Mercurial > might-and-magic-trilogy
changeset 111:e5d6903a077a
7.11.12
author | Ritor1 |
---|---|
date | Wed, 07 Nov 2012 13:03:58 +0600 |
parents | 430786d916d6 |
children | 8feb2dfd2f89 |
files | SaveLoad.cpp |
diffstat | 1 files changed, 260 insertions(+), 302 deletions(-) [+] |
line wrap: on
line diff
--- a/SaveLoad.cpp Tue Nov 06 17:30:24 2012 +0600 +++ b/SaveLoad.cpp Wed Nov 07 13:03:58 2012 +0600 @@ -228,7 +228,7 @@ int __fastcall SaveGame(int a1, __int16 *a2) { int result; // eax@1 - void *v3; // edi@5 + void *pScreenshot; // edi@5 int v4; // eax@6 int v5; // eax@6 int v6; // eax@6 @@ -264,20 +264,19 @@ const char *v36; // [sp-10h] [bp-280h]@6 const char *v37; // [sp-Ch] [bp-27Ch]@6 const char *v38; // [sp-8h] [bp-278h]@8 - int v39; // [sp-4h] [bp-274h]@8 CHAR Buffer; // [sp+Ch] [bp-264h]@59 char Dir; // [sp+8Ch] [bp-1E4h]@51 char Drive; // [sp+ACh] [bp-1C4h]@51 int v43; // [sp+CCh] [bp-1A4h]@10 char Dest[20]; // [sp+E0h] [bp-190h]@10 - unsigned __int64 v45; // [sp+F4h] [bp-17Ch]@10 + unsigned __int64 pTimePlayed; // [sp+F4h] [bp-17Ch]@10 char Filename; // [sp+130h] [bp-140h]@51 char Ext; // [sp+150h] [bp-120h]@51 char v48; // [sp+151h] [bp-11Fh]@51 char Source[32]; // [sp+170h] [bp-100h]@51 char Str[120]; // [sp+190h] [bp-E0h]@8 int v51; // [sp+208h] [bp-68h]@2 - int v52; // [sp+20Ch] [bp-64h]@2 + int pPositionX; // [sp+20Ch] [bp-64h]@2 int v53; // [sp+210h] [bp-60h]@2 int v54; // [sp+214h] [bp-5Ch]@2 int Src; // [sp+218h] [bp-58h]@30 @@ -289,7 +288,6 @@ int v61; // [sp+224h] [bp-4Ch]@30 int v62; // [sp+228h] [bp-48h]@2 LOD::Directory pDir; // [sp+22Ch] [bp-44h]@2 - //std::string *v64; // [sp+24Ch] [bp-24h]@1 size_t Size; // [sp+250h] [bp-20h]@26 __int16 *v66; // [sp+254h] [bp-1Ch]@1 void *DstBuf; // [sp+258h] [bp-18h]@2 @@ -300,17 +298,16 @@ int a3; // [sp+26Fh] [bp-1h]@8 v66 = a2; - //v64 = (std::string *)a1; strcpy(byte_6BE3B0, pCurrentMapName); if (!_strcmpi(pCurrentMapName, "d05.blv")) return false; - DstBuf = malloc(0xF4240u); + DstBuf = malloc(0xF4240); pDir.Reset(); - v52 = pParty->vPosition.x; - v51 = pParty->vPosition.y; - v62 = pParty->vPosition.z; - v53 = pParty->sRotationY; - v54 = pParty->sRotationX; + pPositionX = pParty->vPosition.x; + v51 = pParty->vPosition.y; + v62 = pParty->vPosition.z; + v53 = pParty->sRotationY; + v54 = pParty->sRotationX; pParty->vPosition.x = pParty->vPrevPosition.x; pParty->vPosition.y = pParty->vPrevPosition.z; pParty->vPosition.z = pParty->vPrevPosition.y; @@ -321,317 +318,278 @@ pIndoor->stru1.uLastVisitDay = pParty->uTimePlayed; else pOutdoor->uLastVisitDay = pParty->uTimePlayed; - v3 = MakeScreenshot(150, 112); + pScreenshot = MakeScreenshot(150, 112); strcpy(pDir.pFilename, "image.pcx"); - pRenderer->_49F5A2((int)v3, 150, 112, DstBuf, 1000000, (int)&pDir.uDataSize); - free(v3); - if ( pCurrentScreen == 11 )//Save - { - pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(uTextureID_loadsave != -1 ? &pIcons_LOD->pTextures[uTextureID_loadsave] : 0)); - pRenderer->DrawTextureIndexed(0x12u, 0x8Du, (Texture *)(uTextureID_save_up != -1 ? &pIcons_LOD->pTextures[uTextureID_save_up] : 0)); - v4 = pFontSmallnum->AlignText_Center(0xBAu, pGlobalTXT_LocalizationStrings[190]); - pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, v4 + 25, 219, 0, pGlobalTXT_LocalizationStrings[190], 0, 0, 0); //Сохранение - v5 = pFontSmallnum->AlignText_Center(0xBAu, (const char *)&pSavegameHeader + 100 * uLoadGameUI_SelectedSlot); - pGUIWindow_CurrentMenu->DrawTextInRect(pFontSmallnum, v5 + 25, 0x103u, 0, (const char *)(&pSavegameHeader + uLoadGameUI_SelectedSlot), 185, 0); - v6 = pFontSmallnum->AlignText_Center(0xBAu, pGlobalTXT_LocalizationStrings[165]); - pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, v6 + 25, 299, 0, pGlobalTXT_LocalizationStrings[165], 0, 0, 0); //Пожалуйста, подождите - pRenderer->Present(); - } - if ( pNew_LOD->Write(&pDir, DstBuf, 0) ) - { - sprintf(Str, pGlobalTXT_LocalizationStrings[612], 200); //Сохраненная игра повреждена! Code=%d - MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:773", 0); - } - else - { - v7 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp"; - } - strcpy(Dest, pCurrentMapName); - v45 = pParty->uTimePlayed; - strcpy((char *)&pDir, "header.bin"); - pDir.uDataSize = 100; - if ( pNew_LOD->Write(&pDir, &v43, 0) ) - { - v39 = 201; - sprintf(Str, pGlobalTXT_LocalizationStrings[612], 201); + pRenderer->_49F5A2((int)pScreenshot, 150, 112, DstBuf, 1000000, (int)&pDir.uDataSize); + free(pScreenshot); + if ( pCurrentScreen == 11 )//SaveScreen + { + pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_loadsave != -1 ? &pIcons_LOD->pTextures[uTextureID_loadsave] : 0)); + pRenderer->DrawTextureIndexed(0x12, 0x8D, (Texture *)(uTextureID_save_up != -1 ? &pIcons_LOD->pTextures[uTextureID_save_up] : 0)); + v4 = pFontSmallnum->AlignText_Center(0xBA, pGlobalTXT_LocalizationStrings[190]); + pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, v4 + 25, 219, 0, pGlobalTXT_LocalizationStrings[190], 0, 0, 0); //Сохранение + v5 = pFontSmallnum->AlignText_Center(0xBA, (const char *)&pSavegameHeader + 100 * uLoadGameUI_SelectedSlot); + pGUIWindow_CurrentMenu->DrawTextInRect(pFontSmallnum, v5 + 25, 0x103u, 0, (const char *)(&pSavegameHeader + uLoadGameUI_SelectedSlot), 185, 0); + v6 = pFontSmallnum->AlignText_Center(0xBA, pGlobalTXT_LocalizationStrings[165]); + pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, v6 + 25, 299, 0, pGlobalTXT_LocalizationStrings[165], 0, 0, 0); //Пожалуйста, подождите + pRenderer->Present(); + } + if ( pNew_LOD->Write(&pDir, DstBuf, 0) ) + { + sprintf(Str, pGlobalTXT_LocalizationStrings[612], 200); //Сохраненная игра повреждена! Code=%d + MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:773", 0); + } + strcpy(Dest, pCurrentMapName); + pTimePlayed = pParty->uTimePlayed; + strcpy((char *)&pDir, "header.bin"); + pDir.uDataSize = 100; + if ( pNew_LOD->Write(&pDir, &v43, 0) ) + { + sprintf(Str, pGlobalTXT_LocalizationStrings[612], 201); MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:784", 