Mercurial > mm7
annotate Weather.h @ 1992:1e5f097e1c2d
fixing incorrect item checked when dealing damage to monsters
author | Grumpy7 |
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date | Sun, 03 Nov 2013 01:25:54 -0800 |
parents | bfde0563ecdc |
children | f6e59446c133 |
rev | line source |
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0 | 1 #pragma once |
2 | |
3 | |
810 | 4 #pragma pack(push, 1) |
0 | 5 |
6 | |
7 | |
8 /* 255 */ | |
9 struct Weather | |
10 { | |
767 | 11 inline Weather(): |
12 bNight(false), bRenderSnow(false) | |
13 {} | |
14 | |
0 | 15 int DrawSnow(); |
16 int Initialize(); | |
17 int Draw(); | |
271 | 18 bool OnPlayerTurn(__int16 dangle); |
0 | 19 |
20 | |
21 | |
22 __int16 field_0[2000]; | |
750 | 23 int bNight; |
0 | 24 int bRenderSnow; |
25 }; | |
26 #pragma pack(pop) | |
27 | |
28 | |
29 | |
30 extern struct Weather *pWeather; |