annotate Engine/Events.h @ 2553:48708da03b7f

Party Creation UI logic separated from MainMenu
author a.parshin
date Wed, 13 May 2015 02:20:05 +0200
parents 68cdef6879a0
children
rev   line source
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1 #pragma once
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2 #include <array>
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3
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4
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5
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6 /* 167 */
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7 #pragma pack(push, 1)
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8 struct EventIndex
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9 {
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10 int uEventID;
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11 int event_sequence_num;
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12 unsigned int uEventOffsetInEVT;
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13 };
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14 #pragma pack(pop)
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15
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16 // raw event struct
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17 // header
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18 // size_event 1 header+data
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19 // event id 2 3
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20 // event_sequence_num
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21 // event data
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22 #pragma pack(push, 1)
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23 struct _evt_raw
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24 {
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25 unsigned char _e_size;
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26 unsigned char v1;
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27 unsigned char v2;
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28 unsigned char v3;
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29
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30 unsigned char _e_type;
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31 unsigned char v5;
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32 unsigned char v6;
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33 unsigned char v7;
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34 unsigned char v8;
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35 unsigned char v9;
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36 unsigned char v10;
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37 unsigned char v11;
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38 unsigned char v12;
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39 unsigned char v13;
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40 unsigned char v14;
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41 unsigned char v15;
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42 unsigned char v16;
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43 unsigned char v17;
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44 unsigned char v18;
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45 unsigned char v19;
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46 unsigned char v20;
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47 unsigned char v21;
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48 unsigned char v22;
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49 unsigned char v23;
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50 unsigned char v24;
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51 unsigned char v25;
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52 unsigned char v26;
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53 unsigned char v27;
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54 unsigned char v28;
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55 unsigned char v29;
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56 unsigned char v30;
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57 unsigned char v31;
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58 unsigned char v32;
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59 unsigned char tail[128];
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60 };
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61 #pragma pack(pop)
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62
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63
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64
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65 /* 310 */
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66 enum EventType
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67 {
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68 EVENT_Exit = 0x1,
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69 EVENT_SpeakInHouse = 0x2,
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70 EVENT_PlaySound = 0x3,
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71 EVENT_MouseOver = 0x4,
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72 EVENT_LocationName = 0x5,
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73 EVENT_MoveToMap = 0x6,
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74 EVENT_OpenChest = 0x7,
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75 EVENT_ShowFace = 0x8,
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76 EVENT_ReceiveDamage = 0x9,
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77 EVENT_SetSnow = 0xA,
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78 EVENT_SetTexture = 0xB,
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79 EVENT_ShowMovie = 0xC,
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80 EVENT_SetSprite = 0xD,
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81 EVENT_Compare = 0xE,
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82 EVENT_ChangeDoorState = 0xF,
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83 EVENT_Add = 0x10,
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84 EVENT_Substract = 0x11,
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85 EVENT_Set = 0x12,
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86 EVENT_SummonMonsters = 0x13,
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87 EVENT_CastSpell = 0x15,
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88 EVENT_SpeakNPC = 0x16,
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89 EVENT_SetFacesBit = 0x17,
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90 EVENT_ToggleActorFlag = 0x18,
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91 EVENT_RandomGoTo = 0x19,
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92 EVENT_InputString = 0x1A,
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93 EVENT_StatusText = 0x1D,
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94 EVENT_ShowMessage = 0x1E,
