
|
|
5054 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5055 return;
|
|
5056 }
|
0
|
5057 }
|
|
5058 else
|
|
5059 {
|
|
5060 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
|
|
5061 }
|
|
5062 pMouse->uPointingObjectID = (unsigned __int16)v18;
|
|
5063 v19 = (signed int)(unsigned __int16)v18 >> 3;
|
|
5064 if ( (v18 & 7) == OBJECT_Item )
|
|
5065 {
|
|
5066 v30 = v19;
|
|
5067 if ( pObjectList->pObjects[pLayingItems[v30].uObjectDescID].uFlags & 0x10 )
|
8
|
5068 //goto LABEL_73;
|
|
5069 {
|
|
5070 pMouse->uPointingObjectID = 0;
|
|
5071 //goto LABEL_50;
|
|
5072 uLastPointedObjectID = 1;
|
|
5073 if ( pMouse->uPointingObjectID == 0 )
|
|
5074 {
|
|
5075 if ( uLastPointedObjectID != 0 )
|
|
5076 {
|
|
5077 pStatusBarString[0] = 0;
|
|
5078 bForceDrawStatusBar = 1;
|
|
5079 }
|
|
5080 }
|
|
5081 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5082 return;
|
|
5083 }
|
0
|
5084 if ( v18 >= (signed int)0x2000000u || pParty->pPickedItem.uItemID )
|
|
5085 {
|
|
5086 v22 = pLayingItems[v30].stru_24.GetDisplayName();
|
8
|
5087 //LABEL_93:
|
0
|
5088 v26 = v22;
|
8
|
5089 //goto LABEL_87;
|
|
5090 sub_41C0B8_set_status_string(v26);
|
|
5091 if ( pMouse->uPointingObjectID == 0 )
|
|
5092 {
|
|
5093 if ( uLastPointedObjectID != 0 )
|
|
5094 {
|
|
5095 pStatusBarString[0] = 0;
|
|
5096 bForceDrawStatusBar = 1;
|
|
5097 }
|
|
5098 }
|
|
5099 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5100 return;
|
0
|
5101 }
|
|
5102 v31 = pLayingItems[v30].stru_24.GetDisplayName();
|
|
5103 v28 = pTmpBuf;
|
|
5104 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[470], v31);// "Get %s"
|
|
5105 }
|
|
5106 else
|
|
5107 {
|
|
5108 if ( (v18 & 7) != OBJECT_Actor )
|
|
5109 {
|
|
5110 if ( (v18 & 7) == OBJECT_Decoration )
|
|
5111 {
|
|
5112 v23 = &pLevelDecorations[v19];
|
|
5113 v24 = v23;
|
|
5114 v25 = v23->field_16_event_id;
|
|
5115 if ( !v25 )
|
|
5116 {
|
|
5117 if ( v23->IsInteractive() )
|
|
5118 v26 = pNPCTopics[stru_5E4C90._decor_events[v24->_idx_in_stru123 - 75] + 379].pTopic;
|
|
5119 else
|
|
5120 v26 = pDecorationList->pDecorations[v24->uDecorationDescID].field_20;
|
8
|
5121 //goto LABEL_87;
|
|
5122 sub_41C0B8_set_status_string(v26);
|
|
5123 if ( pMouse->uPointingObjectID == 0 )
|
|
5124 {
|
|
5125 if ( uLastPointedObjectID != 0 )
|
|
5126 {
|
|
5127 pStatusBarString[0] = 0;
|
|
5128 bForceDrawStatusBar = 1;
|
|
5129 }
|
|
5130 }
|
|
5131 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5132 return;
|
0
|
5133 }
|
|
5134 v22 = _444732_GetEventHintString(v25);
|
|
5135 if ( !v22 )
|
8
|
5136 //goto _return;
|
|
5137 {
|
|
5138 if ( pMouse->uPointingObjectID == 0 )
|
|
5139 {
|
|
5140 if ( uLastPointedObjectID != 0 )
|
|
5141 {
|
|
5142 pStatusBarString[0] = 0;
|
|
5143 bForceDrawStatusBar = 1;
|
|
5144 }
|
|
5145 }
|
|
5146 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5147 return;
|
|
5148 }
|
|
5149 //goto LABEL_93;
|
|
5150 v26 = v22;
|
|
5151 //goto LABEL_87;
|
|
5152 sub_41C0B8_set_status_string(v26);
|
|
5153 if ( pMouse->uPointingObjectID == 0 )
|
|
5154 {
|
|
5155 if ( uLastPointedObjectID != 0 )
|
|
5156 {
|
|
5157 pStatusBarString[0] = 0;
|
|
5158 bForceDrawStatusBar = 1;
|
|
5159 }
|
|
5160 }
|
|
5161 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5162 return;
|
0
|
5163 }
|
|
5164 if ( (v18 & 7) == 6 ) // bmodel
|
|
5165 {
|
|
5166 if ( v18 < (signed int)0x2000000u )
|
|
5167 {
|
|
5168 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor)
|
|
5169 {
|
|
5170 v21 = pOutdoor->pBModels[(signed int)(unsigned __int16)v18 >> 9].pFaces[v19 & 0x3F].sCogTriggeredID;
|
8
|
5171 //goto LABEL_71;
|
|
5172 if ( !v21 || (v22 = _444732_GetEventHintString(v21)) == 0 )
|
|
5173 //goto LABEL_73;
|
|
5174 {
|
|
5175 pMouse->uPointingObjectID = 0;
|
|
5176 //goto LABEL_50;
|
|
5177 uLastPointedObjectID = 1;
|
|
5178 if ( pMouse->uPointingObjectID == 0 )
|
|
5179 {
|
|
5180 if ( uLastPointedObjectID != 0 )
|
|
5181 {
|
|
5182 pStatusBarString[0] = 0;
|
|
5183 bForceDrawStatusBar = 1;
|
|
5184 }
|
|
5185 }
|
|
5186 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5187 return;
|
|
5188 }
|
|
5189 //goto LABEL_93;
|
|
5190 v26 = v22;
|
|
5191 //goto LABEL_87;
|
|
5192 sub_41C0B8_set_status_string(v26);
|
|
5193 if ( pMouse->uPointingObjectID == 0 )
|
|
5194 {
|
|
5195 if ( uLastPointedObjectID != 0 )
|
|
5196 {
|
|
5197 pStatusBarString[0] = 0;
|
|
5198 bForceDrawStatusBar = 1;
|
|
5199 }
|
|
5200 }
|
|
5201 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5202 return;
|
0
|
5203 }
|
|
5204 pFace = &pIndoor->pFaces[v19];
|
|
5205 if ( BYTE3(pFace->uAttributes) & 6 )
|
|
5206 {
|
|
5207 v21 = pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID;
|
8
|
5208 //LABEL_71:
|
0
|
5209 if ( !v21 || (v22 = _444732_GetEventHintString(v21)) == 0 )
|
8
|
5210 //goto LABEL_73;
|
|
5211 {
|
|
5212 pMouse->uPointingObjectID = 0;
|
|
5213 //goto LABEL_50;
|
|
5214 uLastPointedObjectID = 1;
|
|
5215 if ( pMouse->uPointingObjectID == 0 )
|
|
5216 {
|
|
5217 if ( uLastPointedObjectID != 0 )
|
|
5218 {
|
|
5219 pStatusBarString[0] = 0;
|
|
5220 bForceDrawStatusBar = 1;
|
|
5221 }
|
|
5222 }
|
|
5223 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5224 return;
|
|
5225 }
|
|
5226 //goto LABEL_93;
|
|
5227 v26 = v22;
|
|
5228 //goto LABEL_87;
|
|
5229 sub_41C0B8_set_status_string(v26);
|
|
5230 if ( pMouse->uPointingObjectID == 0 )
|
|
5231 {
|
|
5232 if ( uLastPointedObjectID != 0 )
|
|
5233 {
|
|
5234 pStatusBarString[0] = 0;
|
|
5235 bForceDrawStatusBar = 1;
|
|
5236 }
|
|
5237 }
|
|
5238 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5239 return;
|
0
|
5240 }
|
|
5241 }
|
8
|
5242 //LABEL_73:
|
0
|
5243 pMouse->uPointingObjectID = 0;
|
8
|
5244 //goto LABEL_50;
|
|
5245 uLastPointedObjectID = 1;
|
|
5246 if ( pMouse->uPointingObjectID == 0 )
|
|
5247 {
|
|
5248 if ( uLastPointedObjectID != 0 )
|
|
5249 {
|
|
5250 pStatusBarString[0] = 0;
|
|
5251 bForceDrawStatusBar = 1;
|
|
5252 }
|
|
5253 }
|
|
5254 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5255 return;
|
0
|
5256 }
|
8
|
5257 //LABEL_61:
|
0
|
5258 pMouse->uPointingObjectID = 0;
|
8
|
5259 //goto _return;
|
|
5260 if ( pMouse->uPointingObjectID == 0 )
|
|
5261 {
|
|
5262 if ( uLastPointedObjectID != 0 )
|
|
5263 {
|
|
5264 pStatusBarString[0] = 0;
|
|
5265 bForceDrawStatusBar = 1;
|
|
5266 }
|
|
5267 }
|
|
5268 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5269 return;
|
0
|
5270 }
|
|
5271 if ( v18 >= 335544320 )
|
8
|
5272 //goto LABEL_61;
|
|
5273 {
|
|
5274 pMouse->uPointingObjectID = 0;
|
|
5275 if ( pMouse->uPointingObjectID == 0 )
|
|
5276 {
|
|
5277 if ( uLastPointedObjectID != 0 )
|
|
5278 {
|
|
5279 pStatusBarString[0] = 0;
|
|
5280 bForceDrawStatusBar = 1;
|
|
5281 }
|
|
5282 }
|
|
5283 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5284 return;
|
|
5285 }
|
0
|
5286 pActor = &pActors[v19];
|
|
5287 v28 = pTmpBuf;
|
|
5288 v29 = pActor->dword_000334_unique_name;
|
|
5289 if ( v29 )
|
|
5290 v40 = (char *)*(&pMonsterStats->pPlacement.uNumStrings + v29);
|
|
5291 else
|
|
5292 v40 = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].pName;
|
|
5293 strncpy(pTmpBuf, v40, 0x7D0u);
|
|
5294 }
|
|
5295 v26 = v28;
|
8
|
5296 //LABEL_87:
|
0
|
5297 sub_41C0B8_set_status_string(v26);
|
8
|
5298 //goto _return;
|
|
5299 if ( pMouse->uPointingObjectID == 0 )
|
|
5300 {
|
|
5301 if ( uLastPointedObjectID != 0 )
|
|
5302 {
|
|
5303 pStatusBarString[0] = 0;
|
|
5304 bForceDrawStatusBar = 1;
|
|
5305 }
|
|
5306 }
|
|
5307 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5308 return;
|
0
|
5309 }
|
|
5310 v1 = uNumVisibleWindows;
|
|
5311 if ( uNumVisibleWindows <= 0 )
|
|
5312 {
|
|
5313 LABEL_38:
|
|
5314 if ( pCurrentScreen == 10 )
|
|
5315 {
|
|
5316 sub_42038D();
|
8
|
5317 //goto _return;
|
|
5318 if ( pMouse->uPointingObjectID == 0 )
|
|
5319 {
|
|
5320 if ( uLastPointedObjectID != 0 )
|
|
5321 {
|
|
5322 pStatusBarString[0] = 0;
|
|
5323 bForceDrawStatusBar = 1;
|
|
5324 }
|
|
5325 }
|
|
5326 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5327 return;
|
0
|
5328 }
|
|
5329 if ( pCurrentScreen == 13 )
|
|
5330 {
|
|
5331 if ( dword_F8B19C != 2
|
|
5332 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0)
|
|
5333 || v16 == -65536 )
|
8
|
5334 //goto _return;
|
|
5335 {
|
|
5336 if ( pMouse->uPointingObjectID == 0 )
|
|
5337 {
|
|
5338 if ( uLastPointedObjectID != 0 )
|
|
5339 {
|
|
5340 pStatusBarString[0] = 0;
|
|
5341 bForceDrawStatusBar = 1;
|
|
5342 }
|
|
5343 }
|
|
5344 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5345 return;
|
|
5346 }
|
|
5347 pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 4);
|
|
5348 //LABEL_49:
|
|
5349 v17 = pItemGen->GetDisplayName();
|
0
|
5350 sub_41C0B8_set_status_string(v17);
|
8
|
5351 //LABEL_50:
|
0
|
5352 uLastPointedObjectID = 1;
|
8
|
5353 //_return:
|
0
|
5354 if ( pMouse->uPointingObjectID == 0 )
|
|
5355 {
|
|
5356 if ( uLastPointedObjectID != 0 )
|
|
5357 {
|
|
5358 pStatusBarString[0] = 0;
|
|
5359 bForceDrawStatusBar = 1;
|
|
5360 }
|
|
5361 }
|
|
5362 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5363 return;
|
|
5364 }
|
|
5365 if ( (signed int)pY < 350 )
|
|
5366 {
|
|
5367 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
|
|
5368 if ( v14 == 0 || v14 == -65536 || (unsigned int)v14 >= 0x1388 )
|
8
|
5369 //goto _return;
|
|
5370 {
|
|
5371 if ( pMouse->uPointingObjectID == 0 )
|
|
5372 {
|
|
5373 if ( uLastPointedObjectID != 0 )
|
|
5374 {
|
|
5375 pStatusBarString[0] = 0;
|
|
5376 bForceDrawStatusBar = 1;
|
|
5377 }
|
|
5378 }
|
|
5379 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5380 return;
|
|
5381 }
|
|
5382 pItemGen = (ItemGen *)&pPlayers[uActiveCharacter]->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v14 + 5];
|
|
5383 //goto LABEL_49;
|
|
5384 v17 = pItemGen->GetDisplayName();
|
|
5385 sub_41C0B8_set_status_string(v17);
|
|
5386 uLastPointedObjectID = 1;
|
|
5387 if ( pMouse->uPointingObjectID == 0 )
|
|
5388 {
|
|
5389 if ( uLastPointedObjectID != 0 )
|
|
5390 {
|
|
5391 pStatusBarString[0] = 0;
|
|
5392 bForceDrawStatusBar = 1;
|
|
5393 }
|
|
5394 }
|
|
5395 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5396 return;
|
0
|
5397 }
|
|
5398 _click_on_game_ui:
|
|
5399 if ( (signed int)pX >= (signed int)pWindowList[0].uFrameX
|
|
5400 && (signed int)pX <= (signed int)pWindowList[0].uFrameZ
|
|
5401 && (signed int)pY >= (signed int)pWindowList[0].uFrameY
|
|
5402 && (signed int)pY <= (signed int)pWindowList[0].uFrameW )
|
|
5403 {
|
8
|
5404 for ( pButton = pWindowList[0].pControlsHead; pButton != (GUIButton *)0; pButton = pButton->pNext )
|
|
5405 {
|
|
5406 if ( pButton->uButtonType == 1 )
|
0
|
5407 {
|
8
|
5408 if ( (signed int)pX >= (signed int)pButton->uX
|
|
5409 && (signed int)pX <= (signed int)pButton->uZ
|
|
5410 && (signed int)pY >= (signed int)pButton->uY
|
|
5411 && (signed int)pY <= (signed int)pButton->uW )
|
0
|
5412 {
|
8
|
5413 pMessageType3 = (UIMessageType)pButton->field_1C;
|
|
5414 if ( pMessageType3 == 0 )
|
|
5415 //goto LABEL_28;
|
|
5416 {
|
|
5417 v13 = pButton->pButtonName;
|
|
5418 sub_41C0B8_set_status_string(v13);
|
|
5419 uLastPointedObjectID = 1;
|
|
5420 return;
|
|
5421 }
|
|
5422 v38 = pButton->uControlParam;
|
0
|
5423 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
5424 {
|
8
|
5425 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType3;
|
0
|
5426 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v38;
|
|
5427 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
5428 ++pMessageQueue_50CBD0->uNumMessages;
|
|
5429 }
|
8
|
5430 //goto LABEL_131;
|
0
|
5431 uLastPointedObjectID = 1;
|
|
5432 return;
|
|
5433 }
|
|
5434 }
|
|
5435 else
|
|
5436 {
|
8
|
5437 if ( pButton->uButtonType == 2 )
|
0
|
5438 {
|
8
|
5439 v45 = pX - pButton->uX;
|
|
5440 v45 = pY - pButton->uY;
|
|
5441
|
|
5442 if (pX >= pButton->uX && pX <= pButton->uZ &&
|
|
5443 pY >= pButton->uY && pY <= pButton->uW)
|
|
5444 if ( (double)(signed int)pButton->uWidth != 0.0 )
|
0
|
5445 {
|
8
|
5446 if ( (double)(signed int)pButton->uHeight != 0.0 )
|
0
|
5447 {
|
8
|
5448 //UNDEF(v32);
|
|
5449 if ( v33 | v34 )
|
|
5450 {
|
|
5451 pMessageType2 = (UIMessageType)pButton->field_1C;
|
|
5452 if ( pMessageType2 != 0 )
|
|
5453 {
|
|
5454 v36 = pButton->uControlParam;
|
|
5455 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
5456 {
|
|
5457 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType2;
