2498
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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2499
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6 #include "../texts.h"
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7 #include "../LOD.h"
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8 #include "../Autonotes.h"
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9 #include "../Awards.h"
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10 #include "../Party.h"
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2498
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11 #include "NPC.h"
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2502
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12 #include "GUI/GUIWindow.h"
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2499
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13 #include "../Events.h"
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2501
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14 #include "..\..\GUI\UI\UIHouses.h"
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2499
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15 #include "../Graphics/Indoor.h"
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16 #include "../MapInfo.h"
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2498
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17 #include "Actor.h"
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2502
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18 #include "Media/Audio/AudioPlayer.h"
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2499
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19 #include "../Spells/CastSpellInfo.h"
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20 #include "../Graphics/Overlays.h"
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2498
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21
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22 int pDialogueNPCCount;
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23 std::array<struct Texture *, 6> pDialogueNPCPortraits;
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24 int uNumDialogueNPCPortraits; // weak
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25 struct NPCStats *pNPCStats = nullptr;
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26
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27 int NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter = -1;
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28 int NPCStats::dword_AE3370_LastMispronouncedNameResult = -1;
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29
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30 void InitializeAwards();
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31 void InitializeScrolls();
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32 void InitializeMerchants();
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33 void InitializeTransitions();
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34 void InitializeAutonotes();
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35 void InitializeQuests();
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36 bool CheckPortretAgainstSex(int portret_num, int sex);
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37
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38 //----- (004459F9) --------------------------------------------------------
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39 NPCData *__fastcall GetNPCData(signed int npcid)
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40 {
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41 unsigned int v1; // esi@1
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42 NPCData *result; // eax@5
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43 int v3; // esi@9
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44 int v4; // ecx@9
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45 //int v5; // edx@9
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46 //NPCData *v6; // eax@9
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47 // char *v7; // ebx@14
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48 // NPCData *v8; // edi@14
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49 char v9; // al@22
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50 // char v10;
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51 //std::string v10; // [sp-18h] [bp-2Ch]@4
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52 // int v11;
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53 //const char *v11; // [sp-8h] [bp-1Ch]@4
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54 // int v12; // [sp-4h] [bp-18h]@4
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55 // int v13;
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56 // char *v14;
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57 //std::string *v13; // [sp+Ch] [bp-8h]@4
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58 // int a3; // [sp+13h] [bp-1h]@4
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59 int i;
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60
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61 /*v1 = npcid;
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62 if ( (npcid & 0x80000000u) == 0 )
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63 {
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64 if ( (signed int)npcid < 5000 )
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65 {
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66 if ( (signed int)npcid >= 501 )
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67 {
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68 MessageBoxW(nullptr, L"NPC id exceeds MAX_DATA!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Events.cpp:1984", 0);
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69 }
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70 return &pNPCStats->pNewNPCData[v1];
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71 }
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72 return &pNPCStats->array_13EF4[npcid - 5000];
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73 }
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74 if ( (signed int)npcid >= 5000 )
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75 return &pNPCStats->array_13EF4[npcid - 5000];
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76 if ( (sDialogue_SpeakingActorNPC_ID & 0x80000000u) == 0 )
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77 {
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78 result = 0;
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79 }
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80 else
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81 {
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82 v3 = abs((int)sDialogue_SpeakingActorNPC_ID) - 1;
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83 v4 = 0;
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84 v5 = 0;
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85 v6 = pParty->pHirelings;
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86 do
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87 {
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88 if ( v6->pName )
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89 pTmpBuf[v4++] = v5;
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90 ++v6;
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91 ++v5;
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92 }
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93 while ( (signed int)v6 < (signed int)&pParty->pPickedItem );
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94 v13 = 0;
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95 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
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96 {
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97 v7 = &pTmpBuf[v4];
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98 v8 = pNPCStats->pNewNPCData;
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99 do
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100 {
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101 if ( v8->uFlags & 0x80
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102 && (!pParty->pHirelings[0].pName || strcmp(v8->pName, pParty->pHirelings[0].pName))
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103 && (!pParty->pHirelings[1].pName || strcmp(v8->pName, pParty->pHirelings[1].pName)) )
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104 *v7++ = (char)v13 + 2;
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105 v13 = (std::string *)((char *)v13 + 1);
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106 ++v8;
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107 }
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108 while ( (signed int)v13 < (signed int)pNPCStats->uNumNewNPCs );
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109 }
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110 v9 = pTmpBuf[v3];
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111 if ( (unsigned __int8)v9 >= 2u )
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112 result = &pNPCStats->pNPCData[(unsigned __int8)v9 + 499];
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113 else
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114 result = &pParty->pHirelings[(unsigned __int8)v9];
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115 }