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95 EVENT_OnTimer = 0x1F,
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96 EVENT_ToggleIndoorLight = 0x20,
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97 EVENT_PressAnyKey = 0x21,
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98 EVENT_SummonItem = 0x22,
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99 EVENT_ForPartyMember = 0x23,
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100 EVENT_Jmp = 0x24,
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101 EVENT_OnMapReload = 0x25,
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102 EVENT_Initialize = 0x26,
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103 EVENT_SetNPCTopic = 0x27,
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104 EVENT_MoveNPC = 0x28,
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105 EVENT_GiveItem = 0x29,
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106 EVENT_ChangeEvent = 0x2A,
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107 EVENT_CheckSkill = 0x2B,
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108 EVENT_OnCanShowDialogItemCmp = 44,
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109 EVENT_EndCanShowDialogItem = 45,
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110 EVENT_SetCanShowDialogItem = 46,
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111 EVENT_SetNPCGroupNews = 0x2F,
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112 EVENT_SetActorGroup = 0x30,
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113 EVENT_NPCSetItem = 0x31,
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114 EVENT_SetNPCGreeting = 0x32,
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115 EVENT_IsActorAlive = 0x33,
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116 EVENT_IsActorAssasinated =52,
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117 EVENT_OnMapLeave = 0x35,
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118 EVENT_ChangeGroup = 0x36,
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119 EVENT_ChangeGroupAlly = 0x37,
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120 EVENT_CheckSeason = 0x38,
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121 EVENT_ToggleActorGroupFlag = 0x39,
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122 EVENT_ToggleChestFlag = 0x3A,
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123 EVENT_CharacterAnimation = 0x3B,
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124 EVENT_SetActorItem = 0x3C,
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125 EVENT_OnDateTimer = 0x3D,
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126 EVENT_EnableDateTimer = 0x3E,
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127 EVENT_StopAnimation = 0x3F,
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128 EVENT_CheckItemsCount = 0x40,
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129 EVENT_RemoveItems = 0x41,
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130 EVENT_SpecialJump = 0x42,
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131 EVENT_IsTotalBountyHuntingAwardInRange = 0x43,
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132 EVENT_IsNPCInParty = 0x44,
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133 };
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134
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135 /* 311 */
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136 enum VariableType
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137 {
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138 VAR_Sex = 0x1,
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139 VAR_Class = 0x2,
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140 VAR_CurrentHP = 0x3,
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141 VAR_MaxHP = 0x4,
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142 VAR_CurrentSP = 0x5,
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143 VAR_MaxSP = 0x6,
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144 VAR_ActualAC = 0x7,
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145 VAR_ACModifier = 0x8,
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146 VAR_BaseLevel = 0x9,
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147 VAR_LevelModifier = 0xA,
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148 VAR_Age = 0xB,
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149 VAR_Award = 0xC,
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150 VAR_Experience = 0xD,
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151 VAR_Race = 0xE,
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152 VAR_QBits_QuestsDone = 0x10,
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153 VAR_PlayerItemInHands = 0x11,
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154 VAR_Hour = 0x12,
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155 VAR_DayOfYear = 0x13,
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156 VAR_DayOfWeek = 0x14,
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157 VAR_FixedGold = 0x15,
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158 VAR_RandomGold = 0x16,
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159 VAR_FixedFood = 0x17,
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160 VAR_RandomFood = 0x18,
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161 VAR_MightBonus = 0x19,
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162 VAR_IntellectBonus = 0x1A,
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163 VAR_PersonalityBonus = 0x1B,
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164 VAR_EnduranceBonus = 0x1C,
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165 VAR_SpeedBonus = 0x1D,
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166 VAR_AccuracyBonus = 0x1E,
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167 VAR_LuckBonus = 0x1F,
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168 VAR_BaseMight = 0x20,
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169 VAR_BaseIntellect = 0x21,
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170 VAR_BasePersonality = 0x22,
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171 VAR_BaseEndurance = 0x23,
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172 VAR_BaseSpeed = 0x24,
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173 VAR_BaseAccuracy = 0x25,
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174 VAR_BaseLuck = 0x26,
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175 VAR_ActualMight = 0x27,
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176 VAR_ActualIntellect = 0x28,
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177 VAR_ActualPersonality = 0x29,
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178 VAR_ActualEndurance = 0x2A,
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179 VAR_ActualSpeed = 0x2B,
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180 VAR_ActualAccuracy = 0x2C,
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181 VAR_ActualLuck = 0x2D,
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182 VAR_FireResistance = 0x2E,