|
|
5458 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v36;
|
|
5459 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
5460 //goto LABEL_27;
|
|
5461 ++pMessageQueue_50CBD0->uNumMessages;
|
|
5462 v13 = pButton->pButtonName;
|
|
5463 sub_41C0B8_set_status_string(v13);
|
|
5464 uLastPointedObjectID = 1;
|
|
5465 return;
|
|
5466 }
|
|
5467 }
|
|
5468 //goto LABEL_28;
|
|
5469 v13 = pButton->pButtonName;
|
|
5470 sub_41C0B8_set_status_string(v13);
|
|
5471 uLastPointedObjectID = 1;
|
|
5472 return;
|
|
5473 }
|
0
|
5474 }
|
|
5475 }
|
|
5476 }
|
8
|
5477 else
|
0
|
5478 {
|
8
|
5479 if ( pButton->uButtonType == 3
|
|
5480 && (signed int)pX >= (signed int)pButton->uX
|
|
5481 && (signed int)pX <= (signed int)pButton->uZ
|
|
5482 && (signed int)pY >= (signed int)pButton->uY
|
|
5483 && (signed int)pY <= (signed int)pButton->uW )
|
|
5484 //goto LABEL_19;
|
0
|
5485 {
|
8
|
5486 pPlayer = pPlayers[uActiveCharacter];
|
|
5487 v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]);
|
|
5488 v6 = pPlayer->uSkillPoints;
|
0
|
5489 v7 = (v5 & 0x3F) + 1;
|
|
5490 if ( v6 < v7 )
|
|
5491 {
|
|
5492 v41 = v7 - v6;
|
|
5493 v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here"
|
|
5494 }
|
|
5495 else
|
|
5496 {
|
|
5497 v41 = v7;
|
|
5498 v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points"
|
|
5499 }
|
|
5500 sprintf(Str1, v39, v41);
|
|
5501 v13 = Str1;
|
8
|
5502 //goto _set_status_and_ret;
|
|
5503 sub_41C0B8_set_status_string(v13);
|
|
5504 uLastPointedObjectID = 1;
|
|
5505 return;
|
0
|
5506 }
|
|
5507 }
|
|
5508 }
|
|
5509 }
|
|
5510 }
|
8
|
5511 pMouse->uPointingObjectID = sub_46A99B();
|
|
5512 //goto _return;
|
|
5513 if ( pMouse->uPointingObjectID == 0 )
|
|
5514 {
|
|
5515 if ( uLastPointedObjectID != 0 )
|
|
5516 {
|
|
5517 pStatusBarString[0] = 0;
|
|
5518 bForceDrawStatusBar = 1;
|
|
5519 }
|
|
5520 }
|
|
5521 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5522 return;
|
|
5523 }
|
|
5524 while ( 1 ) // some other fullscreen ui
|
|
5525 {
|
|
5526 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
|
|
5527 if ( (signed int)pX >= (signed int)pWindow->uFrameX
|
|
5528 && (signed int)pX <= (signed int)pWindow->uFrameZ
|
|
5529 && (signed int)pY >= (signed int)pWindow->uFrameY
|
|
5530 && (signed int)pY <= (signed int)pWindow->uFrameW )
|
|
5531 {
|
|
5532 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
|
|
5533 {
|
|
5534 if ( !pButton )
|
|
5535 break;
|
|
5536 if ( pButton->uButtonType == 1 )
|
|
5537 {
|
|
5538 if ( (signed int)pX >= (signed int)pButton->uX
|
|
5539 && (signed int)pX <= (signed int)pButton->uZ
|
|
5540 && (signed int)pY >= (signed int)pButton->uY
|
|
5541 && (signed int)pY <= (signed int)pButton->uW )
|
|
5542 {
|
|
5543 //LABEL_24:
|
|
5544 pMessageType1 = (UIMessageType)pButton->field_1C;
|
|
5545 if ( pMessageType1 )
|
|
5546 {
|
|
5547 v12 = pButton->uControlParam;
|
|
5548 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
5549 {
|
|
5550 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1;
|
|
5551 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12;
|
|
5552 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
5553 //LABEL_27:
|
|
5554 ++pMessageQueue_50CBD0->uNumMessages;
|
|
5555 }
|
|
5556 }
|
|
5557 //LABEL_28:
|
|
5558 v13 = pButton->pButtonName;
|
|
5559 //_set_status_and_ret:
|
|
5560 sub_41C0B8_set_status_string(v13);
|
|
5561 //LABEL_131:
|
|
5562 uLastPointedObjectID = 1;
|
|
5563 return;
|
|
5564 }
|
|
5565 }
|
|
5566 else
|
|
5567 {
|
|
5568 if ( pButton->uButtonType == 2 )
|
|
5569 {
|
|
5570 v45 = pX - pButton->uX;
|
|
5571 v45 = pY - pButton->uY;
|
|
5572 if ( (double)(signed int)pButton->uWidth != 0.0 )
|
|
5573 {
|
|
5574 if ( (double)(signed int)pButton->uHeight != 0.0 )
|
|
5575 {
|
|
5576 //UNDEF(v8);
|
|
5577 if ( v9 | v10 )
|
|
5578 //goto LABEL_24;
|
|
5579 {
|
|
5580 pMessageType1 = (UIMessageType)pButton->field_1C;
|
|
5581 if ( pMessageType1 )
|
|
5582 {
|
|
5583 v12 = pButton->uControlParam;
|
|
5584 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
5585 {
|
|
5586 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1;
|
|
5587 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12;
|
|
5588 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
5589 ++pMessageQueue_50CBD0->uNumMessages;
|
|
5590 }
|
|
5591 }
|
|
5592 v13 = pButton->pButtonName;
|
|
5593 sub_41C0B8_set_status_string(v13);
|
|
5594 uLastPointedObjectID = 1;
|
|
5595 return;
|
|
5596 }
|
|
5597 }
|
|
5598 }
|
|
5599 }
|
|
5600 else // click on skill
|
|
5601 {
|
|
5602 if ( pButton->uButtonType == 3
|
|
5603 && (signed int)pX >= (signed int)pButton->uX
|
|
5604 && (signed int)pX <= (signed int)pButton->uZ
|
|
5605 && (signed int)pY >= (signed int)pButton->uY
|
|
5606 && (signed int)pY <= (signed int)pButton->uW )
|
|
5607 {
|
|
5608 //LABEL_19:
|
|
5609 pPlayer = pPlayers[uActiveCharacter];
|
|
5610 v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]);
|
|
5611 v6 = pPlayer->uSkillPoints;
|
|
5612 v7 = (v5 & 0x3F) + 1;
|
|
5613 if ( v6 < v7 )
|
|
5614 {
|
|
5615 v41 = v7 - v6;
|
|
5616 v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here"
|
|
5617 }
|
|
5618 else
|
|
5619 {
|
|
5620 v41 = v7;
|
|
5621 v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points"
|
|
5622 }
|
|
5623 sprintf(Str1, v39, v41);
|
|
5624 v13 = Str1;
|
|
5625 //goto _set_status_and_ret;
|
|
5626 sub_41C0B8_set_status_string(v13);
|
|
5627 uLastPointedObjectID = 1;
|
|
5628 return;
|
|
5629 }
|
|
5630 }
|
|
5631 }
|
|
5632 }
|
|
5633 }
|
|
5634 if ( pWindow->uFrameHeight == 480 )
|
0
|
5635 break;
|
|
5636 --v1;
|
|
5637 if ( v1 <= 0 )
|
|
5638 {
|
|
5639 goto LABEL_38;
|
|
5640 }
|
|
5641 }
|
|
5642 }
|
|
5643
|
|
5644
|
|
5645 //----- (00421626) --------------------------------------------------------
|
|
5646 GUIWindow *GameUI_InitializeCharacterWindow(unsigned int _this)
|
|
5647 {
|
|
5648 unsigned int v1; // edi@1
|
11
|
5649 GUIWindow *pWindow; // edi@3
|
0
|
5650
|
|
5651 ++pIcons_LOD->uTexturePacksCount;
|
|
5652 v1 = _this;
|
|
5653 if ( !pIcons_LOD->uNumPrevLoadedFiles )
|
|
5654 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
|
|
5655 pEventTimer->Pause();
|
|
5656 pAudioPlayer->StopChannels(-1, -1);
|
|
5657 bRingsShownInCharScreen = 0;
|
|
5658 CharacterUI_LoadPaperdollTextures();
|
|
5659 pCurrentScreen = v1;
|
11
|
5660 pWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_CharacterRecord, uActiveCharacter, 0);
|
|
5661 pCharacterScreen_StatsBtn = pWindow->CreateButton(pViewport->uViewportX + 12, pViewport->uViewportY + 308,
|
0
|
5662 (papredoll_dbrds[9] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[9]].uTextureWidth : 24),
|
|
5663 (papredoll_dbrds[9] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[9]].uTextureHeight : 26),
|
11
|
5664 1, 0, 0x73u, 0, 0x53u, pGlobalTXT_LocalizationStrings[216],// Stats
|
0
|
5665 (Texture *)(papredoll_dbrds[10] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[10]] : 0),
|
11
|
5666 papredoll_dbrds[9] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[9]] : 0, 0);
|
|
5667 pCharacterScreen_SkillsBtn = pWindow->CreateButton(pViewport->uViewportX + 102, pViewport->uViewportY + 308,
|
0
|
5668 (papredoll_dbrds[7] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[7]].uTextureWidth : 24),
|
|
5669 (papredoll_dbrds[7] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[7]].uTextureHeight : 26),
|
11
|
5670 1, 0, 0x72u, 0, 0x4Bu, pGlobalTXT_LocalizationStrings[205],//Skills
|
0
|
5671 (Texture *)(papredoll_dbrds[8] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[8]] : 0),
|
11
|
5672 papredoll_dbrds[7] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[7]] : 0, 0);
|
|
5673 pCharacterScreen_InventoryBtn = pWindow->CreateButton(pViewport->uViewportX + 192, pViewport->uViewportY + 308,
|
0
|
5674 (papredoll_dbrds[5] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[5]].uTextureWidth : 24),
|
|
5675 (papredoll_dbrds[5] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[5]].uTextureHeight : 26),
|
11
|
5676 1, 0, 0x74u, 0, 0x49u, pGlobalTXT_LocalizationStrings[120], //Inventory
|
0
|
5677 (Texture *)(papredoll_dbrds[6] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[6]] : 0),
|
11
|
5678 papredoll_dbrds[5] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[5]] : 0, 0);
|
|
5679 pCharacterScreen_AwardsBtn = pWindow->CreateButton(pViewport->uViewportX + 282, pViewport->uViewportY + 308,
|
0
|
5680 (papredoll_dbrds[3] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[3]].uTextureWidth : 24),
|
|
5681 (papredoll_dbrds[3] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[3]].uTextureHeight : 26),
|
11
|
5682 1, 0, 0x75u, 0, 0x41u, pGlobalTXT_LocalizationStrings[22], //Awards
|
0
|
5683 (Texture *)(papredoll_dbrds[4] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[4]] : 0),
|
11
|
5684 papredoll_dbrds[3] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[3]] : 0, 0);
|
|
5685 pCharacterScreen_ExitBtn = pWindow->CreateButton(pViewport->uViewportX + 371, pViewport->uViewportY + 308,
|
0
|
5686 (papredoll_dbrds[1] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[1]].uTextureWidth : 24),
|
|
5687 (papredoll_dbrds[1] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[1]].uTextureHeight : 26),
|
11
|
5688 1, 0, 0xA8u, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit
|
0
|
5689 (Texture *)(papredoll_dbrds[2] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[2]] : 0),
|
11
|
5690 papredoll_dbrds[1] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[1]] : 0, 0);
|
|
5691 pWindow->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, 0x78u, 0, 0, "", 0);
|
|
5692 pCharacterScreen_DetalizBtn = pWindow->CreateButton(0x258u, 0x12Cu, 0x1Eu, 0x1Eu, 1, 0, 0x55u, 0, 0, pGlobalTXT_LocalizationStrings[64], 0);
|
|
5693 pCharacterScreen_DollBtn = pWindow->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, 0x85u, 0, 0, "", 0);
|
|
5694 pWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0);
|
|
5695 pWindow->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0);
|
|
5696 pWindow->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0);
|
|
5697 pWindow->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0);
|
|
5698 pWindow->CreateButton(0, 0, 0, 0, 1, 0, 0xB0u, 0, 9u, "", 0);
|
0
|
5699 sub_419100();
|
11
|
5700 return pWindow;
|
0
|
5701 }
|
|
5702
|
|
5703
|
|
5704
|
|
5705 //----- (004219BE) --------------------------------------------------------
|
|
5706 GUIWindow *stru277::sub_4219BE()
|
|
5707 {
|
|
5708 int v1; // esi@1
|
|
5709 GUIWindow *v2; // ebx@1
|
|
5710
|
|
5711 auto a4 = this;
|
|
5712 v1 = (int)a4;
|
|
5713 pEventTimer->Pause();
|
|
5714 pAudioPlayer->StopChannels(-1, -1);
|
|
5715 bRingsShownInCharScreen = 0;
|
|
5716 CharacterUI_LoadPaperdollTextures();
|
|
5717 pCurrentScreen = 23;
|
|
5718 v2 = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|WINDOW_Options), v1, 0);
|
|
5719 pCharacterScreen_ExitBtn = v2->CreateButton(
|
|
5720 394u,
|
|
5721 318u,
|
|
5722 75u,
|
|
5723 33u,
|
|
5724 1,
|
|
5725 0,
|
|
5726 0xA8u,
|
|
5727 0,
|
|
5728 0,
|
|
5729 pGlobalTXT_LocalizationStrings[79],
|
|
5730 (Texture *)(papredoll_dbrds[2] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[2]] : 0),
|
|
5731 papredoll_dbrds[1] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[1]] : 0,
|
|
5732 0);
|
|
5733 v2->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, 0x78u, 0, 0, "", 0);
|
|
5734 pCharacterScreen_DollBtn = v2->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, 0x85u, 0, 0, "", 0);
|
|
5735 v2->CreateButton(61u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0);
|
|
5736 v2->CreateButton(177u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0);
|
|
5737 v2->CreateButton(292u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0);
|
|
5738 v2->CreateButton(407u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0);
|
|
5739 return v2;
|
|
5740 }
|
|
5741
|
|
5742
|
|
5743 //----- (00421B2C) --------------------------------------------------------
|
|
5744 bool __cdecl sub_421B2C_PlaceInInventory_or_DropPickedItem()
|
|
5745 {
|
|
5746 unsigned int v0; // eax@2
|
|
5747 Texture *v1; // ebx@2
|
|
5748 int v2; // eax@3
|
|
5749 Player *v3; // esi@5
|
|
5750 int v4; // eax@6
|
|
5751 unsigned __int16 v5; // dx@11
|
|
5752 signed int v6; // eax@11
|
|
5753 char *v7; // edi@12
|
|
5754 __int16 v8; // ax@16
|
|
