annotate Engine/Tables/StorylineTextTable.h @ 2553:48708da03b7f

Party Creation UI logic separated from MainMenu
author a.parshin
date Wed, 13 May 2015 02:20:05 +0200
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1 #pragma once
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2
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3 #pragma pack(push, 1)
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4 struct StorylineRecord
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5 {
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6 char* pText; //0
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7 char* pPageTitle; //4
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8 unsigned __int8 uTime; //8
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9 char f_9;
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10 char f_A;
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11 char f_B;
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12 };
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13 #pragma pack(pop)
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14
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15 /* 173 */
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16 #pragma pack(push, 1)
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17 struct StorylineText
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18 {
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19 void Initialize();
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20 StorylineRecord StoreLine[29];
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21 int field_15C;
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22 //int field_0;
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23 // int field_4[87];
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24 };
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25 #pragma pack(pop)
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26
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27 extern char *pHistoryTXT_Raw;
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28 extern struct StorylineText *pStorylineText;