annotate Chest.cpp @ 1808:4002c0fe5efc

Слияние
author Ritor1
date Mon, 07 Oct 2013 09:31:32 +0600
parents 8251e59fd7c1
children 35c1e4ff6ba7
rev   line source
1165
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents: 1110
diff changeset
1 #ifdef _MSC_VER
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents: 1110
diff changeset
2 #define _CRT_SECURE_NO_WARNINGS
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents: 1110
diff changeset
3 #endif
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents: 1110
diff changeset
4
0
Ritor1
parents:
diff changeset
5 #include <stdio.h>
Ritor1
parents:
diff changeset
6
1016
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 987
diff changeset
7 #include "BSPModel.h"
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 987
diff changeset
8 #include "Items.h"
0
Ritor1
parents:
diff changeset
9 #include "Chest.h"
Ritor1
parents:
diff changeset
10 #include "FrameTableInc.h"
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
11 #include "LOD.h"
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
12 #include "MapInfo.h"
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
13 #include "Actor.h"
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
14 #include "Outdoor.h"
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
15 #include "DecorationList.h"
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
16 #include "Party.h"
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
17 #include "AudioPlayer.h"
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
18 #include "Math.h"
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
19 #include "Texts.h"
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
20 #include "ObjectList.h"
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
21 #include "GUIWindow.h"
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
22 #include "Time.h"
1414
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
23 #include "Overlays.h"
0
Ritor1
parents:
diff changeset
24
Ritor1
parents:
diff changeset
25 #include "mm7_data.h"
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
26 #include "MM7.h"
1016
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 987
diff changeset
27 #include "SpriteObject.h"
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
28 #include "Mouse.h"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
29 #include "Viewport.h"
0
Ritor1
parents:
diff changeset
30
Ritor1
parents:
diff changeset
31 size_t uNumChests; // idb
Ritor1
parents:
diff changeset
32 struct ChestList *pChestList;
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
33 std::array<Chest, 20> pChests;
0
Ritor1
parents:
diff changeset
34
Ritor1
parents:
diff changeset
35
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
36 const int pChestPixelOffsetX[8] = {42, 18, 18, 42, 42, 42, 18, 42};
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
37 const int pChestPixelOffsetY[8] = {34, 30, 30, 34, 34, 34, 30, 34};
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
38 const int pChestWidthsByType[8] = {9, 9, 9, 9, 9, 9, 9, 9};
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
39 const int pChestHeightsByType[8] = {9, 9, 9, 9, 9, 9, 9, 9};
0
Ritor1
parents:
diff changeset
40
Ritor1
parents:
diff changeset
41
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
42 //----- (0042041E) --------------------------------------------------------
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
43 bool Chest::Open( signed int uChestID )
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 706
diff changeset
44 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
45 unsigned int pMapID; // eax@8
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
46 int pRandom; // edx@16
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
47 int v6; // eax@16
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
48 ODMFace *pODMFace; // eax@19
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
49 BLVFace *pBLVFace; // eax@20
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
50 int pObjectX; // ebx@21
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
51 int pObjectZ; // edi@21
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
52 double dir_x; // st7@23
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
53 double dir_y; // st6@23
1407
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
54 double length_vector; // st7@23
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
55 int pDepth; // ecx@26
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
56 Vec3_int_ v; // ST4C_12@28
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
57 bool flag_shout; // edi@28
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
58 int pSpriteID[4]; // [sp+84h] [bp-40h]@16
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
59 Vec3_int_ pOut; // [sp+A0h] [bp-24h]@28
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
60 int pObjectY; // [sp+B0h] [bp-14h]@21
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
61 int sRotX; // [sp+B4h] [bp-10h]@23
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
62 float dir_z; // [sp+BCh] [bp-8h]@23
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
63 int sRotY; // [sp+C0h] [bp-4h]@8
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
64 SpriteObject pSpellObject; // [sp+14h] [bp-B0h]@28
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
65
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
66 assert( uChestID < 20 );
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
67 if ( ( uChestID < 0 ) && ( uChestID >= 20 ) )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
68 return false;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
69 auto chest = &pChests[uChestID];
426
94546824edad Chests party fixed
Nomad
parents: 421
diff changeset
70
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
71 ++pIcons_LOD->uTexturePacksCount;
426
94546824edad Chests party fixed
Nomad
parents: 421
diff changeset
72 if (!pIcons_LOD->uNumPrevLoadedFiles)
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
73 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
426
94546824edad Chests party fixed
Nomad
parents: 421
diff changeset
74
94546824edad Chests party fixed
Nomad
parents: 421
diff changeset
75 if (!chest->Initialized())
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
76 Chest::PlaceItems(uChestID);
426
94546824edad Chests party fixed
Nomad
parents: 421
diff changeset
77
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
78 if ( !uActiveCharacter )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
79 return false;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
80 flag_shout = false;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
81 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
82 if ( chest->Trapped() && pMapID )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
83 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
84 if ( pPlayers[uActiveCharacter]->GetDisarmTrap() < 2 * pMapStats->pInfos[pMapID].LockX5 )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
85 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
86 pSpriteID[0] = 811;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
87 pSpriteID[1] = 812;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
88 pSpriteID[2] = 813;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
89 pSpriteID[3] = 814;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
90 pRandom = rand() % 4;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
91 v6 = PID_ID(EvtTargetObj);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
92 if ( PID_TYPE(EvtTargetObj) == OBJECT_Decoration)
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
93 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
94 pObjectX = pLevelDecorations[v6].vPosition.x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
95 pObjectY = pLevelDecorations[v6].vPosition.y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
96 pObjectZ = pLevelDecorations[v6].vPosition.z + ( pDecorationList->pDecorations[pLevelDecorations[v6].uDecorationDescID].uDecorationHeight / 2 );
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
97 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
98 if ( PID_TYPE(EvtTargetObj) == OBJECT_BModel)
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
99 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
100 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
101 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
102 pODMFace = &pOutdoor->pBModels[EvtTargetObj >> 9].pFaces[(EvtTargetObj >> 3) & 0x3F];
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
103 pObjectX = ( pODMFace->pBoundingBox.x1 + pODMFace->pBoundingBox.x2 ) / 2;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
104 pObjectY = ( pODMFace->pBoundingBox.y1 + pODMFace->pBoundingBox.y2 ) / 2;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
105 pObjectZ = ( pODMFace->pBoundingBox.z1 + pODMFace->pBoundingBox.z2 ) / 2;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
106 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
107 else//Indoor
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
108 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
109 pBLVFace = &pIndoor->pFaces[v6];
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
110 pObjectX = ( pBLVFace->pBounding.x1 + pBLVFace->pBounding.x2 ) / 2;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
111 pObjectY = ( pBLVFace->pBounding.y1 + pBLVFace->pBounding.y2 ) / 2;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
112 pObjectZ = ( pBLVFace->pBounding.z1 + pBLVFace->pBounding.z2 ) / 2;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
113 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
114 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
115 dir_x = (double)pParty->vPosition.x - (double)pObjectX;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
116 dir_y = (double)pParty->vPosition.y - (double)pObjectY;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
117 dir_z = ( (double)pParty->sEyelevel + (double)pParty->vPosition.z ) - (double)pObjectZ;
1407
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
118 length_vector = sqrt( (dir_x * dir_x) + (dir_y * dir_y) + (dir_z * dir_z) );
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
119 if ( length_vector <= 1.0 )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
120 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
121 *(float *)&sRotX = 0.0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
122 *(float *)&sRotY = 0.0;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
123 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
124 else
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
125 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
126 sRotY = (signed __int64)sqrt(dir_x * dir_x + dir_y * dir_y);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
127 sRotX = stru_5C6E00->Atan2((signed __int64)dir_x, (signed __int64)dir_y);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
128 sRotY = stru_5C6E00->Atan2(dir_y * dir_y, (signed __int64)dir_z);
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
129 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
130 pDepth = 256;
1407
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
131 if ( length_vector < 256.0 )
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
132 pDepth = (signed __int64)length_vector / 4;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
133 v.x = pObjectX;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
134 v.y = pObjectY;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
135 v.z = pObjectZ;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
136 Vec3_int_::Rotate(pDepth, sRotX, sRotY, v, &pOut.x, &pOut.z, &pOut.y);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
137 sub_42F7EB_DropItemAt(pSpriteID[pRandom], pOut.x, pOut.z, pOut.y, 0, 1, 0, 48, 0);
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
138
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
139 pSpellObject.stru_24.Reset();
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
140 pSpellObject.spell_skill = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
141 pSpellObject.spell_level = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
142 pSpellObject.spell_id = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
143 pSpellObject.field_54 = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
144 pSpellObject.uType = pSpriteID[pRandom];
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
145 pSpellObject.uObjectDescID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
146 if ( pObjectList->uNumObjects )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
147 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
148 for ( uint i = 0; i < (signed int)pObjectList->uNumObjects; ++i )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
149 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
150 if ( pSpriteID[pRandom] == pObjectList->pObjects[i].uObjectID )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
151 pSpellObject.uObjectDescID = i;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
152 }
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
153 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
154 pSpellObject.vPosition.y = pOut.z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
155 pSpellObject.vPosition.x = pOut.x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
156 pSpellObject.vPosition.z = pOut.y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
157 pSpellObject.uSoundID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
158 pSpellObject.uAttributes = 48;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
159 pSpellObject.uSectorID = pIndoor->GetSector(pOut.x, pOut.z, pOut.y);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
160 pSpellObject.uSpriteFrameID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
161 pSpellObject.spell_caster_pid = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
162 pSpellObject.spell_target_pid = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
163 pSpellObject.uFacing = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
164 pSpellObject.Create(0, 0, 0, 0);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
165 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
166 pSpellObject.ExplosionTraps();
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
167 chest->uFlags &= 0xFEu;
1408
204cce84300b FindSound
Ritor1
parents: 1407
diff changeset
168 if ( uActiveCharacter && !qword_A750D8 && !OpenedTelekinesis )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
169 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
170 qword_A750D8 = 256i64;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
171 PlayerSpeechID = SPEECH_5;
1407
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
172 uSpeakingCharacter = uActiveCharacter;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
173 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
174 pIcons_LOD->RemoveTexturesPackFromTextureList();
1408
204cce84300b FindSound
Ritor1
parents: 1407
diff changeset
175 OpenedTelekinesis = false;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
176 return false;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
177 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
178 chest->uFlags &= 0xFEu;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
179 flag_shout = true;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
180 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
181 pAudioPlayer->StopChannels(-1, -1);
426
94546824edad Chests party fixed
Nomad
parents: 421
diff changeset
182 pAudioPlayer->PlaySound(SOUND_OpenChest, 0, 0, -1, 0, 0, 0, 0);
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
183 if ( flag_shout == true )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
184 {
1408
204cce84300b FindSound
Ritor1
parents: 1407
diff changeset
185 if ( !OpenedTelekinesis )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
186 pPlayers[uActiveCharacter]->PlaySound(SPEECH_4, 0);
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
187 }
1408
204cce84300b FindSound
Ritor1
parents: 1407
diff changeset
188 OpenedTelekinesis = false;
948
5a2dbb00c399 Code cleaning.
Nomad
parents: 945
diff changeset
189 pChestWindow = pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Chest, uChestID, 0);
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
190 pBtn_ExitCancel = pChestWindow->CreateButton(471, 445, 169, 35, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], pIcons_LOD->GetTexture(uExitCancelTextureId), 0);// Exit
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
191 pChestWindow->CreateButton( 7, 8, 460, 343, 1, 0, UIMSG_CHEST_ClickItem, 0, 0, "", 0);
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
192 pCurrentScreen = SCREEN_CHEST;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
193 pEventTimer->Pause();
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
194 return true;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
195 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
196
1414
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
197
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
198 //----- (0042038D) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1445
diff changeset
199 void ChestUI_WritePointedObjectStatusString()
1414
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
200 {
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
201 POINT *v0; // esi@2
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
202 int v1; // ecx@2
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
203 const char *v2; // eax@3
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
204 POINT v3; // [sp+0h] [bp-10h]@2
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
205 POINT a2; // [sp+8h] [bp-8h]@1
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
206
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
207 __debugbreak(); // invalid indexing
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
208 if ( pMouse->GetCursorPos(&a2)->y < 350 )
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
209 {
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
210 v0 = pMouse->GetCursorPos(&a2);
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
211 v1 = pRenderer->pActiveZBuffer[v0->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v3)->y]];
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
212 if ( v1 )
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
213 {
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
214 auto _w = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
215 + 18 * *((short *)&pChests[0].igChestItems[139].uExpireTime
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
216 + v1 + 2662 * (unsigned int)pChestWindow->ptr_1C + 3));
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
217
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
218 _w = (ItemGen *)(&pChests[(unsigned int)pChestWindow->ptr_1C] -32
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
219 + 18 * *((short *)&pChests[(unsigned int)pChestWindow->ptr_1C].igChestItems[139].uExpireTime + v1 + 3));
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
220 v2 = _w->GetDisplayName();
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
221 GameUI_SetFooterString(v2);
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
222 }
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
223 }
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
224 }
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1408
diff changeset
225
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
226 //----- (0042092D) --------------------------------------------------------
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
227 void Chest::DrawChestUI(signed int uChestID)
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
228 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
229
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
230 int chestBitmapId; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
231 unsigned int v5; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
232 int chest_item_index; // ecx@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
233 unsigned int item_texture_id; // eax@4
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
234 Texture *item_texture; // esi@4
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
235 signed int itemPixelWidth; // ecx@4
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
236 signed int itemPixelHeght; // edx@4
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
237 signed int v11; // eax@4
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
238 int v12; // eax@6
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
239 int v13; // eax@6
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
240 unsigned int itemPixelPosX; // ST34_4@8
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
241 int itemPixelPosY; // edi@8
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
242 int *v16; // [sp+Ch] [bp-28h]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
243 int v17; // [sp+10h] [bp-24h]@4
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
244 int chest_offs_y; // [sp+14h] [bp-20h]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
245 signed int chestHeghtCells; // [sp+18h] [bp-1Ch]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
246 int chest_offs_x; // [sp+1Ch] [bp-18h]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
247 signed int chestWidthCells; // [sp+20h] [bp-14h]@1
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
248 signed int item_counter; // [sp+30h] [bp-4h]@1
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
249
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
250 v16 = pRenderer->pActiveZBuffer;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
251 pRenderer->ClearZBuffer(0, 479);
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
252 chestBitmapId = pChests[uChestID].uChestBitmapID;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
253 chest_offs_x = pChestPixelOffsetX[chestBitmapId];
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
254 chest_offs_y = pChestPixelOffsetY[chestBitmapId];
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
255 chestWidthCells = pChestWidthsByType[chestBitmapId];
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
256 chestHeghtCells = pChestHeightsByType[chestBitmapId];
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1297
diff changeset
257 sprintfex(pTmpBuf.data(), "chest%02d", pChestList->pChests[chestBitmapId].uTextureID);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
258 v5 = pIcons_LOD->LoadTexture(pTmpBuf.data(), TEXTURE_16BIT_PALETTE);
945
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
259 pRenderer->DrawTextureIndexed(8u, 8u, pIcons_LOD->GetTexture(v5));
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
260
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1297
diff changeset
261 for (item_counter = 0; item_counter < chestWidthCells * chestHeghtCells; ++item_counter)
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
262 {
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
263 chest_item_index = pChests[uChestID].pInventoryIndices[item_counter];
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
264 if ( chest_item_index > 0 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
265 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
266 item_texture_id = pIcons_LOD->LoadTexture(
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
267 //pItemsTable->pItems[*(int *)((char *)&pOtherOverlayList->pOverlays[49].field_4 + 36 * v6 + v3 * 5324)].pIconName,
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1679
diff changeset
268 pChests[uChestID].igChestItems[chest_item_index - 1].GetIconName(), TEXTURE_16BIT_PALETTE);
945
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
269 item_texture = pIcons_LOD->GetTexture(item_texture_id);
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
270 itemPixelWidth = item_texture->uTextureWidth;
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
271 itemPixelHeght = item_texture->uTextureHeight;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
272 if ( itemPixelWidth < 14 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
273 itemPixelWidth = 14;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
274 v12 = itemPixelWidth - 14;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
275 v12 = v12 & 0xFFFFFFE0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
276 v13 = v12 + 32;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
277 if ( itemPixelHeght < 14 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
278 itemPixelHeght = 14;
600
db4a23580e6c Chest item view fixed, gold can be taken
Gloval
parents: 592
diff changeset
279 itemPixelPosX = chest_offs_x + 32 * (item_counter % chestWidthCells) + ((signed int)(v13 - itemPixelWidth)/2);
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
280 itemPixelPosY = chest_offs_y + 32 * (item_counter / chestHeghtCells) +
600
db4a23580e6c Chest item view fixed, gold can be taken
Gloval
parents: 592
diff changeset
281 ((signed int)(((itemPixelHeght - 14) & 0xFFFFFFE0) + 32- item_texture->uTextureHeight ) /2);
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
282 pRenderer->DrawTextureTransparent( itemPixelPosX, itemPixelPosY, item_texture);
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1445
diff changeset
283 ZBuffer_DoFill2(&v16[itemPixelPosX + pSRZBufferLineOffsets[itemPixelPosY]], item_texture, item_counter + 1);
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
284 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
285 }
945
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
286 pRenderer->DrawTextureIndexed(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uExitCancelTextureId));
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
287 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
288
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
289
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
290 //----- (0041FE71) --------------------------------------------------------
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
291 bool Chest::CanPlaceItemAt( signed int test_cell_position, int item_id, signed int uChestID )
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
292 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
293 int v3; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
294 unsigned int item_texture_id; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
295 Texture *item_texture; // ecx@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
296 signed int v6; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
297 signed int v7; // edi@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
298 signed int v8; // eax@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
299 int texture_cell_width; // edi@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
300 int texture_cell_height; // ebx@5
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
301 int _row; // esi@9
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
302 int _cell_rows; // edx@10
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
303 int _column; // ecx@11
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
304 char *v14; // eax@12
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
305 int chest_cell_heght; // [sp+Ch] [bp-Ch]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
306 signed int v17; // [sp+10h] [bp-8h]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
307 signed int chest_cell_width; // [sp+14h] [bp-4h]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
308
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
309 chest_cell_heght = pChestHeightsByType[pChests[uChestID].uChestBitmapID];
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
310 chest_cell_width = pChestWidthsByType[pChests[uChestID].uChestBitmapID];
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
311 item_texture_id = pIcons_LOD->LoadTexture(pItemsTable->pItems[item_id].pIconName, TEXTURE_16BIT_PALETTE);
945
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
312 item_texture = pIcons_LOD->GetTexture(item_texture_id);
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
313 v6 = item_texture->uTextureWidth;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
314 if ( v6 < 14 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
315 v6 = 14;
1110
cf6cd674c398 bitwise operator ambiguity reduced
Grumpy7
parents: 1052
diff changeset
316 texture_cell_width = ((v6 - 14) >> 5) + 1;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
317 v8 = item_texture->uTextureHeight;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
318 if ( v8 < 14 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
319 v8 = 14;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
320 texture_cell_height = ((v8 - 14) >> 5) + 1;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
321 if ( !areWeLoadingTexture )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
322 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
323 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 987
diff changeset
324 pIcons_LOD->SyncLoadedFilesCount();
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
325 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
326 if ( (texture_cell_width + test_cell_position % chest_cell_width <= chest_cell_width) &&
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
327 (texture_cell_height + test_cell_position / chest_cell_width <= chest_cell_heght) )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
328 { //we not put over borders
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
329 _row = 0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
330 if ( texture_cell_height <= 0 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
331 return true;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
332 _cell_rows = 0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
333 while ( 1 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
334 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
335 _column = 0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
336 if ( texture_cell_width > 0 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
337 {
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
338 while ( pChests[uChestID].pInventoryIndices[test_cell_position + _cell_rows+_column]==0)
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
339 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
340 ++_column;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
341 if ( _column >= texture_cell_width )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
342 break;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
343 }
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
344 if (pChests[uChestID].pInventoryIndices[test_cell_position + _cell_rows+_column]!=0)
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
345 return false;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
346 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
347 _cell_rows += chest_cell_width;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
348 ++_row;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
349 if ( _row >= texture_cell_height )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
350 return true;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
351 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
352
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
353 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
354 return false;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
355 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
356 // 506128: using guessed type int areWeLoadingTexture;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
357
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
358 //----- (0041FF64) --------------------------------------------------------
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
359 int Chest::CountChestItems(signed int uChestID)
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
360 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
361 signed int item_count; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
362 int max_items; // edx@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
363 item_count = 0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
364 max_items = pChestWidthsByType[pChests[uChestID].uChestBitmapID] * pChestHeightsByType[pChests[uChestID].uChestBitmapID];
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
365 if ( max_items <= 0 )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
366 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
367 item_count = -1;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
368 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
369 else
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
370 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
371 while ( pChests[uChestID].igChestItems[item_count].uItemID )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
372 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
373 ++item_count;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
374 if ( item_count >= max_items )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
375 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
376 item_count = -1;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
377 break;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
378 }
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
379 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
380 }
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
381 return item_count;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
382 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
383
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
384 //----- (0041FFA2) --------------------------------------------------------
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
385 int Chest::PutItemInChest(int position, ItemGen *put_item, signed int uChestID)
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
386 {
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
387 int v3; // eax@1
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
388 ItemGen *v4; // edi@1
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
389 int v5; // esi@1
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
390 int result; // eax@11
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
391 unsigned int v7; // eax@12
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
392 int v8; // edx@12
945
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
393 Texture *v9; // ecx@12
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
394 signed int v10; // eax@12
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
395 signed int v11; // edi@14
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
396 unsigned int v12; // esi@14
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
397 int v13; // edi@16
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
398 void *v14; // edi@21
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
399 int v15; // edi@21
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
400 int i; // ecx@21
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
401 ItemGen *Src; // [sp+Ch] [bp-18h]@1
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
402 signed int item_in_chest_count; // [sp+10h] [bp-14h]@2
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
403 int v19; // [sp+14h] [bp-10h]@1
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
404 int v20; // [sp+18h] [bp-Ch]@19
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
405 signed int v21; // [sp+1Ch] [bp-8h]@1
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
406 signed int v22; // [sp+20h] [bp-4h]@3
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
407 int v23; // [sp+20h] [bp-4h]@19
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
408
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
409 v21 = 0;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
410 v3 = pChests[uChestID].uChestBitmapID;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
411 v4 = put_item;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
412 v5 = pChestWidthsByType[v3] * pChestHeightsByType[v3];
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
413 Src = put_item;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
414 v19 = pChestWidthsByType[v3];
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
415 if ( position == -1 )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
416 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
417 item_in_chest_count = CountChestItems(uChestID);
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
418 if ( item_in_chest_count == -1 )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
419 return 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
420 for( int _i = 0; _i < v5; _i++)
1420
e11c498c0dc6 more label cleaning 3
zipi
parents: 1414
diff changeset
421 {
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
422 if ( Chest::CanPlaceItemAt(_i, v4->uItemID, pChestWindow->par1C) )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
423 {
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
424 v21 = _i;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
425 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
426 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
427 if ( v22 == v5 )
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
428 {
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
429 if ( uActiveCharacter )
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
430 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
431 return 0;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
432 }
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1679
diff changeset
433 v7 = pIcons_LOD->LoadTexture(v4->GetIconName(), TEXTURE_16BIT_PALETTE);
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
434 HIWORD(v8) = 0;
945
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
435 v9 = pIcons_LOD->GetTexture(v7);
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
436 v10 = v9->uTextureWidth;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
437 if ( v10 < 14 )
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
438 v10 = 14;
945
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
439 v11 = v9->uTextureHeight;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
440 v12 = ((v10 - 14) >> 5) + 1;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
441 if ( v11 < 14 )
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
442 v11 = 14;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
443 v13 = ((v11 - 14) >> 5) + 1;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
444 if ( !areWeLoadingTexture )
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
445 {
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
446 ((Texture *)v9)->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 987
diff changeset
447 pIcons_LOD->SyncLoadedFilesCount();
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
448 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
449 if ( v13 > 0 )
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
450 {
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
451 v23 = 0;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
452 v20 = v13;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
453 do
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
454 {
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
455 if ( (signed int)v12 > 0 )
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
456 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
457 v14 = &pChests[uChestID].pInventoryIndices[v21 + v23];
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
458 LOWORD(v8) = -1 - v21;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
459 v8 <<= 16;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
460 LOWORD(v8) = -1 - v21;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
461 memset32(v14, v8, v12 >> 1);
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
462 v15 = (int)((char *)v14 + 4 * (v12 >> 1));
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
463 for ( i = v12 & 1; i; --i )
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
464 {
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
465 *(short *)v15 = v8;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
466 v15 += 2;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
467 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
468 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
469 v23 += v19;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
470 --v20;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
471 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
472 while ( v20 );
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
473 }
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
474 pChests[uChestID].pInventoryIndices[v21] = item_in_chest_count + 1;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
475 memcpy(&pChests[uChestID].igChestItems[item_in_chest_count], put_item, sizeof(ItemGen));
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
476 result = v21 + 1;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
477 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
478 else
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
479 {
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
480 result = 1;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
481 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
482 return result;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
483 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
484 // 506128: using guessed type int areWeLoadingTexture;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
485
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
486 //----- (0042013E) --------------------------------------------------------