5755 LayingItem a1; // [sp+4h] [bp-78h]@11
|
|
5756 int v11; // [sp+74h] [bp-8h]@2
|
|
5757 int v12; // [sp+78h] [bp-4h]@5
|
|
5758
|
|
5759 if ( !pParty->pPickedItem.uItemID )
|
|
5760 return 1;
|
|
5761 v0 = pIcons_LOD->LoadTexture(
|
|
5762 pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName,
|
|
5763 TEXTURE_16BIT_PALETTE);
|
|
5764 v1 = (Texture *)(v0 != -1 ? (int)&pIcons_LOD->pTextures[v0] : 0);
|
|
5765 v11 = areWeLoadingTexture;
|
|
5766 if ( uActiveCharacter
|
|
5767 && (v2 = pPlayers[uActiveCharacter]->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID)) != 0 )
|
|
5768 {
|
|
5769 memcpy(&pPlayers[uActiveCharacter]->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v2 + 5], &pParty->pPickedItem, 0x24u);
|
|
5770 }
|
|
5771 else
|
|
5772 {
|
|
5773 v12 = 0;
|
|
5774 v3 = pParty->pPlayers;
|
|
5775 while ( 1 )
|
|
5776 {
|
|
5777 v4 = v3->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID);
|
|
5778 if ( v4 )
|
|
5779 break;
|
|
5780 ++v12;
|
|
5781 ++v3;
|
|
5782 if ( (signed int)v3 >= (signed int)pParty->pHirelings )
|
|
5783 goto LABEL_10;
|
|
5784 }
|
|
5785 memcpy(&pParty->pPlayers[v12].spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v4 + 5], &pParty->pPickedItem, 0x24u);
|
|
5786 pMouse->RemoveHoldingItem();
|
|
5787 LABEL_10:
|
|
5788 if ( v12 != 4 )
|
|
5789 goto LABEL_18;
|
|
5790 v5 = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID;
|
|
5791 v6 = 0;
|
|
5792 a1.uItemType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID;
|
|
5793 if ( (signed int)pObjectList->uNumObjects <= 0 )
|
|
5794 {
|
|
5795 LABEL_15:
|
|
5796 LOWORD(v6) = 0;
|
|
5797 }
|
|
5798 else
|
|
5799 {
|
|
5800 v7 = (char *)&pObjectList->pObjects->uObjectID;
|
|
5801 while ( v5 != *(short *)v7 )
|
|
5802 {
|
|
5803 ++v6;
|
|
5804 v7 += 56;
|
|
5805 if ( v6 >= (signed int)pObjectList->uNumObjects )
|
|
5806 goto LABEL_15;
|
|
5807 }
|
|
5808 }
|
|
5809 a1.field_58 = 4;
|
|
5810 a1.uObjectDescID = v6;
|
|
5811 a1.vPosition.y = pParty->vPosition.y;
|
|
5812 a1.vPosition.x = pParty->vPosition.x;
|
|
5813 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
|
|
5814 a1.uSoundID = 0;
|
|
5815 a1.uFacing = 0;
|
|
5816 a1.uAttributes = 8;
|
|
5817 v8 = pIndoor->GetSector(
|
|
5818 pParty->vPosition.x,
|
|
5819 pParty->vPosition.y,
|
|
5820 pParty->sEyelevel + pParty->vPosition.z);
|
|
5821 a1.uSpriteFrameID = 0;
|
|
5822 a1.uSectorID = v8;
|
|
5823 memcpy(&a1.stru_24, &pParty->pPickedItem, sizeof(a1.stru_24));
|
|
5824 a1.Create(pParty->sRotationY, 184, 200, 0);
|
|
5825 }
|
|
5826 pMouse->RemoveHoldingItem();
|
|
5827 LABEL_18:
|
|
5828 if ( !v11 )
|
|
5829 {
|
|
5830 v1->Release();
|
|
5831 pIcons_LOD->_40F9C5();
|
|
5832 }
|
|
5833 return 1;
|
|
5834 }
|
|
5835
|
|
5836
|
|
5837 //----- (00421D00) --------------------------------------------------------
|
|
5838 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
|
|
5839 {
|
|
5840 unsigned int v1; // esi@1
|
|
5841 int v2; // eax@2
|
|
5842 Player *v3; // ecx@2
|
|
5843 Player *v4; // ecx@5
|
|
5844 unsigned int v5; // [sp-4h] [bp-10h]@21
|
|
5845
|
|
5846 v1 = uPlayerID;
|
|
5847 if ( pParty->pPickedItem.uItemID )
|
|
5848 {
|
|
5849 v2 = pPlayers[uPlayerID]->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID);
|
|
5850 v3 = pPlayers[v1];
|
|
5851 if ( v2 )
|
|
5852 {
|
|
5853 memcpy(&v3->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v2 + 5], &pParty->pPickedItem, 0x24u);
|
|
5854 viewparams->bRedrawGameUI = 1;
|
|
5855 pMouse->RemoveHoldingItem();
|
|
5856 return;
|
|
5857 }
|
|
5858 if ( v3->CanAct() )
|
|
5859 {
|
|
5860 v4 = pPlayers[v1];
|
|
5861 }
|
|
5862 else
|
|
5863 {
|
|
5864 if ( !pPlayers[uActiveCharacter]->CanAct() )
|
|
5865 goto LABEL_9;
|
|
5866 v4 = pPlayers[uActiveCharacter];
|
|
5867 }
|
|
5868 v4->PlaySound(15, 0);
|
|
5869 }
|
|
5870 LABEL_9:
|
|
5871 if ( !pCurrentScreen )
|
|
5872 {
|
|
5873 viewparams->bRedrawGameUI = 1;
|
|
5874 if ( uActiveCharacter != v1 )
|
11
|
5875 //goto LABEL_27;
|
|
5876 {
|
|
5877 if ( pPlayers[v1]->uTimeToRecovery )
|
|
5878 return;
|
|
5879 uActiveCharacter = v1;
|
|
5880 return;
|
|
5881 }
|
0
|
5882 v5 = 7;
|
11
|
5883 //LABEL_22:
|
0
|
5884 pGUIWindow_CurrentMenu = GameUI_InitializeCharacterWindow(v5);
|
|
5885 return;
|
|
5886 }
|
|
5887 if ( pCurrentScreen == 8 )
|
|
5888 return;
|
|
5889 if ( pCurrentScreen == 10 )
|
|
5890 {
|
11
|
5891 //LABEL_23:
|
0
|
5892 viewparams->bRedrawGameUI = 1;
|
|
5893 if ( uActiveCharacter == v1 )
|
|
5894 {
|
|
5895 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
|
|
5896 pCurrentScreen = 15;
|
11
|
5897 //goto LABEL_28;
|
|
5898 uActiveCharacter = v1;
|
|
5899 return;
|
|
5900 }
|
|
5901 //LABEL_27:
|
0
|
5902 if ( pPlayers[v1]->uTimeToRecovery )
|
|
5903 return;
|
11
|
5904 //goto LABEL_28;
|
|
5905 uActiveCharacter = v1;
|
|
5906 return;
|
0
|
5907 }
|
|
5908 if ( pCurrentScreen != 13 )
|
|
5909 {
|
|
5910 if ( pCurrentScreen == 14 )
|
|
5911 {
|
11
|
5912 //LABEL_28:
|
0
|
5913 uActiveCharacter = v1;
|
|
5914 return;
|
|
5915 }
|
|
5916 if ( pCurrentScreen != 15 )
|
|
5917 {
|
|
5918 viewparams->bRedrawGameUI = 1;
|
|
5919 uActiveCharacter = v1;
|
|
5920 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
|
|
5921 sub_419100();
|
|
5922 return;
|
|
5923 }
|
11
|
5924 //goto LABEL_23;
|
|
5925 viewparams->bRedrawGameUI = 1;
|
|
5926 if ( uActiveCharacter == v1 )
|
|
5927 {
|
|
5928 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
|
|
5929 pCurrentScreen = 15;
|
|
5930 //goto LABEL_28;
|
|
5931 uActiveCharacter = v1;
|
|
5932 return;
|
|
5933 }
|
|
5934 //LABEL_27:
|
|
5935 if ( pPlayers[v1]->uTimeToRecovery )
|
|
5936 return;
|
|
5937 //goto LABEL_28;
|
|
5938 uActiveCharacter = v1;
|
|
5939 return;
|
0
|
5940 }
|
|
5941 if ( ptr_507BC0->field_40 == 1 )
|
|
5942 return;
|
|
5943 viewparams->bRedrawGameUI = 1;
|
|
5944 if ( uActiveCharacter != v1 )
|
11
|
5945 //goto LABEL_28;
|
|
5946 uActiveCharacter = v1;
|
|
5947 return;
|
0
|
5948 if ( dword_F8B19C == 2 || dword_F8B19C == 6 )
|
|
5949 {
|
|
5950 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
|
|
5951 v5 = 14;
|
11
|
5952 //goto LABEL_22;
|
|
5953 pGUIWindow_CurrentMenu = GameUI_InitializeCharacterWindow(v5);
|
|
5954 return;
|
0
|
5955 }
|
|
5956 }
|
|
5957 // 4E28F8: using guessed type int pCurrentScreen;
|
|
5958 // F8B19C: using guessed type int dword_F8B19C;
|
|
5959
|
|
5960 //----- (00421EA6) --------------------------------------------------------
|
|
5961 void __cdecl sub_421EA6_OnInventoryLeftClick()
|
|
5962 {
|
|
5963 Player *v0; // ebx@1
|
|
5964 signed int v1; // eax@2
|
|
5965 signed int v2; // ecx@2
|
|
5966 int v3; // eax@2
|
|
5967 char v4; // sf@2
|
|
5968 int v5; // eax@2
|
|
5969 unsigned int v6; // eax@7
|
|
5970 unsigned int v7; // esi@12
|
|
5971 unsigned int v8; // eax@12
|
|
5972 unsigned int v9; // eax@16
|
|
5973 unsigned int v10; // eax@18
|
|
5974 ItemGen this_; // [sp+Ch] [bp-3Ch]@1
|
|
5975 POINT a2; // [sp+30h] [bp-18h]@4
|
|
5976 unsigned int v13; // [sp+38h] [bp-10h]@13
|
|
5977 unsigned int pY; // [sp+3Ch] [bp-Ch]@2
|
|
5978 unsigned int pX; // [sp+40h] [bp-8h]@2
|
|
5979 int a4; // [sp+44h] [bp-4h]@2
|
|
5980
|
|
5981 v0 = pPlayers[uActiveCharacter];
|
|
5982 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] != 103
|
|
5983 || (pMouse->GetClickPos(&pX, &pY),
|
|
5984 v1 = pY - 17,
|
|
5985 v2 = pX - 14,
|
|
5986 pY = v1,
|
|
5987 pX = v2,
|
|
5988 v3 = 14 * (v1 >> 5),
|
|
5989 v2 >>= 5,
|
|
5990 v4 = v2 + v3 < 0,
|
|
5991 v5 = v2 + v3,
|
|
5992 a4 = v5,
|
|
5993 v4)
|
|
5994 || v5 > 126
|
|
5995 || pMouse->GetCursorPos(&a2)->x >= 462
|
|
5996 || pMouse->GetCursorPos(&a2)->x < 14 )
|
|
5997 return;
|
|
5998 if ( unk_50C9A0 )
|
|
5999 {
|
|
6000 v6 = v0->GetItemIDAtInventoryIndex(&a4);
|
|
6001 if ( v6 )
|
|
6002 {
|
|
6003 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;
|
|
6004 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
|
|
6005 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1;
|
|
6006 *((short *)pGUIWindow_Settings->ptr_1C + 3) = a4;
|
|
6007 ptr_50C9A4 = (ItemGen *)&v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v6 + 5];
|
|
6008 unk_50C9A0 = 0;
|
|
6009 if ( pMessageQueue_50CBD0->uNumMessages )
|
|
6010 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
|
|
6011 pMouse->SetCursorBitmap("MICON1");
|
|
6012 dword_50C9D0 = 113;
|
|
6013 dword_50C9D4 = 0;
|
|
6014 dword_50C9D8 = 256;
|
|
6015 }
|
|
6016 return;
|
|
6017 }
|
|
6018 if ( ptr_50C9A4 )
|
|
6019 return;
|
|
6020 v7 = pParty->pPickedItem.uItemID;
|
|
6021 v8 = v0->GetItemIDAtInventoryIndex(&a4);
|
|
6022 if ( !v7 )
|
|
6023 {
|
|
6024 if ( !v8 )
|
|
6025 return;
|
|
6026 memcpy(&pParty->pPickedItem, &v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v8 + 5], sizeof(pParty->pPickedItem));
|
|
6027 v0->RemoveItemAtInventoryIndex(a4);
|
|
6028 v9 = pParty->pPickedItem.uItemID;
|
|
6029 goto LABEL_24;
|
|
6030 }
|
|
6031 v13 = v8;
|
|
6032 if ( v8 )
|
|
6033 {
|
|
6034 a2.y = (LONG)&v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v8 + 5];
|
|
6035 memcpy(&this_, (const void *)a2.y, sizeof(this_));
|
|
6036 v0->RemoveItemAtInventoryIndex(a4);
|
|
6037 pX = v0->AddItem2(a4, &pParty->pPickedItem);
|
|
6038 if ( !pX )
|
|
6039 {
|
|
6040 pX = v0->AddItem2(0xFFFFFFFFu, &pParty->pPickedItem);
|
|
6041 if ( !pX )
|
|
6042 {
|
|
6043 v0->_49298B(&this_, v13 - 1, a4);
|
|
6044 memcpy((void *)a2.y, &this_, sizeof(ItemGen));
|
|
6045 return;
|
|
6046 }
|
|
6047 }
|
|
6048 v9 = this_.uItemID;
|
|
6049 memcpy(&pParty->pPickedItem, &this_, sizeof(pParty->pPickedItem));
|
|
6050 LABEL_24:
|
|
6051 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
|
|
6052 return;
|
|
6053 }
|
|
6054 v10 = v0->AddItem(a4, v7);
|
|
6055 pX = v10;
|
|
6056 if ( v10 || (v10 = v0->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID), (pX = v10) != 0) )
|
|
6057 {
|
|
6058 memcpy(&v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v10 + 5], &pParty->pPickedItem, 0x24u);
|
|
6059 pMouse->RemoveHoldingItem();
|
|
6060 }
|
|
6061 }
|
|
6062
|
|
6063
|
|
6064 //----- (0042213C) --------------------------------------------------------
|
|
6065 void __cdecl OnGameViewportClick()
|
|
6066 {
|
|
6067 signed int v0; // ebx@2
|
|
6068 POINT *v1; // esi@3
|
|
6069 signed int v2; // eax@9
|
|
6070 BLVFace *v3; // eax@10
|
|
6071 unsigned int v4; // eax@11
|
|
6072 unsigned __int16 v5; // dx@14
|
|
6073 signed int v6; // eax@14
|
|
6074 char *v7; // esi@15
|
|
6075 int *v8; // eax@19
|
|
6076 int v9; // eax@19
|
|
6077 unsigned int v10; // eax@19
|
|
6078 int v11; // ecx@21
|
|
6079 ODMFace *v12; // eax@22
|
|
6080 LevelDecoration *v13; // esi@24
|
|
6081 __int16 v14; // ax@25
|
|
6082 int v15; // ecx@29
|
|
6083 signed int v16; // edx@30
|
|
6084 Actor *v17; // esi@30
|
|
6085 int v18; // ebx@47
|
|
6086 unsigned __int16 v19; // ax@50
|
|
6087 const char *v20; // eax@51
|
|
6088 signed int v21; // eax@58
|
|
6089 ItemGen *v22; // esi@62
|
|
6090 unsigned int v23; // eax@62
|
|
6091 LayingItem a1; // [sp+Ch] [bp-80h]@1
|
|
6092 POINT v25; // [sp+7Ch] [bp-10h]@3
|
|
6093 POINT a2; // [sp+84h] [bp-8h]@3
|
|
6094
|
|
6095 if ( pRenderer->pRenderD3D )
|
|
6096 {
|
|
6097 v0 = pGame->pVisInstance->get_picked_object_zbuf_val();
|
|
6098 }
|
|
6099 else
|
|
6100 {
|
|
6101 v1 = pMouse->GetCursorPos(&a2);
|
|
6102 v0 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v25)->y]];
|
|
6103 }
|
|
6104 if ( (v0 & 7) == 2 )
|
|
6105 {
|
|
6106 a2.y = (signed int)(unsigned __int16)v0 >> 3;
|
|
6107 v21 = (signed int)(unsigned __int16)v0 >> 3;
|
|
6108 if ( !(pObjectList->pObjects[pLayingItems[v21].uObjectDescID].uFlags & 0x10)
|
|
6109 && a2.y < 1000
|
|
6110 && pLayingItems[v21].uObjectDescID
|
|
6111 && (unsigned int)v0 < 0x2000000 )
|
|
6112 {
|
|
6113 v22 = &pLayingItems[v21].stru_24;
|
|
6114 v23 = pLayingItems[v21].stru_24.uItemID;
|
|
6115 if ( pItemsTable->pItems[v23].uEquipType == 18 )
|
|
6116 {
|
|
6117 party_finds_gold(v22->uAdditionalValue, 0);
|
|
6118 viewparams->bRedrawGameUI = 1;
|
|
6119 }
|
|
6120 else
|
|
6121 {
|
|
6122 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v23].pUnidentifiedName);
|
|
6123 ShowStatusBarString(pTmpBuf2, 2u);
|
|
6124 if ( v22->uItemID == 506 )
|
|
6125 _449B7E_toggle_bit(pParty->_award_bits, 184, 1u);
|
|
6126 if ( v22->uItemID == 455 )
|
|
6127 _449B7E_toggle_bit(pParty->_award_bits, 185, 1u);
|
|
6128 if ( !pParty->AddItem(v22) )
|
|