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183 VAR_AirResistance = 0x2F,
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184 VAR_WaterResistance = 0x30,
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185 VAR_EarthResistance = 0x31,
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186 VAR_SpiritResistance = 0x32,
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187 VAR_MindResistance = 0x33,
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188 VAR_BodyResistance = 0x34,
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189 VAR_LightResistance = 0x35,
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190 VAR_DarkResistance = 0x36,
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191 VAR_PhysicalResistance = 0x37,
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192 VAR_MagicResistance = 0x38,
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193 VAR_FireResistanceBonus = 0x39,
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194 VAR_AirResistanceBonus = 0x3A,
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195 VAR_WaterResistanceBonus = 0x3B,
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196 VAR_EarthResistanceBonus = 0x3C,
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197 VAR_SpiritResistanceBonus = 0x3D,
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198 VAR_MindResistanceBonus = 0x3E,
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199 VAR_BodyResistanceBonus = 0x3F,
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200 VAR_LightResistanceBonus = 0x40,
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201 VAR_DarkResistanceBonus = 0x41,
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202 VAR_PhysicalResistanceBonus = 0x42,
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203 VAR_MagicResistanceBonus = 0x43,
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204 VAR_StaffSkill = 0x44,
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205 VAR_SwordSkill = 0x45,
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206 VAR_DaggerSkill = 0x46,
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207 VAR_AxeSkill = 0x47,
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208 VAR_SpearSkill = 0x48,
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209 VAR_BowSkill = 0x49,
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210 VAR_MaceSkill = 0x4A,
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211 VAR_BlasterSkill = 0x4B,
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212 VAR_ShieldSkill = 0x4C,
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213 VAR_LeatherSkill = 0x4D,
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214 VAR_SkillChain = 0x4E,
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215 VAR_PlateSkill = 0x4F,
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216 VAR_FireSkill = 0x50,
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217 VAR_AirSkill = 0x51,
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218 VAR_WaterSkill = 0x52,
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219 VAR_EarthSkill = 0x53,
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220 VAR_SpiritSkill = 0x54,
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221 VAR_MindSkill = 0x55,
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222 VAR_BodySkill = 0x56,
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223 VAR_LightSkill = 0x57,
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224 VAR_DarkSkill = 0x58,
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225 VAR_IdentifyItemSkill = 0x59,
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226 VAR_MerchantSkill = 0x5A,
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227 VAR_RepairSkill = 0x5B,
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228 VAR_BodybuildingSkill = 0x5C,
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229 VAR_MeditationSkill = 0x5D,
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230 VAR_PerceptionSkill = 0x5E,
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231 VAR_DiplomacySkill = 0x5F,
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232 VAR_ThieverySkill = 0x60,
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233 VAR_DisarmTrapSkill = 0x61,
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234 VAR_DodgeSkill = 0x62,
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235 VAR_UnarmedSkill = 0x63,
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236 VAR_IdentifyMonsterSkill = 0x64,
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237 VAR_ArmsmasterSkill = 0x65,
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238 VAR_StealingSkill = 0x66,
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239 VAR_AlchemySkill = 0x67,
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240 VAR_LearningSkill = 0x68,
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241 VAR_Cursed = 0x69,
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242 VAR_Weak = 0x6A,
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243 VAR_Asleep = 0x6B,
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244 VAR_Afraid = 0x6C,
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245 VAR_Drunk = 0x6D,
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246 VAR_Insane = 0x6E,
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247 VAR_PoisonedGreen = 0x6F,
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248 VAR_DiseasedGreen = 0x70,
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249 VAR_PoisonedYellow = 0x71,
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250 VAR_DiseasedYellow = 0x72,
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251 VAR_PoisonedRed = 0x73,
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252 VAR_DiseasedRed = 0x74,
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253 VAR_Paralyzed = 0x75,
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254 VAR_Unconsious = 0x76,
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255 VAR_Dead = 0x77,
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256 VAR_Stoned = 0x78,
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257 VAR_Eradicated = 0x79,
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258 VAR_MajorCondition = 0x7A,
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259 VAR_MapPersistentVariable_0 = 123,
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260 VAR_MapPersistentVariable_74 = 0xC5,
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261 VAR_MapPersistentVariable_75 = 0xC6,
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262 VAR_MapPersistentVariable_99 = 0xDE,
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263 VAR_AutoNotes = 0xDF,
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264 VAR_IsMightMoreThanBase = 0xE0,
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265 VAR_IsIntellectMoreThanBase = 0xE1,
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266 VAR_IsPersonalityMoreThanBase = 0xE2,
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267 VAR_IsEnduranceMoreThanBase = 0xE3,
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268 VAR_IsSpeedMoreThanBase = 0xE4,
