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1 /*==========================================================================;
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2 *
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3 * Copyright (C) Microsoft Corporation. All Rights Reserved.
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4 *
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5 * File: d3d.h
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6 * Content: Direct3D include file
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7 *
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8 ****************************************************************************/
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9
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10 #ifndef _D3D_H_
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11 #define _D3D_H_
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12
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13 #ifndef DIRECT3D_VERSION
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14 #define DIRECT3D_VERSION 0x0700
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15 #endif
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16
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17 // include this file content only if compiling for <=DX7 interfaces
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18 #if(DIRECT3D_VERSION < 0x0800)
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19
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20
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21 #include <stdlib.h>
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22
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23 #define COM_NO_WINDOWS_H
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24 #include <objbase.h>
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25
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26 #define D3DAPI WINAPI
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27
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28 /*
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29 * Interface IID's
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30 */
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31 #if defined( _WIN32 ) && !defined( _NO_COM)
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32 DEFINE_GUID( IID_IDirect3D, 0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
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33 #if(DIRECT3D_VERSION >= 0x0500)
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34 DEFINE_GUID( IID_IDirect3D2, 0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
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35 #endif /* DIRECT3D_VERSION >= 0x0500 */
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36 #if(DIRECT3D_VERSION >= 0x0600)
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37 DEFINE_GUID( IID_IDirect3D3, 0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
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38 #endif /* DIRECT3D_VERSION >= 0x0600 */
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39 #if(DIRECT3D_VERSION >= 0x0700)
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40 DEFINE_GUID( IID_IDirect3D7, 0xf5049e77,0x4861,0x11d2,0xa4,0x7,0x0,0xa0,0xc9,0x6,0x29,0xa8);
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41 #endif /* DIRECT3D_VERSION >= 0x0700 */
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42
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43 #if(DIRECT3D_VERSION >= 0x0500)
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44 DEFINE_GUID( IID_IDirect3DRampDevice, 0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
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45 DEFINE_GUID( IID_IDirect3DRGBDevice, 0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
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46 DEFINE_GUID( IID_IDirect3DHALDevice, 0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
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47 DEFINE_GUID( IID_IDirect3DMMXDevice, 0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29 );
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48 #endif /* DIRECT3D_VERSION >= 0x0500 */
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49
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50 #if(DIRECT3D_VERSION >= 0x0600)
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51 DEFINE_GUID( IID_IDirect3DRefDevice, 0x50936643, 0x13e9, 0x11d1, 0x89, 0xaa, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29);
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52 DEFINE_GUID( IID_IDirect3DNullDevice, 0x8767df22, 0xbacc, 0x11d1, 0x89, 0x69, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8);
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53 #endif /* DIRECT3D_VERSION >= 0x0600 */
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54 #if(DIRECT3D_VERSION >= 0x0700)
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55 DEFINE_GUID( IID_IDirect3DTnLHalDevice, 0xf5049e78, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8);
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56 #endif /* DIRECT3D_VERSION >= 0x0700 */
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57
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58 /*
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59 * Internal Guid to distinguish requested MMX from MMX being used as an RGB rasterizer
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60 */
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61
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62 DEFINE_GUID( IID_IDirect3DDevice, 0x64108800,0x957d,0X11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29 );
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63 #if(DIRECT3D_VERSION >= 0x0500)
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64 DEFINE_GUID( IID_IDirect3DDevice2, 0x93281501, 0x8cf8, 0x11d0, 0x89, 0xab, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29);
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65 #endif /* DIRECT3D_VERSION >= 0x0500 */
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66 #if(DIRECT3D_VERSION >= 0x0600)
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67 DEFINE_GUID( IID_IDirect3DDevice3, 0xb0ab3b60, 0x33d7, 0x11d1, 0xa9, 0x81, 0x0, 0xc0, 0x4f, 0xd7, 0xb1, 0x74);
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68 #endif /* DIRECT3D_VERSION >= 0x0600 */
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69 #if(DIRECT3D_VERSION >= 0x0700)
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70 DEFINE_GUID( IID_IDirect3DDevice7, 0xf5049e79, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8);
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71 #endif /* DIRECT3D_VERSION >= 0x0700 */
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72
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73 DEFINE_GUID( IID_IDirect3DTexture, 0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
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74 #if(DIRECT3D_VERSION >= 0x0500)
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75 DEFINE_GUID( IID_IDirect3DTexture2, 0x93281502, 0x8cf8, 0x11d0, 0x89, 0xab, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29);
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76 #endif /* DIRECT3D_VERSION >= 0x0500 */
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77
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78 DEFINE_GUID( IID_IDirect3DLight, 0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
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79
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80 DEFINE_GUID( IID_IDirect3DMaterial, 0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
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81 #if(DIRECT3D_VERSION >= 0x0500)
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82 DEFINE_GUID( IID_IDirect3DMaterial2, 0x93281503, 0x8cf8, 0x11d0, 0x89, 0xab, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29);
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83 #endif /* DIRECT3D_VERSION >= 0x0500 */
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84 #if(DIRECT3D_VERSION >= 0x0600)
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85 DEFINE_GUID( IID_IDirect3DMaterial3, 0xca9c46f4, 0xd3c5, 0x11d1, 0xb7, 0x5a, 0x0, 0x60, 0x8, 0x52, 0xb3, 0x12);
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86 #endif /* DIRECT3D_VERSION >= 0x0600 */
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87
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88 DEFINE_GUID( IID_IDirect3DExecuteBuffer,0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
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89 DEFINE_GUID( IID_IDirect3DViewport, 0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
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90 #if(DIRECT3D_VERSION >= 0x0500)
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91 DEFINE_GUID( IID_IDirect3DViewport2, 0x93281500, 0x8cf8, 0x11d0, 0x89, 0xab, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29);
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92 #endif /* DIRECT3D_VERSION >= 0x0500 */
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93 #if(DIRECT3D_VERSION >= 0x0600)
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94 DEFINE_GUID( IID_IDirect3DViewport3, 0xb0ab3b61, 0x33d7, 0x11d1, 0xa9, 0x81, 0x0, 0xc0, 0x4f, 0xd7, 0xb1, 0x74);
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95 #endif /* DIRECT3D_VERSION >= 0x0600 */
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96 #if(DIRECT3D_VERSION >= 0x0600)
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97 DEFINE_GUID( IID_IDirect3DVertexBuffer, 0x7a503555, 0x4a83, 0x11d1, 0xa5, 0xdb, 0x0, 0xa0, 0xc9, 0x3, 0x67, 0xf8);
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98 #endif /* DIRECT3D_VERSION >= 0x0600 */
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99 #if(DIRECT3D_VERSION >= 0x0700)
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100 DEFINE_GUID( IID_IDirect3DVertexBuffer7, 0xf5049e7d, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8);
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101 #endif /* DIRECT3D_VERSION >= 0x0700 */
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102 #endif
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103
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104 #ifdef __cplusplus
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105 struct IDirect3D;
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106 struct IDirect3DDevice;
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107 struct IDirect3DLight;
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108 struct IDirect3DMaterial;
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109 struct IDirect3DExecuteBuffer;
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110 struct IDirect3DTexture;
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111 struct IDirect3DViewport;
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112 typedef struct IDirect3D *LPDIRECT3D;
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113 typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
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114 typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
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115 typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
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116 typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
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117 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
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118 typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
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119
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120 #if(DIRECT3D_VERSION >= 0x0500)
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121 struct IDirect3D2;
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122 struct IDirect3DDevice2;
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123 struct IDirect3DMaterial2;
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124 struct IDirect3DTexture2;
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125 struct IDirect3DViewport2;
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126 typedef struct IDirect3D2 *LPDIRECT3D2;
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127 typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
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128 typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
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129 typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
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130 typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
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131 #endif /* DIRECT3D_VERSION >= 0x0500 */
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132
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133 #if(DIRECT3D_VERSION >= 0x0600)
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134 struct IDirect3D3;
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135 struct IDirect3DDevice3;
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136 struct IDirect3DMaterial3;
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137 struct IDirect3DViewport3;
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138 struct IDirect3DVertexBuffer;
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139 typedef struct IDirect3D3 *LPDIRECT3D3;
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140 typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
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141 typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
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142 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
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143 typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
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144 #endif /* DIRECT3D_VERSION >= 0x0600 */
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145
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146 #if(DIRECT3D_VERSION >= 0x0700)
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147 struct IDirect3D7;
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148 struct IDirect3DDevice7;
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149 struct IDirect3DVertexBuffer7;
