annotate SaveLoad.h @ 1844:4359a15360e3

m
author Ritor1
date Sun, 13 Oct 2013 22:53:37 +0600
parents ab6560001f5b
children 147ee4591b76
rev   line source
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1 #pragma once
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2 #include<array>
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3
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4 #pragma pack(push, 1)
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5 struct SaveFile_
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6 {
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7 char field_0[20];
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8 char pSaveFileName[260];
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9 };
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10 #pragma pack(pop)
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11
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12 /* 243 */
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13 #pragma pack(push, 1)
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14 struct SavegameList
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15 {
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16 static void Initialize(unsigned int a1);
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17
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18 /*inline void Reset()
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19 {
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20 for (int i = 0; i < 20; ++i)
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21 field_0[i] = 0;
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22 for (int i = 0; i < 44; ++i)
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23 pSavesNames[i][0] = 0;
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24 }*/
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25 SaveFile_ pFileList[45];
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26
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27 };
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28 #pragma pack(pop)
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29
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30
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31 /* 244 */
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32 #pragma pack(push, 1)
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33 struct SavegameHeader
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34 {
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35 char pName[20];
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36 char pLocationName[20];
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37 unsigned __int64 uWordTime;
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38 char field_30[52];
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39 };
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40 #pragma pack(pop)
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41
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42
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43
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44 extern unsigned int uNumSavegameFiles;
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45 extern std::array<unsigned int, 45> pSavegameUsedSlots;
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46 extern struct SavegameList *pSavegameList;
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47 extern std::array<SavegameHeader, 45> pSavegameHeader;