annotate MM7.h @ 1306:13b7be8b06a0

Слияние
author Ritor1
date Sun, 23 Jun 2013 14:27:57 +0600
parents f11651288371
children 934074e7fcc1
rev   line source
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1 #pragma once
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f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
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2 #include <array>
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4 typedef unsigned int uint;
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5
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c1da83d8223f More spell renames
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6 #define PID(type, id) (unsigned int)((((8 * (id))) | (type)) & 0xFFFF) // packed id
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0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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7 #define PID_TYPE(pid) (unsigned int)((pid) & 7) // extract type
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8 #define PID_ID(pid) (unsigned int)(((pid) & 0xFFFF) >> 3) // extract value
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aa706cde7fda * dark spells working
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9
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11 typedef unsigned __int16 _WORD;
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12 typedef unsigned __int64 _QWORD;
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15 /* 288 */
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16 /*#pragma pack(push, 1)
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17 struct CheckHRESULT_stru0
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18 {
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19 void CheckHRESULT(HRESULT a2, const char *Str, int a4, unsigned int uType);
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20 void *_466D09_xcpt_string(std::string a2, const char *Str, int a4);
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21 void ShowMessageBox(std::string *a0, std::string lpCaption, UINT uType, std::string lpText, int line);
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22 char ddraw_error(HRESULT hr, char *Str, size_t a3);
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23 char dinput_error(int a1, const char *Str, int a3);
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25 void (__thiscall ***vdestructor_ptr)(CheckHRESULT_stru0 *, bool);
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26 };
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27 #pragma pack(pop)*/
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32 /* 297 */
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33 enum SoundType
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34 {
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35 SOUND_EndTurnBasedMode = 0xCE,
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36 SOUND_StartTurnBasedMode = 0xCF,
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37 SOUND_FlipOnExit = 0x4E21,
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38 };
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42 /* 362 */
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43 #pragma pack(push, 1)
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44 struct TravelInfo
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45 {
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46 char uMapID;
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47 char pSchedule[7];
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48 char uDaysCount;
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49 char field_9[3];
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50 int x;
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51 int y;
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52 int z;
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53 int direction;
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54 int field_1C;
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55 };
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56 #pragma pack(pop)
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3ee1e351e710 Some CharacterUI_LoadPaperdollTextures overflows
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69 /* 374 */
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70 #pragma pack(push, 1)
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71 struct stat_coord
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72 {
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73 __int16 x;
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74 __int16 y;
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75 __int16 width;
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76 __int16 height;
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77 };
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78 #pragma pack(pop)
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0dbf6c4dd029 arrays to std::arrays phase 1
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79 extern std::array<stat_coord, 26> stat_string_coord;
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81 /* 376 */
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82 #pragma pack(push, 1)
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83 struct stru336
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84 {
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85 int field_0;
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86 int field_4;
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87 int field_8;
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88 int field_C;
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89 int field_10;
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90 int field_14;
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91 __int16 field_18[480];
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92 __int16 field_3D8[480];
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93 };
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94 #pragma pack(pop)
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