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150 typedef struct IDirect3D7 *LPDIRECT3D7;
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151 typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
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152 typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
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153 #endif /* DIRECT3D_VERSION >= 0x0700 */
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154
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155 #else
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156
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157 typedef struct IDirect3D *LPDIRECT3D;
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158 typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
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159 typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
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160 typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
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161 typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
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162 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
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163 typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
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164
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165 #if(DIRECT3D_VERSION >= 0x0500)
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166 typedef struct IDirect3D2 *LPDIRECT3D2;
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167 typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
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168 typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
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169 typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
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170 typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
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171 #endif /* DIRECT3D_VERSION >= 0x0500 */
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172
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173 #if(DIRECT3D_VERSION >= 0x0600)
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174 typedef struct IDirect3D3 *LPDIRECT3D3;
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175 typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
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176 typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
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177 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
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178 typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
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179 #endif /* DIRECT3D_VERSION >= 0x0600 */
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180
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181 #if(DIRECT3D_VERSION >= 0x0700)
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182 typedef struct IDirect3D7 *LPDIRECT3D7;
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183 typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
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184 typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
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185 #endif /* DIRECT3D_VERSION >= 0x0700 */
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186
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187 #endif
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188
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189 #include "d3dtypes.h"
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190 #include "d3dcaps.h"
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191
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192
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193 #ifdef __cplusplus
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194 extern "C" {
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195 #endif
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196
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197 /*
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198 * Direct3D interfaces
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199 */
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200 #undef INTERFACE
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201 #define INTERFACE IDirect3D
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202
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203 DECLARE_INTERFACE_(IDirect3D, IUnknown)
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204 {
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205 /*** IUnknown methods ***/
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206 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
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207 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
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208 STDMETHOD_(ULONG,Release)(THIS) PURE;
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209
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210 /*** IDirect3D methods ***/
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211 STDMETHOD(Initialize)(THIS_ REFCLSID) PURE;
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212 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK,LPVOID) PURE;
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213 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE;
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214 STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL*,IUnknown*) PURE;
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215 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT*,IUnknown*) PURE;
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216 STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH,LPD3DFINDDEVICERESULT) PURE;
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217 };
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218
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219 typedef struct IDirect3D *LPDIRECT3D;
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220
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221 #if !defined(__cplusplus) || defined(CINTERFACE)
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222 #define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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223 #define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p)
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224 #define IDirect3D_Release(p) (p)->lpVtbl->Release(p)
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225 #define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
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226 #define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
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227 #define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
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228 #define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
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229 #define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
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230 #define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
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231 #else
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232 #define IDirect3D_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
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233 #define IDirect3D_AddRef(p) (p)->AddRef()
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234 #define IDirect3D_Release(p) (p)->Release()
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235 #define IDirect3D_Initialize(p,a) (p)->Initialize(a)
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236 #define IDirect3D_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
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237 #define IDirect3D_CreateLight(p,a,b) (p)->CreateLight(a,b)
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238 #define IDirect3D_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
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239 #define IDirect3D_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
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240 #define IDirect3D_FindDevice(p,a,b) (p)->FindDevice(a,b)
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241 #endif
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242
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243 #if(DIRECT3D_VERSION >= 0x0500)
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244 #undef INTERFACE
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245 #define INTERFACE IDirect3D2
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246
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247 DECLARE_INTERFACE_(IDirect3D2, IUnknown)
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248 {
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249 /*** IUnknown methods ***/
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250 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
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251 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
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252 STDMETHOD_(ULONG,Release)(THIS) PURE;
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253
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254 /*** IDirect3D2 methods ***/
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255 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK,LPVOID) PURE;
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256 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE;
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257 STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL2*,IUnknown*) PURE;
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258 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT2*,IUnknown*) PURE;
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259 STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH,LPD3DFINDDEVICERESULT) PURE;
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260 STDMETHOD(CreateDevice)(THIS_ REFCLSID,LPDIRECTDRAWSURFACE,LPDIRECT3DDEVICE2*) PURE;
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261 };
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262
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263 typedef struct IDirect3D2 *LPDIRECT3D2;
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264
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265 #if !defined(__cplusplus) || defined(CINTERFACE)
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266 #define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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267 #define IDirect3D2_AddRef(p) (p)->lpVtbl->AddRef(p)
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268 #define IDirect3D2_Release(p) (p)->lpVtbl->Release(p)
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269 #define IDirect3D2_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
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270 #define IDirect3D2_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
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271 #define IDirect3D2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
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272 #define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
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273 #define IDirect3D2_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
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274 #define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
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275 #else
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276 #define IDirect3D2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
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277 #define IDirect3D2_AddRef(p) (p)->AddRef()
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278 #define IDirect3D2_Release(p) (p)->Release()
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279 #define IDirect3D2_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
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280 #define IDirect3D2_CreateLight(p,a,b) (p)->CreateLight(a,b)
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281 #define IDirect3D2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
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282 #define IDirect3D2_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
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283 #define IDirect3D2_FindDevice(p,a,b) (p)->FindDevice(a,b)
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284 #define IDirect3D2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
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285 #endif
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286 #endif /* DIRECT3D_VERSION >= 0x0500 */
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287
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288 #if(DIRECT3D_VERSION >= 0x0600)
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289 #undef INTERFACE
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290 #define INTERFACE IDirect3D3
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291
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292 DECLARE_INTERFACE_(IDirect3D3, IUnknown)
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293 {
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294 /*** IUnknown methods ***/
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295 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
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296 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
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297 STDMETHOD_(ULONG,Release)(THIS) PURE;
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298
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299 /*** IDirect3D3 methods ***/
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300 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK,LPVOID) PURE;
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301 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,LPUNKNOWN) PURE;
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302 STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL3*,LPUNKNOWN) PURE;