0); - } - strcpy((char *)&pDir, "party.bin"); - pDir.uDataSize = 90680; - if ( pNew_LOD->Write(&pDir, &pParty, 0) ) - { - v39 = 202; - sprintf(Str, pGlobalTXT_LocalizationStrings[612], 202); + } + strcpy((char *)&pDir, "party.bin"); + pDir.uDataSize = 90680; + if ( pNew_LOD->Write(&pDir, &pParty, 0) ) + { + sprintf(Str, pGlobalTXT_LocalizationStrings[612], 202); MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:793", 0); - } - strcpy((char *)&pDir, "clock.bin"); - pDir.uDataSize = 40; - if ( pNew_LOD->Write(&pDir, &pEventTimer, 0) ) + } + strcpy((char *)&pDir, "clock.bin"); + pDir.uDataSize = 40; + if ( pNew_LOD->Write(&pDir, &pEventTimer, 0) ) + { + sprintf(Str, pGlobalTXT_LocalizationStrings[612], 203); + MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:802", 0); + } + strcpy((char *)&pDir, "overlay.bin"); + pDir.uDataSize = 1008; + if ( pNew_LOD->Write(&pDir, &pOtherOverlayList, 0) ) + { + sprintf(Str, pGlobalTXT_LocalizationStrings[612], 204); + MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:811", 0); + } + strcpy((char *)&pDir, "npcdata.bin"); + pDir.uDataSize = 38076; + if ( pNew_LOD->Write(&pDir, pNPCStats->pNewNPCData, 0) ) + { + sprintf(Str, pGlobalTXT_LocalizationStrings[612], 205); + MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:820", 0); + } + strcpy((char *)&pDir, "npcgroup.bin"); + pDir.uDataSize = 102; + if ( pNew_LOD->Write(&pDir, pNPCStats->pGroups_copy, 0) ) + { + sprintf(Str, pGlobalTXT_LocalizationStrings[612], 206); + MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:829", 0); + } + for (int i = 1; i <= 4; ++i) // 4 - players + { + for (int j = 1; j <= 5; ++j) // 5 - images { - v39 = 203; - sprintf(Str, pGlobalTXT_LocalizationStrings[612], 203); - MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:802", 0); - } - strcpy((char *)&pDir, "overlay.bin"); - pDir.uDataSize = 1008; - if ( pNew_LOD->Write(&pDir, &pOtherOverlayList, 0) ) + sprintf(Str, "data\\lloyd%d%d.pcx", i, j); + v8 = fopen(Str, "rb"); + if ( v8 ) + { + sprintf(Str, "lloyd%d%d.pcx", i, j); + fseek(v8, 0, 2); + pDir.uDataSize = ftell(v8); + rewind(v8); + fread(DstBuf, pDir.uDataSize, 1, v8); + strcpy((char *)&pDir, Str); + fclose(v8); + remove(Str); + if ( pNew_LOD->Write(&pDir, DstBuf, 0) ) + { + sprintf(Str, pGlobalTXT_LocalizationStrings[612], 207); + MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:857", 0); + Size = 5080748; + } + } + } + } + if ( !a2 ) + { + sub_42FA22_mess_with_laying_item_list(); + v9 = (int)malloc(0xF4240); + v71 = (std::string *)v9; + Src = 91969; + v56 = 109; + v57 = 118; + v58 = 105; + v59 = 105; + v60 = 0; + v61 = 0; + memcpy((void *)v9, &Src, 0x10); + if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) { - v39 = 204; - sprintf(Str, pGlobalTXT_LocalizationStrings[612], 204); - MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:811", 0); - } - strcpy((char *)&pDir, "npcdata.bin"); - pDir.uDataSize = 38076; - if ( pNew_LOD->Write(&pDir, pNPCStats->pNewNPCData, 0) ) - { - v39 = 