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116 return result;*/
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117 v1 = npcid;
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118 if ( npcid >= 0 )
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119 {
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120 if ( npcid < 5000 )
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121 {
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122 if ( npcid >= 501 )
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123 {
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124 MessageBoxW(nullptr, L"NPC id exceeds MAX_DATA!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Events.cpp:1984", 0);
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125 }
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126 return &pNPCStats->pNewNPCData[v1];// - 1];
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127 }
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128 return &pNPCStats->pAdditionalNPC[npcid - 5000];
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129 }
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130
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131
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132 if ( npcid >= 5000 )
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133 return &pNPCStats->pAdditionalNPC[npcid - 5000];
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134 if (sDialogue_SpeakingActorNPC_ID >= 0)
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135 {
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136 result = 0;
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137 }
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138 else
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139 {
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140 v3 = abs(sDialogue_SpeakingActorNPC_ID) - 1;
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141 v4 = 0;
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142
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143 for (i = 0; i < 2; ++i)
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144 {
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145 if (pParty->pHirelings[i].pName)
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146 pTmpBuf[v4++] = i;
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147 }
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148
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149 if (pNPCStats->uNumNewNPCs > 0)
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150 {
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151 for (i = 0; i < pNPCStats->uNumNewNPCs; ++i)
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152 {
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153 if (pNPCStats->pNewNPCData[i].Hired())
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154 {
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155 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
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156 {
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157 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
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158 pTmpBuf[v4++] = i + 2;
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159 }
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160 }
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161 }
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162 }
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163
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164 v9 = pTmpBuf[v3];
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165 if ( v9 >= 2 )
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166 result = &pNPCStats->pNPCData[499 + v9];
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167 else
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168 result = &pParty->pHirelings[v9];
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169 }
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170 return result;
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171 }
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172
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173 //----- (00445B2C) --------------------------------------------------------
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174 struct NPCData * GetNewNPCData( signed int npcid, int* npc_indx )
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175 {
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176
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177 int* v3; // edi@1
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178 NPCData *result; // eax@5
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179 int v5; // esi@9
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180 int v6; // ecx@9
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181 char v11; // al@23
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182
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183 v3 = npc_indx;
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184 if ( npcid >= 0 )
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185 {
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186 if ( npcid < 5000 )
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187 {
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188 if ( npcid >= 501 )
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189 {
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190 MessageBoxW(nullptr, L"NPC id exceeds MAX_DATA!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Events.cpp:2040", 0);
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191 }
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192 *v3 = npcid;
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193 return &pNPCStats->pNewNPCData[npcid];
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194 }
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195 *npc_indx = npcid - 5000;
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196 return &pNPCStats->pAdditionalNPC[npcid - 5000];
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197 }
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198 if ( npcid >= 5000 )
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199 {
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200 *npc_indx = npcid - 5000;
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201 return &pNPCStats->pAdditionalNPC[npcid - 5000];
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202 }
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203 if ( sDialogue_SpeakingActorNPC_ID >= 0 )
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204 {
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205 *npc_indx = 0;
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206 result = nullptr;
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207 }
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208 else
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209 {
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210 v5 = abs(sDialogue_SpeakingActorNPC_ID) - 1;
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211 v6 = 0;
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212 for (int i=0; i<2; ++i)
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213 {
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214 if ( pParty->pHirelings[i].pName )
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215 pTmpBuf[v6++] = i;
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216
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217 }
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218 for (int i=0; i< pNPCStats->uNumNewNPCs; ++i)
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219 {
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220 if ( pNPCStats->pNewNPCData[i].Hired()
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221 && (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
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222 && (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName)) )
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223 {
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224 pTmpBuf[v6++]=i+2;
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225 }
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226 }
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227 v11 = pTmpBuf[v5];
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228
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229 if ( v11 >= 2u )
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230 {
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231 *v3 = v11 - 2;
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232 result = &pNPCStats->pNewNPCData[v11 - 2];
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233 }
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234 else
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235 {
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236 *v3 = v11;
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237 result = &pParty->pHirelings[v11];
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238 }
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239 }
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240 return result;
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241 }
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242
