706
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1 #include <assert.h>
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2
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3 #include "MM7.h"
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4
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5 #include "MapInfo.h"
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6 #include "Game.h"
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7 #include "GUIWindow.h"
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8 #include "GUIFont.h"
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9 #include "GUIButton.h"
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10 #include "GUIProgressBar.h"
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11 #include "Party.h"
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12 #include "AudioPlayer.h"
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13 #include "Outdoor.h"
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14 #include "IndoorCamera.h"
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15 #include "Overlays.h"
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16 #include "Monsters.h"
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17 #include "Arcomage.h"
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18 #include "LOD.h"
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19 #include "Actor.h"
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20 #include "Allocator.h"
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21 #include "Events.h"
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22 #include "Viewport.h"
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23 #include "FrameTableInc.h"
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24 #include "Math.h"
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25 #include "SpriteObject.h"
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26 #include "ObjectList.h"
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27 #include "Chest.h"
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28 #include "PaletteManager.h"
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29 #include "DecorationList.h"
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30 #include "SaveLoad.h"
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31 #include "stru123.h"
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32 #include "Time.h"
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33 #include "IconFrameTable.h"
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34 #include "Awards.h"
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35 #include "Autonotes.h"
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36 #include "stru160.h"
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37 #include "stru279.h"
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38 #include "TurnEngine.h"
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39 #include "stru277.h"
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40 #include "Weather.h"
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41 #include "stru272.h"
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42 #include "stru298.h"
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43 #include "StorylineTextTable.h"
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44 #include "Events2D.h"
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45 #include "texts.h"
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46 #include "stru351.h"
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47
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48 #include "mm7_data.h"
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49
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50
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51
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52 //----- (004142D3) --------------------------------------------------------
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53 char __cdecl GameMenuUI_DrawKeyBindings()
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54 {
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55 unsigned int v0; // ebp@1
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56 int v1; // ecx@2
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57 unsigned int v2; // eax@6
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58 GUIWindow *v3; // edx@6
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59 signed int v4; // ecx@7
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60 signed int v5; // eax@8
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61 const char *v6; // ST0C_4@16
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62 unsigned int v7; // eax@16
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63 const char *v8; // ST0C_4@16
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64 unsigned int v9; // eax@16
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65 const char *v10; // ST0C_4@16
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66 unsigned int v11; // eax@16
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67 const char *v12; // ST0C_4@16
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68 unsigned int v13; // eax@16
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69 const char *v14; // ST0C_4@16
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70 unsigned int v15; // eax@16
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71 const char *v16; // ST0C_4@16
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72 unsigned int v17; // eax@16
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73 const char *v18; // ST0C_4@16
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74 unsigned int v19; // eax@16
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75 const char *v20; // ST0C_4@16
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76 unsigned int v21; // eax@16
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77 signed int v22; // ebp@16
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78 const char *v23; // ST0C_4@16
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79 unsigned int v24; // eax@16
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80 const char *v25; // ST0C_4@16
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81 unsigned int v26; // eax@16
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82 const char *v27; // ST0C_4@16
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83 unsigned int v28; // eax@16
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84 const char *v29; // ST0C_4@16
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85 unsigned int v30; // eax@16
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86 const char *v31; // ST0C_4@16
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87 unsigned int v32; // eax@16
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88 const char *v33; // ST0C_4@17
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89 unsigned int v34; // eax@17
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90 const char *v35; // ST0C_4@17
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91 unsigned int v36; // eax@17