6129 pParty->SetHoldingItem(v22);
|
|
6130 }
|
|
6131 LayingItem::_42F933(a2.y);
|
|
6132 return;
|
|
6133 }
|
|
6134 goto LABEL_13;
|
|
6135 }
|
|
6136 if ( (v0 & 7) != 3 )
|
|
6137 {
|
|
6138 if ( (v0 & 7) == 5 )
|
|
6139 {
|
|
6140 v13 = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3];
|
|
6141 if ( (signed int)(((unsigned int)v0 >> 16) - pDecorationList->pDecorations[v13->uDecorationDescID].uRadius) >= 512 )
|
|
6142 goto LABEL_13;
|
|
6143 v14 = v13->field_16_event_id;
|
|
6144 if ( !v14 )
|
|
6145 {
|
|
6146 if ( pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].IsInteractive() )
|
|
6147 {
|
|
6148 v15 = stru_5E4C90._decor_events[v13->_idx_in_stru123 - 75] + 380;
|
|
6149 _5C3420_pDecoration = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3];
|
|
6150 EventProcessor(v15, 0, 1);
|
|
6151 _5C3420_pDecoration = 0;
|
|
6152 }
|
|
6153 return;
|
|
6154 }
|
|
6155 v11 = v14;
|
|
6156 }
|
|
6157 else
|
|
6158 {
|
|
6159 if ( (v0 & 7) != 6 || (unsigned int)v0 >= 0x2000000 )
|
|
6160 goto LABEL_13;
|
|
6161 v2 = (signed int)(unsigned __int16)v0 >> 3;
|
|
6162 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
6163 {
|
|
6164 v3 = &pIndoor->pFaces[v2];
|
|
6165 if ( !(v3->uAttributes & 0x2000000) )
|
|
6166 {
|
|
6167 LABEL_11:
|
|
6168 v4 = pParty->pPickedItem.uItemID;
|
|
6169 if ( pParty->pPickedItem.uItemID )
|
|
6170 {
|
|
6171 LABEL_14:
|
|
6172 v5 = pItemsTable->pItems[v4].uSpriteID;
|
|
6173 v6 = 0;
|
|
6174 a1.uItemType = v5;
|
|
6175 if ( (signed int)pObjectList->uNumObjects <= 0 )
|
|
6176 {
|
|
6177 LABEL_18:
|
|
6178 LOWORD(v6) = 0;
|
|
6179 }
|
|
6180 else
|
|
6181 {
|
|
6182 v7 = (char *)&pObjectList->pObjects->uObjectID;
|
|
6183 while ( v5 != *(short *)v7 )
|
|
6184 {
|
|
6185 ++v6;
|
|
6186 v7 += 56;
|
|
6187 if ( v6 >= (signed int)pObjectList->uNumObjects )
|
|
6188 goto LABEL_18;
|
|
6189 }
|
|
6190 }
|
|
6191 a1.uObjectDescID = v6;
|
|
6192 a1.vPosition.y = pParty->vPosition.y;
|
|
6193 a1.field_58 = 4;
|
|
6194 a1.vPosition.x = pParty->vPosition.x;
|
|
6195 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
|
|
6196 a1.uSoundID = 0;
|
|
6197 a1.uFacing = 0;
|
|
6198 a1.uAttributes = 8;
|
|
6199 a1.uSectorID = pIndoor->GetSector(
|
|
6200 pParty->vPosition.x,
|
|
6201 pParty->vPosition.y,
|
|
6202 pParty->sEyelevel + pParty->vPosition.z);
|
|
6203 a1.uSpriteFrameID = 0;
|
|
6204 memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
|
|
6205 v8 = (int *)pMouse->GetCursorPos(&v25);
|
|
6206 v9 = UnprojectX(*v8);
|
|
6207 a1.Create(pParty->sRotationY + v9, 184, 200, 0);
|
|
6208 v10 = pIcons_LOD->LoadTexture(
|
|
6209 pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName,
|
|
6210 TEXTURE_16BIT_PALETTE);
|
|
6211 if (v10 != -1)
|
|
6212 pIcons_LOD->pTextures[v10].Release();
|
|
6213 pMouse->RemoveHoldingItem();
|
|
6214 pIcons_LOD->_40F9C5();
|
|
6215 return;
|
|
6216 }
|
|
6217 ShowNothingHereStatus();
|
|
6218 LABEL_13:
|
|
6219 v4 = pParty->pPickedItem.uItemID;
|
|
6220 if ( !pParty->pPickedItem.uItemID )
|
|
6221 return;
|
|
6222 goto LABEL_14;
|
|
6223 }
|
|
6224 v11 = pIndoor->pFaceExtras[v3->uFaceExtraID].uEventID;
|
|
6225 }
|
|
6226 else
|
|
6227 {
|
|
6228 v12 = &pOutdoor->pBModels[(signed int)(unsigned __int16)v0 >> 9].pFaces[v2 & 0x3F];
|
|
6229 if ( !(v12->uAttributes & 0x2000000) )
|
|
6230 goto LABEL_11;
|
|
6231 v11 = v12->sCogTriggeredID;
|
|
6232 }
|
|
6233 }
|
|
6234 EventProcessor(v11, (unsigned __int16)v0, 1);
|
|
6235 return;
|
|
6236 }
|
|
6237 v16 = (signed int)(unsigned __int16)v0 >> 3;
|
|
6238 a2.y = v16;
|
|
6239 v17 = &pActors[v16];
|
|
6240 if ( v17->uAIState == 5 )
|
|
6241 {
|
|
6242 if ( (unsigned int)v0 < 0x2000000 )
|
|
6243 {
|
|
6244 stru_50C198.LootActor(&pActors[v16]);
|
|
6245 return;
|
|
6246 }
|
|
6247 goto LABEL_13;
|
|
6248 }
|
|
6249 if ( GetAsyncKeyState(VK_SHIFT) >= 0 )
|
|
6250 {
|
|
6251 if ( !v17->GetActorsRelation(0) && !(BYTE2(v17->uAttributes) & 8) )
|
|
6252 {
|
|
6253 if ( (unsigned int)v0 >= 0x2000000 )
|
|
6254 goto LABEL_13;
|
|
6255 if ( !v17->CanAct() )
|
|
6256 return;
|
|
6257 v18 = a2.y;
|
|
6258 Actor::FaceObject(a2.y, 4u, 0, 0);
|
|
6259 if ( !v17->uNPC_ID )
|
|
6260 {
|
|
6261 v19 = pNPCStats->pGroups_copy[v17->uGroup];
|
|
6262 if ( v19 )
|
|
6263 {
|
|
6264 v20 = pNPCStats->pCatchPhrases[v19];
|
|
6265 if ( v20 )
|
|
6266 {
|
|
6267 pParty->uFlags |= 2u;
|
|
6268 strcpy(byte_5B0938, v20);
|
|
6269 sub_4451A8_press_any_key(0, 0, 0);
|
|
6270 }
|
|
6271 }
|
|
6272 return;
|
|
6273 }
|
|
6274 if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
|
|
6275 return;
|
|
6276 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)161;
|
|
6277 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v18;
|
|
6278 LABEL_42:
|
|
6279 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
6280 ++pMessageQueue_50CBD0->uNumMessages;
|
|
6281 return;
|
|
6282 }
|
|
6283 if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 )
|
|
6284 {
|
|
6285 pTurnEngine->field_18 |= 8u;
|
|
6286 return;
|
|
6287 }
|
|
6288 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
6289 {
|
|
6290 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)23;
|
|
6291 goto LABEL_41;
|
|
6292 }
|
|
6293 }
|
|
6294 else
|
|
6295 {
|
|
6296 if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 )
|
|
6297 {
|
|
6298 pParty->uFlags |= 8u;
|
|
6299 return;
|
|
6300 }
|
|
6301 if ( uActiveCharacter
|
|
6302 && sub_427769_spell(pPlayers[uActiveCharacter]->uQuickSpell)
|
|
6303 && (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
6304 {
|
|
6305 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)25;
|
|
6306 LABEL_41:
|
|
6307 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
|
|
6308 goto LABEL_42;
|
|
6309 }
|
|
6310 }
|
|
6311 }
|
|
6312
|
|
6313 //----- (004226C2) --------------------------------------------------------
|
|
6314 bool __cdecl sub_4226C2()
|
|
6315 {
|
|
6316 if ( pCurrentScreen
|
|
6317 && pCurrentScreen != 4
|
|
6318 && pCurrentScreen != 17 )
|
|
6319 {
|
|
6320 if ( pCurrentScreen == 18 )
|
|
6321 return pVideoPlayer->pSmackerMovie != 0;
|
|
6322 if ( pCurrentScreen != 19 )
|
|
6323 return 1;
|
|
6324 }
|
|
6325 return 0;
|
|
6326 }
|
|
6327 // 4E28F8: using guessed type int pCurrentScreen;
|
|
6328
|
|
6329 //----- (004226EF) --------------------------------------------------------
|
|
6330 void __fastcall SetUserInterface(int a1, bool bReplace)
|
|
6331 {
|
|
6332 int v2; // ecx@2
|
|
6333 unsigned int v3; // eax@7
|
|
6334 unsigned __int16 v4; // dx@7
|
|
6335 unsigned __int16 v5; // cx@7
|
|
6336 unsigned __int16 v6; // [sp-4h] [bp-14h]@7
|
|
6337
|
|
6338 if ( a1 )
|
|
6339 {
|
|
6340 v2 = a1 - 1;
|
|
6341 if ( v2 )
|
|
6342 {
|
|
6343 if ( v2 != 1 )
|
|
6344 return;
|
|
6345 if ( bReplace )
|
|
6346 {
|
|
6347 pTexture_RightFrame->Reload("ib-r-C.pcx");
|
|
6348 pTexture_BottomFrame->Reload("ib-b-C.pcx");
|
|
6349 pTexture_TopFrame->Reload("ib-t-C.pcx");
|
|
6350 pTexture_LeftFrame->Reload("ib-l-C.pcx");
|
|
6351 pTexture_StatusBar->Reload("IB-Foot-c.pcx");
|
|
6352 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-C", 2);
|
|
6353 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-c", 2);
|
|
6354 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-C", 2);
|
|
6355 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-c", 2);
|
|
6356 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-c", 2);
|
|
6357 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-c", 2);
|
|
6358 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507990], "IB-NPCLD-C", 2);
|
|
6359 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50798C], "IB-NPCRD-C", 2);
|
|
6360 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507980], "ib-autout-C", 2);
|
|
6361 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507984], "ib-autin-C", 2);
|
|
6362 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50C98C], "IB-selec-C", 2);
|
|
6363 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50797C], "ib-m1d-c", 2);
|
|
6364 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507978], "ib-m2d-c", 2);
|
|
6365 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507974], "ib-m3d-c", 2);
|
|
6366 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507970], "ib-m4d-c", 2);
|
|
6367 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50796C], "isg-01-c", 2);
|
|
6368 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507968], "isg-02-c", 2);
|
|
6369 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507964], "isg-03-c", 2);
|
|
6370 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-c", 2);
|
|
6371 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC");
|
|
6372 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
|
|
6373 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC");
|
|
6374 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
|
|
6375 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-c", 2);
|
|
6376 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-c", 2);
|
|
6377 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-c", 2);
|
|
6378 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2);
|
|
6379 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-c", 2);
|
|
6380 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-c", 2);
|
|
6381 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-c", 2);
|
|
6382 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-c", 2);
|
|
6383 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-c", 2);
|
|
6384 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-c", 2);
|
|
6385 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-c", 2);
|
|
6386 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-c", 2);
|
|
6387 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-c", 2);
|
|
6388 }
|
|
6389 else
|
|
6390 {
|
|
6391 pTexture_RightFrame->Load("ib-r-C.pcx", 0);
|
|
6392 pTexture_BottomFrame->Load("ib-b-c.pcx", 0);
|
|
6393 pTexture_TopFrame->Load("ib-t-C.pcx", 0);
|
|
6394 pTexture_LeftFrame->Load("ib-l-C.pcx", 0);
|
|
6395 pTexture_StatusBar->Load("IB-Foot-c.pcx", 0);
|
|
6396 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-C", TEXTURE_16BIT_PALETTE);
|
|
6397 dword_5079D8 = pIcons_LOD->LoadTexture("ib-autmask-c", TEXTURE_16BIT_PALETTE);
|
|
6398 dword_5079B4 = pIcons_LOD->LoadTexture("IB-COMP-C", TEXTURE_16BIT_PALETTE);
|
|
6399 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-c", TEXTURE_16BIT_PALETTE);
|
|
6400 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-c", TEXTURE_16BIT_PALETTE);
|
|
6401 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-c", TEXTURE_16BIT_PALETTE);
|
|
6402 uTextureID_507990 = pIcons_LOD->LoadTexture("IB-NPCLD-C", TEXTURE_16BIT_PALETTE);
|
|
6403 uTextureID_50798C = pIcons_LOD->LoadTexture("IB-NPCRD-C", TEXTURE_16BIT_PALETTE);
|
|
6404 uTextureID_507980 = pIcons_LOD->LoadTexture("ib-autout-C", TEXTURE_16BIT_PALETTE);
|
|
6405 uTextureID_507984 = pIcons_LOD->LoadTexture("ib-autin-C", TEXTURE_16BIT_PALETTE);
|
|
6406 dword_50C98C = pIcons_LOD->LoadTexture("IB-selec-C", TEXTURE_16BIT_PALETTE);
|
|
6407 uTextureID_50797C = pIcons_LOD->LoadTexture("ib-m1d-c", TEXTURE_16BIT_PALETTE);
|
|
6408 uTextureID_507978 = pIcons_LOD->LoadTexture("ib-m2d-c", TEXTURE_16BIT_PALETTE);
|
|
6409 dword_507974 = pIcons_LOD->LoadTexture("ib-m3d-c", TEXTURE_16BIT_PALETTE);
|
|
6410 uTextureID_507970 = pIcons_LOD->LoadTexture("ib-m4d-c", TEXTURE_16BIT_PALETTE);
|
|
6411 uTextureID_506438 = pIcons_LOD->LoadTexture("ib-bcu-c", TEXTURE_16BIT_PALETTE);
|
|
6412 dword_50796C = pIcons_LOD->LoadTexture("isg-01-c", TEXTURE_16BIT_PALETTE);
|
|
6413 dword_507968 = pIcons_LOD->LoadTexture("isg-02-c", TEXTURE_16BIT_PALETTE);
|
|
6414 dword_507964 = pIcons_LOD->LoadTexture("isg-03-c", TEXTURE_16BIT_PALETTE);
|
|
6415 dword_507960 = pIcons_LOD->LoadTexture("isg-04-c", TEXTURE_16BIT_PALETTE);
|
|
6416 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc-c", TEXTURE_16BIT_PALETTE);
|
|
6417 uTextureID_507958 = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE);
|
|
6418 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC");
|
|
6419 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
|
|
6420 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC");
|
|
6421 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
|
|
6422 }
|
|
6423 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xC8u, 0, 0);
|
|
6424 v4 = 0;
|
|
6425 v6 = 0;
|
|
6426 v5 = 10;
|
|
6427 }
