annotate Player.h @ 396:4a60371fd70c

Слияние
author Ritor1
date Fri, 22 Feb 2013 21:47:55 +0600
parents f16ac5e65438
children f0f66f690777
rev   line source
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1 #pragma once
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2 #include "Items.h"
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3 #include "Spells.h"
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4
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5
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6
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7
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8
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9
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10
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11 /* 301 */
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12 enum PlayerSpeech
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13 {
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14 SPEECH_1 = 1,
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15 SPEECH_2 = 2,
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16 SPEECH_3 = 3,
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17 SPEECH_4 = 4,
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18 SPEECH_5 = 5,
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19 SPEECH_6 = 6,
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20 SPEECH_7 = 7,
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21 SPEECH_8 = 8,
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22 SPEECH_9 = 9,
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23 SPEECH_10 = 10,
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24 SPEECH_11 = 11,
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25 SPEECH_12 = 12,
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26 SPEECH_14 = 14,
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27 SPEECH_NoRoom = 15, // when placing to inventory
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28 SPEECH_16 = 16,
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29 SPEECH_17 = 17,
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30 SPEECH_18 = 18,
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31 SPEECH_19 = 19,
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32 SPEECH_20 = 20,
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33 SPEECH_21 = 21,
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34 SPEECH_GoodDay = 22, // greets on dialogue start
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35 SPEECH_GoodEvening = 23,
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36 SPEECH_24 = 24,
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37 SPEECH_25 = 25,
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38 SPEECH_26 = 26,
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39 SPEECH_27 = 27,
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40 SPEECH_28 = 28,
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41 SPEECH_29 = 29,
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42 SPEECH_30 = 30,
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43 SPEECH_31 = 31,
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44 SPEECH_32 = 32,
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45 SPEECH_33 = 33,
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46 SPEECH_34 = 34,
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47 SPEECH_35 = 35,
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48 SPEECH_36 = 36,
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49 SPEECH_37 = 37,
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50 SPEECH_NotEnoughGold = 38,
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51 SPEECH_39 = 39,
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52 SPEECH_40 = 40,
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53 SPEECH_41 = 41,
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54 SPEECH_42 = 42,
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55 SPEECH_43 = 43,
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56 SPEECH_44 = 44,
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57 SPEECH_45 = 45,
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58 SPEECH_46 = 46,
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59 SPEECH_47 = 47,
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60 SPEECH_48 = 48,
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61 SPEECH_49 = 49,
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62 SPEECH_50 = 50,
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63 SPEECH_51 = 51,
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64 SPEECH_52 = 52,
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65 SPEECH_53 = 53,
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66 SPEECH_54 = 54,
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67 SPEECH_55 = 55,
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68 SPEECH_56 = 56,
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69 SPEECH_57 = 57,
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70 SPEECH_58 = 58,
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71 SPEECH_59 = 59,
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72 SPEECH_60 = 60,
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73 SPEECH_61 = 61,
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74 SPEECH_62 = 62,
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75 SPEECH_63 = 63,
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76 SPEECH_64 = 64,
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77 SPEECH_Yell = 65,
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78 SPEECH_66 = 66,
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79 SPEECH_67 = 67,
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80 SPEECH_68 = 68,
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81 SPEECH_69 = 69,
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82 SPEECH_70 = 70,
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83 SPEECH_71 = 71,
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84 SPEECH_72 = 72,
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85 SPEECH_73 = 73,
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86 SPEECH_74 = 74,
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87 SPEECH_75 = 75,
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88 SPEECH_76 = 76,
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89 SPEECH_77 = 77,
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90 SPEECH_78 = 78,
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91 SPEECH_79 = 79,
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92 SPEECH_80 = 80,
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93 SPEECH_81 = 81,
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94 SPEECH_82 = 82,
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95 SPEECH_83 = 83,
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96 SPEECH_84 = 84,
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97 SPEECH_85 = 85,
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98 SPEECH_86 = 86,
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99 SPEECH_87 = 87,
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100 SPEECH_88 = 88,
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101 SPEECH_89 = 89,
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102 SPEECH_90 = 90,
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103 SPEECH_91 = 91,
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104 SPEECH_92 = 92,
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105 SPEECH_93 = 93,
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106 SPEECH_94 = 94,
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107 SPEECH_95 = 95,
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108 SPEECH_96 = 96,
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109 SPEECH_97 = 97,
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110 SPEECH_98 = 98,
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111 SPEECH_99 = 99,
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112 SPEECH_100 = 100,
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113 SPEECH_101 = 101,
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114 SPEECH_PickMe = 102,
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115 SPEECH_103 = 103,
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116 SPEECH_104 = 104,
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117 SPEECH_105 = 105,
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118 SPEECH_106 = 106,
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119 SPEECH_107 = 107,
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120 SPEECH_108 = 108,
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121 SPEECH_109 = 109,
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122 SPEECH_110 = 110,
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123 };
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124
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125
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126
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127 /* 339 */
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128 enum CHARACTER_RACE
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129 {
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130 CHARACTER_RACE_HUMAN = 0x0,
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131 CHARACTER_RACE_ELF = 0x1,
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132 CHARACTER_RACE_GOBLIN = 0x2,
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133 CHARACTER_RACE_DWARF = 0x3,
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134 };
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135 enum CHARACTER_ATTRIBUTE
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136 {
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137 CHARACTER_MIGHT = 0x0,
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138 CHARACTER_INTELLIGANCE = 0x1,
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139 CHARACTER_WILLPOWER = 0x2,
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140 CHARACTER_ENDURANCE = 0x3,
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141 CHARACTER_ACCURACY = 0x4,
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142 CHARACTER_SPEED = 0x5,
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143 CHARACTER_LUCK = 0x6,
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144 };
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145
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147
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148 /* 332 */
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149 enum CHARACTER_ATTRIBUTE_TYPE
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150 {
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151 CHARACTER_ATTRIBUTE_STRENGTH = 0x0,
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152 CHARACTER_ATTRIBUTE_INTELLIGENCE = 0x1,
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153 CHARACTER_ATTRIBUTE_WILLPOWER = 0x2,
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154 CHARACTER_ATTRIBUTE_ENDURANCE = 0x3,
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155 CHARACTER_ATTRIBUTE_ACCURACY = 0x4,
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156 CHARACTER_ATTRIBUTE_SPEED = 0x5,
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157 CHARACTER_ATTRIBUTE_LUCK = 0x6,
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158 CHARACTER_ATTRIBUTE_HEALTH = 0x7,
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159 CHARACTER_ATTRIBUTE_MANA = 0x8,
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160 CHARACTER_ATTRIBUTE_AC_BONUS = 0x9,
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161 CHARACTER_ATTRIBUTE_RESIST_FIRE = 0xA,
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162 CHARACTER_ATTRIBUTE_RESIST_AIR = 0xB,
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163 CHARACTER_ATTRIBUTE_RESIST_WATER = 0xC,
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164 CHARACTER_ATTRIBUTE_RESIST_EARTH = 0xD,
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165 CHARACTER_ATTRIBUTE_RESIST_MIND = 0xE,
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166 CHARACTER_ATTRIBUTE_RESIST_BODY = 0xF,
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167 CHARACTER_ATTRIBUTE_LEVEL = 0x18,
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168 CHARACTER_ATTRIBUTE_ATTACK = 0x19,
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169 CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS = 0x1A,
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170 CHARACTER_ATTRIBUTE_MELEE_DMG_MIN = 0x1B,
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171 CHARACTER_ATTRIBUTE_MELEE_DMG_MAX = 0x1C,
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172 CHARACTER_ATTRIBUTE_RANGED_ATTACK = 0x1D,
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173 CHARACTER_ATTRIBUTE_RANGED_DAMAGE_BONUS = 0x1E,
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174 CHARACTER_ATTRIBUTE_RANGED_DAMAGE_MIN = 0x1F,
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175 CHARACTER_ATTRIBUTE_RANGED_DAMAGE_MAX = 0x20,
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176 };
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177
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178 /* 328 */
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179 enum PLAYER_SKILL_TYPE
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180 {
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181 PLAYER_SKILL_STAFF = 0,
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182 PLAYER_SKILL_SWORD = 1,
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183 PLAYER_SKILL_DAGGER = 2,
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184 PLAYER_SKILL_AXE = 3,
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185 PLAYER_SKILL_SPEAR = 4,
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186 PLAYER_SKILL_BOW = 5,
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187 PLAYER_SKILL_MACE = 6,
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188 PLAYER_SKILL_BLASTER = 7,
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189 PLAYER_SKILL_SHIELD = 8,
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190 PLAYER_SKILL_LEATHER = 9,
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191 PLAYER_SKILL_CHAIN = 10,
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192 PLAYER_SKILL_PLATE = 11,
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193 PLAYER_SKILL_FIRE = 12,
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194 PLAYER_SKILL_AIR = 13,
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195 PLAYER_SKILL_WATER = 14,
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196 PLAYER_SKILL_EARTH = 15,
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197 PLAYER_SKILL_SPIRIT = 16,
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198 PLAYER_SKILL_MIND = 17,
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199 PLAYER_SKILL_BODY = 18,
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200 PLAYER_SKILL_LIGHT = 19,
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201 PLAYER_SKILL_DARK = 20,
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202 PLAYER_SKILL_ITEM_ID = 21,
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203 PLAYER_SKILL_MERCHANT = 22,
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204 PLAYER_SKILL_REPAIR = 23,
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205 PLAYER_SKILL_BODYBUILDING = 24,
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206 PLAYER_SKILL_MEDITATION = 25,
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207 PLAYER_SKILL_PERCEPTION = 26,
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208 PLAYER_SKILL_DIPLOMACY = 27,
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209 PLAYER_SKILL_TIEVERY = 28,
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210 PLAYER_SKILL_TRAP_DISARM = 29,
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211 PLAYER_SKILL_DODGE = 30,
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212 PLAYER_SKILL_UNARMED = 31,
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213 PLAYER_SKILL_MONSTER_ID = 32,
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214 PLAYER_SKILL_ARMSMASTER = 33,
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215 PLAYER_SKILL_STEALING = 34,
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216 PLAYER_SKILL_ALCHEMY = 35,
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217 PLAYER_SKILL_LEARNING = 36,
201
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218
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219 PLAYER_SKILL_INVALID = -1
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220 };
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221
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222 /* 329 */
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223 enum PLAYER_CLASS_TYPE: unsigned __int8
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224 {
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225 PLAYER_CLASS_KNIGHT = 0,
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226 PLAYER_CLASS_CHEVALIER = 1,
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227 PLAYER_CLASS_CHAMPION = 2,
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diff changeset
228 PLAYER_CLASS_BLACK_KNIGHT = 3,
135
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229 PLAYER_CLASS_THEIF = 4,
255
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diff changeset
230 PLAYER_CLASS_ROGUE = 5,
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231 PLAYER_CLASS_SPY = 6,
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232 PLAYER_CLASS_ASSASSIN = 7,
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233 PLAYER_CLASS_MONK = 8,
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234 PLAYER_CLASS_INITIATE = 9,
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235 PLAYER_CLASS_MASTER = 10,
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236 PLAYER_CLASS_NINJA = 11,
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237 PLAYER_CLASS_PALADIN = 12,
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238 PLAYER_CLASS_CRUSADER = 13,
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239 PLAYER_CLASS_HERO = 14,
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240 PLAYER_CLASS_VILLIAN = 15,
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241 PLAYER_CLASS_ARCHER = 16,
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242 PLAYER_CLASS_WARRIOR_MAGE = 17,
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243 PLAYER_CLASS_MASTER_ARCHER = 18,
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244 PLAYER_CLASS_SNIPER = 19,
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245 PLAYER_CLASS_RANGER = 20,
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246 PLAYER_CLASS_HUNTER = 21,
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247 PLAYER_CLASS_RANGER_LORD = 22,
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248 PLAYER_CLASS_BOUNTY_HUNTER = 23,
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249 PLAYER_CLASS_CLERIC = 24,
255
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250 PLAYER_CLASS_PRIEST = 25,
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251 PLAYER_CLASS_PRIEST_OF_SUN = 26,
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252 PLAYER_CLASS_PRIEST_OF_MOON = 27,
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253 PLAYER_CLASS_DRUID = 28,
255
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254 PLAYER_CLASS_GREAT_DRUID = 29,
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255 PLAYER_CLASS_ARCH_DRUID = 30,
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256 PLAYER_CLASS_WARLOCK = 31,
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257 PLAYER_CLASS_SORCERER = 32,
255
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258 PLAYER_CLASS_WIZARD = 33,
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259 PLAYER_CLASS_ARCHMAGE = 34,
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260 PLAYER_CLASS_LICH = 35
0
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261 };
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262
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263
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264
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265
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266 #pragma pack(push, 1)
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267 struct LloydBeacon
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268 {
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269 unsigned __int64 uBeaconTime;
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270 int field_8;
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271 int field_C;
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272 int field_10;
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273 int field_14;
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274 int field_18;
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275 };
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276 #pragma pack(pop)
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277
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278
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279
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280 #pragma pack(push, 1)
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281 struct PlayerSpellbookChapter
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282 {
198
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283 char bIsSpellAvailable[11];
0
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284 };
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285 #pragma pack(pop)
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286
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287 #pragma pack(push, 1)
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288 struct PlayerSpells
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289 {
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290 union
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291 {
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292 struct
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293 {
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294 PlayerSpellbookChapter pFireSpellbook;
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295 PlayerSpellbookChapter pAirSpellbook;
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296 PlayerSpellbookChapter pWaterSpellbook;
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297 PlayerSpellbookChapter pEarthSpellbook;
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298 PlayerSpellbookChapter pSpiritSpellbook;
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299 PlayerSpellbookChapter pMindSpellbook;
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300 PlayerSpellbookChapter pBodySpellbook;
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301 PlayerSpellbookChapter pLightSpellbook;
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302 PlayerSpellbookChapter pDarkSpellbook;
232
c879446b4a22 inventory indexing fixed
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303 char _pad_0;
0
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304 };
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305 struct
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306 {
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307 PlayerSpellbookChapter pChapters[9];
232
c879446b4a22 inventory indexing fixed
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parents: 231
diff changeset
308 char _pad_1;
0
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309 };
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310 };
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311 };
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312 #pragma pack(pop)
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313
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314
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315
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316 #pragma pack(push, 1)
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317 union PlayerEquipment
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318 {
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319 union
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320 {
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321 struct
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322 {
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323 unsigned int uOffHand;
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324 unsigned int uMainHand;
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325 unsigned int uBow;
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326 unsigned int uBody;
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327 unsigned int uHelm;
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328 unsigned int uBelt;
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329 unsigned int uCloak;
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330 unsigned int field_1C;
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331 unsigned int field_20;
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332 unsigned int field_24;
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333 unsigned int field_28;
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334 unsigned int field_2C;
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335 unsigned int field_30;
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336 unsigned int field_34;
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337 unsigned int field_38;
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diff changeset
338 unsigned int field_3C;
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339 };
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340 unsigned int pIndices[16];
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341 };
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342 };
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343 #pragma pack(pop)
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344
Ritor1
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345
Ritor1
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346
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347
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348
130
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349 enum CHARACTER_EXPRESSION_ID: unsigned __int16
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350 {
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351 CHARACTER_EXPRESSION_INVALID = 0,
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352 CHARACTER_EXPRESSION_1 = 1,
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353 CHARACTER_EXPRESSION_CURSED = 2,
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354 CHARACTER_EXPRESSION_WEAK = 3,
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355 CHARACTER_EXPRESSION_SLEEP = 4,
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356 CHARACTER_EXPRESSION_FEAR = 5,
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357 CHARACTER_EXPRESSION_DRUNK = 6,
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358 CHARACTER_EXPRESSION_INSANE = 7,
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359 CHARACTER_EXPRESSION_POISONED = 8,
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360 CHARACTER_EXPRESSION_DISEASED = 9,
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361 CHARACTER_EXPRESSION_PARALYZED = 10,
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362 CHARACTER_EXPRESSION_UNCONCIOUS = 11,
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363 CHARACTER_EXPRESSION_PERTIFIED = 12,
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diff changeset
364 CHARACTER_EXPRESSION_13 = 13,
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parents: 0
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365 CHARACTER_EXPRESSION_14 = 14,
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366 CHARACTER_EXPRESSION_15 = 15,
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367 CHARACTER_EXPRESSION_16 = 16,
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parents: 0
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368 CHARACTER_EXPRESSION_17 = 17,
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369 CHARACTER_EXPRESSION_18 = 18,
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370 CHARACTER_EXPRESSION_19 = 19,
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parents: 0
diff changeset
371 CHARACTER_EXPRESSION_20 = 20,
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parents: 0
diff changeset
372 CHARACTER_EXPRESSION_21 = 21,
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parents: 0
diff changeset
373 CHARACTER_EXPRESSION_22 = 22,
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parents: 0
diff changeset
374 CHARACTER_EXPRESSION_23 = 23,
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parents: 0
diff changeset
375 CHARACTER_EXPRESSION_24 = 24,
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Nomad
parents: 0
diff changeset
376 CHARACTER_EXPRESSION_25 = 25,
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parents: 0
diff changeset
377 CHARACTER_EXPRESSION_26 = 26,
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Nomad
parents: 0
diff changeset
378 CHARACTER_EXPRESSION_27 = 27,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
379 CHARACTER_EXPRESSION_28 = 28,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
380 CHARACTER_EXPRESSION_29 = 29,
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Nomad
parents: 0
diff changeset
381 CHARACTER_EXPRESSION_30 = 30,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
382 CHARACTER_EXPRESSION_31 = 31,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
383 CHARACTER_EXPRESSION_32 = 32,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
384 CHARACTER_EXPRESSION_33 = 33,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
385 CHARACTER_EXPRESSION_34 = 34,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
386 CHARACTER_EXPRESSION_35 = 35,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
387 CHARACTER_EXPRESSION_36 = 36,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
388 CHARACTER_EXPRESSION_37 = 37,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
389 CHARACTER_EXPRESSION_38 = 38,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
390 CHARACTER_EXPRESSION_39 = 39,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
391
1c471f3629fb Party expressions update
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parents: 0
diff changeset
392 // ?
1c471f3629fb Party expressions update
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parents: 0
diff changeset
393
1c471f3629fb Party expressions update
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parents: 0
diff changeset
394 CHARACTER_EXPRESSION_46 = 46,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
395
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
396 CHARACTER_EXPRESSION_54 = 54,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
397 CHARACTER_EXPRESSION_55 = 55,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
398 CHARACTER_EXPRESSION_56 = 56,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
399 CHARACTER_EXPRESSION_57 = 57,
187
49728858c35e On player voices
Nomad
parents: 135
diff changeset
400 CHARACTER_EXPRESSION_58 = 58,
130
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
401
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
402 // ?
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
403
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
404 CHARACTER_EXPRESSION_DEAD = 98,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
405 CHARACTER_EXPRESSION_ERADICATED = 99,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
406 };
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
407
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
408
0
Ritor1
parents:
diff changeset
409 enum PLAYER_SEX: unsigned __int8
Ritor1
parents:
diff changeset
410 {
Ritor1
parents:
diff changeset
411 SEX_MALE = 0,
Ritor1
parents:
diff changeset
412 SEX_FEMALE = 1
Ritor1
parents:
diff changeset
413 };
Ritor1
parents:
diff changeset
414
Ritor1
parents:
diff changeset
415 #pragma pack(push, 1)
Ritor1
parents:
diff changeset
416 struct Player
Ritor1
parents:
diff changeset
417 {
Ritor1
parents:
diff changeset
418 enum Condition: unsigned __int32
Ritor1
parents:
diff changeset
419 {
Ritor1
parents:
diff changeset
420 Condition_Cursed = 0,
Ritor1
parents:
diff changeset
421 Condition_Weak = 1,
Ritor1
parents:
diff changeset
422 Condition_Sleep = 2,
Ritor1
parents:
diff changeset
423 Condition_Fear = 3,
Ritor1
parents:
diff changeset
424 Condition_Drunk = 4,
Ritor1
parents:
diff changeset
425 Condition_Insane = 5,
Ritor1
parents:
diff changeset
426 Condition_Poison1 = 6,
Ritor1
parents:
diff changeset
427 Condition_Disease1 = 7,
130
1c471f3629fb Party expressions update
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parents: 0
diff changeset
428 Condition_Poison2 = 8,
0
Ritor1
parents:
diff changeset
429 Condition_Disease2 = 9,
Ritor1
parents:
diff changeset
430 Condition_Poison3 = 10,
Ritor1
parents:
diff changeset
431 Condition_Disease3 = 11,
Ritor1
parents:
diff changeset
432 Condition_Paralyzed = 12,
Ritor1
parents:
diff changeset
433 Condition_Unconcious = 13,
Ritor1
parents:
diff changeset
434 Condition_Dead = 14,
Ritor1
parents:
diff changeset
435 Condition_Pertified = 15,
Ritor1
parents:
diff changeset
436 Condition_Eradicated = 16,
Ritor1
parents:
diff changeset
437 Condition_Zombie = 17,
Ritor1
parents:
diff changeset
438 Condition_Good = 18
Ritor1
parents:
diff changeset
439 };
Ritor1
parents:
diff changeset
440
Ritor1
parents:
diff changeset
441 Player();
Ritor1
parents:
diff changeset
442
Ritor1
parents:
diff changeset
443 void SetVariable(enum VariableType var, signed int a3);
Ritor1
parents:
diff changeset
444 void AddVariable(enum VariableType var, signed int val);
Ritor1
parents:
diff changeset
445 void SubtractVariable(enum VariableType var, void *a3);
Ritor1
parents:
diff changeset
446 char CompareVariable(enum VariableType var, signed int a1);
Ritor1
parents:
diff changeset
447 void UseItem_DrinkPotion_etc(signed int a2, int a3);
Ritor1
parents:
diff changeset
448 bool AddItem(struct ItemGen *pItem);
Ritor1
parents:
diff changeset
449 int GetBaseStrength();
Ritor1
parents:
diff changeset
450 int GetBaseIntelligence();
Ritor1
parents:
diff changeset
451 int GetBaseWillpower();
Ritor1
parents:
diff changeset
452 int GetBaseEndurance();
Ritor1
parents:
diff changeset
453 int GetBaseAccuracy();
Ritor1
parents:
diff changeset
454 int GetBaseSpeed();
Ritor1
parents:
diff changeset
455 int GetBaseLuck();
Ritor1
parents:
diff changeset
456 int GetBaseLevel();
Ritor1
parents:
diff changeset
457 int GetActualLevel();
Ritor1
parents:
diff changeset
458 int GetActualMight();
Ritor1
parents:
diff changeset
459 int GetActualIntelligence();
Ritor1
parents:
diff changeset
460 int GetActualWillpower();
Ritor1
parents:
diff changeset
461 int GetActualEndurance();
Ritor1
parents:
diff changeset
462 int GetActualAccuracy();
Ritor1
parents:
diff changeset
463 int GetActualSpeed();
Ritor1
parents:
diff changeset
464 int GetActualLuck();
Ritor1
parents:
diff changeset
465 int GetActualAttack(int a2);
Ritor1
parents:
diff changeset
466 int GetMeleeDamageMinimal();
Ritor1
parents:
diff changeset
467 int GetMeleeDamageMaximal();
Ritor1
parents:
diff changeset
468 int CalculateMeleeDamageTo(int a2, int a3, unsigned int uTargetActorID);
Ritor1
parents:
diff changeset
469 int GetRangedAttack();
Ritor1
parents:
diff changeset
470 int GetRangedDamageMin();
Ritor1
parents:
diff changeset
471 int GetRangedDamageMax();
Ritor1
parents:
diff changeset
472 bool CalculateRangedDamageTo(int a2);
Ritor1
parents:
diff changeset
473 char *GetMeleeDamageString();
Ritor1
parents:
diff changeset
474 char *GetRangedDamageString();
Ritor1
parents:
diff changeset
475 bool CanTrainToNextLevel();
Ritor1
parents:
diff changeset
476 unsigned int GetExperienceDisplayColor();
Ritor1
parents:
diff changeset
477 int CalculateIncommingDamage(int resistance, signed int type);
Ritor1
parents:
diff changeset
478 int GetEquippedItemEquipType(unsigned int uEquipSlot);
Ritor1
parents:
diff changeset
479 int GetEquippedItemSkillType(enum ITEM_EQUIP_TYPE uEquipSlot);
Ritor1
parents:
diff changeset
480 bool IsUnarmed();
Ritor1
parents:
diff changeset
481 bool HasItemEquipped(enum ITEM_EQUIP_TYPE uEquipIndex);
Ritor1
parents:
diff changeset
482 bool HasEnchantedItemEquipped(int uEnchantment);
Ritor1
parents:
diff changeset
483 bool WearsItem(int a1, signed int a2);
Ritor1
parents:
diff changeset
484 bool StealFromShop(struct ItemGen *a2, int a3, int a4, int a5, int *a6);
Ritor1
parents:
diff changeset
485 int StealFromActor(unsigned int uActorID, int _steal_perm, int reputation);
Ritor1
parents:
diff changeset
486 void Heal(int amount);
Ritor1
parents:
diff changeset
487 int ReceiveDamage(signed int type, int resistance);
Ritor1
parents:
diff changeset
488 int _48DCF6(int a2, struct Actor *pActor);
Ritor1
parents:
diff changeset
489 unsigned int GetSpellSchool(unsigned int uSpellID);
Ritor1
parents:
diff changeset
490 int GetAttackRecoveryTime(int a2);
Ritor1
parents:
diff changeset
491 int GetMaxHealth();
Ritor1
parents:
diff changeset
492 int GetMaxMana();
Ritor1
parents:
diff changeset
493 int GetBaseAC();
Ritor1
parents:
diff changeset
494 int GetActualAC();
Ritor1
parents:
diff changeset
495 unsigned int GetBaseAge();
Ritor1
parents:
diff changeset
496 unsigned int GetActualAge();
Ritor1
parents:
diff changeset
497 int GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2);
Ritor1
parents:
diff changeset
498 int GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2);
Ritor1
parents:
diff changeset
499 void SetRecoveryTime(signed int sRecoveryTime);
Ritor1
parents:
diff changeset
500 void RandomizeName();
Ritor1
parents:
diff changeset
501 unsigned int GetMajorConditionIdx();
Ritor1
parents:
diff changeset
502 int _48EA1B_get_static_effect(int a2);
Ritor1
parents:
diff changeset
503 int _48EA46_calc_special_bonus_by_items(int a2);
Ritor1
parents:
diff changeset
504 int GetItemsBonus(enum CHARACTER_ATTRIBUTE_TYPE attr, int a3);
Ritor1
parents:
diff changeset
505 int GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2);
Ritor1
parents:
diff changeset
506 char GetActualSkillLevel(enum PLAYER_SKILL_TYPE uSkillType);
Ritor1
parents:
diff changeset
507 int GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE a2);
Ritor1
parents:
diff changeset
508 enum CHARACTER_RACE GetRace();
187
49728858c35e On player voices
Nomad
parents: 135
diff changeset
509 PLAYER_SEX GetSexByVoice();
0
Ritor1
parents:
diff changeset
510 void SetInitialStats();
Ritor1
parents:
diff changeset
511 int SetSexByVoice();
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
512 void Reset(PLAYER_CLASS_TYPE classType);
0
Ritor1
parents:
diff changeset
513 enum PLAYER_SKILL_TYPE GetSkillIdxByOrder(signed int order);
Ritor1
parents:
diff changeset
514 void DecreaseAttribute(int eAttribute);
Ritor1
parents:
diff changeset
515 int IncreaseAttribute(int eAttribute);
Ritor1
parents:
diff changeset
516 void Player::Zero();
297
Ritor1
parents: 255
diff changeset
517 unsigned int GetStatColor(int uStat);
0
Ritor1
parents:
diff changeset
518 bool DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime);
Ritor1
parents:
diff changeset
519 int _490EEE(ItemGen *pItem, int a3, int a4, int a5);
Ritor1
parents:
diff changeset
520 int GetBodybuilding();
Ritor1
parents:
diff changeset
521 int GetMediatation();
Ritor1
parents:
diff changeset
522 int CanIdentify(ItemGen *pItem);
Ritor1
parents:
diff changeset
523 int CanRepair(ItemGen *);
Ritor1
parents:
diff changeset
524 int GetMerchant();
Ritor1
parents:
diff changeset
525 int GetPerception();
Ritor1
parents:
diff changeset
526 int GetDisarmTrap();
Ritor1
parents:
diff changeset
527 char GetLearningPercent();
Ritor1
parents:
diff changeset
528 bool CanFitItem(unsigned int uSlot, unsigned int uItemID);
Ritor1
parents:
diff changeset
529 unsigned int FindFreeInventorySlot();
Ritor1
parents:
diff changeset
530 int CreateItemInInventory(unsigned int uSlot, unsigned int uItemID);
Ritor1
parents:
diff changeset
531 int HasSkill(unsigned int uSkillType);
Ritor1
parents:
diff changeset
532 int WearItem(unsigned int uItemID);
Ritor1
parents:
diff changeset
533 int AddItem(unsigned int uSlot, unsigned int uItemID);
Ritor1
parents:
diff changeset
534 int AddItem2(unsigned int uSlot, ItemGen *Src);
Ritor1
parents:
diff changeset
535 int CreateItemInInventory2(unsigned int uSlot, ItemGen *Src);
Ritor1
parents:
diff changeset
536 bool _49298B(ItemGen *a2, int a3, int a4);
Ritor1
parents:
diff changeset
537 unsigned int RemoveItemAtInventoryIndex(unsigned int uSlot);
Ritor1
parents:
diff changeset
538 bool CanAct();
Ritor1
parents:
diff changeset
539 bool CanSteal();
Ritor1
parents:
diff changeset
540 bool CanEquip_RaceAndAlignmentCheck(unsigned int uItemID);
Ritor1
parents:
diff changeset
541 int SetCondition(unsigned int uConditionIdx, int a3);
Ritor1
parents:
diff changeset
542 int _49327B(unsigned int uClass, int a3);
187
49728858c35e On player voices
Nomad
parents: 135
diff changeset
543 void PlaySound(PlayerSpeech speech, int a3);
49728858c35e On player voices
Nomad
parents: 135
diff changeset
544 void PlayEmotion(CHARACTER_EXPRESSION_ID expression, int a3);
0
Ritor1
parents:
diff changeset
545 char _4160CA(int a2);
Ritor1
parents:
diff changeset
546 unsigned int GetItemIDAtInventoryIndex(int *a2);
Ritor1
parents:
diff changeset
547 int _4B6FF9();
Ritor1
parents:
diff changeset
548 int _4B824B(float a2);
Ritor1
parents:
diff changeset
549 int _4B8265(int a2, float a3);
Ritor1
parents:
diff changeset
550 int _4B8233(int a2, float a3);
Ritor1
parents:
diff changeset
551 int _4B8213(int a2, float a3);
Ritor1
parents:
diff changeset
552 int _4B81C3(int a2, float a3);
Ritor1
parents:
diff changeset
553 int _4B8179(float a2);
Ritor1
parents:
diff changeset
554 int _4B8142(int a2, float a3);
Ritor1
parents:
diff changeset
555 int _4B8102(int a2, float a3);
Ritor1
parents:
diff changeset
556 int _4B807C(float a2);
Ritor1
parents:
diff changeset
557 int _4B8040_condition_time(unsigned int uCondition);
Ritor1
parents:
diff changeset
558 bool _43EEF3();
Ritor1
parents:
diff changeset
559 void _4BE2DD(unsigned int a2, int a3, int _2devent_idx);
Ritor1
parents:
diff changeset
560 bool Recover(signed int a2);
Ritor1
parents:
diff changeset
561 bool CanCastSpell(unsigned int uRequiredMana);
Ritor1
parents:
diff changeset
562
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 255
diff changeset
563 inline bool Weak() {return pConditions[Condition::Condition_Weak] != 0;}
0
Ritor1
parents:
diff changeset
564 inline bool Dead() {return pConditions[Condition::Condition_Dead] != 0;}
Ritor1
parents:
diff changeset
565 inline bool Eradicated() {return pConditions[Condition::Condition_Eradicated] != 0;}
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
566 inline bool Zombie() {return pConditions[Condition::Condition_Zombie] != 0;}
0
Ritor1
parents:
diff changeset
567
Ritor1
parents:
diff changeset
568
Ritor1
parents:
diff changeset
569
Ritor1
parents:
diff changeset
570 __int64 pConditions[20];
Ritor1
parents:
diff changeset
571 unsigned __int64 uExperience;
Ritor1
parents:
diff changeset
572 char pName[16];
Ritor1
parents:
diff changeset
573 PLAYER_SEX uSex;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
574 PLAYER_CLASS_TYPE classType;
0
Ritor1
parents:
diff changeset
575 unsigned __int8 uFace;
Ritor1
parents:
diff changeset
576 char field_BB;
Ritor1
parents:
diff changeset
577 unsigned __int16 uMight;
Ritor1
parents:
diff changeset
578 unsigned __int16 uMightBonus;
Ritor1
parents:
diff changeset
579 unsigned __int16 uIntelligence;
Ritor1
parents:
diff changeset
580 unsigned __int16 uIntelligenceBonus;
Ritor1
parents:
diff changeset
581 unsigned __int16 uWillpower;
Ritor1
parents:
diff changeset
582 unsigned __int16 uWillpowerBonus;
Ritor1
parents:
diff changeset
583 unsigned __int16 uEndurance;
Ritor1
parents:
diff changeset
584 unsigned __int16 uEnduranceBonus;
Ritor1
parents:
diff changeset
585 unsigned __int16 uSpeed;
Ritor1
parents:
diff changeset
586 unsigned __int16 uSpeedBonus;
Ritor1
parents:
diff changeset
587 unsigned __int16 uAccuracy;
Ritor1
parents:
diff changeset
588 unsigned __int16 uAccuracyBonus;
Ritor1
parents:
diff changeset
589 unsigned __int16 uLuck;
Ritor1
parents:
diff changeset
590 unsigned __int16 uLuckBonus;
Ritor1
parents:
diff changeset
591 __int16 sACModifier;
Ritor1
parents:
diff changeset
592 unsigned __int16 uLevel;
Ritor1
parents:
diff changeset
593 __int16 sLevelModifier;
Ritor1
parents:
diff changeset
594 __int16 sAgeModifier;
Ritor1
parents:
diff changeset
595 int field_E0;
Ritor1
parents:
diff changeset
596 int field_E4;
Ritor1
parents:
diff changeset
597 int field_E8;
Ritor1
parents:
diff changeset
598 int field_EC;
Ritor1
parents:
diff changeset
599 int field_F0;
Ritor1
parents:
diff changeset
600 int field_F4;
Ritor1
parents:
diff changeset
601 int field_F8;
Ritor1
parents:
diff changeset
602 int field_FC;
Ritor1
parents:
diff changeset
603 int field_100;
Ritor1
parents:
diff changeset
604 int field_104;
Ritor1
parents:
diff changeset
605 union
Ritor1
parents:
diff changeset
606 {
Ritor1
parents:
diff changeset
607 struct
Ritor1
parents:
diff changeset
608 {
Ritor1
parents:
diff changeset
609 unsigned __int16 skillStaff;
Ritor1
parents:
diff changeset
610 unsigned __int16 skillSword;
Ritor1
parents:
diff changeset
611 unsigned __int16 skillDagger;
Ritor1
parents:
diff changeset
612 unsigned __int16 skillAxe;
Ritor1
parents:
diff changeset
613 unsigned __int16 skillSpear;
Ritor1
parents:
diff changeset
614 unsigned __int16 skillBow;
Ritor1
parents:
diff changeset
615 unsigned __int16 skillMace;
Ritor1
parents:
diff changeset
616 unsigned __int16 skillBlaster;
Ritor1
parents:
diff changeset
617 unsigned __int16 skillShield;
Ritor1
parents:
diff changeset
618 unsigned __int16 skillLeather;
Ritor1
parents:
diff changeset
619 unsigned __int16 skillChain;
Ritor1
parents:
diff changeset
620 unsigned __int16 skillPlate;
Ritor1
parents:
diff changeset
621 unsigned __int16 skillFire;
Ritor1
parents:
diff changeset
622 unsigned __int16 skillAir;
Ritor1
parents:
diff changeset
623 unsigned __int16 skillWater;
Ritor1
parents:
diff changeset
624 unsigned __int16 skillEarth;
Ritor1
parents:
diff changeset
625 unsigned __int16 skillSpirit;
Ritor1
parents:
diff changeset
626 unsigned __int16 skillMind;
Ritor1
parents:
diff changeset
627 unsigned __int16 skillBody;
Ritor1
parents:
diff changeset
628 unsigned __int16 skillLight;
Ritor1
parents:
diff changeset
629 unsigned __int16 skillDark;
Ritor1
parents:
diff changeset
630 unsigned __int16 skillItemId;
Ritor1
parents:
diff changeset
631 unsigned __int16 skillMerchant;
Ritor1
parents:
diff changeset
632 unsigned __int16 skillRepair;
Ritor1
parents:
diff changeset
633 unsigned __int16 skillBodybuilding;
Ritor1
parents:
diff changeset
634 unsigned __int16 skillMeditation;
Ritor1
parents:
diff changeset
635 unsigned __int16 skillPerception;
Ritor1
parents:
diff changeset
636 unsigned __int16 skillDiplomacy;
Ritor1
parents:
diff changeset
637 unsigned __int16 skillThievery;
Ritor1
parents:
diff changeset
638 unsigned __int16 skillDisarmTrap;
Ritor1
parents:
diff changeset
639 unsigned __int16 skillDodge;
Ritor1
parents:
diff changeset
640 unsigned __int16 skillUnarmed;
Ritor1
parents:
diff changeset
641 unsigned __int16 skillMonsterId;
Ritor1
parents:
diff changeset
642 unsigned __int16 skillArmsmaster;
Ritor1
parents:
diff changeset
643 unsigned __int16 skillStealing;
Ritor1
parents:
diff changeset
644 unsigned __int16 skillAlchemy;
Ritor1
parents:
diff changeset
645 unsigned __int16 skillLearning;
Ritor1
parents:
diff changeset
646 };
Ritor1
parents:
diff changeset
647 unsigned __int16 pActiveSkills[37];
Ritor1
parents:
diff changeset
648 };
Ritor1
parents:
diff changeset
649 char field_152[64];
Ritor1
parents:
diff changeset
650 PlayerSpells spellbook;
Ritor1
parents:
diff changeset
651 char field_1F5[30]; // used to be [31]
Ritor1
parents:
diff changeset
652 ItemGen pInventoryItems[126];
Ritor1
parents:
diff changeset
653 ItemGen pEquippedItems[12];
Ritor1
parents:
diff changeset
654 int pInventoryIndices[126];
Ritor1
parents:
diff changeset
655 __int16 sResFireBase;
Ritor1
parents:
diff changeset
656 __int16 sResAirBase;
Ritor1
parents:
diff changeset
657 __int16 sResWaterBase;
Ritor1
parents:
diff changeset
658 __int16 sResEarthBase;
Ritor1
parents:
diff changeset
659 __int16 field_177C;
Ritor1
parents:
diff changeset
660 __int16 sResMagicBase;
Ritor1
parents:
diff changeset
661 __int16 sResSpiritBase;
Ritor1
parents:
diff changeset
662 __int16 sResMindBase;
Ritor1
parents:
diff changeset
663 __int16 sResBodyBase;
Ritor1
parents:
diff changeset
664 __int16 sResLightBase;
Ritor1
parents:
diff changeset
665 __int16 sResDarkBase;
Ritor1
parents:
diff changeset
666 __int16 sResFireBonus;
Ritor1
parents:
diff changeset
667 __int16 sResAirBonus;
Ritor1
parents:
diff changeset
668 __int16 sResWaterBonus;
Ritor1
parents:
diff changeset
669 __int16 sResEarthBonus;
Ritor1
parents:
diff changeset
670 __int16 field_1792;
Ritor1
parents:
diff changeset
671 __int16 sResMagicBonus;
Ritor1
parents:
diff changeset
672 __int16 sResSpiritBonus;
Ritor1
parents:
diff changeset
673 __int16 sResMindBonus;
Ritor1
parents:
diff changeset
674 __int16 sResBodyBonus;
Ritor1
parents:
diff changeset
675 __int16 sResLightBonus;
Ritor1
parents:
diff changeset
676 __int16 sResDarkBonus;
Ritor1
parents:
diff changeset
677 SpellBuff pPlayerBuffs[24];
Ritor1
parents:
diff changeset
678 unsigned int uVoiceID;
Ritor1
parents:
diff changeset
679 int field_1924;
Ritor1
parents:
diff changeset
680 int field_1928;
Ritor1
parents:
diff changeset
681 int field_192C;
Ritor1
parents:
diff changeset
682 int field_1930;
Ritor1
parents:
diff changeset
683 unsigned __int16 uTimeToRecovery;
Ritor1
parents:
diff changeset
684 char field_1936;
Ritor1
parents:
diff changeset
685 char field_1937;
Ritor1
parents:
diff changeset
686 unsigned int uSkillPoints;
Ritor1
parents:
diff changeset
687 int sHealth;
Ritor1
parents:
diff changeset
688 int sMana;
Ritor1
parents:
diff changeset
689 unsigned int uBirthYear;
Ritor1
parents:
diff changeset
690 PlayerEquipment pEquipment;
Ritor1
parents:
diff changeset
691 int field_1988[49];
Ritor1
parents:
diff changeset
692 char field_1A4C;
Ritor1
parents:
diff changeset
693 char field_1A4D;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 188
diff changeset
694 char lastOpenedSpellbookPage;
0
Ritor1
parents:
diff changeset
695 unsigned __int8 uQuickSpell;
Ritor1
parents:
diff changeset
696 char field_1A50[64];
Ritor1
parents:
diff changeset
697 char _some_attack_bonus;
Ritor1
parents:
diff changeset
698 char field_1A91;
Ritor1
parents:
diff changeset
699 char _melee_dmg_bonus;
Ritor1
parents:
diff changeset
700 char field_1A93;
Ritor1
parents:
diff changeset
701 char _ranged_atk_bonus;
Ritor1
parents:
diff changeset
702 char field_1A95;
Ritor1
parents:
diff changeset
703 char _ranged_dmg_bonus;
Ritor1
parents:
diff changeset
704 char field_1A97;
Ritor1
parents:
diff changeset
705 char uFullHealthBonus;
Ritor1
parents:
diff changeset
706 char _health_related;
Ritor1
parents:
diff changeset
707 char uFullManaBonus;
Ritor1
parents:
diff changeset
708 char _mana_related;
130
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
709 CHARACTER_EXPRESSION_ID expression;
0
Ritor1
parents:
diff changeset
710 unsigned __int16 uExpressionTimePassed;
Ritor1
parents:
diff changeset
711 unsigned __int16 uExpressionTimeLength;
Ritor1
parents:
diff changeset
712 __int16 field_1AA2;
Ritor1
parents:
diff changeset
713 int field_1AA4;
Ritor1
parents:
diff changeset
714 int field_1AA8;
Ritor1
parents:
diff changeset
715 LloydBeacon pInstalledBeacons[5];
Ritor1
parents:
diff changeset
716 char uNumDivineInterventionCastsThisDay;
Ritor1
parents:
diff changeset
717 char uNumArmageddonCasts;
Ritor1
parents:
diff changeset
718 char uNumFireSpikeCasts;
Ritor1
parents:
diff changeset
719 char field_1B3B;
Ritor1
parents:
diff changeset
720 };
Ritor1
parents:
diff changeset
721 #pragma pack(pop)