annotate SpriteObject.cpp @ 932:02984766816f

m
author Ritor1
date Wed, 01 May 2013 15:18:41 +0600
parents d061180f2b42
children c45d51b3f4f4
rev   line source
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cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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1 #include <assert.h>
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2
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3 #include "SpriteObject.h"
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4 #include "Party.h"
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5 #include "TurnEngine.h"
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6 #include "MapInfo.h"
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7 #include "Math.h"
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8 #include "ObjectList.h"
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9 #include "Indoor.h"
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10 #include "Outdoor.h"
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11 #include "ParticleEngine.h"
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12 #include "Time.h"
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13 #include "Game.h"
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14 #include "LOD.h"
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15 #include "Actor.h"
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16 #include "Events.h"
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17
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18 #include "mm7_data.h"
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19 #include "MM7.h"
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20
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21
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22
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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23
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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24
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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25
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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26
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cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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27
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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28 size_t uNumSpriteObjects;
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29 SpriteObject pSpriteObjects[MAX_SPRITE_OBJECTS];
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30
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31 //----- (00404828) --------------------------------------------------------
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32 SpriteObject::SpriteObject()
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33 {
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34 field_22_glow_radius_multiplier = 1;
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35 uSoundID = 0;
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36 uFacing = 0;
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37 vVelocity.z = 0;
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38 vVelocity.y = 0;
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39 vVelocity.x = 0;
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40 uType = 0;
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41 uObjectDescID = 0;
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42 field_61 = 0;
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43 field_60_distance_related_prolly_lod = 0;
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44 field_20 = 0;
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45 uSpriteFrameID = 0;
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c232f160e6f3 Named SpriteObject spell-related fields.
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46 spell_skill = 0;
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47 spell_level = 0;
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48 spell_id = 0;
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49 field_54 = 0;
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50 }
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cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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51
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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52 //----- (0042F5ED) --------------------------------------------------------
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53 int SpriteObject::Create(int yaw, int pitch, int a4, int a5)
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54 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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55 //SpriteObject *v5; // eax@1
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56 signed int v6; // ebx@2
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57 //char *v7; // ecx@2
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58 //signed int result; // eax@6
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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59 SpriteObject *v9; // ebx@7
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60 int v10; // edx@11
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61 int v11; // edi@18
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62 __int16 v12; // ax@18
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63 int v13; // ST2C_4@20
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64 int v14; // eax@20
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65 int v15; // [sp-28h] [bp-38h]@14
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66 int v16; // [sp-24h] [bp-34h]@11
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67 Vec3_int_ v17; // [sp-20h] [bp-30h]@11
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68 int *v18; // [sp-14h] [bp-24h]@11
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69 int *v19; // [sp-10h] [bp-20h]@11
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70 int *v20; // [sp-Ch] [bp-1Ch]@11
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71 //signed int v21; // [sp+8h] [bp-8h]@2
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72 int angle; // [sp+Ch] [bp-4h]@1
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73 int a4a; // [sp+1Ch] [bp+Ch]@20
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74 int a4b; // [sp+1Ch] [bp+Ch]@20
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75 int a5a; // [sp+20h] [bp+10h]@20
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76
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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77 //auto a1 = this;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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78 angle = yaw;
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79 //v5 = a1;
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80 if (!uObjectDescID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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81 return -1;
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82
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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83 v6 = 1000;
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84 //v7 = (char *)&pSpriteObjects[0].uObjectDescID;
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85 /*v21 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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86 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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87 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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88 if ( !*(short *)v7 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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89 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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90 v7 += 112;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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91 ++v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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92 v21 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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93 }
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94 while ( (signed int)v7 < (signed int)((char *)&pObjectList->uNumObjects + 2) );*/
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95 for (uint i = 0; i < MAX_SPRITE_OBJECTS; ++i)
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cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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96 if (!pSpriteObjects[i].uObjectDescID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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97 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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98 v6 = i;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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99 break;
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100 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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101
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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102 if ( v6 >= 1000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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103 return -1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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104 field_64.x = vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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105 field_64.y = vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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106 v9 = &pSpriteObjects[v6];
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107 field_64.z = vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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108
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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109 assert(sizeof(SpriteObject) == 0x70);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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110 memcpy(v9, this, sizeof(*this));
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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111 if ( a5 == 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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112 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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113 v20 = &v9->vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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114 v19 = &v9->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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115 v18 = (int *)&v9->vPosition;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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116 v17.x = vPosition.x;
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117 v17.y = vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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118 v17.z = vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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119 v16 = 0;
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120 v10 = stru_5C6E00->uIntegerHalfPi + v9->uFacing;
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121 goto LABEL_16;
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122 }
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123 if ( a5 == 2 )
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124 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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125 v20 = &v9->vPosition.z;
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126 v19 = &v9->vPosition.y;
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127 v18 = (int *)&v9->vPosition;
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128 v17.x = vPosition.x;
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129 v17.y = vPosition.y;
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130 v17.z = vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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131 v16 = 0;
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132 v10 = stru_5C6E00->uIntegerHalfPi + v9->uFacing;
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133 goto LABEL_14;
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134 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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135 if ( a5 == 3 )
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136 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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137 v20 = &v9->vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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138 v19 = &v9->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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139 v18 = (int *)&v9->vPosition;
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140 v17.x = vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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141 v17.y = vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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142 v17.z = vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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143 v16 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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144 v10 = v9->uFacing - stru_5C6E00->uIntegerHalfPi;
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145 LABEL_14:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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146 v15 = 8;
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147 LABEL_17:
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148 Vec3_int_::Rotate(v15, v10, v16, v17, v18, v19, v20);
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diff changeset
149 goto LABEL_18;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
150 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
151 if ( a5 == 4 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
152 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
153 v20 = &v9->vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
154 v19 = &v9->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
155 v18 = (int *)&v9->vPosition;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
156 v17.x = vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
157 v17.y = vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
158 v17.z = vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
159 v16 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
160 v10 = v9->uFacing - stru_5C6E00->uIntegerHalfPi;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
161 LABEL_16:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
162 v15 = 24;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
163 goto LABEL_17;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
164 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
165 LABEL_18:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
166 v11 = a4;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
167 v12 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
168 if ( a4 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
169 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
170 a4a = stru_5C6E00->Cos(angle);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
171 v13 = (unsigned __int64)(a4a * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
172 a4b = stru_5C6E00->Sin(angle);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
173 a5a = (unsigned __int64)(a4b * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
174 v14 = stru_5C6E00->Sin(pitch);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
175 v9->vVelocity.x = (unsigned int)(v13 * v11) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
176 v9->vVelocity.y = (unsigned int)(a5a * v11) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
177 v12 = (unsigned int)(v14 * v11) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
178 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
179 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
180 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
181 v9->vVelocity.y = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
182 v9->vVelocity.x = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
183 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
184 v9->vVelocity.z = v12;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
185
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
186 if ( v6 >= (signed int)uNumSpriteObjects )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
187 uNumSpriteObjects = v6 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
188 return v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
189 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
190
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
191 //----- (00471C03) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
192 void SpriteObject::UpdateObject_fn0_ODM(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
193 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
194 SpriteObject *v1; // esi@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
195 ObjectDesc *v2; // ebx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
196 signed int v3; // edx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
197 int v4; // ecx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
198 int v5; // ST04_4@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
199 int v6; // eax@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
200 int v7; // ecx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
201 int v8; // edi@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
202 int v9; // eax@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
203 __int16 v10; // ax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
204 int v11; // edx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
205 int v12; // ecx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
206 signed int v13; // edx@14
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
207 signed int v14; // edx@16
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
208 int v15; // eax@24
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
209 int v16; // eax@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
210 int v17; // ST10_4@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
211 signed int v18; // eax@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
212 signed int v19; // eax@28
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
213 Actor *v20; // edi@31
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
214 int v21; // eax@41
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
215 int v22; // ecx@43
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
216 __int16 v23; // bx@45
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
217 char v24; // al@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
218 signed int i; // edi@50
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
219 int v26; // edi@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
220 int v27; // eax@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
221 __int16 v28; // cx@55
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
222 int v29; // eax@55
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
223 signed int v30; // edi@59
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
224 BSPModel *v31; // ecx@61
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
225 ODMFace *v32; // edi@61
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
226 int v33; // eax@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
227 int v34; // ecx@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
228 int v35; // eax@63
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
229 Actor *v36; // ecx@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
230 __int16 v37; // ax@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
231 int v38; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
232 int v39; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
233 unsigned __int64 v40; // qax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
234 int v41; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
235 unsigned __int8 v42; // sf@74
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
236 unsigned __int8 v43; // of@74
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
237 int v44; // eax@77
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
238 __int16 v45; // bx@81
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
239 int v46; // eax@85
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
240 const char *v47; // [sp-8h] [bp-B0h]@83
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
241 enum TEXTURE_TYPE v48; // [sp-4h] [bp-ACh]@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
242 int v49; // [sp+Ch] [bp-9Ch]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
243 int v50; // [sp+10h] [bp-98h]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
244 Vec3_int_ v51; // [sp+14h] [bp-94h]@11
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
245 Particle_sw Dst; // [sp+20h] [bp-88h]@45
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
246 unsigned int uLayingItemID_; // [sp+88h] [bp-20h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
247 int v54; // [sp+8Ch] [bp-1Ch]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
248 int v55; // [sp+90h] [bp-18h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
249 int v56; // [sp+94h] [bp-14h]@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
250 int v57; // [sp+98h] [bp-10h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
251 int v58; // [sp+9Ch] [bp-Ch]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
252 int v59; // [sp+A0h] [bp-8h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
253 Actor *v60; // [sp+A4h] [bp-4h]@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
254
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
255 uLayingItemID_ = uLayingItemID;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
256 v1 = &pSpriteObjects[uLayingItemID];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
257 v58 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
258 v2 = &pObjectList->pObjects[v1->uObjectDescID];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
259 v57 = IsTerrainSlopeTooHigh(v1->vPosition.x, v1->vPosition.y);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
260 v3 = v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
261 v4 = v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
262 v5 = v2->uHeight;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
263 v55 = 0;
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 717
diff changeset
264 v6 = ODM_GetFloorLevel(v4, v3, v1->vPosition.z, v5, &v59, &v55, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
265 v7 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
266 v54 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
267 v8 = v6 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
268 if ( v1->vPosition.z <= v6 + 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
269 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
270 if ( v59 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
271 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
272 v9 = v6 + 60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
273 if ( v55 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
274 v9 = v7 + 30;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
275 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v9);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
276 SpriteObject::OnInteraction(uLayingItemID_);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
277 v7 = v54;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
278 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
279 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
280 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
281 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
282 v58 = 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
283 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
284 v10 = v2->uFlags;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
285 if ( !(v10 & 0x20) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
286 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
287 if ( v58 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
288 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
289 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
290 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
291 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
292 if ( v57 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
293 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
294 v11 = v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
295 v12 = v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
296 v1->vPosition.z = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
297 ODM_GetTerrainNormalAt(v12, v11, &v51);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
298 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
299 v56 = abs(v51.y * v1->vVelocity.y + v51.z * v1->vVelocity.z + v51.x * v1->vVelocity.x) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
300 v60 = (Actor *)((unsigned __int64)(v56 * (signed __int64)v51.x) >> 16);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
301 v1->vVelocity.x += (unsigned int)(v56 * v51.x) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
302 v60 = (Actor *)((unsigned __int64)(v56 * (signed __int64)v51.y) >> 16);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
303 v1->vVelocity.y += (unsigned int)(v56 * v51.y) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
304 v60 = (Actor *)((unsigned __int64)(v56 * (signed __int64)v51.z) >> 16);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
305 v1->vVelocity.z += (unsigned int)(v56 * v51.z) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
306 LABEL_12:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
307 v7 = v54;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
308 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
309 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
310 if ( v10 & 0x40 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
311 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
312 if ( v1->vPosition.z < v7 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
313 v1->vPosition.z = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
314 if ( !_46BFFA_check_object_intercept(uLayingItemID_, 0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
315 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
316 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
317 v1->vPosition.z = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
318 if ( !(v2->uFlags & 0x80) || (v21 = -v1->vVelocity.z >> 1, v1->vVelocity.z = v21, (signed __int16)v21 < 10) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
319 v1->vVelocity.z = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
320 v60 = (Actor *)v1->vVelocity.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
321 v55 = 58500;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
322 v60 = (Actor *)((unsigned __int64)(58500i64 * (signed int)v60) >> 16);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
323 v1->vVelocity.x = (signed __int16)v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
324 v60 = (Actor *)v1->vVelocity.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
325 v60 = (Actor *)((unsigned __int64)(v55 * (signed __int64)(signed int)v60) >> 16);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
326 v55 = 58500;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
327 v1->vVelocity.y = (signed __int16)v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
328 v60 = (Actor *)v1->vVelocity.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
329 v60 = (Actor *)((unsigned __int64)(v55 * (signed __int64)(signed int)v60) >> 16);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
330 v22 = v1->vVelocity.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
331 v1->vVelocity.z = (signed __int16)v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
332 if ( v1->vVelocity.y * v1->vVelocity.y + v22 * v22 >= 400 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
333 goto LABEL_12;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
334 v1->vVelocity.y = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
335 v1->vVelocity.x = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
336 if ( !(HIBYTE(v2->uFlags) & 1) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
337 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
338 memset(&Dst, 0, 0x68u);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
339 v23 = v2->uFlags;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
340 Dst.x = (double)v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
341 Dst.y = (double)v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
342 Dst.z = (double)v1->vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
343 Dst.flt_10 = 0.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
344 Dst.flt_14 = 0.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
345 Dst.flt_18 = 0.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
346 if ( HIBYTE(v23) & 2 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
347 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
348 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
349 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
350 v24 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
351 v48 = (TEXTURE_TYPE)0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
352 LABEL_83:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
353 v47 = "effpar01";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
354 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
355 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
356 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
357 if ( HIBYTE(v23) & 4 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
358 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
359 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
360 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
361 Dst.timeToLive = 64;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
362 Dst.uTextureID = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
363 LABEL_89:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
364 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
365 pGame->pParticleEngine->AddParticle(&Dst);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
366 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
367 }
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
368 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
369 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
370 v24 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
371 v48 = (TEXTURE_TYPE)0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
372 LABEL_87:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
373 v47 = "effpar03";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
374 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
375 Dst.timeToLive = (unsigned __int8)(v24 & 0x80) + 128;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
376 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v47, v48);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
377 goto LABEL_89;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
378 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
379 LABEL_13:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
380 if ( v1->vPosition.z > v7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
381 && (v13 = v1->vPosition.x, v13 >= -32768)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
382 && v13 <= 32768
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
383 && (v14 = v1->vPosition.y, v14 >= -32768)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
384 && v14 <= 32768
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
385 && v1->vPosition.z <= 13000
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
386 || !(v2->uFlags & 0x40) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
387 goto LABEL_92;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
388 if ( v1->vPosition.z < v7 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
389 v1->vPosition.z = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
390 if ( _46BFFA_check_object_intercept(uLayingItemID_, 0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