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243 //----- (00476977) --------------------------------------------------------
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244 void NPCStats::InitializeNPCText()
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245 {
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246 int i;
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247 char* test_string;
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248 unsigned char c;
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249 bool break_loop;
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250 unsigned int temp_str_len;
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251 char* tmp_pos;
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252 int decode_step;
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253
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254 free(pNPCTextTXT_Raw);
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255 pNPCTextTXT_Raw = (char *)pEvents_LOD->LoadRaw("npctext.txt", 0);
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256 strtok(pNPCTextTXT_Raw, "\r");
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257
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258 for (i=0; i<789; ++i)
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259 {
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260 test_string = strtok(NULL, "\r") + 1;
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261 break_loop = false;
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262 decode_step=0;
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263 do
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264 {
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265 c = *(unsigned char*)test_string;
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266 temp_str_len = 0;
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267 while((c!='\t')&&(c>0))
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268 {
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269 ++temp_str_len;
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270 c=test_string[temp_str_len];
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271 }
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272 tmp_pos=test_string+temp_str_len;
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273 if (*tmp_pos == 0)
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274 break_loop = true;
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275 *tmp_pos = 0;
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276 if (temp_str_len)
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277 {
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278 if ( decode_step == 1)
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279 pNPCTopics[i].pText =RemoveQuotes(test_string);
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280 }
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281 else
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282 {
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283 break_loop = true;
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284 }
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285 ++decode_step;
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286 test_string=tmp_pos+1;
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287 } while ((decode_step<2)&&!break_loop);
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288 }
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289 free(pNPCTopicTXT_Raw);
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290 pNPCTopicTXT_Raw = (char *)pEvents_LOD->LoadRaw("npctopic.txt", 0);
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291 strtok(pNPCTopicTXT_Raw, "\r");
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292
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293 for ( i = 1; i <= 579; ++i )//NPC topics count limit
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294 {
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295 test_string = strtok(NULL, "\r") + 1;
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296 break_loop = false;
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297 decode_step=0;
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298 do
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299 {
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300 c = *(unsigned char*)test_string;
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301 temp_str_len = 0;
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302 while((c!='\t')&&(c>0))
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303 {
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304 ++temp_str_len;
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305 c=test_string[temp_str_len];
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306 }
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307 tmp_pos=test_string+temp_str_len;
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308 if (*tmp_pos == 0)
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309 break_loop = true;
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310 *tmp_pos = 0;
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311 if (temp_str_len)
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312 {
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313 if ( decode_step == 1)
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314 pNPCTopics[i].pTopic = RemoveQuotes(test_string);
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315 }
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316 else
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317 {
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318 break_loop = true;
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319 }
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320 ++decode_step;
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321 test_string=tmp_pos+1;
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322 } while ((decode_step<2)&&!break_loop);
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323 }
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324
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325 free(pNPCDistTXT_Raw);
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326 pNPCDistTXT_Raw = (char *)pEvents_LOD->LoadRaw("npcdist.txt", 0);
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327 strtok(pNPCDistTXT_Raw, "\r");
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328 strtok(NULL, "\r");
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329
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330 for (i=1; i<59; ++i)
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331 {
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332 test_string = strtok(NULL, "\r") + 1;
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333 break_loop = false;
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334 decode_step=0;
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335 do
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336 {
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337 c = *(unsigned char*)test_string;
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338 temp_str_len = 0;
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339 while((c!='\t')&&(c>0))
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340 {
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341 ++temp_str_len;
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342 c=test_string[temp_str_len];
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343 }
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344 tmp_pos=test_string+temp_str_len;
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345 if (*tmp_pos == 0)
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346 break_loop = true;
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347 *tmp_pos = 0;
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348 if (temp_str_len)
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349 {
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350 if ((decode_step>0)&&(decode_step<77))
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351 {
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352 pProfessionChance[decode_step].professionChancePerArea[i]=atoi(test_string);
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353 }
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354 else if (decode_step==0)
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355 {
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356 pProfessionChance[0].professionChancePerArea[i]=10;
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357 }
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358 }
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359 else
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360 {
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361 break_loop = true;
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362 }
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363 ++decode_step;
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364 test_string=tmp_pos+1;
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365 } while ((decode_step<78)&&!break_loop);
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366 }
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367
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368 for ( i = 0; i < 77; ++i )
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369 {
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370 pProfessionChance[i].uTotalprofChance=0;
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371 for ( int ii = 1; ii < 59; ++ii )
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372 {
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373 pProfessionChance[i].uTotalprofChance+=pProfessionChance[i].professionChancePerArea[ii];
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374 }
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375 pProfessionChance[i].professionChancePerArea[0]=0;
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376 pProfessionChance[i].professionChancePerArea[59]=0;
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377 }
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378
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379 free(pNPCDistTXT_Raw);
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380 pNPCDistTXT_Raw = nullptr;
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381 }
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382
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383 //----- (00476C60) --------------------------------------------------------
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384 void NPCStats::_476C60()
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385 {
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386 for (unsigned int i = 1; i < uNumNewNPCs; ++i)
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387 pNewNPCData[i].pName = pNPCUnicNames[i - 1];
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388
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389 if (pParty->pHirelings[0].pName)
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390 pParty->pHirelings[0].pName = pParty->pHireling1Name;
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391 if (pParty->pHirelings[1].pName)
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392 pParty->pHirelings[1].pName = pParty->pHireling2Name;
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393 }
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394
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395 //----- (00476CB5) --------------------------------------------------------
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396 void NPCStats::InitializeNPCData()
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397 {
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398 int i;
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399 char* test_string;
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400 unsigned char c;
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401 bool break_loop;
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402 unsigned int temp_str_len;
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403 char* tmp_pos;
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404 int decode_step;
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405
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406 pNPCDataTXT_Raw = (char *)pEvents_LOD->LoadRaw("npcdata.txt", 0);
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407 strtok(pNPCDataTXT_Raw, "\r");
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408 strtok(NULL, "\r");
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409
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410 for (i=0; i<500; ++i)
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411 {
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412 test_string = strtok(NULL, "\r") + 1;
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413 break_loop = false;
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414 decode_step=0;
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415 do
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416 {
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417 c = *(unsigned char*)test_string;
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418 temp_str_len = 0;
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419 while((c!='\t')&&(c>0))
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420 {
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421 ++temp_str_len;
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422 c=test_string[temp_str_len];
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423 }
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424 tmp_pos=test_string+temp_str_len;
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425 if (*tmp_pos == 0)
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426 break_loop = true;
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427 *tmp_pos = 0;
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428 if (temp_str_len)
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429 { //i+1
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430 switch (decode_step)
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431 {
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432 case 1:
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433 pNPCUnicNames[i] = RemoveQuotes(test_string);
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434 pNPCData[i+1].pName=pNPCUnicNames[i];
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435 break;
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436 case 2:
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437 pNPCData[i+1].uPortraitID = atoi(test_string);
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438 break;
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439 case 6:
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440 pNPCData[i+1].Location2D = atoi(test_string);
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441 break;
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442 case 7:
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443 pNPCData[i+1].uProfession = atoi(test_string);
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444 break;
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445 case 8:
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446 pNPCData[i+1].greet = atoi(test_string);
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447 break;
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448 case 9:
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449 pNPCData[i+1].joins = (*test_string == 'y')?1:0;
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450 break;
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451 case 10:
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452 pNPCData[i+1].evt_A = atoi(test_string);
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453 break;
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454 case 11:
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455 pNPCData[i+1].evt_B = atoi(test_string);
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456 break;
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457 case 12:
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458 pNPCData[i+1].evt_C = atoi(test_string);
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459 break;
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460 case 13:
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461 pNPCData[i+1].evt_D = atoi(test_string);
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462 break;
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463 case 14:
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464 pNPCData[i+1].evt_E = atoi(test_string);
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465 break;
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466 case 15:
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|
467 pNPCData[i+1].evt_F = atoi(test_string);
|
|
468 break;
|
|
469 }
|
|
470 }
|
|
471 ++decode_step;
|
|
472 test_string=tmp_pos+1;
|
|
473 } while ((decode_step<16)&&!break_loop);
|
|
474 }
|
|
475 uNumNewNPCs = 501;
|
|
476 pNPCGreetTXT_Raw = (char*)pEvents_LOD->LoadRaw("npcgreet.txt", 0);
|
|
477 strtok(pNPCGreetTXT_Raw, "\r");
|
|
478 for ( i = 1; i <= 205; ++i )
|
|
479 {
|
|
480 test_string = strtok(NULL, "\r") + 1;
|
|
481 break_loop = false;
|
|
482 decode_step=0;
|
|
483 do
|
|
484 {
|
|
485 c = *(unsigned char*)test_string;
|
|
486 temp_str_len = 0;
|
|
487 while((c!='\t')&&(c>0))
|
|
488 {
|
|
489 ++temp_str_len;
|
|
490 c=test_string[temp_str_len];
|
|
491 }
|
|
492 tmp_pos=test_string+temp_str_len;
|
|
493 if (*tmp_pos == 0)
|
|
494 break_loop = true;
|
|
495 *tmp_pos = 0;
|
|
496 if (temp_str_len)
|
|
497 { //i+1
|
|
498 switch (decode_step)
|
|
499 {
|
|
500 case 1:
|
|
501 pNPCGreetings[i].pGreetings[0] = RemoveQuotes(test_string);
|
|
502 break;
|
|
503 case 2:
|
|
504 pNPCGreetings[i].pGreetings[1] = RemoveQuotes(test_string);
|
|
505 break;
|
|
506 }
|
|
507 }
|
|
508 ++decode_step;
|
|
509 test_string=tmp_pos+1;
|
|
510 } while ((decode_step<3)&&!break_loop);
|
|
511 }
|
|
512
|
|
513 pNCPGroupTXT_Raw = (char*)pEvents_LOD->LoadRaw("npcgroup.txt", 0);
|
|
514 strtok(pNCPGroupTXT_Raw, "\r");
|
|
515
|
|
516 for (i=0; i<51; ++i)
|
|
517 {
|
|
518 test_string = strtok(NULL, "\r") + 1;
|
|
519 break_loop = false;
|
|
520 decode_step=0;
|
|
521 do
|
|
522 {
|
|
523 c = *(unsigned char*)test_string;
|
|
524 temp_str_len = 0;
|
|
525 while((c!='\t')&&(c>0))
|
|
526 {
|
|
527 ++temp_str_len;
|
|
528 c=test_string[temp_str_len];
|
|
529 }
|
|
530 tmp_pos=test_string+temp_str_len;
|
|
531 if (*tmp_pos == 0)
|
|
532 break_loop = true;
|
|
533 *tmp_pos = 0;
|
|
534 if (temp_str_len)
|
|
535 { //i+1
|
|
536 if (decode_step==1)
|
|
537 {
|
|
538 pGroups[i] = atoi(test_string);
|
|
539 }
|
|
540 }
|
|
541 ++decode_step;
|
|
542 test_string=tmp_pos+1;
|
|
543 } while ((decode_step<2)&&!break_loop);
|
|
544 }
|
|
545
|
|
546 pNPCNewsTXT_Raw = (char*)pEvents_LOD->LoadRaw("npcnews.txt", 0);
|
|
547 strtok(pNPCNewsTXT_Raw, "\r");
|
|
548
|
|
549
|
|
550 for (i=0; i<51; ++i)
|
|
551 {
|
|
552 test_string = strtok(NULL, "\r") + 1;
|
|
553 break_loop = false;
|
|
554 decode_step=0;
|
|
555 do
|
|
556 {
|
|
557 c = *(unsigned char*)test_string;
|
|
558 temp_str_len = 0;
|
|
559 while((c!='\t')&&(c>0))
|
|
560 {
|
|
561 ++temp_str_len;
|
|
562 c=test_string[temp_str_len];
|
|
563 }
|
|
564 tmp_pos=test_string+temp_str_len;
|
|
565 if (*tmp_pos == 0)
|
|
566 break_loop = true;
|
|
567 *tmp_pos = 0;
|
|
568 if (temp_str_len)
|
|
569 { //i+1
|
|
570 if (decode_step==1)
|
|
571 pCatchPhrases[i] = RemoveQuotes(test_string);
|
|
572 }
|
|
573 ++decode_step;
|
|
574 test_string=tmp_pos+1;
|
|
575 } while ((decode_step<2)&&!break_loop);
|
|
576 }
|
|
577 }
|
|
578
|
|
579 //----- (0047702F) --------------------------------------------------------
|
|
580 void NPCStats::Initialize()
|
|
581 {
|
|
582 int i;
|
|
583 char* test_string;
|
|
584 unsigned char c;
|
|
585 bool break_loop;
|
|
586 unsigned int temp_str_len;
|
|
587 char* tmp_pos;
|
|
588 int decode_step;
|
|
589
|
|
590 InitializeNPCData();
|
|
591 InitializeNPCText();
|
|
592 InitializeQuests();
|
|
593 InitializeAutonotes();
|
|
594 InitializeAwards();
|
|
595 InitializeTransitions();
|
|
596 InitializeMerchants();
|
|
597 InitializeScrolls();
|
|
598
|
|
599 pNPCNamesTXT_Raw = (char *)pEvents_LOD->LoadRaw("npcnames.txt", 0);
|
|
600 strtok(pNPCNamesTXT_Raw, "\r");
|
|
601
|
|
602 uNewlNPCBufPos = 0;
|
|
603
|
|
604 for (i=0; i<540; ++i)
|
|
605 {
|
|
606 test_string = strtok(NULL, "\r") + 1;
|
|
607 break_loop = false;
|
|
608 decode_step=0;
|
|
609 do
|
|
610 {
|
|
611 c = *(unsigned char*)test_string;
|
|
612 temp_str_len = 0;
|
|
613 if (c=='\t')
|
|
614 {
|
|
615 if ( (decode_step == 1)&&(!uNumNPCNames[1]))
|
|
616 uNumNPCNames[1]=i;
|
|
617 }
|
|
618 else
|
|
619 {
|
|
620 while((c!='\n')&&(c!='\t')&&(c>0))
|
|
621 {
|
|
622 ++temp_str_len;
|
|
623 c=test_string[temp_str_len];
|
|
624 }
|
|
625 tmp_pos=test_string+temp_str_len;
|
|
626 if (*tmp_pos == 0)
|
|
627 break_loop = true;
|
|
628
|
|
629 if (temp_str_len)
|
|
630 {
|
|
631 *tmp_pos = 0;
|
|
632 if ( decode_step == 0)
|
|
633 pNPCNames[i][0] =RemoveQuotes(test_string);
|
|
634 else if ( decode_step == 1)
|
|
635 pNPCNames[i][1] =RemoveQuotes(test_string);
|
|
636 }
|
|
637 else
|
|
638 {
|
|
639 if ( (decode_step == 1)&&(!uNumNPCNames[1]))
|
|
640 uNumNPCNames[1]=i;
|
|
641 }
|
|
642 }
|
|
643 ++decode_step;
|
|
644 test_string=tmp_pos+1;
|
|
645 } while ((decode_step<2)&&!break_loop);
|
|
646 }
|
|
647 uNumNPCNames[0] = i;
|
|
648
|
|
649 pNPCProfTXT_Raw = (char *)pEvents_LOD->LoadRaw("npcprof.txt", 0);
|
|
650 strtok(pNPCProfTXT_Raw, "\r");
|
|
651 strtok(NULL, "\r");
|
|
652 strtok(NULL, "\r");
|
|
653 strtok(NULL, "\r");
|
|
654
|
|
655 for (i=1; i<59; ++i)
|
|
656 {
|
|
657 test_string = strtok(NULL, "\r") + 1;
|
|
658 break_loop = false;
|
|
659 decode_step=0;
|
|
660 do
|
|
661 {
|
|
662 //while (*test_string == '\t') // some steps are separated by multiple \t's
|
|
663 //++test_string;
|
|
664
|
|
665 c = *(unsigned char*)test_string;
|
|
666 temp_str_len = 0;
|
|
667 while((c!='\t')&&(c>0))
|
|
668 {
|
|
669 ++temp_str_len;
|
|
670 c=test_string[temp_str_len];
|
|
671 }
|
|
672 tmp_pos=test_string+temp_str_len;
|
|
673 if (*tmp_pos == 0)
|
|
674 break_loop = true;
|
|
675 *tmp_pos = 0;
|
|
676 if (temp_str_len)
|
|
677 {
|
|
678 switch(decode_step)
|
|
679 {
|
|
680 case 2:
|
|
681 pProfessions[i].uHirePrice = atoi(test_string);
|
|
682 break;
|
|
683 case 3:
|
|
684 pProfessions[i].pActionText = RemoveQuotes(test_string);
|
|
685 break;
|
|
686 case 4:
|
|
687 pProfessions[i].pBenefits= RemoveQuotes(test_string);
|
|
688 break;
|
|
689 case 5:
|
|
690 pProfessions[i].pJoinText = RemoveQuotes(test_string);
|
|
691 break;
|
|
692 case 6:
|
|
693 pProfessions[i].pDismissText = RemoveQuotes(test_string);
|
|
694 }
|
|
695 }
|
|
696 else
|
|
697 {
|
|
698 if (!decode_step)
|
|
699 break_loop = true;
|
|
700 }
|
|
701 ++decode_step;
|
|
702 test_string=tmp_pos+1;
|
|
703 } while ((decode_step<7)&&!break_loop);
|
|
704 }
|
|
705 uNumNPCProfessions = 59;
|
|
706 }
|
|
707
|
|
708 //----- (00477266) --------------------------------------------------------
|
|
709 void NPCStats::Release()
|
|
710 {
|
|
711 free(pNPCTopicTXT_Raw);
|
|
712 pNPCTopicTXT_Raw = nullptr;
|
|
713 free(pNPCTextTXT_Raw);
|
|
714 pNPCTextTXT_Raw = nullptr;
|
|
715 free(pNPCNewsTXT_Raw);
|
|
716 pNPCNewsTXT_Raw = nullptr;
|
|
717 free(pNPCProfTXT_Raw);
|
|
718 pNPCProfTXT_Raw = nullptr;
|
|
719 free(pNPCNamesTXT_Raw);
|
|
720 pNPCNamesTXT_Raw = nullptr;
|
|
721 free(pNPCDataTXT_Raw);
|
|
722 pNPCDataTXT_Raw = nullptr;
|
|
723 free(pNPCDistTXT_Raw);
|
|
724 pNPCDistTXT_Raw = nullptr;
|
|
725 free(pNPCGreetTXT_Raw);
|
|
726 pNPCGreetTXT_Raw = nullptr;
|
|
727 free(pNCPGroupTXT_Raw);
|
|
728 pNCPGroupTXT_Raw = nullptr;
|
|
729 }
|
|
730
|
|
731 //----- (0047730C) --------------------------------------------------------
|
|
732 bool CheckPortretAgainstSex(int a1, int)
|
|
733 {
|
|
734 return true;
|
|
735 }
|
|
736 // 47730C: using guessed type int __stdcall const_1(int);
|
|
737
|
|
738 //----- (0047732C) --------------------------------------------------------
|
|
739 void NPCStats::InitializeAdditionalNPCs(NPCData *pNPCDataBuff, int npc_uid, int uLocation2D, int uMapId)
|
|
740 {
|
|
741 int rep_gen;
|
|
742 int uNPCSex; // esi@1
|
|
743 int uGeneratedPortret; // ecx@23
|
|
744 int test_prof_summ; // ecx@37
|
|
745 int gen_profession; // eax@37
|
|
746 int max_prof_cap; // edx@37
|
|
747 // signed int result; // eax@39
|
|
748 int uRace; // [sp+Ch] [bp-Ch]@1
|
|
749 bool break_gen; // [sp+10h] [bp-8h]@1
|
|
750 signed int gen_attempts; // [sp+14h] [bp-4h]@1
|
|
751 int uPortretMin; // [sp+24h] [bp+Ch]@1
|
|
752 int uPortretMax;
|
|
753
|
|
754 static const unsigned __int8 NPCSexGenTable[86] ={
|
|
755 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
756 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
|
|
757 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0,
|
|
758 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
759 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0 };
|
|
760 static const unsigned __int8 NPCRaceGenTable[86] ={
|
|
761 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 1, 1,
|
|
762 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
763 0, 0, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0,
|
|
764 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
765 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0};
|
|
766
|
|
767 unsigned __int8 seed = (unsigned __int8)((double)(npc_uid - 1)/3.0);
|
|
768 uNPCSex = NPCSexGenTable[seed];
|
|
769 uRace = NPCRaceGenTable[seed];
|
|
770 pNPCDataBuff->uSex = uNPCSex;
|
|
771 pNPCDataBuff->pName = pNPCNames[rand() % uNumNPCNames[uNPCSex]][uNPCSex];
|
|
772
|
|
773 gen_attempts = 0;
|
|
774 break_gen = false;
|
|
775
|
|
776 do
|
|
777 {
|
|
778 switch ( uRace )
|
|
779 {
|
|
780 case 0:
|
|
781 if ( uNPCSex == 0 )
|
|
782 {
|
|
783 uPortretMin = 2;
|
|
784 uPortretMax = 100;
|
|
785 }
|
|
786 else
|
|
787 {
|
|
788 uPortretMin = 201;
|
|
789 uPortretMax = 250;
|
|
790 }
|
|
791 case 1:
|
|
792 if ( uNPCSex == 0 )
|
|
793 {
|
|
794 uPortretMin = 400;
|
|
795 uPortretMax = 430;
|
|
796 }
|
|
797 else
|
|
798 {
|
|
799 uPortretMin = 460;
|
|
800 uPortretMax = 490;
|
|
801 }
|
|
802 break;
|
|
803 case 2:
|
|
804 if ( uNPCSex == 0 )
|
|
805 {
|
|
806 uPortretMin = 500;
|
|
807 uPortretMax = 520;
|
|
808 }
|
|
809 else
|
|
810 {
|
|
811 uPortretMin = 530;
|
|
812 uPortretMax = 550;
|
|
813 }
|
|
814 break;
|
|
815 case 3:
|
|
816 if ( uNPCSex == 0 )
|
|
817 {
|
|
818 uPortretMin = 300;
|
|
819 uPortretMax = 330;
|
|
820 }
|
|
821 else
|
|
822 {
|
|
823 uPortretMin = 360;
|
|
824 uPortretMax = 387;
|
|
825 }
|
|
826
|
|
827 break;
|
|
828 }
|
|
829
|
|
830 uGeneratedPortret = uPortretMin + rand() % (uPortretMax - uPortretMin + 1);
|
|
831 if ( CheckPortretAgainstSex(uGeneratedPortret, uNPCSex))
|
|
832 break_gen = true;
|
|
833 ++gen_attempts;
|
|
834 if ( gen_attempts >= 4 )
|
|
835 {
|
|
836 uGeneratedPortret = uPortretMin;
|
|
837 break_gen = true;
|
|
838 }
|
|
839 }
|
|
840 while(!break_gen);
|
|
841
|
|
842 pNPCDataBuff->uPortraitID = uGeneratedPortret;
|
|
843 pNPCDataBuff->uFlags = 0;
|
|
844 pNPCDataBuff->fame = 0;
|
|
845 //generate reputation
|
|
846 rep_gen = rand() % 100 + 1;
|
|
847
|
|
848 if ( rep_gen >= 60 )
|
|
849 {
|
|
850 if ( rep_gen >= 90 )
|
|
851 {
|
|
852 if ( rep_gen >= 95 )
|
|
853 {
|
|
854 if ( rep_gen >= 98 )
|
|
855 pNPCDataBuff->rep = -600;
|
|
856 else
|
|
857 pNPCDataBuff->rep = 400;
|
|
858 }
|
|
859 else
|
|
860 pNPCDataBuff->rep = -300;
|
|
861 }
|
|
862 else
|
|
863 pNPCDataBuff->rep = 200;
|
|
864 }
|
|
865 else
|
|
866 pNPCDataBuff->rep = 0;
|
|
867
|
|
868 max_prof_cap = rand() % pProfessionChance[uMapId].uTotalprofChance+1;
|
|
869 test_prof_summ = 0;
|
|
870 gen_profession = 0;
|
|
871
|
|
872 if ( max_prof_cap > 0 )
|
|
873 {
|
|
874 do
|
|
875 test_prof_summ += pProfessionChance[uMapId].professionChancePerArea[gen_profession++];
|
|
876 while ( test_prof_summ < max_prof_cap );
|
|
877 }
|
|
878 pNPCDataBuff->uProfession = gen_profession - 1;
|
|
879 pNPCDataBuff->Location2D = uLocation2D;
|
|