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303 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3*,LPUNKNOWN) PURE;
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304 STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH,LPD3DFINDDEVICERESULT) PURE;
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305 STDMETHOD(CreateDevice)(THIS_ REFCLSID,LPDIRECTDRAWSURFACE4,LPDIRECT3DDEVICE3*,LPUNKNOWN) PURE;
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|
306 STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC,LPDIRECT3DVERTEXBUFFER*,DWORD,LPUNKNOWN) PURE;
|
|
307 STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID,LPD3DENUMPIXELFORMATSCALLBACK,LPVOID) PURE;
|
|
308 STDMETHOD(EvictManagedTextures)(THIS) PURE;
|
|
309 };
|
|
310
|
|
311 typedef struct IDirect3D3 *LPDIRECT3D3;
|
|
312
|
|
313 #if !defined(__cplusplus) || defined(CINTERFACE)
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|
314 #define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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315 #define IDirect3D3_AddRef(p) (p)->lpVtbl->AddRef(p)
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|
316 #define IDirect3D3_Release(p) (p)->lpVtbl->Release(p)
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317 #define IDirect3D3_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
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318 #define IDirect3D3_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
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319 #define IDirect3D3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
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|
320 #define IDirect3D3_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
|
|
321 #define IDirect3D3_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
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|
322 #define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->lpVtbl->CreateDevice(p,a,b,c,d)
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|
323 #define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d)
|
|
324 #define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
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|
325 #define IDirect3D3_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
|
|
326 #else
|
|
327 #define IDirect3D3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
328 #define IDirect3D3_AddRef(p) (p)->AddRef()
|
|
329 #define IDirect3D3_Release(p) (p)->Release()
|
|
330 #define IDirect3D3_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
|
|
331 #define IDirect3D3_CreateLight(p,a,b) (p)->CreateLight(a,b)
|
|
332 #define IDirect3D3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
|
|
333 #define IDirect3D3_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
|
|
334 #define IDirect3D3_FindDevice(p,a,b) (p)->FindDevice(a,b)
|
|
335 #define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->CreateDevice(a,b,c,d)
|
|
336 #define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->CreateVertexBuffer(a,b,c,d)
|
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337 #define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
|
|
338 #define IDirect3D3_EvictManagedTextures(p) (p)->EvictManagedTextures()
|
|
339 #endif
|
|
340 #endif /* DIRECT3D_VERSION >= 0x0600 */
|
|
341
|
|
342 #if(DIRECT3D_VERSION >= 0x0700)
|
|
343 #undef INTERFACE
|
|
344 #define INTERFACE IDirect3D7
|
|
345
|
|
346 DECLARE_INTERFACE_(IDirect3D7, IUnknown)
|
|
347 {
|
|
348 /*** IUnknown methods ***/
|
|
349 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
350 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
351 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
352
|
|
353 /*** IDirect3D7 methods ***/
|
|
354 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK7,LPVOID) PURE;
|
|
355 STDMETHOD(CreateDevice)(THIS_ REFCLSID,LPDIRECTDRAWSURFACE7,LPDIRECT3DDEVICE7*) PURE;
|
|
356 STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC,LPDIRECT3DVERTEXBUFFER7*,DWORD) PURE;
|
|
357 STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID,LPD3DENUMPIXELFORMATSCALLBACK,LPVOID) PURE;
|
|
358 STDMETHOD(EvictManagedTextures)(THIS) PURE;
|
|
359 };
|
|
360
|
|
361 typedef struct IDirect3D7 *LPDIRECT3D7;
|
|
362
|
|
363 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
364 #define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
365 #define IDirect3D7_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
366 #define IDirect3D7_Release(p) (p)->lpVtbl->Release(p)
|
|
367 #define IDirect3D7_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
|
|
368 #define IDirect3D7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
|
|
369 #define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c)
|
|
370 #define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
|
|
371 #define IDirect3D7_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
|
|
372 #else
|
|
373 #define IDirect3D7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
374 #define IDirect3D7_AddRef(p) (p)->AddRef()
|
|
375 #define IDirect3D7_Release(p) (p)->Release()
|
|
376 #define IDirect3D7_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
|
|
377 #define IDirect3D7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
|
|
378 #define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->CreateVertexBuffer(a,b,c)
|
|
379 #define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
|
|
380 #define IDirect3D7_EvictManagedTextures(p) (p)->EvictManagedTextures()
|
|
381 #endif
|
|
382 #endif /* DIRECT3D_VERSION >= 0x0700 */
|
|
383 /*
|
|
384 * Direct3D Device interfaces
|
|
385 */
|
|
386 #undef INTERFACE
|
|
387 #define INTERFACE IDirect3DDevice
|
|
388
|
|
389 DECLARE_INTERFACE_(IDirect3DDevice, IUnknown)
|
|
390 {
|
|
391 /*** IUnknown methods ***/
|
|
392 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
393 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
394 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
395
|
|
396 /*** IDirect3DDevice methods ***/
|
|
397 STDMETHOD(Initialize)(THIS_ LPDIRECT3D,LPGUID,LPD3DDEVICEDESC) PURE;
|
|
398 STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC,LPD3DDEVICEDESC) PURE;
|
|
399 STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE,LPDIRECT3DTEXTURE) PURE;
|
|
400 STDMETHOD(CreateExecuteBuffer)(THIS_ LPD3DEXECUTEBUFFERDESC,LPDIRECT3DEXECUTEBUFFER*,IUnknown*) PURE;
|
|
401 STDMETHOD(GetStats)(THIS_ LPD3DSTATS) PURE;
|
|
402 STDMETHOD(Execute)(THIS_ LPDIRECT3DEXECUTEBUFFER,LPDIRECT3DVIEWPORT,DWORD) PURE;
|
|
403 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT) PURE;
|
|
404 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT) PURE;
|
|
405 STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT,LPDIRECT3DVIEWPORT*,DWORD) PURE;
|
|
406 STDMETHOD(Pick)(THIS_ LPDIRECT3DEXECUTEBUFFER,LPDIRECT3DVIEWPORT,DWORD,LPD3DRECT) PURE;
|
|
407 STDMETHOD(GetPickRecords)(THIS_ LPDWORD,LPD3DPICKRECORD) PURE;
|
|
408 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK,LPVOID) PURE;
|
|
409 STDMETHOD(CreateMatrix)(THIS_ LPD3DMATRIXHANDLE) PURE;
|
|
410 STDMETHOD(SetMatrix)(THIS_ D3DMATRIXHANDLE,const LPD3DMATRIX) PURE;
|
|
411 STDMETHOD(GetMatrix)(THIS_ D3DMATRIXHANDLE,LPD3DMATRIX) PURE;
|
|
412 STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE) PURE;
|
|
413 STDMETHOD(BeginScene)(THIS) PURE;
|
|
414 STDMETHOD(EndScene)(THIS) PURE;
|
|
415 STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D*) PURE;
|
|
416 };
|
|
417
|
|
418 typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
|
|
419
|
|
420 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
421 #define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
422 #define IDirect3DDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
423 #define IDirect3DDevice_Release(p) (p)->lpVtbl->Release(p)
|
|
424 #define IDirect3DDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
|
|
425 #define IDirect3DDevice_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
|
|
426 #define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
|
|
427 #define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->lpVtbl->CreateExecuteBuffer(p,a,b,c)
|
|
428 #define IDirect3DDevice_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
|
|
429 #define IDirect3DDevice_Execute(p,a,b,c) (p)->lpVtbl->Execute(p,a,b,c)
|
|
430 #define IDirect3DDevice_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
|
|
431 #define IDirect3DDevice_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
|
|
432 #define IDirect3DDevice_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
|
|
433 #define IDirect3DDevice_Pick(p,a,b,c,d) (p)->lpVtbl->Pick(p,a,b,c,d)
|
|
434 #define IDirect3DDevice_GetPickRecords(p,a,b) (p)->lpVtbl->GetPickRecords(p,a,b)
|
|
435 #define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
|
|
436 #define IDirect3DDevice_CreateMatrix(p,a) (p)->lpVtbl->CreateMatrix(p,a)
|
|
437 #define IDirect3DDevice_SetMatrix(p,a,b) (p)->lpVtbl->SetMatrix(p,a,b)
|
|
438 #define IDirect3DDevice_GetMatrix(p,a,b) (p)->lpVtbl->GetMatrix(p,a,b)
|
|
439 #define IDirect3DDevice_DeleteMatrix(p,a) (p)->lpVtbl->DeleteMatrix(p,a)
|
|
440 #define IDirect3DDevice_BeginScene(p) (p)->lpVtbl->BeginScene(p)
|
|
441 #define IDirect3DDevice_EndScene(p) (p)->lpVtbl->EndScene(p)
|
|
442 #define IDirect3DDevice_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
|
|
443 #else
|
|
444 #define IDirect3DDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
445 #define IDirect3DDevice_AddRef(p) (p)->AddRef()
|
|
446 #define IDirect3DDevice_Release(p) (p)->Release()
|
|
447 #define IDirect3DDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
|
|
448 #define IDirect3DDevice_GetCaps(p,a,b) (p)->GetCaps(a,b)
|
|
449 #define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
|
|
450 #define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->CreateExecuteBuffer(a,b,c)
|
|
451 #define IDirect3DDevice_GetStats(p,a) (p)->GetStats(a)
|
|
452 #define IDirect3DDevice_Execute(p,a,b,c) (p)->Execute(a,b,c)
|
|
453 #define IDirect3DDevice_AddViewport(p,a) (p)->AddViewport(a)
|
|
454 #define IDirect3DDevice_DeleteViewport(p,a) (p)->DeleteViewport(a)
|
|
455 #define IDirect3DDevice_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
|
|
456 #define IDirect3DDevice_Pick(p,a,b,c,d) (p)->Pick(a,b,c,d)
|
|
457 #define IDirect3DDevice_GetPickRecords(p,a,b) (p)->GetPickRecords(a,b)
|
|
458 #define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
|
|
459 #define IDirect3DDevice_CreateMatrix(p,a) (p)->CreateMatrix(a)
|
|
460 #define IDirect3DDevice_SetMatrix(p,a,b) (p)->SetMatrix(a,b)
|
|
461 #define IDirect3DDevice_GetMatrix(p,a,b) (p)->GetMatrix(a,b)
|
|
462 #define IDirect3DDevice_DeleteMatrix(p,a) (p)->DeleteMatrix(a)
|
|
463 #define IDirect3DDevice_BeginScene(p) (p)->BeginScene()
|
|
464 #define IDirect3DDevice_EndScene(p) (p)->EndScene()
|
|
465 #define IDirect3DDevice_GetDirect3D(p,a) (p)->GetDirect3D(a)
|
|
466 #endif
|
|
467
|
|
468 #if(DIRECT3D_VERSION >= 0x0500)
|
|
469 #undef INTERFACE
|
|
470 #define INTERFACE IDirect3DDevice2
|
|
471
|
|
472 DECLARE_INTERFACE_(IDirect3DDevice2, IUnknown)
|
|
473 {
|
|
474 /*** IUnknown methods ***/
|
|
475 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
476 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
477 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
478
|
|
479 /*** IDirect3DDevice2 methods ***/
|
|
480 STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC,LPD3DDEVICEDESC) PURE;
|
|
481 STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE2,LPDIRECT3DTEXTURE2) PURE;
|
|
482 STDMETHOD(GetStats)(THIS_ LPD3DSTATS) PURE;
|
|
483 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT2) PURE;
|
|
484 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT2) PURE;
|
|
485 STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT2,LPDIRECT3DVIEWPORT2*,DWORD) PURE;
|
|
486 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK,LPVOID) PURE;
|
|
487 STDMETHOD(BeginScene)(THIS) PURE;
|
|
488 STDMETHOD(EndScene)(THIS) PURE;
|
|
489 STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D2*) PURE;
|
|
490 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2) PURE;
|
|
491 STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 *) PURE;
|
|
492 STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE,DWORD) PURE;
|
|
493 STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE *) PURE;
|
|
494 STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE,D3DVERTEXTYPE,DWORD) PURE;
|
|
495 STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE,D3DVERTEXTYPE,LPVOID,DWORD,DWORD) PURE;
|
|
496 STDMETHOD(Vertex)(THIS_ LPVOID) PURE;
|
|
497 STDMETHOD(Index)(THIS_ WORD) PURE;
|
|
498 STDMETHOD(End)(THIS_ DWORD) PURE;
|
|
499 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE,LPDWORD) PURE;
|
|
500 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD) PURE;
|
|
501 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE,LPDWORD) PURE;
|
|
502 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE,DWORD) PURE;
|
|
503 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
|
504 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
|
505 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
|
506 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE,D3DVERTEXTYPE,LPVOID,DWORD,DWORD) PURE;
|
|
507 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,D3DVERTEXTYPE,LPVOID,DWORD,LPWORD,DWORD,DWORD) PURE;
|
|
508 STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE;
|
|
509 STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE;
|
|
510 };
|
|
511
|
|
512 typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
|
|
513
|
|
514 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
515 #define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
516 #define IDirect3DDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
517 #define IDirect3DDevice2_Release(p) (p)->lpVtbl->Release(p)
|
|
518 #define IDirect3DDevice2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
|
|
519 #define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
|
|
520 #define IDirect3DDevice2_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
|
|
521 #define IDirect3DDevice2_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
|
|
522 #define IDirect3DDevice2_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
|
|
523 #define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
|
|
524 #define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
|
|
525 #define IDirect3DDevice2_BeginScene(p) (p)->lpVtbl->BeginScene(p)
|
|
526 #define IDirect3DDevice2_EndScene(p) (p)->lpVtbl->EndScene(p)
|
|
527 #define IDirect3DDevice2_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
|
|