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92 const char *v37; // ST0C_4@17
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93 unsigned int v38; // eax@17
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94 const char *v39; // ST0C_4@17
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95 unsigned int v40; // eax@17
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96 const char *v41; // ST0C_4@17
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97 unsigned int v42; // eax@17
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98 const char *v43; // ST0C_4@17
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99 unsigned int v44; // eax@17
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100 const char *v45; // ST0C_4@17
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101 unsigned int v46; // eax@17
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102 const char *v47; // ST0C_4@17
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103 unsigned int v48; // eax@17
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104 const char *v49; // ST0C_4@17
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105 unsigned int v50; // eax@17
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106 const char *v51; // ST0C_4@17
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107 unsigned int v52; // eax@17
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108 const char *v53; // ST0C_4@17
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109 unsigned int v54; // eax@17
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110 const char *v55; // ST0C_4@17
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111 unsigned int v56; // eax@17
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112 const char *v57; // ST0C_4@17
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113 unsigned int v58; // eax@17
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114 unsigned int v59; // eax@18
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115 int v61; // [sp-14h] [bp-28h]@16
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116 const char *v62; // [sp-10h] [bp-24h]@16
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117 int v63; // [sp-Ch] [bp-20h]@16
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118 int v64; // [sp-8h] [bp-1Ch]@16
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119 unsigned int v65; // [sp-4h] [bp-18h]@16
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120 unsigned int a5; // [sp+10h] [bp-4h]@1
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121
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122 v0 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
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123 a5 = v0;
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124 if ( byte_4E28FC )
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125 {
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126 v1 = dword_507C0C + 15;
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127 dword_507C0C = v1;
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128 if ( v1 == 255 )
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129 byte_4E28FC = 0;
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130 }
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131 else
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132 {
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133 v1 = dword_507C0C - 15;
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134 dword_507C0C = v1;
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135 if ( v1 == 15 )
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136 byte_4E28FC = 1;
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137 }
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138 v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(v1, 0, 0);
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139 v3 = pGUIWindow_CurrentMenu;
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140 dword_507C08 = v2;
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141 if ( pGUIWindow_CurrentMenu->field_40 == 2 )
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142 {
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143 pPrevVirtualCidesMapping[dword_506E68] = pKeyActionMap->pPressedKeysBuffer[0];
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144 memset(&KeyButtonFlagChangesArray, 0, sizeof(KeyButtonFlagChangesArray));
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145 v4 = 0;
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146 do
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147 {
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148 v5 = 0;
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149 do
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150 {
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151 if ( v4 != v5 && pPrevVirtualCidesMapping[v4] == pPrevVirtualCidesMapping[v5] )
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152 {
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153 KeyButtonFlagChangesArray[v4] = 1;
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154 KeyButtonFlagChangesArray[v5] = 1;
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155 }
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156 ++v5;
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157 }
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158 while ( v5 < 28 );
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159 ++v4;
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160 }
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161 while ( v4 < 28 );
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162 dword_506E68 = -1;
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163 v3->field_40 = 0;
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164 }
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165 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_Optkb[0] != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb[0]] : 0));
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166 if ( KeyboardPageNum == 1 )
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167 {
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168 pRenderer->DrawTextureIndexed(0x13, 0x12E, (Texture *)(uTextureID_Optkb[3] != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb[3]] : 0));
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169 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, v0, ascii_4E2D5C, 0, 0, 0);
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170 v6 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[0]);
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171 v7 = sub_414D24(0);
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172 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, v7, v6, 0, 0, 0);
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173 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, v0, ascii_4E2D50, 0, 0, 0);
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174 v8 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[1]);
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175 v9 = sub_414D24(1);
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176 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 163, v9, v8, 0, 0, 0);
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177 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 184, v0, ascii_4E2D48, 0, 0, 0);
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178 v10 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[2]);
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179 v11 = sub_414D24(2);
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180 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 184, v11, v10, 0, 0, 0);
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181 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 205, v0, ascii_4E2D40, 0, 0, 0);
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182 v12 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[3]);
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183 v13 = sub_414D24(3);
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184 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 205, v13, v12, 0, 0, 0);
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185 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 226, v0, ascii_4E2D38, 0, 0, 0);
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186 v14 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[4]);
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187 v15 = sub_414D24(4);
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188 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 226, v15, v14, 0, 0, 0);
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189 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 247, v0, ascii_4E2D30, 0, 0, 0);
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190 v16 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[5]);
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191 v17 = sub_414D24(5);
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192 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 247, v17, v16, 0, 0, 0);
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193 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 268, v0, ascii_4E2D28, 0, 0, 0);
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194 v18 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[6]);
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195 v19 = sub_414D24(6);
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196 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 268, v19, v18, 0, 0, 0);
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197 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 142, v0, ascii_4E2D1C, 0, 0, 0);
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198 v20 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[7]);
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199 v21 = sub_414D24(7);
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200 v22 = 350;
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201 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 142, v21, v20, 0, 0, 0);
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202 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 163, a5, ascii_4E2D14, 0, 0, 0);
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203 v23 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[8]);
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204 v24 = sub_414D24(8);
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205 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 163, v24, v23, 0, 0, 0);
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206 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 184, a5, ascii_4E2D0C, 0, 0, 0);
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207 v25 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[9]);
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208 v26 = sub_414D24(9);
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209 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 184, v26, v25, 0, 0, 0);
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210 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 205, a5, ascii_4E2D04, 0, 0, 0);
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211 v27 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[10]);
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212 v28 = sub_414D24(10);
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213 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 205, v28, v27, 0, 0, 0);
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214 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 226, a5, ascii_4E2CFC, 0, 0, 0);
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215 v29 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[11]);
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216 v30 = sub_414D24(11);
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217 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 226, v30, v29, 0, 0, 0);
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218 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 247, a5, ascii_4E2CF0, 0, 0, 0);
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219 v31 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[12]);
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220 v32 = sub_414D24(12);
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221 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 247, v32, v31, 0, 0, 0);
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222 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 268, a5, ascii_4E2CE8, 0, 0, 0);
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223 v65 = 0;
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224 v64 = 0;
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225 v63 = 0;
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226 v62 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[13]);
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227 v61 = 13;
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228 }
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229 else
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230 {
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231 pRenderer->DrawTextureIndexed(0x7F, 0x12E, (Texture *)(uTextureID_Optkb[4] != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb[4]] : 0));
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232 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, v0, ascii_4E2CDC, 0, 0, 0);
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233 v33 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[14]);
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234 v34 = sub_414D24(14);
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235 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, v34, v33, 0, 0, 0);
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236 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, v0, ascii_4E2CD4, 0, 0, 0);
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237 v35 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[15]);
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238 v36 = sub_414D24(15);