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269 VAR_IsAccuracyMoreThanBase = 0xE5,
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270 VAR_IsLuckMoreThanBase = 0xE6,
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271 VAR_PlayerBits = 0xE7,
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272 VAR_NPCs2 = 0xE8,
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273 VAR_IsFlying = 0xF0,
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274 VAR_HiredNPCHasSpeciality = 0xF1,
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275 VAR_CircusPrises = 0xF2,
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276 VAR_NumSkillPoints = 0xF3,
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277 VAR_MonthIs = 0xF4,
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278 VAR_Counter1 = 0xF5,
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279 VAR_Counter2 = 0xF6,
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280 VAR_Counter3 = 0xF7,
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281 VAR_Counter4 = 0xF8,
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282 VAR_Counter5 = 0xF9,
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283 VAR_Counter6 = 0xFa,
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284 VAR_Counter7 = 0xFB,
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285 VAR_Counter8 = 0xFC,
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286 VAR_Counter9 = 0xFD,
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287 VAR_Counter10 = 0xFE,
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288 VAR_UnknownTimeEvent0 = 0xFF,
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289 VAR_UnknownTimeEvent19 = 0x112,
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290 VAR_ReputationInCurrentLocation = 0x113,
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291 VAR_History_0 = 0x114,
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292 VAR_History_28 = 0x130,
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293 VAR_Unknown1 = 0x131,
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294 VAR_GoldInBank = 0x132,
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295 VAR_NumDeaths = 0x133,
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296 VAR_NumBounties = 0x134,
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297 VAR_PrisonTerms = 0x135,
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298 VAR_ArenaWinsPage = 0x136,
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299 VAR_ArenaWinsSquire = 0x137,
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300 VAR_ArenaWinsKnight = 0x138,
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301 VAR_ArenaWinsLord = 0x139,
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302 VAR_Invisible = 0x13A,
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303 VAR_ItemEquipped = 0x13B,
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304 };
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305
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306 #define EVT_WORD(x) *(unsigned __int16*)&x
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307 #define EVT_DWORD(x) *(unsigned int*)&x
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308 #define EVT_STRING(x) (unsigned char*)&x
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309 #define EVT_BYTE(x) (unsigned char)x
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310
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311 extern std::array<EventIndex, 4400> pSomeOtherEVT_Events;
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312 extern signed int uSomeOtherEVT_NumEvents;
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313 extern char *pSomeOtherEVT;
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314 extern std::array<EventIndex, 4400> pSomeEVT_Events;
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315 extern signed int uSomeEVT_NumEvents;
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316 extern char *pSomeEVT;
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317
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318 extern unsigned int uGlobalEVT_NumEvents;
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319 extern unsigned int uGlobalEVT_Size;
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320 extern std::array<char, 46080> pGlobalEVT;
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321 extern std::array<EventIndex, 4400> pGlobalEVT_Index;
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322
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323 extern std::array<unsigned int, 500> pLevelStrOffsets;
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324 extern unsigned int uLevelStrNumStrings;
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325 extern unsigned int uLevelStrFileSize;
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326 extern signed int uLevelEVT_NumEvents;
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327 extern unsigned int uLevelEVT_Size;
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328 extern std::array<char, 9216> pLevelStr;
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329 extern std::array<char, 9216> pLevelEVT;
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330 extern std::array<EventIndex, 4400> pLevelEVT_Index;
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331
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332
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333 unsigned int LoadEventsToBuffer(const char *pContainerName, char *pBuffer, unsigned int uBufferSize);
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334 void Initialize_GlobalEVT();
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335 void LoadLevel_InitializeLevelEvt();
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336 void EventProcessor(int uEventID, int a2, int a3, int entry_line = 0);
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337 char *GetEventHintString(unsigned int uEventID); // idb
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338
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339
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340
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341 /* 312 */
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342 #pragma pack(push, 1)
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343 struct ByteArray
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344 {
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345 char f[65535];
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346 };
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347 #pragma pack(pop)
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348
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349 void init_event_triggers();
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350 void check_event_triggers();
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351 bool sub_4465DF_check_season(int a1);
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352 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName);