annotate GUI/UI/UIBooks.h @ 2546:4087cbc62706
GameMenu logic moved to GUIWindow_GameMenu
the same for game menu options
author |
a.parshin |
date |
Mon, 11 May 2015 17:45:02 +0200 |
parents |
0ff6a9e9bf7f |
children |
87e5590d034b |
rev |
line source |
2501
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1 #pragma once
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2
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3
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4
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5 extern std::array<__int16, 6> pTownPortalBook_xs;
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6 extern std::array<__int16, 6> pTownPortalBook_ys;
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7
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8 extern std::array<std::array<unsigned char, 12>, 9> pSpellbookSpellIndices; // 4E2430 from pSpellbookSpellIndices[9][12]
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9 extern std::array<unsigned int, 5> pLloydsBeaconsPreviewXs; // 004E249C
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10 extern std::array<unsigned int, 5> pLloydsBeaconsPreviewYs;
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11 extern std::array<unsigned int, 5> pLloydsBeacons_SomeXs;
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12 extern std::array<unsigned int, 5> pLloydsBeacons_SomeYs; // idb |