0
|
1 #include <stdlib.h>
|
|
2
|
|
3 #include "Texture.h"
|
|
4 #include "FrameTableInc.h"
|
|
5 #include "Allocator.h"
|
|
6 #include "LOD.h"
|
|
7 #include "PaletteManager.h"
|
|
8 #include "Render.h"
|
|
9
|
|
10 #include "mm7_data.h"
|
|
11
|
|
12
|
|
13
|
|
14
|
|
15
|
|
16
|
|
17
|
|
18
|
|
19
|
|
20
|
|
21 struct TextureFrameTable *pTextureFrameTable;
|
|
22
|
|
23
|
|
24
|
|
25
|
|
26
|
|
27 Texture *pTexture_LloydBeacons[2];
|
|
28 Texture *pTexture_50635C;
|
|
29 Texture *pTexture_506368;
|
|
30 Texture *pTexture_50636C;
|
|
31 Texture *pTexture_506370;
|
|
32 Texture *pTexture_506374;
|
|
33 Texture *pTexture_506378;
|
|
34 Texture *pTexture_50637C;
|
|
35 Texture *pTexture_506380;
|
|
36 Texture *pTexture_506384;
|
|
37 Texture *pTexture_506388;
|
|
38 Texture *pTexture_50638C;
|
|
39 Texture *pTexture_506390;
|
|
40 Texture *pTexture_506394;
|
|
41 Texture *pTex_tab_an_7a__zoot_off;
|
|
42 Texture *pTex_tab_an_6a__zoom_off;
|
|
43 Texture *pTex_tab_an_7b__zoot_on;
|
|
44 Texture *pTex_tab_an_6b__zoom_on;
|
|
45 Texture *pTexture_TownPortalHarmn;
|
|
46 Texture *pTexture_TownPortalElf;
|
|
47 Texture *pTexture_TownPortalWarlock;
|
|
48 Texture *pTexture_TownPortalIsland;
|
|
49 Texture *pTexture_TownPortalHeaven;
|
|
50 Texture *pTexture_TownPortalHell;
|
|
51 Texture *dword_5063D8[777];
|
|
52 Texture *dword_506404[777];
|
|
53 Texture *dword_506434[777];
|
|
54 Texture *pTexture_50643C; // idb
|
|
55 Texture *ptr_506440;
|
|
56 Texture *pTexture_506444;
|
|
57 Texture *pTexture_506448; // idb
|
|
58 Texture *pTextures_tabs[8][2];
|
|
59 Texture *pTexture_mapbordr; // idb
|
|
60 Texture *pTexture_pagemask; // idb
|
|
61 Texture *pTextures_5064A0[14];
|
|
62 Texture *pTexture_AutonotesBook;
|
|
63 Texture *pTexture_CurrentBook;
|
|
64 Texture *pTex_moon_new;
|
|
65 Texture *pTex_moon_4;
|
|
66 Texture *pTex_moon_2;
|
|
67 Texture *pTex_moon_2_2;
|
|
68 Texture *pTex_moon_ful;
|
|
69
|
|
70
|
|
71
|
|
72 RGBTexture stru_506E40; // weak
|
|
73 RGBTexture pTexture_PCX;
|
|
74
|
|
75
|
|
76 int uTextureID_RestUI_restb4; // weak
|
|
77 int uTextureID_RestUI_restexit; // weak
|
|
78 int uTextureID_RestUI_restb3; // weak
|
|
79 int uTextureID_RestUI_restb1; // weak
|
|
80 int uTextureID_RestUI_restb2; // weak
|
|
81 int uTextureID_RestUI_restmain; // weak
|
|
82 unsigned int uTextureID_Leather;
|
|
83 int uTextureID_ar_dn_dn; // weak
|
|
84 int uTextureID_ar_dn_up; // weak
|
|
85 int uTextureID_ar_up_dn; // weak
|
|
86 int uTextureID_ar_up_up; // weak
|
|
87
|
|
88
|
|
89 int uTextureID_507698; // weak
|
|
90 int uTextureID_50769C; // weak
|
|
91 int uTextureID_5076A0; // weak
|
|
92 int uTextureID_5076A4; // weak
|
|
93 int uTextureID_5076A8; // weak
|
|
94 int uTextureID_5076AC; // weak
|
|
95 int uTextureID_5076B0; // weak
|
|
96 int uTextureID_5076B4; // weak
|
|
97 int uTextureID_Parchment; // weak
|
|
98 unsigned int uTextureID_mhp_yel;
|
|
99 unsigned int uTextureID_mhp_red;
|
|
100 unsigned int uTextureID_mhp_grn;
|
|
101 unsigned int uTextureID_mhp_capr;
|
|
102 unsigned int uTextureID_mhp_capl;
|
|
103 unsigned int uTextureID_mhp_bd;
|
|
104 unsigned int uTextureID_BUTTDESC2;
|
|
105 unsigned int uTextureID_x_x_u;
|
|
106 unsigned int uTextureID_BUTTMAKE2;
|
|
107 unsigned int uTextureID_BUTTMAKE;
|
|
108 unsigned int uTextureID_BUTTYES2;
|
|
109 unsigned int uTextureID_x_ok_u;
|
|
110 Texture *pPlayerPortraits[22];
|
|
111 Texture *pTexture_IC_KNIGHT[8];
|
|
112 Texture *pTexture_MAKESKY;
|
|
113 Texture *pTexture_MAKETOP;
|
|
114 Texture *pTextures_arrowr[20];
|
|
115 Texture *pTextures_arrowl[20];
|
|
116 Texture *pTexture_presleft;
|
|
117 Texture *pTexture_pressrigh;
|
|
118 Texture *pTexture_buttminu;
|
|
119 Texture *pTexture_buttplus;
|
|
120 unsigned int uTextureID_50792C; // weak
|
|
121 unsigned int uTextureID_507930; // weak
|
|
122 unsigned int uTextureID_507934; // weak
|
|
123 unsigned int uTextureID_507938; // weak
|
|
124 unsigned int uTextureID_50793C; // weak
|
|
125 unsigned int uTextureID_507940; // weak
|
|
126 unsigned int uTextureID_507944; // weak
|
|
127
|
|
128
|
|
129 unsigned int uTextureID_ib_td5_A;
|
|
130 unsigned int uTextureID_ib_td2_A; // weak
|
|
131 unsigned int uTextureID_ib_td1_A;
|
|
132 int uTextureID_507958; // weak
|
|
133 int uTextureID_50795C; // weak
|
|
134
|
|
135
|
|
136 unsigned int uTextureID_507970;
|
|
137
|
|
138
|
|
139 unsigned int uTextureID_507978;
|
|
140 unsigned int uTextureID_50797C;
|
|
141 unsigned int uTextureID_507980;
|
|
142 unsigned int uTextureID_507984;
|
|
143 unsigned int uTextureID_FONTPAL;
|
|
144 unsigned int uTextureID_50798C;
|
|
145 unsigned int uTextureID_507990;
|
|
146 unsigned int pTextureIDs_pMapDirs[8];
|
|
147
|
|
148
|
|
149 unsigned int uTextureID_BarRed;
|
|
150 unsigned int uTextureID_BarYellow;
|
|
151 unsigned int uTextureID_BarGreen;
|
|
152 unsigned int uTextureID_BarBlue;
|
|
153
|
|
154
|
|
155 unsigned int uTextureID_right_panel; // weak
|
|
156
|
|
157
|
|
158 RGBTexture *pTexture_StatusBar = new RGBTexture;
|
|
159 RGBTexture *pTexture_LeftFrame = new RGBTexture;
|
|
160 RGBTexture *pTexture_TopFrame = new RGBTexture;
|
|
161 RGBTexture *pTexture_BottomFrame = new RGBTexture;
|
|
162 RGBTexture *pTexture_RightFrame = new RGBTexture;
|
|
163
|
|
164
|
|
165 unsigned int uTextureID_507B04; // weak
|
|
166
|
|
167
|
|
168 Texture *pTexture_Leather;
|
|
169 Texture *pTexture_RestUI_CurrentSkyFrame; // idb
|
|
170 Texture *pTexture_RestUI_CurrentHourglassFrame; // idb
|
|
171
|
|
172
|
|
173 unsigned int uTextureID_507BF4; // weak
|
|
174 unsigned int uTextureID_507BF8; // weak
|
|
175 unsigned int uTextureID_507BFC; // weak
|
|
176 unsigned int uTextureID_507C00; // weak
|
|
177 unsigned int uTextureID_507C04; // weak
|
|
178
|
|
179
|
|
180 unsigned int uTextureID_507C10; // weak
|
|
181 unsigned int uTextureID_507C14; // weak
|
|
182 unsigned int uTextureID_507C18; // weak
|
|
183 unsigned int uTextureID_507C1C; // weak
|
|
184 unsigned int uTextureID_507C20; // weak
|
|
185 unsigned int uTextureID_507C24; // weak
|
|
186 unsigned int pTextureIDs_GammaPositions[10];
|
|
187 unsigned int uTextureID_507C50; // weak
|
|
188 unsigned int uTextureID_507C54; // weak
|
|
189 unsigned int uTextureID_507C58; // weak
|
|
190 unsigned int uTextureID_507C60; // weak
|
|
191 unsigned int uTextureID_507C64[777]; // weak
|
|
192 unsigned int uTextureID_507C68; // weak
|
|
193 unsigned int uTextureID_507C6C; // weak
|
|
194 unsigned int uTextureID_507C70; // weak
|
|
195 unsigned int uTextureID_507C74; // weak
|
|
196 unsigned int uTextureID_507C84; // weak
|
|
197 unsigned int pTextureIDs_SoundLevels[10];
|
|
198 unsigned int uTextureID_507CB0; // weak
|
|
199 unsigned int uTextureID_507CB4; // weak
|
|
200 unsigned int uTextureID_507CB8; // weak
|
|
201
|
|
202
|
|
203 unsigned int uTextureID_5118C8; // weak
|
|
204 unsigned int uTextureID_MAGNIF_B; // weak
|
|
205 unsigned int uTextureID_BACKDOLL; // weak
|
|
206 unsigned int uTextureID_BACKHAND; // weak
|
|
207
|
|
208
|
|
209 Texture pTex_F7CE30;
|
|
210
|
|
211
|
|
212 RGBTexture stru_5773C4; // idb
|
|
213
|
|
214
|
|
215
|
|
216
|
|
217
|
|
218
|
|
219
|
|
220
|
|
221
|
|
222
|
|
223
|
|
224 /* 245 */
|
|
225 #pragma pack(push, 1)
|
|
226 struct PCXHeader1
|
|
227 {
|
|
228 char magic;
|
|
229 char version;
|
|
230 char encoding;
|
|
231 char bpp;
|
|
232 __int16 left;
|
|
233 __int16 up;
|
|
234 __int16 right;
|
|
235 __int16 bottom;
|
|
236 __int16 hres;
|
|
237 __int16 vres;
|
|
238 };
|
|
239 #pragma pack(pop)
|
|
240
|
|
241 /* 246 */
|
|
242 #pragma pack(push, 1)
|
|
243 struct PCXHeader2
|
|
244 {
|
|
245 char reserved;
|
|
246 char planes;
|
|
247 __int16 pitch;
|
|
248 __int16 palette_info;
|
|
249 };
|
|
250 #pragma pack(pop)
|
|
251
|
|
252
|
|
253
|
|
254
|
|
255
|
|
256
|
|
257
|
|
258
|
|
259
|
|
260 //----- (0044E054) --------------------------------------------------------
|
|
261 void TextureFrameTable::ToFile()
|
|
262 {
|
|
263 TextureFrameTable *v1; // esi@1
|
|
264 FILE *v2; // eax@1
|
|
265 FILE *v3; // edi@1
|
|
266
|
|
267 v1 = this;
|
|
268 v2 = fopen("data\\dtft.bin", "wb");
|
|
269 v3 = v2;
|
|
270 if ( !v2 )
|
|
271 Abortf("Unable to save dtft.bin!");
|
|
272 fwrite(v1, 4u, 1u, v2);
|
|
273 fwrite(v1->pTextures, 0x14u, v1->uNumTextures, v3);
|
|
274 fclose(v3);
|
|
275 }
|
|
276
|
|
277 //----- (0044E0A0) --------------------------------------------------------
|
|
278 void TextureFrameTable::FromFile(void *pSerialized)
|
|
279 {
|
|
280 uNumTextures = *(int *)pSerialized;
|
|
281 pTextures = (TextureFrame *)pAllocator->AllocNamedChunk(pTextures, 20 * uNumTextures, "Txt Frames");
|
|
282 memcpy(pTextures, (char *)pSerialized + 4, 20 * uNumTextures);
|
|
283 }
|
|
284
|
|
285 //----- (0044E0ED) --------------------------------------------------------
|
|
286 unsigned int TextureFrameTable::LoadAnimationSequenceAndPalettes(unsigned int uIconID)
|
|
287 {
|
|
288 unsigned int result; // eax@1
|
|
289 TextureFrameTable *v3; // ebx@1
|
|
290 unsigned int i; // edi@3
|
|
291
|
|
292 result = uIconID;
|
|
293 v3 = this;
|
|
294 if ( (signed int)uIconID <= (signed int)this->uNumTextures && (uIconID & 0x80000000u) == 0 )
|
|
295 {
|
|
296 for ( i = uIconID; ; ++i )
|
|
297 {
|
|
298 v3->pTextures[i].uTextureID = pBitmaps_LOD->LoadTexture(v3->pTextures[i].pTextureName, TEXTURE_DEFAULT);
|
|
299 auto pTex = (v3->pTextures[i].uTextureID != -1 ? &pBitmaps_LOD->pTextures[v3->pTextures[i].uTextureID] : 0);
|
|
300 if (pTex)
|
|
301 pTex->palette_id2 = pPaletteManager->LoadPalette(pTex->palette_id1);
|
|
302 result = (unsigned int)v3->pTextures;
|
|
303 if ( !(*(char *)(result + i * 20 + 18) & 1) )
|
|
304 break;
|
|
305 }
|
|
306 }
|
|
307 return result;
|
|
308 }
|
|
309
|
|
310 //----- (0044E163) --------------------------------------------------------
|
|
311 unsigned int TextureFrameTable::FindTextureByName(const char *Str2)
|
|
312 {
|
|
313 TextureFrameTable *v2; // esi@1
|
|
314 int v3; // ebx@1
|
|
315 unsigned int uID; // edi@1
|
|
316 unsigned int result; // eax@4
|
|
317
|
|
318 v2 = this;
|
|
319 v3 = 0;
|
|
320 uID = 0;
|
|
321 if ( (signed int)this->uNumTextures <= 0 )
|
|
322 {
|
|
323 LABEL_4:
|
|
324 result = -1;
|
|
325 }
|
|
326 else
|
|
327 {
|
|
328 while ( _strcmpi(v2->pTextures[v3].pTextureName, Str2) )
|
|
329 {
|
|
330 ++uID;
|
|
331 ++v3;
|
|
332 if ( (signed int)uID >= (signed int)v2->uNumTextures )
|
|
333 goto LABEL_4;
|
|
334 }
|
|
335 result = uID;
|
|
336 }
|
|
337 return result;
|
|
338 }
|
|
339
|
|
340 //----- (0044E19A) --------------------------------------------------------
|
|
341 unsigned int TextureFrameTable::GetFrameTexture(int uFrameID, signed int a3)
|
|
342 {
|
|
343 int v3; // esi@1
|
|
344 TextureFrame *v4; // edi@1
|
|
345 TextureFrame *v5; // ecx@1
|
|
346 __int16 v6; // dx@2
|
|
347 int v7; // edx@3
|
|
348 char *i; // eax@3
|
|
349 int v9; // ecx@5
|
|
350 unsigned int result; // eax@6
|
|
351
|
|
352 v3 = uFrameID;
|
|
353 v4 = this->pTextures;
|
|
354 v5 = &v4[uFrameID];
|
|
355 if ( v5->uFlags & 1 && (v6 = v5->uAnimLength) != 0 )
|
|
356 {
|
|
357 v7 = (a3 >> 3) % v6;
|
|
358 for ( i = (char *)&v5->uAnimTime; ; i += 20 )
|
|
359 {
|
|
360 v9 = *(short *)i;
|
|
361 if ( v7 <= v9 )
|
|
362 break;
|
|
363 v7 -= v9;
|
|
364 ++v3;
|
|
365 }
|
|
366 result = v4[v3].uTextureID;
|
|
367 }
|
|
368 else
|
|
369 {
|
|
370 result = v5->uTextureID;
|
|
371 }
|
|
372 return result;
|
|
373 }
|
|
374
|
|
375
|
|
376
|
|
377
|
|
378
|
|
379
|
|
380 //----- (0040F806) --------------------------------------------------------
|
|
381 void *Texture::UnzipPalette()
|
|
382 {
|
|
383 Texture *v1; // esi@1
