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1 #include <string.h>
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2
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3 #include "Allocator.h"
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4 #include "Sprites.h"
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5 #include "PaletteManager.h"
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6 #include "LOD.h"
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7 #include "FrameTableInc.h"
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8
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9 #include "mm7_data.h"
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10
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11
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12
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13
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14 extern int (__cdecl *sprintfex)(char *a1, const char *a2, ...);
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15
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16 struct SpriteFrameTable *pSpriteFrameTable;
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17
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18
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19
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20
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21 //----- (0044D4D8) --------------------------------------------------------
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22 void SpriteFrameTable::ReleaseSFrames()
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23 {
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24 SpriteFrameTable *v1; // esi@1
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25
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26 v1 = this;
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27 if ( this->pSpriteSFrames )
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28 {
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29 pAllocator->FreeChunk(this->pSpriteSFrames);
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30 v1->pSpriteSFrames = 0;
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31 }
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32 v1->uNumSpriteFrames = 0;
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33 }
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34
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35 //----- (0044D4F6) --------------------------------------------------------
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36 void SpriteFrameTable::ResetSomeSpriteFlags()
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37 {
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38 int v1; // esi@1
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39 signed int i; // edx@1
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40 char *v3; // eax@2
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41
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42 v1 = 0;
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43 for ( i = 0; i < (signed int)this->uNumSpriteFrames; ++i )
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44 {
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45 v3 = (char *)&this->pSpriteSFrames[v1].uFlags;
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46 ++v1;
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47 *v3 &= 0x7Fu;
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48 }
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49 }
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50
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51 //----- (0044D513) --------------------------------------------------------
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52 void SpriteFrameTable::InitializeSprite(unsigned int uSpriteID)
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53 {
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54 //SpriteFrameTable *v2; // esi@1
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55 unsigned int v3; // ebx@3
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56 //char *v4; // edx@3
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57 //int v5; // eax@3
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58 SpriteFrame *v6; // ecx@5
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59 int v7; // eax@5
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60 __int16 v8; // ax@6
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61 //signed int v9; // edx@6
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62 //int v10; // ecx@6
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63 signed int v11; // edi@10
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64 __int16 v12; // ax@16
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65 int v13; // ecx@16
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66 size_t v14; // eax@19
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67 signed int v15; // edi@19
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68 __int16 v16; // ax@27
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69 int v17; // ecx@27
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70 signed int v18; // edi@29
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71 SpriteFrame *v19; // eax@30
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72 __int16 v20; // ax@45
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73 int v21; // ecx@45
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74 const char *v22; // [sp-8h] [bp-50h]@12
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75 const char *v23; // [sp-8h] [bp-50h]@21
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76 const char *v24; // [sp-8h] [bp-50h]@37
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77 const char *v25; // [sp-4h] [bp-4Ch]@12
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78 char *v26; // [sp-4h] [bp-4Ch]@21
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79 const char *v27; // [sp-4h] [bp-4Ch]@37
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80 char v28[3]; // [sp+9h] [bp-3Fh]@19
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81 char Str; // [sp+Ch] [bp-3Ch]@19
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82 char Size[20]; // [sp+2Ch] [bp-1Ch]@15
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83 char Source[4]; // [sp+40h] [bp-8h]@19
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84 int v32; // [sp+44h] [bp-4h]@19
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85 unsigned int uSpriteIDa; // [sp+50h] [bp+8h]@4
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86
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87 //v2 = this;
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88 if ( (signed int)uSpriteID <= (signed int)this->uNumSpriteFrames )
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89 {
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90 if ( (uSpriteID & 0x80000000u) == 0 )
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91 {
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92 v3 = uSpriteID;
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93
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94 auto uFlags = pSpriteSFrames[uSpriteID].uFlags;
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95 if (uFlags & 0x7F)
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96 {
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97 pSpriteSFrames[uSpriteID].uFlags |= 0x80;
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98
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99 uSpriteIDa = 30 * uSpriteID + 12;
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100 while ( 1 )
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101 {
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102 pSpriteSFrames[v3].uPaletteIndex = pPaletteManager->LoadPalette(pSpriteSFrames[uSpriteID].uPaletteID);
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103 v6 = &pSpriteSFrames[uSpriteID];
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104 v7 = v6->uFlags;
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105 if ( v7 & 0x10 )
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106 {
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107 v8 = pSprites_LOD->LoadSprite(v6->pTextureName, v6->uPaletteID);
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108
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109 for (uint i = 0; i < 8; ++i)
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110 pSpriteSFrames[v3].pHwSpriteIDs[i] = v8;
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111 goto LABEL_46;
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112 }
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113 if ( v7 & 0x10000 )
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114 {
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115 v11 = 0;
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116 do
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117 {
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118 switch ( v11 )
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119 {
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120 case 3:
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121 case 4:
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122 case 5:
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123 v25 = pSpriteSFrames[v3].pTextureName;
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124 v22 = "%s4";
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125 goto LABEL_15;
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126 case 2:
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127 case 6:
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128 v25 = pSpriteSFrames[v3].pTextureName;
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129 v22 = "%s2";
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130 goto LABEL_15;
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131 case 0:
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132 case 1:
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133 case 7:
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134 v25 = pSpriteSFrames[v3].pTextureName;
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135 v22 = "%s0";
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136 LABEL_15:
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137 sprintf(Size, v22, v25);
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138 break;
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139 default:
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140 break;
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141 }
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142 v12 = pSprites_LOD->LoadSprite(Size, pSpriteSFrames[v3].uPaletteID);
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143 v13 = v11++ + uSpriteIDa;
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144 *(short *)&pSpriteSFrames->pIconName[2 * v13] = v12;
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145 }
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146 while ( v11 < 8 );
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147 goto LABEL_46;
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148 }
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149 if ( !(v7 & 0x40) )
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150 break;
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151 strcpy(Source, "stA");
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152 v32 = 0;
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153 strcpy(&Str, v6->pTextureName);
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154 v14 = strlen(&Str);
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155 strcpy(&v28[v14], Source);
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156 v15 = 0;
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157 do
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158 {
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159 switch ( v15 )
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160 {
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161 case 0:
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162 v26 = pSpriteSFrames[v3].pTextureName;
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163 v23 = "%s0";
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164 goto LABEL_26;
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165 case 4:
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166 v26 = &Str;
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167 v23 = "%s4";
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168 goto LABEL_26;
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169 case 3:
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170 case 5:
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171 v26 = &Str;
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172 v23 = "%s3";
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173 goto LABEL_26;
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174 case 2:
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175 case 6:
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176 v26 = pSpriteSFrames[v3].pTextureName;
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177 v23 = "%s2";
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178 goto LABEL_26;
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179 case 1:
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180 case 7:
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181 v26 = pSpriteSFrames[v3].pTextureName;
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182 v23 = "%s1";
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183 LABEL_26:
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184 sprintf(Size, v23, v26);
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185 break;
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186 default:
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187 break;
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188 }
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189 v16 = pSprites_LOD->LoadSprite(Size, pSpriteSFrames[v3].uPaletteID);