528 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
|
|
529 #define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
|
|
530 #define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
|
|
531 #define IDirect3DDevice2_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
|
|
532 #define IDirect3DDevice2_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
|
|
533 #define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
|
|
534 #define IDirect3DDevice2_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
|
|
535 #define IDirect3DDevice2_Index(p,a) (p)->lpVtbl->Index(p,a)
|
|
536 #define IDirect3DDevice2_End(p,a) (p)->lpVtbl->End(p,a)
|
|
537 #define IDirect3DDevice2_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
|
|
538 #define IDirect3DDevice2_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
|
|
539 #define IDirect3DDevice2_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
|
|
540 #define IDirect3DDevice2_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
|
|
541 #define IDirect3DDevice2_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
|
|
542 #define IDirect3DDevice2_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
|
|
543 #define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
|
|
544 #define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
|
|
545 #define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
|
|
546 #define IDirect3DDevice2_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
|
|
547 #define IDirect3DDevice2_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
|
|
548 #else
|
|
549 #define IDirect3DDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
550 #define IDirect3DDevice2_AddRef(p) (p)->AddRef()
|
|
551 #define IDirect3DDevice2_Release(p) (p)->Release()
|
|
552 #define IDirect3DDevice2_GetCaps(p,a,b) (p)->GetCaps(a,b)
|
|
553 #define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
|
|
554 #define IDirect3DDevice2_GetStats(p,a) (p)->GetStats(a)
|
|
555 #define IDirect3DDevice2_AddViewport(p,a) (p)->AddViewport(a)
|
|
556 #define IDirect3DDevice2_DeleteViewport(p,a) (p)->DeleteViewport(a)
|
|
557 #define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
|
|
558 #define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
|
|
559 #define IDirect3DDevice2_BeginScene(p) (p)->BeginScene()
|
|
560 #define IDirect3DDevice2_EndScene(p) (p)->EndScene()
|
|
561 #define IDirect3DDevice2_GetDirect3D(p,a) (p)->GetDirect3D(a)
|
|
562 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
|
|
563 #define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
|
|
564 #define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
|
|
565 #define IDirect3DDevice2_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
|
|
566 #define IDirect3DDevice2_Begin(p,a,b,c) (p)->Begin(a,b,c)
|
|
567 #define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
|
|
568 #define IDirect3DDevice2_Vertex(p,a) (p)->Vertex(a)
|
|
569 #define IDirect3DDevice2_Index(p,a) (p)->Index(a)
|
|
570 #define IDirect3DDevice2_End(p,a) (p)->End(a)
|
|
571 #define IDirect3DDevice2_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
|
|
572 #define IDirect3DDevice2_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
|
|
573 #define IDirect3DDevice2_GetLightState(p,a,b) (p)->GetLightState(a,b)
|
|
574 #define IDirect3DDevice2_SetLightState(p,a,b) (p)->SetLightState(a,b)
|
|
575 #define IDirect3DDevice2_SetTransform(p,a,b) (p)->SetTransform(a,b)
|
|
576 #define IDirect3DDevice2_GetTransform(p,a,b) (p)->GetTransform(a,b)
|
|
577 #define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
|
|
578 #define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
|
|
579 #define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
|
|
580 #define IDirect3DDevice2_SetClipStatus(p,a) (p)->SetClipStatus(a)
|
|
581 #define IDirect3DDevice2_GetClipStatus(p,a) (p)->GetClipStatus(a)
|
|
582 #endif
|
|
583 #endif /* DIRECT3D_VERSION >= 0x0500 */
|
|
584
|
|
585 #if(DIRECT3D_VERSION >= 0x0600)
|
|
586 #undef INTERFACE
|
|
587 #define INTERFACE IDirect3DDevice3
|
|
588
|
|
589 DECLARE_INTERFACE_(IDirect3DDevice3, IUnknown)
|
|
590 {
|
|
591 /*** IUnknown methods ***/
|
|
592 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
593 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
594 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
595
|
|
596 /*** IDirect3DDevice3 methods ***/
|
|
597 STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC,LPD3DDEVICEDESC) PURE;
|
|
598 STDMETHOD(GetStats)(THIS_ LPD3DSTATS) PURE;
|
|
599 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE;
|
|
600 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE;
|
|
601 STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3,LPDIRECT3DVIEWPORT3*,DWORD) PURE;
|
|
602 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK,LPVOID) PURE;
|
|
603 STDMETHOD(BeginScene)(THIS) PURE;
|
|
604 STDMETHOD(EndScene)(THIS) PURE;
|
|
605 STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D3*) PURE;
|
|
606 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE;
|
|
607 STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *) PURE;
|
|
608 STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4,DWORD) PURE;
|
|
609 STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 *) PURE;
|
|
610 STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE,DWORD,DWORD) PURE;
|
|
611 STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,DWORD) PURE;
|
|
612 STDMETHOD(Vertex)(THIS_ LPVOID) PURE;
|
|
613 STDMETHOD(Index)(THIS_ WORD) PURE;
|
|
614 STDMETHOD(End)(THIS_ DWORD) PURE;
|
|
615 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE,LPDWORD) PURE;
|
|
616 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD) PURE;
|
|
617 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE,LPDWORD) PURE;
|
|
618 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE,DWORD) PURE;
|
|
619 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
|
620 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
|
621 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
|
622 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,DWORD) PURE;
|
|
623 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,LPWORD,DWORD,DWORD) PURE;
|
|
624 STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE;
|
|
625 STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE;
|
|
626 STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,DWORD) PURE;
|
|
627 STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,LPWORD,DWORD,DWORD) PURE;
|
|
628 STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE,LPDIRECT3DVERTEXBUFFER,DWORD,DWORD,DWORD) PURE;
|
|
629 STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE,LPDIRECT3DVERTEXBUFFER,LPWORD,DWORD,DWORD) PURE;
|
|
630 STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR,LPD3DVALUE,DWORD,DWORD,LPDWORD) PURE;
|
|
631 STDMETHOD(GetTexture)(THIS_ DWORD,LPDIRECT3DTEXTURE2 *) PURE;
|
|
632 STDMETHOD(SetTexture)(THIS_ DWORD,LPDIRECT3DTEXTURE2) PURE;
|
|
633 STDMETHOD(GetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,LPDWORD) PURE;
|
|
634 STDMETHOD(SetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,DWORD) PURE;
|
|
635 STDMETHOD(ValidateDevice)(THIS_ LPDWORD) PURE;
|
|
636 };
|
|
637
|
|
638 typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
|
|
639
|
|
640 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
641 #define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
642 #define IDirect3DDevice3_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
643 #define IDirect3DDevice3_Release(p) (p)->lpVtbl->Release(p)
|
|
644 #define IDirect3DDevice3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
|
|
645 #define IDirect3DDevice3_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
|
|
646 #define IDirect3DDevice3_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
|
|
647 #define IDirect3DDevice3_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
|
|
648 #define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
|
|
649 #define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
|
|
650 #define IDirect3DDevice3_BeginScene(p) (p)->lpVtbl->BeginScene(p)
|
|
651 #define IDirect3DDevice3_EndScene(p) (p)->lpVtbl->EndScene(p)
|
|
652 #define IDirect3DDevice3_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
|
|
653 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
|
|
654 #define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
|
|
655 #define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
|
|
656 #define IDirect3DDevice3_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
|
|
657 #define IDirect3DDevice3_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
|
|
658 #define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
|
|
659 #define IDirect3DDevice3_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
|
|
660 #define IDirect3DDevice3_Index(p,a) (p)->lpVtbl->Index(p,a)
|
|
661 #define IDirect3DDevice3_End(p,a) (p)->lpVtbl->End(p,a)
|
|
662 #define IDirect3DDevice3_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
|
|
663 #define IDirect3DDevice3_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
|
|
664 #define IDirect3DDevice3_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
|
|
665 #define IDirect3DDevice3_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
|
|
666 #define IDirect3DDevice3_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
|
|
667 #define IDirect3DDevice3_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
|
|
668 #define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
|
|
669 #define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
|
|
670 #define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
|
|
671 #define IDirect3DDevice3_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
|
|
672 #define IDirect3DDevice3_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
|
|
673 #define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
|
|
674 #define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
|
|
675 #define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
|
|
676 #define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e)
|
|
677 #define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
|
|
678 #define IDirect3DDevice3_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
|
|
679 #define IDirect3DDevice3_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
|
|
680 #define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
|
|
681 #define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
|
|
682 #define IDirect3DDevice3_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
|
|
683 #else
|
|
684 #define IDirect3DDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
685 #define IDirect3DDevice3_AddRef(p) (p)->AddRef()
|
|
686 #define IDirect3DDevice3_Release(p) (p)->Release()
|
|
687 #define IDirect3DDevice3_GetCaps(p,a,b) (p)->GetCaps(a,b)
|
|
688 #define IDirect3DDevice3_GetStats(p,a) (p)->GetStats(a)
|
|
689 #define IDirect3DDevice3_AddViewport(p,a) (p)->AddViewport(a)
|
|
690 #define IDirect3DDevice3_DeleteViewport(p,a) (p)->DeleteViewport(a)
|
|
691 #define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
|
|
692 #define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
|
|
693 #define IDirect3DDevice3_BeginScene(p) (p)->BeginScene()
|
|
694 #define IDirect3DDevice3_EndScene(p) (p)->EndScene()
|
|
695 #define IDirect3DDevice3_GetDirect3D(p,a) (p)->GetDirect3D(a)
|
|
696 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
|
|
697 #define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
|
|
698 #define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
|
|
699 #define IDirect3DDevice3_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
|
|
700 #define IDirect3DDevice3_Begin(p,a,b,c) (p)->Begin(a,b,c)
|
|
701 #define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
|
|
702 #define IDirect3DDevice3_Vertex(p,a) (p)->Vertex(a)
|
|
703 #define IDirect3DDevice3_Index(p,a) (p)->Index(a)
|
|
704 #define IDirect3DDevice3_End(p,a) (p)->End(a)
|
|
705 #define IDirect3DDevice3_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
|
|
706 #define IDirect3DDevice3_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
|
|
707 #define IDirect3DDevice3_GetLightState(p,a,b) (p)->GetLightState(a,b)
|
|
708 #define IDirect3DDevice3_SetLightState(p,a,b) (p)->SetLightState(a,b)
|
|
709 #define IDirect3DDevice3_SetTransform(p,a,b) (p)->SetTransform(a,b)
|
|
710 #define IDirect3DDevice3_GetTransform(p,a,b) (p)->GetTransform(a,b)
|
|
711 #define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
|
|
712 #define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
|
|
713 #define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
|
|
714 #define IDirect3DDevice3_SetClipStatus(p,a) (p)->SetClipStatus(a)
|
|
715 #define IDirect3DDevice3_GetClipStatus(p,a) (p)->GetClipStatus(a)
|
|
716 #define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
|
|
717 #define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
|
|
718 #define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
|
|
719 #define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e)
|
|
720 #define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
|
|
721 #define IDirect3DDevice3_GetTexture(p,a,b) (p)->GetTexture(a,b)
|
|
722 #define IDirect3DDevice3_SetTexture(p,a,b) (p)->SetTexture(a,b)
|
|
723 #define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
|
|
724 #define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
|
|
725 #define IDirect3DDevice3_ValidateDevice(p,a) (p)->ValidateDevice(a)
|
|
726 #endif
|
|
727 #endif /* DIRECT3D_VERSION >= 0x0600 */
|
|
728
|
|
729 #if(DIRECT3D_VERSION >= 0x0700)
|
|
730 #undef INTERFACE
|
|
731 #define INTERFACE IDirect3DDevice7
|
|
732
|
|
733 DECLARE_INTERFACE_(IDirect3DDevice7, IUnknown)
|
|
734 {
|
|
735 /*** IUnknown methods ***/
|
|
736 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
737 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
738 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
739
|
|
740 /*** IDirect3DDevice7 methods ***/
|
|
741 STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC7) PURE;
|
|
742 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK,LPVOID) PURE;
|
|
743 STDMETHOD(BeginScene)(THIS) PURE;
|
|
744 STDMETHOD(EndScene)(THIS) PURE;
|
|
745 STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D7*) PURE;
|
|
746 STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7,DWORD) PURE;
|
|
747 STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 *) PURE;
|
|
748 STDMETHOD(Clear)(THIS_ DWORD,LPD3DRECT,DWORD,D3DCOLOR,D3DVALUE,DWORD) PURE;
|
|
749 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
|
750 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
|
751 STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT7) PURE;
|
|
752 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
|
753 STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT7) PURE;
|
|
754 STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL7) PURE;
|
|
755 STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL7) PURE;
|
|
756 STDMETHOD(SetLight)(THIS_ DWORD,LPD3DLIGHT7) PURE;
|
|
757 STDMETHOD(GetLight)(THIS_ DWORD,LPD3DLIGHT7) PURE;
|
|
758 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD) PURE;
|
|
759 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE,LPDWORD) PURE;
|
|
760 STDMETHOD(BeginStateBlock)(THIS) PURE;
|
|
761 STDMETHOD(EndStateBlock)(THIS_ LPDWORD) PURE;
|
|
762 STDMETHOD(PreLoad)(THIS_ LPDIRECTDRAWSURFACE7) PURE;
|
|
763 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,DWORD) PURE;
|
|
764 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,LPWORD,DWORD,DWORD) PURE;
|
|
765 STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE;
|
|
766 STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE;
|
|
767 STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,DWORD) PURE;
|
|
768 STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,LPWORD,DWORD,DWORD) PURE;
|
|
769 STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE,LPDIRECT3DVERTEXBUFFER7,DWORD,DWORD,DWORD) PURE;
|
|
770 STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE,LPDIRECT3DVERTEXBUFFER7,DWORD,DWORD,LPWORD,DWORD,DWORD) PURE;
|
|
771 STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR,LPD3DVALUE,DWORD,DWORD,LPDWORD) PURE;
|
|
772 STDMETHOD(GetTexture)(THIS_ DWORD,LPDIRECTDRAWSURFACE7 *) PURE;
|
|
773 STDMETHOD(SetTexture)(THIS_ DWORD,LPDIRECTDRAWSURFACE7) PURE;
|
|
774 STDMETHOD(GetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,LPDWORD) PURE;
|
|
775 STDMETHOD(SetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,DWORD) PURE;
|
|
776 STDMETHOD(ValidateDevice)(THIS_ LPDWORD) PURE;
|
|
777 STDMETHOD(ApplyStateBlock)(THIS_ DWORD) PURE;
|
|
778 STDMETHOD(CaptureStateBlock)(THIS_ DWORD) PURE;
|
|
779 STDMETHOD(DeleteStateBlock)(THIS_ DWORD) PURE;
|
|
780 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE,LPDWORD) PURE;
|
|
781 STDMETHOD(Load)(THIS_ LPDIRECTDRAWSURFACE7,LPPOINT,LPDIRECTDRAWSURFACE7,LPRECT,DWORD) PURE;
|
|
782 STDMETHOD(LightEnable)(THIS_ DWORD,BOOL) PURE;
|
|
783 STDMETHOD(GetLightEnable)(THIS_ DWORD,BOOL*) PURE;
|
|
784 STDMETHOD(SetClipPlane)(THIS_ DWORD,D3DVALUE*) PURE;
|
|
785 STDMETHOD(GetClipPlane)(THIS_ DWORD,D3DVALUE*) PURE;
|
|
786 STDMETHOD(GetInfo)(THIS_ DWORD,LPVOID,DWORD) PURE;
|
|
787 };
|
|
788
|
|
789 typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
|
|
790
|
|
791 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
792 #define IDirect3DDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
793 #define IDirect3DDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
794 #define IDirect3DDevice7_Release(p) (p)->lpVtbl->Release(p)
|
|
795 #define IDirect3DDevice7_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
|
|
796 #define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
|
|
797 #define IDirect3DDevice7_BeginScene(p) (p)->lpVtbl->BeginScene(p)
|
|
798 #define IDirect3DDevice7_EndScene(p) (p)->lpVtbl->EndScene(p)
|
|
799 #define IDirect3DDevice7_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
|
|
800 #define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
|
|
801 #define IDirect3DDevice7_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
|
|
802 #define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
|
|
803 #define IDirect3DDevice7_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
|
|
804 #define IDirect3DDevice7_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
|
|
805 #define IDirect3DDevice7_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
|
|
806 #define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
|
|
807 #define IDirect3DDevice7_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
|
|
808 #define IDirect3DDevice7_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
|
|
809 #define IDirect3DDevice7_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
|
|
810 #define IDirect3DDevice7_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
|
|
811 #define IDirect3DDevice7_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
|
|
812 #define IDirect3DDevice7_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
|
|
813 #define IDirect3DDevice7_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
|
|
814 #define IDirect3DDevice7_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
|
|
815 #define IDirect3DDevice7_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
|
|
816 #define IDirect3DDevice7_PreLoad(p,a) (p)->lpVtbl->PreLoad(p,a)
|
|
817 #define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
|
|
818 #define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
|
|
819 #define IDirect3DDevice7_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
|
|
820 #define IDirect3DDevice7_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
|
|
821 #define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
|
|
822 #define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
|
|
823 #define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
|
|
824 #define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)
|
|
825 #define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
|
|
826 #define IDirect3DDevice7_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
|
|
827 #define IDirect3DDevice7_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
|
|
828 #define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
|
|
829 #define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
|
|
830 #define IDirect3DDevice7_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
|
|
831 #define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a)
|
|
832 #define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a)
|
|
833 #define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a)
|
|
834 #define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
|
|
835 #define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e)
|
|
836 #define IDirect3DDevice7_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
|
|
837 #define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
|
|
838 #define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
|
|
839 #define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
|
|
840 #define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c)
|
|
841 #else
|
|
842 #define IDirect3DDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
843 #define IDirect3DDevice7_AddRef(p) (p)->AddRef()
|
|
844 #define IDirect3DDevice7_Release(p) (p)->Release()
|
|
845 #define IDirect3DDevice7_GetCaps(p,a) (p)->GetCaps(a)
|
|
846 #define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
|
|
847 #define IDirect3DDevice7_BeginScene(p) (p)->BeginScene()
|
|
848 #define IDirect3DDevice7_EndScene(p) (p)->EndScene()
|
|
849 #define IDirect3DDevice7_GetDirect3D(p,a) (p)->GetDirect3D(a)
|
|
850 #define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
|
|
851 #define IDirect3DDevice7_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
|
|
852 #define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
|
|
853 #define IDirect3DDevice7_SetTransform(p,a,b) (p)->SetTransform(a,b)
|
|
854 #define IDirect3DDevice7_GetTransform(p,a,b) (p)->GetTransform(a,b)
|
|
855 #define IDirect3DDevice7_SetViewport(p,a) (p)->SetViewport(a)
|
|
856 #define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
|
|
857 #define IDirect3DDevice7_GetViewport(p,a) (p)->GetViewport(a)
|
|
858 #define IDirect3DDevice7_SetMaterial(p,a) (p)->SetMaterial(a)
|
|
859 #define IDirect3DDevice7_GetMaterial(p,a) (p)->GetMaterial(a)
|
|
860 #define IDirect3DDevice7_SetLight(p,a,b) (p)->SetLight(a,b)
|
|
861 #define IDirect3DDevice7_GetLight(p,a,b) (p)->GetLight(a,b)
|
|
862 #define IDirect3DDevice7_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
|
|
863 #define IDirect3DDevice7_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
|
|
864 #define IDirect3DDevice7_BeginStateBlock(p) (p)->BeginStateBlock()
|
|
865 #define IDirect3DDevice7_EndStateBlock(p,a) (p)->EndStateBlock(a)
|
|
866 #define IDirect3DDevice7_PreLoad(p,a) (p)->PreLoad(a)
|
|
867 #define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
|
|
868 #define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
|
|
869 #define IDirect3DDevice7_SetClipStatus(p,a) (p)->SetClipStatus(a)
|
|
870 #define IDirect3DDevice7_GetClipStatus(p,a) (p)->GetClipStatus(a)
|
|
871 #define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
|
|
872 #define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
|
|
873 #define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
|
|
874 #define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e,f,g)
|
|
875 #define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
|
|
876 #define IDirect3DDevice7_GetTexture(p,a,b) (p)->GetTexture(a,b)
|
|
877 #define IDirect3DDevice7_SetTexture(p,a,b) (p)->SetTexture(a,b)
|
|
878 #define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
|
|
879 #define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
|
|
880 #define IDirect3DDevice7_ValidateDevice(p,a) (p)->ValidateDevice(a)
|
|
881 #define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a)
|
|
882 #define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a)
|
|
883 #define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a)
|
|
884 #define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
|
|
885 #define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e)
|
|
886 #define IDirect3DDevice7_LightEnable(p,a,b) (p)->LightEnable(a,b)
|
|
887 #define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
|
|
888 #define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
|
|
889 #define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
|
|
890 #define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c)
|
|
891 #endif
|
|
892 #endif /* DIRECT3D_VERSION >= 0x0700 */
|
|
893
|
|
894 /*
|
|
895 * Execute Buffer interface
|
|
896 */
|
|
897 #undef INTERFACE
|
|
898 #define INTERFACE IDirect3DExecuteBuffer
|
|
899
|
|
900 DECLARE_INTERFACE_(IDirect3DExecuteBuffer, IUnknown)
|
|
901 {
|
|
902 /*** IUnknown methods ***/
|
|
903 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
904 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
905 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
906
|
|
907 /*** IDirect3DExecuteBuffer methods ***/
|
|
908 STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE,LPD3DEXECUTEBUFFERDESC) PURE;
|
|
909 STDMETHOD(Lock)(THIS_ LPD3DEXECUTEBUFFERDESC) PURE;
|
|
910 STDMETHOD(Unlock)(THIS) PURE;
|
|
911 STDMETHOD(SetExecuteData)(THIS_ LPD3DEXECUTEDATA) PURE;
|
|
912 STDMETHOD(GetExecuteData)(THIS_ LPD3DEXECUTEDATA) PURE;
|
|
913 STDMETHOD(Validate)(THIS_ LPDWORD,LPD3DVALIDATECALLBACK,LPVOID,DWORD) PURE;
|
|
914 STDMETHOD(Optimize)(THIS_ DWORD) PURE;
|
|
915 };
|
|
916
|
|
917 typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
|
|
918
|
|
919 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
920 #define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
921 #define IDirect3DExecuteBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
922 #define IDirect3DExecuteBuffer_Release(p) (p)->lpVtbl->Release(p)
|
|
923 #define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
|
|
924 #define IDirect3DExecuteBuffer_Lock(p,a) (p)->lpVtbl->Lock(p,a)
|
|
925 #define IDirect3DExecuteBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
|
|
926 #define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->lpVtbl->SetExecuteData(p,a)
|
|
927 #define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a)
|
|
928 #define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d)
|
|
929 #define IDirect3DExecuteBuffer_Optimize(p,a) (p)->lpVtbl->Optimize(p,a)
|
|
930 #else
|
|
931 #define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
932 #define IDirect3DExecuteBuffer_AddRef(p) (p)->AddRef()
|
|
933 #define IDirect3DExecuteBuffer_Release(p) (p)->Release()
|
|
934 #define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
|
|
935 #define IDirect3DExecuteBuffer_Lock(p,a) (p)->Lock(a)
|
|
936 #define IDirect3DExecuteBuffer_Unlock(p) (p)->Unlock()
|
|
937 #define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->SetExecuteData(a)
|
|
938 #define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->GetExecuteData(a)
|
|
939 #define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->Validate(a,b,c,d)
|
|
940 #define IDirect3DExecuteBuffer_Optimize(p,a) (p)->Optimize(a)
|
|
941 #endif
|
|
942
|
|
943 /*
|
|
944 * Light interfaces
|
|
945 */
|
|
946 #undef INTERFACE
|
|
947 #define INTERFACE IDirect3DLight
|
|
948
|
|
949 DECLARE_INTERFACE_(IDirect3DLight, IUnknown)
|
|
950 {
|
|
951 /*** IUnknown methods ***/
|
|
952 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
953 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
954 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
955
|
|
956 /*** IDirect3DLight methods ***/
|
|
957 STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE;
|
|
958 STDMETHOD(SetLight)(THIS_ LPD3DLIGHT) PURE;
|
|
959 STDMETHOD(GetLight)(THIS_ LPD3DLIGHT) PURE;
|
|
960 };
|
|
961
|
|
962 typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
|
|
963
|
|
964 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
965 #define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
966 #define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
967 #define IDirect3DLight_Release(p) (p)->lpVtbl->Release(p)
|
|
968 #define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
|
|
969 #define IDirect3DLight_SetLight(p,a) (p)->lpVtbl->SetLight(p,a)
|
|
970 #define IDirect3DLight_GetLight(p,a) (p)->lpVtbl->GetLight(p,a)
|
|
971 #else
|
|
972 #define IDirect3DLight_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
973 #define IDirect3DLight_AddRef(p) (p)->AddRef()
|
|
974 #define IDirect3DLight_Release(p) (p)->Release()
|
|
975 #define IDirect3DLight_Initialize(p,a) (p)->Initialize(a)
|
|
976 #define IDirect3DLight_SetLight(p,a) (p)->SetLight(a)
|
|
977 #define IDirect3DLight_GetLight(p,a) (p)->GetLight(a)
|
|
978 #endif
|
|
979
|
|
980 /*
|
|
981 * Material interfaces
|
|
982 */
|
|
983 #undef INTERFACE
|
|
984 #define INTERFACE IDirect3DMaterial
|
|
985
|
|
986 DECLARE_INTERFACE_(IDirect3DMaterial, IUnknown)
|
|
987 {
|
|
988 /*** IUnknown methods ***/
|
|
989 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
990 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
991 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
992
|
|
993 /*** IDirect3DMaterial methods ***/
|
|
