0
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1 #pragma once
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2
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3
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4
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5 /* 271 */
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6 #pragma pack(push, 1)
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7 struct stru277
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8 {
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9 //----- (00426987) --------------------------------------------------------
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10 inline stru277()
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11 {
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823
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12 field_8 = 0;
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13 spellnum = 0;
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14 field_6 = 0;
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15 uPlayerID_2 = 0;
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16 uPlayerID = 0;
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17 sound_id = 0;
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0
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18 }
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19
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20 void _427D48(unsigned int uPlayerID);
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823
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21 unsigned int PushStru277(__int16 a2, __int16 uPlayerID, __int16 skill_level, __int16 a5, int sound_id);
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0
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22 struct GUIWindow *sub_4219BE();
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23 void _427E01_cast_spell();
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24
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25 __int16 spellnum;
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26 unsigned __int16 uPlayerID;
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27 __int16 uPlayerID_2;
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28 __int16 field_6;
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29 __int16 field_8;
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488
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30 __int16 forced_spell_skill_level;
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31 int spell_target_pid;
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823
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32 int sound_id;
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0
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33 };
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34 #pragma pack(pop)
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35
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36
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37 extern stru277 pStru277[10];
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38 extern stru277 stru_50CDB4; // idb
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