annotate UI/UIPartyCreation.h @ 2424:255168c31655

* Added win 8.1 support to builds * Removed strict requirement so that display/os should support 16 bit resolutions (even if they aren't really used)
author a.parshin
date Wed, 23 Jul 2014 12:58:30 +0300
parents 12a935783629
children
rev   line source
2351
12a935783629 Adding include guards to new UI headers
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1 #pragma once
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7c10dfb6d802 Finishing moving all known UI functions to their appropriate headers
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2 bool PlayerCreation_Choose4Skills();
7c10dfb6d802 Finishing moving all known UI functions to their appropriate headers
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3 void LoadPlayerPortraintsAndVoices();
7c10dfb6d802 Finishing moving all known UI functions to their appropriate headers
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4 void ReloadPlayerPortraits(int player_id, int face_id);
7c10dfb6d802 Finishing moving all known UI functions to their appropriate headers
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5 void PlayerCreationUI_Draw();
7c10dfb6d802 Finishing moving all known UI functions to their appropriate headers
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6 void PlayerCreationUI_Initialize();
7c10dfb6d802 Finishing moving all known UI functions to their appropriate headers
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7 void DeleteCCharFont();
7c10dfb6d802 Finishing moving all known UI functions to their appropriate headers
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8 bool PlayerCreationUI_Loop();