391 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
392 LABEL_92:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
393 stru_721530.field_0 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
394 v55 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
395 stru_721530.prolly_normal_d = v2->uRadius;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
396 stru_721530.field_C = v2->uHeight;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
397 stru_721530.field_8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
398 stru_721530.field_70 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
399 while ( 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
400 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
401 stru_721530.field_34.x = v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
402 stru_721530.normal.x = stru_721530.field_34.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
403 v15 = v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
404 stru_721530.uSectorID = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
405 stru_721530.field_34.y = v15;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
406 stru_721530.normal.y = v15;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
407 stru_721530.field_34.z = v1->vPosition.z + stru_721530.prolly_normal_d + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
408 stru_721530.normal.z = stru_721530.field_34.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
409 stru_721530.field_1C = v1->vVelocity.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
410 stru_721530.field_20 = v1->vVelocity.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
411 stru_721530.field_24 = v1->vVelocity.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
412 if ( stru_721530._47050A(0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
413 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
414 _46E889_collide_against_bmodels(0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
415 v16 = WorldPosToGridCellZ(v1->vPosition.y);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
416 v17 = v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
417 v58 = v16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
418 v18 = WorldPosToGridCellX(v17);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
419 _46E26D_collide_against_sprites(v18, v58);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
420 if (PID_TYPE(v1->spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
421 _46EF01_collision_chech_player(0);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
422 if (PID_TYPE(v1->spell_caster_pid) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
423 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
424 v19 = PID_ID(v1->spell_caster_pid);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
425 if ( v19 >= 0 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
426 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
427 if ( v19 < (signed int)(uNumActors - 1) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
428 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
429 v56 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
430 if ( (signed int)uNumActors > 0 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
431 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
432 v60 = pActors;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
433 v20 = &pActors[v19];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
434 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
435 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
436 if ( v20->GetActorsRelation(v60) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
437 _46DF1A_collide_against_actor(v56, 0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
438 ++v56;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
439 ++v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
440 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
441 while ( v56 < (signed int)uNumActors );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
442 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
443 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
444 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
445 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
446 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
447 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
448 for ( i = 0; i < (signed int)uNumActors; ++i )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
449 _46DF1A_collide_against_actor(i, 0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
450 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
451 v26 = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 717
diff changeset
452 v27 = ODM_GetFloorLevel(
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
453 stru_721530.normal2.x,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
454 stru_721530.normal2.y,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
455 stru_721530.normal2.z - stru_721530.prolly_normal_d - 1,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
456 v2->uHeight,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
457 &v49,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
458 &v50,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
459 0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
460 if ( v59 && v26 < v27 + 60 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
461 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
462 if ( v50 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
463 v44 = v27 + 30;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
464 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
465 v44 = v54 + 60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
466 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v44);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
467 SpriteObject::OnInteraction(uLayingItemID_);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
468 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
469 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
470 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
471 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
472 v1->vPosition.x = stru_721530.normal2.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
473 v1->vPosition.y = stru_721530.normal2.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
474 v1->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
475 v1->uSectorID = LOWORD(stru_721530.uSectorID);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
476 if ( !(HIBYTE(v2->uFlags) & 1) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
477 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
478 memset(&Dst, 0, 0x68u);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
479 v45 = v2->uFlags;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
480 Dst.x = (double)v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
481 Dst.y = (double)v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
482 Dst.z = (double)v1->vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
483 Dst.flt_10 = 0.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
484 Dst.flt_14 = 0.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
485 Dst.flt_18 = 0.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
486 if ( HIBYTE(v45) & 2 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
487 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
488 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
489 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
490 v24 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
491 v48 = (TEXTURE_TYPE)0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
492 goto LABEL_83;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
493 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
494 if ( HIBYTE(v45) & 4 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
495 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
496 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
497 v46 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
498 Dst.uTextureID = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
499 Dst.uDiffuse = v46;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
500 Dst.timeToLive = 64;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
501 goto LABEL_89;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
502 }
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
503 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
504 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
505 v24 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
506 v48 = (TEXTURE_TYPE)0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
507 goto LABEL_87;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
508 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
509 v60 = (Actor *)((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
510 v1->vPosition.x += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
511 v60 = (Actor *)((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
512 v1->vPosition.y += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
513 v60 = (Actor *)((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
514 v28 = LOWORD(stru_721530.uSectorID);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
515 v1->vPosition.z += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
516 v29 = v1->vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
517 v1->uSectorID = v28;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
518 stru_721530.field_70 += stru_721530.field_7C;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
519 if ( v2->uFlags & 0x40 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
520 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
521 if ( v29 < v54 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
522 v1->vPosition.z = v54 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
523 if ( !_46BFFA_check_object_intercept(uLayingItemID_, stru_721530.uFaceID) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
524 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
525 }
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
526 v30 = (signed int)PID_ID(stru_721530.uFaceID);
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
527 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
528 break;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
529 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
530 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
531 v31 = &pOutdoor->pBModels[(signed int)stru_721530.uFaceID >> 9];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
532 v32 = &v31->pFaces[v30 & 0x3F];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
533 if ( v32->uPolygonType != 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
534 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
535 v56 = abs(v32->pFacePlane.vNormal.z * v1->vVelocity.z + v32->pFacePlane.vNormal.y * v1->vVelocity.y
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
536 + v32->pFacePlane.vNormal.x * v1->vVelocity.x) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
537 if ( stru_721530.field_64 >> 3 > v56 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
538 v56 = stru_721530.field_64 >> 3;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
539 v57 = v32->pFacePlane.vNormal.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
540 v57 = (unsigned __int64)(v56 * (signed __int64)v57) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
541 v58 = v32->pFacePlane.vNormal.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
542 v58 = (unsigned __int64)(v56 * (signed __int64)v58) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
543 v60 = (Actor *)v32->pFacePlane.vNormal.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
544 v60 = (Actor *)((unsigned __int64)(v56 * (signed __int64)(signed int)v60) >> 16);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
545 v1->vVelocity.x += 2 * v57;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
546 v1->vVelocity.y += 2 * v58;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
547 if ( v32->pFacePlane.vNormal.z <= 32000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
548 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
549 v37 = 2 * (short)v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
550 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
551 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
552 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
553 v36 = v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
554 v57 = 32000;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
555 v1->vVelocity.z += (signed __int16)v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
556 v58 = (unsigned __int64)(v57 * (signed __int64)(signed int)v36) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
557 v37 = (unsigned int)(v57 * (int)v36) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
558 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
559 v1->vVelocity.z += v37;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
560 LABEL_70:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
561 if ( BYTE3(v32->uAttributes) & 0x10 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
562 EventProcessor(v32->sCogTriggeredID, 0, 1);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
563 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
564 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
565 v33 = v31->pVertices.pVertices[v32->pVertexIDs[0]].z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
566 v34 = v1->vVelocity.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
567 v1->vPosition.z = v33 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
568 if ( v1->vVelocity.y * v1->vVelocity.y + v34 * v34 >= 400 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
569 goto LABEL_70;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
570 LOWORD(v35) = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
571 v1->vVelocity.z = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
572 v1->vVelocity.x = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
573 goto LABEL_73;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
574 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
575 LABEL_74:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
576 v58 = v1->vVelocity.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
577 v57 = 58500;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
578 v58 = (unsigned __int64)(58500i64 * v58) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
579 v1->vVelocity.x = v58;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
580 v58 = v1->vVelocity.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
581 v58 = (unsigned __int64)(v57 * (signed __int64)v58) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
582 v57 = 58500;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
583 v1->vVelocity.y = v58;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
584 v58 = v1->vVelocity.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
585 v58 = (unsigned __int64)(v57 * (signed __int64)v58) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
586 ++v55;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
587 v43 = __OFSUB__(v55, 100);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
588 v42 = v55 - 100 < 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
589 v1->vVelocity.z = v58;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
590 if ( !(v42 ^ v43) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
591 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
592 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
593 v57 = integer_sqrt(v1->vVelocity.y * v1->vVelocity.y + v1->vVelocity.x * v1->vVelocity.x);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
594 v38 = stru_5C6E00->Atan2(
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
595 v1->vPosition.x - pLevelDecorations[v30].vPosition.x,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
596 v1->vPosition.y - pLevelDecorations[v30].vPosition.y);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
597 v56 = v38;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
598 v39 = stru_5C6E00->Cos(v38);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
599 v60 = (Actor *)v39;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
600 v40 = v39 * (signed __int64)v57;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
601 v58 = v40 >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
602 v1->vVelocity.x = WORD1(v40);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
603 v41 = stru_5C6E00->Sin(v56 - stru_5C6E00->uIntegerHalfPi);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
604 v60 = (Actor *)v41;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
605 v35 = (unsigned __int64)(v41 * (signed __int64)v57) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
606 v58 = v35;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
607 LABEL_73:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
608 v1->vVelocity.y = v35;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
609 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
610 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
611 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
612
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
613 //----- (0047136C) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
614 void SpriteObject::UpdateObject_fn0_BLV(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
615 {
717
Ritor1
parents: 619
diff changeset
616 SpriteObject *pSpriteObject; // esi@1
Ritor1
parents: 619
diff changeset
617 ObjectDesc *pObject; // edi@1
Ritor1
parents: 619
diff changeset
618 //int v3; // ST08_4@1
Ritor1
parents: 619
diff changeset
619 //__int16 v4; // ax@5
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
620 __int16 v5; // ax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
621 BLVFace *v6; // ecx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
622 BLVFace *v7; // eax@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
623 signed int v8; // ebx@12
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
624 int v9; // ecx@16
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
625 __int16 v10; // di@18
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
626 char v11; // al@19
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
627 int v12; // eax@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
628 int v13; // eax@31
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
629 int v14; // ebx@34
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
630 signed int v15; // ebx@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
631 BLVFace *v16; // edi@48
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
632 int v17; // eax@50
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
633 int v18; // eax@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
634 int v19; // ecx@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
635 Vec3_short_ *v20; // ecx@53
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
636 int v21; // ecx@57
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
637 __int16 v22; // ax@57
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
638 int v23; // edi@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
639 int v24; // edi@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
640 int v25; // eax@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
641 unsigned __int64 v26; // qax@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
642 unsigned __int8 v27; // sf@64
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
643 unsigned __int8 v28; // of@64
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
644 __int16 v29; // di@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
645 char v30; // al@68
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
646 const char *v31; // [sp-8h] [bp-98h]@19
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
647 const char *v32; // [sp-8h] [bp-98h]@68
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
648 enum TEXTURE_TYPE v33; // [sp-4h] [bp-94h]@19
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
649 enum TEXTURE_TYPE v34; // [sp-4h] [bp-94h]@68
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
650 Particle_sw Dst; // [sp+Ch] [bp-84h]@18
717
Ritor1
parents: 619
diff changeset
651 //unsigned int uLayingItemID_; // [sp+74h] [bp-1Ch]@1
Ritor1
parents: 619
diff changeset
652 //ObjectDesc *v37; // [sp+78h] [bp-18h]@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
653 unsigned int uFaceID; // [sp+7Ch] [bp-14h]@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
654 int v39; // [sp+80h] [bp-10h]@33
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
655 Actor *v39b;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
656 int v40; // [sp+84h] [bp-Ch]@28
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
657 int v41; // [sp+88h] [bp-8h]@34
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
658 int v42; // [sp+8Ch] [bp-4h]@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
659
717
Ritor1
parents: 619
diff changeset
660 //uLayingItemID_ = uLayingItemID;
Ritor1
parents: 619
diff changeset
661 pSpriteObject = &pSpriteObjects[uLayingItemID];
Ritor1
parents: 619
diff changeset
662 pObject = &pObjectList->pObjects[pSpriteObject->uObjectDescID];
Ritor1
parents: 619
diff changeset
663 //v3 = pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
664 //v37 = &pObjectList->pObjects[pSpriteObject->uObjectDescID];
Ritor1
parents: 619
diff changeset
665 pSpriteObject->uSectorID = pIndoor->GetSector(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z);
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 717
diff changeset
666 v42 = BLV_GetFloorLevel(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, pSpriteObject->uSectorID, &uFaceID);
717
Ritor1
parents: 619
diff changeset
667 if ( abs(pSpriteObject->vPosition.x) > 32767
Ritor1
parents: 619
diff changeset
668 || abs(pSpriteObject->vPosition.y) > 32767
Ritor1
parents: 619
diff changeset
669 || abs(pSpriteObject->vPosition.z) > 20000
Ritor1
parents: 619
diff changeset
670 || v42 <= -30000
Ritor1
parents: 619
diff changeset
671 && (pSpriteObject->uSectorID == 0))
Ritor1
parents: 619
diff changeset
672 // || (v42 = _46CEC3_get_floor_level(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, v4, &uFaceID), v42 == -30000)) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
673 {
717
Ritor1
parents: 619
diff changeset
674 SpriteObject::OnInteraction(uLayingItemID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
675 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
676 }
717
Ritor1
parents: 619
diff changeset
677 v5 = pObject->uFlags;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
678 if ( v5 & 0x20 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
679 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
680 LABEL_24:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
681 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
682 LABEL_25:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
683 stru_721530.field_0 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
684 uFaceID = v8;
717
Ritor1
parents: 619
diff changeset
685 stru_721530.prolly_normal_d = pObject->uRadius;
Ritor1
parents: 619
diff changeset
686 v12 = pObject->uHeight;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
687 stru_721530.field_84 = -1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
688 stru_721530.field_C = v12;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
689 stru_721530.field_8 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
690 stru_721530.field_70 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
691 while ( 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
692 {
717
Ritor1
parents: 619
diff changeset
693 stru_721530.field_34.x = pSpriteObject->vPosition.x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
694 stru_721530.normal.x = stru_721530.field_34.x;
717
Ritor1
parents: 619
diff changeset
695 stru_721530.field_34.y = pSpriteObject->vPosition.y;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
696 stru_721530.normal.y = stru_721530.field_34.y;
717
Ritor1
parents: 619
diff changeset
697 stru_721530.field_34.z = stru_721530.prolly_normal_d + pSpriteObject->vPosition.z + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
698 stru_721530.normal.z = stru_721530.field_34.z;
717
Ritor1
parents: 619
diff changeset
699 stru_721530.field_1C = pSpriteObject->vVelocity.x;
Ritor1
parents: 619
diff changeset
700 stru_721530.field_20 = pSpriteObject->vVelocity.y;
Ritor1
parents: 619
diff changeset
701 stru_721530.field_24 = pSpriteObject->vVelocity.z;
Ritor1
parents: 619
diff changeset
702 stru_721530.uSectorID = pSpriteObject->uSectorID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
703 if ( stru_721530._47050A(v8) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
704 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
705 v40 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
706 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
707 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
708 _46E44E_collide_against_faces_and_portals(0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
709 _46E0B2_collide_against_decorations();
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
710 if (PID_TYPE(pSpriteObject->spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
711 _46EF01_collision_chech_player(1);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 810
diff changeset
712 v13 = pSpriteObject->spell_caster_pid;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
713 v42 = v8;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
714 if (PID_TYPE(v13) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
715 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
716 if ( (signed int)uNumActors > v8 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
717 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
718 v39b = pActors;//[0].word_000086_some_monster_id;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
719 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
720 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
721 //v41 = pActors[v1->field_58 >> 3].pMonsterInfo.uID - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
722 //v14 = (signed __int64)((double)v41 * 0.3333333333333333);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
723 //v41 = *(short *)(v39 - 38) - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
724 //if ( v14 != (unsigned int)(signed __int64)((double)v41 * 0.3333333333333333) )
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 810
diff changeset
725 if( pActors[pSpriteObject->spell_caster_pid >> 3].pMonsterInfo.uID != v39b->pMonsterInfo.uID )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
726 //not sure: pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
727 _46DF1A_collide_against_actor(v42, *((short *)&pMonsterList->pMonsters[v39b->word_000086_some_monster_id] - 73));
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
728 ++v42;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
729 ++v39b;// += 836;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
730 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
731 while ( v42 < (signed int)uNumActors );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
732 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
733 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
734 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
735 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
736 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
737 if ( (signed int)uNumActors > v8 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
738 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
739 v39b = pActors;//[0].word_000086_some_monster_id;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
740 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
741 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
742 _46DF1A_collide_against_actor(v42++, *((short *)&pMonsterList->pMonsters[*(short *)v39b] - 73));
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
743 ++v39b;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
744 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
745 while ( v42 < (signed int)uNumActors );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
746 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
747 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
748 if ( _46F04E_collide_against_portals() )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
749 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
750 ++v40;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
751 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
752 while ( v40 < 100 );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
753 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
754 {
717
Ritor1
parents: 619
diff changeset
755 pSpriteObject->vPosition.x = stru_721530.normal2.x;
Ritor1
parents: 619
diff changeset
756 pSpriteObject->vPosition.y = stru_721530.normal2.y;
Ritor1
parents: 619
diff changeset
757 pSpriteObject->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
Ritor1
parents: 619
diff changeset
758 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID);
Ritor1
parents: 619
diff changeset
759 if ( !(HIBYTE(pObject->uFlags) & 1) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
760 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
761 memset(&Dst, v8, 0x68u);
717
Ritor1
parents: 619
diff changeset
762 v29 = pObject->uFlags;
Ritor1
parents: 619
diff changeset
763 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
764 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
765 Dst.z = (double)pSpriteObject->vPosition.z;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
766 Dst.flt_10 = 0.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
767 Dst.flt_14 = 0.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
768 Dst.flt_18 = 0.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
769 if ( v29 & 0x200 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
770 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
771 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
772 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
773 v30 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
774 v34 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
775 v32 = "effpar01";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
776 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
777 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
778 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
779 if ( v29 & 0x400 )
717
Ritor1
parents: 619
diff changeset
780 {
Ritor1
parents: 619
diff changeset
781 Dst.type = ParticleType_Line;
Ritor1
parents: 619
diff changeset
782 Dst.uDiffuse = rand();
Ritor1
parents: 619
diff changeset
783 Dst.timeToLive = 64;
Ritor1
parents: 619
diff changeset
784 Dst.uTextureID = v8;
Ritor1
parents: 619
diff changeset
785 Dst.flt_28 = 1.0;
Ritor1
parents: 619
diff changeset
786 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
787 return;
Ritor1
parents: 619
diff changeset
788 }
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
789 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
790 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
791 v30 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
792 v34 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
793 v32 = "effpar03";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
794 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
795 Dst.timeToLive = (unsigned __int8)(v30 & 0x80) + 128;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
796 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v32, v34);
717
Ritor1
parents: 619
diff changeset
797 Dst.flt_28 = 1.0;
Ritor1
parents: 619
diff changeset
798 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
799 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
800 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
801 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16;
717
Ritor1
parents: 619
diff changeset
802 pSpriteObject->vPosition.x += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
803 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16;
717
Ritor1
parents: 619
diff changeset
804 pSpriteObject->vPosition.y += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
805 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16;
717
Ritor1
parents: 619
diff changeset
806 pSpriteObject->vPosition.z += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16;
Ritor1
parents: 619
diff changeset
807 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
808 stru_721530.field_70 += stru_721530.field_7C;
717
Ritor1
parents: 619
diff changeset
809 if ( pObject->uFlags & 0x40 && !_46BFFA_check_object_intercept(uLayingItemID, stru_721530.uFaceID) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
810 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
811 v15 = (signed int)stru_721530.uFaceID >> 3;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
812 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
813 {
717
Ritor1
parents: 619
