annotate UI/UIGame.h @ 2447:45dcf81c5b1c

//pKeyActionMap = new KeyboardActionMapping;
author Ritor1
date Thu, 24 Jul 2014 12:50:24 +0600
parents 12a935783629
children 104fdbea0386
rev   line source
2351
12a935783629 Adding include guards to new UI headers
Grumpy7
parents: 2348
diff changeset
1 #pragma once
2348
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents:
diff changeset
2 void GameUI_WritePointedObjectStatusString();
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents:
diff changeset
3 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb