0
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1 #include <stdlib.h>
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2 #include <stdio.h>
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3 #include <string.h>
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4
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5 #include "Monsters.h"
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6 #include "FrameTableInc.h"
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7 #include "Allocator.h"
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8 #include "LOD.h"
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189
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9 #include "texts.h"
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0
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10 #include "mm7_data.h"
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11
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12
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13
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14
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15
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16 struct MonsterStats *pMonsterStats;
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17 struct MonsterList *pMonsterList;
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18
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703
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19 unsigned int ParseSpellType(struct FrameTableTxtLine* tbl, int* next_token);
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698
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20
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21 int ParseAttackType(const char *damage_type_str);
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22 void ParseDamage( char *damage_str, unsigned __int8* dice_rolls, unsigned __int8* dice_sides, unsigned __int8* dmg_bonus );
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23 int ParseMissleAttackType(const char *missle_attack_str);
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24 int ParseSpecialAttack(const char *spec_att_str);
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25
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26 //----- (004548E2) --------------------------------------------------------
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703
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27 unsigned int ParseSpellType( struct FrameTableTxtLine * tbl, int* next_token )
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698
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28 {
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29
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703
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30 if (!tbl->pProperties[0] )
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31 {
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32 ++*next_token;
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33 return 0;
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34 }
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1104
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35 if ( !_stricmp(tbl->pProperties[0], "Dispel") ) //dispel magic
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703
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36 {
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37 ++*next_token;
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38 return 80;
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39 }
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1104
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40 else if ( !_stricmp(tbl->pProperties[0], "Day") ) //day of protection
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703
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41 {
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42 *next_token+=2;;
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43 return 85;
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44 }
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1104
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45 else if ( !_stricmp(tbl->pProperties[0], "Hour") ) //hour of power
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703
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46 {
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47 *next_token+=2;;
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48 return 86;
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49 }
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1104
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50 else if ( !_stricmp(tbl->pProperties[0], "Shield") )
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703
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51 return 17;
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1104
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52 else if ( !_stricmp(tbl->pProperties[0], "Spirit") )
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703
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53 {
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54 ++*next_token;
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55 return 52;
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56 }
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1104
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57 else if ( !_stricmp(tbl->pProperties[0], "Power") ) //power cure
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703
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58 {
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59 ++*next_token;
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60 return 77;
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61 }
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1104
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62 else if ( !_stricmp(tbl->pProperties[0], "Meteor") ) //meteot shower
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703
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63 {
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64 ++*next_token;
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65 return 9;
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66 }
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1104
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67 else if ( !_stricmp(tbl->pProperties[0], "Lightning") ) //Lightning bolt
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703
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68 {
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69 ++*next_token;
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70 return 18;
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71 }
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1104
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72 else if ( !_stricmp(tbl->pProperties[0], "Implosion") )
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703
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73 return 20;
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1104
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74 else if ( !_stricmp(tbl->pProperties[0], "Stone") )
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703
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75 {
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76 ++*next_token;
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77 return 38;
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78 }
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1104
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79 else if ( !_stricmp(tbl->pProperties[0], "Haste") )
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703
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80 return 5;
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1104
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81 else if ( !_stricmp(tbl->pProperties[0], "Heroism") )
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703
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82 return 51;
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1104
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83 else if ( !_stricmp(tbl->pProperties[0], "Pain") ) //pain reflection
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703
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84 {
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85 ++*next_token;
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86 return 95;
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87 }
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1104
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88 else if ( !_stricmp(tbl->pProperties[0], "Sparks") )
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703
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89 return 15;
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1104
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90 else if ( !_stricmp(tbl->pProperties[0], "Light") )
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703
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91 {
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92 ++*next_token;
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93 return 78;
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94 }
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1104
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95 else if ( !_stricmp(tbl->pProperties[0], "Toxic") ) //toxic cloud
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698
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96 {
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703
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97 ++*next_token;
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98 return 90;
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99 }
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1104
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100 else if ( !_stricmp(tbl->pProperties[0], "ShrapMetal") )
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703
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101 return 93;