880 pNPCDataBuff->field_24 = 1;
|
|
881 pNPCDataBuff->joins = 1;
|
|
882 pNPCDataBuff->evt_A = 0;
|
|
883 pNPCDataBuff->evt_B = 0;
|
|
884 pNPCDataBuff->evt_C = 0;
|
|
885 pNPCDataBuff->evt_D = 0;
|
|
886 pNPCDataBuff->evt_E = 0;
|
|
887 pNPCDataBuff->evt_F = 0;
|
|
888 }
|
|
889
|
|
890
|
|
891 //----- (00495366) --------------------------------------------------------
|
|
892 char *NPCStats::sub_495366_MispronounceName(unsigned __int8 firstLetter, unsigned __int8 genderId)
|
|
893 {
|
|
894 int pickedName; // edx@2
|
|
895
|
|
896 if ( firstLetter == dword_AE336C_LastMispronouncedNameFirstLetter)
|
|
897 pickedName = dword_AE3370_LastMispronouncedNameResult;
|
|
898 else
|
|
899 {
|
|
900 dword_AE336C_LastMispronouncedNameFirstLetter = firstLetter;
|
|
901 if ( this->uNumNPCNames[genderId] == 0 )
|
|
902 pickedName = rand() % this->uNumNPCNames[(genderId + 1) % 2]; //originally without " + 1) % 2", but that would yield a div by zero
|
|
903 else
|
|
904 {
|
|
905 int rangeBottom = 0;
|
|
906 int rangeTop = 0;
|
|
907 for ( uint i = 0; i < this->uNumNPCNames[genderId]; ++i )
|
|
908 {
|
|
909 if (tolower(this->pNPCNames[i][genderId][0]))
|
|
910 {
|
|
911 if ( rangeBottom )
|
|
912 rangeTop = i;
|
|
913 else
|
|
914 rangeBottom = i;
|
|
915 }
|
|
916 }
|
|
917 if ( rangeTop != 0 )
|
|
918 pickedName = rangeBottom + rand() % (rangeTop - rangeBottom);
|
|
919 else
|
|
920 pickedName = rand() % this->uNumNPCNames[genderId];
|
|
921 }
|
|
922 }
|
|
923 dword_AE3370_LastMispronouncedNameResult = pickedName;
|
|
924 return this->pNPCNames[pickedName][genderId];
|
|
925 }
|
|
926
|
|
927 //----- (00476387) --------------------------------------------------------
|
|
928 bool PartyHasDragon()
|
|
929 {
|
|
930 return pNPCStats->pNewNPCData[57].Hired();
|
|
931 }
|
|
932
|
|
933 //----- (00476395) --------------------------------------------------------
|
|
934 //0x26 Wizard eye at skill level 2
|
|
935 bool CheckHiredNPCSpeciality(unsigned int uProfession)
|
|
936 {
|
|
937
|
|
938 if ( bNoNPCHiring == 1 )
|
|
939 return 0;
|
|
940
|
|
941 for (uint i=0; i<pNPCStats->uNumNewNPCs; ++i )
|
|
942 {
|
|
943 if ( pNPCStats->pNewNPCData[i].uProfession == uProfession &&
|
|
944 (pNPCStats->pNewNPCData[i].uFlags & 0x80) )//Uninitialized memory access
|
|
945 return true;
|
|
946 }
|
|
947 if ( pParty->pHirelings[0].uProfession == uProfession ||
|
|
948 pParty->pHirelings[1].uProfession == uProfession)
|
|
949 return true;
|
|
950 else
|
|
951 return false;
|
|
952
|
|
953 }
|
|
954
|
|
955 //----- (004763E0) --------------------------------------------------------
|
|
956 void InitializeAwards()
|
|
957 {
|
|
958 int i;
|
|
959 char* test_string;
|
|
960 unsigned char c;
|
|
961 bool break_loop;
|
|
962 unsigned int temp_str_len;
|
|
963 char* tmp_pos;
|
|
964 int decode_step;
|
|
965
|
|
966 free(pAwardsTXT_Raw);
|
|
967 pAwardsTXT_Raw = (char *)pEvents_LOD->LoadRaw("awards.txt", 0);
|
|
968 strtok(pAwardsTXT_Raw, "\r");
|
|
969
|
|
970 for (i=1; i<105; ++i)
|
|
971 {
|
|
972 test_string = strtok(NULL, "\r") + 1;
|
|
973 break_loop = false;
|
|
974 decode_step=0;
|
|
975 do
|
|
976 {
|
|
977 c = *(unsigned char*)test_string;
|
|
978 temp_str_len = 0;
|
|
979 while((c!='\t')&&(c>0))
|
|
980 {
|
|
981 ++temp_str_len;
|
|
982 c=test_string[temp_str_len];
|
|
983 }
|
|
984 tmp_pos=test_string+temp_str_len;
|
|
985 if (*tmp_pos == 0)
|
|
986 break_loop = true;
|
|
987 *tmp_pos = 0;
|
|
988 if (temp_str_len)
|
|
989 {
|
|
990 if (decode_step==1)
|
|
991 pAwards[i].pText=RemoveQuotes(test_string);
|
|
992 else if (decode_step==2)
|
|
993 pAwards[i].uPriority = atoi(test_string);
|
|
994 }
|
|
995 else
|
|
996 {
|
|
997 break_loop = true;
|
|
998 }
|
|
999 ++decode_step;
|
|
1000 test_string=tmp_pos+1;
|
|
1001 } while ((decode_step<3)&&!break_loop);
|
|
1002 }
|
|
1003 }
|
|
1004 // 7241C8: using guessed type int dword_7241C8;
|
|
1005
|
|
1006 //----- (004764C2) --------------------------------------------------------
|
|
1007 void InitializeScrolls()
|
|
1008 {
|
|
1009
|
|
1010 int i;
|
|
1011 char* test_string;
|
|
1012 unsigned char c;
|
|
1013 bool break_loop;
|
|
1014 unsigned int temp_str_len;
|
|
1015 char* tmp_pos;
|
|
1016 int decode_step;
|
|
1017
|
|
1018 free(pScrollsTXT_Raw);
|
|
1019 pScrollsTXT_Raw = (char *)pEvents_LOD->LoadRaw("scroll.txt", 0);
|
|
1020 strtok(pScrollsTXT_Raw, "\r");
|
|
1021 for (i=0; i<82; ++i)
|
|
1022 {
|
|
1023 test_string = strtok(NULL, "\r") + 1;
|
|
1024 break_loop = false;
|
|
1025 decode_step=0;
|
|
1026 do
|
|
1027 {
|
|
1028 c = *(unsigned char*)test_string;
|
|
1029 temp_str_len = 0;
|
|
1030 while((c!='\t')&&(c>0))
|
|
1031 {
|
|
1032 ++temp_str_len;
|
|
1033 c=test_string[temp_str_len];
|
|
1034 }
|
|
1035 tmp_pos=test_string+temp_str_len;
|
|
1036 if (*tmp_pos == 0)
|
|
1037 break_loop = true;
|
|
1038 *tmp_pos = 0;
|
|
1039 if (temp_str_len)
|
|
1040 {
|
|
1041 if ( decode_step == 1)
|
|
1042 pScrolls[i]=RemoveQuotes(test_string);
|
|
1043 }
|
|
1044 else
|
|
1045 {
|
|
1046 break_loop = true;
|
|
1047 }
|
|
1048 ++decode_step;
|
|
1049 test_string=tmp_pos+1;
|
|
1050 } while ((decode_step<2)&&!break_loop);
|
|
1051 }
|
|
1052 }
|
|
1053
|
|
1054 //----- (00476590) --------------------------------------------------------
|
|
1055 void InitializeMerchants()
|
|
1056 {
|
|
1057 int i;
|
|
1058 char* test_string;
|
|
1059 unsigned char c;
|
|
1060 bool break_loop;
|
|
1061 unsigned int temp_str_len;
|
|
1062 char* tmp_pos;
|
|
1063 int decode_step;
|
|
1064
|
|
1065 free(pMerchantsTXT_Raw);
|
|
1066 pMerchantsTXT_Raw = (char *)pEvents_LOD->LoadRaw("merchant.txt", 0);
|
|
1067 strtok(pMerchantsTXT_Raw, "\r");
|
|
1068
|
|
1069 for (i=0; i<7; ++i)
|
|
1070 {
|
|
1071 test_string = strtok(NULL, "\r") + 1;
|
|
1072 break_loop = false;
|
|
1073 decode_step=0;
|
|
1074 do
|
|
1075 {
|
|
1076 c = *(unsigned char*)test_string;
|
|
1077 temp_str_len = 0;
|
|
1078 while((c!='\t')&&(c>0))
|
|
1079 {
|
|
1080 ++temp_str_len;
|
|
1081 c=test_string[temp_str_len];
|
|
1082 }
|
|
1083 tmp_pos=test_string+temp_str_len;
|
|
1084 if (*tmp_pos == 0)
|
|
1085 break_loop = true;
|
|
1086 *tmp_pos = 0;
|
|
1087 if (temp_str_len)
|
|
1088 {
|
|
1089 switch (decode_step)
|
|
1090 {
|
|
1091 case 1:
|
|
1092 pMerchantsBuyPhrases[i]=RemoveQuotes(test_string);
|
|
1093 break;
|
|
1094 case 2:
|
|
1095 pMerchantsSellPhrases[i]=RemoveQuotes(test_string);
|
|
1096 break;
|
|
1097 case 3:
|
|
1098 pMerchantsRepairPhrases[i]=RemoveQuotes(test_string);
|
|
1099 break;
|
|
1100 case 4:
|
|
1101 pMerchantsIdentifyPhrases[i]=RemoveQuotes(test_string);
|
|
1102 break;
|
|
1103 }
|
|
1104 }
|
|
1105 else
|
|
1106 {
|
|
1107 break_loop = true;
|
|
1108 }
|
|
1109 ++decode_step;
|
|
1110 test_string=tmp_pos+1;
|
|
1111 } while ((decode_step<5)&&!break_loop);
|
|
1112 }
|
|
1113
|
|
1114 }
|
|
1115
|
|
1116 //----- (00476682) --------------------------------------------------------
|
|
1117 void InitializeTransitions()
|
|
1118 {
|
|
1119 int i;
|
|
1120 char* test_string;
|
|
1121 unsigned char c;
|
|
1122 bool break_loop;
|
|
1123 unsigned int temp_str_len;
|
|
1124 char* tmp_pos;
|
|
1125 int decode_step;
|
|
1126
|
|
1127 free(pTransitionsTXT_Raw);
|
|
1128 pTransitionsTXT_Raw = (char *)pEvents_LOD->LoadRaw("trans.txt", 0);
|
|
1129 strtok(pTransitionsTXT_Raw, "\r");
|
|
1130
|
|
1131 for (i=0; i<464; ++i)
|
|
1132 {
|
|
1133 test_string = strtok(NULL, "\r") + 1;
|
|
1134 break_loop = false;
|
|
1135 decode_step=0;
|
|
1136 do
|
|
1137 {
|
|
1138 c = *(unsigned char*)test_string;
|
|
1139 temp_str_len = 0;
|
|
1140 while((c!='\t')&&(c>0))
|
|
1141 {
|
|
1142 ++temp_str_len;
|
|
1143 c=test_string[temp_str_len];
|
|
1144 }
|
|
1145 tmp_pos=test_string+temp_str_len;
|
|
1146 if (*tmp_pos == 0)
|
|
1147 break_loop = true;
|
|
1148 *tmp_pos = 0;
|
|
1149 if (temp_str_len)
|
|
1150 {
|
|
1151 if ( decode_step == 1)
|
|
1152 pTransitionStrings[i + 1]=RemoveQuotes(test_string);
|
|
1153 }
|
|
1154 else
|
|
1155 {
|
|
1156 break_loop = true;
|
|
1157 }
|
|
1158 ++decode_step;
|
|
1159 test_string=tmp_pos+1;
|
|
1160 } while ((decode_step<2)&&!break_loop);
|
|
1161 }
|
|
1162 }
|
|
1163
|
|
1164 //----- (00476750) --------------------------------------------------------
|
|
1165 void InitializeAutonotes()
|
|
1166 {
|
|
1167 int i;
|
|
1168 char* test_string;
|
|
1169 unsigned char c;
|
|
1170 bool break_loop;
|
|
1171 unsigned int temp_str_len;
|
|
1172 char* tmp_pos;
|
|
1173 int decode_step;
|
|
1174
|
|
1175 free(pAutonoteTXT_Raw);
|
|
1176 pAutonoteTXT_Raw = (char *)pEvents_LOD->LoadRaw("autonote.txt", 0);
|
|
1177 strtok(pAutonoteTXT_Raw, "\r");
|
|
1178
|
|
1179 for (i=0; i<195; ++i)
|
|
1180 {
|
|
1181 test_string = strtok(NULL, "\r") + 1;
|
|
1182 break_loop = false;
|
|
1183 decode_step=0;
|
|
1184 do
|
|
1185 {
|
|
1186 c = *(unsigned char*)test_string;
|
|
1187 temp_str_len = 0;
|
|
1188 while((c!='\t')&&(c>0))
|
|
1189 {
|
|
1190 ++temp_str_len;
|
|
1191 c=test_string[temp_str_len];
|
|
1192 }
|
|
1193 tmp_pos=test_string+temp_str_len;
|
|
1194 if (*tmp_pos == 0)
|
|
1195 break_loop = true;
|
|
1196 *tmp_pos = 0;
|
|
1197 if (temp_str_len)
|
|
1198 {
|
|
1199 switch (decode_step)
|
|
1200 {
|
|
1201 case 1:
|
|
1202 pAutonoteTxt[i+1].pText=RemoveQuotes(test_string);
|
|
1203 break;
|
|
1204 case 2:
|
|
1205 {
|
|
1206 if ( !_stricmp(test_string, "potion"))
|
|
1207 {
|
|
1208 pAutonoteTxt[i+1].eType = AUTONOTE_POTION_RECEPIE;
|
|
1209 break;
|
|
1210 }
|
|
1211 if ( !_stricmp(test_string, "stat") )
|
|
1212 {
|
|
1213 pAutonoteTxt[i+1].eType = AUTONOTE_STAT_HINT;
|
|
1214 break;
|
|
1215 }
|
|
1216 if ( !_stricmp(test_string, "seer") )
|
|
1217 {
|
|
1218 pAutonoteTxt[i+1].eType = AUTONOTE_SEER;
|
|
1219 break;
|
|
1220 }
|
|
1221 if ( !_stricmp(test_string, "obelisk") )
|
|
1222 {
|
|
1223 pAutonoteTxt[i+1].eType = AUTONOTE_OBELISK;
|
|
1224 break;
|
|
1225 }
|
|
1226 if ( !_stricmp(test_string, "teacher") )
|
|
1227 {
|
|
1228 pAutonoteTxt[i+1].eType = AUTONOTE_TEACHER;
|
|
1229 break;
|
|
1230 }
|
|
1231 pAutonoteTxt[i+1].eType =AUTONOTE_MISC;
|
|
1232 break;
|
|
1233 }
|
|
1234 }
|
|
1235 }
|
|
1236 else
|
|
1237 {
|
|
1238 break_loop = true;
|
|
1239 }
|
|
1240 ++decode_step;
|
|
1241 test_string=tmp_pos+1;
|
|
1242 } while ((decode_step<3)&&!break_loop);
|
|
1243 }
|
|
1244 }
|
|
1245
|
|
1246
|
|
1247 //----- (004768A9) --------------------------------------------------------
|
|
1248 void InitializeQuests()
|
|
1249 {
|
|
1250 int i;
|
|
1251 char* test_string;
|
|
1252 unsigned char c;
|
|
1253 bool break_loop;
|
|
1254 unsigned int temp_str_len;
|
|
1255 char* tmp_pos;
|
|
1256 int decode_step;
|
|
1257
|
|
1258 free(pQuestsTXT_Raw);
|
|
1259 pQuestsTXT_Raw = (char *)pEvents_LOD->LoadRaw("quests.txt", 0);
|
|
1260 strtok(pQuestsTXT_Raw, "\r");
|
|
1261 memset(pQuestTable.data(),0, sizeof(pQuestTable));
|
|
1262 for (i=0; i<512; ++i)
|
|
1263 {
|
|
1264 test_string = strtok(NULL, "\r") + 1;
|
|
1265 break_loop = false;
|
|
1266 decode_step=0;
|
|
1267 do
|
|
1268 {
|
|
1269 c = *(unsigned char*)test_string;
|
|
1270 temp_str_len = 0;
|
|
1271 while((c!='\t')&&(c>0))
|
|
1272 {
|
|
1273 ++temp_str_len;
|
|
1274 c=test_string[temp_str_len];
|
|
1275 }
|
|
1276 tmp_pos=test_string+temp_str_len;
|
|
1277 if (*tmp_pos == 0)
|
|
1278 break_loop = true;
|
|
1279 *tmp_pos = 0;
|
|
1280 if (temp_str_len)
|
|
1281 {
|
|
1282 if ( decode_step == 1)
|
|
1283 pQuestTable[i+1] =RemoveQuotes(test_string);
|
|
1284 }
|
|
1285 else
|
|
1286 {
|
|
1287 break_loop = true;
|
|
1288 }
|
|
1289 ++decode_step;
|
|
1290 test_string=tmp_pos+1;
|
|
1291 } while ((decode_step<2)&&!break_loop);
|
|
1292 }
|
|
1293 }
|
|
1294
|
|
1295 //----- (004B29F2) --------------------------------------------------------
|
|
1296 const char * ContractSelectText( int pEventCode )
|
|
1297 {
|
|
1298 static const int dialogue_base=110;
|
|
1299 contract_approved = 0;
|
|
1300 dword_F8B1AC_award_bit_number = pEventCode + 50;
|
|
1301 gold_transaction_amount = price_for_membership[pEventCode];
|
|
1302 if ( pPlayers[uActiveCharacter]->CanAct() )
|
|
1303 {
|
|
1304 if ( (unsigned __int16)_449B57_test_bit((unsigned __int8 *)pPlayers[uActiveCharacter]->_achieved_awards_bits, dword_F8B1AC_award_bit_number) )
|
|
1305 return pNPCTopics[dialogue_base+13].pText;
|
|
1306 else
|
|
1307 {
|
|
1308 if ( (unsigned int)gold_transaction_amount <= pParty->uNumGold )
|
|
1309 {
|
|
1310 contract_approved = 1;
|
|
1311 return pNPCTopics[pEventCode + dialogue_base].pText;
|
|
1312 }
|
|
1313 else
|
|
1314 return pNPCTopics[dialogue_base+14].pText;
|
|
1315 }
|
|
1316 }
|
|
1317 else
|
|
1318 return pNPCTopics[dialogue_base+12].pText;
|
|
1319 }
|
|
1320 //----- (004B40E6) --------------------------------------------------------
|
|
1321 void NPCHireableDialogPrepare()
|
|
1322 {
|
|
1323 signed int v0; // ebx@1
|
|
1324 NPCData *v1; // edi@1
|
|
1325
|
|
1326 v0 = 0;
|
|
1327 v1 = HouseNPCData[(unsigned int)((char *)pDialogueNPCCount + -(dword_591080 != 0) )];//- 1
|
|
1328 pDialogueWindow->Release();
|
|
1329 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), 350, WINDOW_MainMenu, 0, 0);
|
|
1330 pBtn_ExitCancel = pDialogueWindow->CreateButton( 471, 0x1BDu, 0xA9u, 0x23u, 1, 0, UIMSG_Escape, 0, 0,
|
|
1331 pGlobalTXT_LocalizationStrings[34], //"Cancel"
|
|
1332 pIcons_LOD->GetTexture(uExitCancelTextureId),
|
|
1333 0);
|
|
1334 pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0);
|
|
1335 if ( pNPCStats->pProfessions[v1->uProfession].pBenefits)//*(&pNPCStats->field_13A5C + 5 * v1->uProfession) )
|
|
1336 {
|
|
1337 pDialogueWindow->CreateButton( 480, 0xA0u, 0x8Cu, 0x1Eu, 1, 0, UIMSG_ClickNPCTopic, 0x4Du, 0,
|
|
1338 pGlobalTXT_LocalizationStrings[407], 0);//"More Information"
|
|
1339 v0 = 1;
|
|
1340 }
|
|
1341 pDialogueWindow->CreateButton( 0x1E0u, 30 * v0 + 160, 0x8Cu, 0x1Eu, 1, 0, UIMSG_ClickNPCTopic, 0x4Cu, 0,
|
|
1342 pGlobalTXT_LocalizationStrings[406], 0); //"Hire"
|
|
1343 pDialogueWindow->_41D08F_set_keyboard_control_group(v0 + 1, 1, 0, 2);
|
|
1344 dialog_menu_id = HOUSE_DIALOGUE_OTHER;
|
|
1345 }
|
|
1346
|
|
1347 //----- (004B4224) --------------------------------------------------------
|
|
1348 void _4B4224_UpdateNPCTopics( int _this )
|
|
1349 {
|
|
1350 int num_menu_buttons; // ebx@1
|
|
1351 int i; // ebp@5
|
|
1352 // signed int v4; // ebp@9
|
|
1353 int v6; // eax@16
|
|
1354 int v8; // eax@21
|
|
1355 int v10; // eax@26
|
|
1356 int v12; // eax@31
|
|
1357 int v14; // eax@36
|
|
1358 int v16; // eax@41
|
|
1359 NPCData *v17; // [sp+10h] [bp-4h]@4
|
|
1360
|
|
1361 num_menu_buttons = 0;
|
|
1362 pDialogueNPCCount = (_this + 1);
|
|
1363 if ( _this + 1 == uNumDialogueNPCPortraits && uHouse_ExitPic )
|
|
1364 {
|
|
1365 pDialogueWindow->Release();
|
|
1366 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_MainMenu, 0, 0);
|
|
1367 sprintfex(sHouseName.data(), pGlobalTXT_LocalizationStrings[LOCSTR_ENTER_S], pMapStats->pInfos[uHouse_ExitPic].pName);
|
|
1368 pBtn_ExitCancel = pDialogueWindow->CreateButton(566, 445, 75, 33, 1, 0, UIMSG_Escape, 0, 'N', pGlobalTXT_LocalizationStrings[34], pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0);// "Cancel"
|
|
1369 pBtn_YES = pDialogueWindow->CreateButton(486, 445, 75, 33, 1, 0, UIMSG_BF, 1, 'Y', sHouseName.data(), pIcons_LOD->GetTexture(uTextureID_BUTTYES2), 0);
|
|
1370 pDialogueWindow->CreateButton( pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], 63u, 73u, 1, 0, UIMSG_BF, 1u, 0x20u, sHouseName.data(), 0);
|
|
1371 pDialogueWindow->CreateButton(8, 8, 460, 344, 1, 0, UIMSG_BF, 1, 0x59u, sHouseName.data(), 0);
|
|
1372 }
|
|
1373 else
|
|
1374 {
|
|
1375 v17 = HouseNPCData[_this + 1 - ((dword_591080 != 0)?1:0 )];//+ 1
|
|
1376 if ( dialog_menu_id == HOUSE_DIALOGUE_OTHER )
|
|
1377 {
|
|
1378 pDialogueWindow->Release();
|
|
1379 }
|
|
1380 else
|
|
1381 {
|
|
1382 for ( i = 0; i < uNumDialogueNPCPortraits; ++i )
|
|
1383 HouseNPCPortraitsButtonsList[i]->Release();
|
|
1384 }
|
|
1385 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), 345, WINDOW_MainMenu, 0, 0);
|
|
1386 pBtn_ExitCancel = pDialogueWindow->CreateButton( 471, 445, 169, 35, 1, 0, UIMSG_Escape, 0, 0,
|
|
1387 pGlobalTXT_LocalizationStrings[74],// "End Conversation"
|
|
1388 pIcons_LOD->GetTexture(uExitCancelTextureId), 0);
|
|
1389 pDialogueWindow->CreateButton(8, 8, 450, 320, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0);
|
|
1390 if ( pDialogueNPCCount == 1 && dword_591080 )
|
|
1391 {
|
|
1392 InitializaDialogueOptions(in_current_building_type);
|
|
1393 }
|
|
1394 else
|
|
1395 {
|
|
1396 if ( v17->joins )
|
|
1397 {
|
|
1398 num_menu_buttons = 1;
|
|
1399 pDialogueWindow->CreateButton(480u, 160u, 140u, 30, 1, 0, UIMSG_ClickNPCTopic, 0xDu, 0, "", 0);
|
|
1400 }
|
|
1401 if ( v17->evt_A)
|
|
1402 {
|
|
1403 if ( num_menu_buttons < 4 )
|
|
1404 {
|
|
1405 v6 = NPC_EventProcessor(v17->evt_A);
|
|
1406 if ( v6 == 1 || v6 == 2 )
|
|
1407 pDialogueWindow->CreateButton( 480u, 30 * num_menu_buttons++ + 160, 140u, 30u, 1, 0, UIMSG_ClickNPCTopic, 0x13u, 0, "", 0);
|
|
1408 }
|
|
1409 }
|
|
1410 if ( v17->evt_B )
|
|
1411 {
|
|
1412 if ( num_menu_buttons < 4 )
|
|
1413 {
|
|
1414 v8 = NPC_EventProcessor(v17->evt_B);
|
|
1415 if ( v8 == 1 || v8 == 2 )
|
|
1416 pDialogueWindow->CreateButton( 480u, 30 * num_menu_buttons++ + 160, 140u, 30u, 1, 0, UIMSG_ClickNPCTopic, 0x14u, 0, "", 0);
|
|
1417 }
|
|
1418 }
|
|
1419 if ( v17->evt_C )
|
|
1420 {
|
|
1421 if ( num_menu_buttons < 4 )
|
|
1422 {
|
|
1423 v10 = NPC_EventProcessor(v17->evt_C);
|
|
1424 if ( v10 == 1 || v10 == 2 )
|
|
1425 pDialogueWindow->CreateButton( 480u, 30 * num_menu_buttons++ + 160, 140u, 30u, 1, 0, UIMSG_ClickNPCTopic, 0x15u, 0, "", 0);
|
|
1426 }
|
|
1427 }
|
|
1428
|
|
1429 if ( v17->evt_D )
|
|
1430 {
|
|
1431 if ( num_menu_buttons < 4 )
|
|
1432 {
|
|
1433 v12 = NPC_EventProcessor(v17->evt_D);
|
|
1434 if ( v12 == 1 || v12 == 2 )
|
|
1435 pDialogueWindow->CreateButton( 0x1E0u, 30 * num_menu_buttons++ + 160, 0x8Cu, 0x1Eu, 1, 0, UIMSG_ClickNPCTopic, 0x16u, 0, "", 0);
|
|
1436 }
|
|
1437 }
|
|
1438 if ( v17->evt_E )
|
|
1439 {
|
|
1440 if ( num_menu_buttons < 4 )
|
|
1441 {
|
|
1442 v14 = NPC_EventProcessor(v17->evt_E);
|
|
1443 if ( v14 == 1 || v14 == 2 )
|
|
1444 pDialogueWindow->CreateButton( 0x1E0u, 30 * num_menu_buttons++ + 160, 0x8Cu, 0x1Eu, 1, 0, UIMSG_ClickNPCTopic, 0x17u, 0, "", 0);
|
|
1445 }
|
|
1446 }
|
|
1447 if ( v17->evt_F )
|
|
1448 {
|
|
1449 if ( num_menu_buttons < 4 )
|
|
1450 {
|
|
1451 v16 = NPC_EventProcessor(v17->evt_F);
|
|
1452 if ( v16 == 1 || v16 == 2 )
|
|
1453 pDialogueWindow->CreateButton( 0x1E0u, 30 * num_menu_buttons++ + 160, 0x8Cu, 0x1Eu, 1, 0, UIMSG_ClickNPCTopic, 0x18u, 0, "", 0);
|
|
1454 }
|
|
1455 }
|
|
1456 pDialogueWindow->_41D08F_set_keyboard_control_group(num_menu_buttons, 1, 0, 2);
|
|
1457 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton;
|
|
1458 }
|
|
1459 dialog_menu_id = HOUSE_DIALOGUE_MAIN;
|
|
1460 }
|
|
1461
|
|
1462 }
|
|
1463 //----- (004466C4) --------------------------------------------------------
|
|
1464 int NPC_EventProcessor(int npc_event_id, int entry_line)
|
|
1465 {
|
|
1466 signed int event_index; // ebp@1
|
|
1467 int evt_seq_num; // esi@3
