Mercurial > mm7
annotate Build/Visual Studio 2012/World of Might and Magic.vcxproj.user @ 2565:117c219bf913
Party, items and stuff are abstracted from savegame file representation
author | a.parshin |
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date | Wed, 20 May 2015 15:12:33 +0200 |
parents | cb66a1082fcf |
children |
rev | line source |
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1924 | 1 <?xml version="1.0" encoding="utf-8"?> |
2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
3 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |
4 <LocalDebuggerCommand>$(OutDir)$(TargetName)$(TargetExt)</LocalDebuggerCommand> | |
5 <LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory> | |
6 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> | |
2430
cb66a1082fcf
* ITrack, IMovie now properly propogate destructors
a.parshin
parents:
2429
diff
changeset
|
7 <LocalDebuggerCommandArguments>-nomarg -window -nointro -nologo</LocalDebuggerCommandArguments> |
1924 | 8 </PropertyGroup> |
9 </Project> |