994 STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE;
|
|
995 STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL) PURE;
|
|
996 STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL) PURE;
|
|
997 STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE,LPD3DMATERIALHANDLE) PURE;
|
|
998 STDMETHOD(Reserve)(THIS) PURE;
|
|
999 STDMETHOD(Unreserve)(THIS) PURE;
|
|
1000 };
|
|
1001
|
|
1002 typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
|
|
1003
|
|
1004 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
1005 #define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
1006 #define IDirect3DMaterial_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
1007 #define IDirect3DMaterial_Release(p) (p)->lpVtbl->Release(p)
|
|
1008 #define IDirect3DMaterial_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
|
|
1009 #define IDirect3DMaterial_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
|
|
1010 #define IDirect3DMaterial_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
|
|
1011 #define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
|
|
1012 #define IDirect3DMaterial_Reserve(p) (p)->lpVtbl->Reserve(p)
|
|
1013 #define IDirect3DMaterial_Unreserve(p) (p)->lpVtbl->Unreserve(p)
|
|
1014 #else
|
|
1015 #define IDirect3DMaterial_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
1016 #define IDirect3DMaterial_AddRef(p) (p)->AddRef()
|
|
1017 #define IDirect3DMaterial_Release(p) (p)->Release()
|
|
1018 #define IDirect3DMaterial_Initialize(p,a) (p)->Initialize(a)
|
|
1019 #define IDirect3DMaterial_SetMaterial(p,a) (p)->SetMaterial(a)
|
|
1020 #define IDirect3DMaterial_GetMaterial(p,a) (p)->GetMaterial(a)
|
|
1021 #define IDirect3DMaterial_GetHandle(p,a,b) (p)->GetHandle(a,b)
|
|
1022 #define IDirect3DMaterial_Reserve(p) (p)->Reserve()
|
|
1023 #define IDirect3DMaterial_Unreserve(p) (p)->Unreserve()
|
|
1024 #endif
|
|
1025
|
|
1026 #if(DIRECT3D_VERSION >= 0x0500)
|
|
1027 #undef INTERFACE
|
|
1028 #define INTERFACE IDirect3DMaterial2
|
|
1029
|
|
1030 DECLARE_INTERFACE_(IDirect3DMaterial2, IUnknown)
|
|
1031 {
|
|
1032 /*** IUnknown methods ***/
|
|
1033 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
1034 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
1035 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
1036
|
|
1037 /*** IDirect3DMaterial2 methods ***/
|
|
1038 STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL) PURE;
|
|
1039 STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL) PURE;
|
|
1040 STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2,LPD3DMATERIALHANDLE) PURE;
|
|
1041 };
|
|
1042
|
|
1043 typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
|
|
1044
|
|
1045 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
1046 #define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
1047 #define IDirect3DMaterial2_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
1048 #define IDirect3DMaterial2_Release(p) (p)->lpVtbl->Release(p)
|
|
1049 #define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
|
|
1050 #define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
|
|
1051 #define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
|
|
1052 #else
|
|
1053 #define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
1054 #define IDirect3DMaterial2_AddRef(p) (p)->AddRef()
|
|
1055 #define IDirect3DMaterial2_Release(p) (p)->Release()
|
|
1056 #define IDirect3DMaterial2_SetMaterial(p,a) (p)->SetMaterial(a)
|
|
1057 #define IDirect3DMaterial2_GetMaterial(p,a) (p)->GetMaterial(a)
|
|
1058 #define IDirect3DMaterial2_GetHandle(p,a,b) (p)->GetHandle(a,b)
|
|
1059 #endif
|
|
1060 #endif /* DIRECT3D_VERSION >= 0x0500 */
|
|
1061
|
|
1062 #if(DIRECT3D_VERSION >= 0x0600)
|
|
1063 #undef INTERFACE
|
|
1064 #define INTERFACE IDirect3DMaterial3
|
|
1065
|
|
1066 DECLARE_INTERFACE_(IDirect3DMaterial3, IUnknown)
|
|
1067 {
|
|
1068 /*** IUnknown methods ***/
|
|
1069 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
1070 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
1071 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
1072
|
|
1073 /*** IDirect3DMaterial3 methods ***/
|
|
1074 STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL) PURE;
|
|
1075 STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL) PURE;
|
|
1076 STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE3,LPD3DMATERIALHANDLE) PURE;
|
|
1077 };
|
|
1078
|
|
1079 typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
|
|
1080
|
|
1081 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
1082 #define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
1083 #define IDirect3DMaterial3_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
1084 #define IDirect3DMaterial3_Release(p) (p)->lpVtbl->Release(p)
|
|
1085 #define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
|
|
1086 #define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
|
|
1087 #define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
|
|
1088 #else
|
|
1089 #define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
1090 #define IDirect3DMaterial3_AddRef(p) (p)->AddRef()
|
|
1091 #define IDirect3DMaterial3_Release(p) (p)->Release()
|
|
1092 #define IDirect3DMaterial3_SetMaterial(p,a) (p)->SetMaterial(a)
|
|
1093 #define IDirect3DMaterial3_GetMaterial(p,a) (p)->GetMaterial(a)
|
|
1094 #define IDirect3DMaterial3_GetHandle(p,a,b) (p)->GetHandle(a,b)
|
|
1095 #endif
|
|
1096 #endif /* DIRECT3D_VERSION >= 0x0600 */
|
|
1097
|
|
1098 /*
|
|
1099 * Texture interfaces
|
|
1100 */
|
|
1101 #undef INTERFACE
|
|
1102 #define INTERFACE IDirect3DTexture
|
|
1103
|
|
1104 DECLARE_INTERFACE_(IDirect3DTexture, IUnknown)
|
|
1105 {
|
|
1106 /*** IUnknown methods ***/
|
|
1107 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
1108 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
1109 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
1110
|
|
1111 /*** IDirect3DTexture methods ***/
|
|
1112 STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE,LPDIRECTDRAWSURFACE) PURE;
|
|
1113 STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE,LPD3DTEXTUREHANDLE) PURE;
|
|
1114 STDMETHOD(PaletteChanged)(THIS_ DWORD,DWORD) PURE;
|
|
1115 STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE) PURE;
|
|
1116 STDMETHOD(Unload)(THIS) PURE;
|
|
1117 };
|
|
1118
|
|
1119 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
|
|
1120
|
|
1121 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
1122 #define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
1123 #define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
1124 #define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p)
|
|
1125 #define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
|
|
1126 #define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
|
|
1127 #define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
|
|
1128 #define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a)
|
|
1129 #define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
|
|
1130 #else
|
|
1131 #define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
1132 #define IDirect3DTexture_AddRef(p) (p)->AddRef()
|
|
1133 #define IDirect3DTexture_Release(p) (p)->Release()
|
|
1134 #define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b)
|
|
1135 #define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b)
|
|
1136 #define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
|
|
1137 #define IDirect3DTexture_Load(p,a) (p)->Load(a)
|
|
1138 #define IDirect3DTexture_Unload(p) (p)->Unload()
|
|
1139 #endif
|
|
1140
|
|
1141 #if(DIRECT3D_VERSION >= 0x0500)
|
|
1142 #undef INTERFACE
|
|
1143 #define INTERFACE IDirect3DTexture2
|
|
1144
|
|
1145 DECLARE_INTERFACE_(IDirect3DTexture2, IUnknown)
|
|
1146 {
|
|
1147 /*** IUnknown methods ***/
|
|
1148 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
1149 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
1150 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
1151
|
|
1152 /*** IDirect3DTexture2 methods ***/
|
|
1153 STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2,LPD3DTEXTUREHANDLE) PURE;
|
|
1154 STDMETHOD(PaletteChanged)(THIS_ DWORD,DWORD) PURE;
|
|
1155 STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE2) PURE;
|
|
1156 };
|
|
1157
|
|
1158 typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
|
|
1159
|
|
1160 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
1161 #define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
1162 #define IDirect3DTexture2_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
1163 #define IDirect3DTexture2_Release(p) (p)->lpVtbl->Release(p)
|
|
1164 #define IDirect3DTexture2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
|
|
1165 #define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
|
|
1166 #define IDirect3DTexture2_Load(p,a) (p)->lpVtbl->Load(p,a)
|
|
1167 #else
|
|
1168 #define IDirect3DTexture2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
1169 #define IDirect3DTexture2_AddRef(p) (p)->AddRef()
|
|
1170 #define IDirect3DTexture2_Release(p) (p)->Release()
|
|
1171 #define IDirect3DTexture2_GetHandle(p,a,b) (p)->GetHandle(a,b)
|
|
1172 #define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
|
|
1173 #define IDirect3DTexture2_Load(p,a) (p)->Load(a)
|
|
1174 #endif
|
|
1175 #endif /* DIRECT3D_VERSION >= 0x0500 */
|
|
1176
|
|
1177 /*
|
|
1178 * OldViewport interfaces
|
|
1179 */
|
|
1180 #undef INTERFACE
|
|
1181 #define INTERFACE IDirect3DViewport
|
|
1182
|
|
1183 DECLARE_INTERFACE_(IDirect3DViewport, IUnknown)
|
|
1184 {
|
|
1185 /*** IUnknown methods ***/
|
|
1186 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
1187 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
1188 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
1189
|
|
1190 /*** IDirect3DViewport methods ***/
|
|
1191 STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE;
|
|
1192 STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT) PURE;
|
|
1193 STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT) PURE;
|
|
1194 STDMETHOD(TransformVertices)(THIS_ DWORD,LPD3DTRANSFORMDATA,DWORD,LPDWORD) PURE;
|
|
1195 STDMETHOD(LightElements)(THIS_ DWORD,LPD3DLIGHTDATA) PURE;
|
|
1196 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE) PURE;
|
|
1197 STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE,LPBOOL) PURE;
|
|
1198 STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE) PURE;
|
|
1199 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE;
|
|
1200 STDMETHOD(Clear)(THIS_ DWORD,LPD3DRECT,DWORD) PURE;
|
|
1201 STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT) PURE;
|
|
1202 STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT) PURE;
|
|
1203 STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT,LPDIRECT3DLIGHT*,DWORD) PURE;
|
|
1204 };
|
|
1205
|
|
1206 typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
|
|
1207
|
|
1208 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
1209 #define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
1210 #define IDirect3DViewport_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
1211 #define IDirect3DViewport_Release(p) (p)->lpVtbl->Release(p)
|
|
1212 #define IDirect3DViewport_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
|
|
1213 #define IDirect3DViewport_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
|
|
1214 #define IDirect3DViewport_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
|
|
1215 #define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
|
|
1216 #define IDirect3DViewport_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
|
|
1217 #define IDirect3DViewport_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
|
|
1218 #define IDirect3DViewport_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
|
|
1219 #define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
|
|
1220 #define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
|
|
1221 #define IDirect3DViewport_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
|
|
1222 #define IDirect3DViewport_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
|
|
1223 #define IDirect3DViewport_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
|
|
1224 #define IDirect3DViewport_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
|
|
1225 #else
|
|
1226 #define IDirect3DViewport_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
1227 #define IDirect3DViewport_AddRef(p) (p)->AddRef()
|
|
1228 #define IDirect3DViewport_Release(p) (p)->Release()
|
|
1229 #define IDirect3DViewport_Initialize(p,a) (p)->Initialize(a)
|
|
1230 #define IDirect3DViewport_GetViewport(p,a) (p)->GetViewport(a)
|
|
1231 #define IDirect3DViewport_SetViewport(p,a) (p)->SetViewport(a)
|
|
1232 #define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
|
|
1233 #define IDirect3DViewport_LightElements(p,a,b) (p)->LightElements(a,b)
|
|
1234 #define IDirect3DViewport_SetBackground(p,a) (p)->SetBackground(a)
|
|
1235 #define IDirect3DViewport_GetBackground(p,a,b) (p)->GetBackground(a,b)
|
|
1236 #define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
|
|
1237 #define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
|
|
1238 #define IDirect3DViewport_Clear(p,a,b,c) (p)->Clear(a,b,c)
|
|
1239 #define IDirect3DViewport_AddLight(p,a) (p)->AddLight(a)
|
|
1240 #define IDirect3DViewport_DeleteLight(p,a) (p)->DeleteLight(a)
|
|
1241 #define IDirect3DViewport_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
|
|
1242 #endif
|
|
1243
|
|
1244 #if(DIRECT3D_VERSION >= 0x0500)
|
|
1245 #undef INTERFACE
|
|
1246 #define INTERFACE IDirect3DViewport2
|
|
1247
|
|
1248 DECLARE_INTERFACE_(IDirect3DViewport2, IDirect3DViewport)
|
|
1249 {
|
|
1250 /*** IUnknown methods ***/
|
|
1251 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
1252 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
1253 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
1254
|
|
1255 /*** IDirect3DViewport methods ***/
|
|
1256 STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE;
|
|
1257 STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT) PURE;
|
|
1258 STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT) PURE;
|
|
1259 STDMETHOD(TransformVertices)(THIS_ DWORD,LPD3DTRANSFORMDATA,DWORD,LPDWORD) PURE;
|
|
1260 STDMETHOD(LightElements)(THIS_ DWORD,LPD3DLIGHTDATA) PURE;
|
|
1261 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE) PURE;
|
|
1262 STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE,LPBOOL) PURE;
|
|
1263 STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE) PURE;
|
|
1264 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE;
|
|
1265 STDMETHOD(Clear)(THIS_ DWORD,LPD3DRECT,DWORD) PURE;
|
|
1266 STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT) PURE;
|
|
1267 STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT) PURE;
