annotate Engine/Registry.h @ 2563:65c97624c047
Saving & loading works from both main menu and game
author |
a.parshin |
date |
Tue, 19 May 2015 22:00:56 +0200 |
parents |
68cdef6879a0 |
children |
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rev |
line source |
2499
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1 #pragma once
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5 int __fastcall ReadWindowsRegistryInt(const char *pKey, int uDefValue); // idb
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6 void __fastcall WriteWindowsRegistryString(const char *pKey, const char *pString);
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7 void __fastcall ReadWindowsRegistryString(const char *pKeyName, char *pOutString, int uBufLen, const char *pDefaultValue);
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8 void __fastcall WriteWindowsRegistryInt(const char *pKey, int val); |