annotate SpriteObject.cpp @ 1485:58d43397b827

m
author Ritor1
date Thu, 29 Aug 2013 18:10:53 +0600
parents 7ef4b64f6329
children c4ab816fcc5e
rev   line source
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1 #include <assert.h>
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2
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3 #include "BSPModel.h"
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4 #include "SpriteObject.h"
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5 #include "Party.h"
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6 #include "TurnEngine.h"
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7 #include "MapInfo.h"
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8 #include "Math.h"
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9 #include "ObjectList.h"
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10 #include "Indoor.h"
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11 #include "Outdoor.h"
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12 #include "ParticleEngine.h"
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13 #include "Time.h"
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14 #include "Game.h"
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15 #include "LOD.h"
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16 #include "Actor.h"
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17 #include "Events.h"
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18
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19 #include "mm7_data.h"
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20 #include "MM7.h"
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27
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28
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29 size_t uNumSpriteObjects;
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30 std::array<SpriteObject, MAX_SPRITE_OBJECTS> pSpriteObjects;
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31
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32 //----- (00404828) --------------------------------------------------------
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33 SpriteObject::SpriteObject()
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34 {
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35 field_22_glow_radius_multiplier = 1;
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36 uSoundID = 0;
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37 uFacing = 0;
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38 vVelocity.z = 0;
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39 vVelocity.y = 0;
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40 vVelocity.x = 0;
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41 uType = 0;
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42 uObjectDescID = 0;
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43 field_61 = 0;
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44 field_60_distance_related_prolly_lod = 0;
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45 field_20 = 0;
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46 uSpriteFrameID = 0;
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c232f160e6f3 Named SpriteObject spell-related fields.
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47 spell_skill = 0;
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48 spell_level = 0;
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49 spell_id = 0;
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50 field_54 = 0;
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51 }
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52
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53 //----- (0042F5ED) --------------------------------------------------------
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54 int SpriteObject::Create(int yaw, int pitch, int a4, int a5)
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55 {
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56 signed int v6; // ebx@2
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57 int v13; // ST2C_4@20
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58 Vec3_int_ v17; // [sp-20h] [bp-30h]@11
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59 int angle; // [sp+Ch] [bp-4h]@1
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60 int a5a; // [sp+20h] [bp+10h]@20
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61
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62 angle = yaw;
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63 if (!uObjectDescID)
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64 return -1;
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65
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66 v6 = 1000;
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67 for (uint i = 0; i < MAX_SPRITE_OBJECTS; ++i)
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68 if (!pSpriteObjects[i].uObjectDescID)
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69 {
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70 v6 = i;
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71 break;
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72 }
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73
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74 if ( v6 >= 1000 )
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75 return -1;
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76 field_64.x = vPosition.x;
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77 field_64.y = vPosition.y;
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78 field_64.z = vPosition.z;
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79
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80 assert(sizeof(SpriteObject) == 0x70);
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81 memcpy(&pSpriteObjects[v6], this, sizeof(*this));
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82 if ( a5 == 0 )
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83 {
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84 pSpriteObjects[v6].vVelocity.z = 0;
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85 if ( a4 )
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86 {
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87 v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
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88 a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
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89 pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16;
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90 pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16;
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91 pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16;
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92 }
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93 else
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94 {
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95 pSpriteObjects[v6].vVelocity.y = 0;
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96 pSpriteObjects[v6].vVelocity.x = 0;
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97 }
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98 if ( v6 >= (signed int)uNumSpriteObjects )
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99 uNumSpriteObjects = v6 + 1;
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100 return v6;
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101 }
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102 if ( a5 == 1 )
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103 {
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104 v17.x = vPosition.x;
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105 v17.y = vPosition.y;
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106 v17.z = vPosition.z;
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107 Vec3_int_::Rotate(24, stru_5C6E00->uIntegerHalfPi + pSpriteObjects[v6].uFacing, 0, v17, &pSpriteObjects[v6].vPosition.x,
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108 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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109 pSpriteObjects[v6].vVelocity.z = 0;
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110 if ( a4 )
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111 {
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112 v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
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113 a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
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114 pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16;
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115 pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16;
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116 pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16;
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117 }
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118 else
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119 {
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120 pSpriteObjects[v6].vVelocity.y = 0;
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121 pSpriteObjects[v6].vVelocity.x = 0;
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122 }
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123 if ( v6 >= (signed int)uNumSpriteObjects )
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124 uNumSpriteObjects = v6 + 1;
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125 return v6;
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126 }
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127 if ( a5 == 2 )
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128 {
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129 v17.x = vPosition.x;
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130 v17.y = vPosition.y;
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131 v17.z = vPosition.z;
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132 Vec3_int_::Rotate(8, stru_5C6E00->uIntegerHalfPi + pSpriteObjects[v6].uFacing, 0, v17, &pSpriteObjects[v6].vPosition.x,
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133 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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134 pSpriteObjects[v6].vVelocity.z = 0;
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135 if ( a4 )
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136 {
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137 v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
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138 a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
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139 pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16;
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140 pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16;
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141 pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16;
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142 }
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143 else
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144 {
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145 pSpriteObjects[v6].vVelocity.y = 0;
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146 pSpriteObjects[v6].vVelocity.x = 0;
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147 }
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148 if ( v6 >= (signed int)uNumSpriteObjects )
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149 uNumSpriteObjects = v6 + 1;
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150 return v6;
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151 }
