annotate IconFrameTable.cpp @ 2287:4e3236a4ea63

GenerateItemsInChest cleaned up a bit, unified the two switches
author Grumpy7
date Sat, 15 Mar 2014 23:42:51 +0100
parents 42b6a910b5d8
children d6887ee81068
rev   line source
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aff7a7b072b7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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1 #define _CRT_SECURE_NO_WARNINGS
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2 #include "IconFrameTable.h"
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3 #include "LOD.h"
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4 #include "mm7_data.h"
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5 #include "FrameTableInc.h"
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6
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7 //----- (00494F3A) --------------------------------------------------------
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8 unsigned int IconFrameTable::FindIcon(const char *pIconName)
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9 {
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10 for ( uint i = 0; i < (signed int)this->uNumIcons; i++ )
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11 {
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12 if ( !_stricmp(pIconName, this->pIcons[i].pAnimationName) )
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13 return i;
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14 }
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15 return 0;
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16 }
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17
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18 //----- (00494F70) --------------------------------------------------------
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19 IconFrame *IconFrameTable::GetFrame(unsigned int uIconID, unsigned int uFrameID)
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20 {
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21 int v6; // edx@3
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22 uint i;
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23
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24 if ( this->pIcons[uIconID].uFlags & 1 && this->pIcons[uIconID].uAnimLength != 0 )
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25 {
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26 v6 = ((signed int)uFrameID >> 3) % (unsigned __int16)this->pIcons[uIconID].uAnimLength;
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27 for ( i = uIconID; v6 > this->pIcons[i].uAnimTime; i++ )
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28 v6 -= this->pIcons[i].uAnimTime;
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29 return &this->pIcons[i];
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30 }
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31 else
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32 return &this->pIcons[uIconID];
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33 }
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34
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35 //----- (00494FBF) --------------------------------------------------------
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36 void IconFrameTable::InitializeAnimation(unsigned int uIconID)
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37 {
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38 unsigned int v3; // edi@3
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39 const char *i; // eax@3
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40
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41 if ( (signed int)uIconID <= (signed int)this->uNumIcons && (uIconID & 0x80000000u) == 0 )
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42 {
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43 v3 = uIconID;
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44 for ( i = this->pIcons[uIconID].pTextureName; ; i = this->pIcons[v3].pTextureName )
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45 {
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46 this->pIcons[v3].uTextureID = pIcons_LOD->LoadTexture(i, TEXTURE_16BIT_PALETTE);
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47 if ( !(this->pIcons[v3].uFlags & 1) )
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48 break;
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49 ++v3;
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50 }
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51 }
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52 }
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53
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54 //----- (0049500A) --------------------------------------------------------
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55 void IconFrameTable::ToFile()
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56 {
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57 //IconFrameTable *v1; // esi@1
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58 FILE *v2; // eax@1
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59 //FILE *v3; // edi@1
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60
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61 //IconFrameTable* Str = this;
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62
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63 //v1 = Str;
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64 v2 = fopen("data\\dift.bin", "wb");
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65 //v3 = v2;
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66 if ( !v2 )
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67 Error("Unable to save dift.bin!");
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68 fwrite(this, 4, 1, v2);
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69 fwrite(this->pIcons, 0x20u, this->uNumIcons, v2);
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70 fclose(v2);
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71 }
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72
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73 //----- (00495056) --------------------------------------------------------
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74 void IconFrameTable::FromFile(void *data_mm6, void *data_mm7, void *data_mm8)
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75 {
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76 uint num_mm6_frames = data_mm6 ? *(int *)data_mm6 : 0,
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77 num_mm7_frames = data_mm7 ? *(int *)data_mm7 : 0,
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78 num_mm8_frames = data_mm8 ? *(int *)data_mm8 : 0;
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79
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80 uNumIcons = num_mm6_frames + num_mm7_frames + num_mm8_frames;
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81 Assert(uNumIcons);
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82 Assert(!num_mm8_frames);
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83
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84 pIcons = (IconFrame *)malloc(uNumIcons * sizeof(IconFrame));
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85 memcpy(pIcons, (char *)data_mm7 + 4, num_mm7_frames * sizeof(IconFrame));
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86 memcpy(pIcons + num_mm7_frames, (char *)data_mm6 + 4, num_mm6_frames * sizeof(IconFrame));
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87 memcpy(pIcons + num_mm6_frames + num_mm7_frames, (char *)data_mm8 + 4, num_mm8_frames * sizeof(IconFrame));
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88 }
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89
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90 //----- (0049509D) --------------------------------------------------------
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91 int IconFrameTable::FromFileTxt(const char *Args)
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92 {
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93 //IconFrameTable *v2; // ebx@1
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94 FILE *v3; // eax@1
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95 int v4; // esi@3
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96 void *v5; // eax@10
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97 FILE *v6; // ST0C_4@12
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98 char *i; // eax@12
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99 const char *v8; // ST00_4@15
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100 int v9; // eax@16
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101 int v10; // edx@20
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102 int v11; // ecx@21
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103 int v12; // eax@22
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104 signed int j; // edx@25
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105 IconFrame *v14; // ecx@26
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106 int v15; // esi@26
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107 int k; // eax@27
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108 signed int result; // eax@11
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109 char Buf; // [sp+Ch] [bp-2F8h]@3
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110 FrameTableTxtLine v19; // [sp+200h] [bp-104h]@4
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111 FrameTableTxtLine v20; // [sp+27Ch] [bp-88h]@4
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112 int v21; // [sp+2F8h] [bp-Ch]@3
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113 int v22; // [sp+2FCh] [bp-8h]@3
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114 FILE *File; // [sp+300h] [bp-4h]@1
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115 int Argsa; // [sp+30Ch] [bp+8h]@26
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116
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117 //v2 = this;
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118 //TileTable::dtor((TileTable *)this);
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119 __debugbreak();//Ritor1: this function not used
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120 v3 = fopen(Args, "r");
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121 File = v3;
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122 if ( !v3 )
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123 Error("IconFrameTable::load - Unable to open file: %s.", Args);
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124 v4 = 0;
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125 v21 = 0;
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126 v22 = 1;
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127 if ( fgets(&Buf, 490, v3) )
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128 {
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129 do
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130 {
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131 *strchr(&Buf, 10) = 0;
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132 memcpy(&v20, frame_table_txt_parser(&Buf, &v19), sizeof(v20));
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133 if ( v20.uPropCount && *v20.pProperties[0] != 47 )
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134 {
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135 if ( v20.uPropCount < 3 )
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136 Error("IconFrameTable::loadText, too few arguments, %s line %i.", Args, v22);
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137 ++v21;
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138 }
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139 ++v22;
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140 }
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141 while ( fgets(&Buf, 490, File) );
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142 v4 = v21;
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143 }
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144 this->uNumIcons = v4;
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145 v5 = malloc(32 * v4);//, "I Frames");
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146 this->pIcons = (IconFrame *)v5;
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147 if ( v5 )
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148 {
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149 v6 = File;
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150 this->uNumIcons = 0;
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151 fseek(v6, 0, 0);
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152 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) )
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153 {
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154 *strchr(&Buf, 10) = 0;
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155 memcpy(&v20, frame_table_txt_parser(&Buf, &v19), sizeof(v20));
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156 if ( v20.uPropCount && *v20.pProperties[0] != 47 )
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157 {
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158 strcpy(this->pIcons[this->uNumIcons].pAnimationName, v20.pProperties[0]);
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159 strcpy(this->pIcons[this->uNumIcons].pTextureName, v20.pProperties[1]);
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160 v8 = v20.pProperties[2];
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161 this->pIcons[this->uNumIcons].uFlags = 0;
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162 if ( !_stricmp(v8, "new") )
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163 {
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164 v9 = (int)&this->pIcons[this->uNumIcons].uFlags;
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165 *(char *)v9 |= 4u;
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166 }
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167 this->pIcons[this->uNumIcons].uAnimTime = atoi(v20.pProperties[3]);
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168 this->pIcons[this->uNumIcons].uAnimLength = 0;
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169 this->pIcons[this->uNumIcons++].uTextureID = 0;
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170 }
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171 }
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172 fclose(File);
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173 v10 = 0;
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174 if ( (signed int)(this->uNumIcons - 1) > 0 )
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175 {
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176 v11 = 0;
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177 do
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178 {
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179 v12 = (int)&this->pIcons[v11];
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180 if ( !(*(char *)(v12 + 60) & 4) )
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181 *(char *)(v12 + 28) |= 1u;
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182 ++v10;
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183 ++v11;
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184 }
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185 while ( v10 < (signed int)(this->uNumIcons - 1) );
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186 }
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187 for ( j = 0; j < (signed int)this->uNumIcons; *(short *)(Argsa + 26) = v15 )
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188 {
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189 v14 = this->pIcons;
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190 Argsa = (int)&v14[j];
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191 v15 = *(short *)(Argsa + 24);
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192 if ( *(char *)(Argsa + 28) & 1 )
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193 {
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194 ++j;
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195 for ( k = (int)&v14[j]; *(char *)(k + 28) & 1; k += 32 )
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196 {
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197 v15 += *(short *)(k + 24);
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198 ++j;
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199 }
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200 LOWORD(v15) = v14[j].uAnimTime + v15;
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201 }
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202 ++j;
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203 }
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204 result = 1;
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205 }
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206 else
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207 {
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208 fclose(File);
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209 result = 0;
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210 }
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211 return result;
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212 }
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213 //----- (0042EB78) --------------------------------------------------------
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214 int IconFrameTable::GetIconAnimLength(unsigned int uIconID)
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215 {
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216 return 8 * this->pIcons[uIconID].uAnimLength;
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217 }