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1104
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102 else if ( !_stricmp(tbl->pProperties[0], "Paralyze") )
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703
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103 return 81;
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1104
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104 else if ( !_stricmp(tbl->pProperties[0], "Fireball") )
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703
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105 return 6;
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1104
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106 else if ( !_stricmp(tbl->pProperties[0], "Incinerate") )
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703
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107 return 11;
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1104
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108 else if ( !_stricmp(tbl->pProperties[0], "Fire") )
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703
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109 {
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110 ++*next_token;
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111 return 2;
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112 }
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1104
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113 else if ( !_stricmp(tbl->pProperties[0], "Rock") )
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703
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114 {
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115 ++*next_token;
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116 return 41;
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117 }
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1104
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118 else if ( !_stricmp(tbl->pProperties[0], "Mass") )
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703
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119 {
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120 ++*next_token;
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121 return 44;
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122 }
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1104
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123 else if ( !_stricmp(tbl->pProperties[0], "Ice") )
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703
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124 {
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125 ++*next_token;
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126 return 26;
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127 }
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1104
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128 else if ( !_stricmp(tbl->pProperties[0], "Acid") )
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703
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129 {
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130 ++*next_token;
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131 return 29;
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698
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132 }
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1104
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133 else if ( !_stricmp(tbl->pProperties[0], "Bless") )
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703
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134 return 46;
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1104
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135 else if ( !_stricmp(tbl->pProperties[0], "Dragon") )
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703
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136 {
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137 ++*next_token;
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138 return 97;
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139 }
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1104
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140 else if ( !_stricmp(tbl->pProperties[0], "Reanimate") )
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703
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141 return 89;
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1104
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142 else if ( !_stricmp(tbl->pProperties[0], "Summon") )
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703
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143 {
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144 ++*next_token;
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145 return 82;
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146 }
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1104
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147 else if ( !_stricmp(tbl->pProperties[0], "Fate") )
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703
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148 return 47;
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1104
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149 else if ( !_stricmp(tbl->pProperties[0], "Harm") )
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703
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150 return 70;
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1104
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151 else if ( !_stricmp(tbl->pProperties[0], "Mind") )
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703
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152 {
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153 ++*next_token;
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154 return 57;
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155 }
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1104
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156 else if ( !_stricmp(tbl->pProperties[0], "Blades") )
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703
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157 return 39;
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1104
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158 else if ( !_stricmp(tbl->pProperties[0], "Psychic") )
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703
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159 {
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160 ++*next_token;
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161 return 65;
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162 }
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1104
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163 else if ( !_stricmp(tbl->pProperties[0], "Hammerhands") )
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703
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164 return 73;
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165 else
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166 {
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167 sprintf(pTmpBuf, "Unknown monster spell %s", tbl->pProperties[0]);
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168 MessageBoxA(nullptr, pTmpBuf, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Itemdata.cpp:1562", 0);
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169 ++*next_token;
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170 return 0;
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171 }
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698
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172 }
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173
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174 //----- (00454CB4) --------------------------------------------------------
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175 int ParseAttackType( const char *damage_type_str )
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176 {
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177
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178 switch (tolower(*damage_type_str))
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179 {
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180 case 'f': return 0; //fire
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181 case 'a': return 1; //air
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182 case 'w': return 2; //water
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183 case 'e': return 3; //earth
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184
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185 case 's': return 6; //spirit
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186 case 'm': return 7; //mind
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187 //m ?? 8
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188 case 'l': return 9; //light
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189 case 'd': return 10; //dark
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190 // d?? 11
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191 }
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192 return 4; //phis
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193
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194 }
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195
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196 //----- (00454D7D) --------------------------------------------------------
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197 void ParseDamage( char *damage_str, unsigned __int8* dice_rolls, unsigned __int8* dice_sides, unsigned __int8* dmg_bonus )
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198 {
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199 int str_len=0;
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200 int str_pos=0;
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201 bool dice_flag=false;
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202
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203 *dice_rolls = 0;
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204 *dice_sides = 1;
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205 *dmg_bonus = 0;
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206
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207 str_len = strlen(damage_str);
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208 if (str_len<=0)
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209 return;
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210 for (str_pos=0;str_pos<str_len;++str_pos )
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211 {
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212 if (tolower(damage_str[str_pos])=='d')
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213 {
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214 damage_str[str_pos]='\0';
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215 *dice_rolls=atoi(damage_str);
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216 *dice_sides=atoi(&damage_str[str_pos+1]);
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217 dice_flag=true;
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218 damage_str[str_pos]='d';
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219 }
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220 else if (tolower(damage_str[str_pos])=='+')
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221 *dmg_bonus=atoi(&damage_str[str_pos+1]);
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222 }
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223 if (!dice_flag)
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224 {
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225 if ((*damage_str>='0')&&(*damage_str<='9'))
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226 {
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227 *dice_rolls =atoi(damage_str);
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228 *dice_sides = 1;
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229 }
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230 }
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231 }
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232
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233 //----- (00454E3A) --------------------------------------------------------
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234 int ParseMissleAttackType(const char *missle_attack_str)
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235 {
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1104
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236 if ( !_stricmp(missle_attack_str, "ARROW") )
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698
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237 return 1;
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1104
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238 else if ( !_stricmp(missle_attack_str, "ARROWF") )
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698
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239 return 2;
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1104
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240 else if ( !_stricmp(missle_attack_str, "FIRE") )
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698
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241 return 3;
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1104
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242 else if ( !_stricmp(missle_attack_str, "AIR") )
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698
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243 return 4;
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1104
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244 else if ( !_stricmp(missle_attack_str, "WATER") )
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698
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245 return 5;
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1104
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246 else if ( !_stricmp(missle_attack_str, "EARTH") )
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698
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247 return 6;
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1104
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248 else if ( !_stricmp(missle_attack_str, "SPIRIT") )
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698
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249 return 7;
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1104
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250 else if ( !_stricmp(missle_attack_str, "MIND") )
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698
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251 return 8;
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1104
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252 else if ( !_stricmp(missle_attack_str, "BODY") )
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698
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253 return 9;
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1104
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254 else if ( !_stricmp(missle_attack_str, "LIGHT") )
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698
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255 return 10;
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1104
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256 else if ( !_stricmp(missle_attack_str, "DARK") )
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698
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257 return 11;
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1104
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258 else if ( !_stricmp(missle_attack_str, "ENER") )
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698
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259 return 13;
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260 else return 0;
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261 }
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262
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263
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703
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264 int ParseSpecialAttack(char *spec_att_str)
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698
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265 {
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703
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266 _strlwr(spec_att_str);
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698
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267 if ( strstr(spec_att_str, "curse") )
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268 return 1;
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269 else if ( strstr(spec_att_str, "weak") )
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270 return 2;
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271 else if ( strstr(spec_att_str, "asleep") )
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272 return 3;
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273 else if ( strstr(spec_att_str, "afraid") )
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274 return 23;
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275 else if ( strstr(spec_att_str, "drunk") )
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276 return 4;
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277 else if ( strstr(spec_att_str, "insane") )
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278 return 5;
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279 else if ( strstr(spec_att_str, "poison1") )
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280 return 6;
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281 else if ( strstr(spec_att_str, "poison2") )
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282 return 7;
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283 else if ( strstr(spec_att_str, "poison3") )
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284 return 8;
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285 else if ( strstr(spec_att_str, "disease1") )
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286 return 9;
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287 else if ( strstr(spec_att_str, "disease2") )
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288 return 10;
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289 else if ( strstr(spec_att_str, "disease3") )
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290 return 11;
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291 else if ( strstr(spec_att_str, "paralyze") )
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292 return 12;
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293 else if ( strstr(spec_att_str, "uncon") )
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294 return 13;
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295 else if ( strstr(spec_att_str, "dead") )
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296 return 14;
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297 else if ( strstr(spec_att_str, "stone") )
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298 return 15;
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299 else if ( strstr(spec_att_str, "errad") )
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300 return 16;
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301 else if ( strstr(spec_att_str, "brkitem") )
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302 return 17;
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303 else if ( strstr(spec_att_str, "brkarmor") )
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304 return 18;
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305 else if ( strstr(spec_att_str, "brkweapon") )
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306 return 19;
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307 else if ( strstr(spec_att_str, "steal") )
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308 return 20;
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309 else if ( strstr(spec_att_str, "age") )
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310 return 21;
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311 else if ( strstr(spec_att_str, "drainsp") )