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239 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 163, v36, v35, 0, 0, 0);
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240 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 184, v0, ascii_4E2CC8, 0, 0, 0);
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241 v37 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[16]);
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242 v38 = sub_414D24(16);
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243 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 184, v38, v37, 0, 0, 0);
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244 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 205, v0, ascii_4E2CBC, 0, 0, 0);
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245 v39 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[17]);
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246 v40 = sub_414D24(17);
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247 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 205, v40, v39, 0, 0, 0);
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248 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 226, v0, ascii_4E2CB0, 0, 0, 0);
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249 v41 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[18]);
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250 v42 = sub_414D24(18);
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251 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 226, v42, v41, 0, 0, 0);
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252 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 247, v0, ascii_4E2CA4, 0, 0, 0);
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253 v43 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[19]);
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254 v44 = sub_414D24(19);
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255 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 247, v44, v43, 0, 0, 0);
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256 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 268, v0, ascii_4E2C9C, 0, 0, 0);
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257 v45 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[20]);
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258 v46 = sub_414D24(20);
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259 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 268, v46, v45, 0, 0, 0);
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260 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 142, v0, ascii_4E2C90, 0, 0, 0);
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261 v47 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[21]);
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262 v48 = sub_414D24(21);
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263 v22 = 350;
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264 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 142, v48, v47, 0, 0, 0);
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265 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 163, a5, ascii_4E2C84, 0, 0, 0);
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266 v49 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[22]);
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267 v50 = sub_414D24(22);
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268 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 163, v50, v49, 0, 0, 0);
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269 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 184, a5, ascii_4E2C7C, 0, 0, 0);
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270 v51 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[23]);
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271 v52 = sub_414D24(23);
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272 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 184, v52, v51, 0, 0, 0);
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273 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 205, a5, ascii_4E2C70, 0, 0, 0);
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274 v53 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[24]);
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275 v54 = sub_414D24(24);
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276 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 205, v54, v53, 0, 0, 0);
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277 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 226, a5, ascii_4E2C68, 0, 0, 0);
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278 v55 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[25]);
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279 v56 = sub_414D24(25);
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280 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 226, v56, v55, 0, 0, 0);
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281 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 247, a5, ascii_4E2C5C, 0, 0, 0);
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282 v57 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[26]);
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283 v58 = sub_414D24(26);
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284 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 247, v58, v57, 0, 0, 0);
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285 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 268, a5, ascii_4E2C54, 0, 0, 0);
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286 v65 = 0;
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287 v64 = 0;
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288 v63 = 0;
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289 v62 = pKeyActionMap->GetVKeyDisplayName(pWindowList_at_506F50_minus1_indexing[0]);
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290 v61 = 27;
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291 }
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292 v59 = sub_414D24(v61);
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293 return pGUIWindow_CurrentMenu->DrawText(pFontLucida, v22, 268, v59, v62, v63, v64, v65);
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294 }
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295
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296
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297 //----- (00414D24) --------------------------------------------------------
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298 unsigned int __thiscall sub_414D24(int _this)
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299 {
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300 int v1; // esi@1
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301 unsigned int v2; // edi@1
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302 unsigned int v3; // ebx@1
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303 unsigned int result; // eax@1
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304
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305 v1 = _this;