|
|
1268 STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT,LPDIRECT3DLIGHT*,DWORD) PURE;
|
|
1269 STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2) PURE;
|
|
1270 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE;
|
|
1271 };
|
|
1272
|
|
1273 typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
|
|
1274
|
|
1275 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
1276 #define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
1277 #define IDirect3DViewport2_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
1278 #define IDirect3DViewport2_Release(p) (p)->lpVtbl->Release(p)
|
|
1279 #define IDirect3DViewport2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
|
|
1280 #define IDirect3DViewport2_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
|
|
1281 #define IDirect3DViewport2_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
|
|
1282 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
|
|
1283 #define IDirect3DViewport2_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
|
|
1284 #define IDirect3DViewport2_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
|
|
1285 #define IDirect3DViewport2_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
|
|
1286 #define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
|
|
1287 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
|
|
1288 #define IDirect3DViewport2_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
|
|
1289 #define IDirect3DViewport2_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
|
|
1290 #define IDirect3DViewport2_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
|
|
1291 #define IDirect3DViewport2_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
|
|
1292 #define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
|
|
1293 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
|
|
1294 #else
|
|
1295 #define IDirect3DViewport2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
1296 #define IDirect3DViewport2_AddRef(p) (p)->AddRef()
|
|
1297 #define IDirect3DViewport2_Release(p) (p)->Release()
|
|
1298 #define IDirect3DViewport2_Initialize(p,a) (p)->Initialize(a)
|
|
1299 #define IDirect3DViewport2_GetViewport(p,a) (p)->GetViewport(a)
|
|
1300 #define IDirect3DViewport2_SetViewport(p,a) (p)->SetViewport(a)
|
|
1301 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
|
|
1302 #define IDirect3DViewport2_LightElements(p,a,b) (p)->LightElements(a,b)
|
|
1303 #define IDirect3DViewport2_SetBackground(p,a) (p)->SetBackground(a)
|
|
1304 #define IDirect3DViewport2_GetBackground(p,a,b) (p)->GetBackground(a,b)
|
|
1305 #define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
|
|
1306 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
|
|
1307 #define IDirect3DViewport2_Clear(p,a,b,c) (p)->Clear(a,b,c)
|
|
1308 #define IDirect3DViewport2_AddLight(p,a) (p)->AddLight(a)
|
|
1309 #define IDirect3DViewport2_DeleteLight(p,a) (p)->DeleteLight(a)
|
|
1310 #define IDirect3DViewport2_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
|
|
1311 #define IDirect3DViewport2_GetViewport2(p,a) (p)->GetViewport2(a)
|
|
1312 #define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
|
|
1313 #endif
|
|
1314 #endif /* DIRECT3D_VERSION >= 0x0500 */
|
|
1315
|
|
1316 #if(DIRECT3D_VERSION >= 0x0600)
|
|
1317
|
|
1318 #undef INTERFACE
|
|
1319 #define INTERFACE IDirect3DViewport3
|
|
1320
|
|
1321 DECLARE_INTERFACE_(IDirect3DViewport3, IDirect3DViewport2)
|
|
1322 {
|
|
1323 /*** IUnknown methods ***/
|
|
1324 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
1325 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
1326 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
1327
|
|
1328 /*** IDirect3DViewport2 methods ***/
|
|
1329 STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE;
|
|
1330 STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT) PURE;
|
|
1331 STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT) PURE;
|
|
1332 STDMETHOD(TransformVertices)(THIS_ DWORD,LPD3DTRANSFORMDATA,DWORD,LPDWORD) PURE;
|
|
1333 STDMETHOD(LightElements)(THIS_ DWORD,LPD3DLIGHTDATA) PURE;
|
|
1334 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE) PURE;
|
|
1335 STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE,LPBOOL) PURE;
|
|
1336 STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE) PURE;
|
|
1337 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE;
|
|
1338 STDMETHOD(Clear)(THIS_ DWORD,LPD3DRECT,DWORD) PURE;
|
|
1339 STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT) PURE;
|
|
1340 STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT) PURE;
|
|
1341 STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT,LPDIRECT3DLIGHT*,DWORD) PURE;
|
|
1342 STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2) PURE;
|
|
1343 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE;
|
|
1344 STDMETHOD(SetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4) PURE;
|
|
1345 STDMETHOD(GetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4*,LPBOOL) PURE;
|
|
1346 STDMETHOD(Clear2)(THIS_ DWORD,LPD3DRECT,DWORD,D3DCOLOR,D3DVALUE,DWORD) PURE;
|
|
1347 };
|
|
1348
|
|
1349 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
|
|
1350
|
|
1351 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
1352 #define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
1353 #define IDirect3DViewport3_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
1354 #define IDirect3DViewport3_Release(p) (p)->lpVtbl->Release(p)
|
|
1355 #define IDirect3DViewport3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
|
|
1356 #define IDirect3DViewport3_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
|
|
1357 #define IDirect3DViewport3_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
|
|
1358 #define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
|
|
1359 #define IDirect3DViewport3_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
|
|
1360 #define IDirect3DViewport3_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
|
|
1361 #define IDirect3DViewport3_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
|
|
1362 #define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
|
|
1363 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
|
|
1364 #define IDirect3DViewport3_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
|
|
1365 #define IDirect3DViewport3_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
|
|
1366 #define IDirect3DViewport3_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
|
|
1367 #define IDirect3DViewport3_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
|
|
1368 #define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
|
|
1369 #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
|
|
1370 #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
|
|
1371 #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
|
|
1372 #define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->lpVtbl->Clear2(p,a,b,c,d,e,f)
|
|
1373 #else
|
|
1374 #define IDirect3DViewport3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
1375 #define IDirect3DViewport3_AddRef(p) (p)->AddRef()
|
|
1376 #define IDirect3DViewport3_Release(p) (p)->Release()
|
|
1377 #define IDirect3DViewport3_Initialize(p,a) (p)->Initialize(a)
|
|
1378 #define IDirect3DViewport3_GetViewport(p,a) (p)->GetViewport(a)
|
|
1379 #define IDirect3DViewport3_SetViewport(p,a) (p)->SetViewport(a)
|
|
1380 #define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
|
|
1381 #define IDirect3DViewport3_LightElements(p,a,b) (p)->LightElements(a,b)
|
|
1382 #define IDirect3DViewport3_SetBackground(p,a) (p)->SetBackground(a)
|
|
1383 #define IDirect3DViewport3_GetBackground(p,a,b) (p)->GetBackground(a,b)
|
|
1384 #define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
|
|
1385 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
|
|
1386 #define IDirect3DViewport3_Clear(p,a,b,c) (p)->Clear(a,b,c)
|
|
1387 #define IDirect3DViewport3_AddLight(p,a) (p)->AddLight(a)
|
|
1388 #define IDirect3DViewport3_DeleteLight(p,a) (p)->DeleteLight(a)
|
|
1389 #define IDirect3DViewport3_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
|
|
1390 #define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a)
|
|
1391 #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
|
|
1392 #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)
|
|
1393 #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)
|
|
1394 #define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->Clear2(a,b,c,d,e,f)
|
|
1395 #endif
|
|
1396 #endif /* DIRECT3D_VERSION >= 0x0600 */
|
|
1397
|
|
1398 #if(DIRECT3D_VERSION >= 0x0600)
|
|
1399 #undef INTERFACE
|
|
1400 #define INTERFACE IDirect3DVertexBuffer
|
|
1401
|
|
1402 DECLARE_INTERFACE_(IDirect3DVertexBuffer, IUnknown)
|
|
1403 {
|
|
1404 /*** IUnknown methods ***/
|
|
1405 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
1406 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
1407 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
1408
|
|
1409 /*** IDirect3DVertexBuffer methods ***/
|
|
1410 STDMETHOD(Lock)(THIS_ DWORD,LPVOID*,LPDWORD) PURE;
|
|
1411 STDMETHOD(Unlock)(THIS) PURE;
|
|
1412 STDMETHOD(ProcessVertices)(THIS_ DWORD,DWORD,DWORD,LPDIRECT3DVERTEXBUFFER,DWORD,LPDIRECT3DDEVICE3,DWORD) PURE;
|
|
1413 STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC) PURE;
|
|
1414 STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE3,DWORD) PURE;
|
|
1415 };
|
|
1416
|
|
1417 typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
|
|
1418
|
|
1419 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
1420 #define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
1421 #define IDirect3DVertexBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
1422 #define IDirect3DVertexBuffer_Release(p) (p)->lpVtbl->Release(p)
|
|
1423 #define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
|
|
1424 #define IDirect3DVertexBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
|
|
1425 #define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
|
|
1426 #define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
|
|
1427 #define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
|
|
1428 #else
|
|
1429 #define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
1430 #define IDirect3DVertexBuffer_AddRef(p) (p)->AddRef()
|
|
1431 #define IDirect3DVertexBuffer_Release(p) (p)->Release()
|
|
1432 #define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->Lock(a,b,c)
|
|
1433 #define IDirect3DVertexBuffer_Unlock(p) (p)->Unlock()
|
|
1434 #define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
|
|
1435 #define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
|
|
1436 #define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->Optimize(a,b)
|
|
1437 #endif
|
|
1438 #endif /* DIRECT3D_VERSION >= 0x0600 */
|
|
1439
|
|
1440 #if(DIRECT3D_VERSION >= 0x0700)
|
|
1441 #undef INTERFACE
|
|
1442 #define INTERFACE IDirect3DVertexBuffer7
|
|
1443
|
|
1444 DECLARE_INTERFACE_(IDirect3DVertexBuffer7, IUnknown)
|
|
1445 {
|
|
1446 /*** IUnknown methods ***/
|
|
1447 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
1448 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
1449 STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
1450
|
|
1451 /*** IDirect3DVertexBuffer7 methods ***/
|
|
1452 STDMETHOD(Lock)(THIS_ DWORD,LPVOID*,LPDWORD) PURE;
|
|
1453 STDMETHOD(Unlock)(THIS) PURE;
|
|
1454 STDMETHOD(ProcessVertices)(THIS_ DWORD,DWORD,DWORD,LPDIRECT3DVERTEXBUFFER7,DWORD,LPDIRECT3DDEVICE7,DWORD) PURE;
|
|
1455 STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC) PURE;
|
|
1456 STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE7,DWORD) PURE;
|
|
1457 STDMETHOD(ProcessVerticesStrided)(THIS_ DWORD,DWORD,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,LPDIRECT3DDEVICE7,DWORD) PURE;
|
|
1458 };
|
|
1459
|
|
1460 typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
|
|
1461
|
|
1462 #if !defined(__cplusplus) || defined(CINTERFACE)
|
|
1463 #define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
1464 #define IDirect3DVertexBuffer7_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
1465 #define IDirect3DVertexBuffer7_Release(p) (p)->lpVtbl->Release(p)
|
|
1466 #define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
|
|
1467 #define IDirect3DVertexBuffer7_Unlock(p) (p)->lpVtbl->Unlock(p)
|
|
1468 #define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
|
|
1469 #define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
|
|
1470 #define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
|
|
1471 #define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g)
|
|
1472 #else
|
|
1473 #define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
1474 #define IDirect3DVertexBuffer7_AddRef(p) (p)->AddRef()
|
|
1475 #define IDirect3DVertexBuffer7_Release(p) (p)->Release()
|
|
1476 #define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->Lock(a,b,c)
|
|
1477 #define IDirect3DVertexBuffer7_Unlock(p) (p)->Unlock()
|
|
1478 #define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
|
|
1479 #define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
|
|
1480 #define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->Optimize(a,b)
|
|
1481 #define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->ProcessVerticesStrided(a,b,c,d,e,f,g)
|
|
1482 #endif
|
|
1483 #endif /* DIRECT3D_VERSION >= 0x0700 */
|
|
1484
|
|
1485 #if(DIRECT3D_VERSION >= 0x0500)
|
|
1486 /****************************************************************************
|
|
1487 *
|
|
1488 * Flags for IDirect3DDevice::NextViewport
|
|
1489 *
|
|
1490 ****************************************************************************/
|
|
1491
|
|
1492 /*
|
|
1493 * Return the next OldViewport
|
|
1494 */
|
|
1495 #define D3DNEXT_NEXT 0x00000001l
|
|
1496
|
|
1497 /*
|
|
1498 * Return the first OldViewport
|
|
1499 */
|
|
1500 #define D3DNEXT_HEAD 0x00000002l
|
|
1501
|
|
1502 /*
|
|
1503 * Return the last OldViewport
|
|
1504 */
|
|
1505 #define D3DNEXT_TAIL 0x00000004l
|
|
1506
|
|
1507
|
|
1508 /****************************************************************************
|
|
1509 *
|
|
1510 * Flags for DrawPrimitive/DrawIndexedPrimitive
|
|
1511 * Also valid for Begin/BeginIndexed
|
|
1512 * Also valid for VertexBuffer::CreateVertexBuffer
|
|
1513 ****************************************************************************/
|
|
1514
|
|
1515 /*
|
|
1516 * Wait until the device is ready to draw the primitive
|
|
1517 * This will cause DP to not return DDERR_WASSTILLDRAWING
|
|
1518 */
|
|
1519 #define D3DDP_WAIT 0x00000001l
|
|
1520 #endif /* DIRECT3D_VERSION >= 0x0500 */
|
|
1521
|
|
1522 #if (DIRECT3D_VERSION == 0x0500)
|
|
1523 /*
|
|
1524 * Hint that it is acceptable to render the primitive out of order.
