annotate Build/Visual Studio 2010/World of Might and Magic.vcxproj.user @ 2536:400edd7b0407
DrawTextureIndexed() func
author |
Ritor1 |
date |
Mon, 16 Feb 2015 00:48:08 +0600 |
parents |
1e1b2728b3d3 |
children |
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rev |
line source |
1936
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1 <?xml version="1.0" encoding="utf-8"?>
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2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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3 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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4 <LocalDebuggerWorkingDirectory>..\..\..\MM_VII</LocalDebuggerWorkingDirectory>
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5 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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6 <LocalDebuggerCommandArguments>-nomarg,</LocalDebuggerCommandArguments>
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7 <LocalDebuggerCommand>$(OutDir)$(TargetName)$(TargetExt)</LocalDebuggerCommand>
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8 </PropertyGroup>
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9 </Project> |