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306 v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u);
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307 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFu, 0, 0);
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308 result = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
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309 if ( dword_506E68 == v1 )
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310 {
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311 if ( GetTickCount() % 0x3E8 <= 0x1F4 )
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312 result = v3;
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313 else
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314 result = v2;
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315 }
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316 else
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317 {
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318 if ( KeyButtonFlagChangesArray[v1] )
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319 result = dword_507C08;
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320 }
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321 return result;
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322 }
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323 // 506E68: using guessed type int dword_506E68;
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324 // 506E6C: using guessed type __int16 word_506E6C[18];
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325 // 507C08: using guessed type int dword_507C08;
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326
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327 //----- (00414D9A) --------------------------------------------------------
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328 void __cdecl GameMenuUI_DrawVideoOptions()
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329 {
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330 const char *v0; // ST0C_4@3
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331 unsigned __int16 v1; // ax@3
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332 int v2; // eax@10
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333 GUIWindow v3; // [sp+8h] [bp-54h]@3
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334
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335 pRenderer->DrawTextureIndexed(
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336 8u,
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337 8u,
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338 (Texture *)(uTextureID_507C10 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C10] : 0));
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339 if ( !pRenderer->bWindowMode && GammaController::IsGammaSupported() )
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340 {
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341 pRenderer->DrawTextureIndexed(
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342 17 * uGammaPos + 42,
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343 162u,
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|
344 (Texture *)(pTextureIDs_GammaPositions[uGammaPos] != -1 ? &pIcons_LOD->pTextures[pTextureIDs_GammaPositions[uGammaPos]] : 0));
|
|
345 pRenderer->DrawTextureRGB(0x112u, 0xA9u, &stru_506E40);
|
|
346 v3.uFrameX = 22;
|
|
347 v0 = pGlobalTXT_LocalizationStrings[226];
|
|
348 v3.uFrameY = 190;
|
|
349 v3.uFrameWidth = 211;
|
|
350 v3.uFrameHeight = 79;
|
|
351 v3.uFrameZ = 232;
|
|
352 v3.uFrameW = 268;
|
|
353 v1 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
354 v3.DrawTitleText(pFontSmallnum, 0, 0, v1, v0, 3u);
|
|
355 }
|
|
356 if ( !pRenderer->pRenderD3D )
|
|
357 {
|
|
358 pRenderer->DrawTextureIndexed(
|
|
359 0x14u,
|
|
360 0x119u,
|
|
361 (Texture *)(uTextureID_507C50 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C50] : 0));
|
|
362 pRenderer->DrawTextureIndexed(
|
|
363 0x14u,
|
|
364 0x12Fu,
|
|
365 (Texture *)(uTextureID_507C54 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C54] : 0));
|
|
366 v2 = uTextureID_507C58;
|
|
367 goto LABEL_12;
|
|
368 }
|
|
369 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
|
|
370 pRenderer->DrawTextureIndexed(
|
|
371 0x14u,
|
|
372 0x119u,
|
|
373 (Texture *)(uTextureID_507C14 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C14] : 0));
|
|
374 if ( pRenderer->bUseColoredLights )
|
|
375 pRenderer->DrawTextureIndexed(
|
|
376 0x14u,
|
|
377 0x12Fu,
|
|
378 (Texture *)(uTextureID_507C18 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C18] : 0));
|
|
379 if ( pRenderer->bTinting )
|
|
380 {
|
|
381 v2 = uTextureID_507C1C;
|
|
382 LABEL_12:
|
|
383 pRenderer->DrawTextureIndexed(0x14u, 0x145u, (Texture *)(v2 != -1 ? &pIcons_LOD->pTextures[v2] : 0));
|
|
384 }
|
|
385 }
|
|
386
|
|
387
|
|
388
|
|
389 //----- (00414F82) --------------------------------------------------------
|
|
390 void __cdecl DrawGameOptions()
|
|
391 {
|
|
392 signed int v0; // eax@1
|
|
393
|
|
394 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_Options != -1 ? &pIcons_LOD->pTextures[uTextureID_Options] : 0));
|
|
395 pRenderer->DrawTextureIndexed(8, 132, (Texture *)(uTextureID_ControlBG[0] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[0]] : 0));
|
|
396 v0 = 0;
|
|
397 if ( uTurnSpeed == 128 )
|
|
398 {
|
|
399 v0 = 2;
|
|
400 }
|
|
401 else
|
|
402 {
|
|
403 if ( uTurnSpeed == 64 )
|
|
404 v0 = 1;
|
|
405 }
|
|
406 pRenderer->DrawTextureIndexed(BtnTurnCoord[v0], 270, (Texture *)(uTextureID_ControlBG[v0 + 1] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[v0 + 1]] : 0));
|
|
407 if ( bWalkSound )
|
|
408 pRenderer->DrawTextureIndexed(20, 303, (Texture *)(uTextureID_ControlBG[21] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[21]] : 0));
|
|
409 if ( bShowDamage )
|
|
410 pRenderer->DrawTextureIndexed(128, 303, (Texture *)(uTextureID_ControlBG[22] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[22]] : 0));
|
|
411 if ( bFlipOnExit )
|
|
412 pRenderer->DrawTextureIndexed(128, 325, (Texture *)(uTextureID_ControlBG[9] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[9]] : 0));
|
|
413 if ( bAlwaysRun )
|
|
414 pRenderer->DrawTextureIndexed(20, 325, (Texture *)(uTextureID_ControlBG[20] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[20]] : 0));
|
|
415 pRenderer->DrawTextureIndexed(17 * (char)uSoundVolumeMultiplier + 265, 162,
|
|
416 (Texture *)(uTextureID_ControlBG[(char)uSoundVolumeMultiplier + 10] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[(char)uSoundVolumeMultiplier + 10]] : 0));
|
|
417 pRenderer->DrawTextureIndexed(17 * (char)uMusicVolimeMultiplier + 265, 216,
|
|
418 (Texture *)(uTextureID_ControlBG[(char)uMusicVolimeMultiplier + 10] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[(char)uMusicVolimeMultiplier + 10]] : 0));
|
|
419 pRenderer->DrawTextureIndexed(17 * (char)uVoicesVolumeMultiplier + 265, 270,
|
|
420 (Texture *)(uTextureID_ControlBG[(char)uVoicesVolumeMultiplier + 10] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[(char)uVoicesVolumeMultiplier + 10]] : 0));
|
|
421 } |