annotate GUI/UI/UIArena.h @ 2525:4cc81f981afb

Everything except game can use d3d11
author a.parshin
date Fri, 10 Oct 2014 18:28:04 +0300
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1 #pragma once
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2 #include "../../Engine/VectorTypes.h"
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3 #include <array>
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4
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5
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6 extern std::array<Vec2_int_, 20> pMonsterArenaPlacements;
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7
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8 void Arena_SelectionFightLevel();
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9 void ArenaFight();