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
487 void Chest::PlaceItemAt( unsigned int put_cell_pos, unsigned int item_at_cell, signed int uChestID )
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
488 {
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
489 int uItemID; // edi@1
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
490 int v6; // edx@4
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
491 unsigned int v7; // eax@5
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
492 Texture *v8; // ecx@5
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
493 signed int v9; // eax@5
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
494 signed int v10; // edi@7
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
495 unsigned int texture_cell_width; // ebx@7
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
496 int textute_cell_height; // edi@9
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
497 int chest_cell_row_pos; // edx@12
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
498 int chest_cell_width; // [sp+10h] [bp-Ch]@11
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
499
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
500 uItemID = pChests[ uChestID].igChestItems[item_at_cell].uItemID;
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
501 pItemsTable->SetSpecialBonus(&pChests[ uChestID].igChestItems[item_at_cell]);
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
502 if ( uItemID >= 135 && uItemID <= 159 && !pChests[ uChestID].igChestItems[item_at_cell].uNumCharges)
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
503 {
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
504 v6 = rand() % 21 + 10;
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
505 pChests[ uChestID].igChestItems[item_at_cell].uNumCharges = v6;
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
506 pChests[ uChestID].igChestItems[item_at_cell].uMaxCharges = v6;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
507 }
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
508 v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
945
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
509 v8 = pIcons_LOD->GetTexture(v7);
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
510 v9 = v8->uTextureWidth;
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
511 if ( v9 < 14 )
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
512 v9 = 14;
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
513 v10 = v8->uTextureHeight;
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
514 texture_cell_width = ((v9 - 14) >> 5) + 1;
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
515 if ( v10 < 14 )
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
516 v10 = 14;
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
517 textute_cell_height = ((v10 - 14) >> 5) + 1;
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
518 if ( !areWeLoadingTexture )
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
519 {
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
520 v8->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 987
diff changeset
521 pIcons_LOD->SyncLoadedFilesCount();
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
522 }
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
523 chest_cell_width = pChestWidthsByType[pChests[ uChestID].uChestBitmapID];
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
524 chest_cell_row_pos = 0;
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
525 for(int i=0; i<textute_cell_height; ++i)
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
526 {
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
527 for (int j=0; j<texture_cell_width; ++j)
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
528 {
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
529 pChests[uChestID].pInventoryIndices[put_cell_pos + chest_cell_row_pos+j]=(signed __int16)-(put_cell_pos+1);
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
530 }
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
531 chest_cell_row_pos += chest_cell_width;
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
532 }
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
533 pChests[uChestID].pInventoryIndices[put_cell_pos] = item_at_cell + 1;
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
534 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
535 // 506128: using guessed type int areWeLoadingTexture;
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
536
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
537 //----- (00420284) --------------------------------------------------------
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
538 void Chest::PlaceItems(signed int uChestID )
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
539 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
540 int uChestArea; // edi@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
541 int random_chest_pos; // eax@2
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
542 int test_position; // ebx@11
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
543 char chest_cells_map[144]; // [sp+Ch] [bp-A0h]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
544 int chest_item_id; // [sp+9Ch] [bp-10h]@10
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
545 unsigned int items_counter; // [sp+A4h] [bp-8h]@8
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
546
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
547 pRenderer->ClearZBuffer(0, 479);
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
548 uChestArea = pChestWidthsByType[pChests[uChestID].uChestBitmapID] * pChestHeightsByType[pChests[uChestID].uChestBitmapID];
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
549 memset(chest_cells_map, 0, 144);
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
550 //fill cell map at random positions
608
Ritor1
parents: 544
diff changeset
551 for ( items_counter = 0; items_counter < uChestArea; ++items_counter )
Ritor1
parents: 544
diff changeset
552 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
553 //get random position in chest
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
554 do
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
555 random_chest_pos = (unsigned __int8)rand();
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
556 while ( random_chest_pos >= uChestArea );
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
557 //if this pos occupied move to next
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
558 while ( chest_cells_map[random_chest_pos] )
608
Ritor1
parents: 544
diff changeset
559 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
560 ++random_chest_pos;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
561 if ( random_chest_pos == uChestArea )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
562 random_chest_pos = 0;
608
Ritor1
parents: 544
diff changeset
563 }
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
564 chest_cells_map[random_chest_pos] = items_counter;
608
Ritor1
parents: 544
diff changeset
565 }
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
566 items_counter = 0;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
567
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
568 for (items_counter = 0; items_counter<uChestArea; ++items_counter)
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
569 {
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
570 chest_item_id = pChests[uChestID].igChestItems[items_counter].uItemID;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
571 if ( chest_item_id )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
572 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
573 test_position = 0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
574 while ( !Chest::CanPlaceItemAt((unsigned __int8)chest_cells_map[test_position], chest_item_id, uChestID) )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
575 {
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
576 ++test_position;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
577 if ( test_position >= uChestArea )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
578 break;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
579 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
580 if(test_position<uChestArea)
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
581 {
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
582 Chest::PlaceItemAt((unsigned __int8)chest_cells_map[test_position], items_counter, uChestID);
592
96f48cfdd657 some flags
Nomad
parents: 544
diff changeset