|
|
384 void *v2; // edi@1
|
|
385 Texture *pSource; // [sp+0h] [bp-4h]@1
|
|
386
|
|
387 pSource = this;
|
|
388 v1 = this;
|
|
389 v2 = malloc(this->uDecompressedSize);
|
|
390 zlib::MemUnzip(v2, (unsigned int *)&pSource, v1->pLevelOfDetail0, v1->uTextureSize);
|
|
391 return v2;
|
|
392 }
|
|
393
|
|
394 //----- (0040F77C) --------------------------------------------------------
|
|
395 void Texture::Release()
|
|
396 {
|
|
397 if (this)
|
|
398 {
|
|
399 pName[0] = 0;
|
|
400
|
|
401 if (pBits & 0x0400)
|
|
402 {
|
|
403 pAllocator->FreeChunk(pLevelOfDetail0);
|
|
404 pAllocator->FreeChunk(pPalette16);
|
|
405 pAllocator->FreeChunk(pPalette24);
|
|
406 }
|
|
407
|
|
408 pLevelOfDetail0 = nullptr;
|
|
409 pLevelOfDetail1 = nullptr;
|
|
410 pLevelOfDetail2 = nullptr;
|
|
411 pLevelOfDetail3 = nullptr;
|
|
412
|
|
413 pPalette16 = nullptr;
|
|
414 pPalette24 = nullptr;
|
|
415
|
|
416 uSizeOfMaxLevelOfDetail = 0;
|
|
417 uTextureSize = 0;
|
|
418 uTextureHeight = 0;
|
|
419 uTextureWidth = 0;
|
|
420 uHeightLn2 = 0;
|
|
421 uWidthLn2 = 0;
|
|
422 palette_id1 = 0;
|
|
423 palette_id2 = 0;
|
|
424 pBits &= 0xFFFF0000;
|
|
425 }
|
|
426 }
|
|
427
|
|
428 //----- (0040F5F5) --------------------------------------------------------
|
|
429 int RGBTexture::Reload(const char *pContainer)
|
|
430 {
|
|
431 RGBTexture *v2; // esi@1
|
|
432 FILE *v3; // eax@3
|
|
433 FILE *v4; // edi@3
|
|
434 void *v5; // ebx@7
|
|
435 signed int result; // eax@11
|
|
436 unsigned int v7; // ecx@12
|
|
437 unsigned __int16 *v8; // ST20_4@14
|
|
438 int v9; // eax@14
|
|
439 char color_map[48]; // [sp+8h] [bp-98h]@9
|
|
440 Texture DstBuf; // [sp+38h] [bp-68h]@1
|
|
441 PCXHeader1 header1; // [sp+80h] [bp-20h]@9
|
|
442 PCXHeader2 header2; // [sp+90h] [bp-10h]@9
|
|
443 FILE *File; // [sp+98h] [bp-8h]@3
|
|
444 size_t Count; // [sp+9Ch] [bp-4h]@6
|
|
445 void *uSourceLena; // [sp+A8h] [bp+8h]@7
|
|
446
|
|
447 v2 = this;
|
|
448 if ( !v2->pPixels )
|
|
449 return 2;
|
|
450 v3 = pIcons_LOD->FindContainer(pContainer, 0);
|
|
451 v4 = v3;
|
|
452 File = v3;
|
|
453 if ( !v3 )
|
|
454 {
|
|
455 sprintf(pTmpBuf, "Unable to load %s", pContainer);
|
|
456 Abortf(pTmpBuf);
|
|
457 }
|
|
458 fread(&DstBuf, 1u, 0x30u, v3);
|
|
459 Count = DstBuf.uTextureSize;
|
|
460 if ( DstBuf.uDecompressedSize )
|
|
461 {
|
|
462 v5 = malloc(DstBuf.uDecompressedSize);
|
|
463 uSourceLena = pAllocator->AllocNamedChunk(0, DstBuf.uTextureSize, DstBuf.pName);
|
|
464 fread(uSourceLena, 1u, Count, File);
|
|
465 zlib::MemUnzip(v5, &DstBuf.uDecompressedSize, uSourceLena, DstBuf.uTextureSize);
|
|
466 DstBuf.uTextureSize = DstBuf.uDecompressedSize;
|
|
467 pAllocator->FreeChunk(uSourceLena);
|
|
468 }
|
|
469 else
|
|
470 {
|
|
471 v5 = malloc(DstBuf.uTextureSize);
|
|
472 fread(v5, 1u, Count, v4);
|
|
473 }
|
|
474 memcpy(&header1, v5, 0x10u);
|
|
475 memcpy(color_map, (char *)v5 + 16, 0x30u);
|
|
476 memcpy(&header2, (char *)v5 + 64, 6u);
|
|
477 if ( header1.bpp != 8 )
|
|
478 return 3;
|
|
479 v7 = (signed __int16)(header1.right - header1.left + 1);
|
|
480 if ( (signed int)(v7 * (signed __int16)(header1.bottom - header1.up + 1)) <= (signed int)v2->uNumPixels )
|
|
481 {
|
|
482 v2->uWidth = header1.right - header1.left + 1;
|
|
483 v8 = v2->pPixels;
|
|
484 v9 = v7 * v2->uHeight;
|
|
485 v2->uNumPixels = v9;
|
|
486 v2->uHeight = v9;
|
|
487 v2->DecodePCX((char *)v5, v8, v7);
|
|
488 free(v5);
|
|
489 result = 0;
|
|
490 }
|
|
491 else
|
|
492 {
|
|
493 result = -1;
|
|
494 }
|
|
495 return result;
|
|
496 }
|
|
497
|
|
498 //----- (0040F5BE) --------------------------------------------------------
|
|
499 Texture::Texture()
|
|
500 {
|
|
501 pName[0] = 0;
|
|
502 uSizeOfMaxLevelOfDetail = 0;
|
|
503 uTextureSize = 0;
|
|
504 uTextureHeight = 0;
|
|
505 uTextureWidth = 0;
|
|
506 uHeightLn2 = 0;
|
|
507 uWidthLn2 = 0;
|
|
508 palette_id1 = 0;
|
|
509 palette_id2 = 0;
|
|
510 pLevelOfDetail0 = 0;
|
|
511 pLevelOfDetail3 = 0;
|
|
512 pLevelOfDetail2 = 0;
|
|
513 pLevelOfDetail1 = 0;
|
|
514 pPalette16 = 0;
|
|
515 pPalette24 = 0;
|
|
516 }
|
|
517
|
|
518 //----- (0040F414) --------------------------------------------------------
|
|
519 int RGBTexture::Load(const char *pContainer, int mode)
|
|
520 {
|
|
521 RGBTexture *v3; // esi@1
|
|
522 FILE *v4; // eax@1
|
|
523 FILE *v5; // ebx@1
|
|
524 void *v6; // ebx@5
|
|
525 unsigned __int16 v7; // ax@9
|
|
526 unsigned __int16 v8; // cx@9
|
|
527 int v9; // ecx@9
|
|
528 void *v10; // eax@9
|
|
529 void *v11; // eax@13
|
|
530 unsigned __int16 *v12; // eax@17
|
|
531 char color_map[48]; // [sp+Ch] [bp-98h]@7
|
|
532 Texture DstBuf; // [sp+3Ch] [bp-68h]@1
|
|
533 PCXHeader1 header1; // [sp+84h] [bp-20h]@7
|
|
534 PCXHeader2 header2; // [sp+94h] [bp-10h]@7
|
|
535 FILE *File; // [sp+9Ch] [bp-8h]@1
|
|
536 size_t Count; // [sp+A0h] [bp-4h]@4
|
|
537 char *Str1a; // [sp+ACh] [bp+8h]@5
|
|
538
|
|
539 v3 = this;
|
|
540 v4 = pIcons_LOD->FindContainer(pContainer, 0);
|
|
541 v5 = v4;
|
|
542 File = v4;
|
|
543 if ( !v4 )
|
|
544 {
|
|
545 sprintf(pTmpBuf, "Unable to load %s", pContainer);
|
|
546 Abortf(pTmpBuf);
|
|
547 }
|
|
548 fread(&DstBuf, 1u, 0x30u, v4);
|
|
549 Count = DstBuf.uTextureSize;
|
|
550 if ( DstBuf.uDecompressedSize )
|
|
551 {
|
|
552 Str1a = (char *)malloc(DstBuf.uDecompressedSize);
|
|
553 v6 = pAllocator->AllocNamedChunk(0, DstBuf.uTextureSize, DstBuf.pName);
|
|
554 fread(v6, 1u, Count, File);
|
|
555 zlib::MemUnzip(Str1a, &DstBuf.uDecompressedSize, v6, DstBuf.uTextureSize);
|
|
556 DstBuf.uTextureSize = DstBuf.uDecompressedSize;
|
|
557 pAllocator->FreeChunk(v6);
|
|
558 }
|
|
559 else
|
|
560 {
|
|
561 Str1a = (char *)malloc(DstBuf.uTextureSize);
|
|
562 fread(Str1a, 1u, Count, v5);
|
|
563 }
|
|
564 memcpy(&header1, Str1a, 0x10u);
|
|
565 memcpy(color_map, Str1a + 16, 0x30u);