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152 if ( a5 == 3 )
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153 {
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154 v17.x = vPosition.x;
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155 v17.y = vPosition.y;
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156 v17.z = vPosition.z;
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157 Vec3_int_::Rotate(8, pSpriteObjects[v6].uFacing - stru_5C6E00->uIntegerHalfPi, 0, v17, &pSpriteObjects[v6].vPosition.x,
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parents: 1390
diff changeset
158 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
159 pSpriteObjects[v6].vVelocity.z = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
160 if ( a4 )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
161 {
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
162 v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
163 a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
164 pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
165 pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16;
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
166 pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16;
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
167 }
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
168 else
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
169 {
d071e0e9ba75 Explosion Traps fix
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diff changeset
170 pSpriteObjects[v6].vVelocity.y = 0;
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
171 pSpriteObjects[v6].vVelocity.x = 0;
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
172 }
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
173 if ( v6 >= (signed int)uNumSpriteObjects )
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
174 uNumSpriteObjects = v6 + 1;
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
175 return v6;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
176 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
177 if ( a5 == 4 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff changeset
178 {
1406
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
179 v17.x = vPosition.x;
d071e0e9ba75 Explosion Traps fix
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diff changeset
180 v17.y = vPosition.y;
d071e0e9ba75 Explosion Traps fix
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diff changeset
181 v17.z = vPosition.z;
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
182 Vec3_int_::Rotate(24, pSpriteObjects[v6].uFacing - stru_5C6E00->uIntegerHalfPi, 0, v17, &pSpriteObjects[v6].vPosition.x,
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
183 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
d071e0e9ba75 Explosion Traps fix
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diff changeset
184 pSpriteObjects[v6].vVelocity.z = 0;
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
185 if ( a4 )
d071e0e9ba75 Explosion Traps fix
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diff changeset
186 {
d071e0e9ba75 Explosion Traps fix
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diff changeset
187 v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
d071e0e9ba75 Explosion Traps fix
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diff changeset
188 a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
189 pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16;
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
190 pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16;
d071e0e9ba75 Explosion Traps fix
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parents: 1390
diff changeset
191 pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16;
d071e0e9ba75 Explosion Traps fix
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192 }
d071e0e9ba75 Explosion Traps fix
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193 else
d071e0e9ba75 Explosion Traps fix
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diff changeset
194 {
d071e0e9ba75 Explosion Traps fix
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195 pSpriteObjects[v6].vVelocity.y = 0;
d071e0e9ba75 Explosion Traps fix
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196 pSpriteObjects[v6].vVelocity.x = 0;
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parents: 1390
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197 }
d071e0e9ba75 Explosion Traps fix
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198 if ( v6 >= (signed int)uNumSpriteObjects )
d071e0e9ba75 Explosion Traps fix
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199 uNumSpriteObjects = v6 + 1;
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200 return v6;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
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201 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
202
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
203 assert(false);
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
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parents: 1406
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204 return 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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205 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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206
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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207 //----- (00471C03) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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208 void SpriteObject::UpdateObject_fn0_ODM(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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209 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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210 SpriteObject *v1; // esi@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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211 ObjectDesc *v2; // ebx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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212 signed int v3; // edx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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213 int v4; // ecx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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214 int v5; // ST04_4@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff changeset
215 int v6; // eax@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
216 int v7; // ecx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
217 int v8; // edi@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff changeset
218 int v9; // eax@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
219 __int16 v10; // ax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
220 int v11; // edx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
221 int v12; // ecx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
222 signed int v13; // edx@14
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
223 signed int v14; // edx@16
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
224 int v15; // eax@24
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
225 int v16; // eax@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
226 int v17; // ST10_4@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
227 signed int v18; // eax@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
228 signed int v19; // eax@28
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
229 Actor *v20; // edi@31
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
230 int v21; // eax@41
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
231 int v22; // ecx@43
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
232 __int16 v23; // bx@45
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
233 char v24; // al@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
234 signed int i; // edi@50
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
235 int v26; // edi@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
236 int v27; // eax@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
237 __int16 v28; // cx@55
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
238 int v29; // eax@55
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
239 signed int v30; // edi@59
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
240 BSPModel *v31; // ecx@61
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
241 ODMFace *v32; // edi@61
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
242 int v33; // eax@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
243 int v34; // ecx@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
244 int v35; // eax@63
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
245 int v36; // ecx@67
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
246 __int16 v37; // ax@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
247 int v38; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
248 int v39; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
249 unsigned __int64 v40; // qax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
250 int v41; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
251 unsigned __int8 v42; // sf@74
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
252 unsigned __int8 v43; // of@74
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
253 int v44; // eax@77
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
254 __int16 v45; // bx@81
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
255 int v46; // eax@85
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
256 const char *v47; // [sp-8h] [bp-B0h]@83
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
257 enum TEXTURE_TYPE v48; // [sp-4h] [bp-ACh]@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
258 int v49; // [sp+Ch] [bp-9Ch]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff changeset
259 int v50; // [sp+10h] [bp-98h]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
260 Vec3_int_ v51; // [sp+14h] [bp-94h]@11
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
261 Particle_sw Dst; // [sp+20h] [bp-88h]@45
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
262 unsigned int uLayingItemID_; // [sp+88h] [bp-20h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
263 int v54; // [sp+8Ch] [bp-1Ch]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
264 int v55; // [sp+90h] [bp-18h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
265 int v56; // [sp+94h] [bp-14h]@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
266 int v57; // [sp+98h] [bp-10h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
267 int v58; // [sp+9Ch] [bp-Ch]@1
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
268 int on_water; // [sp+A0h] [bp-8h]@1
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
269 int v60; // [sp+A4h] [bp-4h]@11
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
270
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
271 uLayingItemID_ = uLayingItemID;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
272 v1 = &pSpriteObjects[uLayingItemID];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
273 v58 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
274 v2 = &pObjectList->pObjects[v1->uObjectDescID];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
275 v57 = IsTerrainSlopeTooHigh(v1->vPosition.x, v1->vPosition.y);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
276 v3 = v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
277 v4 = v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
278 v5 = v2->uHeight;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
279 v55 = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
280 v6 = ODM_GetFloorLevel(v4, v3, v1->vPosition.z, v5, &on_water, &v55, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