583 if ( pChests[uChestID].uFlags & CHEST_OPENED)
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
584 pChests[uChestID].igChestItems[items_counter].SetIdentified();
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
585 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
586 }
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
587 }
528
b1598f110b07 Chest working
Gloval
parents: 526
diff changeset
588 pChests[uChestID].SetInitialized(true);
421
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
589 }
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
590 // 420284: using guessed type char Dst[144];
80a5aab68b67 Chest subs moved to Chest.cpp
Nomad
parents: 0
diff changeset
591
706
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
592 //----- (00448A17) --------------------------------------------------------
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
593 void Chest::ToggleFlag(signed int uChestID, unsigned __int16 uFlag, unsigned int bToggle)
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
594 {
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
595 unsigned __int16 *pFlags; // eax@3
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
596
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
597 if ( uChestID >= 0 && uChestID <= 19 )
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
598 {
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
599 pFlags = &pChests[uChestID].uFlags;
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
600 if ( bToggle )
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
601 *pFlags |= uFlag;
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
602 else
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
603 *pFlags &= ~uFlag;
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
604 }
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
605 }
d6236f6a9882 Rough function rearranging to new files
Gloval
parents: 704
diff changeset
606
0
Ritor1
parents:
diff changeset
607 //----- (00458B03) --------------------------------------------------------
Ritor1
parents:
diff changeset
608 void ChestList::ToFile()
Ritor1
parents:
diff changeset
609 {
Ritor1
parents:
diff changeset
610 ChestList *v1; // esi@1
Ritor1
parents:
diff changeset
611 FILE *v2; // eax@1
Ritor1
parents:
diff changeset
612 FILE *v3; // edi@1
Ritor1
parents:
diff changeset
613
Ritor1
parents:
diff changeset
614 v1 = this;
Ritor1
parents:
diff changeset
615 v2 = fopen("data\\dchest.bin", "wb");
Ritor1
parents:
diff changeset
616 v3 = v2;
Ritor1
parents:
diff changeset
617 if ( !v2 )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1477
diff changeset
618 Error("Unable to save dchest.bin!");
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1477
diff changeset
619
0
Ritor1
parents:
diff changeset
620 fwrite(v1, 4u, 1u, v2);
Ritor1
parents:
diff changeset
621 fwrite(v1->pChests, 0x24u, v1->uNumChests, v3);
Ritor1
parents:
diff changeset
622 fclose(v3);
Ritor1
parents:
diff changeset
623 }
Ritor1
parents:
diff changeset
624
Ritor1
parents:
diff changeset
625
Ritor1
parents:
diff changeset
626 //----- (00458B4F) --------------------------------------------------------
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
627 void ChestList::FromFile(void *data_mm6, void *data_mm7, void *data_mm8)
0
Ritor1
parents:
diff changeset
628 {
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
629 uint num_mm6_chests = data_mm6 ? *(int *)data_mm6 : 0,
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
630 num_mm7_chests = data_mm7 ? *(int *)data_mm7 : 0,
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
631 num_mm8_chests = data_mm8 ? *(int *)data_mm8 : 0;
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
632
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
633 uNumChests = num_mm6_chests + num_mm7_chests + num_mm8_chests;
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
634 assert(uNumChests);
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
635 assert(!num_mm8_chests);
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
636
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1545
diff changeset
637 pChests = (ChestDesc *)malloc(uNumChests * sizeof(ChestDesc));
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
638 memcpy(pChests, (char *)data_mm7 + 4, num_mm7_chests * sizeof(ChestDesc));
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
639 memcpy(pChests + num_mm7_chests, (char *)data_mm6 + 4, num_mm6_chests * sizeof(ChestDesc));
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1458
diff changeset
640 memcpy(pChests + num_mm6_chests + num_mm7_chests, (char *)data_mm8 + 4, num_mm8_chests * sizeof(ChestDesc));
0
Ritor1
parents:
diff changeset
641 }
Ritor1
parents:
diff changeset
642
Ritor1
parents:
diff changeset
643
Ritor1
parents:
diff changeset
644 //----- (00458B9C) --------------------------------------------------------
Ritor1
parents:
diff changeset
645 int ChestList::FromFileTxt(const char *Args)
Ritor1
parents:
diff changeset
646 {
Ritor1
parents:
diff changeset
647 ChestList *v2; // ebx@1
Ritor1
parents:
diff changeset
648 __int32 v3; // edi@1
Ritor1
parents:
diff changeset
649 FILE *v4; // eax@1
Ritor1
parents:
diff changeset
650 unsigned int v5; // esi@3
Ritor1
parents:
diff changeset
651 const void *v6; // ST18_4@9
Ritor1
parents:
diff changeset
652 void *v7; // eax@9
Ritor1
parents:
diff changeset
653 FILE *v8; // ST0C_4@11
Ritor1
parents:
diff changeset
654 char *i; // eax@11
Ritor1
parents:
diff changeset
655 char v10; // al@14
Ritor1
parents:
diff changeset
656 const char *v11; // ST14_4@14
Ritor1
parents:
diff changeset
657 char v12; // al@14
Ritor1
parents:
diff changeset
658 const char *v13; // ST10_4@14
Ritor1
parents:
diff changeset
659 char Buf; // [sp+8h] [bp-2F0h]@3
Ritor1
parents:
diff changeset
660 FrameTableTxtLine v16; // [sp+1FCh] [bp-FCh]@4
Ritor1
parents:
diff changeset
661 FrameTableTxtLine v17; // [sp+278h] [bp-80h]@4
Ritor1
parents:
diff changeset
662 FILE *File; // [sp+2F4h] [bp-4h]@1
Ritor1
parents:
diff changeset
663 unsigned int Argsa; // [sp+300h] [bp+8h]@3
Ritor1
parents:
diff changeset
664
Ritor1
parents:
diff changeset
665 v2 = this;
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1545
diff changeset
666 free(this->pChests);
0
Ritor1
parents:
diff changeset
667 v3 = 0;
Ritor1
parents:
diff changeset
668 v2->pChests = 0;
Ritor1
parents:
diff changeset
669 v2->uNumChests = 0;
Ritor1
parents:
diff changeset
670 v4 = fopen(Args, "r");
Ritor1
parents:
diff changeset
671 File = v4;
Ritor1
parents:
diff changeset
672 if ( !v4 )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1477
diff changeset
673 Error("ChestDescriptionList::load - Unable to open file: %s.");
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1477
diff changeset
674
0
Ritor1
parents:
diff changeset
675 v5 = 0;
Ritor1
parents:
diff changeset
676 Argsa = 0;
Ritor1
parents:
diff changeset
677 if ( fgets(&Buf, 490, v4) )
Ritor1
parents:
diff changeset
678 {
Ritor1
parents:
diff changeset
679 do
Ritor1
parents:
diff changeset
680 {
Ritor1
parents:
diff changeset
681 *strchr(&Buf, 10) = 0;
703
a9c1fb7483c2 monster parser almost complete.
Gloval
parents: 701
diff changeset
682 memcpy(&v17, txt_file_frametable_parser(&Buf, &v16), sizeof(v17));
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
683 if ( v17.uPropCount && *v17.pProperties[0] != 47 )
0
Ritor1
parents:
diff changeset
684 ++Argsa;
Ritor1
parents:
diff changeset
685 }
Ritor1
parents:
diff changeset
686 while ( fgets(&Buf, 490, File) );
Ritor1
parents:
diff changeset
687 v5 = Argsa;
Ritor1
parents:
diff changeset
688 v3 = 0;
Ritor1
parents:
diff changeset
689 }
Ritor1
parents:
diff changeset
690 v6 = v2->pChests;
Ritor1
parents:
diff changeset
691 v2->uNumChests = v5;
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1545
diff changeset
692 v7 = malloc(36 * v5);
0
Ritor1
parents:
diff changeset
693 v2->pChests = (ChestDesc *)v7;
Ritor1
parents:
diff changeset
694 if ( v7 == (void *)v3 )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1477
diff changeset
695 Error("ChestDescriptionList::load - Out of Memory!");
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1477
diff changeset
696
0
Ritor1
parents:
diff changeset
697 memset(v7, v3, 36 * v2->uNumChests);
Ritor1
parents:
diff changeset
698 v8 = File;
Ritor1
parents:
diff changeset
699 v2->uNumChests = v3;
Ritor1
parents:
diff changeset
700 fseek(v8, v3, v3);
Ritor1
parents:
diff changeset
701 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) )
Ritor1
parents:
diff changeset
702 {
Ritor1
parents:
diff changeset
703 *strchr(&Buf, 10) = 0;
703
a9c1fb7483c2 monster parser almost complete.