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190 v17 = v15++ + uSpriteIDa;
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191 *(short *)&pSpriteSFrames->pIconName[2 * v17] = v16;
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192 }
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193 while ( v15 < 8 );
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194 LABEL_46:
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195 if ( !(pSpriteSFrames[v3].uFlags & 1) )
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196 return;
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197 uSpriteIDa += 30;
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198 ++v3;
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199 }
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200 v18 = 0;
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201 while ( 1 )
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202 {
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203 v19 = &pSpriteSFrames[v3];
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204 if ( !((256 << v18) & v19->uFlags) )
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205 {
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206 sprintf(Size, "%s%i", v19->pTextureName, v18);
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207 goto LABEL_45;
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208 }
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209 if ( v18 == 1 )
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210 {
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211 v27 = v19->pTextureName;
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212 v24 = "%s7";
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213 goto LABEL_42;
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214 }
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215 if ( v18 == 2 )
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216 {
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217 v27 = v19->pTextureName;
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218 v24 = "%s6";
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219 goto LABEL_42;
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220 }
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221 if ( v18 == 3 )
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222 {
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223 v27 = v19->pTextureName;
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224 v24 = "%s5";
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225 goto LABEL_42;
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226 }
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227 if ( v18 == 5 )
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228 {
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229 v27 = v19->pTextureName;
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230 v24 = "%s3";
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231 goto LABEL_42;
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232 }
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233 if ( v18 == 6 )
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234 break;
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235 if ( v18 == 7 )
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236 {
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237 v27 = v19->pTextureName;
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238 v24 = "%s1";
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239 LABEL_42:
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240 sprintf(Size, v24, v27);
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241 }
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242 LABEL_45:
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243 v20 = pSprites_LOD->LoadSprite(Size, pSpriteSFrames[v3].uPaletteID);
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244 v21 = v18++ + uSpriteIDa;
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245 *(short *)&pSpriteSFrames->pIconName[2 * v21] = v20;
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246 if ( v18 >= 8 )
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247 goto LABEL_46;
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248 }
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249 v27 = v19->pTextureName;
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250 v24 = "%s2";
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251 goto LABEL_42;
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252 }
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253 }
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254 }
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255 }
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256
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257 //----- (0044D813) --------------------------------------------------------
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258 unsigned int SpriteFrameTable::FastFindSprite(char *pSpriteName)
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259 {
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260 SpriteFrameTable *v2; // esi@1
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261 int v3; // eax@1
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262 unsigned int result; // eax@2
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263
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264 v2 = this;
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265 BinarySearch(0, this->uNumEFrames, pSpriteName);
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266 v3 = v2->field_8;
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267 if ( v3 < 0 )
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268 result = 0;
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269 else
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270 result = v2->pSpriteEFrames[v3];
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271 return result;
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272 }
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273
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274 //----- (0044D83A) --------------------------------------------------------
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275 void SpriteFrameTable::BinarySearch(int a2, int a3, const char *pSpriteName)
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276 {
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277 int v4; // ebx@1
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278 SpriteFrameTable *v5; // edi@1
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279 int v6; // esi@2
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280 int v7; // eax@2
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281 int a2a; // [sp+14h] [bp+8h]@2
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282
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283 v4 = a2;
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284 v5 = this;
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285 while ( 1 )
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286 {
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287 a2a = a3 - v4;
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288 v6 = (a3 - v4) / 2 + v4;
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289 v7 = _strcmpi(pSpriteName, v5->pSpritePFrames[v6]->pIconName);
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290 if ( !v7 )
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291 v5->field_8 = v6;
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292 if ( v4 == a3 )
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293 break;
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294 if ( v7 >= 0 )
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295 {
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296 if ( a2a <= 4 )
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297 {
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298 while ( v4 < a3 )
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299 {
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300 if ( !_strcmpi(pSpriteName, v5->pSpritePFrames[v4]->pIconName) )
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301 {
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302 LABEL_19:
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303 v5->field_8 = v4;
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304 return;
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305 }
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306 ++v4;
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307 }
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308 break;
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309 }
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310 v4 += (a3 - v4) / 2;
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311 }
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312 else
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313 {
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314 if ( a2a <= 4 )
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315 {
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316 while ( v4 < a3 )
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317 {
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318 if ( !_strcmpi(pSpriteName, v5->pSpritePFrames[v4]->pIconName) )
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319 goto LABEL_19;
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320 ++v4;
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321 }
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322 break;
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323 }
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324 a3 = (a3 - v4) / 2 + v4;
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325 }
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326 }
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327 v5->field_8 = -1;
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328 }
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329
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330 //----- (0044D8D0) --------------------------------------------------------
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331 SpriteFrame *SpriteFrameTable::GetFrame(unsigned int uSpriteID, unsigned int uFrameID)
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332 {
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333 SpriteFrame *v3; // edi@1
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334 SpriteFrame *v4; // ecx@1
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335 __int16 v5; // dx@2
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336 int v6; // edx@3
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337 unsigned int v7; // eax@3
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338 char *i; // ecx@3
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339 int v9; // esi@5
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340 SpriteFrame *result; // eax@6
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341
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342 v3 = this->pSpriteSFrames;
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343 v4 = &v3[uSpriteID];
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344 if ( v4->uFlags & 1 && (v5 = v4->uAnimLength) != 0 )
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345 {
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346 v6 = ((signed int)uFrameID >> 3) % v5;
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347 v7 = uSpriteID;
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348 for ( i = (char *)&v4->uAnimTime; ; i += 60 )
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349 {
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350 v9 = *(short *)i;
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351 if ( v6 <= v9 )
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352 break;
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353 v6 -= v9;
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354 ++v7;
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355 }
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356 result = &v3[v7];
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357 }
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358 else
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359 {
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360 result = &v3[uSpriteID];
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361 }
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362 return result;
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363 }
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364
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365 //----- (0044D91F) --------------------------------------------------------
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366 SpriteFrame *SpriteFrameTable::GetFrameBy_x(unsigned int uSpriteID, signed int a3)
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367 {
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368 SpriteFrame *v3; // edi@1
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369 SpriteFrame *v4; // esi@1
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370 __int16 v5; // ax@2
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371 int v6; // ecx@3
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372 int v7; // edx@3
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373 unsigned int v8; // eax@3
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374 int v9; // ecx@3
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375 char *i; // edx@3
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376 int v11; // esi@5
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377 SpriteFrame *result; // eax@6
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378
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379 v3 = this->pSpriteSFrames;
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380 v4 = &v3[uSpriteID];
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381 if ( v4->uFlags & 1 && (v5 = v4->uAnimLength) != 0 )
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382 {
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383 v6 = v5;
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384 v7 = a3 % v5;
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385 v8 = uSpriteID;
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386 v9 = v6 - v7;
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387 for ( i = (char *)&v4->uAnimTime; ; i += 60 )
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388 {
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389 v11 = *(short *)i;
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390 if ( v9 <= v11 )
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391 break;
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392 v9 -= v11;
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393 ++v8;
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394 }
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395 result = &v3[v8];
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396 }
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397 else
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398 {
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399 result = &v3[uSpriteID];
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400 }
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401 return result;
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402 }
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403
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404 //----- (0044D96D) --------------------------------------------------------
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405 void SpriteFrameTable::ToFile()
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406 {
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407 SpriteFrameTable *v1; // esi@1
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408 FILE *v2; // eax@1
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409 FILE *v3; // edi@1
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410
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411 v1 = this;
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412 v2 = fopen("data\\dsft.bin", "wb");
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413 v3 = v2;
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414 if ( !v2 )
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415 Abortf("Unable to save dsft.bin!");
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416 fwrite(v1, 4u, 1u, v2);
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417 fwrite(&v1->uNumEFrames, 4u, 1u, v3);
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418 fwrite(v1->pSpriteSFrames, 0x3Cu, v1->uNumSpriteFrames, v3);
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419 fwrite(v1->pSpriteEFrames, 2u, v1->uNumEFrames, v3);
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420 fclose(v3);
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421 }
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422
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423 //----- (0044D9D7) --------------------------------------------------------
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424 void SpriteFrameTable::FromFile(void *pSerialized)
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425 {
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426 //v2 = this;
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427 uNumSpriteFrames = *(int *)pSerialized;
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428 uNumEFrames = *((int *)pSerialized + 1);
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429 //memcpy(this, pSerialized, 4u);
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430 //memcpy(&v2->field_4, (char *)pSerialized + 4, 4u);
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431 pSpriteSFrames = (SpriteFrame *)pAllocator->AllocNamedChunk(pSpriteSFrames, 60 * uNumSpriteFrames, "S Frames");
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432 pSpriteEFrames = (__int16 *)pAllocator->AllocNamedChunk(pSpriteEFrames, 2 * uNumSpriteFrames, "E Frames");
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433 //v3 = pAllocator->AllocNamedChunk(pSpritePFrames, 4 * uNumSpriteFrames, "P Frames");
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434 //v4 = v2->uNumSpriteFrames;
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435 pSpritePFrames = (SpriteFrame **)pAllocator->AllocNamedChunk(pSpritePFrames, 4 * uNumSpriteFrames, "P Frames");
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436 auto uSpriteFramesSize = 60 * uNumSpriteFrames;
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437 memcpy(pSpriteSFrames, (char *)pSerialized + 8, uSpriteFramesSize);
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438 memcpy(pSpriteEFrames, (char *)pSerialized + uSpriteFramesSize + 8, 2 * uNumEFrames);
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439 for (uint i = 0; i < uNumSpriteFrames; ++i)
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440 pSpritePFrames[i] = &pSpriteSFrames[pSpriteEFrames[i]];
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441 }
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442
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443 //----- (0044DA92) --------------------------------------------------------
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444 bool SpriteFrameTable::FromFileTxt(const char *Args)
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445 {
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446 SpriteFrameTable *v2; // ebx@1
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447 FILE *v3; // eax@1
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448 unsigned int v4; // esi@3
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449 signed int result; // eax@10
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450 FILE *v6; // ST18_4@11
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451 char *i; // eax@11
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452 const char *v8; // ST20_4@14
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453 __int16 v9; // ax@14
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454 const char *v10; // ST0C_4@14
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455 double v11; // st7@14
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456 int v12; // eax@14
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457 const char *v13; // ST04_4@14
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458 __int16 v14; // ax@14
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459 const char *v15; // ST00_4@14
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460 int v16; // eax@14
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461 int v17; // eax@17
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462 int v18; // eax@23
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463 int v19; // eax@24
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464 int v20; // eax@25
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465 int v21; // eax@28
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466 int v22; // eax@29
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467 int j; // edi@30
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468 const char *v24; // esi@31
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469 int v25; // eax@32
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470 int v26; // edx@53
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471 int v27; // ecx@54
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472 int v28; // eax@55
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473 signed int k; // edx@58
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474 SpriteFrame *v30; // ecx@59
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475 int v31; // esi@59
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476 int l; // eax@60
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477 signed int v33; // eax@65
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478 int v34; // edi@66
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479 int v35; // esi@66
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480 SpriteFrame **v36; // eax@69
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481 int v37; // ecx@69
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482 SpriteFrame *v38; // edx@69
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483 __int16 *v39; // eax@69
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484 int v40; // ecx@69
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485 char Buf[500]; // [sp+Ch] [bp-2F0h]@3
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486 FrameTableTxtLine v42; // [sp+200h] [bp-FCh]@4
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487 FrameTableTxtLine v43; // [sp+27Ch] [bp-80h]@4
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488 FILE *File; // [sp+2F8h] [bp-4h]@1
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489 unsigned int Argsa; // [sp+304h] [bp+8h]@3
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490 int Argsb; // [sp+304h] [bp+8h]@59
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491 FILE *Argsc; // [sp+304h] [bp+8h]@67
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492
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493 v2 = this;
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494 ReleaseSFrames();
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495 v3 = fopen(Args, "r");
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496 File = v3;
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497 if ( !v3 )
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498 Abortf("CSpriteFrameTable::load - Unable to open file: %s.", Args);
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499 v4 = 0;
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500 Argsa = 0;
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501 if ( fgets(Buf, 490, v3) )
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502 {
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503 do
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504 {
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505 *strchr(Buf, '\n') = 0;
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506 memcpy(&v43, frame_table_txt_parser(Buf, &v42), sizeof(v43));
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507 if ( v43.field_0 && *v43.pProperties[0] != '/' )
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508 ++Argsa;
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509 }
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510 while ( fgets(Buf, 490, File) );
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511 v4 = Argsa;
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512 }
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513 v2->uNumSpriteFrames = v4;
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514 v2->pSpriteSFrames = (SpriteFrame *)pAllocator->AllocNamedChunk(v2->pSpriteSFrames, 60 * v4, "S Frames");
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515 v2->pSpriteEFrames = (__int16 *)pAllocator->AllocNamedChunk(
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516 v2->pSpriteEFrames,
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517 2 * v2->uNumSpriteFrames,
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518 "E Frames");
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519 v2->pSpritePFrames = (SpriteFrame **)pAllocator->AllocNamedChunk(
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520 v2->pSpritePFrames,
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521 4 * v2->uNumSpriteFrames,
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522 "P Frames");
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523 if ( v2->pSpriteSFrames )
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524 {
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525 v6 = File;
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526 v2->uNumSpriteFrames = 0;
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527 fseek(v6, 0, 0);
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528 for ( i = fgets(Buf, 490, File); i; i = fgets(Buf, 490, File) )
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529 {
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530 *strchr(Buf, 10) = 0;
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531 memcpy(&v43, frame_table_txt_parser(Buf, &v42), sizeof(v43));
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532 if ( v43.field_0 && *v43.pProperties[0] != '/' )
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533 {
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534 v8 = v43.pProperties[0];
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535 v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags = 0;
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536 v2->pSpriteSFrames[v2->uNumSpriteFrames].uPaletteIndex = 0;
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537 strcpy(v2->pSpriteSFrames[v2->uNumSpriteFrames].pIconName, v8);
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538 strcpy(v2->pSpriteSFrames[v2->uNumSpriteFrames].pTextureName, v43.pProperties[1]);
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539 v9 = atoi(v43.pProperties[3]);
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540 v10 = v43.pProperties[4];
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541 v2->pSpriteSFrames[v2->uNumSpriteFrames].uPaletteID = v9;
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542 v11 = atof(v10) * 65536.0;
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543 v12 = abs((signed __int64)v11);
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544 v13 = v43.pProperties[5];
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545 v2->pSpriteSFrames[v2->uNumSpriteFrames].scale = v12;
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546 v14 = atoi(v13);
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547 v15 = v43.pProperties[6];
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|
548 v2->pSpriteSFrames[v2->uNumSpriteFrames].uGlowRadius = v14;
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549 v2->pSpriteSFrames[v2->uNumSpriteFrames].uAnimTime = atoi(v15);
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550 v16 = (int)&v2->pSpriteSFrames[v2->uNumSpriteFrames];
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551 if ( *(short *)(v16 + 48) )