281 v7 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
282 v54 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
283 v8 = v6 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
284 if ( v1->vPosition.z <= v6 + 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
285 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
286 if ( on_water )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
287 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
288 v9 = v6 + 60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
289 if ( v55 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
290 v9 = v7 + 30;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
291 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v9);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
292 SpriteObject::OnInteraction(uLayingItemID_);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
293 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
294 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
295 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
296 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
297 v58 = 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
298 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
299 v10 = v2->uFlags;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
300 if ( !(v2->uFlags & OBJECT_DESC_NO_GRAVITY) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
301 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
302 if ( v58 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
303 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
304 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
305 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
306 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
307 if ( v57 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
308 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
309 v11 = v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
310 v12 = v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
311 v1->vPosition.z = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
312 ODM_GetTerrainNormalAt(v12, v11, &v51);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
313 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
314 v56 = abs(v51.y * v1->vVelocity.y + v51.z * v1->vVelocity.z + v51.x * v1->vVelocity.x) >> 16;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
315 v60 = ((unsigned __int64)(v56 * (signed __int64)v51.x) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
316 v1->vVelocity.x += (unsigned int)(v56 * v51.x) >> 16;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
317 v60 = ((unsigned __int64)(v56 * (signed __int64)v51.y) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
318 v1->vVelocity.y += (unsigned int)(v56 * v51.y) >> 16;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
319 v60 = ((unsigned __int64)(v56 * (signed __int64)v51.z) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
320 v1->vVelocity.z += (unsigned int)(v56 * v51.z) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
321 LABEL_12:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
322 v7 = v54;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
323 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
324 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
325 if ( v10 & 0x40 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
326 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
327 if ( v1->vPosition.z < v7 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
328 v1->vPosition.z = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
329 if ( !_46BFFA_check_object_intercept(uLayingItemID_, 0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
330 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
331 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
332 v1->vPosition.z = v8;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
333 if ( !(v2->uFlags & OBJECT_DESC_BOUNCE) || (v21 = -v1->vVelocity.z >> 1, v1->vVelocity.z = v21, (signed __int16)v21 < 10) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
334 v1->vVelocity.z = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
335
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
336 v1->vVelocity.x = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.x) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
337 v1->vVelocity.y = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.y) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
338 v1->vVelocity.z = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.z) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
339
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
340 if ( (v1->vVelocity.y * v1->vVelocity.y + v1->vVelocity.x * v1->vVelocity.x) < 400 )
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
341 {
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
342
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
343 v1->vVelocity.y = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
344 v1->vVelocity.x = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
345 memset(&Dst, 0, 0x68u);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
346 Dst.x = (double)v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
347 Dst.y = (double)v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
348 Dst.z = (double)v1->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
349 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
350 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
351 Dst.b = 0.0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
352 if (v2->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
353 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
354 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
355 Dst.uDiffuse = 0xFF3C1E;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
356 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
357 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
358 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
359 pGame->pParticleEngine->AddParticle(&Dst);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
360 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
361 else if ( v2->uFlags & OBJECT_DESC_TRIAL_LINE)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
362 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
363
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
364 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
365 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
366 Dst.timeToLive = 64;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
367 Dst.uTextureID = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
368 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
369 pGame->pParticleEngine->AddParticle(&Dst);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
370 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
371 else if ( v2->uFlags & OBJECT_DESC_TRIAL_PARTICLE )
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
372 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
373 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
374 Dst.uDiffuse = rand();
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
375 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
376 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
377 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
378 pGame->pParticleEngine->AddParticle(&Dst);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
379 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
380 return;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
381 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
382 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
383 LABEL_13:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
384 if ( v1->vPosition.z > v7
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
385 && (v13 = v1->vPosition.x, v13 >= -0x8000)
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
386 && v13 <= 0x8000
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
387 && (v14 = v1->vPosition.y, v14 >= -0x8000)
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
388 && v14 <= 0x8000
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
389 && v1->vPosition.z <= 13000
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
390 || !(v2->uFlags & OBJECT_DESC_INTERACTABLE) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
391 goto LABEL_92;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
392 if ( v1->vPosition.z < v7 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
393 v1->vPosition.z = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
394 if ( _46BFFA_check_object_intercept(uLayingItemID_, 0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
395 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
396 LABEL_92:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
397 stru_721530.field_0 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
398 v55 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
399 stru_721530.prolly_normal_d = v2->uRadius;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
400 stru_721530.field_C = v2->uHeight;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
401 stru_721530.field_8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
402 stru_721530.field_70 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
403 while ( 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
404 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
405 stru_721530.field_34.x = v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
406 stru_721530.normal.x = stru_721530.field_34.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
407 v15 = v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
408 stru_721530.uSectorID = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
409 stru_721530.field_34.y = v15;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
410 stru_721530.normal.y = v15;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
411 stru_721530.field_34.z = v1->vPosition.z + stru_721530.prolly_normal_d + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
412 stru_721530.normal.z = stru_721530.field_34.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
413 stru_721530.field_1C = v1->vVelocity.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
414 stru_721530.field_20 = v1->vVelocity.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
415 stru_721530.field_24 = v1->vVelocity.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
416 if ( stru_721530._47050A(0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
417 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
418 _46E889_collide_against_bmodels(0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
419 v16 = WorldPosToGridCellZ(v1->vPosition.y);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
420 v18 = WorldPosToGridCellX(v1->vPosition.x);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
421 _46E26D_collide_against_sprites(v18, v16);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
422 if (PID_TYPE(v1->spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
423 _46EF01_collision_chech_player(0);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
424 if (PID_TYPE(v1->spell_caster_pid) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
425 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
426 v19 = PID_ID(v1->spell_caster_pid);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
427 if (( v19 >= 0 )&&( v19 < (signed int)(uNumActors - 1) ))
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
428 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
429
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
430 v20 = &pActors[v19];
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
431 for (v56 =0; v56 < uNumActors; ++v56)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
432 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