|
|
1525 */
|
|
1526 #define D3DDP_OUTOFORDER 0x00000002l
|
|
1527 #endif
|
|
1528
|
|
1529
|
|
1530 #if(DIRECT3D_VERSION >= 0x0500)
|
|
1531 /*
|
|
1532 * Hint that the primitives have been clipped by the application.
|
|
1533 */
|
|
1534 #define D3DDP_DONOTCLIP 0x00000004l
|
|
1535
|
|
1536 /*
|
|
1537 * Hint that the extents need not be updated.
|
|
1538 */
|
|
1539 #define D3DDP_DONOTUPDATEEXTENTS 0x00000008l
|
|
1540 #endif /* DIRECT3D_VERSION >= 0x0500 */
|
|
1541
|
|
1542 #if(DIRECT3D_VERSION >= 0x0600)
|
|
1543
|
|
1544 /*
|
|
1545 * Hint that the lighting should not be applied on vertices.
|
|
1546 */
|
|
1547
|
|
1548 #define D3DDP_DONOTLIGHT 0x00000010l
|
|
1549
|
|
1550 #endif /* DIRECT3D_VERSION >= 0x0600 */
|
|
1551
|
|
1552 /*
|
|
1553 * Direct3D Errors
|
|
1554 * DirectDraw error codes are used when errors not specified here.
|
|
1555 */
|
|
1556 #define D3D_OK DD_OK
|
|
1557 #define D3DERR_BADMAJORVERSION MAKE_DDHRESULT(700)
|
|
1558 #define D3DERR_BADMINORVERSION MAKE_DDHRESULT(701)
|
|
1559
|
|
1560 #if(DIRECT3D_VERSION >= 0x0500)
|
|
1561 /*
|
|
1562 * An invalid device was requested by the application.
|
|
1563 */
|
|
1564 #define D3DERR_INVALID_DEVICE MAKE_DDHRESULT(705)
|
|
1565 #define D3DERR_INITFAILED MAKE_DDHRESULT(706)
|
|
1566
|
|
1567 /*
|
|
1568 * SetRenderTarget attempted on a device that was
|
|
1569 * QI'd off the render target.
|
|
1570 */
|
|
1571 #define D3DERR_DEVICEAGGREGATED MAKE_DDHRESULT(707)
|
|
1572 #endif /* DIRECT3D_VERSION >= 0x0500 */
|
|
1573
|
|
1574 #define D3DERR_EXECUTE_CREATE_FAILED MAKE_DDHRESULT(710)
|
|
1575 #define D3DERR_EXECUTE_DESTROY_FAILED MAKE_DDHRESULT(711)
|
|
1576 #define D3DERR_EXECUTE_LOCK_FAILED MAKE_DDHRESULT(712)
|
|
1577 #define D3DERR_EXECUTE_UNLOCK_FAILED MAKE_DDHRESULT(713)
|
|
1578 #define D3DERR_EXECUTE_LOCKED MAKE_DDHRESULT(714)
|
|
1579 #define D3DERR_EXECUTE_NOT_LOCKED MAKE_DDHRESULT(715)
|
|
1580
|
|
1581 #define D3DERR_EXECUTE_FAILED MAKE_DDHRESULT(716)
|
|
1582 #define D3DERR_EXECUTE_CLIPPED_FAILED MAKE_DDHRESULT(717)
|
|
1583
|
|
1584 #define D3DERR_TEXTURE_NO_SUPPORT MAKE_DDHRESULT(720)
|
|
1585 #define D3DERR_TEXTURE_CREATE_FAILED MAKE_DDHRESULT(721)
|
|
1586 #define D3DERR_TEXTURE_DESTROY_FAILED MAKE_DDHRESULT(722)
|
|
1587 #define D3DERR_TEXTURE_LOCK_FAILED MAKE_DDHRESULT(723)
|
|
1588 #define D3DERR_TEXTURE_UNLOCK_FAILED MAKE_DDHRESULT(724)
|
|
1589 #define D3DERR_TEXTURE_LOAD_FAILED MAKE_DDHRESULT(725)
|
|
1590 #define D3DERR_TEXTURE_SWAP_FAILED MAKE_DDHRESULT(726)
|
|
1591 #define D3DERR_TEXTURE_LOCKED MAKE_DDHRESULT(727)
|
|
1592 #define D3DERR_TEXTURE_NOT_LOCKED MAKE_DDHRESULT(728)
|
|
1593 #define D3DERR_TEXTURE_GETSURF_FAILED MAKE_DDHRESULT(729)
|
|
1594
|
|
1595 #define D3DERR_MATRIX_CREATE_FAILED MAKE_DDHRESULT(730)
|
|
1596 #define D3DERR_MATRIX_DESTROY_FAILED MAKE_DDHRESULT(731)
|
|
1597 #define D3DERR_MATRIX_SETDATA_FAILED MAKE_DDHRESULT(732)
|
|
1598 #define D3DERR_MATRIX_GETDATA_FAILED MAKE_DDHRESULT(733)
|
|
1599 #define D3DERR_SETVIEWPORTDATA_FAILED MAKE_DDHRESULT(734)
|
|
1600
|
|
1601 #if(DIRECT3D_VERSION >= 0x0500)
|
|
1602 #define D3DERR_INVALIDCURRENTVIEWPORT MAKE_DDHRESULT(735)
|
|
1603 #define D3DERR_INVALIDPRIMITIVETYPE MAKE_DDHRESULT(736)
|
|
1604 #define D3DERR_INVALIDVERTEXTYPE MAKE_DDHRESULT(737)
|
|
1605 #define D3DERR_TEXTURE_BADSIZE MAKE_DDHRESULT(738)
|
|
1606 #define D3DERR_INVALIDRAMPTEXTURE MAKE_DDHRESULT(739)
|
|
1607 #endif /* DIRECT3D_VERSION >= 0x0500 */
|
|
1608
|
|
1609 #define D3DERR_MATERIAL_CREATE_FAILED MAKE_DDHRESULT(740)
|
|
1610 #define D3DERR_MATERIAL_DESTROY_FAILED MAKE_DDHRESULT(741)
|
|
1611 #define D3DERR_MATERIAL_SETDATA_FAILED MAKE_DDHRESULT(742)
|
|
1612 #define D3DERR_MATERIAL_GETDATA_FAILED MAKE_DDHRESULT(743)
|
|
1613
|
|
1614 #if(DIRECT3D_VERSION >= 0x0500)
|
|
1615 #define D3DERR_INVALIDPALETTE MAKE_DDHRESULT(744)
|
|
1616
|
|
1617 #define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745)
|
|
1618 #define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY MAKE_DDHRESULT(746)
|
|
1619 #define D3DERR_SURFACENOTINVIDMEM MAKE_DDHRESULT(747)
|
|
1620 #endif /* DIRECT3D_VERSION >= 0x0500 */
|
|
1621
|
|
1622 #define D3DERR_LIGHT_SET_FAILED MAKE_DDHRESULT(750)
|
|
1623 #if(DIRECT3D_VERSION >= 0x0500)
|
|
1624 #define D3DERR_LIGHTHASVIEWPORT MAKE_DDHRESULT(751)
|
|
1625 #define D3DERR_LIGHTNOTINTHISVIEWPORT MAKE_DDHRESULT(752)
|
|
1626 #endif /* DIRECT3D_VERSION >= 0x0500 */
|
|
1627
|
|
1628 #define D3DERR_SCENE_IN_SCENE MAKE_DDHRESULT(760)
|
|
1629 #define D3DERR_SCENE_NOT_IN_SCENE MAKE_DDHRESULT(761)
|
|
1630 #define D3DERR_SCENE_BEGIN_FAILED MAKE_DDHRESULT(762)
|
|
1631 #define D3DERR_SCENE_END_FAILED MAKE_DDHRESULT(763)
|
|
1632
|
|
1633 #if(DIRECT3D_VERSION >= 0x0500)
|
|
1634 #define D3DERR_INBEGIN MAKE_DDHRESULT(770)
|
|
1635 #define D3DERR_NOTINBEGIN MAKE_DDHRESULT(771)
|
|
1636 #define D3DERR_NOVIEWPORTS MAKE_DDHRESULT(772)
|
|
1637 #define D3DERR_VIEWPORTDATANOTSET MAKE_DDHRESULT(773)
|
|
1638 #define D3DERR_VIEWPORTHASNODEVICE MAKE_DDHRESULT(774)
|
|
1639 #define D3DERR_NOCURRENTVIEWPORT MAKE_DDHRESULT(775)
|
|
1640 #endif /* DIRECT3D_VERSION >= 0x0500 */
|
|
1641
|
|
1642 #if(DIRECT3D_VERSION >= 0x0600)
|
|
1643 #define D3DERR_INVALIDVERTEXFORMAT MAKE_DDHRESULT(2048)
|
|
1644
|
|
1645 /*
|
|
1646 * Attempted to CreateTexture on a surface that had a color key
|
|
1647 */
|
|
1648 #define D3DERR_COLORKEYATTACHED MAKE_DDHRESULT(2050)
|
|
1649
|
|
1650 #define D3DERR_VERTEXBUFFEROPTIMIZED MAKE_DDHRESULT(2060)
|
|
1651 #define D3DERR_VBUF_CREATE_FAILED MAKE_DDHRESULT(2061)
|
|
1652 #define D3DERR_VERTEXBUFFERLOCKED MAKE_DDHRESULT(2062)
|
|
1653 #define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063)
|
|
1654
|
|
1655 #define D3DERR_ZBUFFER_NOTPRESENT MAKE_DDHRESULT(2070)
|
|
1656 #define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071)
|
|
1657
|
|
1658 #define D3DERR_WRONGTEXTUREFORMAT MAKE_DDHRESULT(2072)
|
|
1659 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_DDHRESULT(2073)
|
|
1660 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_DDHRESULT(2074)
|
|
1661 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_DDHRESULT(2075)
|
|
1662 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_DDHRESULT(2076)
|
|
1663 #define D3DERR_TOOMANYOPERATIONS MAKE_DDHRESULT(2077)
|
|
1664 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_DDHRESULT(2078)
|
|
1665 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_DDHRESULT(2079)
|
|
1666 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_DDHRESULT(2081)
|
|
1667 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_DDHRESULT(2082)
|
|
1668 #define D3DERR_TOOMANYPRIMITIVES MAKE_DDHRESULT(2083)
|
|
1669 #define D3DERR_INVALIDMATRIX MAKE_DDHRESULT(2084)
|
|
1670 #define D3DERR_TOOMANYVERTICES MAKE_DDHRESULT(2085)
|
|
1671 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_DDHRESULT(2086)
|
|
1672
|
|
1673 #endif /* DIRECT3D_VERSION >= 0x0600 */
|
|
1674
|
|
1675 #if(DIRECT3D_VERSION >= 0x0700)
|
|
1676 #define D3DERR_INVALIDSTATEBLOCK MAKE_DDHRESULT(2100)
|
|
1677 #define D3DERR_INBEGINSTATEBLOCK MAKE_DDHRESULT(2101)
|
|
1678 #define D3DERR_NOTINBEGINSTATEBLOCK MAKE_DDHRESULT(2102)
|
|
1679 #endif /* DIRECT3D_VERSION >= 0x0700 */
|
|
1680
|
|
1681
|
|
1682 #ifdef __cplusplus
|
|
1683 };
|
|
1684 #endif
|
|
1685
|
|
1686 #endif /* (DIRECT3D_VERSION < 0x0800) */
|
|
1687 #endif /* _D3D_H_ */
|
|
1688
|