|
|
566 memcpy(&header2, Str1a + 64, 6u);
|
|
567 if ( header1.bpp != 8 )
|
|
568 return 3;
|
|
569 v7 = header1.right - header1.left + 1;
|
|
570 v8 = header1.bottom - header1.up + 1;
|
|
571 v3->uWidth = v7;
|
|
572 v3->uHeight = v8;
|
|
573 v9 = (signed __int16)v7 * (signed __int16)v8;
|
|
574 v10 = v3->pPixels;
|
|
575 v3->uNumPixels = v9;
|
|
576 if ( v10 )
|
|
577 {
|
|
578 if ( mode )
|
|
579 goto LABEL_14;
|
|
580 pAllocator->FreeChunk(v10);
|
|
581 }
|
|
582 if ( !mode )
|
|
583 {
|
|
584 v11 = pAllocator->AllocNamedChunk(v3->pPixels, 2 * v3->uNumPixels + 4, "16bit PCX");
|
|
585 goto LABEL_16;
|
|
586 }
|
|
587 LABEL_14:
|
|
588 if ( mode != 2 )
|
|
589 goto LABEL_17;
|
|
590 v11 = malloc(2 * v3->uNumPixels + 4);
|
|
591 *(unsigned int *)&v3->field_20 |= 1u;
|
|
592 LABEL_16:
|
|
593 v3->pPixels = (unsigned __int16 *)v11;
|
|
594 LABEL_17:
|
|
595 v12 = v3->pPixels;
|
|
596 if ( !v12 )
|
|
597 return 2;
|
|
598 v3->DecodePCX(Str1a, v12, v3->uWidth);
|
|
599 free(Str1a);
|
|
600 return 0;
|
|
601 }
|
|
602
|
|
603
|
|
604 //----- (0040F037) --------------------------------------------------------
|
|
605 signed int RGBTexture::DecodePCX(char *pPcx, unsigned __int16 *pOutPixels, unsigned int uNumPixels)
|
|
606 {
|
|
607 signed int result; // eax@2
|
|
608 unsigned char test_byte; // edx@3
|
|
609 unsigned int read_offset; // ebx@37
|
|
610 unsigned int row_position; // edi@40
|
|
611 unsigned char value; // cl@63
|
|
612 char count; // [sp+50h] [bp-Ch]@43
|
|
613 unsigned short current_line; // [sp+54h] [bp-8h]@38
|
|
614 unsigned short *dec_position;
|
|
615 unsigned short *temp_dec_position;
|
|
616 PCXHeader1 psx_head1;
|
|
617 PCXHeader2 psx_head2;
|
|
618 short int width, height;
|
|
619 BYTE color_map[48]; // Colormap for 16-color images
|
|
620
|
|
621
|
|
622 memcpy(&psx_head1, pPcx , 16);
|
|
623 memcpy(&color_map, pPcx + 16, 48);
|
|
624 memcpy(&psx_head2, pPcx + 64, 6);
|
|
625
|
|
626
|
|
627 if (psx_head1.bpp!=8)
|
|
628 return 3;
|
|
629 uWidth=(short int )(psx_head1.right-psx_head1.left+1); // word @ 000014
|
|
630 uHeight=(short int )(psx_head1.bottom-psx_head1.up+1); // word @ 000016
|
|
631
|
|
632
|
|
633 uNumPixels=uWidth*uHeight; // dword @ 000010
|
|
634
|
|
635 memset(pOutPixels, 0, uNumPixels * sizeof(__int16));
|
|
636 short i=1;
|
|
637 while ( (1<<i) !=uWidth)
|
|
638 {
|
|
639 ++i;
|
|
640 if (i >= 15)
|
|
641 break;
|
|
642 }
|
|
643 field_18=i;
|
|
644 short i_=1;
|
|
645 while ( (1<<i_) !=uHeight)
|
|
646 {
|
|
647 ++i_;
|
|
648 if (i_ >= 15)
|
|
649 break;
|
|
650 }
|
|
651 field_1A=i_;
|
|
652 switch (field_18)
|
|
653 {
|
|
654 case 2: field_1C = 3; break;
|
|
655 case 3: field_1C = 7; break;
|
|
656 case 4: field_1C = 15; break;
|
|
657 case 5: field_1C = 31; break;
|
|
658 case 6: field_1C = 63; break;
|
|
659 case 7: field_1C = 127; break;
|
|
660 case 8: field_1C = 255; break;
|
|
661 case 9: field_1C = 511; break;
|
|
662 case 10: field_1C = 1023; break;
|
|
663 case 11: field_1C = 2047; break;
|
|
664 case 12: field_1C = 4095; break;
|
|
665 }
|
|
666
|
|
667 switch (field_1A)
|
|
668 {
|
|
669 case 2: field_1E = 3; break;
|
|
670 case 3: field_1E = 7; break;
|
|
671 case 4: field_1E = 15; break;
|
|
672 case 5: field_1E = 31; break;
|
|
673 case 6: field_1E = 63; break;
|
|
674 case 7: field_1E = 127; break;
|
|
675 case 8: field_1E = 255; break;
|
|
676 case 9: field_1E = 511; break;
|
|
677 case 10: field_1E = 1023; break;
|
|
678 case 11: field_1E = 2047; break;
|
|
679 case 12: field_1E = 4095; break;
|
|
680 }
|
|
681
|
|
682
|
|
683 read_offset = 128;
|
|
684 if (psx_head2.planes != 3)
|
|
685 return 0;
|
|
686 current_line = 0;
|
|
687 if ( uHeight > 0 )
|
|
688 {
|
|
689 dec_position = pOutPixels;
|
|
690 do
|
|
691 {
|
|
692 temp_dec_position = dec_position;
|
|
693 row_position = 0;
|
|
694 //decode red line
|
|
695 if (psx_head2.pitch)
|
|
696 {
|
|
697 do
|
|
698 {
|
|
699 test_byte = pPcx[read_offset];
|
|
700 ++read_offset;
|
|
701 if ((test_byte & 0xC0) == 0xC0)
|
|
702 {
|
|
703 value = pPcx[read_offset];
|
|
704 ++read_offset;
|
|
705
|
|
706 if ((test_byte & 0x3F) > 0)
|
|
707 {
|
|
708 count = test_byte & 0x3F;
|
|
709 do
|
|
710 {
|
|
711
|
|
712 ++row_position;
|
|
713 //*temp_dec_position =0xFF000000;
|
|
714 //*temp_dec_position|=(unsigned long)value<<16;
|
|
715 *temp_dec_position |= LOWORD(pRenderer->uTargetRMask) & ((unsigned __int8)value << (LOBYTE(pRenderer->uTargetGBits)
|
|
716 + LOBYTE(pRenderer->uTargetRBits)
|
|
717 + LOBYTE(pRenderer->uTargetBBits)
|
|
718 - 8));
|
|
719
|
|
720 temp_dec_position++;
|
|
721 if (row_position == psx_head2.pitch)
|
|
722 break;
|
|
723 }
|
|
724 while (count-- != 1);
|
|
725 }
|
|
726 }
|
|
727 else
|
|
728 {
|
|
729 ++row_position;
|
|
730 //*temp_dec_position =0xFF000000;
|
|
731 //*temp_dec_position|= (unsigned long)test_byte<<16;
|
|
732
|
|
733 *temp_dec_position |= LOWORD(pRenderer->uTargetRMask) & ((unsigned __int8)test_byte << (LOBYTE(pRenderer->uTargetGBits)
|
|
734 + LOBYTE(pRenderer->uTargetRBits)
|
|
735 + LOBYTE(pRenderer->uTargetBBits)
|
|
736 - 8));
|
|
737
|
|
738 temp_dec_position++;
|
|
739 }
|
|
740
|
|
741 }
|
|
742 while (row_position < psx_head2.pitch);
|
|
743 }
|
|
744
|
|
745 temp_dec_position = dec_position;
|
|
746 row_position=0;
|
|
747 //decode green line
|
|
748 while (row_position < psx_head2.pitch)
|
|
749 {
|
|
750 test_byte = *(pPcx + read_offset);
|
|
751 ++read_offset;
|
|
752 if ((test_byte & 0xC0) == 0xC0)
|
|
753 {
|
|
754 value = *(pPcx + read_offset);
|
|
755 ++read_offset;
|
|
756 if ((test_byte & 0x3F) > 0)
|
|
757 {
|
|
758 count = test_byte & 0x3F;
|
|
759 do
|
|
760 {
|
|
761 //*temp_dec_position|= (unsigned int)value<<8;
|
|
762 //temp_dec_position++;
|
|
763
|
|
764 *temp_dec_position|= pRenderer->uTargetGMask & (unsigned __int16)((unsigned __int8)value << (LOBYTE(pRenderer->uTargetGBits)