|
|
6428 else
|
|
6429 {
|
|
6430 if ( bReplace )
|
|
6431 {
|
|
6432 pTexture_RightFrame->Reload("ib-r-a.pcx");
|
|
6433 pTexture_BottomFrame->Reload("ib-b-a.pcx");
|
|
6434 pTexture_TopFrame->Reload("ib-t-a.pcx");
|
|
6435 pTexture_LeftFrame->Reload("ib-l-a.pcx");
|
|
6436 pTexture_StatusBar->Reload("IB-Foot-a.pcx");
|
|
6437 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-a", 2);
|
|
6438 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-a", 2);
|
|
6439 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-a", 2);
|
|
6440 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-a", 2);
|
|
6441 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-a", 2);
|
|
6442 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-a", 2);
|
|
6443 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507990], "IB-NPCLD-a", 2);
|
|
6444 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50798C], "IB-NPCRD-a", 2);
|
|
6445 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507980], "ib-autout-a", 2);
|
|
6446 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507984], "ib-autin-a", 2);
|
|
6447 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50C98C], "IB-selec-a", 2);
|
|
6448 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50797C], "ib-m1d-a", 2);
|
|
6449 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507978], "ib-m2d-a", 2);
|
|
6450 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507974], "ib-m3d-a", 2);
|
|
6451 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507970], "ib-m4d-a", 2);
|
|
6452 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50796C], "isg-01-a", 2);
|
|
6453 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507968], "isg-02-a", 2);
|
|
6454 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507964], "isg-03-a", 2);
|
|
6455 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-a", 2);
|
|
6456 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA");
|
|
6457 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
|
|
6458 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA");
|
|
6459 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
|
|
6460 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-a", 2);
|
|
6461 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc", 2);
|
|
6462 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven", 2);
|
|
6463 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2);
|
|
6464 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll", 2);
|
|
6465 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr", 2);
|
|
6466 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul", 2);
|
|
6467 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur", 2);
|
|
6468 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm", 2);
|
|
6469 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf", 2);
|
|
6470 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt", 2);
|
|
6471 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top", 2);
|
|
6472 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap", 2);
|
|
6473 }
|
|
6474 else
|
|
6475 {
|
|
6476 pTexture_RightFrame->Load("ib-r-A.pcx", 0);
|
|
6477 pTexture_BottomFrame->Load("ib-b-A.pcx", 0);
|
|
6478 pTexture_TopFrame->Load("ib-t-A.pcx", 0);
|
|
6479 pTexture_LeftFrame->Load("ib-l-A.pcx", 0);
|
|
6480 pTexture_StatusBar->Load("IB-Foot-a.pcx", 0);
|
|
6481 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-A", TEXTURE_16BIT_PALETTE);
|
|
6482 dword_5079D8 = pIcons_LOD->LoadTexture("ib-autmask-a", TEXTURE_16BIT_PALETTE);
|
|
6483 dword_5079B4 = pIcons_LOD->LoadTexture("IB-COMP-A", TEXTURE_16BIT_PALETTE);
|
|
6484 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-a", TEXTURE_16BIT_PALETTE);
|
|
6485 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-a", TEXTURE_16BIT_PALETTE);
|
|
6486 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-a", TEXTURE_16BIT_PALETTE);
|
|
6487 uTextureID_507990 = pIcons_LOD->LoadTexture("IB-NPCLD-A", TEXTURE_16BIT_PALETTE);
|
|
6488 uTextureID_50798C = pIcons_LOD->LoadTexture("IB-NPCRD-A", TEXTURE_16BIT_PALETTE);
|
|
6489 dword_50C98C = pIcons_LOD->LoadTexture("IB-selec-A", TEXTURE_16BIT_PALETTE);
|
|
6490 uTextureID_50797C = pIcons_LOD->LoadTexture("ib-m1d-a", TEXTURE_16BIT_PALETTE);
|
|
6491 uTextureID_507978 = pIcons_LOD->LoadTexture("ib-m2d-a", TEXTURE_16BIT_PALETTE);
|
|
6492 dword_507974 = pIcons_LOD->LoadTexture("ib-m3d-a", TEXTURE_16BIT_PALETTE);
|
|
6493 uTextureID_507970 = pIcons_LOD->LoadTexture("ib-m4d-a", TEXTURE_16BIT_PALETTE);
|
|
6494 uTextureID_507980 = pIcons_LOD->LoadTexture("ib-autout-a", TEXTURE_16BIT_PALETTE);
|
|
6495 uTextureID_507984 = pIcons_LOD->LoadTexture("ib-autin-a", TEXTURE_16BIT_PALETTE);
|
|
6496 uTextureID_506438 = pIcons_LOD->LoadTexture("ib-bcu-a", TEXTURE_16BIT_PALETTE);
|
|
6497 dword_50796C = pIcons_LOD->LoadTexture("isg-01-a", TEXTURE_16BIT_PALETTE);
|
|
6498 dword_507968 = pIcons_LOD->LoadTexture("isg-02-a", TEXTURE_16BIT_PALETTE);
|
|
6499 dword_507964 = pIcons_LOD->LoadTexture("isg-03-a", TEXTURE_16BIT_PALETTE);
|
|
6500 dword_507960 = pIcons_LOD->LoadTexture("isg-04-a", TEXTURE_16BIT_PALETTE);
|
|
6501 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc", TEXTURE_16BIT_PALETTE);
|
|
6502 uTextureID_507958 = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE);
|
|
6503 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA");
|
|
6504 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
|
|
6505 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA");
|
|
6506 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
|
|
6507 uTextureID_Parchment = pIcons_LOD->LoadTexture("parchment", TEXTURE_16BIT_PALETTE);
|
|
6508 uTextureID_5076B4 = pIcons_LOD->LoadTexture("cornr_ll", TEXTURE_16BIT_PALETTE);
|
|
6509 uTextureID_5076B0 = pIcons_LOD->LoadTexture("cornr_lr", TEXTURE_16BIT_PALETTE);
|
|
6510 uTextureID_5076AC = pIcons_LOD->LoadTexture("cornr_ul", TEXTURE_16BIT_PALETTE);
|
|
6511 uTextureID_5076A8 = pIcons_LOD->LoadTexture("cornr_ur", TEXTURE_16BIT_PALETTE);
|
|
6512 uTextureID_5076A4 = pIcons_LOD->LoadTexture("edge_btm", TEXTURE_16BIT_PALETTE);
|
|
6513 uTextureID_5076A0 = pIcons_LOD->LoadTexture("edge_lf", TEXTURE_16BIT_PALETTE);
|
|
6514 uTextureID_50769C = pIcons_LOD->LoadTexture("edge_rt", TEXTURE_16BIT_PALETTE);
|
|
6515 uTextureID_507698 = pIcons_LOD->LoadTexture("edge_top", TEXTURE_16BIT_PALETTE);
|
|
6516 pTexture_591428 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("endcap", TEXTURE_16BIT_PALETTE)];
|
|
6517
|
|
6518 }
|
|
6519 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xAu, 0, 0);
|
|
6520 v4 = 214;
|
|
6521 v5 = 230;
|
|
6522 v6 = 193;
|
|
6523 }
|
|
6524 }
|
|
6525 else
|
|
6526 {
|
|
6527 if ( bReplace )
|
|
6528 {
|
|
6529 pTexture_RightFrame->Reload("ib-r-B.pcx");
|
|
6530 pTexture_BottomFrame->Reload("ib-b-B.pcx");
|
|
6531 pTexture_TopFrame->Reload("ib-t-B.pcx");
|
|
6532 pTexture_LeftFrame->Reload("ib-l-B.pcx");
|
|
6533 pTexture_StatusBar->Reload("IB-Foot-b.pcx");
|
|
6534 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-B", 2);
|
|
6535 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-b", 2);
|
|
6536 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-B", 2);
|
|
6537 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-b", 2);
|
|
6538 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-b", 2);
|
|
6539 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-b", 2);
|
|
6540 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507990], "IB-NPCLD-B", 2);
|
|
6541 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50798C], "IB-NPCRD-B", 2);
|
|
6542 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507980], "ib-autout-B", 2);
|
|
6543 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507984], "ib-autin-B", 2);
|
|
6544 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50C98C], "IB-selec-B", 2);
|
|
6545 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50797C], "ib-m1d-b", 2);
|
|
6546 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507978], "ib-m2d-b", 2);
|
|
6547 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507974], "ib-m3d-b", 2);
|
|
6548 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507970], "ib-m4d-b", 2);
|
|
6549 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50796C], "isg-01-b", 2);
|
|
6550 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507968], "isg-02-b", 2);
|
|
6551 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507964], "isg-03-b", 2);
|
|
6552 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-b", 2);
|
|
6553 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeB");
|
|
6554 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
|
|
6555 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchB");
|
|
6556 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
|
|
6557 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-b", 2);
|
|
6558 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-b", 2);
|
|
6559 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-b", 2);
|
|
6560 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2);
|
|
6561 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-b", 2);
|
|
6562 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-b", 2);
|
|
6563 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-b", 2);
|
|
6564 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-b", 2);
|
|
6565 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-b", 2);
|
|
6566 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-b", 2);
|
|
6567 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-b", 2);
|
|
6568 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-b", 2);
|
|
6569 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-b", 2);
|
|
6570 }
|
|
6571 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0, 0xC8u);
|
|
6572 v5 = 255;
|
|
6573 v4 = 225;
|
|
6574 v6 = 255;
|
|
6575 }
|
|
6576 uGameUIFontMain = v3;
|
|
6577 uGameUIFontShadow = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(v5, v4, v6);
|
|
6578 }
|
|
6579
|
|
6580
|
|
6581
|
|
6582 //----- (00423AEE) --------------------------------------------------------
|
|
6583 void __cdecl reset_some_strus_flt_2Cs()
|
|
6584 {
|
|
6585 float *v0; // eax@1
|
|
6586 signed int v1; // ecx@1
|
|
6587 signed int v2; // edx@1
|
|
6588 float *v3; // eax@3
|
|
6589 signed int v4; // edx@3
|
|
6590 float *v5; // eax@5
|
|
6591 signed int v6; // edx@5
|
|
6592 float *v7; // eax@7
|
|
6593 signed int v8; // edx@7
|
|
6594 float *v9; // eax@9
|
|
6595
|
|
6596 v0 = &array_50AC10[0].flt_2C;
|
|
6597 v1 = 50;
|
|
6598 v2 = 50;
|
|
6599 do
|
|
6600 {
|
|
6601 *v0 = 0.0;
|
|
6602 v0 += 12;
|
|
6603 --v2;
|
|
6604 }
|
|
6605 while ( v2 );
|
|
6606 v3 = &array_50A2B0[0].flt_2C;
|
|
6607 v4 = 50;
|
|
6608 do
|
|
6609 {
|
|
6610 *v3 = 0.0;
|
|
6611 v3 += 12;
|
|
6612 --v4;
|
|
6613 }
|
|
6614 while ( v4 );
|
|
6615 v5 = &array_509950[0].flt_2C;
|
|
6616 v6 = 50;
|
|
6617 do
|
|
6618 {
|
|
6619 *v5 = 0.0;
|
|
6620 v5 += 12;
|
|
6621 --v6;
|
|
6622 }
|
|
6623 while ( v6 );
|
|
6624 v7 = &array_508FF0[0].flt_2C;
|
|
6625 v8 = 50;
|
|
6626 do
|
|
6627 {
|
|
6628 *v7 = 0.0;
|
|
6629 v7 += 12;
|
|
6630 --v8;
|
|
6631 }
|
|
6632 while ( v8 );
|
|
6633 v9 = &array_508690[0].flt_2C;
|
|
6634 do
|
|
6635 {
|
|
6636 *v9 = 0.0;
|
|
6637 v9 += 12;
|
|
6638 --v1;
|
|
6639 }
|
|
6640 while ( v1 );
|
|
6641 }
|
|
6642
|
|
6643 //----- (00423B4A) --------------------------------------------------------
|
|
6644 void __cdecl sub_423B4A()
|
|
6645 {
|
|
6646 float *v0; // eax@1
|
|
6647 signed int v1; // ecx@1
|
|
6648
|
|
6649 v0 = &array_507D30[0].flt_2C;
|
|
6650 v1 = 50;
|
|
6651 do
|
|
6652 {
|
|
6653 *v0 = 0.0;
|
|
6654 v0 += 12;
|
|
6655 --v1;
|
|
6656 }
|
|
6657 while ( v1 );
|
|
6658 }
|
|
6659
|
|
6660 //----- (00423B5D) --------------------------------------------------------
|
|
6661 int __fastcall sub_423B5D(unsigned int uFaceID)
|
|
6662 {
|
|
6663 BLVFace *v1; // ebx@1
|
|
6664 Vec3_short_ *v2; // esi@1
|
|
6665 //int v3; // ST28_4@1
|
|
6666 __int16 v4; // ST2C_2@1
|
|
6667 //signed int v5; // esi@1
|
|
6668 //Vec3_short_ *v6; // eax@4
|
|
6669 //signed int v7; // edi@5
|
|
6670 //signed int v8; // eax@5
|
|
6671 //signed int i_; // ecx@10
|
|
6672 int v10; // eax@10
|
|
6673 int v11; // edx@11
|
|
6674 int v12; // ST28_4@12
|
|
6675 signed int v13; // edx@12
|
|
6676 signed __int64 v14; // qtt@12
|
|
6677 int *v15; // ebx@12