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552 *(int *)(v16 + 44) |= 2u;
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553 if ( !_strcmpi(v43.pProperties[2], "new") )
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554 {
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555 v17 = (int)&v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags;
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556 *(int *)v17 |= 4u;
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557 v2->pSpritePFrames[v2->uNumEFrames] = &v2->pSpriteSFrames[v2->uNumSpriteFrames];
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558 v2->pSpriteEFrames[v2->uNumEFrames++] = LOWORD(v2->uNumSpriteFrames);
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559 }
|
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560 if ( !_strcmpi(v43.pProperties[10], "1") )
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561 BYTE2(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 4u;
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562 if ( !_strcmpi(v43.pProperties[11], "1") )
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563 BYTE2(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 2u;
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564 if ( !_strcmpi(v43.pProperties[12], "1") )
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565 {
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566 v18 = (int)&v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags;
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|
567 *(int *)v18 |= 0x20u;
|
|
568 }
|
|
569 v19 = atoi(v43.pProperties[7]) - 1;
|
|
570 if ( v19 )
|
|
571 {
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|
572 v20 = v19 - 2;
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|
573 if ( v20 )
|
|
574 {
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|
575 if ( v20 == 2 )
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|
576 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 0xE0u;
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|
577 }
|
|
578 else
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|
579 {
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|
580 v21 = (int)&v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags;
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|
581 *(int *)v21 |= 0x1E000u;
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|
582 }
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|
583 }
|
|
584 else
|
|
585 {
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|
586 v22 = (int)&v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags;
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|
587 *(int *)v22 |= 0x10u;
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|
588 }
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|
589 for ( j = 13; j < v43.field_0; ++j )
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|
590 {
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|
591 v24 = v43.pProperties[j];
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|
592 if ( _strcmpi(v43.pProperties[j], "Luminous") )
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|
593 {
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|
594 if ( _strcmpi(v24, "Mirror0") )
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|
595 {
|
|
596 if ( _strcmpi(v24, "Mirror1") )
|
|
597 {
|
|
598 if ( _strcmpi(v24, "Mirror2") )
|
|
599 {
|
|
600 if ( _strcmpi(v24, "Mirror3") )
|
|
601 {
|
|
602 if ( _strcmpi(v24, "Mirror4") )
|
|
603 {
|
|
604 if ( _strcmpi(v24, "Mirror5") )
|
|
605 {
|
|
606 if ( _strcmpi(v24, "Mirror6") )
|
|
607 {
|
|
608 if ( !_strcmpi(v24, "Mirror7") )
|
|
609 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 0x80u;
|
|
610 }
|
|
611 else
|
|
612 {
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|
613 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 0x40u;
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|
614 }
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|
615 }
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|
616 else
|
|
617 {
|
|
618 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 0x20u;
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|
619 }
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|
620 }
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|
621 else
|
|
622 {
|
|
623 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 0x10u;
|
|
624 }
|
|
625 }
|
|
626 else
|
|
627 {
|
|
628 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 8u;
|
|
629 }
|
|
630 }
|
|
631 else
|
|
632 {
|
|
633 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 4u;
|
|
634 }
|
|
635 }
|
|
636 else
|
|
637 {
|
|
638 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 2u;
|
|
639 }
|
|
640 }
|
|
641 else
|
|
642 {
|
|
643 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 1u;
|
|
644 }
|
|
645 }
|
|
646 else
|
|
647 {
|
|
648 v25 = (int)&v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags;
|
|
649 *(int *)v25 |= 2u;
|
|
650 }
|
|
651 }
|
|
652 ++v2->uNumSpriteFrames;
|
|
653 }
|
|
654 }
|
|
655 fclose(File);
|
|
656 v26 = 0;
|
|
657 if ( (signed int)(v2->uNumSpriteFrames - 1) > 0 )
|
|
658 {
|
|
659 v27 = 0;
|
|
660 do
|
|
661 {
|
|
662 v28 = (int)&v2->pSpriteSFrames[v27];
|
|
663 if ( !(*(char *)(v28 + 104) & 4) )
|
|
664 *(int *)(v28 + 44) |= 1u;
|
|
665 ++v26;
|
|
666 ++v27;
|
|
667 }
|
|
668 while ( v26 < (signed int)(v2->uNumSpriteFrames - 1) );
|
|
669 }
|
|
670 for ( k = 0; k < (signed int)v2->uNumSpriteFrames; *(short *)(Argsb + 56) = v31 )
|
|
671 {
|
|
672 v30 = v2->pSpriteSFrames;
|
|
673 Argsb = (int)&v30[k];
|
|
674 v31 = *(short *)(Argsb + 54);
|
|
675 if ( *(char *)(Argsb + 44) & 1 )
|
|
676 {
|
|
677 ++k;
|
|
678 for ( l = (int)&v30[k]; *(char *)(l + 44) & 1; l += 60 )
|
|
679 {
|
|
680 v31 += *(short *)(l + 54);
|
|
681 ++k;
|
|
682 }
|
|
683 LOWORD(v31) = v30[k].uAnimTime + v31;
|
|
684 }
|
|
685 ++k;
|
|
686 }
|
|
687 v33 = v2->uNumEFrames;
|
|
688 if ( v33 > 0 )
|
|
689 {
|
|
690 v34 = 0;
|
|
691 v35 = 0;
|
|
692 File = (FILE *)1;
|
|
693 do
|
|
694 {
|
|
695 Argsc = File;
|
|
696 if ( (signed int)File < v33 )
|
|
697 {
|
|
698 do
|
|
699 {
|
|
700 if ( _strcmpi(v2->pSpritePFrames[(int)Argsc]->pIconName, v2->pSpritePFrames[v35]->pIconName) < 0 )
|
|
701 {
|
|
702 v36 = v2->pSpritePFrames;
|
|
703 v37 = (int)&v36[(int)Argsc];
|
|
704 v38 = *(SpriteFrame **)v37;
|
|
705 *(int *)v37 = (int)v36[v35];
|
|
706 v2->pSpritePFrames[v35] = v38;
|
|
707 v39 = v2->pSpriteEFrames;
|
|
708 v40 = (int)&v39[(int)Argsc];
|
|
709 LOWORD(v38) = *(short *)v40;
|
|
710 *(short *)v40 = v39[v34];
|
|
711 v2->pSpriteEFrames[v34] = (signed __int16)v38;
|
|
712 }
|
|
713 Argsc = (FILE *)((char *)Argsc + 1);
|
|
714 }
|
|
715 while ( (signed int)Argsc < v2->uNumEFrames );
|
|
716 }
|
|
717 File = (FILE *)((char *)File + 1);
|
|
718 v33 = v2->uNumEFrames;
|
|
719 ++v35;
|
|
720 ++v34;
|
|
721 }
|
|
722 while ( (signed int)((char *)File - 1) < v33 );
|
|
723 }
|
|
724 result = 1;
|
|
725 }
|
|
726 else
|
|
727 {
|
|
728 MessageBoxW(nullptr, L"CSpriteFrameTable::load - Out of Memory!", nullptr, 0);
|
|
729 fclose(File);
|
|
730 result = 0;
|
|
731 }
|
|
732 return result;
|
|
733 } |