433 if ( v20->GetActorsRelation(&pActors[v56]) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
434 _46DF1A_collide_against_actor(v56, 0);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
435
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
436 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
437 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
438 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
439 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
440 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
441 for ( i = 0; i < (signed int)uNumActors; ++i )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
442 _46DF1A_collide_against_actor(i, 0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
443 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
444 v26 = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 717
diff changeset
445 v27 = ODM_GetFloorLevel(
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
446 stru_721530.normal2.x,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
447 stru_721530.normal2.y,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
448 stru_721530.normal2.z - stru_721530.prolly_normal_d - 1,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
449 v2->uHeight,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
450 &v49,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
451 &v50,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
452 0);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
453 if ( on_water && v26 < v27 + 60 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
454 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
455 if ( v50 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
456 v44 = v27 + 30;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
457 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
458 v44 = v54 + 60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
459 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v44);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
460 SpriteObject::OnInteraction(uLayingItemID_);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
461 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
462 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
463 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
464 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
465 v1->vPosition.x = stru_721530.normal2.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
466 v1->vPosition.y = stru_721530.normal2.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
467 v1->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
468 v1->uSectorID = LOWORD(stru_721530.uSectorID);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
469 memset(&Dst, 0, 0x68u);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
470 Dst.x = (double)v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
471 Dst.y = (double)v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
472 Dst.z = (double)v1->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
473 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
474 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
475 Dst.b = 0.0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
476 if ( v2->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
477 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
478 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
479 Dst.uDiffuse = 0xFF3C1E;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
480 Dst.timeToLive = (unsigned __int8)( rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
481 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
482 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
483 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
484 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
485 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
486 else if ( v2->uFlags & OBJECT_DESC_TRIAL_LINE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
487 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
488 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
489 Dst.uTextureID = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
490 Dst.uDiffuse = rand();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
491 Dst.timeToLive = 64;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
492 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
493 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
494 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
495 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
496 else if ( v2->uFlags & OBJECT_DESC_TRIAL_PARTICLE)
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
497 {
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
498 Dst.type = ParticleType_Bitmap | ParticleType_8;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
499 Dst.uDiffuse = rand();
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
500 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
501 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
502 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
503 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
504 }
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
505 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
506 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
507 v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
508 v1->vPosition.x += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
509 v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
510 v1->vPosition.y += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
511 v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
512 v28 = LOWORD(stru_721530.uSectorID);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
513 v1->vPosition.z += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
514 v29 = v1->vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
515 v1->uSectorID = v28;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
516 stru_721530.field_70 += stru_721530.field_7C;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
517 if ( v2->uFlags & OBJECT_DESC_INTERACTABLE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
518 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
519 if ( v29 < v54 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
520 v1->vPosition.z = v54 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
521 if ( !_46BFFA_check_object_intercept(uLayingItemID_, stru_721530.uFaceID) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
522 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
523 }
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
524 v30 = (signed int)PID_ID(stru_721530.uFaceID);
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
525 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
526 break;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
527 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
528 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
529 v31 = &pOutdoor->pBModels[(signed int)stru_721530.uFaceID >> 9];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
530 v32 = &v31->pFaces[v30 & 0x3F];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
531 if ( v32->uPolygonType != 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
532 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
533 v56 = abs(v32->pFacePlane.vNormal.z * v1->vVelocity.z + v32->pFacePlane.vNormal.y * v1->vVelocity.y
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
534 + v32->pFacePlane.vNormal.x * v1->vVelocity.x) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
535 if ( stru_721530.field_64 >> 3 > v56 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
536 v56 = stru_721530.field_64 >> 3;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
537 v57 = v32->pFacePlane.vNormal.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
538 v57 = (unsigned __int64)(v56 * (signed __int64)v57) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
539 v58 = v32->pFacePlane.vNormal.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
540 v58 = (unsigned __int64)(v56 * (signed __int64)v58) >> 16;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
541 v60 = v32->pFacePlane.vNormal.z;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
542 v60 = ((unsigned __int64)(v56 * (signed __int64)(signed int)v60) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
543 v1->vVelocity.x += 2 * v57;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
544 v1->vVelocity.y += 2 * v58;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
545 if ( v32->pFacePlane.vNormal.z <= 32000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
546 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
547 v37 = 2 * (short)v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
548 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
549 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
550 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
551 v36 = v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
552 v1->vVelocity.z += (signed __int16)v60;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
553 v58 = (unsigned __int64)(32000 * (signed __int64)(signed int)v36) >> 16;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
554 v37 = (unsigned int)(32000 * v36) >> 16;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
555 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
556 v1->vVelocity.z += v37;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
557 LABEL_70:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
558 if ( BYTE3(v32->uAttributes) & 0x10 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
559 EventProcessor(v32->sCogTriggeredID, 0, 1);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
560 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
561 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
562 v33 = v31->pVertices.pVertices[v32->pVertexIDs[0]].z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
563 v34 = v1->vVelocity.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
564 v1->vPosition.z = v33 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
565 if ( v1->vVelocity.y * v1->vVelocity.y + v34 * v34 >= 400 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
566 goto LABEL_70;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
567 LOWORD(v35) = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
568 v1->vVelocity.z = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
569 v1->vVelocity.x = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
570 goto LABEL_73;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
571 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
572 LABEL_74:
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
573 v1->vVelocity.x = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.x) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
574 v1->vVelocity.y = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.y) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
575 v1->vVelocity.z = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.z) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
576
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
577 ++v55;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
578 //v43 = __OFSUB__(v55, 100);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
579 // v42 = v55 - 100 < 0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
580 if (v55>=100 )//!(v42 ^ v43)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
581 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
582 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
583 v57 = integer_sqrt(v1->vVelocity.y * v1->vVelocity.y + v1->vVelocity.x * v1->vVelocity.x);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
584 v38 = stru_5C6E00->Atan2(
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
585 v1->vPosition.x - pLevelDecorations[v30].vPosition.x,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