|
|
6678 int v16; // ST28_4@14
|
|
6679 signed int v17; // eax@14
|
|
6680 signed __int64 v18; // qtt@14
|
|
6681 signed int v19; // edx@15
|
|
6682 signed int v20; // edx@17
|
|
6683 signed int v21; // ebx@19
|
|
6684 signed int v22; // esi@20
|
|
6685 int v23; // edi@21
|
|
6686 int v24; // eax@21
|
|
6687 int v25; // eax@22
|
|
6688 int v26; // eax@22
|
|
6689 signed int v27; // ST30_4@24
|
|
6690 signed __int64 v28; // qtt@24
|
|
6691 int v29; // ST18_4@25
|
|
6692 int v30; // eax@26
|
|
6693 int v31; // eax@27
|
|
6694 int v32; // eax@27
|
|
6695 signed int v33; // ST30_4@29
|
|
6696 signed __int64 v34; // qtt@29
|
|
6697 int v35; // ST30_4@30
|
|
6698 signed int v36; // edi@31
|
|
6699 unsigned int v37; // eax@31
|
|
6700 bool v38; // edx@31
|
|
6701 int v39; // ecx@31
|
|
6702 int v40; // ecx@32
|
|
6703 int v41; // esi@32
|
|
6704 int v42; // eax@34
|
|
6705 signed int v43; // ebx@41
|
|
6706 unsigned int v44; // eax@41
|
|
6707 signed int v45; // ecx@42
|
|
6708 int v46; // esi@42
|
|
6709 int v47; // eax@44
|
|
6710 signed int v48; // edi@51
|
|
6711 unsigned int v49; // eax@51
|
|
6712 bool v50; // edx@51
|
|
6713 int v51; // ecx@51
|
|
6714 int v52; // ecx@52
|
|
6715 signed int v53; // esi@52
|
|
6716 int v54; // eax@54
|
|
6717 int v55; // ebx@61
|
|
6718 unsigned int v56; // eax@61
|
|
6719 signed int v57; // ecx@62
|
|
6720 int v58; // esi@62
|
|
6721 int v59; // eax@64
|
|
6722 char v61; // zf@72
|
|
6723 signed int v62; // edx@75
|
|
6724 int v63; // ecx@76
|
|
6725 int v64; // esi@76
|
|
6726 int v65; // ecx@83
|
|
6727 //signed int v66; // [sp+14h] [bp-14h]@3
|
|
6728 int v67; // [sp+14h] [bp-14h]@34
|
|
6729 int v68; // [sp+14h] [bp-14h]@44
|
|
6730 int v69; // [sp+14h] [bp-14h]@54
|
|
6731 int v70; // [sp+14h] [bp-14h]@64
|
|
6732 signed int v71; // [sp+14h] [bp-14h]@75
|
|
6733 bool thisa; // [sp+18h] [bp-10h]@9
|
|
6734 int thisb; // [sp+18h] [bp-10h]@12
|
|
6735 int thisc; // [sp+18h] [bp-10h]@20
|
|
6736 bool thisd; // [sp+18h] [bp-10h]@41
|
|
6737 bool thise; // [sp+18h] [bp-10h]@61
|
|
6738 int thisf; // [sp+18h] [bp-10h]@74
|
|
6739 signed int v79; // [sp+1Ch] [bp-Ch]@9
|
|
6740 int v80; // [sp+1Ch] [bp-Ch]@76
|
|
6741 bool v81; // [sp+20h] [bp-8h]@10
|
|
6742 bool v82; // [sp+20h] [bp-8h]@32
|
|
6743 bool v83; // [sp+20h] [bp-8h]@42
|
|
6744 bool v84; // [sp+20h] [bp-8h]@52
|
|
6745 bool v85; // [sp+20h] [bp-8h]@62
|
|
6746 //signed int i; // [sp+24h] [bp-4h]@9
|
|
6747 signed int ia; // [sp+24h] [bp-4h]@19
|
|
6748 signed int ib; // [sp+24h] [bp-4h]@31
|
|
6749 signed int ic; // [sp+24h] [bp-4h]@41
|
|
6750 signed int id; // [sp+24h] [bp-4h]@51
|
|
6751 signed int ie; // [sp+24h] [bp-4h]@61
|
|
6752
|
|
6753 v1 = &pIndoor->pFaces[uFaceID];
|
|
6754 //this = pGame->pIndoorCameraD3D;
|
|
6755 v2 = &pIndoor->pVertices[v1->pVertexIDs[0]];
|
|
6756 //v3 = *(_DWORD *)&v2->x;
|
|
6757 v4 = v2->z;
|
|
6758 //v5 = 0;
|
|
6759 if ( v1->pFacePlane_old.vNormal.x * (v2->x - pBLVRenderParams->vPartyPos.x)
|
|
6760 + v1->pFacePlane_old.vNormal.y * (v2->y - pBLVRenderParams->vPartyPos.y)
|
|
6761 + v1->pFacePlane_old.vNormal.z * (v2->z - pBLVRenderParams->vPartyPos.z) < 0 )
|
|
6762 {
|
|
6763 dword_50B700 = 1;
|
|
6764 }
|
|
6765 else
|
|
6766 {
|
|
6767 dword_50B700 = 0;
|
|
6768 if ( !(v1->uAttributes & 1) )
|
|
6769 return 0;
|
|
6770 }
|
|
6771 //v66 = v1->uNumVertices;
|
|
6772 for (uint i = 0; i < v1->uNumVertices; ++i)
|
|
6773 {
|
|
6774 auto v6 = &pIndoor->pVertices[v1->pVertexIDs[i]];
|
|
6775 pGame->pIndoorCameraD3D->ApplyViewTransform_TrueIfStillVisible(
|
|
6776 v6->x,
|
|
6777 v6->y,
|
|
6778 v6->z,
|
|
6779 &_50B924_view_transformed_xs[i],
|
|
6780 &_50B834_view_transformed_zs[i],
|
|
6781 &_50B744_view_transformed_ys[i],
|
|
6782 0);
|
|
6783 }
|
|
6784
|
|
6785 //v7 = v1->uNumVertices;
|
|
6786 //v8 = 0;
|
|
6787 if (v1->uNumVertices <= 0)
|
|
6788 return 0;
|
|
6789
|
|
6790 bool bFound = false;
|
|
6791 for (uint i = 0; i < v1->uNumVertices; ++i)
|
|
6792 if (_50B924_view_transformed_xs[i] >= 0x80000u)
|
|
6793 {
|
|
6794 bFound = true;
|
|
6795 break;
|
|
6796 }
|
|
6797 if (!bFound)
|
|
6798 return 0;
|
|
6799
|
|
6800 v79 = 0;
|
|
6801 _50B924_view_transformed_xs[v1->uNumVertices] = _50B924_view_transformed_xs[0];
|
|
6802 _50B834_view_transformed_zs[v1->uNumVertices] = _50B834_view_transformed_zs[0];
|
|
6803 _50B744_view_transformed_ys[v1->uNumVertices] = _50B744_view_transformed_ys[0];
|
|
6804 thisa = _50B924_view_transformed_xs[0] >= 0x80000u;
|
|
6805 //int i = 1;
|
|
6806 for (uint i = 1; i < v1->uNumVertices; ++i)
|
|
6807 {
|
|
6808 v10 = _50B924_view_transformed_xs[i];
|
|
6809 v81 = v10 >= (signed int)0x80000u;
|
|
6810 if ( thisa ^ v81 )
|
|
6811 {
|
|
6812 v11 = _50B924_view_transformed_xs[i - 1];
|
|
6813 if ( v10 >= (signed int)0x80000u )
|
|
6814 {
|
|
6815 v12 = v10 - v11;
|
|
6816 v13 = 0x80000 - v11;
|
|
6817 LODWORD(v14) = v13 << 16;
|
|
6818 HIDWORD(v14) = v13 >> 16;
|
|
6819 v15 = &_50B744_view_transformed_ys[i - 1];
|
|
6820 dword_50B828[v79] = ((unsigned __int64)((_50B834_view_transformed_zs[i] - _50B834_view_transformed_zs[i - 1])
|
|
6821 * v14
|
|
6822 / v12) >> 16)
|
|
6823 + _50B834_view_transformed_zs[i - 1];
|
|
6824 thisb = (unsigned __int64)((_50B744_view_transformed_ys[i] - _50B744_view_transformed_ys[i - 1]) * v14 / v12) >> 16;
|
|
6825 }
|
|
6826 else
|
|
6827 {
|
|
6828 v16 = v11 - v10;
|
|
6829 v17 = 0x80000 - v10;
|
|
6830 LODWORD(v18) = v17 << 16;
|
|
6831 HIDWORD(v18) = v17 >> 16;
|
|
6832 v15 = &_50B744_view_transformed_ys[i];
|
|
6833 dword_50B828[v79] = ((unsigned __int64)((_50B834_view_transformed_zs[i - 1] - _50B834_view_transformed_zs[i])
|
|
6834 * v18
|
|
6835 / v16) >> 16)
|
|
6836 + _50B834_view_transformed_zs[i];
|
|
6837 thisb = (unsigned __int64)((_50B744_view_transformed_ys[i - 1] - _50B744_view_transformed_ys[i]) * v18 / v16) >> 16;
|
|
6838 }
|
|
6839 v19 = v79++;
|
|
6840 //v7 = v66;
|
|
6841 dword_50B738[v19] = thisb + *v15;
|
|
6842 dword_50B918[v19] = 0x80000u;
|
|
6843 }
|
|
6844 if ( v81 )
|
|
6845 {
|
|
6846 v20 = v79++;
|
|
6847 dword_50B918[v20] = _50B924_view_transformed_xs[i];
|
|
6848 dword_50B828[v20] = _50B834_view_transformed_zs[i];
|
|
6849 dword_50B738[v20] = _50B744_view_transformed_ys[i];
|
|
6850 }
|
|
6851 //++i;
|
|
6852 thisa = v81;
|
|
6853 }
|
|
6854 ia = 0;
|
|
6855 v21 = v79;
|
|
6856 dword_50B918[v79] = dword_50B918[0];
|
|
6857 dword_50B828[v79] = dword_50B828[0];
|
|
6858 for ( dword_50B738[v79] = dword_50B738[0]; ia < v79; dword_50BA08[v22] = pBLVRenderParams->uViewportCenterY - v35 )
|
|
6859 {
|
|
6860 v22 = ia;
|
|
6861 thisc = abs(dword_50B918[ia]);
|
|
6862 if ( abs(dword_50B828[ia]) >> 13 <= thisc )
|
|
6863 {
|
|
6864 v27 = dword_50B828[v22];
|
|
6865 LODWORD(v28) = v27 << 16;
|
|
6866 HIDWORD(v28) = v27 >> 16;
|
|
6867 v26 = v28 / dword_50B918[v22];
|
|
6868 v23 = 0;
|
|
6869 }
|
|
6870 else
|
|
6871 {
|
|
6872 v23 = 0;
|
|
6873 v24 = 0;
|
|
6874 if ( dword_50B828[v22] >= 0 )
|
|
6875 {
|
|
6876 LOBYTE(v24) = dword_50B918[v22] >= 0;
|
|
6877 v26 = ((v24 - 1) & 0xFF800000) + 0x400000;
|
|
6878 }
|
|
6879 else
|
|
6880 {
|
|
6881 LOBYTE(v24) = dword_50B918[v22] >= 0;
|
|
6882 v25 = v24 - 1;
|
|
6883 v26 = (v25 & 0x800000) - 0x400000;
|
|
6884 }
|
|
6885 }
|
|
6886 v29 = dword_50B738[v22];
|
|
6887 dword_50BAF4_xs[v22 + 1] = v26;
|
|
6888 if ( abs(v29) >> 13 <= thisc )
|
|
6889 {
|
|
6890 v33 = dword_50B738[v22];
|
|
6891 LODWORD(v34) = v33 << 16;
|
|
6892 HIDWORD(v34) = v33 >> 16;
|
|
6893 v32 = v34 / dword_50B918[v22];
|
|
6894 }
|
|
6895 else
|
|
6896 {
|
|
6897 v30 = 0;
|
|
6898 if ( dword_50B738[v22] >= v23 )
|
|
6899 {
|
|
6900 LOBYTE(v30) = dword_50B918[v22] >= v23;
|
|
6901 v32 = ((v30 - 1) & 0xFF800000) + 0x400000;
|
|
6902 }
|
|
6903 else
|
|
6904 {
|
|
6905 LOBYTE(v30) = dword_50B918[v22] >= v23;
|
|
6906 v31 = v30 - 1;
|
|
6907 v32 = (v31 & 0x800000) - 0x400000;
|
|
6908 }
|
|
6909 }
|
|
6910 dword_50BA08[v22] = v32;
|
|
6911 dword_50BAF4_xs[v22 + 1] = (unsigned __int64)(SHIWORD(pBLVRenderParams->field_40)
|
|
6912 * (signed __int64)dword_50BAF4_xs[v22 + 1]) >> 16;
|
|
6913 v35 = (unsigned __int64)(SHIWORD(pBLVRenderParams->field_40) * (signed __int64)dword_50BA08[v22]) >> 16;
|
|
6914 dword_50BAF4_xs[v22 + 1] = pBLVRenderParams->uViewportCenterX - dword_50BAF4_xs[v22 + 1];
|
|
6915 ++ia;
|
|
6916 }
|
|
6917 v36 = 0;
|
|
6918 dword_50BAF4_xs[v21 + 1] = dword_50BAF4_xs[1];
|
|
6919 dword_50BA08[v21] = dword_50BA08[0];
|
|
6920 v37 = pBLVRenderParams->uViewportX;
|
|
6921 v38 = dword_50BAF4_xs[1] < (signed int)pBLVRenderParams->uViewportX;
|
|
6922 LOBYTE(v38) = dword_50BAF4_xs[1] >= (signed int)pBLVRenderParams->uViewportX;
|
|
6923 v39 = 1;
|
|
6924 ib = 1;
|
|
6925 if ( v79 < 1 )
|
|
6926 return 0;
|
|
6927 do
|
|
6928 {
|
|
6929 v40 = v39;
|
|
6930 v41 = dword_50BAF4_xs[v40 + 1];
|
|
6931 v82 = v41 >= (signed int)v37;
|
|
6932 if ( v38 ^ v82 )
|
|
6933 {
|
|
6934 if ( v41 >= (signed int)v37 )
|
|
6935 {
|
|
6936 v67 = (signed int)(v37 - dword_50BAF4_xs[v40])
|
|
6937 * (signed __int64)(dword_50BA08[v40] - dword_50B9F8[v40 + 3])
|
|
6938 / (v41 - dword_50BAF4_xs[v40]);
|
|
6939 v42 = dword_50B9F8[v40 + 3];
|
|
6940 }
|
|
6941 else
|
|
6942 {
|
|
6943 v67 = (signed int)(v37 - v41)
|
|
6944 * (signed __int64)(dword_50B9F8[v40 + 3] - dword_50BA08[v40])
|
|
6945 / (dword_50BAF4_xs[v40] - v41);
|
|
6946 v42 = dword_50BA08[v40];
|
|
6947 }
|
|
6948 ++v36;
|
|
6949 dword_50B9F8[v36] = v67 + v42;
|
|
6950 v37 = pBLVRenderParams->uViewportX;
|
|
6951 dword_50BAE8_xs[v36] = pBLVRenderParams->uViewportX;
|
|
6952 }
|
|
6953 v38 = v82;
|
|
6954 if ( v82 )
|
|
6955 {
|
|
6956 dword_50BAE8_xs[v36 + 1] = dword_50BAF4_xs[v40 + 1];
|
|
6957 dword_50B9F8[v36++ + 1] = dword_50BA08[v40];
|
|
6958 }
|
|
6959 v39 = ib++ + 1;
|
|
6960 }
|
|
6961 while ( ib <= v79 );
|
|
6962
|
|
6963 if ( !v36
|
|
6964 || (v43 = 0,
|
|
6965 dword_50BAE8_xs[v36 + 1] = dword_50BAE8_xs[1],
|
|
6966 dword_50B9F8[v36 + 1] = dword_50B9F8[1],
|
|
6967 v44 = pBLVRenderParams->uViewportZ,
|
|
6968 thisd = dword_50BAE8_xs[1] <= (signed int)pBLVRenderParams->uViewportZ,
|
|
6969 ic = 1,
|
|
6970 v36 < 1) )
|
|
6971 return 0;
|
|
6972
|
|
6973 do
|
|
6974 {
|
|
6975 v45 = ic;
|
|
6976 v46 = dword_50BAE8_xs[ic + 1];
|
|
6977 v83 = v46 <= (signed int)v44;
|
|
6978 if ( thisd ^ v83 )
|
|
6979 {
|
|
6980 if ( v46 <= (signed int)v44 )
|
|
6981 {
|
|
6982 v68 = (signed int)(v44 - dword_50BAE8_xs[v45])
|
|
6983 * (signed __int64)(dword_50B9F8[v45 + 1] - dword_50B9F8[v45])
|
|
6984 / (v46 - dword_50BAE8_xs[v45]);
|
|
6985 v47 = dword_50B9F8[v45];
|
|
6986 }
|
|
6987 else
|
|
6988 {
|
|
6989 v68 = (signed int)(v44 - v46)
|
|
6990 * (signed __int64)(dword_50B9F8[v45] - dword_50B9F8[v45 + 1])
|
|
6991 / (dword_50BAE8_xs[v45] - v46);
|
|
6992 v47 = dword_50B9F8[v45 + 1];
|
|
6993 }
|
|
6994 ++v43;
|
|
6995 dword_50B9EC[v43] = v68 + v47;
|
|
6996 v44 = pBLVRenderParams->uViewportZ;
|
|
6997 dword_50BADC_xs[v43] = pBLVRenderParams->uViewportZ;
|
|
6998 }
|
|
6999 if ( v83 )
|
|
7000 {
|
|
7001 dword_50BAE0[v43] = dword_50BAE8_xs[v45 + 1];
|
|
7002 dword_50B9F0[v43++] = dword_50B9F8[v45 + 1];
|
|
7003 }
|
|
7004 ++ic;
|
|
7005 thisd = v83;
|
|
7006 }
|
|
7007 while ( ic <= v36 );
|
|
7008 if ( !v43
|
|
7009 || (v48 = 0,
|
|
7010 dword_50BAE0[v43] = dword_50BAE0[0],
|
|
7011 dword_50B9F0[v43] = dword_50B9F0[0],
|
|
7012 v49 = pBLVRenderParams->uViewportY,
|
|
7013 v50 = dword_50B9F0[0] < (signed int)pBLVRenderParams->uViewportY,
|
|
7014 LOBYTE(v50) = dword_50B9F0[0] >= (signed int)pBLVRenderParams->uViewportY,
|
|
7015 v51 = 1,
|
|
7016 id = 1,
|
|
7017 v43 < 1) )
|
|
7018 return 0;
|
|
7019 do
|
|
7020 {
|
|
7021 v52 = v51;
|
|
7022 v53 = dword_50B9F0[v52];
|
|
7023 v84 = v53 >= (signed int)v49;
|
|
7024 if ( v50 ^ v84 )
|
|
7025 {
|
|
7026 if ( v53 >= (signed int)v49 )
|
|
7027 {
|
|
7028 v69 = (signed int)(v49 - dword_50B9EC[v52])
|
|
7029 * (signed __int64)(dword_50BAE0[v52] - dword_50BADC_xs[v52])
|
|
7030 / (v53 - dword_50B9EC[v52]);
|
|
7031 v54 = dword_50BADC_xs[v52];
|
|
7032 }
|
|
7033 else
|
|
7034 {
|
|
7035 v69 = (signed int)(v49 - v53)
|
|
7036 * (signed __int64)(dword_50BADC_xs[v52] - dword_50BAE0[v52])
|
|
7037 / (dword_50B9EC[v52] - v53);
|
|
7038 v54 = dword_50BAE0[v52];
|
|
7039 }
|
|
7040 ++v48;
|
|
7041 dword_50BAD0[v48] = v69 + v54;
|
|
7042 v49 = pBLVRenderParams->uViewportY;
|
|
7043 dword_50B9E0_ys[v48] = pBLVRenderParams->uViewportY;