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312 return 22;
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313 else return 0;
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314 }
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0
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315
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316 //----- (004598FC) --------------------------------------------------------
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317 bool MonsterList::FromFileTxt(const char *Args)
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318 {
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319 MonsterList *v2; // ebx@1
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320 FILE *v3; // eax@1
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321 unsigned int v4; // esi@3
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322 void *v5; // eax@9
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323 FILE *v6; // ST14_4@11
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324 char *i; // eax@11
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325 signed int v8; // esi@12
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326 unsigned __int16 v9; // ax@16
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327 const char *v10; // ST18_4@16
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328 unsigned __int16 v11; // ax@16
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329 const char *v12; // ST14_4@16
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330 unsigned __int16 v13; // ax@16
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331 const char *v14; // ST10_4@16
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332 __int16 v15; // ax@16
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333 const char *v16; // ST0C_4@16
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334 int v17; // esi@16
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335 unsigned __int8 v18; // al@16
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336 signed int v19; // esi@16
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337 unsigned __int16 v20; // ax@17
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338 int v21; // ecx@17
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339 char Buf; // [sp+4h] [bp-304h]@3
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340 FrameTableTxtLine v24; // [sp+1F8h] [bp-110h]@4
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341 FrameTableTxtLine v25; // [sp+274h] [bp-94h]@4
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342 int v26; // [sp+2F0h] [bp-18h]@16
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343 char v27; // [sp+2F4h] [bp-14h]@14
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344 char v28; // [sp+2F5h] [bp-13h]@14
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345 char v29; // [sp+2F6h] [bp-12h]@14
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346 char v30; // [sp+2F7h] [bp-11h]@14
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347 char v31; // [sp+2F8h] [bp-10h]@14
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348 char v32; // [sp+2F9h] [bp-Fh]@14
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349 char v33; // [sp+2FAh] [bp-Eh]@14
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350 char v34; // [sp+2FBh] [bp-Dh]@14
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351 char v35; // [sp+2FCh] [bp-Ch]@14
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352 char v36; // [sp+2FDh] [bp-Bh]@14
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353 char v37; // [sp+2FEh] [bp-Ah]@14
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354 char v38; // [sp+2FFh] [bp-9h]@14
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355 char v39; // [sp+300h] [bp-8h]@14
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356 char v40; // [sp+301h] [bp-7h]@14
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357 char v41; // [sp+302h] [bp-6h]@14
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358 char v42; // [sp+303h] [bp-5h]@14
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359 FILE *File; // [sp+304h] [bp-4h]@1
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360 unsigned int Argsa; // [sp+310h] [bp+8h]@3
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361 int Argsb; // [sp+310h] [bp+8h]@16
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362
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363 v2 = this;
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364 v3 = fopen(Args, "r");
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365 File = v3;
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366 if ( !v3 )
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367 Abortf("MonsterRaceListStruct::load - Unable to open file: %s.");
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368 v4 = 0;
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369 Argsa = 0;
|
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370 if ( fgets(&Buf, 490, v3) )
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371 {
|
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372 do
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373 {
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374 *strchr(&Buf, 10) = 0;
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375 memcpy(&v25, frame_table_txt_parser(&Buf, &v24), sizeof(v25));
|
701
|
376 if ( v25.uPropCount && *v25.pProperties[0] != 47 )
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0
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377 ++Argsa;
|
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378 }
|
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379 while ( fgets(&Buf, 490, File) );
|
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380 v4 = Argsa;
|
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381 }
|
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382 v2->uNumMonsters = v4;
|
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383 v5 = pAllocator->AllocNamedChunk(v2->pMonsters, 152 * v4, "Mon Race");
|
|
384 v2->pMonsters = (MonsterDesc *)v5;
|
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385 if ( !v5 )
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386 Abortf("MonsterRaceListStruct::load - Out of Memory!");
|
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387 v6 = File;
|
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388 v2->uNumMonsters = 0;
|
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389 fseek(v6, 0, 0);
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390 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) )
|
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391 {
|
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392 *strchr(&Buf, 10) = 0;
|
|
393 memcpy(&v25, frame_table_txt_parser(&Buf, &v24), sizeof(v25));
|
|
394 v8 = 0;
|
701
|
395 if ( v25.uPropCount && *v25.pProperties[0] != 47 )
|
0
|
396 {
|
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397 strcpy(v2->pMonsters[v2->uNumMonsters].pMonsterName, v25.pProperties[0]);
|
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398 v35 = 0;
|
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399 v36 = 1;
|
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400 v37 = 7;
|
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401 v38 = 2;
|
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402 v39 = 3;
|
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403 v40 = 4;
|
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404 v41 = 5;
|
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405 v42 = 6;
|
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406 v27 = 1;
|
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407 v28 = 2;
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408 v29 = 3;
|
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409 v30 = 4;
|
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410 v31 = 4;
|
|
411 v32 = 5;
|
|
412 v33 = 6;
|
|
413 v34 = 7;
|
|
414 do
|
|
415 {
|
|
416 strcpy(
|
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417 v2->pMonsters[v2->uNumMonsters].pSpriteNames[(unsigned __int8)*(&v35 + v8)],
|
|
418 v25.pProperties[(unsigned __int8)*(&v27 + v8)]);
|
|
419 ++v8;
|
|
420 }
|
|
421 while ( v8 < 8 );
|
|
422 v9 = atoi(v25.pProperties[8]);
|
|
423 v10 = v25.pProperties[9];
|
|
424 v2->pMonsters[v2->uNumMonsters].uMonsterHeight = v9;
|
|
425 v11 = atoi(v10);
|
|
426 v12 = v25.pProperties[10];
|
|
427 v2->pMonsters[v2->uNumMonsters].uMovementSpeed = v11;
|
|
428 v13 = atoi(v12);
|
|
429 v14 = v25.pProperties[11];
|
|
430 v2->pMonsters[v2->uNumMonsters].uMonsterRadius = v13;
|
|
431 v15 = atoi(v14);
|
|
432 v16 = v25.pProperties[12];
|
|
433 v2->pMonsters[v2->uNumMonsters].uToHitRadius = v15;
|
|
434 v17 = (unsigned __int8)atoi(v16);
|
701
|
435 Argsb = atoi(v25.pProperties[13]) & 0xFF;
|
|
436 v26 = atoi(v25.pProperties[14]) & 0xFF;
|
|
437 v18 = atoi(v25.pProperties[15]);
|
0
|
438 v2->pMonsters[v2->uNumMonsters].uTintColor = v18 | ((v26 | ((Argsb | (v17 << 8)) << 8)) << 8);
|
|
439 v19 = 0;
|
|
440 do
|
|
441 {
|
701
|
442 v20 = atoi(v25.pProperties[v19 + 16]);
|
|
443 v21 = v19++ ;
|
|
444 v2->pMonsters[v2->uNumMonsters].pSoundSampleIDs[v21] = v20;
|
0
|
445 }
|
|
446 while ( v19 < 4 );
|
|
447 ++v2->uNumMonsters;
|
|
448 }
|
|
449 }
|
|
450 fclose(File);
|
|
451 return 1;
|
|
452 }
|
|
453
|
|
454 //----- (004598AF) --------------------------------------------------------
|
|
455 void MonsterList::FromFile(void *pSerialized)
|
|
456 {
|
|
457 uNumMonsters = *(int *)pSerialized;
|
698
|
458 pMonsters = (MonsterDesc *)pAllocator->AllocNamedChunk(pMonsters, sizeof(MonsterDesc) * uNumMonsters, "Mon Race");
|
|
459 memcpy(pMonsters, (char *)pSerialized + 4, sizeof(MonsterDesc) * uNumMonsters);
|
0
|
460 }
|
|
461
|
|
462 //----- (00459860) --------------------------------------------------------
|
|
463 void MonsterList::ToFile()
|
|
464 {
|
|
465 MonsterList *v1; // esi@1
|
|
466 FILE *v2; // eax@1
|
|
467 FILE *v3; // edi@1
|
|
468
|
|
469 v1 = this;
|
|
470 v2 = fopen("data\\dmonlist.bin", "wb");
|
|
471 v3 = v2;
|
|
472 if ( !v2 )
|
|
473 Abortf("Unable to save dmonlist.bin!");
|
|
474 fwrite(v1, 4u, 1u, v2);
|
|
475 fwrite(v1->pMonsters, 0x98u, v1->uNumMonsters, v3);
|
|
476 fclose(v3);
|
|
477 }
|
|
478
|
|
479
|
|
480 //----- (004563FF) --------------------------------------------------------
|
751
|
481 signed int MonsterStats::FindMonsterByTextureName(const char *monster_textr_name)
|
0
|
482 {
|
751
|
483 for (int i=1; i<uNumMonsters; ++i)
|
694
|
484 {
|
1104
|
485 if((pInfos[i].pName )&& (!_stricmp(pInfos[i].pPictureName, monster_textr_name)))
|
694
|
486 return i;
|
|
487 }
|
|
488 return -1;
|
0
|
489 }
|
|
490
|
|
491
|
|
492 //----- (00454F4E) --------------------------------------------------------
|
|
493 void MonsterStats::InitializePlacements()
|
|
494 {
|
237
|
495 int i;
|
|
496 char* test_string;
|
|
497 unsigned char c;
|
|
498 bool break_loop;
|
|
499 unsigned int temp_str_len;
|
|
500 char* tmp_pos;
|
|
501 int decode_step;
|
|
502 int item_counter;
|
0
|
503
|
|
504 pMonsterPlacementTXT_Raw = (char *)pEvents_LOD->LoadRaw("placemon.txt", 0);
|
|
505 strtok(pMonsterPlacementTXT_Raw, "\r");
|
237
|
506 for (i=1; i<31; ++i)
|
|
507 {
|
|
508 test_string = strtok(NULL, "\r") + 1;
|
|
509 break_loop = false;
|
|
510 decode_step=0;
|
|
511 do
|
|
512 {
|
|
513 c = *(unsigned char*)test_string;
|
|
514 temp_str_len = 0;
|
|
515 while((c!='\t')&&(c>0))
|
|
516 {
|
|
517 ++temp_str_len;
|
|
518 c=test_string[temp_str_len];
|
|
519 }
|
|
520 tmp_pos=test_string+temp_str_len;
|
|
521 if (*tmp_pos == 0)
|
|
522 break_loop = true;
|
|
523 *tmp_pos = 0;
|
|
524 if (temp_str_len)
|
|
525 {
|
|
526 if (decode_step==1)
|
|
527 pPlaceStrings[i]=RemoveQuotes(test_string);
|
|
528 }
|
|
529 else
|
|
530 {
|
|
531 break_loop = true;
|
|
532 }
|
|
533 ++decode_step;
|
|
534 test_string=tmp_pos+1;
|
|
535 } while ((decode_step<3)&&!break_loop);
|
|
536 }
|
|
537 uNumPlacements = 31;
|
0
|
538 }
|
|
539
|
|
540 //----- (0045501E) --------------------------------------------------------
|
|
541 void MonsterStats::Initialize()
|
694
|
542 {
|
|
543 int i,j;
|
|
544 char* test_string;
|
|
545 unsigned char c;
|
|
546 bool break_loop;
|
|
547 unsigned int temp_str_len;
|
|
548 char* tmp_pos;
|
|
549 int decode_step;
|
|
550 int item_counter;
|
|
551 int curr_rec_num;
|
703
|
552 char parse_str[64];
|
751
|
553 char Src[120];
|
|
554 FrameTableTxtLine parsed_field;
|
694
|
555
|
|
556 if ( pMonstersTXT_Raw )
|
|
557 pAllocator->FreeChunk(pMonstersTXT_Raw);
|
|
558 pMonstersTXT_Raw = NULL;
|
|
559 pMonstersTXT_Raw = (char *)pEvents_LOD->LoadRaw("monsters.txt", 0);
|
|
560 strtok(pMonstersTXT_Raw, "\r");
|
|
561 strtok(NULL, "\r");
|
|
562 strtok(NULL, "\r");
|
|
563 strtok(NULL, "\r");
|
|
564 uNumMonsters = 265;
|
|
565 curr_rec_num=0;
|
|
566 for (i=0;i<uNumMonsters-1;++i)
|
|
567 {
|
|
568 test_string = strtok(NULL, "\r") + 1;
|
|
569 break_loop = false;
|
|
570 decode_step=0;
|
|
571 do
|
|
572 {
|
|
573 c = *(unsigned char*)test_string;
|
|
574 temp_str_len = 0;
|
|
575 while((c!='\t')&&(c>0))
|
|
576 {
|
|
577 ++temp_str_len;
|
|
578 c=test_string[temp_str_len];
|
|
579 }
|
|
580 tmp_pos=test_string+temp_str_len;
|
|
581 if (*tmp_pos == 0)
|
|
582 break_loop = true;
|
|
583 *tmp_pos = 0;
|
|
584 if (temp_str_len)
|
|
585 {
|
|
586 switch (decode_step)
|
|
587 {
|
|
588 case 0:
|
|
589 curr_rec_num=atoi(test_string);
|
|
590 pInfos[curr_rec_num].uID=curr_rec_num;
|
|
591 break;
|
|
592 case 1:
|
|
593 pInfos[curr_rec_num].pName=RemoveQuotes(test_string);
|
|
594 break;
|
|
595 case 2:
|
|
596 pInfos[curr_rec_num].pPictureName=RemoveQuotes(test_string);
|
|
597 break;
|
|
598 case 3:
|
|
599 pInfos[curr_rec_num].uLevel=atoi(test_string);
|
|
600 break;
|
|
601 case 4:
|
|
602 {
|
|
603 int str_len=0;
|
|
604 int str_pos=0;
|
|
605 pInfos[curr_rec_num].uHP=0;
|
|
606 if (test_string[0]=='"')
|
|
607 test_string[0]=' ';
|
|
608 str_len=strlen(test_string);
|
|
609 if (str_len==0)
|
|
610 break;
|
|
611 while ((test_string[str_pos]!=',')&&(str_pos<str_len))
|
|
612 ++str_pos;
|
|
613 if (str_len==str_pos)
|
|
614 pInfos[curr_rec_num].uHP=atoi(test_string);
|
|
615 else
|
|
616 {
|
|
617 test_string[str_pos]='\0';
|
|
618 pInfos[curr_rec_num].uHP=1000*atoi(test_string);
|
|
619 pInfos[curr_rec_num].uHP+=atoi(&test_string[str_pos+1]);
|
|
620 test_string[str_pos]=',';
|
|
621 }
|
|
622 }
|
|
623 break;
|
|
624 case 5:
|
|
625 pInfos[curr_rec_num].uAC=atoi(test_string);
|
|
626 break;
|
|
627 case 6:
|
|
628 {
|
|
629 int str_len=0;
|
|
630 int str_pos=0;
|
|
631 pInfos[curr_rec_num].uExp=0;
|
|
632 if (test_string[0]=='"')
|
|
633 test_string[0]=' ';
|
|
634 str_len=strlen(test_string);
|
|
635 if (str_len==0)
|
|
636 break;
|
|
637 while ((test_string[str_pos]!=',')&&(str_pos<str_len))
|
|
638 ++str_pos;
|
|
639 if (str_len==str_pos)
|
|
640 pInfos[curr_rec_num].uExp=atoi(test_string);
|
|
641 else
|
|
642 {
|
|
643 test_string[str_pos]='\0';
|
|
644 pInfos[curr_rec_num].uExp=1000*atoi(test_string);
|
|
645 pInfos[curr_rec_num].uExp+=atoi(&test_string[str_pos+1]);
|
|
646 test_string[str_pos]=',';
|
|
647 }
|
|
648 }
|
|
649 break;
|
|
650 case 7:
|
|
651 {
|
|
652 int str_len=0;
|
|
653 int str_pos=0;
|
|
654 bool chance_flag=false;
|
|
655 bool dice_flag=false;
|
|
656 bool item_type_flag=false;
|
|
657 char* item_name;
|
|
658 pInfos[curr_rec_num].uTreasureDropChance=0;
|
|
659 pInfos[curr_rec_num].uTreasureDiceRolls=0;
|
|
660 pInfos[curr_rec_num].uTreasureDiceSides=0;
|
698
|
661 pInfos[curr_rec_num].uTreasureType=0;
|
|
662 pInfos[curr_rec_num].uTreasureLevel=0;
|
694
|
663 if (test_string[0]=='"')
|
|
664 test_string[0]=' ';
|
|
665 str_len=strlen(test_string);
|
|
666 do
|
|
667 {
|
|
668 switch(tolower(test_string[str_pos]))
|
|
669 {
|
|
670 case '%': chance_flag=true; break;
|
|
671 case 'd': dice_flag=true; break;
|
|
672 case 'l': item_type_flag=true; break;
|
|
673 }
|
|
674 ++str_pos;
|
|
675 }
|
|
676 while(str_pos<str_len);
|
|
677 if (chance_flag)
|
|
678 {
|
|
679 pInfos[curr_rec_num].uTreasureDropChance=atoi(test_string);
|
|
680 }
|
|
681 else
|
|
682 {
|
|
683 if ((!dice_flag)&&(!item_type_flag))
|
|
684 break;
|
|
685 pInfos[curr_rec_num].uTreasureDropChance=100;
|
|
686 }
|
|
687 if (dice_flag)
|
|
688 {
|
|
689 str_pos=0;
|
|
690 dice_flag=false;
|
|
691 do
|
|
692 {
|
|
693 switch(tolower(test_string[str_pos]))
|
|
694 {
|
|
695 case '%':
|
|
696 pInfos[curr_rec_num].uTreasureDiceRolls=atoi(&test_string[str_pos+1]);
|
|
697 dice_flag=true;
|
|
698 break;
|
|
699 case 'd':
|
|
700 if(!dice_flag)
|
|
701 pInfos[curr_rec_num].uTreasureDiceRolls=atoi(test_string);
|
|
702 pInfos[curr_rec_num].uTreasureDiceSides=atoi(&test_string[str_pos+1]);
|
|
703 str_pos=str_len;
|
|
704 break;
|
0
|
705
|
694
|
706 }
|
|
707 ++str_pos;
|
|
708 }
|
|
709 while(str_pos<str_len);
|
|
710 }
|
|
711 if (item_type_flag)
|
|
712 {
|
|
713 str_pos=0;
|
|
714 do
|
|
715 {
|
|
716 if (tolower(test_string[str_pos])=='l')
|
|
717 break;
|
|
718 ++str_pos;
|
|
719 }
|
|
720 while(str_pos<str_len);
|
698
|
721
|
694
|
722 pInfos[curr_rec_num].uTreasureLevel=test_string[str_pos+1]-'0';
|
|
723 item_name=&test_string[str_pos+2];
|
|
724 if (*item_name)
|
|
725 {
|
1104
|
726 if ( !_stricmp(item_name, "WEAPON"))
|
694
|
727 pInfos[curr_rec_num].uTreasureType= 20;
|
1104
|
728 else if ( !_stricmp(item_name, "ARMOR"))
|
694
|
729 pInfos[curr_rec_num].uTreasureType= 21;
|
1104
|
730 else if ( !_stricmp(item_name, "MISC"))
|
694
|
731 pInfos[curr_rec_num].uTreasureType= 22;
|
1104
|
732 else if ( !_stricmp(item_name, "SWORD"))
|
694
|
733 pInfos[curr_rec_num].uTreasureType= 23;
|
1104
|
734 else if ( !_stricmp(item_name, "DAGGER"))
|
694
|
735 pInfos[curr_rec_num].uTreasureType= 24;
|
1104
|
736 else if ( !_stricmp(item_name, "AXE"))
|
694
|
737 pInfos[curr_rec_num].uTreasureType= 25;
|
1104
|
738 else if ( !_stricmp(item_name, "SPEAR"))
|
694
|
739 pInfos[curr_rec_num].uTreasureType= 26;
|
1104
|
740 else if ( !_stricmp(item_name, "BOW"))
|
694
|
741 pInfos[curr_rec_num].uTreasureType= 27;
|
1104
|
742 else if ( !_stricmp(item_name, "MACE"))
|
694
|
743 pInfos[curr_rec_num].uTreasureType= 28;
|
1104
|
744 else if ( !_stricmp(item_name, "CLUB"))
|
694
|
745 pInfos[curr_rec_num].uTreasureType= 29;
|
1104
|
746 else if ( !_stricmp(item_name, "STAFF"))
|
694
|
747 pInfos[curr_rec_num].uTreasureType= 30;
|
1104
|
748 else if ( !_stricmp(item_name, "LEATHER"))
|
694
|
749 pInfos[curr_rec_num].uTreasureType= 31;
|
1104
|
750 else if ( !_stricmp(item_name, "CHAIN"))
|
694
|
751 pInfos[curr_rec_num].uTreasureType= 32;
|
1104
|
752 else if ( !_stricmp(item_name, "PLATE"))
|
694
|
753 pInfos[curr_rec_num].uTreasureType= 33;
|
1104
|
754 else if ( !_stricmp(item_name, "SHIELD"))
|
694
|
755 pInfos[curr_rec_num].uTreasureType= 34;
|
1104
|
756 else if ( !_stricmp(item_name, "HELM"))
|
694
|
757 pInfos[curr_rec_num].uTreasureType= 35;
|
1104
|
758 else if ( !_stricmp(item_name, "BELT"))
|
694
|
759 pInfos[curr_rec_num].uTreasureType= 36;
|
1104
|
760 else if ( !_stricmp(item_name, "CAPE"))
|
694
|
761 pInfos[curr_rec_num].uTreasureType= 37;
|
1104
|
762 else if ( !_stricmp(item_name, "GAUNTLETS"))
|
694
|
763 pInfos[curr_rec_num].uTreasureType= 38;
|
1104
|
764 else if ( !_stricmp(item_name, "BOOTS"))
|
694
|
765 pInfos[curr_rec_num].uTreasureType= 39;
|
1104
|
766 else if ( !_stricmp(item_name, "RING"))
|
694
|
767 pInfos[curr_rec_num].uTreasureType= 40;
|
1104
|
768 else if ( !_stricmp(item_name, "AMULET"))
|
694
|
769 pInfos[curr_rec_num].uTreasureType= 41;
|
1104
|
770 else if ( !_stricmp(item_name, "WAND"))
|
694
|
771 pInfos[curr_rec_num].uTreasureType= 42;
|
1104
|
772 else if ( !_stricmp(item_name, "SCROLL"))
|
694
|
773 pInfos[curr_rec_num].uTreasureType= 43;
|
1104
|
774 else if ( !_stricmp(item_name, "GEM"))
|
694
|
775 pInfos[curr_rec_num].uTreasureType= 46;
|
|
776 }
|
|
777 }
|
|
778
|
|
779 }
|
|
780 break;
|
|
781 case 8:
|
|
782 {
|
|
783 pInfos[curr_rec_num].bQuestMonster=0;
|
|
784 if (atoi(test_string))
|
|
785 pInfos[curr_rec_num].bQuestMonster=1;
|
|
786 }
|
|
787 break;
|
|
788 case 9:
|
|
789 {
|
|
790 pInfos[curr_rec_num].uFlying=false;
|
|
791 if (_strnicmp(test_string, "n",1))
|
|
792 pInfos[curr_rec_num].uFlying=true;
|
|
793 }
|
|
794 break;
|
|
795 case 10:
|
|
796 {
|
|
797 switch(tolower(test_string[0]))
|
|
798 {
|
|
799 case 's': pInfos[curr_rec_num].uMovementType=0;// short
|
|
800 if (tolower(test_string[1])!='h')
|
|
801 pInfos[curr_rec_num].uMovementType=5; //??
|
|
802 break; //short
|
|
803 case 'l': pInfos[curr_rec_num].uMovementType=2; break; //long
|
|
804 case 'm': pInfos[curr_rec_num].uMovementType=1; break; //med
|
|
805 case 'g': pInfos[curr_rec_num].uMovementType=3; break; //???
|
|
806 default:
|
|
807 pInfos[curr_rec_num].uMovementType=4; //free
|
|
808 }
|
|
809 }
|
|
810 break;
|
|
811 case 11:
|
|
812 {
|
|
813 switch(tolower(test_string[0]))
|
|
814 {
|
|
815 case 's': pInfos[curr_rec_num].uAIType=0; break; // suicide
|
|
816 case 'w': pInfos[curr_rec_num].uAIType=1; break; //wimp
|
|
817 case 'n': pInfos[curr_rec_num].uAIType=2; break; //normal
|
|
818 default:
|
|
819 pInfos[curr_rec_num].uAIType=3; //Agress
|
|
820 }
|
|
821 }
|
|
822 break;
|
|
823 case 12:
|
|
824 pInfos[curr_rec_num].uHostilityType=(MonsterInfo::HostilityRadius)atoi(test_string);
|
|
825 break;
|
|
826 case 13:
|
|
827 pInfos[curr_rec_num].uBaseSpeed=atoi(test_string);
|
|
828 break;
|
|
829 case 14:
|
|
830 pInfos[curr_rec_num].uRecoveryTime=atoi(test_string);
|
|
831 break;
|
|
832 case 15:
|
|
833 {
|
|
834 int str_len=0;
|
|
835 int str_pos=0;
|
|
836 pInfos[curr_rec_num].uAttackPreference=0;
|
|
837 pInfos[curr_rec_num].uNumCharactersAttackedPerSpecialAbility=0;
|
|
838 str_len=strlen(test_string);
|
|
839 for (str_pos=0;str_pos<str_len;++str_pos )
|
|
840 {
|
|
841 switch(tolower(test_string[str_pos]))
|
|
842 {
|
|
843 case '0': pInfos[curr_rec_num].uAttackPreference|=0x0004; break;
|
|
844 case '2': pInfos[curr_rec_num].uNumCharactersAttackedPerSpecialAbility=2; break;
|
|
845 case '3': pInfos[curr_rec_num].uNumCharactersAttackedPerSpecialAbility=3; break;
|
|
846 case '4': pInfos[curr_rec_num].uNumCharactersAttackedPerSpecialAbility=4; break;
|
|
847 case 'c': pInfos[curr_rec_num].uAttackPreference|=0x0010; break;
|
|
848 case 'd': pInfos[curr_rec_num].uAttackPreference|=0x0008; break;
|
698
|
849 case 'e': pInfos[curr_rec_num].uAttackPreference|=0x1000; break;
|
694
|
850 case 'f': pInfos[curr_rec_num].uAttackPreference|=0x0400; break;
|
|
851 case 'h': pInfos[curr_rec_num].uAttackPreference|=0x0800; break;
|
|
852 case 'k': pInfos[curr_rec_num].uAttackPreference|=0x0001; break;
|
|
853 case 'm': pInfos[curr_rec_num].uAttackPreference|=0x0100; break;
|
|
854 case 'o': pInfos[curr_rec_num].uAttackPreference|=0x0400; break;
|
|
855 case 'p': pInfos[curr_rec_num].uAttackPreference|=0x0002; break;
|
|
856 case 'r': pInfos[curr_rec_num].uAttackPreference|=0x0040; break;
|
|
857 case 's': pInfos[curr_rec_num].uAttackPreference|=0x0020; break;
|
|
858 case 't': pInfos[curr_rec_num].uAttackPreference|=0x0080; break;
|
|
859 case 'w': pInfos[curr_rec_num].uAttackPreference|=0x2000; break;
|
|
860 case 'x': pInfos[curr_rec_num].uAttackPreference|=0x0200; break;
|
|
861 }
|
|
862 }
|
|
863 }
|
|
864 break;
|
698
|
865 case 16:
|
694
|
866 {
|
703
|
867 int str_len=0;
|
|
868 int str_pos=0;
|
|
869 pInfos[curr_rec_num].uSpecialAttackType=1;
|
|
870 pInfos[curr_rec_num].uSpecialAttack=0;
|
|
871 str_len=strlen(test_string);
|
|
872 if (str_len>1)
|
|
873 {
|
|
874 for (str_pos=0;str_pos<str_len;++str_pos )
|
|
875 {
|
|
876 if (tolower(test_string[str_pos])=='x')
|
|
877 {
|
|
878 test_string[str_pos]='\0';
|
|
879 pInfos[curr_rec_num].uSpecialAttackType=atoi(&test_string[str_pos+1]);
|
|
880 test_string[str_pos]='x';
|
|
881 break;
|
|
882 }
|
|
883 }
|
|
884 pInfos[curr_rec_num].uSpecialAttack=ParseSpecialAttack(test_string);
|
|
885 }
|
694
|
886 }
|
|
887 break;
|
|
888 case 17:
|
698
|
889 pInfos[curr_rec_num].uAttack1Type=ParseAttackType(test_string);
|
694
|
890 break;
|
|
891 case 18:
|
|
892 {
|
698
|
893 ParseDamage(test_string, &pInfos[curr_rec_num].uAttack1DamageDiceRolls,
|
|
894 &pInfos[curr_rec_num].uAttack1DamageDiceSides,
|
|
895 &pInfos[curr_rec_num].uAttack1DamageBonus);
|
694
|
896 }
|
|
897 break;
|
698
|
898 case 19:
|
|
899 pInfos[curr_rec_num].uMissleAttack1Type=ParseMissleAttackType(test_string);
|
694
|
900 break;
|
|
901 case 20:
|
698
|
902 pInfos[curr_rec_num].uAttack2Chance=atoi(test_string);
|
694
|
903 break;
|
|
904 case 21:
|
698
|
905 pInfos[curr_rec_num].uAttack2Type=ParseAttackType(test_string);
|
694
|
906 break;
|
|
907 case 22:
|
|
908 {
|
698
|
909 ParseDamage(test_string, &pInfos[curr_rec_num].uAttack2DamageDiceRolls,
|
|
910 &pInfos[curr_rec_num].uAttack2DamageDiceSides,
|
|
911 &pInfos[curr_rec_num].uAttack2DamageBonus);
|
694
|
912 }
|
|
913 break;
|
|
914 case 23:
|
698
|
915 pInfos[curr_rec_num].uMissleAttack2Type=ParseMissleAttackType(test_string);
|
694
|
916 break;
|
|
917 case 24:
|
698
|
918 pInfos[curr_rec_num].uSpell1UseChance=atoi(test_string);
|
694
|
919 break;
|
|
920 case 25:
|
|
921 {
|
703
|
922 int param_num;
|
|
923 char type_flag;
|
|
924 strcpy(parse_str,test_string);
|
|
925 parse_str[0]=' ';
|
|
926 parse_str[strlen(parse_str)-1]=' ';
|
751
|
927 frame_table_txt_parser(parse_str,&parsed_field);
|
|
928 if (parsed_field.uPropCount>2)
|
703
|
929 {
|
|
930 param_num=1;
|
751
|
931 pInfos[curr_rec_num].uSpell1ID=ParseSpellType(&parsed_field,¶m_num);
|
|
932 type_flag=*parsed_field.pProperties[param_num];
|
|
933 pInfos[curr_rec_num].uSpellSkillAndMastery1=atoi(parsed_field.pProperties[param_num+1])&0x003F;
|
703
|
934 switch(type_flag)
|
|
935 {
|
|
936 case 'E': pInfos[curr_rec_num].uSpellSkillAndMastery1|=0x0040; break;
|
|
937 case 'M': pInfos[curr_rec_num].uSpellSkillAndMastery1|=0x0080; break;
|
|
938 case 'G': pInfos[curr_rec_num].uSpellSkillAndMastery1|=0x0100; break;
|
|
939 }
|
|
940 }
|
|
941 else
|
|
942 {
|
|
943 pInfos[curr_rec_num].uSpell1ID=0;
|
|
944 pInfos[curr_rec_num].uSpellSkillAndMastery1=0;
|
|
945 }
|
694
|
946
|
|
947 }
|
|
948 break;
|
|
949 case 26:
|
698
|
950 pInfos[curr_rec_num].uSpell2UseChance=atoi(test_string);
|
694
|
951 break;
|
|
952 case 27:
|
|
953 {
|
703
|
954 int param_num;
|
|
955 char type_flag;
|
|
956 strcpy(parse_str,test_string);
|
|
957 parse_str[0]=' ';
|
|
958 parse_str[strlen(parse_str)-1]=' ';
|
751
|
959 frame_table_txt_parser(parse_str,&parsed_field);
|
|
960 if (parsed_field.uPropCount>2)
|
703
|
961 {
|
|
962 param_num=1;
|
751
|
963 pInfos[curr_rec_num].uSpell2ID=ParseSpellType(&parsed_field,¶m_num);
|
|
964 type_flag=*parsed_field.pProperties[param_num];
|
|
965 pInfos[curr_rec_num].uSpellSkillAndMastery2=atoi(parsed_field.pProperties[param_num+1])&0x003F;
|
703
|
966 switch(type_flag)
|
|
967 {
|
|
968 case 'E': pInfos[curr_rec_num].uSpellSkillAndMastery2|=0x0040; break;
|
|
969 case 'M': pInfos[curr_rec_num].uSpellSkillAndMastery2|=0x0080; break;
|
|
970 case 'G': pInfos[curr_rec_num].uSpellSkillAndMastery2|=0x0100; break;
|
|
971 }
|
|
972 }
|
|
973 else
|
|
974 {
|
|
975 pInfos[curr_rec_num].uSpell2ID=0;
|
|
976 pInfos[curr_rec_num].uSpellSkillAndMastery2=0;
|
|
977 }
|
694
|
978 }
|
|
979 break;
|
|
980 case 28:
|
|
981 {
|
698
|
982 if (tolower(test_string[0])=='i')
|
|
983 pInfos[curr_rec_num].uResFire=200;
|
|
984 else
|
|
985 pInfos[curr_rec_num].uResFire=atoi(test_string);
|
694
|
986 }
|
|
987 break;
|
|
988 case 29:
|
|
989 {
|
698
|
990 if (tolower(test_string[0])=='i')
|
|
991 pInfos[curr_rec_num].uResAir=200;
|
|
992 else
|
|
993 pInfos[curr_rec_num].uResAir=atoi(test_string);
|
694
|
994 }
|
|
995 break;
|
|
996 case 30:
|
|
997 {
|
698
|
998 if (tolower(test_string[0])=='i')
|
|
999 pInfos[curr_rec_num].uResWater=200;
|
|
1000 else
|
|
1001 pInfos[curr_rec_num].uResWater=atoi(test_string);
|
694
|
1002 }
|
|
1003 break;
|
|
1004 case 31:
|
|
1005 {
|
698
|
1006 if (tolower(test_string[0])=='i')
|
|
1007 pInfos[curr_rec_num].uResEarth=200;
|
|
1008 else
|
|
1009 pInfos[curr_rec_num].uResEarth=atoi(test_string);
|
694
|
1010 }
|
|
1011 break;
|
|
1012 case 32:
|
|
1013 {
|
698
|
1014 if (tolower(test_string[0])=='i')
|
|
1015 pInfos[curr_rec_num].uResMind=200;
|
|
1016 else
|
|
1017 pInfos[curr_rec_num].uResMind=atoi(test_string);
|
694
|
1018 }
|
|
1019 break;
|
|
1020 case 33:
|
|
1021 {
|
698
|
1022 if (tolower(test_string[0])=='i')
|
|
1023 pInfos[curr_rec_num].uResSpirit=200;
|
|
1024 else
|
|
1025 pInfos[curr_rec_num].uResSpirit=atoi(test_string);
|
694
|
1026 }
|
|
1027 break;
|
|
1028 case 34:
|
|
1029 {
|
698
|
1030 if (tolower(test_string[0])=='i')
|
|
1031 pInfos[curr_rec_num].uResBody=200;
|
|
1032 else
|
|
1033 pInfos[curr_rec_num].uResBody=atoi(test_string);
|
694
|
1034 }
|
|
1035 break;
|
|
1036 case 35:
|
|
1037 {
|
698
|
1038 if (tolower(test_string[0])=='i')
|
|
1039 pInfos[curr_rec_num].uResLight=200;
|
|
1040 else
|
|
1041 pInfos[curr_rec_num].uResLight=atoi(test_string);
|
694
|
1042 }
|
|
1043 break;
|
|
1044 case 36:
|
|
1045 {
|
698
|
1046 if (tolower(test_string[0])=='i')
|
|
1047 pInfos[curr_rec_num].uResDark=200;
|
|
1048 else
|
|
1049 pInfos[curr_rec_num].uResDark=atoi(test_string);
|
694
|
1050 }
|
|
1051 break;
|
|
1052 case 37:
|
|
1053 {
|
698
|
1054 if (tolower(test_string[0])=='i')
|
|
1055 pInfos[curr_rec_num].uResPhysical=200;
|
|
1056 else
|
|
1057 pInfos[curr_rec_num].uResPhysical=atoi(test_string);
|
694
|
1058 }
|
|
1059 break;
|
|
1060 case 38:
|
|
1061 {
|
751
|
1062 int param_num;
|
|
1063 char type_flag;
|
|
1064 pInfos[curr_rec_num].uSpecialAbilityType=0;
|
|
1065 pInfos[curr_rec_num].uSpecialAbilityDamageDiceBonus=0;
|
|
1066 strcpy(parse_str,test_string);
|
|
1067 parse_str[0]=' ';
|
|
1068 parse_str[strlen(parse_str)-1]=' ';
|
|
1069 frame_table_txt_parser(parse_str,&parsed_field);
|
|
1070 if ( parsed_field.uPropCount )
|
|
1071 {
|
|
1072 // v74 = v94.field_0;
|
|
1073 if ( parsed_field.uPropCount < 10 )
|
|
1074 {
|
1104
|
1075 if (! _stricmp(parsed_field.pProperties[0], "shot") )
|
751
|
1076 {
|
|
1077 pInfos[curr_rec_num].uSpecialAbilityType=1;
|
|
1078 pInfos[curr_rec_num].uSpecialAbilityDamageDiceBonus=atoi((char *)(parsed_field.pProperties[1] + 1));
|
|
1079 }
|
1104
|
1080 else if (!_stricmp(parsed_field.pProperties[0], "summon") )
|
751
|
1081 {
|
|
1082 pInfos[curr_rec_num].uSpecialAbilityType=2;
|
|
1083 if ( parsed_field.uPropCount > 1 )
|
|
1084 {
|
|
1085 pTmpBuf[0] = 0;
|
|
1086 strcpy(pTmpBuf, parsed_field.pProperties[2]);
|
|
1087 if ( parsed_field.uPropCount > 2 )
|
|
1088 {
|
|
1089 int prop_cnt = 3;
|
|
1090 if ( parsed_field.uPropCount > 3 )
|
|
1091 {
|
|
1092 do
|
|
1093 {
|
|
1094 strcat(pTmpBuf, " ");
|
|
1095 char test_char = parsed_field.pProperties[prop_cnt][0];
|
|
1096 strcat(pTmpBuf, parsed_field.pProperties[prop_cnt]);
|
|
1097 if ( prop_cnt == (parsed_field.uPropCount - 1) )
|
|
1098 {
|
|
1099 switch (tolower(test_char))
|
|
1100 {
|
|
1101 case 'a': pInfos[curr_rec_num].uSpecialAbilityDamageDiceRolls = 1; break;
|
|
1102 case 'b': pInfos[curr_rec_num].uSpecialAbilityDamageDiceRolls = 2; break;
|
|
1103 case 'c': pInfos[curr_rec_num].uSpecialAbilityDamageDiceRolls = 3; break;
|
|
1104 default:
|
|
1105 pInfos[curr_rec_num].uSpecialAbilityDamageDiceRolls = 0;
|
|
1106 }
|
|
1107
|
|
1108 }
|
|
1109 ++prop_cnt;
|
|
1110 }
|
|
1111 while ( prop_cnt < parsed_field.uPropCount );
|
|
1112 }
|
|
1113 }
|
|
1114 else
|
|
1115 {
|
|
1116 pInfos[curr_rec_num].uSpecialAbilityDamageDiceRolls = 0;
|
|
1117 }
|
|
1118 if ( pMonsterList->uNumMonsters )
|
|
1119 {
|
|
1120 pInfos[curr_rec_num].field_3C_some_special_attack = pMonsterList->GetMonsterIDByName(pTmpBuf) + 1;
|
|
1121 if ( pInfos[curr_rec_num].field_3C_some_special_attack == -1 )
|
|
1122 {
|
|
1123 sprintf(Src, "Can't create random monster: '%s' See MapStats!", pTmpBuf);
|
|
1124 MessageBoxA(nullptr, Src, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Itemdata.cpp:2239", 0);
|
|
1125 }
|
|
1126 }
|
|
1127 pInfos[curr_rec_num].uSpecialAbilityDamageDiceSides = 0;
|
1104
|
1128 if ( !_stricmp(parsed_field.pProperties[1], "ground") )
|
751
|
1129 pInfos[curr_rec_num].uSpecialAbilityDamageDiceSides = 1;
|
|
1130 if ( pInfos[curr_rec_num].field_3C_some_special_attack == -1 )
|
|
1131 pInfos[curr_rec_num].uSpecialAbilityType = 0;
|
|
1132 }
|
|
1133 }
|
1104
|
1134 else if (!_stricmp(parsed_field.pProperties[0], "explode") )
|
751
|
1135 {
|
|
1136 pInfos[curr_rec_num].uSpecialAbilityType = 3;
|
|
1137 ParseDamage((char*)parsed_field.pProperties[1], &pInfos[curr_rec_num].uSpecialAbilityDamageDiceRolls,
|
|
1138 &pInfos[curr_rec_num].uSpecialAbilityDamageDiceSides,
|
|
1139 &pInfos[curr_rec_num].uSpecialAbilityDamageDiceBonus);
|
|
1140 pInfos[curr_rec_num].field_3C_some_special_attack = ParseAttackType(test_string);
|
|
1141 }
|
|
1142 }
|
|
1143 }
|
694
|
1144 }
|
698
|
1145 break;
|
694
|
1146 }
|
|
1147 }
|
|
1148 else
|
|
1149 {
|
|
1150 break_loop = true;
|
|
1151 }
|
|
1152 ++decode_step;
|
|
1153 test_string=tmp_pos+1;
|
|
1154 } while ((decode_step<39)&&!break_loop);
|
|
1155 }
|
|
1156 uNumMonsters = i;
|
0
|
1157 }
|
|
1158
|
|
1159
|
|
1160 //----- (0044FA08) --------------------------------------------------------
|
751
|
1161 signed __int16 MonsterList::GetMonsterIDByName( const char *pMonsterName )
|
0
|
1162 {
|
751
|
1163 if (!pMonsterName)
|
|
1164 return -1;
|
|
1165 for (signed __int16 i=1; i<=uNumMonsters; ++i)
|
|
1166 {
|
1104
|
1167 if( (!_stricmp(pMonsters[i].pMonsterName, pMonsterName)))
|
751
|
1168 return i;
|
|
1169 }
|
0
|
1170 }
|