586 v1->vPosition.y - pLevelDecorations[v30].vPosition.y);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
587 v56 = v38;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
588 v39 = stru_5C6E00->Cos(v38);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
589 // v60 = v39;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
590 v40 = v39 * (signed __int64)v57;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
591 v58 = v40 >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
592 v1->vVelocity.x = WORD1(v40);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
593 v41 = stru_5C6E00->Sin(v56 - stru_5C6E00->uIntegerHalfPi);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
594 // v60 = v41;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
595 v35 = (unsigned __int64)(v41 * (signed __int64)v57) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
596 v58 = v35;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
597 LABEL_73:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
598 v1->vVelocity.y = v35;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
599 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
600 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
601 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
602
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
603 //----- (0047136C) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
604 void SpriteObject::UpdateObject_fn0_BLV(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
605 {
717
Ritor1
parents: 619
diff changeset
606 SpriteObject *pSpriteObject; // esi@1
Ritor1
parents: 619
diff changeset
607 ObjectDesc *pObject; // edi@1
Ritor1
parents: 619
diff changeset
608 //int v3; // ST08_4@1
Ritor1
parents: 619
diff changeset
609 //__int16 v4; // ax@5
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
610 __int16 v5; // ax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
611 BLVFace *v6; // ecx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
612 BLVFace *v7; // eax@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
613 signed int v8; // ebx@12
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
614 int v9; // ecx@16
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
615 __int16 v10; // di@18
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
616 char v11; // al@19
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
617 int v12; // eax@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
618 int v13; // eax@31
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
619 int v14; // ebx@34
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
620 signed int v15; // ebx@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
621 BLVFace *v16; // edi@48
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
622 int v17; // eax@50
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
623 int v18; // eax@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
624 int v19; // ecx@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
625 Vec3_short_ *v20; // ecx@53
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
626 int v21; // ecx@57
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
627 __int16 v22; // ax@57
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
628 int v23; // edi@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
629 int v24; // edi@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
630 int v25; // eax@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
631 unsigned __int64 v26; // qax@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
632 unsigned __int8 v27; // sf@64
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
633 unsigned __int8 v28; // of@64
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
634 __int16 v29; // di@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
635 char v30; // al@68
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
636 const char *v31; // [sp-8h] [bp-98h]@19
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
637 const char *v32; // [sp-8h] [bp-98h]@68
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
638 enum TEXTURE_TYPE v33; // [sp-4h] [bp-94h]@19
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
639 enum TEXTURE_TYPE v34; // [sp-4h] [bp-94h]@68
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
640 Particle_sw Dst; // [sp+Ch] [bp-84h]@18
717
Ritor1
parents: 619
diff changeset
641 //unsigned int uLayingItemID_; // [sp+74h] [bp-1Ch]@1
Ritor1
parents: 619
diff changeset
642 //ObjectDesc *v37; // [sp+78h] [bp-18h]@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
643 unsigned int uFaceID; // [sp+7Ch] [bp-14h]@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
644 int v39; // [sp+80h] [bp-10h]@33
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
645 Actor *v39b;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
646 int v40; // [sp+84h] [bp-Ch]@28
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
647 int v41; // [sp+88h] [bp-8h]@34
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
648 int v42; // [sp+8Ch] [bp-4h]@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
649
717
Ritor1
parents: 619
diff changeset
650 //uLayingItemID_ = uLayingItemID;
Ritor1
parents: 619
diff changeset
651 pSpriteObject = &pSpriteObjects[uLayingItemID];
Ritor1
parents: 619
diff changeset
652 pObject = &pObjectList->pObjects[pSpriteObject->uObjectDescID];
Ritor1
parents: 619
diff changeset
653 //v3 = pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
654 //v37 = &pObjectList->pObjects[pSpriteObject->uObjectDescID];
Ritor1
parents: 619
diff changeset
655 pSpriteObject->uSectorID = pIndoor->GetSector(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z);
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 717
diff changeset
656 v42 = BLV_GetFloorLevel(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, pSpriteObject->uSectorID, &uFaceID);
717
Ritor1
parents: 619
diff changeset
657 if ( abs(pSpriteObject->vPosition.x) > 32767
Ritor1
parents: 619
diff changeset
658 || abs(pSpriteObject->vPosition.y) > 32767
Ritor1
parents: 619
diff changeset
659 || abs(pSpriteObject->vPosition.z) > 20000
Ritor1
parents: 619
diff changeset
660 || v42 <= -30000
Ritor1
parents: 619
diff changeset
661 && (pSpriteObject->uSectorID == 0))
Ritor1
parents: 619
diff changeset
662 // || (v42 = _46CEC3_get_floor_level(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, v4, &uFaceID), v42 == -30000)) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
663 {
717
Ritor1
parents: 619
diff changeset
664 SpriteObject::OnInteraction(uLayingItemID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
665 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
666 }
717
Ritor1
parents: 619
diff changeset
667 v5 = pObject->uFlags;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
668 if ( v5 & 0x20 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
669 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
670 LABEL_24:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
671 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
672 LABEL_25:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
673 stru_721530.field_0 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
674 uFaceID = v8;
717
Ritor1
parents: 619
diff changeset
675 stru_721530.prolly_normal_d = pObject->uRadius;
Ritor1
parents: 619
diff changeset
676 v12 = pObject->uHeight;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
677 stru_721530.field_84 = -1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
678 stru_721530.field_C = v12;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
679 stru_721530.field_8 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
680 stru_721530.field_70 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
681 while ( 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
682 {
717
Ritor1
parents: 619
diff changeset
683 stru_721530.field_34.x = pSpriteObject->vPosition.x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
684 stru_721530.normal.x = stru_721530.field_34.x;
717
Ritor1
parents: 619
diff changeset
685 stru_721530.field_34.y = pSpriteObject->vPosition.y;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
686 stru_721530.normal.y = stru_721530.field_34.y;
717
Ritor1
parents: 619
diff changeset
687 stru_721530.field_34.z = stru_721530.prolly_normal_d + pSpriteObject->vPosition.z + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
688 stru_721530.normal.z = stru_721530.field_34.z;
717
Ritor1
parents: 619
diff changeset
689 stru_721530.field_1C = pSpriteObject->vVelocity.x;
Ritor1
parents: 619
diff changeset
690 stru_721530.field_20 = pSpriteObject->vVelocity.y;
Ritor1
parents: 619
diff changeset
691 stru_721530.field_24 = pSpriteObject->vVelocity.z;
Ritor1
parents: 619
diff changeset
692 stru_721530.uSectorID = pSpriteObject->uSectorID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
693 if ( stru_721530._47050A(v8) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
694 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
695 v40 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
696 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
697 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
698 _46E44E_collide_against_faces_and_portals(0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
699 _46E0B2_collide_against_decorations();
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
700 if (PID_TYPE(pSpriteObject->spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
701 _46EF01_collision_chech_player(1);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 810
diff changeset
702 v13 = pSpriteObject->spell_caster_pid;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
703 v42 = v8;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
704 if (PID_TYPE(v13) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
705 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
706 if ( (signed int)uNumActors > v8 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
707 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1071
diff changeset
708 v39b = pActors.data();//[0].word_000086_some_monster_id;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
709 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
710 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
711 //v41 = pActors[v1->field_58 >> 3].pMonsterInfo.uID - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
712 //v14 = (signed __int64)((double)v41 * 0.3333333333333333);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
713 //v41 = *(short *)(v39 - 38) - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
714 //if ( v14 != (unsigned int)(signed __int64)((double)v41 * 0.3333333333333333) )
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 810
diff changeset
715 if( pActors[pSpriteObject->spell_caster_pid >> 3].pMonsterInfo.uID != v39b->pMonsterInfo.uID )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
716 //not sure: pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
717 _46DF1A_collide_against_actor(v42, pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
718 ++v42;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
719 ++v39b;// += 836;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
720 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
721 while ( v42 < (signed int)uNumActors );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
722 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
723 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
724 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
725 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
726 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
727 if ( (signed int)uNumActors > v8 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
728 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1071
diff changeset
729 v39b = pActors.data();//[0].word_000086_some_monster_id;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