|
|
7044 }
|
|
7045 v50 = v84;
|
|
7046 if ( v84 )
|
|
7047 {
|
|
7048 dword_50BAD4[v48] = dword_50BAE0[v52];
|
|
7049 dword_50B9E0_ys[v48++ + 1] = dword_50B9F0[v52];
|
|
7050 }
|
|
7051 v51 = id++ + 1;
|
|
7052 }
|
|
7053 while ( id <= v43 );
|
|
7054 if ( !v48
|
|
7055 || (v55 = 0,
|
|
7056 dword_50BAD4[v48] = dword_50BAD4[0],
|
|
7057 dword_50B9E0_ys[v48 + 1] = dword_50B9E0_ys[1],
|
|
7058 v56 = pBLVRenderParams->uViewportW,
|
|
7059 thise = dword_50B9E0_ys[1] <= (signed int)pBLVRenderParams->uViewportW,
|
|
7060 ie = 1,
|
|
7061 v48 < 1) )
|
|
7062 return 0;
|
|
7063 do
|
|
7064 {
|
|
7065 v57 = ie;
|
|
7066 v58 = dword_50B9E0_ys[ie + 1];
|
|
7067 v85 = v58 <= (signed int)v56;
|
|
7068 if ( thise ^ v85 )
|
|
7069 {
|
|
7070 if ( v58 <= (signed int)v56 )
|
|
7071 {
|
|
7072 v70 = (signed int)(v56 - dword_50B9E0_ys[v57])
|
|
7073 * (signed __int64)(dword_50BAD4[v57] - dword_50BAD0[v57])
|
|
7074 / (v58 - dword_50B9E0_ys[v57]);
|
|
7075 v59 = dword_50BAD0[v57];
|
|
7076 }
|
|
7077 else
|
|
7078 {
|
|
7079 v70 = (signed int)(v56 - v58)
|
|
7080 * (signed __int64)(dword_50BAD0[v57] - dword_50BAD4[v57])
|
|
7081 / (dword_50B9E0_ys[v57] - v58);
|
|
7082 v59 = dword_50BAD4[v57];
|
|
7083 }
|
|
7084 ++v55;
|
|
7085 dword_50BAC4[v55] = v70 + v59;
|
|
7086 v56 = pBLVRenderParams->uViewportW;
|
|
7087 unk_50B9D4[v55] = pBLVRenderParams->uViewportW;
|
|
7088 }
|
|
7089 if ( v85 )
|
|
7090 {
|
|
7091 dword_50BAC8[v55] = dword_50BAD4[v57];
|
|
7092 dword_50B9D8_ys[v55++] = dword_50B9E0_ys[v57 + 1];
|
|
7093 }
|
|
7094 ++ie;
|
|
7095 thise = v85;
|
|
7096 }
|
|
7097 while ( ie <= v48 );
|
|
7098 if ( !v55 )
|
|
7099 return 0;
|
|
7100 v61 = pRenderer->pRenderD3D == 0;
|
|
7101 dword_50BAC8[v55] = dword_50BAC8[0];
|
|
7102 dword_50B9D8_ys[v55] = dword_50B9D8_ys[0];
|
|
7103 if ( v61 && v55 > 3 )
|
|
7104 {
|
|
7105 dword_50BAC8[v55 + 1] = dword_50BAC8[1];
|
|
7106 dword_50B9D8_ys[v55 + 1] = dword_50B9D8_ys[1];
|
|
7107 thisf = 2 * (dword_50B700 != 0) - 1;
|
|
7108 if ( v55 > 0 )
|
|
7109 {
|
|
7110 v62 = 1;
|
|
7111 v71 = 1;
|
|
7112 do
|
|
7113 {
|
|
7114 v63 = v62 - 1;
|
|
7115 v64 = v62 + 1;
|
|
7116 v80 = v62 + 1;
|
|
7117 if ( v62 - 1 >= v55 )
|
|
7118 v63 -= v55;
|
|
7119 if ( v62 >= v55 )
|
|
7120 v62 -= v55;
|
|
7121 if ( v64 >= v55 )
|
|
7122 v64 -= v55;
|
|
7123 if ( thisf
|
|
7124 * ((dword_50B9D8_ys[v64] - dword_50B9D8_ys[v63]) * (dword_50BAC8[v62] - dword_50BAC8[v63])
|
|
7125 - (dword_50B9D8_ys[v62] - dword_50B9D8_ys[v63]) * (dword_50BAC8[v64] - dword_50BAC8[v63])) < 0 )
|
|
7126 {
|
|
7127 v62 = v80;
|
|
7128 v71 = v80;
|
|
7129 }
|
|
7130 else
|
|
7131 {
|
|
7132 v62 = v71;
|
|
7133 v65 = v71;
|
|
7134 if ( v71 < v55 || (v65 = v71 - v55, v71 - v55 < v55) )
|
|
7135 {
|
|
7136 memcpy(&dword_50B9D8_ys[v65], &dword_50B9D8_ys[v65 + 1], 4 * ((unsigned int)(4 * (v55 - v65)) >> 2));
|
|
7137 memcpy(&dword_50BAC8[v65], &dword_50BAC8[v65 + 1], 4 * ((unsigned int)(4 * (v55 - v65)) >> 2));
|
|
7138 }
|
|
7139 --v55;
|
|
7140 }
|
|
7141 }
|
|
7142 while ( v62 - 1 < v55 );
|
|
7143 }
|
|
7144 dword_50BAC8[v55] = dword_50BAC8[0];
|
|
7145 dword_50B9D8_ys[v55] = dword_50B9D8_ys[0];
|
|
7146 }
|
|
7147 return v55;
|
|
7148 }
|
|
7149
|
|
7150
|
|
7151 //----- (00424579) --------------------------------------------------------
|
|
7152 int __fastcall sub_424579(int uFaceID, stru320 *a2)
|
|
7153 {
|
|
7154 __debugbreak();
|
|
7155 return 0;
|
|
7156 /*BLVFace *v2; // eax@1
|
|
7157 Vec3_short_ *v3; // ebx@1
|
|
7158 Vec3_short_ *v4; // esi@1
|
|
7159 unsigned int v5; // esi@3
|
|
7160 int v7; // ST1C_4@5
|
|
7161 int v8; // ST1C_4@5
|
|
7162 int v9; // ST1C_4@5
|
|
7163 int v10; // ST1C_4@5
|
|
7164 int v11; // esi@5
|
|
7165 int v12; // ST1C_4@5
|
|
7166 unsigned int v15; // ecx@8
|
|
7167 unsigned int v19; // ecx@13
|
|
7168 signed int v20; // ecx@16
|
|
7169 signed int result; // eax@20
|
|
7170 signed int v24; // edx@22
|
|
7171 unsigned int v25; // [sp+Ch] [bp-1Ch]@3
|
|
7172 float v26; // [sp+14h] [bp-14h]@3
|
|
7173 float v27; // [sp+1Ch] [bp-Ch]@3
|
|
7174 float v28; // [sp+20h] [bp-8h]@3
|
|
7175 signed int v29; // [sp+24h] [bp-4h]@3
|
|
7176
|
|
7177 v2 = &pIndoor->pFaces[uFaceID];
|
|
7178 v3 = pIndoor->pVertices;
|
|
7179 v4 = &pIndoor->pVertices[*v2->pVertexIDs];
|
|
7180 if ( v2->pFacePlane_old.vNormal.x * ((signed __int16)*(int *)&v4->x - pBLVRenderParams->vPartyPos.x)
|
|
7181 + v2->pFacePlane_old.vNormal.y * ((signed __int16)(*(int *)&v4->x >> 16) - pBLVRenderParams->vPartyPos.y)
|
|
7182 + v2->pFacePlane_old.vNormal.z * (v4->z - pBLVRenderParams->vPartyPos.z) < 0 )
|
|
7183 {
|
|
7184 dword_50B700 = 1;
|
|
7185 }
|
|
7186 else
|
|
7187 {
|
|
7188 dword_50B700 = 0;
|
|
7189 if ( !(v2->uAttributes & 1) )
|
|
7190 return 0;
|
|
7191 }
|
|
7192 v29 = 0;
|
|
7193 v5 = v2->uNumVertices;
|
|
7194 __asm { fld pBLVRenderParams->fCosineY }
|
|
7195 v28 = pBLVRenderParams->fSineY;
|
|
7196 v26 = pBLVRenderParams->fCosineNegX;
|
|
7197 v27 = pBLVRenderParams->fSineNegX;
|
|
7198 v25 = v5;
|
|
7199 if ( (signed int)v5 > 0 )
|
|
7200 {
|
|
7201 _ECX = (char *)&array_50AC10[0].vWorldPosition.z;
|
|
7202 do
|
|
7203 {
|
|
7204 v7 = v3[v2->pVertexIDs[v29]].x;
|
|
7205 __asm
|
|
7206 {
|
|
7207 fild [ebp+var_10]
|
|
7208 fstp dword ptr [ecx-8]
|
|
7209 }
|
|
7210 v8 = v3[v2->pVertexIDs[v29]].y;
|
|
7211 __asm
|
|
7212 {
|
|
7213 fild [ebp+var_10]
|
|
7214 fstp dword ptr [ecx-4]
|
|
7215 }
|
|
7216 v9 = v3[v2->pVertexIDs[v29]].z;
|
|
7217 __asm
|
|
7218 {
|
|
7219 fild [ebp+var_10]
|
|
7220 fstp dword ptr [ecx]
|
|
7221 }
|
|
7222 _ECX += 48;
|
|
7223 v10 = a2->pDeltaUV[0] + v2->pVertexUIDs[v29];
|
|
7224 __asm
|
|
7225 {
|
|
7226 fild [ebp+var_10]
|
|
7227 fstp dword ptr [ecx-14h]
|
|
7228 }
|
|
7229 v11 = a2->pDeltaUV[1] + v2->pVertexVIDs[v29++];
|
|
7230 v12 = v11;
|
|
7231 v5 = v25;
|
|
7232 __asm
|
|
7233 {
|
|
7234 fild [ebp+var_10]
|
|
7235 fstp dword ptr [ecx-10h]
|
|
7236 }
|
|
7237 }
|
|
7238 while ( v29 < (signed int)v25 );
|
|
7239 }
|
|
7240 _EDX = (char *)&array_50AC10[0].vWorldViewPosition;
|
|
7241 if ( pBLVRenderParams->sPartyRotX )
|
|
7242 {
|
|
7243 if ( (signed int)v5 > 0 )
|
|
7244 {
|
|
7245 __asm
|
|
7246 {
|
|
7247 fild pBLVRenderParams->vPartyPos.x
|
|
7248 fild pBLVRenderParams->vPartyPos.y
|
|
7249 fild pBLVRenderParams->vPartyPos.z
|
|
7250 }
|
|
7251 _EAX = (char *)&array_50AC10[0].vWorldPosition.z;
|
|
7252 v15 = v5;
|
|
7253 do
|
|
7254 {
|
|
7255 __asm
|
|
7256 {
|
|
7257 fld dword ptr [eax-8]
|
|
7258 fsub st, st(3)
|
|
7259 fld dword ptr [eax-4]
|
|
7260 fsub st, st(3)
|
|
7261 fld st(1)
|
|
7262 fmul st, st(6)
|
|
7263 fld st(1)
|
|
7264 fmul [ebp+var_8]
|
|
7265 fsubp st(1), st
|
|
7266 fstp [ebp+var_4]
|
|
7267 fld dword ptr [eax]
|
|
7268 fsub st, st(3)
|
|
7269 }
|
|
7270 _EAX += 48;
|
|
7271 --v15;
|
|
7272 __asm
|
|
7273 {
|
|
7274 fstp [ebp+var_10]
|
|
7275 fld [ebp+var_4]
|
|
7276 fmul [ebp+var_14]
|
|
7277 fld [ebp+var_10]
|
|
7278 fmul [ebp+var_C]
|
|
7279 fsubp st(1), st
|
|
7280 fstp dword ptr [eax-2Ch]
|
|
7281 fld st(1)
|
|
7282 fmul [ebp+var_8]
|
|
7283 fld st(1)
|
|
7284 fmul st, st(7)
|
|
7285 faddp st(1), st
|
|
7286 fstp dword ptr [eax-28h]
|
|
7287 fstp st
|
|
7288 fstp st
|
|
7289 fld [ebp+var_4]
|
|
7290 fmul [ebp+var_C]
|
|
7291 fld [ebp+var_10]
|
|
7292 fmul [ebp+var_14]
|
|
7293 faddp st(1), st
|
|
7294 fstp dword ptr [eax-24h]
|
|
7295 }
|
|
7296 }
|
|
7297 while ( v15 );
|
|
7298 LABEL_15:
|
|
7299 __asm
|
|
7300 {
|
|
7301 fstp st
|
|
7302 fstp st
|
|
7303 fstp st
|
|
7304 }
|
|
7305 goto LABEL_16;
|
|
7306 }
|
|
7307 }
|
|
7308 else
|
|
7309 {
|
|
7310 if ( (signed int)v5 > 0 )
|
|
7311 {
|
|
7312 __asm
|
|
7313 {
|
|
7314 fild pBLVRenderParams->vPartyPos.x
|
|
7315 fild pBLVRenderParams->vPartyPos.y
|
|
7316 fild pBLVRenderParams->vPartyPos.z
|
|
7317 }
|
|
7318 _EAX = (char *)&array_50AC10[0].vWorldViewPosition;
|
|
7319 v19 = v5;
|
|
7320 do
|
|
7321 {
|
|
7322 __asm
|
|
7323 {
|
|
7324 fld dword ptr [eax-0Ch]
|
|
7325 fsub st, st(3)
|
|
7326 fld dword ptr [eax-8]
|
|
7327 fsub st, st(3)
|
|
7328 fld st(1)
|
|
7329 fmul st, st(6)
|
|
7330 fld st(1)
|
|
7331 fmul [ebp+var_8]
|
|
7332 fsubp st(1), st
|
|
7333 fstp dword ptr [eax]
|
|
7334 fld st(1)
|
|
7335 fmul [ebp+var_8]
|
|
7336 fld st(1)
|
|
7337 fmul st, st(7)
|
|
7338 }
|
|
7339 _EAX += 48;
|
|
7340 --v19;
|
|
7341 __asm
|
|
7342 {
|
|
7343 faddp st(1), st
|
|
7344 fstp dword ptr [eax-2Ch]
|
|
7345 fstp st
|
|
7346 fstp st
|
|
7347 fld dword ptr [eax-34h]
|
|
7348 fsub st, st(1)
|
|
7349 fstp dword ptr [eax-28h]
|
|
7350 }
|
|
7351 }
|
|
7352 while ( v19 );
|
|
7353 goto LABEL_15;
|
|
7354 }
|
|
7355 }
|
|
7356 LABEL_16:
|
|
7357 v20 = 0;
|
|
7358 __asm { fstp st }
|
|
7359 if ( (signed int)v5 <= 0 )
|
|
7360 return 0;
|
|
7361 do
|
|
7362 {
|
|
7363 __asm
|
|
7364 {
|
|
7365 fld dword ptr [edx]
|
|
7366 fcomp ds:flt_4D8524
|
|
7367 fnstsw ax
|
|
7368 }
|
|
7369 if ( !(HIBYTE(_AX) & 1) )
|
|
7370 break;
|
|
7371 ++v20;
|
|
7372 _EDX += 48;
|
|
7373 }
|
|
7374 while ( v20 < (signed int)v5 );
|
|
7375 if ( v20 >= (signed int)v5 )
|
|
7376 return 0;
|
|
7377 result = sr_424CD7(v5);
|
|
7378 if ( result > 0 )
|
|
7379 {
|
|
7380 __asm { fild pBLVRenderParams->field_40 }
|
|
7381 _ECX = (char *)&array_507D30[0].vWorldViewPosition;
|
|
7382 v24 = result;
|
|
7383 __asm
|
|
7384 {
|
|
7385 fmul ds:flt_4D84A4
|
|
7386 fild pBLVRenderParams->uViewportCenterX
|
|
7387 fild pBLVRenderParams->uViewportCenterY
|
|
7388 }
|
|
7389 do
|
|
7390 {
|
|
7391 __asm
|
|
7392 {
|
|
7393 fld1
|
|
7394 fdiv dword ptr [ecx]
|
|
7395 }
|
|
7396 _ECX += 48;
|
|
7397 --v24;
|
|
7398 __asm
|
|
7399 {
|
|
7400 fld st
|
|
7401 fmul dword ptr [ecx-2Ch]
|
|
7402 fmul st, st(4)
|
|
7403 fsubr st, st(3)
|
|
7404 fstp dword ptr [ecx-24h]
|
|
7405 fmul dword ptr [ecx-28h]
|
|
7406 fmul st, st(3)
|
|
7407 fsubr st, st(1)
|
|
7408 fstp dword ptr [ecx-20h]
|
|
7409 }
|
|
7410 }
|
|
7411 while ( v24 );
|
|
7412 __asm
|
|
7413 {
|
|
7414 fstp st
|
|
7415 fstp st
|
|
7416 fstp st
|
|
7417 }
|
|
7418 }
|
|
7419 memcpy(&array_507D30[result], array_507D30, sizeof(array_507D30[result]));
|
|
7420 return result;*/
|
|
7421 }
|
|
7422
|
|
7423
|
|
7424 //----- (00424829) --------------------------------------------------------
|
|
7425 bool sub_424829(int a1, BspRenderer_stru2 *a2, BspRenderer_stru2 *a3, int a4)
|
|
7426 {
|
|
7427 int v4; // edi@1
|
|
7428 BspRenderer_stru2 *v5; // ebx@1
|
|
7429 int v6; // eax@3
|
|
7430 int v7; // esi@5
|
|
7431 int v8; // edx@5
|
|
7432 int v9; // ecx@6
|
|
7433 int v10; // eax@12
|
|
7434 int v11; // edi@13
|
|
7435 int v12; // edx@18
|
|
7436 int v13; // eax@22
|
|
7437 int v14; // edi@28
|
|
7438 int v15; // ecx@29
|
|
7439 int v16; // edi@30
|
|
7440 int v17; // edx@35
|
|
7441 int v18; // eax@39
|
|
7442 int v19; // eax@44
|
|
7443 int v20; // ecx@44
|
|
7444 int v21; // edi@45
|
|
7445 int v22; // edi@46
|
|
7446 __int16 *v23; // ecx@47
|
|
7447 int v24; // edx@48
|
|
7448 int v25; // eax@50
|
|
7449 int v26; // eax@55
|
|
7450 signed int v27; // edi@55
|
|
7451 int v28; // edx@56
|
|
7452 int v29; // edx@57
|
|
7453 int v30; // eax@59
|
|
7454 int v31; // eax@64
|
|
7455 signed int v32; // edi@64
|
|
7456 int v33; // edx@65
|
|
7457 __int16 *v34; // eax@66
|
|
7458 __int16 v35; // dx@66
|
|
7459 __int16 v36; // dx@67
|
|
7460 __int16 v37; // di@67
|
|
7461 __int16 v38; // dx@67
|
|
7462 BspRenderer_stru2 *v39; // ecx@69
|
|
7463 int v40; // edx@69
|
|
7464 int v41; // edi@70
|
|
7465 __int16 *v42; // eax@76
|
|
7466 __int16 *v43; // eax@81
|
|
7467 __int16 *v45; // eax@87
|
|
7468 int v46; // edx@87
|
|
7469 __int16 v47; // cx@88
|
|
7470 int v48; // eax@93
|
|
7471 int v49; // esi@93
|
|
7472 __int16 *v50; // ecx@94
|
|
7473 int v51; // eax@95
|
|
7474 int v52; // eax@97
|
|
7475 int v53; // [sp+Ch] [bp-34h]@44
|
|
7476 int v54; // [sp+10h] [bp-30h]@0
|
|
7477 int v55; // [sp+14h] [bp-2Ch]@12
|
|
7478 __int16 *v56; // [sp+14h] [bp-2Ch]@47
|
|
7479 __int16 *v57; // [sp+14h] [bp-2Ch]@76
|
|
7480 __int16 *v58; // [sp+14h] [bp-2Ch]@81
|
|
7481 __int16 *v59; // [sp+14h] [bp-2Ch]@87
|
|
7482 BspRenderer_stru2 *v60; // [sp+18h] [bp-28h]@1
|
|
7483 int v61; // [sp+1Ch] [bp-24h]@29
|
|
7484 int v62; // [sp+20h] [bp-20h]@0
|
|
7485 signed int v63; // [sp+24h] [bp-1Ch]@3
|
|
7486 signed int v64; // [sp+28h] [bp-18h]@3
|
|
7487 int v65; // [sp+2Ch] [bp-14h]@5
|
|
7488 int v66; // [sp+2Ch] [bp-14h]@39
|
|