diff changeset
814 v40 = integer_sqrt(pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y);
Ritor1
parents: 619
diff changeset
815 v23 = stru_5C6E00->Atan2(pSpriteObject->vPosition.x - pLevelDecorations[v15].vPosition.x,
Ritor1
parents: 619
diff changeset
816 pSpriteObject->vPosition.y - pLevelDecorations[v15].vPosition.y);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
817 v42 = stru_5C6E00->Cos(v23);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
818 v41 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
819 v24 = v23;
717
Ritor1
parents: 619
diff changeset
820 pSpriteObject->vVelocity.x = (unsigned int)(v42 * v40) >> 16;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
821 v25 = stru_5C6E00->Sin(v23);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
822 v42 = v25;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
823 v26 = v25 * (signed __int64)v40;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
824 v41 = v26 >> 16;
717
Ritor1
parents: 619
diff changeset
825 pSpriteObject->vVelocity.y = WORD1(v26);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
826 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
827 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
828 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
829 if (PID_TYPE(stru_721530.uFaceID) != OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
830 goto LABEL_64;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
831 stru_721530.field_84 = (signed int)PID_ID(stru_721530.uFaceID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
832 v16 = &pIndoor->pFaces[v15];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
833 if ( v16->uPolygonType != 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
834 {
717
Ritor1
parents: 619
diff changeset
835 v42 = abs(v16->pFacePlane_old.vNormal.x * pSpriteObject->vVelocity.x + v16->pFacePlane_old.vNormal.z * pSpriteObject->vVelocity.z
Ritor1
parents: 619
diff changeset
836 + v16->pFacePlane_old.vNormal.y * pSpriteObject->vVelocity.y) >> 16;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
837 if ( stru_721530.field_64 >> 3 > v42 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
838 v42 = stru_721530.field_64 >> 3;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
839 v40 = v16->pFacePlane_old.vNormal.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
840 v40 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
841 v41 = v16->pFacePlane_old.vNormal.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
842 v41 = (unsigned __int64)(v42 * (signed __int64)v41) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
843 v39 = v16->pFacePlane_old.vNormal.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
844 v39 = (unsigned __int64)(v42 * (signed __int64)v39) >> 16;
717
Ritor1
parents: 619
diff changeset
845 pSpriteObject->vVelocity.x += 2 * v40;
Ritor1
parents: 619
diff changeset
846 pSpriteObject->vVelocity.y += 2 * v41;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
847 if ( v16->pFacePlane_old.vNormal.z <= 32000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
848 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
849 v22 = 2 * v39;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
850 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
851 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
852 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
853 v21 = v39;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
854 v40 = 32000;
717
Ritor1
parents: 619
diff changeset
855 pSpriteObject->vVelocity.z += v39;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
856 v41 = (unsigned __int64)(v40 * (signed __int64)v21) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
857 v22 = (unsigned int)(v40 * v21) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
858 }
717
Ritor1
parents: 619
diff changeset
859 pSpriteObject->vVelocity.z += v22;
Ritor1
parents: 619
diff changeset
860 if ( BYTE3(v16->uAttributes) & 0x10 )
Ritor1
parents: 619
diff changeset
861 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
Ritor1
parents: 619
diff changeset
862 goto LABEL_63;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
863 }
717
Ritor1
parents: 619
diff changeset
864 if ( pObject->uFlags & 0x80 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
865 {
717
Ritor1
parents: 619
diff changeset
866 v17 = -pSpriteObject->vVelocity.z >> 1;
Ritor1
parents: 619
diff changeset
867 pSpriteObject->vVelocity.z = v17;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
868 if ( (signed __int16)v17 < 10 )
717
Ritor1
parents: 619
diff changeset
869 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
870 if ( BYTE3(v16->uAttributes) & 0x10 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
871 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
872 goto LABEL_63;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
873 }
717
Ritor1
parents: 619
diff changeset
874 v18 = pSpriteObject->vVelocity.y;
Ritor1
parents: 619
diff changeset
875 v19 = pSpriteObject->vVelocity.x;
Ritor1
parents: 619
diff changeset
876 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
877 if ( v19 * v19 + v18 * v18 >= 400 )
717
Ritor1
parents: 619
diff changeset
878 {
Ritor1
parents: 619
diff changeset
879 if ( BYTE3(v16->uAttributes) & 0x10 )
Ritor1
parents: 619
diff changeset
880 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
Ritor1
parents: 619
diff changeset
881 goto LABEL_63;
Ritor1
parents: 619
diff changeset
882 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
883 v20 = pIndoor->pVertices;
717
Ritor1
parents: 619
diff changeset
884 pSpriteObject->vVelocity.z = 0;
Ritor1
parents: 619
diff changeset
885 pSpriteObject->vVelocity.y = 0;
Ritor1
parents: 619
diff changeset
886 pSpriteObject->vVelocity.x = 0;
Ritor1
parents: 619
diff changeset
887 pSpriteObject->vPosition.z = v20[*v16->pVertexIDs].z + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
888 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
889 LABEL_63:
717
Ritor1
parents: 619
diff changeset
890 //v2 = v37;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
891 LABEL_64:
717
Ritor1
parents: 619
diff changeset
892 v41 = pSpriteObject->vVelocity.x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
893 v40 = 58500;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
894 v41 = (unsigned __int64)(58500i64 * v41) >> 16;
717
Ritor1
parents: 619
diff changeset
895 pSpriteObject->vVelocity.x = v41;
Ritor1
parents: 619
diff changeset
896 v41 = pSpriteObject->vVelocity.y;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
897 v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
898 v40 = 58500;
717
Ritor1
parents: 619
diff changeset
899 pSpriteObject->vVelocity.y = v41;
Ritor1
parents: 619
diff changeset
900 v41 = pSpriteObject->vVelocity.z;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
901 v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
902 ++uFaceID;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
903 v28 = __OFSUB__(uFaceID, 100);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
904 v27 = uFaceID - 100 < 0;
717
Ritor1
parents: 619
diff changeset
905 pSpriteObject->vVelocity.z = v41;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
906 if ( !(v27 ^ v28) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
907 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
908 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
909 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
910 }
717
Ritor1
parents: 619
diff changeset
911 if ( v42 <= pSpriteObject->vPosition.z - 3 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
912 {
717
Ritor1
parents: 619
diff changeset
913 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
914 goto LABEL_24;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
915 }
717
Ritor1
parents: 619
diff changeset
916 if ( !(v5 & 0x40) || _46BFFA_check_object_intercept(uLayingItemID, 0) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
917 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
918 v6 = pIndoor->pFaces;
717
Ritor1
parents: 619
diff changeset
919 pSpriteObject->vPosition.z = v42 + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
920 v7 = &v6[uFaceID];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
921 if ( v7->uPolygonType == 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
922 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
923 v8 = 0;
717
Ritor1
parents: 619
diff changeset
924 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
925 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
926 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
927 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
928 if ( v7->pFacePlane_old.vNormal.z < 45000 )
717
Ritor1
parents: 619
diff changeset
929 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
930 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
931 }
717
Ritor1
parents: 619
diff changeset
932 v42 = pSpriteObject->vVelocity.x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
933 uFaceID = 58500;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
934 v42 = (unsigned __int64)(58500i64 * v42) >> 16;
717
Ritor1
parents: 619
diff changeset
935 pSpriteObject->vVelocity.x = v42;
Ritor1
parents: 619
diff changeset
936 v42 = pSpriteObject->vVelocity.y;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
937 v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
938 uFaceID = 58500;
717
Ritor1
parents: 619
diff changeset
939 pSpriteObject->vVelocity.y = v42;
Ritor1
parents: 619
diff changeset
940 v42 = pSpriteObject->vVelocity.z;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
941 v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16;
717
Ritor1
parents: 619
diff changeset
942 v9 = pSpriteObject->vVelocity.x;
Ritor1
parents: 619
diff changeset
943 pSpriteObject->vVelocity.z = v42;
Ritor1
parents: 619
diff changeset
944 if ( v9 * v9 + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y < 400 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
945 {
717
Ritor1
parents: 619
diff changeset
946 pSpriteObject->vVelocity.z = v8;
Ritor1
parents: 619
diff changeset
947 pSpriteObject->vVelocity.y = v8;
Ritor1
parents: 619
diff changeset
948 pSpriteObject->vVelocity.x = v8;
Ritor1
parents: 619
diff changeset
949 if ( !(pObject->uFlags & 1) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
950 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
951 memset(&Dst, v8, 0x68u);
717
Ritor1
parents: 619
diff changeset
952 v10 = pObject->uFlags;
Ritor1
parents: 619
diff changeset
953 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
954 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
955 Dst.z = (double)pSpriteObject->vPosition.z;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
956 Dst.flt_10 = 0.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
957 Dst.flt_14 = 0.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
958 Dst.flt_18 = 0.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
959 if ( v10 & 0x200 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
960 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