730 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
731 {
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
732 _46DF1A_collide_against_actor(v42++, pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
733 ++v39b;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
734 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
735 while ( v42 < (signed int)uNumActors );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
736 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
737 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
738 if ( _46F04E_collide_against_portals() )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
739 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
740 ++v40;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
741 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
742 while ( v40 < 100 );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
743 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
744 {
717
Ritor1
parents: 619
diff changeset
745 pSpriteObject->vPosition.x = stru_721530.normal2.x;
Ritor1
parents: 619
diff changeset
746 pSpriteObject->vPosition.y = stru_721530.normal2.y;
Ritor1
parents: 619
diff changeset
747 pSpriteObject->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
Ritor1
parents: 619
diff changeset
748 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID);
Ritor1
parents: 619
diff changeset
749 if ( !(HIBYTE(pObject->uFlags) & 1) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
750 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
751 memset(&Dst, v8, 0x68u);
717
Ritor1
parents: 619
diff changeset
752 v29 = pObject->uFlags;
Ritor1
parents: 619
diff changeset
753 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
754 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
755 Dst.z = (double)pSpriteObject->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
756 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
757 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
758 Dst.b = 0.0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
759 if ( v29 & 0x200 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
760 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
761 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
762 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
763 v30 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
764 v34 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
765 v32 = "effpar01";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
766 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
767 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
768 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
769 if ( v29 & 0x400 )
717
Ritor1
parents: 619
diff changeset
770 {
Ritor1
parents: 619
diff changeset
771 Dst.type = ParticleType_Line;
Ritor1
parents: 619
diff changeset
772 Dst.uDiffuse = rand();
Ritor1
parents: 619
diff changeset
773 Dst.timeToLive = 64;
Ritor1
parents: 619
diff changeset
774 Dst.uTextureID = v8;
Ritor1
parents: 619
diff changeset
775 Dst.flt_28 = 1.0;
Ritor1
parents: 619
diff changeset
776 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
777 return;
Ritor1
parents: 619
diff changeset
778 }
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
779 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
780 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
781 v30 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
782 v34 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
783 v32 = "effpar03";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
784 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
785 Dst.timeToLive = (unsigned __int8)(v30 & 0x80) + 128;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
786 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v32, v34);
717
Ritor1
parents: 619
diff changeset
787 Dst.flt_28 = 1.0;
Ritor1
parents: 619
diff changeset
788 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
789 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
790 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
791 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16;
717
Ritor1
parents: 619
diff changeset
792 pSpriteObject->vPosition.x += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
793 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16;
717
Ritor1
parents: 619
diff changeset
794 pSpriteObject->vPosition.y += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
795 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16;
717
Ritor1
parents: 619
diff changeset
796 pSpriteObject->vPosition.z += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16;
Ritor1
parents: 619
diff changeset
797 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
798 stru_721530.field_70 += stru_721530.field_7C;
717
Ritor1
parents: 619
diff changeset
799 if ( pObject->uFlags & 0x40 && !_46BFFA_check_object_intercept(uLayingItemID, stru_721530.uFaceID) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
800 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
801 v15 = (signed int)stru_721530.uFaceID >> 3;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
802 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
803 {
717
Ritor1
parents: 619
diff changeset
804 v40 = integer_sqrt(pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y);
Ritor1
parents: 619
diff changeset
805 v23 = stru_5C6E00->Atan2(pSpriteObject->vPosition.x - pLevelDecorations[v15].vPosition.x,
Ritor1
parents: 619
diff changeset
806 pSpriteObject->vPosition.y - pLevelDecorations[v15].vPosition.y);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
807 v42 = stru_5C6E00->Cos(v23);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
808 v41 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
809 v24 = v23;
717
Ritor1
parents: 619
diff changeset
810 pSpriteObject->vVelocity.x = (unsigned int)(v42 * v40) >> 16;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
811 v25 = stru_5C6E00->Sin(v23);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
812 v42 = v25;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
813 v26 = v25 * (signed __int64)v40;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
814 v41 = v26 >> 16;
717
Ritor1
parents: 619
diff changeset
815 pSpriteObject->vVelocity.y = WORD1(v26);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
816 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
817 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
818 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
819 if (PID_TYPE(stru_721530.uFaceID) != OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
820 goto LABEL_64;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
821 stru_721530.field_84 = (signed int)PID_ID(stru_721530.uFaceID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
822 v16 = &pIndoor->pFaces[v15];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
823 if ( v16->uPolygonType != 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
824 {
717
Ritor1
parents: 619
diff changeset
825 v42 = abs(v16->pFacePlane_old.vNormal.x * pSpriteObject->vVelocity.x + v16->pFacePlane_old.vNormal.z * pSpriteObject->vVelocity.z
Ritor1
parents: 619
diff changeset
826 + v16->pFacePlane_old.vNormal.y * pSpriteObject->vVelocity.y) >> 16;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
827 if ( stru_721530.field_64 >> 3 > v42 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
828 v42 = stru_721530.field_64 >> 3;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
829 v40 = v16->pFacePlane_old.vNormal.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
830 v40 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
831 v41 = v16->pFacePlane_old.vNormal.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
832 v41 = (unsigned __int64)(v42 * (signed __int64)v41) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
833 v39 = v16->pFacePlane_old.vNormal.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
834 v39 = (unsigned __int64)(v42 * (signed __int64)v39) >> 16;
717
Ritor1
parents: 619
diff changeset
835 pSpriteObject->vVelocity.x += 2 * v40;
Ritor1
parents: 619
diff changeset
836 pSpriteObject->vVelocity.y += 2 * v41;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
837 if ( v16->pFacePlane_old.vNormal.z <= 32000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
838 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
839 v22 = 2 * v39;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
840 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
841 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
842 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
843 v21 = v39;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
844 v40 = 32000;
717
Ritor1
parents: 619
diff changeset
845 pSpriteObject->vVelocity.z += v39;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
846 v41 = (unsigned __int64)(v40 * (signed __int64)v21) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
847 v22 = (unsigned int)(v40 * v21) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
848 }
717
Ritor1
parents: 619
diff changeset
849 pSpriteObject->vVelocity.z += v22;
Ritor1
parents: 619
diff changeset
850 if ( BYTE3(v16->uAttributes) & 0x10 )
Ritor1
parents: 619
diff changeset
851 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
Ritor1
parents: 619
diff changeset
852 goto LABEL_63;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
853 }
717
Ritor1
parents: 619
diff changeset
854 if ( pObject->uFlags & 0x80 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
855 {
717
Ritor1
parents: 619
diff changeset
856 v17 = -pSpriteObject->vVelocity.z >> 1;
Ritor1
parents: 619
diff changeset
857 pSpriteObject->vVelocity.z = v17;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
858 if ( (signed __int16)v17 < 10 )
717
Ritor1
parents: 619
diff changeset
859 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
860 if ( BYTE3(v16->uAttributes) & 0x10 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
861 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
862 goto LABEL_63;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
863 }
717
Ritor1
parents: 619
diff changeset
864 v18 = pSpriteObject->vVelocity.y;
Ritor1
parents: 619
diff changeset
865 v19 = pSpriteObject->vVelocity.x;
Ritor1
parents: 619
diff changeset
866 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
867 if ( v19 * v19 + v18 * v18 >= 400 )
717
Ritor1
parents: 619
diff changeset
868 {
Ritor1
parents: 619
diff changeset
869 if ( BYTE3(v16->uAttributes) & 0x10 )
Ritor1
parents: 619
diff changeset
870 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
Ritor1
parents: 619
diff changeset
871 goto LABEL_63;
Ritor1
parents: 619
diff changeset
872 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
873 v20 = pIndoor->pVertices;
717
Ritor1
parents: 619
diff changeset
874 pSpriteObject->vVelocity.z = 0;
Ritor1
parents: 619
diff changeset
875 pSpriteObject->vVelocity.y = 0;
Ritor1
parents: 619
diff changeset
876 pSpriteObject->vVelocity.x = 0;
Ritor1
parents: 619
diff changeset
877 pSpriteObject->vPosition.z = v20[*v16->pVertexIDs].z + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
878 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
879 LABEL_63:
717
Ritor1
parents: 619
diff changeset
880 //v2 = v37;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
881 LABEL_64:
717
Ritor1
parents: 619
diff changeset
882 v41 = pSpriteObject->vVelocity.x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
883 v40 = 58500;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
884 v41 = (unsigned __int64)(58500i64 * v41) >> 16;
717
Ritor1
parents: 619
diff changeset
885 pSpriteObject->vVelocity.x = v41;
Ritor1
parents: 619
diff changeset
886 v41 = pSpriteObject->vVelocity.y;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
887 v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
888 v40 = 58500;
717
Ritor1
parents: 619
diff changeset
889 pSpriteObject->vVelocity.y = v41;
Ritor1
parents: 619
diff changeset
890 v41 = pSpriteObject->vVelocity.z;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
891 v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
892 ++uFaceID;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
893 v28 = __OFSUB__(uFaceID, 100);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
894 v27 = uFaceID - 100 < 0;
717
Ritor1
parents: 619
diff changeset
895 pSpriteObject->vVelocity.z = v41;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
896 if ( !(v27 ^ v28) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
897 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
898 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
899 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
900 }
717
Ritor1
parents: 619
diff changeset
901 if ( v42 <= pSpriteObject->vPosition.z - 3 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
902 {
717
Ritor1
parents: 619
diff changeset
903 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
904 goto LABEL_24;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
905 }
717
Ritor1
parents: 619
diff changeset
906 if ( !(v5 & 0x40) || _46BFFA_check_object_intercept(uLayingItemID, 0) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
907 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
908 v6 = pIndoor->pFaces;
717
Ritor1
parents: 619
diff changeset
909 pSpriteObject->vPosition.z = v42 + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
910 v7 = &v6[uFaceID];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
911 if ( v7->uPolygonType == 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
912 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
913 v8 = 0;
717
Ritor1
parents: 619
diff changeset
914 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
915 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
916 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
917 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
918 if ( v7->pFacePlane_old.vNormal.z < 45000 )
717
Ritor1
parents: 619
diff changeset
919 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
920 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
921 }
717
Ritor1
parents: 619
diff changeset
922 v42 = pSpriteObject->vVelocity.x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
923 uFaceID = 58500;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
924 v42 = (unsigned __int64)(58500i64 * v42) >> 16;
717
Ritor1
parents: 619
diff changeset
925 pSpriteObject->vVelocity.x = v42;
Ritor1
parents: 619
diff changeset
926 v42 = pSpriteObject->vVelocity.y;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
927 v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
928 uFaceID = 58500;
717
Ritor1
parents: 619
diff changeset
929 pSpriteObject->vVelocity.y = v42;
Ritor1
parents: 619
diff changeset
930 v42 = pSpriteObject->vVelocity.z;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
931 v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16;
717
Ritor1
parents: 619
diff changeset
932 v9 = pSpriteObject->vVelocity.x;
Ritor1
parents: 619
diff changeset
933 pSpriteObject->vVelocity.z = v42;
Ritor1
parents: 619
diff changeset
934 if ( v9 * v9 + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y < 400 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
935 {
717
Ritor1
parents: 619
diff changeset
936 pSpriteObject->vVelocity.z = v8;
Ritor1
parents: 619
diff changeset
937 pSpriteObject->vVelocity.y = v8;
Ritor1
parents: 619
diff changeset
938 pSpriteObject->vVelocity.x = v8;
Ritor1
parents: 619
diff changeset
939 if ( !(pObject->uFlags & 1) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
940 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
941 memset(&Dst, v8, 0x68u);
717
Ritor1
parents: 619
diff changeset
942 v10 = pObject->uFlags;
Ritor1
parents: 619
diff changeset
943 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
944 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
945 Dst.z = (double)pSpriteObject->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
946 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
947 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
948 Dst.b = 0.0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
949 if ( v10 & 0x200 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
950 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
951 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
952 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
953 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
954 v11 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
955 v33 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
956 v31 = "effpar01";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
957 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
958 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
959 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
960 if ( v10 & 0x400 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
961 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
962 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
963 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
964 Dst.timeToLive = 64;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
965 Dst.uTextureID = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
966 Dst.flt_28 = 1.0;
717
Ritor1
parents: 619
diff changeset
967 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
968 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
969 }
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
970 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
971 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
972 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
973 v11 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
974 v33 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
975 v31 = "effpar03";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
976 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
977 Dst.timeToLive = (unsigned __int8)(v11 & 0x80) + 128;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
978 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v31, v33);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
979 pGame->pParticleEngine->AddParticle(&Dst);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
980 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
981 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
982 goto LABEL_25;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
983 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
984 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
985 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
986
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
987 //----- (00438E35) --------------------------------------------------------
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
988 void SpriteObject::ExplosionTraps()
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
989 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
990 MapInfo *pMapInfo; // esi@1
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
991 int dir_x; // ebx@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
992 int v7; // edx@2
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
993 unsigned int v10; // eax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
994 signed int v11; // ebx@8
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
995 signed int v13; // edi@20
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
996 int dir_y; // [sp+Ch] [bp-Ch]@1
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
997 int dir_z; // [sp+10h] [bp-8h]@1
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
998 DAMAGE_TYPE pDamageType; // [sp+14h] [bp-4h]@14
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
999
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1450
diff changeset
1000 pMapInfo = &pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)];
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1001 dir_x = abs(pParty->vPosition.x - this->vPosition.x);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1002 dir_y = abs(pParty->vPosition.y - this->vPosition.y);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1003 dir_z = abs(pParty->vPosition.z + pParty->sEyelevel - this->vPosition.z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1004 if ( dir_x < dir_y )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1005 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1006 v7 = dir_x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1007 dir_x = dir_y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1008 dir_y = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1009 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1010 if ( dir_x < dir_z )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1011 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1012 v7 = dir_x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1013 dir_x = dir_z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1014 dir_z = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1015 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1016 if ( dir_y < dir_z )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1017 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1018 v7 = dir_z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1019 dir_z = dir_y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1020 dir_y = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1021 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1022 v10 = ((unsigned int)(11 * dir_y) >> 5) + (dir_z / 4) + dir_x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1023 if ( (signed int)v10 <= 768 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1024 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1025 v11 = 5;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1026 if ( pMapInfo->Trap_D20 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1027 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1028 for ( uint i = 0; i < pMapInfo->Trap_D20; ++i )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1029 v11 += rand() % 20 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1030 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1031 switch ( this->uType )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1032 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1033 case 811:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1034 pDamageType = DMGT_FIRE;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1035 break;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1036 case 812:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1037 pDamageType = DMGT_ELECTR;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1038 break;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1039 case 813:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1040 pDamageType = DMGT_COLD;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1041 break;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1042 case 814:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1043 pDamageType = DMGT_BODY;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1044 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1045 default:
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1046 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1047 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1048 for ( uint i = 1; i <= 4; ++i )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1049 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1050 if ( pPlayers[i]->CanAct() && (v13 = pPlayers[i]->GetPerception() + 20, rand() % v13 > 20) )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1051 pPlayers[i]->PlaySound(SPEECH_6, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1052 else
