annotate Engine/stru123.h @ 2546:4087cbc62706

GameMenu logic moved to GUIWindow_GameMenu the same for game menu options
author a.parshin
date Mon, 11 May 2015 17:45:02 +0200
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2499
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1 #pragma once
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2 #include <array>
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3
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4
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5 /* 62 */
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6 #pragma pack(push, 1)
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7 struct stru123
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8 {
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9 std::array<unsigned char, 75> field_0;
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10 std::array<unsigned char, 125> _decor_events;
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11 };
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12 #pragma pack(pop)
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13 extern stru123 stru_5E4C90_MapPersistVars;