961 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
962 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
963 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
964 v11 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
965 v33 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
966 v31 = "effpar01";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
967 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
968 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
969 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
970 if ( v10 & 0x400 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
971 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
972 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
973 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
974 Dst.timeToLive = 64;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
975 Dst.uTextureID = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
976 Dst.flt_28 = 1.0;
717
Ritor1
parents: 619
diff changeset
977 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
978 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
979 }
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
980 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
981 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
982 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
983 v11 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
984 v33 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
985 v31 = "effpar03";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
986 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
987 Dst.timeToLive = (unsigned __int8)(v11 & 0x80) + 128;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
988 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v31, v33);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
989 pGame->pParticleEngine->AddParticle(&Dst);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
990 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
991 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
992 goto LABEL_25;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
993 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
994 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
995 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
996
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
997 //----- (00438E35) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
998 void SpriteObject::_438E35()
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
999 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1000 SpriteObject *v1; // edi@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1001 MapInfo *pMapInfo; // esi@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1002 int v3; // ebx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1003 int v4; // eax@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1004 int v5; // ebx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1005 unsigned int v6; // ecx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1006 int v7; // edx@2
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1007 unsigned int v8; // edx@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1008 unsigned int v9; // edx@6
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1009 unsigned int v10; // eax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1010 signed int v11; // ebx@8
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1011 Player **v12; // esi@18
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1012 signed int v13; // edi@20
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1013 int v15; // [sp+Ch] [bp-Ch]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1014 int v16; // [sp+10h] [bp-8h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1015 signed int v17; // [sp+14h] [bp-4h]@8
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1016 int v18; // [sp+14h] [bp-4h]@14
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1017
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1018 v1 = this;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1019 pMapInfo = &pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1020 v3 = abs(pParty->vPosition.x - v1->vPosition.x);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1021 v15 = abs(pParty->vPosition.y - v1->vPosition.y);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1022 v16 = abs(pParty->vPosition.z + pParty->sEyelevel - v1->vPosition.z);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1023 v4 = v3;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1024 v5 = v15;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1025 v6 = v16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1026 if ( v4 < v15 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1027 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1028 v7 = v4;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1029 v4 = v15;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1030 v5 = v7;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1031 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1032 if ( v4 < v16 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1033 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1034 v8 = v4;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1035 v4 = v16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1036 v6 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1037 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1038 if ( v5 < (signed int)v6 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1039 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1040 v9 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1041 v6 = v5;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1042 v5 = v9;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1043 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1044 v10 = ((unsigned int)(11 * v5) >> 5) + (v6 >> 2) + v4;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1045 if ( (signed int)v10 <= 768 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1046 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1047 v17 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1048 v11 = 5;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1049 if ( pMapInfo->Trap_D20 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1050 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1051 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1052 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1053 ++v17;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1054 v11 += rand() % 20 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1055 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1056 while ( v17 < pMapInfo->Trap_D20 );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1057 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1058 switch ( v1->uType )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1059 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1060 case 0x32Bu:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1061 v18 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1062 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1063 case 0x32Cu:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1064 v18 = 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1065 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1066 case 0x32Du:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1067 v18 = 2;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1068 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1069 default:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1070 //LOWORD(v10) = v1->uItemType - 814;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1071 if ( v1->uType != 814 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1072 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1073 v18 = 8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1074 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1075 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1076 v12 = &pPlayers[1];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1077 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1078 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1079 if ( (*v12)->CanAct() && (v13 = (*v12)->GetPerception() + 20, rand() % v13 > 20) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1080 (*v12)->PlaySound(SPEECH_6, 0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1081 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1082 (*v12)->ReceiveDamage(v11, v18);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1083 ++v12;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1084 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1085 while ( (signed int)v12 <= (signed int)&pPlayers[4] );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1086 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1087 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1088
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1089 //----- (0042F933) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1090 void SpriteObject::OnInteraction(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1091 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
1092 pSpriteObjects[uLayingItemID].uObjectDescID = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1093 if ( pParty->bTurnBasedModeOn == 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1094 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
1095 if (pSpriteObjects[uLayingItemID].uAttributes & 4 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1096 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
1097 pSpriteObjects[uLayingItemID].uAttributes &= 0xFB;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1098 --pTurnEngine->field_1C;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1099 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1100 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1101 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1102
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1103
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1104 //----- (0042FA22) --------------------------------------------------------
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1105 void CompactLayingItemsList()
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1106 {
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1107 int new_obj_pos=0;
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1108
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1109 for (int i=0; i<MAX_SPRITE_OBJECTS; ++i)
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1110 {
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1111 if (pSpriteObjects[i].uObjectDescID)
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1112 memcpy(&pSpriteObjects[new_obj_pos++], &pSpriteObjects[i],sizeof(SpriteObject));
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1113 }
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1114 uNumSpriteObjects = new_obj_pos;
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1115 }