7489 int v67; // [sp+30h] [bp-10h]@22
|
|
7490 int v68; // [sp+34h] [bp-Ch]@12
|
|
7491 int v69; // [sp+34h] [bp-Ch]@29
|
|
7492 int v70; // [sp+34h] [bp-Ch]@46
|
|
7493 int v71; // [sp+34h] [bp-Ch]@75
|
|
7494 int v72; // [sp+34h] [bp-Ch]@80
|
|
7495 int v73; // [sp+38h] [bp-8h]@11
|
|
7496 int v74; // [sp+3Ch] [bp-4h]@1
|
|
7497 int a3a; // [sp+48h] [bp+8h]@76
|
|
7498 int a3b; // [sp+48h] [bp+8h]@87
|
|
7499
|
|
7500 v4 = a1;
|
|
7501 v5 = a2;
|
|
7502 v74 = a1;
|
|
7503 v60 = a2;
|
|
7504 if ( !a1
|
|
7505 || (!dword_50B700 ? (v64 = -1, v6 = 1, v63 = 1) : (v6 = 1, v63 = -1, v64 = 1),
|
|
7506 v7 = dword_50B9D8_ys[0],
|
|
7507 v65 = 0,
|
|
7508 v8 = dword_50B9D8_ys[0],
|
|
7509 a1 <= v6) )
|
|
7510 return 0;
|
|
7511 do
|
|
7512 {
|
|
7513 v9 = dword_50B9D8_ys[v6];
|
|
7514 if ( v9 >= v7 )
|
|
7515 {
|
|
7516 if ( v9 > v8 )
|
|
7517 v8 = dword_50B9D8_ys[v6];
|
|
7518 }
|
|
7519 else
|
|
7520 {
|
|
7521 v65 = v6;
|
|
7522 v7 = dword_50B9D8_ys[v6];
|
|
7523 }
|
|
7524 ++v6;
|
|
7525 }
|
|
7526 while ( v6 < v4 );
|
|
7527 v73 = v8;
|
|
7528 if ( v8 == v7 )
|
|
7529 return 0;
|
|
7530 v10 = v65;
|
|
7531 v68 = 0;
|
|
7532 v5->_viewport_space_y = v7;
|
|
7533 v5->_viewport_space_w = v8;
|
|
7534 v55 = v65;
|
|
7535 if ( v4 > 0 )
|
|
7536 {
|
|
7537 v11 = v65;
|
|
7538 do
|
|
7539 {
|
|
7540 v10 += v64;
|
|
7541 if ( v10 < v74 )
|
|
7542 {
|
|
7543 if ( v10 < 0 )
|
|
7544 v10 += v74;
|
|
7545 }
|
|
7546 else
|
|
7547 {
|
|
7548 v10 -= v74;
|
|
7549 }
|
|
7550 v12 = dword_50B9D8_ys[v10];
|
|
7551 if ( v12 <= dword_50B9D8_ys[v11] )
|
|
7552 {
|
|
7553 v55 = v10;
|
|
7554 v11 = v10;
|
|
7555 }
|
|
7556 if ( v12 == v73 )
|
|
7557 break;
|
|
7558 ++v68;
|
|
7559 }
|
|
7560 while ( v68 < v74 );
|
|
7561 }
|
|
7562 v13 = v55 + v64;
|
|
7563 v67 = v55 + v64;
|
|
7564 if ( v55 + v64 < v74 )
|
|
7565 {
|
|
7566 if ( v13 >= 0 )
|
|
7567 goto LABEL_27;
|
|
7568 v13 += v74;
|
|
7569 }
|
|
7570 else
|
|
7571 {
|
|
7572 v13 -= v74;
|
|
7573 }
|
|
7574 v67 = v13;
|
|
7575 LABEL_27:
|
|
7576 if ( dword_50B9D8_ys[v13] != dword_50B9D8_ys[v55] )
|
|
7577 {
|
|
7578 v14 = dword_50BAC8[v55];
|
|
7579 v62 = v14 << 16;
|
|
7580 v54 = ((dword_50BAC8[v13] - v14) << 16) / (dword_50B9D8_ys[v13] - dword_50B9D8_ys[v55]);
|
|
7581 v5->array_18[v7] = LOWORD(dword_50BAC8[v55]);
|
|
7582 }
|
|
7583 v15 = v65;
|
|
7584 v69 = 0;
|
|
7585 v61 = v65;
|
|
7586 if ( v74 > 0 )
|
|
7587 {
|
|
7588 v16 = v65;
|
|
7589 do
|
|
7590 {
|
|
7591 v15 += v63;
|
|
7592 if ( v15 < v74 )
|
|
7593 {
|
|
7594 if ( v15 < 0 )
|
|
7595 v15 += v74;
|
|
7596 }
|
|
7597 else
|
|
7598 {
|
|
7599 v15 -= v74;
|
|
7600 }
|
|
7601 v17 = dword_50B9D8_ys[v15];
|
|
7602 if ( v17 <= dword_50B9D8_ys[v16] )
|
|
7603 {
|
|
7604 v61 = v15;
|
|
7605 v16 = v15;
|
|
7606 }
|
|
7607 if ( v17 == v73 )
|
|
7608 break;
|
|
7609 ++v69;
|
|
7610 }
|
|
7611 while ( v69 < v74 );
|
|
7612 }
|
|
7613 v18 = v63 + v61;
|
|
7614 v66 = v63 + v61;
|
|
7615 if ( v63 + v61 < v74 )
|
|
7616 {
|
|
7617 if ( v18 >= 0 )
|
|
7618 goto LABEL_44;
|
|
7619 v18 += v74;
|
|
7620 }
|
|
7621 else
|
|
7622 {
|
|
7623 v18 -= v74;
|
|
7624 }
|
|
7625 v66 = v18;
|
|
7626 LABEL_44:
|
|
7627 v19 = v18;
|
|
7628 v20 = v61;
|
|
7629 v53 = dword_50B9D8_ys[v19] - dword_50B9D8_ys[v61];
|
|
7630 if ( dword_50B9D8_ys[v19] != dword_50B9D8_ys[v61] )
|
|
7631 {
|
|
7632 v21 = dword_50BAC8[v20];
|
|
7633 v5 = v60;
|
|
7634 v61 = v21 << 16;
|
|
7635 v53 = ((dword_50BAC8[v19] - v21) << 16) / v53;
|
|
7636 v60->array_3D8[v73] = LOWORD(dword_50BAC8[v20]);
|
|
7637 }
|
|
7638 v22 = v7;
|
|
7639 v70 = v7;
|
|
7640 if ( v7 <= v73 )
|
|
7641 {
|
|
7642 v56 = &v5->array_3D8[v7];
|
|
7643 v23 = &v5->array_18[v7];
|
|
7644 do
|
|
7645 {
|
|
7646 v24 = v67;
|
|
7647 if ( v22 < dword_50B9D8_ys[v67] || v22 == v73 )
|
|
7648 goto LABEL_57;
|
|
7649 v25 = v64 + v67;
|
|
7650 v67 = v25;
|
|
7651 if ( v25 < v74 )
|
|
7652 {
|
|
7653 if ( v25 >= 0 )
|
|
7654 goto LABEL_55;
|
|
7655 v25 += v74;
|
|
7656 }
|
|
7657 else
|
|
7658 {
|
|
7659 v25 -= v74;
|
|
7660 }
|
|
7661 v67 = v25;
|
|
7662 LABEL_55:
|
|
7663 v26 = v25;
|
|
7664 v27 = dword_50B9D8_ys[v26] - dword_50B9D8_ys[v24];
|
|
7665 if ( dword_50B9D8_ys[v26] - dword_50B9D8_ys[v24] > 0 )
|
|
7666 {
|
|
7667 v28 = dword_50BAC8[v24];
|
|
7668 v54 = ((dword_50BAC8[v26] - v28) << 16) / v27;
|
|
7669 v62 = v28 << 16;
|
|
7670 }
|
|
7671 LABEL_57:
|
|
7672 v29 = v66;
|
|
7673 if ( v70 >= dword_50B9D8_ys[v66] && v70 != v73 )
|
|
7674 {
|
|
7675 v30 = v63 + v66;
|
|
7676 v66 += v63;
|
|
7677 if ( v66 >= v74 )
|
|
7678 {
|
|
7679 v30 -= v74;
|
|
7680 goto LABEL_63;
|
|
7681 }
|
|
7682 if ( v30 < 0 )
|
|
7683 {
|
|
7684 v30 += v74;
|
|
7685 LABEL_63:
|
|
7686 v66 = v30;
|
|
7687 }
|
|
7688 v31 = v30;
|
|
7689 v32 = dword_50B9D8_ys[v31] - dword_50B9D8_ys[v29];
|
|
7690 if ( dword_50B9D8_ys[v31] - dword_50B9D8_ys[v29] > 0 )
|
|
7691 {
|
|
7692 v33 = dword_50BAC8[v29];
|
|
7693 v53 = ((dword_50BAC8[v31] - v33) << 16) / v32;
|
|
7694 v61 = v33 << 16;
|
|
7695 }
|
|
7696 }
|
|
7697 *(__int16 *)((char *)v56 + (int)(char *)v5->array_18 - (char *)v5->array_3D8) = HIWORD(v62);
|
|
7698 *v56 = HIWORD(v61);
|
|
7699 v34 = v23 + 480;
|
|
7700 v35 = v23[480];
|
|
7701 if ( *v23 > v35 )
|
|
7702 {
|
|
7703 v36 = *v23 ^ v35;
|
|
7704 v37 = *v34;
|
|
7705 *v23 = v36;
|
|
7706 v38 = v37 ^ v36;
|
|
7707 *v23 ^= v38;
|
|
7708 *v34 = v38;
|
|
7709 }
|
|
7710 ++v56;
|
|
7711 v62 += v54;
|
|
7712 v22 = v70 + 1;
|
|
7713 v61 += v53;
|
|
7714 ++v23;
|
|
7715 ++v70;
|
|
7716 }
|
|
7717 while ( v70 <= v73 );
|
|
7718 }
|
|
7719 v39 = a3;
|
|
7720 v40 = v73;
|
|
7721 if ( v73 < a3->_viewport_space_y || (v41 = a3->_viewport_space_w, v7 > v41) )
|
|
7722 return 0;
|
|
7723 if ( v7 < a3->_viewport_space_y )
|
|
7724 v7 = a3->_viewport_space_y;
|
|
7725 if ( v73 > v41 )
|
|
7726 {
|
|
7727 v40 = a3->_viewport_space_w;
|
|
7728 v73 = a3->_viewport_space_w;
|
|
7729 }
|
|
7730 v71 = v7;
|
|
7731 if ( v7 <= v40 )
|
|
7732 {
|
|
7733 a3a = (char *)v5 - (char *)a3;
|
|
7734 v57 = &v5->array_18[v7];
|
|
7735 v42 = &v39->array_3D8[v7];
|
|
7736 do
|
|
7737 {
|
|
7738 if ( *(__int16 *)((char *)v42 + a3a) >= *(v42 - 480) && *v57 <= *v42 )
|
|
7739 break;
|
|
7740 ++v57;
|
|
7741 ++v7;
|
|
7742 ++v71;
|
|
7743 ++v42;
|
|
7744 }
|
|
7745 while ( v71 <= v40 );
|
|
7746 }
|
|
7747 v72 = v40;
|
|
7748 if ( v40 < v7 )
|
|
7749 return 0;
|
|
7750 v58 = &v5->array_18[v40];
|
|
7751 v43 = &v39->array_3D8[v40];
|
|
7752 do
|
|
7753 {
|
|
7754 if ( *(__int16 *)((char *)v43 + (int)(char *)v5 - (char *)v39) >= *(v43 - 480) && *v58 <= *v43 )
|
|
7755 break;
|
|
7756 --v58;
|
|
7757 --v40;
|
|
7758 --v72;
|
|
7759 --v43;
|
|
7760 v73 = v40;
|
|
7761 }
|
|
7762 while ( v72 >= v7 );
|
|
7763 if ( v7 >= v40 )
|
|
7764 return 0;
|
|
7765 a3b = (char *)v39 - (char *)v5;
|
|
7766 v59 = &v39->array_3D8[v7];
|
|
7767 v45 = &v5->array_18[v7];
|
|
7768 v46 = v73 - v7 + 1;
|
|
7769 do
|
|
7770 {
|
|
7771 v47 = *(__int16 *)((char *)v45 + a3b);
|
|
7772 if ( *v45 < v47 )
|
|
7773 *v45 = v47;
|
|
7774 if ( v45[480] > *v59 )
|
|
7775 v45[480] = *v59;
|
|
7776 ++v59;
|
|
7777 ++v45;
|
|
7778 --v46;
|
|
7779 }
|
|
7780 while ( v46 );
|
|
7781 v5->_viewport_space_y = v7;
|
|
7782 v5->_viewport_space_w = v73;
|
|
7783 v5->field_8 = v5->array_18[v7];
|
|
7784 v48 = v5->array_3D8[v7];
|
|
7785 v5->field_10 = v7;
|
|
7786 v5->field_14 = v7;
|
|
7787 v49 = v7 + 1;
|
|
7788 v5->field_C = v48;
|
|
7789 if ( v49 <= v73 )
|
|
7790 {
|
|
7791 v50 = &v5->array_3D8[v49];
|
|
7792 do
|
|
7793 {
|
|
7794 v51 = *(v50 - 480);
|
|
7795 if ( v51 < v5->field_8 )
|
|
7796 {
|
|
7797 v5->field_8 = v51;
|
|
7798 v5->field_10 = v49;
|
|
7799 }
|
|
7800 v52 = *v50;
|
|
7801 if ( v52 > v5->field_C )
|
|
7802 {
|
|
7803 v5->field_C = v52;
|
|
7804 v5->field_14 = v49;
|
|
7805 }
|
|
7806 ++v49;
|
|
7807 ++v50;
|
|
7808 }
|
|
7809 while ( v49 <= v73 );
|
|
7810 }
|
|
7811 return 1;
|
|
7812 }
|
|
7813 // 50B700: using guessed type int dword_50B700;
|
|
7814
|
|
7815 //----- (00424CD7) --------------------------------------------------------
|
|
7816 signed int __fastcall sr_424CD7(unsigned int uVertexID)
|
|
7817 {
|
|
7818 unsigned int v1; // edx@1
|
|
7819 signed int v2; // edi@1
|
|
7820 char *v3; // esi@4
|
|
7821 char *v4; // ecx@4
|
|
7822 unsigned int v5; // eax@4
|
|
7823 char *v6; // edx@4
|
|
7824 double v7; // st6@10
|
|
7825 double v8; // st5@10
|
|
7826 double v9; // st6@11
|
|
7827 unsigned __int8 v10; // c2@15
|
|
7828 unsigned __int8 v11; // c3@15
|
|
7829 RenderVertexSoft *v12; // edi@22
|
|
7830 char *v13; // eax@22
|
|
7831 double v14; // st6@22
|
|
7832 signed int result; // eax@24
|
|
7833 unsigned int v16; // [sp+8h] [bp-28h]@4
|
|
7834 bool v17; // [sp+Ch] [bp-24h]@6
|
|
7835 char *v18; // [sp+10h] [bp-20h]@4
|
|
7836 char *v19; // [sp+14h] [bp-1Ch]@4
|
|
7837 signed int v20; // [sp+18h] [bp-18h]@1
|
|
7838 RenderVertexSoft *v21; // [sp+1Ch] [bp-14h]@4
|
|
7839 char *v22; // [sp+20h] [bp-10h]@4
|
|
7840 char *v23; // [sp+24h] [bp-Ch]@4
|
|
7841 char *v24; // [sp+28h] [bp-8h]@4
|
|
7842 char *v25; // [sp+2Ch] [bp-4h]@4
|
|
7843
|
|
7844 v1 = uVertexID;
|
|
7845 memcpy(&array_50AC10[uVertexID], array_50AC10, sizeof(array_50AC10[uVertexID]));
|
|
7846 v2 = 0;
|
|
7847 v20 = 0;
|
|
7848 if ( array_50AC10[0].vWorldViewPosition.x >= 8.0 )
|
|
7849 v2 = 1;
|
|
7850 if ( (signed int)(uVertexID + 1) <= 1 )
|
|
7851 return 0;
|
|
7852 v3 = (char *)&array_507D30[0].vWorldViewPosition.z;
|
|
7853 v4 = (char *)&array_507D30[0].vWorldViewPosition.y;
|
|
7854 v5 = v1;
|
|
7855 v23 = (char *)&array_507D30[0].flt_20;
|
|
7856 v21 = array_507D30;
|
|
7857 v18 = (char *)&array_507D30[0].vWorldViewPosition.z;
|
|
7858 v19 = (char *)&array_507D30[0].vWorldViewPosition.y;
|
|
7859 v22 = (char *)&array_507D30[0].vWorldViewPosition;
|
|
7860 v24 = (char *)&array_507D30[0].v;
|
|
7861 v25 = (char *)&array_507D30[0].u;
|
|
7862 v6 = (char *)&array_50AC10[0].v;
|
|
7863 v16 = v5;
|
|
7864 do
|
|
7865 {
|
|
7866 v17 = *((float *)v6 + 5) >= 8.0;
|
|
7867 if ( v2 != v17 )
|
|
7868 {
|
|
7869 if ( v17 )
|
|
7870 {
|
|
7871 v7 = (8.0 - *((float *)v6 - 7)) / (*((float *)v6 + 5) - *((float *)v6 - 7));
|
|
7872 *(float *)v4 = (*((float *)v6 + 6) - *((float *)v6 - 6)) * v7 + *((float *)v6 - 6);
|
|
7873 *(float *)v3 = (*((float *)v6 + 7) - *((float *)v6 - 5)) * v7 + *((float *)v6 - 5);
|
|
7874 *(float *)v25 = (*((float *)v6 + 11) - *((float *)v6 - 1)) * v7 + *((float *)v6 - 1);
|
|
7875 v8 = (*((float *)v6 + 12) - *(float *)v6) * v7 + *(float *)v6;
|
|
7876 }
|
|
7877 else
|
|
7878 {
|
|
7879 v9 = (8.0 - *((float *)v6 + 5)) / (*((float *)v6 - 7) - *((float *)v6 + 5));
|
|
7880 *(float *)v4 = (*((float *)v6 - 6) - *((float *)v6 + 6)) * v9 + *((float *)v6 + 6);
|
|
7881 *(float *)v3 = (*((float *)v6 - 5) - *((float *)v6 + 7)) * v9 + *((float *)v6 + 7);
|
|
7882 *(float *)v25 = (*((float *)v6 - 1) - *((float *)v6 + 11)) * v9 + *((float *)v6 + 11);
|
|
7883 v8 = (*(float *)v6 - *((float *)v6 + 12)) * v9 + *((float *)v6 + 12);
|
|
7884 }
|
|
7885 *(float *)v24 = v8;
|
|
7886 *(float *)v22 = 8.0;
|
|
7887 *(int *)v23 = 0x3E000000u;
|
|
7888 if ( v2 )
|
|
7889 {
|
|
7890 if ( 8.0 == *((float *)v6 - 7) && *(float *)v4 == *((float *)v6 - 6) )
|
|
7891 {
|
|
7892 v10 = 0;
|
|
7893 v11 = *(float *)v3 == *((float *)v6 - 5);
|
|
7894 goto LABEL_19;
|
|
7895 }
|
|
7896 }
|
|
7897 else
|
|
7898 {
|
|
7899 if ( 8.0 == *((float *)v6 + 5) && *(float *)v4 == *((float *)v6 + 6) )
|
|
7900 {
|
|
7901 v10 = 0;
|
|
7902 v11 = *(float *)v3 == *((float *)v6 + 7);
|
|
7903 LABEL_19:
|
|
7904 if ( v11 | v10 )
|
|
7905 goto LABEL_21;
|
|
7906 goto LABEL_20;
|
|
7907 }
|
|
7908 }
|
|
7909 LABEL_20:
|
|
7910 ++v21;
|
|
7911 v22 += 48;
|
|
7912 v24 += 48;
|
|
7913 v25 += 48;
|
|
7914 v4 += 48;
|
|
7915 v3 += 48;
|
|
7916 ++v20;
|
|
7917 v23 += 48;
|
|
7918 v19 = v4;
|
|
7919 v18 = v3;
|
|
7920 }
|
|
7921 LABEL_21:
|
|
7922 if ( v17 )
|
|
7923 {
|
|
7924 v12 = v21;
|
|
7925 v13 = v23;
|
|
7926 v19 += 48;
|
|
7927 v18 += 48;
|
|
7928 v14 = 1.0 / (*((float *)v6 + 5) + 0.0000001);
|
|
7929 ++v20;
|
|
7930 v25 += 48;
|
|
7931 v24 += 48;
|
|
7932 v22 += 48;
|
|
7933 ++v21;
|
|
7934 v23 += 48;
|
|
7935 memcpy(v12, v6 + 8, 0x30u);
|
|
7936 v4 = v19;
|
|
7937 v3 = v18;
|
|
7938 *(float *)v13 = v14;
|
|
7939 }
|
|
7940 v2 = v17;
|
|
7941 v6 += 48;
|
|
7942 --v16;
|
|
7943 }
|
|
7944 while ( v16 );
|
|
7945 result = v20;
|
|
7946 if ( v20 < 3 )
|
|
7947 return 0;
|
|
7948 return result;
|
|
7949 }
|