annotate DecorationList.h @ 1322:65d301bce717

some vis clean
author Gloval
date Mon, 01 Jul 2013 00:00:49 +0400
parents 39eaa6b00141
children 7ef4b64f6329
rev   line source
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1 #pragma once
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4
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5
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6 /* 321 */
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7 enum DECORATION_FLAGS
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8 {
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9 DECORATION_MOVE_THROUGH = 0x1,
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10 DECORATION_DONT_DRAW = 0x2,
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11 DECORATION_FLICKER_SLOW = 0x4,
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12 DECORATION_FICKER_AVERAGE = 0x8,
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13 DECORATION_FICKER_FAST = 0x10,
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14 DECORATION_MARKER = 0x20,
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15 DECORATION_SLOW_LOOP = 0x40,
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16 DECORATION_EMITS_FIRE = 0x80,
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17 DECORATION_SOUND_ON_DAWN = 0x100,
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18 DECORATION_SOUND_ON_DUSK = 0x200,
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19 DECORATION_EMITS_SMOKE = 0x400,
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20 };
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23
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24 /* 54 */
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25 #pragma pack(push, 1)
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26 struct DecorationDesc
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27 {
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39eaa6b00141 something to bool cast (performance warning) mostly fixed
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28 inline bool CanMoveThrough() {return (uFlags & DECORATION_MOVE_THROUGH) != 0;}
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29 inline bool DontDraw() {return (uFlags & DECORATION_DONT_DRAW) != 0;}
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30 inline bool SoundOnDawn() {return (uFlags & DECORATION_SOUND_ON_DAWN) != 0;}
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31 inline bool SoundOnDusk() {return (uFlags & DECORATION_SOUND_ON_DUSK) != 0;}
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5bea494a2365 AudioPlayer::UpdateSounds (004AAFCF) take 2
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32
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33 char pName[32];
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34 char field_20[32];
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35 __int16 uType;
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36 unsigned __int16 uDecorationHeight;
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37 __int16 uRadius;
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38 __int16 uLightRadius;
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39 unsigned __int16 uSpriteID;
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40 __int16 uFlags;
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41 __int16 uSoundID;
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42 __int16 _pad;
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43 unsigned __int8 uColoredLightRed;
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44 unsigned __int8 uColoredLightGreen;
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45 unsigned __int8 uColoredLightBlue;
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46 char __padding;
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47 };
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48 #pragma pack(pop)
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49
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50 /* 55 */
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51 #pragma pack(push, 1)
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52 struct DecorationList
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53 {
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54 inline DecorationList(): //----- (00458380)
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55 pDecorations(nullptr), uNumDecorations(0)
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56 {}
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57
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58 void ToFile();
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59 void FromFile(void *pSerialized);
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60 bool FromFileTxt(const char *Args);
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61 void InitializeDecorationSprite(unsigned int uDecID);
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62 unsigned __int16 GetDecorIdByName(const char *pName);
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63
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64 unsigned int uNumDecorations;
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65 struct DecorationDesc *pDecorations;
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66 };
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67 #pragma pack(pop)
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68
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69
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70 extern struct DecorationList *pDecorationList;