|
|
765 + LOBYTE(pRenderer->uTargetBBits)
|
|
766 - 8));
|
|
767
|
|
768 temp_dec_position++;
|
|
769 ++row_position;
|
|
770 if (row_position == psx_head2.pitch)
|
|
771 break;
|
|
772
|
|
773 }
|
|
774 while (count-- != 1);
|
|
775 }
|
|
776 }
|
|
777 else
|
|
778 {
|
|
779 //*temp_dec_position |=(unsigned int) test_byte<<8;
|
|
780 //temp_dec_position++;
|
|
781
|
|
782 *temp_dec_position|= pRenderer->uTargetGMask & (unsigned __int16)((unsigned __int8)test_byte << (LOBYTE(pRenderer->uTargetGBits)
|
|
783 + LOBYTE(pRenderer->uTargetBBits)
|
|
784 - 8));
|
|
785 temp_dec_position++;
|
|
786 ++row_position;
|
|
787 }
|
|
788 }
|
|
789
|
|
790 temp_dec_position = dec_position;
|
|
791 row_position=0;
|
|
792 //decode blue line
|
|
793 while (row_position < psx_head2.pitch)
|
|
794 {
|
|
795 test_byte = *(pPcx + read_offset);
|
|
796 read_offset++;
|
|
797 if ((test_byte & 0xC0) == 0xC0)
|
|
798 {
|
|
799 value = *(pPcx + read_offset);
|
|
800 ++read_offset;
|
|
801 if ((test_byte & 0x3F) > 0)
|
|
802 {
|
|
803 count = test_byte & 0x3F;
|
|
804 do
|
|
805 {
|
|
806 //*temp_dec_position|= value;
|
|
807 //temp_dec_position++;
|
|
808
|
|
809 *temp_dec_position |= value >> (8 - LOBYTE(pRenderer->uTargetBBits));
|
|
810 temp_dec_position++;
|
|
811
|
|
812 ++row_position;
|
|
813 if (row_position == psx_head2.pitch)
|
|
814 break;
|
|
815 }
|
|
816 while (count-- != 1);
|
|
817 }
|
|
818 }
|
|
819 else
|
|
820 {
|
|
821 //*temp_dec_position|= test_byte;
|
|
822 //temp_dec_position++;
|
|
823 *temp_dec_position |= test_byte >> (8 - LOBYTE(pRenderer->uTargetBBits));
|
|
824 temp_dec_position++;
|
|
825
|
|
826 ++row_position;
|
|
827 }
|
|
828
|
|
829 }
|
|
830 ++current_line;
|
|
831 dec_position += uWidth;
|
|
832 }
|
|
833 while (current_line < uHeight);
|
|
834 }
|
|
835 return 0;
|
|
836 /*
|
|
837 RGBTexture *v4; // esi@1
|
|
838 signed int result; // eax@2
|
|
839 unsigned __int16 v6; // ax@3
|
|
840 unsigned __int16 *v7; // ecx@3
|
|
841 unsigned int v8; // edx@3
|
|
842 signed int v9; // ecx@3
|
|
843 signed int v10; // ecx@8
|
|
844 signed int v11; // ebx@37
|
|
845 unsigned __int16 *v12; // eax@40
|
|
846 int v13; // edi@40
|
|
847 int v14; // ebx@41
|
|
848 char v15; // bl@42
|
|
849 unsigned __int16 *v16; // eax@50
|
|
850 int v17; // ebx@51
|
|
851 char v18; // bl@52
|
|
852 unsigned __int16 *v19; // eax@61
|
|
853 unsigned __int8 v20; // dl@62
|
|
854 unsigned __int8 v21; // dl@63
|
|
855 unsigned __int8 v22; // cl@63
|
|
856 char color_map[48]; // [sp+8h] [bp-54h]@1
|
|
857 PCXHeader1 header1; // [sp+38h] [bp-24h]@1
|
|
858 PCXHeader2 header2; // [sp+48h] [bp-14h]@1
|
|
859 unsigned int v26; // [sp+50h] [bp-Ch]@43
|
|
860 int v27; // [sp+54h] [bp-8h]@38
|
|
861 unsigned __int16 *v28; // [sp+58h] [bp-4h]@3
|
|
862 int pOutPixelsa; // [sp+68h] [bp+Ch]@41
|
|
863 int pOutPixelsb; // [sp+68h] [bp+Ch]@51
|
|
864
|
|
865 v4 = this;
|
|
866 memcpy(&header1, pPcx, 0x10u);
|
|
867 memcpy(color_map, pPcx + 16, 0x30u);
|
|
868 memcpy(&header2, pPcx + 64, 6u);
|
|
869 if ( header1.bpp == 8 )
|
|
870 {
|
|
871 v6 = header1.right - header1.left + 1;
|
|
872 LOWORD(v7) = header1.bottom - header1.up + 1;
|
|
873 v4->uWidth = v6;
|
|
874 v4->uHeight = (unsigned __int16)v7;
|
|
875 v7 = (unsigned __int16 *)(signed __int16)v7;
|
|
876 v28 = v7;
|
|
877 v4->uNumPixels = (signed __int16)v7 * (signed __int16)v6;
|
|
878 HIWORD(v8) = 0;
|
|
879 v9 = 1;
|
|
880 while ( 1 << v9 != (signed __int16)v6 )
|
|
881 {
|
|
882 ++v9;
|
|
883 if ( v9 >= 15 )
|
|
884 goto LABEL_8;
|
|
885 }
|
|
886 v4->field_18 = v9;
|
|
887 LABEL_8:
|
|
888 v10 = 1;
|
|
889 while ( (unsigned __int16 *)(1 << v10) != v28 )
|
|
890 {
|
|
891 ++v10;
|
|
892 if ( v10 >= 15 )
|
|
893 goto LABEL_13;
|
|
894 }
|
|
895 v4->field_1A = v10;
|
|
896 LABEL_13:
|
|
897 switch ( v4->field_18 )
|
|
898 {
|
|
899 case 2:
|
|
900 v4->field_1C = 3;
|
|
901 break;
|
|
902 case 3:
|
|
903 v4->field_1C = 7;
|
|
904 break;
|
|
905 case 4:
|
|
906 v4->field_1C = 15;
|
|
907 break;
|
|
908 case 5:
|
|
909 v4->field_1C = 31;
|
|
910 break;
|
|
911 case 6:
|
|
912 v4->field_1C = 63;
|
|
913 break;
|
|
914 case 7:
|
|
915 v4->field_1C = 127;
|
|
916 break;
|
|
917 case 8:
|
|
918 v4->field_1C = 255;
|
|
919 break;
|
|
920 case 9:
|
|
921 v4->field_1C = 511;
|
|
922 break;
|
|
923 case 10:
|
|
924 v4->field_1C = 1023;
|
|
925 break;
|
|
926 case 11:
|
|
927 v4->field_1C = 2047;
|
|
928 break;
|
|
929 case 12:
|
|
930 v4->field_1C = 4095;
|
|
931 break;
|
|
932 default:
|
|
933 break;
|
|
934 }
|
|
935 switch ( v4->field_1A )
|
|
936 {
|
|
937 case 2:
|
|
938 v4->field_1E = 3;
|
|
939 break;
|
|
940 case 3:
|
|
941 v4->field_1E = 7;
|
|
942 break;
|
|
943 case 4:
|
|
944 v4->field_1E = 15;
|
|
945 break;
|
|
946 case 5:
|
|
947 v4->field_1E = 31;
|
|
948 break;
|
|
949 case 6:
|
|
950 v4->field_1E = 63;
|
|
951 break;
|
|
952 case 7:
|
|
953 v4->field_1E = 127;
|
|
954 break;
|
|
955 case 8:
|
|
956 v4->field_1E = 255;
|
|
957 break;
|
|
958 case 9:
|
|
959 v4->field_1E = 511;
|
|
960 break;
|
|
961 case 10:
|
|
962 v4->field_1E = 1023;
|
|
963 break;
|
|
964 case 11:
|
|
965 v4->field_1E = 2047;
|
|
966 break;
|
|
967 case 12:
|
|
968 v4->field_1E = 4095;
|
|
969 break;
|
|
970 default:
|
|
971 break;
|
|
972 }
|
|
973 v11 = 128;
|
|
974 if ( header2.planes == 3 )
|
|
975 {
|
|
976 v27 = 0;
|
|
977 if ( (signed int)v28 > 0 )
|
|
978 {
|
|
979 v28 = pOutPixels;
|
|
980 do
|
|
981 {
|
|
982 v12 = v28;
|
|
983 v13 = 0;
|
|
984 if ( header2.pitch )
|
|
985 {
|
|
986 do
|
|
987 {
|
|
988 LOBYTE(v8) = pPcx[v11];
|
|
989 v14 = v11 + 1;
|
|
990 pOutPixelsa = v14;
|
|
991 if ( (v8 & 0xC0) == -64 )
|
|
992 {
|
|
993 pOutPixelsa = v14 + 1;
|
|
994 v15 = pPcx[v14];
|
|
995 if ( (signed int)(v8 & 0x3F) > 0 )
|
|
996 {
|
|
997 v26 = v8 & 0x3F;
|
|
998 do
|
|
999 {
|
|
1000 ++v13;
|
|
1001 *v12 = LOWORD(pRenderer->uTargetRMask) & ((unsigned __int8)v15 << (LOBYTE(pRenderer->uTargetGBits)
|
|
1002 + LOBYTE(pRenderer->uTargetRBits)
|
|
1003 + LOBYTE(pRenderer->uTargetBBits)
|
|
1004 - 8));
|
|
1005 ++v12;
|
|
1006 if ( v13 == (unsigned __int16)header2.pitch )
|
|
1007 v12 = &v12[uNumPixels - (unsigned __int16)header2.pitch - 1];
|
|
1008 --v26;
|
|
1009 }
|
|
1010 while ( v26 );
|
|
1011 }
|
|
1012 }
|
|
1013 else
|
|
1014 {
|
|
1015 LOWORD(v8) = (unsigned __int8)v8;
|
|
1016 v8 = pRenderer->uTargetRMask & (v8 << (LOBYTE(pRenderer->uTargetGBits)
|
|
1017 + LOBYTE(pRenderer->uTargetRBits)
|
|
1018 + LOBYTE(pRenderer->uTargetBBits)
|
|
1019 - 8));
|
|
1020 ++v13;
|
|
1021 *v12 = v8;
|
|
1022 ++v12;
|
|
1023 }
|
|
1024 v11 = pOutPixelsa;
|
|
1025 }
|
|
1026 while ( v13 < (unsigned __int16)header2.pitch );
|
|
1027 }
|
|
1028 v16 = v28;
|
|
1029 while ( v13 < 2 * (unsigned __int16)header2.pitch )
|
|
1030 {
|
|
1031 LOBYTE(v8) = pPcx[v11];
|
|
1032 v17 = v11 + 1;
|
|
1033 pOutPixelsb = v17;
|
|
1034 if ( (v8 & 0xC0) == -64 )
|
|
1035 {
|
|
1036 pOutPixelsb = v17 + 1;
|
|
1037 v18 = pPcx[v17];
|
|
1038 if ( (signed int)(v8 & 0x3F) > 0 )
|
|
1039 {
|
|
1040 v26 = v8 & 0x3F;
|
|
1041 do
|
|
1042 {
|
|
1043 *v16 |= pRenderer->uTargetGMask & (unsigned __int16)((unsigned __int8)v18 << (LOBYTE(pRenderer->uTargetGBits)
|
|
1044 + LOBYTE(pRenderer->uTargetBBits)
|
|
1045 - 8));
|
|
1046 ++v13;
|
|
1047 ++v16;
|
|
1048 if ( v13 == (unsigned __int16)header2.pitch )
|
|
1049 v16 = &v16[uNumPixels - (unsigned __int16)header2.pitch - 1];
|
|
1050 --v26;
|
|
1051 }
|
|
1052 while ( v26 );
|
|
1053 }
|
|
1054 }
|
|
1055 else
|
|
1056 {
|
|
1057 LOWORD(v8) = (unsigned __int8)v8;
|
|
1058 v8 = pRenderer->uTargetGMask & (v8 << (LOBYTE(pRenderer->uTargetGBits) + LOBYTE(pRenderer->uTargetBBits) - 8));
|
|
1059 *v16 |= v8;
|
|
1060 ++v13;
|
|
1061 ++v16;
|
|
1062 }
|
|
1063 v11 = pOutPixelsb;
|
|
1064 }
|
|
1065 v19 = v28;
|
|
1066 while ( v13 < 3 * (unsigned __int16)header2.pitch )
|
|
1067 {
|
|
1068 v20 = pPcx[v11++];
|
|
1069 if ( (v20 & 0xC0) == -64 )
|
|
1070 {
|
|
1071 v21 = v20 & 0x3F;
|
|
1072 v22 = pPcx[v11++];
|
|
1073 if ( (signed int)v21 > 0 )
|
|
1074 {
|
|
1075 v26 = v21;
|
|
1076 do
|
|
1077 {
|
|
1078 *v19 |= v22 >> (8 - LOBYTE(pRenderer->uTargetBBits));
|
|
1079 ++v13;
|
|
1080 ++v19;
|
|
1081 if ( v13 == (unsigned __int16)header2.pitch )
|
|
1082 {
|
|
1083 v8 = uNumPixels - (unsigned __int16)header2.pitch;
|
|
1084 v19 = &v19[uNumPixels - (unsigned __int16)header2.pitch - 1];
|
|
1085 }
|
|
1086 --v26;
|
|
1087 }
|
|
1088 while ( v26 );
|
|
1089 }
|
|
1090 }
|
|
1091 else
|
|
1092 {
|
|
1093 *v19 |= v20 >> (8 - LOBYTE(pRenderer->uTargetBBits));
|
|
1094 ++v13;
|
|
1095 ++v19;
|
|
1096 }
|
|
1097 }
|
|
1098 ++v27;
|
|
1099 v28 += uNumPixels;
|
|
1100 }
|
|
1101 while ( v27 < v4->uHeight );
|
|
1102 }
|
|
1103 }
|
|
1104 result = 0;
|
|
1105 }
|
|
1106 else
|
|
1107 {
|
|
1108 result = 3;
|
|
1109 }
|
|
1110 return result;
|
|
1111 */
|
|
1112 }
|
|
1113
|
|
1114 //----- (0040EAD8) --------------------------------------------------------
|
|
1115 unsigned int RGBTexture::LoadFromFILE(FILE *pFile, unsigned int mode, unsigned int bCloseFile)
|
|
1116 {
|
|
1117 signed int result; // eax@2
|
|
1118 unsigned char test_byte; // edx@3
|
|
1119 //unsigned int read_offset; // ebx@37
|
|
1120 unsigned int row_position; // edi@40
|
|
1121 unsigned char value; // cl@63
|
|
1122 char count; // [sp+50h] [bp-Ch]@43
|
|
1123 unsigned short current_line; // [sp+54h] [bp-8h]@38
|
|
1124 unsigned short *dec_position;
|
|
1125 unsigned short *temp_dec_position;
|
|
1126 PCXHeader1 psx_head1;
|
|
1127 PCXHeader2 psx_head2;
|
|
1128 short int width, height;
|
|
1129 BYTE color_map[48]; // Colormap for 16-color images
|
|
1130
|
|
1131 if (!pFile)
|
|
1132 return 1;
|
|
1133
|
|
1134
|
|
1135 fread(&psx_head1, 1, 16, pFile);
|
|
1136 fread(&color_map, 1, 48, pFile);
|
|
1137 fread(&psx_head2, 1, 6, pFile);
|
|
1138
|
|
1139 if (psx_head1.bpp!=8)
|
|
1140 return 3;
|
|
1141 uWidth=(short int )(psx_head1.right-psx_head1.left+1); // word @ 000014
|
|
1142 uHeight=(short int )(psx_head1.bottom-psx_head1.up+1); // word @ 000016
|
|
1143
|
|
1144
|
|
1145 uNumPixels=uWidth*uHeight; // dword @ 000010
|
|
1146
|
|
1147
|
|
1148 if ( mode == 0 )
|
|
1149 {
|
|
1150 if ( pPixels )
|
|
1151 {
|
|
1152 pAllocator->FreeChunk(pPixels);
|
|
1153 pPixels = 0;
|
|
1154 }
|
|
1155 pPixels = (unsigned __int16 *)pAllocator->AllocNamedChunk(
|
|
1156 pPixels,
|
|
1157 2 * uNumPixels + 4,
|
|
1158 pName);
|
|
1159 }
|
|
1160 else
|
|
1161 {
|
|
1162 if ( mode != 1 && mode == 2 )
|
|
1163 {
|
|
1164 pPixels = (unsigned __int16 *)malloc((uNumPixels + 2) * sizeof(unsigned __int16));
|
|
1165 field_20 |= 1;
|
|
1166 }
|
|
1167 }
|
|
1168
|
|
1169
|
|
1170
|
|
1171
|
|
1172 auto pOutPixels = pPixels;
|
|
1173
|
|
1174 memset(pOutPixels, 0, uNumPixels * sizeof(__int16));
|
|
1175
|
|
1176 short i=1;
|
|
1177 while ( (1<<i) !=uWidth)
|
|
1178 {
|
|
1179 ++i;
|
|
1180 if (i >= 15)
|
|
1181 break;
|
|
1182 }
|
|
1183 field_18=i;
|
|
1184 short i_=1;
|
|
1185 while ( (1<<i_) !=uHeight)
|
|
1186 {
|
|
1187 ++i_;
|
|
1188 if (i_ >= 15)
|
|
1189 break;
|
|
1190 }
|
|
1191 field_1A=i_;
|
|
1192 switch (field_18)
|
|
1193 {
|
|
1194 case 2: field_1C = 3; break;
|
|
1195 case 3: field_1C = 7; break;
|
|
1196 case 4: field_1C = 15; break;
|
|
1197 case 5: field_1C = 31; break;
|
|
1198 case 6: field_1C = 63; break;
|
|
1199 case 7: field_1C = 127; break;
|
|
1200 case 8: field_1C = 255; break;
|
|
1201 case 9: field_1C = 511; break;
|
|
1202 case 10: field_1C = 1023; break;
|
|
1203 case 11: field_1C = 2047; break;
|
|
1204 case 12: field_1C = 4095; break;
|
|
1205 }
|
|
1206
|
|
1207 switch (field_1A)
|
|
1208 {
|
|
1209 case 2: field_1E = 3; break;
|
|
1210 case 3: field_1E = 7; break;
|
|
1211 case 4: field_1E = 15; break;
|
|
1212 case 5: field_1E = 31; break;
|
|
1213 case 6: field_1E = 63; break;
|
|
1214 case 7: field_1E = 127; break;
|
|
1215 case 8: field_1E = 255; break;
|
|
1216 case 9: field_1E = 511; break;
|
|
1217 case 10: field_1E = 1023; break;
|
|
1218 case 11: field_1E = 2047; break;
|
|
1219 case 12: field_1E = 4095; break;
|
|
1220 }
|
|
1221
|
|
1222
|
|
1223 fseek(pFile, 128 - 70, SEEK_CUR);
|
|
1224
|
|
1225
|
|
1226 for (uint y = 0; y < uHeight; ++y)
|
|
1227 {
|
|
1228 unsigned __int16 *pDst = pPixels + y * uWidth;
|
|
1229
|
|
1230 uint x = 0;
|
|
1231 do
|
|
1232 {
|
|
1233 uint ctrl = 0;
|
|
1234 fread(&ctrl, 1, 1, pFile);
|
|
1235 if ((ctrl & 0xC0) == 0xC0)
|
|
1236 {
|
|
1237 uint uNumPixels = ctrl & 0x3F;
|
|
1238 uint clr = 0;
|
|
1239 fread(&clr, 1, 1, pFile);
|
|
1240 for (uint i = 0; i < uNumPixels; ++i)
|
|
1241 pDst[x++] = pRenderer->uTargetRMask & (clr << (pRenderer->uTargetGBits +
|
|
1242 pRenderer->uTargetRBits +
|
|
1243 pRenderer->uTargetBBits - 8));
|
|
1244 }
|
|
1245 else
|
|
1246 {
|
|
1247 pDst[x++] = pRenderer->uTargetRMask & (ctrl << (pRenderer->uTargetGBits +
|
|
1248 pRenderer->uTargetRBits +
|
|
1249 pRenderer->uTargetBBits - 8));
|
|
1250 }
|
|
1251 } while (x < psx_head2.pitch);
|
|
1252
|
|
1253
|
|
1254
|
|
1255
|
|
1256
|
|
1257 x = 0;
|
|
1258 do
|
|
1259 {
|
|
1260 uint ctrl = 0;
|
|
1261 fread(&ctrl, 1, 1, pFile);
|
|
1262 if ((ctrl & 0xC0) == 0xC0)
|
|
1263 {
|
|
1264 uint uNumPixels = ctrl & 0x3F;
|
|
1265 uint clr = 0;
|
|
1266 fread(&clr, 1, 1, pFile);
|
|
1267 for (uint i = 0; i < uNumPixels; ++i)
|
|
1268 pDst[x++] |= pRenderer->uTargetGMask & (clr << (pRenderer->uTargetGBits +
|
|
1269 pRenderer->uTargetBBits - 8));
|
|
1270 }
|
|
1271 else
|
|
1272 {
|
|
1273 pDst[x++] |= pRenderer->uTargetGMask & (ctrl << (pRenderer->uTargetGBits +
|
|
1274 pRenderer->uTargetBBits - 8));
|
|
1275 }
|
|
1276 } while (x < psx_head2.pitch);
|
|
1277
|
|
1278
|
|
1279
|
|
1280
|
|
1281
|
|
1282 x = 0;
|
|
1283 do
|
|
1284 {
|
|
1285 uint ctrl = 0;
|
|
1286 fread(&ctrl, 1, 1, pFile);
|
|
1287 if ((ctrl & 0xC0) == 0xC0)
|
|
1288 {
|
|
1289 uint uNumPixels = ctrl & 0x3F;
|
|
1290 uint clr = 0;
|
|
1291 fread(&clr, 1, 1, pFile);
|
|
1292 for (uint i = 0; i < uNumPixels; ++i)
|
|
1293 pDst[x++] |= pRenderer->uTargetBMask & (clr >> (8 - pRenderer->uTargetBBits));
|
|
1294 }
|
|
1295 else
|
|
1296 {
|
|
1297 pDst[x++] |= pRenderer->uTargetBMask & (ctrl >> (8 - pRenderer->uTargetRBits));
|
|
1298 }
|
|
1299 } while (x < psx_head2.pitch);
|
|
1300 }
|
|
1301
|
|
1302 if (bCloseFile)
|
|
1303 fclose(pFile);
|
|
1304 return 0;
|
|
1305 }
|
|
1306
|
|
1307 //----- (0040E51F) --------------------------------------------------------
|
|
1308 void RGBTexture::Release()
|
|
1309 {
|
|
1310 RGBTexture *v1; // esi@1
|
|
1311 char v2; // zf@1
|
|
1312 void *v3; // [sp-4h] [bp-Ch]@1
|
|
1313
|
|
1314 v1 = this;
|
|
1315 v2 = (this->field_20 & 1) == 0;
|
|
1316 v3 = this->pPixels;
|
|
1317 this->pName[0] = 0;
|
|
1318 if ( v2 )
|
|
1319 pAllocator->FreeChunk(v3);
|
|
1320 else
|
|
1321 free(v3);
|
|
1322 *(unsigned int *)&v1->field_20 = 0;
|
|
1323 v1->pPixels = 0;
|
|
1324 v1->uNumPixels = 0;
|
|
1325 v1->uHeight = 0;
|
|
1326 v1->uWidth = 0;
|
|
1327 v1->field_1A = 0;
|
|
1328 v1->field_18 = 0;
|
|
1329 }
|
|
1330
|
|
1331 //----- (0040E55E) --------------------------------------------------------
|
|
1332 int RGBTexture::_40E55E(const char *Filename, unsigned int a3)
|
|
1333 {
|
|
1334 RGBTexture *v3; // esi@1
|
|
1335 signed int result; // eax@2
|
|
1336 char *v6; // eax@3
|
|
1337 int v7; // edx@3
|
|
1338 char v8; // cl@4
|
|
1339 unsigned __int16 v9; // cx@9
|
|
1340 unsigned __int16 v10; // ax@9
|
|
1341 int v11; // eax@9
|
|
1342 char v12; // zf@9
|
|
1343 void *v13; // eax@12
|
|
1344 signed int v14; // ecx@19
|
|
1345 signed int v15; // ecx@24
|
|
1346 int v16; // eax@57
|
|
1347 unsigned __int16 *v17; // ecx@57
|
|
1348 unsigned __int16 *v18; // edi@57
|
|
1349 signed int v19; // eax@59
|
|
1350 unsigned __int16 *v20; // edi@64
|
|
1351 signed int v21; // eax@66
|
|
1352 unsigned __int16 *v22; // edi@71
|
|
1353 signed int v23; // eax@73
|
|
1354 int v24; // eax@78
|
71
|
1355 char v25[48]; // [sp+Ch] [bp-54h]@3
|
|
1356 PCXHeader1 pcx_header1;
|
|
1357 PCXHeader2 pcx_header2;
|
0
|
1358 int v37; // [sp+54h] [bp-Ch]@3
|
|
1359 int v38; // [sp+58h] [bp-8h]@57
|
|
1360 FILE *File; // [sp+5Ch] [bp-4h]@1
|
|
1361
|
|
1362 v3 = this;
|
|
1363 File = fopen(Filename, "rb");
|
|
1364 if ( !File )
|
|
1365 return 1;
|
71
|
1366
|
|
1367 fread(&pcx_header1, sizeof(pcx_header1), 1, File);
|
|
1368 fread(&v25,48,1,File);
|
|
1369 fread(&pcx_header2, 4, 1, File);
|
|
1370
|
0
|
1371 v6 = (char *)Filename;
|
|
1372 v37 = 0;
|
|
1373 v7 = (char *)v3 - Filename;
|
|
1374 do
|
|
1375 {
|
|
1376 v8 = *v6;
|
|
1377 if ( !*v6 )
|
|
1378 break;
|
|
1379 if ( v8 == 46 )
|
|
1380 break;
|
|
1381 ++v37;
|
|
1382 (v6++)[v7] = v8;
|
|
1383 }
|
|
1384 while ( v37 < 15 );
|
|
1385 v3->pName[v37] = 0;
|
71
|
1386 if ( pcx_header1.bpp != 8 )
|
0
|
1387 return 3;
|
71
|
1388 v9 = pcx_header1.right - pcx_header1.left + 1;
|
|
1389 v10 = pcx_header1.bottom - pcx_header1.up;
|
0
|
1390 v3->uWidth = v9;
|
|
1391 ++v10;
|
|
1392 v3->uHeight = v10;
|
|
1393 v11 = (signed __int16)v9 * (signed __int16)v10;
|
|
1394 v12 = a3 == 0;
|
|
1395 v3->uNumPixels = v11;
|
|
1396 if ( v12 )
|
|
1397 {
|
|
1398 if ( v3->pPixels )
|
|
1399 pAllocator->FreeChunk(v3->pPixels);
|
|
1400 v13 = pAllocator->AllocNamedChunk(v3->pPixels, 2 * v3->uNumPixels + 4, v3->pName);
|
|
1401 goto LABEL_16;
|
|
1402 }
|
|
1403 if ( a3 != 1 && a3 == 2 )
|
|
1404 {
|
|
1405 v13 = operator new(4 * v11 + 8);
|
|
1406 *(unsigned int *)&v3->field_20 |= 1u;
|
|
1407 LABEL_16:
|
|
1408 v3->pPixels = (unsigned __int16 *)v13;
|
|
1409 }
|
|
1410 if ( v3->pPixels )
|
|
1411 {
|
|
1412 v14 = 1;
|
|
1413 while ( 1 << v14 != v3->uWidth )
|
|
1414 {
|
|
1415 ++v14;
|
|
1416 if ( v14 >= 15 )
|
|
1417 goto LABEL_24;
|
|
1418 }
|
|
1419 v3->field_18 = v14;
|
|
1420 LABEL_24:
|
|
1421 v15 = 1;
|
|
1422 while ( 1 << v15 != v3->uHeight )
|
|
1423 {
|
|
1424 ++v15;
|
|
1425 if ( v15 >= 15 )
|
|
1426 goto LABEL_29;
|
|
1427 }
|
|
1428 v3->field_1A = v15;
|
|
1429 LABEL_29:
|
|
1430 switch ( v3->field_18 )
|
|
1431 {
|
|
1432 case 2:
|
|
1433 v3->field_1C = 3;
|
|
1434 break;
|
|
1435 case 3:
|
|
1436 v3->field_1C = 7;
|
|
1437 break;
|
|
1438 case 4:
|
|
1439 v3->field_1C = 15;
|
|
1440 break;
|
|
1441 case 5:
|
|
1442 v3->field_1C = 31;
|
|
1443 break;
|
|
1444 case 6:
|
|
1445 v3->field_1C = 63;
|
|
1446 break;
|
|
1447 case 7:
|
|
1448 v3->field_1C = 127;
|
|
1449 break;
|
|
1450 case 8:
|
|
1451 v3->field_1C = 255;
|
|
1452 break;
|
|
1453 case 9:
|
|
1454 v3->field_1C = 511;
|
|
1455 break;
|
|
1456 case 10:
|
|
1457 v3->field_1C = 1023;
|
|
1458 break;
|
|
1459 case 11:
|
|
1460 v3->field_1C = 2047;
|
|
1461 break;
|
|
1462 case 12:
|
|
1463 v3->field_1C = 4095;
|
|
1464 break;
|
|
1465 default:
|
|
1466 break;
|
|
1467 }
|
|
1468 switch ( v3->field_1A )
|
|
1469 {
|
|
1470 case 2:
|
|
1471 v3->field_1E = 3;
|
|
1472 break;
|
|
1473 case 3:
|
|
1474 v3->field_1E = 7;
|
|
1475 break;
|
|
1476 case 4:
|
|
1477 v3->field_1E = 15;
|
|
1478 break;
|
|
1479 case 5:
|
|
1480 v3->field_1E = 31;
|
|
1481 break;
|
|
1482 case 6:
|
|
1483 v3->field_1E = 63;
|
|
1484 break;
|
|
1485 case 7:
|
|
1486 v3->field_1E = 127;
|
|
1487 break;
|
|
1488 case 8:
|
|
1489 v3->field_1E = 255;
|
|
1490 break;
|
|
1491 case 9:
|
|
1492 v3->field_1E = 511;
|
|
1493 break;
|
|
1494 case 10:
|
|
1495 v3->field_1E = 1023;
|
|
1496 break;
|
|
1497 case 11:
|
|
1498 v3->field_1E = 2047;
|
|
1499 break;
|
|
1500 case 12:
|
|
1501 v3->field_1E = 4095;
|
|
1502 break;
|
|
1503 default:
|
|
1504 break;
|
|
1505 }
|
|
1506 fseek(File, 128, 0);
|
|
1507 ftell(File);
|
71
|
1508 if ( pcx_header2.planes == 1 )
|
0
|
1509 Abortf("24bit PCX Only!");
|
71
|
1510 if ( pcx_header2.planes == 3 )
|
0
|
1511 {
|
|
1512 v37 = 0;
|
|
1513 if ( v3->uHeight > 0 )
|
|
1514 {
|
|
1515 do
|
|
1516 {
|
|
1517 v16 = v37 * v3->uWidth;
|
|
1518 v17 = v3->pPixels;
|
|
1519 v38 = 0;
|
|
1520 v18 = &v17[v16];
|
71
|
1521 if ( pcx_header2.pitch )
|
0
|
1522 {
|
|
1523 do
|
|
1524 {
|
|
1525 fread((char *)&Filename + 3, 1u, 1u, File);
|
|
1526 if ( (BYTE3(Filename) & 0xC0) == -64 )
|
|
1527 {
|
|
1528 BYTE3(Filename) &= 0x3Fu;
|
|
1529 fread((char *)&a3 + 3, 1u, 1u, File);
|
|
1530 v19 = 0;
|
|
1531 if ( BYTE3(Filename) )
|
|
1532 {
|
|
1533 do
|
|
1534 {
|
|
1535 ++v38;
|
|
1536 *v18 = LOWORD(pRenderer->uTargetRMask) & (BYTE3(a3) << (LOBYTE(pRenderer->uTargetGBits)
|
|
1537 + LOBYTE(pRenderer->uTargetRBits)
|
|
1538 + LOBYTE(pRenderer->uTargetBBits)
|
|
1539 - 8));
|
|
1540 ++v18;
|
|
1541 ++v19;
|
|
1542 }
|
|
1543 while ( v19 < BYTE3(Filename) );
|
|
1544 }
|
|
1545 }
|
|
1546 else
|
|
1547 {
|
|
1548 ++v38;
|
|
1549 *v18 = LOWORD(pRenderer->uTargetRMask) & (BYTE3(Filename) << (LOBYTE(pRenderer->uTargetGBits)
|
|
1550 + LOBYTE(pRenderer->uTargetRBits)
|
|
1551 + LOBYTE(pRenderer->uTargetBBits)
|
|
1552 - 8));
|
|
1553 ++v18;
|
|
1554 }
|
|
1555 }
|
71
|
1556 while ( v38 < (unsigned __int16)pcx_header2.pitch);
|
0
|
1557 }
|
|
1558 v20 = &v3->pPixels[v37 * v3->uWidth];
|
71
|
1559 while ( v38 < 2 * (unsigned __int16)pcx_header2.pitch )
|
0
|
1560 {
|
|
1561 fread((char *)&Filename + 3, 1u, 1u, File);
|
|
1562 if ( (BYTE3(Filename) & 0xC0) == -64 )
|
|
1563 {
|
|
1564 BYTE3(Filename) &= 0x3Fu;
|
|
1565 fread((char *)&a3 + 3, 1u, 1u, File);
|
|
1566 v21 = 0;
|
|
1567 if ( BYTE3(Filename) )
|
|
1568 {
|
|
1569 do
|
|
1570 {
|
|
1571 *v20 |= pRenderer->uTargetGMask & (unsigned __int16)(BYTE3(a3) << (LOBYTE(pRenderer->uTargetGBits)
|
|
1572 + LOBYTE(pRenderer->uTargetBBits)
|
|
1573 - 8));
|
|
1574 ++v38;
|
|
1575 ++v20;
|
|
1576 ++v21;
|
|
1577 }
|
|
1578 while ( v21 < BYTE3(Filename) );
|
|
1579 }
|
|
1580 }
|
|
1581 else
|
|
1582 {
|
|
1583 *v20 |= pRenderer->uTargetGMask & (unsigned __int16)(BYTE3(Filename) << (LOBYTE(pRenderer->uTargetGBits)
|
|
1584 + LOBYTE(pRenderer->uTargetBBits)
|
|
1585 - 8));
|
|
1586 ++v38;
|
|
1587 ++v20;
|
|
1588 }
|
|
1589 }
|
|
1590 v22 = &v3->pPixels[v37 * v3->uWidth];
|
71
|
1591 while ( v38 < 3 * (unsigned __int16)pcx_header2.pitch )
|
0
|
1592 {
|
|
1593 fread((char *)&Filename + 3, 1u, 1u, File);
|
|
1594 if ( (BYTE3(Filename) & 0xC0) == -64 )
|
|
1595 {
|
|
1596 BYTE3(Filename) &= 0x3Fu;
|
|
1597 fread((char *)&a3 + 3, 1u, 1u, File);
|
|
1598 v23 = 0;
|
|
1599 if ( BYTE3(Filename) )
|
|
1600 {
|
|
1601 do
|
|
1602 {
|
|
1603 *v22 |= BYTE3(a3) >> (8 - LOBYTE(pRenderer->uTargetBBits));
|
|
1604 ++v38;
|
|
1605 ++v22;
|
|
1606 ++v23;
|
|
1607 }
|
|
1608 while ( v23 < BYTE3(Filename) );
|
|
1609 }
|
|
1610 }
|
|
1611 else
|
|
1612 {
|
|
1613 *v22 |= BYTE3(Filename) >> (8 - LOBYTE(pRenderer->uTargetBBits));
|
|
1614 ++v38;
|
|
1615 ++v22;
|
|
1616 }
|
|
1617 }
|
|
1618 v24 = v3->uHeight;
|
|
1619 ++v37;
|
|
1620 }
|
|
1621 while ( v37 < v24 );
|
|
1622 }
|
|
1623 }
|
|
1624 fclose(File);
|
|
1625 result = 0;
|
|
1626 }
|
|
1627 else
|
|
1628 {
|
|
1629 result = 2;
|
|
1630 }
|
|
1631 return result;
|
|
1632 }
|
|
1633
|
|
1634
|
|
1635 //----- (0040D73D) --------------------------------------------------------
|
|
1636 RGBTexture::RGBTexture()
|
|
1637 {
|
|
1638 pName[0] = 0;
|
|
1639 pPixels = 0;
|
|
1640 uNumPixels = 0;
|
|
1641 uHeight = 0;
|
|
1642 uWidth = 0;
|
|
1643 field_1A = 0;
|
|
1644 field_18 = 0;
|
|
1645 field_20 = 0;
|
|
1646 field_22 = 0;
|
|
1647 } |