Gloval
parents: 701
diff changeset
704 memcpy(&v17, txt_file_frametable_parser(&Buf, &v16), sizeof(v17));
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
705 if ( v17.uPropCount && *v17.pProperties[0] != 47 )
0
Ritor1
parents:
diff changeset
706 {
Ritor1
parents:
diff changeset
707 strcpy(v2->pChests[v2->uNumChests].pName, v17.pProperties[0]);
Ritor1
parents:
diff changeset
708 v10 = atoi(v17.pProperties[1]);
Ritor1
parents:
diff changeset
709 v11 = v17.pProperties[2];
Ritor1
parents:
diff changeset
710 v2->pChests[v2->uNumChests].uWidth = v10;
Ritor1
parents:
diff changeset
711 v12 = atoi(v11);
Ritor1
parents:
diff changeset
712 v13 = v17.pProperties[3];
Ritor1
parents:
diff changeset
713 v2->pChests[v2->uNumChests].uHeight = v12;
Ritor1
parents:
diff changeset
714 v2->pChests[v2->uNumChests++].uTextureID = atoi(v13);
Ritor1
parents:
diff changeset
715 }
Ritor1
parents:
diff changeset
716 }
Ritor1
parents:
diff changeset
717 fclose(File);
Ritor1
parents:
diff changeset
718 return 1;
Ritor1
parents:
diff changeset
719 }
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
720
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
721 //----- (00420B13) --------------------------------------------------------
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
722 void __fastcall sub_420B13(int a1, int a2)
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
723 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
724 void *v2; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
725 ItemGen *v3; // ebx@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
726 unsigned int v4; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
727 Texture *v5; // ecx@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
728 signed int v6; // eax@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
729 signed int v7; // edi@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
730 signed int v8; // eax@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
731 int v9; // edi@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
732 int v10; // eax@5
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
733 int v11; // esi@8
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
734 unsigned int v12; // ecx@10
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
735 void *v13; // edi@10
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
736 unsigned __int8 v14; // cf@10
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
737 int v15; // edi@10
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
738 int i; // ecx@10
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
739 int v17; // [sp+Ch] [bp-14h]@1
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
740 int v18; // [sp+10h] [bp-10h]@3
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
741 int v19; // [sp+14h] [bp-Ch]@1
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
742 int v20; // [sp+18h] [bp-8h]@1
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
743 int v21; // [sp+1Ch] [bp-4h]@5
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
744 int v22; // [sp+1Ch] [bp-4h]@8
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
745
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
746 v19 = a2;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
747 v2 = pChestWindow->ptr_1C;
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
748 v20 = (int)v2;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
749 v2 = (void *)(5324 * (int)v2);
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
750 //v3 = (ItemGen *)((char *)v2 + 36 * a1 + (int)((char *)pChests + 4));
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
751 v3 = &pChests[v20].igChestItems[a1];
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
752 //v17 = pChestWidthsByType[*(short *)((char *)v2 + (int)pChests)];
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
753 v17 = pChestWidthsByType[pChests[v20].uChestBitmapID];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1679
diff changeset
754 v4 = pIcons_LOD->LoadTexture(v3->GetIconName(), TEXTURE_16BIT_PALETTE);
945
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
755 v5 = pIcons_LOD->GetTexture(v4);
0d96349d8c87 Restoring inlined methods
Nomad
parents: 848
diff changeset
756 v6 = v5->uTextureWidth;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
757 if ( v6 < 14 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
758 v6 = 14;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
759 v7 = v6 - 14;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
760 v8 = v5->uTextureHeight;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
761 v9 = (v7 >> 5) + 1;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
762 v18 = v9;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
763 if ( v8 < 14 )
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
764 v8 = 14;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
765 v10 = ((v8 - 14) >> 5) + 1;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
766 v21 = v10;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
767 if ( !areWeLoadingTexture )
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
768 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
769 v5->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 987
diff changeset
770 pIcons_LOD->SyncLoadedFilesCount();
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
771 v10 = v21;
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
772 }
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
773 if ( v10 > 0 )
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
774 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
775 v11 = 0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
776 v22 = v10;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
777 do
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
778 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
779 if ( v9 > 0 )
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
780 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
781 v12 = v9;
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
782 //v13 = &pChests[0].pInventoryIndices[v19 + v11 + 2662 * (int)v20];
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
783 v13 = &pChests[v20].pInventoryIndices[v19 + v11];
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
784 v14 = v12 & 1;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
785 v12 >>= 1;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
786 memset(v13, 0, 4 * v12);
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
787 v15 = (int)((char *)v13 + 4 * v12);
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
788 for ( i = v14; i; --i )
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
789 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
790 *(short *)v15 = 0;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
791 v15 += 2;
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
792 }
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
793 v9 = v18;
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
794 }
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
795 v11 += v17;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
796 --v22;
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
797 }
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
798 while ( v22 );
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
799 }
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
800 v3->Reset();
efde64b3e147 sub_4BDAAF clean
zipi
parents: 701
diff changeset
801 }
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 515
diff changeset
802 // 506128: using guessed type int areWeLoadingTexture;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
803 //----- (00420E01) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1583
diff changeset
804 void OnChestLeftClick()
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
805 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
806 int chest_id; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
807 POINT *v1; // esi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
808 int v2; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
809 int v3; // ebx@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
810 int v4; // esi@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
811 int v5; // ecx@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
812 //SpriteObject v6; // [sp+Ch] [bp-80h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
813 POINT v7; // [sp+7Ch] [bp-10h]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
814 POINT a2; // [sp+84h] [bp-8h]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
815
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
816 SpriteObject v6; // [sp+Ch] [bp-80h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
817 //SpriteObject::SpriteObject(&v6);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
818
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
819 chest_id = pGUIWindow_CurrentMenu->par1C;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
820 if ( pParty->pPickedItem.uItemID )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
821 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
822 if ( Chest::PutItemInChest(-1, &pParty->pPickedItem, pGUIWindow_CurrentMenu->par1C) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
823 pMouse->RemoveHoldingItem();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
824 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
825 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
826 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
827 v1 = pMouse->GetCursorPos(&a2);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
828 v2 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos((POINT *)&v7)->y]] & 0xFFFF;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
829 if ( v2 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
830 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
831 if ( v2 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
832 v3 = v2 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
833 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
834 v3 = -1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
835 v4 = pChests[chest_id].pInventoryIndices[v3] - 1;
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1679
diff changeset
836 if ( pChests[chest_id].igChestItems[v4].GetItemEquipType() == EQUIP_GOLD )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
837 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
838 party_finds_gold(pChests[chest_id].igChestItems[v4].uSpecEnchantmentType, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
839 viewparams->bRedrawGameUI = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
840 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
841 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
842 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
843 pParty->SetHoldingItem(&pChests[chest_id].igChestItems[v4]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
844 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
845 sub_420B13(v4, v3);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
846 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
847 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1205
diff changeset
848 }