|
|
1468 bool ready_to_exit; // [sp+Ch] [bp-Ch]@3
|
|
1469 signed int npc_activity; // [sp+10h] [bp-8h]@3
|
|
1470 int result;
|
|
1471
|
|
1472 event_index = 0;
|
|
1473 if ( !npc_event_id )
|
|
1474 return 0;
|
|
1475 evt_seq_num = entry_line;
|
|
1476 pSomeOtherEVT = pGlobalEVT.data();
|
|
1477 uSomeOtherEVT_NumEvents = uGlobalEVT_NumEvents;
|
|
1478 memcpy(pSomeOtherEVT_Events.data(), pGlobalEVT_Index.data(), sizeof(EventIndex)*4400);
|
|
1479 npc_activity = 1;
|
|
1480 ready_to_exit = false;
|
|
1481 if ( uSomeOtherEVT_NumEvents <= 0 )
|
|
1482 return 2;
|
|
1483 do
|
|
1484 {
|
|
1485 if ( (pSomeOtherEVT_Events[event_index].uEventID == npc_event_id) && (pSomeOtherEVT_Events[event_index].event_sequence_num == evt_seq_num) )
|
|
1486 {
|
|
1487 _evt_raw *_evt = (_evt_raw *)&pSomeOtherEVT[pSomeOtherEVT_Events[event_index].uEventOffsetInEVT];
|
|
1488 switch(_evt->_e_type)
|
|
1489 {
|
|
1490 case EVENT_Exit:
|
|
1491 //exit
|
|
1492 if ( ready_to_exit )
|
|
1493 result = npc_activity != 0;
|
|
1494 else
|
|
1495 result = 2;
|
|
1496 return result;
|
|
1497 break;
|
|
1498 case EVENT_OnCanShowDialogItemCmp:
|
|
1499 ready_to_exit = true;
|
|
1500 //v8 = (unsigned __int8)v7[7] + (((unsigned __int8)v7[8] + (((unsigned __int8)v7[9] + ((unsigned __int8)v7[10] << 8)) << 8)) << 8);
|
|
1501 for(int i=0; i<4; ++i)
|
|
1502 {
|
|
1503 // if (pParty->pPlayers[i].CompareVariable((enum VariableType)((unsigned __int8)pSomeOtherEVT[v6 + 5] + ((unsigned __int8)pSomeOtherEVT[v6 + 6] << 8)),
|
|
1504 // v8))
|
|
1505 if (pParty->pPlayers[i].CompareVariable((enum VariableType)EVT_WORD(_evt->v5), EVT_DWORD(_evt->v7)))
|
|
1506 {
|
|
1507 event_index = -1;
|
|
1508 evt_seq_num = EVT_BYTE(_evt->v11)-1;//(unsigned __int8)pSomeOtherEVT[v6 + 11] - 1;
|
|
1509 break;
|
|
1510 }
|
|
1511 }
|
|
1512 break;
|
|
1513 case EVENT_EndCanShowDialogItem :
|
|
1514 if ( ready_to_exit )
|
|
1515 result = npc_activity != 0;
|
|
1516 else
|
|
1517 result = 2;
|
|
1518 return result;
|
|
1519 break;
|
|
1520 case EVENT_SetCanShowDialogItem :
|
|
1521 ready_to_exit = true;
|
|
1522 npc_activity = EVT_BYTE(_evt->v5); //(unsigned __int8)v7[5];
|
|
1523 break;
|
|
1524 case EVENT_IsActorAssasinated :
|
|
1525 // if (IsActorAlive( (unsigned __int8)v7[5],
|
|
1526 // (unsigned __int8)v7[6] + (((unsigned __int8)v7[7] + (((unsigned __int8)v7[8] + ((unsigned __int8)v7[9] << 8)) << 8)) << 8),
|
|
1527 // (unsigned __int8)v7[10]) )
|
|
1528 if (IsActorAlive( EVT_BYTE(_evt->v5), EVT_DWORD(_evt->v6), EVT_BYTE(_evt->v10)))
|
|
1529 { // drop linear sequense, going to new seq
|
|
1530 event_index = -1;
|
|
1531 evt_seq_num = EVT_BYTE(_evt->v11)-1;//(unsigned __int8)pSomeOtherEVT[v6 + 11] - 1;
|
|
1532 }
|
|
1533 break;
|
|
1534 }
|
|
1535 ++evt_seq_num;
|
|
1536 }
|
|
1537 ++event_index;
|
|
1538 }
|
|
1539 while ( event_index < uSomeOtherEVT_NumEvents );
|
|
1540 if ( ready_to_exit )
|
|
1541 result = npc_activity != 0;
|
|
1542 else
|
|
1543 result = 2;
|
|
1544 return result;
|
|
1545 }
|
|
1546 //----- (00445C8B) --------------------------------------------------------
|
|
1547 int __fastcall GetGreetType(signed int SpeakingNPC_ID)
|
|
1548 {
|
|
1549 signed int v1; // ebx@1
|
|
1550 int v3; // edi@6
|
|
1551 int v4; // ecx@6
|
|
1552 int v5; // edx@6
|
|
1553 NPCData *v6; // eax@6
|
|
1554 char *v7; // ebp@11
|
|
1555 NPCData *v8; // esi@11
|
|
1556
|
|
1557 v1 = 0;
|
|
1558 if ( SpeakingNPC_ID >= 0 )
|
|
1559 {
|
|
1560 if ( SpeakingNPC_ID < 5000 )
|
|
1561 return 1;//QuestNPC_greet
|
|
1562 return 2;//HiredNPC_greet
|
|
1563 }
|
|
1564 if ( SpeakingNPC_ID >= 5000 )
|
|
1565 return 2;
|
|
1566 v3 = abs((int)sDialogue_SpeakingActorNPC_ID) - 1;
|
|
1567 v4 = 0;
|
|
1568 v5 = 0;
|
|
1569 v6 = pParty->pHirelings.data();
|
|
1570 do
|
|
1571 {
|
|
1572 if ( v6->pName )
|
|
1573 pTmpBuf[v4++] = v5;
|
|
1574 ++v6;
|
|
1575 ++v5;
|
|
1576 }
|
|
1577 while ( (signed int)v6 < (signed int)&pParty->pPickedItem );
|
|
1578 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
|
|
1579 {
|
|
1580 v7 = &pTmpBuf[v4];
|
|
1581 v8 = pNPCStats->pNewNPCData;
|
|
1582 do
|
|
1583 {
|
|
1584 if (v8->Hired() && (!pParty->pHirelings[0].pName || strcmp(v8->pName, pParty->pHirelings[0].pName)) )
|
|
1585 {
|
|
1586 if ( !pParty->pHirelings[1].pName || strcmp(v8->pName, pParty->pHirelings[1].pName) )
|
|
1587 *v7++ = v1 + 2;
|
|
1588 }
|
|
1589 ++v1;
|
|
1590 ++v8;
|
|
1591 }
|
|
1592 while ( v1 < (signed int)pNPCStats->uNumNewNPCs );
|
|
1593 }
|
|
1594 return ((unsigned __int8)pTmpBuf[v3] < 2) + 1;
|
|
1595 }
|
|
1596 //----- (00445308) --------------------------------------------------------
|
|
1597 const char *GetProfessionActionText(int a1)
|
|
1598 {
|
|
1599 if ( a1 == 10
|
|
1600 || a1 == 11
|
|
1601 || a1 == 12
|
|
1602 || a1 == 33
|
|
1603 || a1 == 34
|
|
1604 || a1 == 39
|
|
1605 || a1 == 40
|
|
1606 || a1 == 41
|
|
1607 || a1 == 42
|
|
1608 || a1 == 43
|
|
1609 || a1 == 52 )
|
|
1610 return pNPCStats->pProfessions[a1 - 1].pActionText;
|
|
1611 else
|
|
1612 return pNPCTopics[407].pTopic;
|
|
1613 }
|
|
1614
|
|
1615 //----- (004BB756) --------------------------------------------------------
|
|
1616 int UseNPCSkill(NPCProf profession)
|
|
1617 {
|
|
1618 switch (profession)
|
|
1619 {
|
|
1620 case Healer:
|
|
1621 {
|
|
1622 for (int i = 0; i < 4; ++i)
|
|
1623 pParty->pPlayers[i].sHealth = pParty->pPlayers[i].GetMaxHealth();
|
|
1624 }
|
|
1625 break;
|
|
1626
|
|
1627 case ExpertHealer:
|
|
1628 {
|
|
1629 for (int i = 0; i < 4; ++i)
|
|
1630 {
|
|
1631 __debugbreak();
|
|
1632 pParty->pPlayers[i].sHealth = pParty->pPlayers[i].GetMaxHealth();
|
|
1633
|
|
1634 for (int j = 0; j < 14; ++j)
|
|
1635 pParty->pPlayers[i].pConditions[j] = 0;
|
|
1636 pParty->pPlayers[i].pConditions[Condition_Good] = 0;
|
|
1637 }
|
|
1638 }
|
|
1639 break;
|
|
1640
|
|
1641 case MasterHealer:
|
|
1642 {
|
|
1643 for (int i = 0; i < 4; ++i)
|
|
1644 {
|
|
1645 __debugbreak(); //Ritor1:needed cleaned(Необходимо почистить)
|
|
1646 Player* player = &pParty->pPlayers[i];
|
|
1647 pParty->pPlayers[i].sHealth = pParty->pPlayers[i].GetMaxHealth();
|
|
1648
|
|
1649 int v5 = LODWORD(player->pConditions[19]);//*((int *)v4 - 32);
|
|
1650 int v6 = HIDWORD(player->pConditions[19]);//*((int *)v4 - 31);
|
|
1651 memset(&pParty->pPlayers[i].pConditions, 0, sizeof(pParty->pPlayers[i].pConditions));
|
|
1652
|
|
1653 *(int *)&player->pActiveSkills[PLAYER_SKILL_SHIELD] = v5;
|
|
1654 *(int *)&player->pActiveSkills[PLAYER_SKILL_CHAIN] = v6;
|
|
1655 }
|
|
1656 }
|
|
1657 break;
|
|
1658
|
|
1659 case Cook://Повар
|
|
1660 {
|
|
1661 if (pParty->uNumFoodRations >= 13)
|
|
1662 return 1;
|
|
1663
|
|
1664 Party::GiveFood(1);
|
|
1665 }
|
|
1666 break;
|
|
1667
|
|
1668 case Chef:
|
|
1669 {
|
|
1670 if (pParty->uNumFoodRations >= 13)
|
|
1671 return 1;
|
|
1672
|
|
1673 if (pParty->uNumFoodRations == 13)
|
|
1674 Party::GiveFood(1);
|
|
1675 else
|
|
1676 Party::GiveFood(2);
|
|
1677 }
|
|
1678 break;
|
|
1679
|
|
1680 case WindMaster:
|
|
1681 {
|
|
1682 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
1683 {
|
|
1684 ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2);//Нельзя применить знание Полет в помещении!
|
|
1685 pAudioPlayer->PlaySound(SOUND_203, 0, 0, -1, 0, 0, 0, 0);
|
|
1686 }
|
|
1687 else
|
|
1688 {
|
|
1689 int v19 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536);
|
|
1690 pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + 60 * (256 * 2), 3, 1, v19, 0);
|
|
1691 pParty->pPartyBuffs[PARTY_BUFF_FLY].uFlags |= 1;
|
|
1692 pAudioPlayer->PlaySound(SOUND_11090, 0, 0, -1, 0, 0, 0, 0);
|
|
1693 }
|
|
1694 }
|
|
1695 break;
|
|
1696
|
|
1697 case WaterMaster:
|
|
1698 {
|
|
1699 int v20 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536);
|
|
1700 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply(pParty->uTimePlayed + 60 * (256 * (2 + 1)), 3, 0, v20, 0);
|
|
1701 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags |= 1;
|
|
1702 pAudioPlayer->PlaySound(SOUND_12040, 0, 0, -1, 0, 0, 0, 0);
|
|
1703 }
|
|
1704 break;
|
|
1705
|
|
1706 case GateMaster:
|
|
1707 {
|
|
1708 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
|
|
1709 dword_50C9DC = 195;
|
|
1710 ptr_50C9E0 = GetNPCData(sDialogue_SpeakingActorNPC_ID);
|
|
1711 }
|
|
1712 break;
|
|
1713
|
|
1714 case Acolyte: _42777D_CastSpell_UseWand_ShootArrow(46, 0, 133, 0, 0); break;
|
|
1715 case Piper: _42777D_CastSpell_UseWand_ShootArrow(51, 0, 133, 0, 0); break;
|
|
1716 case FallenWizard: _42777D_CastSpell_UseWand_ShootArrow(86, 0, 133, 0, 0); break;
|
|
1717
|
|
1718 case Teacher:
|
|
1719 case Instructor:
|
|
1720 case Armsmaster:
|
|
1721 case Weaponsmaster:
|
|
1722 case Apprentice:
|
|
1723 case Mystic:
|
|
1724 case Spellmaster:
|
|
1725 case Trader:
|
|
1726 case Merchant:
|
|
1727 case Scout:
|
|
1728 case Herbalist:
|
|
1729 case Apothecary:
|
|
1730 case Tinker:
|
|
1731 case Locksmith:
|
|
1732 case Fool:
|
|
1733 case ChimneySweep:
|
|
1734 case Porter:
|
|
1735 case QuarterMaster:
|
|
1736 case Factor:
|
|
1737 case Banker:
|
|
1738 case Horseman:
|
|
1739 case Bard:
|
|
1740 case Enchanter:
|
|
1741 case Cartographer:
|
|
1742 case Explorer:
|
|
1743 case Pirate:
|
|
1744 case Squire:
|
|
1745 case Psychic:
|
|
1746 case Gypsy:
|
|
1747 case Diplomat:
|
|
1748 case Duper:
|
|
1749 case Burglar:
|
|
1750 case Acolyte2:
|
|
1751 case Initiate:
|
|
1752 case Prelate:
|
|
1753 case Monk:
|
|
1754 case Sage:
|
|
1755 case Hunter:
|
|
1756 break;
|
|
1757
|
|
1758 default:
|
|
1759 assert(false && "Invalid enum value");
|
|
1760 }
|
|
1761 return 0;
|
|
1762 } |