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1053 pPlayers[i]->ReceiveDamage(v11, pDamageType);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1054 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1055 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1056 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1057
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1058 //----- (0042F933) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1059 void SpriteObject::OnInteraction(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1060 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
1061 pSpriteObjects[uLayingItemID].uObjectDescID = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1062 if ( pParty->bTurnBasedModeOn == 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1063 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
1064 if (pSpriteObjects[uLayingItemID].uAttributes & 4 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1065 {
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1036
diff changeset
1066 pSpriteObjects[uLayingItemID].uAttributes &= 0xFFFB;
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1410
diff changeset
1067 --pTurnEngine->pending_actions;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1068 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1069 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1070 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1071
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1072
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1073 //----- (0042FA22) --------------------------------------------------------
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1074 void CompactLayingItemsList()
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1075 {
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1076 int new_obj_pos=0;
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1077
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1078 for (int i=0; i<MAX_SPRITE_OBJECTS; ++i)
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1079 {
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1080 if (pSpriteObjects[i].uObjectDescID)
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1081 memcpy(&pSpriteObjects[new_obj_pos++], &pSpriteObjects[i],sizeof(SpriteObject));
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1082 }
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1083 uNumSpriteObjects = new_obj_pos;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1084 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1085 //----- (00408896) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1086 void InitializeSpriteObjects()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1087 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1088 for (uint i = 0; i < uNumSpriteObjects; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1089 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1090 auto item = &pSpriteObjects[i];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1091
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1092 if (item->uType &&
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1093 (item->uSoundID & 8 || pObjectList->pObjects[item->uType].uFlags & 0x10))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1094 SpriteObject::OnInteraction(i);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1095 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1096 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1097 //----- (0046BEF1) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1098 void SpriteObject::_46BEF1_apply_spells_aoe()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1099 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1100 SpriteObject *v1; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1101 Actor *v2; // esi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1102 __int16 v3; // fps@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1103 unsigned __int8 v4; // c0@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1104 unsigned __int8 v5; // c3@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1105 signed int v6; // [sp+8h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1106
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1107 int v7,v8,v9,v10,v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1108
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1109 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1110 v1 = this;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1111 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1112 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1113 v2 = pActors.data();//[0].vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1114 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1115 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1116 if ( v2->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1117 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1118 //UNDEF(v3);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1119 //.text:0046BF26 movsx eax, word ptr [esi-2]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1120 //.text:0046BF2A sub eax, [edi+4]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1121 //.text:0046BF31 mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1122 //.text:0046BF37 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1123 // v7 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1124 v7 = v2->vPosition.x - this->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1125
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1126 //.text:0046BF2D movsx ecx, word ptr [esi+2]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1127 v8 = v2->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1128
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1129 //.text:0046BF34 movsx eax, word ptr [esi]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1130 //.text:0046BF3A sub eax, [edi+8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1131 //.text:0046BF3D mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1132 //.text:0046BF44 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1133 // v9 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1134 v9 = v2->vPosition.y - this->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1135
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1136 //.text:0046BF40 movsx eax, word ptr [esi-6]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1137 //.text:0046BF47 sar eax, 1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1138 //.text:0046BF49 add eax, ecx
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1139 //.text:0046BF4B sub eax, [edi+0Ch]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1140 //.text:0046BF4E mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1141 //.text:0046BF51 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1142 //.text:0046BF58 fld st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1143 // v10 pushed to stack, two times
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1144 v10 = v2->uActorHeight / 2 + v8 - this->vVelocity.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1145
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1146 //.text:0046BF54 movsx eax, word ptr [esi-8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1147 //.text:0046BF5A add eax, 100h
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1148 //.text:0046BF63 mov ecx, eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1149 v11 = this->vVelocity.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1150
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1151 //.text:0046BF5F fmul st, st(1)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1152 // stack: v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1153 //.text:0046BF61 fld st(2)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1154 // stack: v7, v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1155
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1156
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1157 //.text:0046BF65 fmul st, st(3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1158 // stack: v7*v9, v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1159
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1160 //.text:0046BF67 imul ecx, eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1161 v11 = v11 * v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1162
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1163 //.text:0046BF6A faddp st(1), st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1164 // stack: v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1165 //.text:0046BF6C fld st(3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1166 // stack: v7, v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1167 //.text:0046BF6E fmul st, st(4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1168 // stack: v7*v7, v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1169 //.text:0046BF70 faddp st(1), st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1170 // stack: v10*v10+v7*v9+v7*v7, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1171
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1172 //.text:0046BF72 mov [ebp+var_8], ecx
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1173 //.text:0046BF75 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1174 // v11 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1175
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1176 //.text:0046BF78 fcompp
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1177 // if ( v11 > v10*v10+v7*v9+v7*v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1178 // stack: v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1179
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1180 //.text:0046BF7A fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1181 // stack: v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1182
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1183 //.text:0046BF7C fnstsw ax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1184 //.text:0046BF7E fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1185 // stack: v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1186
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1187 //.text:0046BF80 test ah, 41h
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1188 //.text:0046BF83 fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1189 //.text:0046BF85 jnz short loc_46BFDD
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1190
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1191 if ( v11 >= v10*v10+v7*v9+v7*v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1192 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1193 if ( stru_50C198.GetMagicalResistance(v2, 0xAu) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1194 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1195 v2->pActorBuffs[v1->spell_id].Apply(
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1196 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v1->spell_level << 7) * 0.033333335),
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1197 v1->spell_skill,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1198 4u,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1199 0,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1200 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1201 HIWORD(v2->uAttributes) |= 8u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1202 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1203 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1204 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1205 ++v6;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1206 ++v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1207 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1208 while ( v6 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1209 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1210 }