205; - sprintf(Str, pGlobalTXT_LocalizationStrings[612], 205); - MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:820", 0); - } - strcpy((char *)&pDir, "npcgroup.bin"); - pDir.uDataSize = 102; - if ( pNew_LOD->Write(&pDir, pNPCStats->pGroups_copy, 0) ) - { - v39 = 206; - sprintf(Str, pGlobalTXT_LocalizationStrings[612], 206); - MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:829", 0); + pIndoor->dlv.uNumFacesInBModels = pIndoor->uNumFaces; + pIndoor->dlv.uNumBModels = 0; + pIndoor->dlv.uNumDecorations = uNumLevelDecorations; + memcpy(DstBuf, &pIndoor->dlv, 0x28); + v10 = (char *)DstBuf + 40; + memcpy(v10, pIndoor->_visible_outlines, 0x36B); + v11 = (char *)v10 + 875; + if ( (signed int)pIndoor->uNumFaces > 0 ) + { + v68 = 0; + for (int i = 0; i <= (signed int)pIndoor->uNumFaces; ++i) + { + v38 = (char *)v68 + (unsigned int)pIndoor->pFaces + 44; + memcpy(v11, v38, 4); + v68 += 48; + v11 = (char *)v11 + 4; + } + } + if ( (signed int)uNumLevelDecorations > 0 ) + { + v68 = &pLevelDecorations[0].field_2; + for (int i = 0; i <= (signed int)uNumLevelDecorations; ++i) + { + memcpy(v11, v68, 2); + v68 += 16; + v11 = (char *)v11 + 2; + } + } + memcpy(v11, &uNumActors, 4); + v12 = (char *)v11 + 4; + memcpy(v12, pActors, 836 * uNumActors); + v13 = (char *)v12 + 836 * uNumActors; + memcpy(v13, &uNumLayingItems, 4); + v13 = (char *)v13 + 4; + memcpy(v13, pLayingItems, 112 * uNumLayingItems); + v14 = (char *)v13 + 112 * uNumLayingItems; + memcpy(v14, &uNumChests, 4); + v14 = (char *)v14 + 4; + memcpy(v14, pChests, 5324 * uNumChests); + v15 = (char *)v14 + 5324 * uNumChests; + memcpy(v15, pIndoor->pDoors, 0x3E80); + v15 = (char *)v15 + 16000; + memcpy(v15, pIndoor->ptr_0002B4_doors_ddata, pIndoor->blv.uDoors_ddata_Size); + v16 = (char *)v15 + pIndoor->blv.uDoors_ddata_Size; + memcpy(v16, &stru_5E4C90, 0xC8); + v17 = (int)((char *)v16 + 200); + memcpy((void *)v17, &pIndoor->stru1, 0x38); } - v70 = 1; - do - { - v69 = 1; - do - { - v39 = v69; - v38 = (const char *)v70; - sprintf(Str, "data\\lloyd%d%d.pcx", v70, v69); - v8 = fopen(Str, "rb"); - if ( v8 ) - { - v39 = v69; - v38 = (const char *)v70; - sprintf(Str, "lloyd%d%d.pcx", v70, v69); - fseek(v8, 0, 2); - pDir.uDataSize = ftell(v8); - rewind(v8); - fread(DstBuf, pDir.uDataSize, 1u, v8); - strcpy((char *)&pDir, Str); - fclose(v8); - remove(Str); - if ( pNew_LOD->Write(&pDir, DstBuf, 0) ) - { - v39 = 207; - sprintf(Str, pGlobalTXT_LocalizationStrings[612], 207); - MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:857", 0); - Size = 5080748; - } - } - ++v69; - } - while ( (signed int)v69 <= 5 ); - ++v70; - } - while ( v70 <= 4 ); - if ( !a2 ) + else { - sub_42FA22_mess_with_laying_item_list(); - v9 = (int)malloc(0xF4240u); - v71 = (std::string *)v9; - Src = 91969; - v56 = 109; - v57 = 118; - v58 = 105; - v59 = 105; - v60 = 0; - v61 = 0; - memcpy((void *)v9, &Src, 0x10u); - if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) + v18 = 0; + pOutdoor->ddm.uNumFacesInBModels = 0; + if ( (signed int)pOutdoor->uNumBModels > 0 ) { - v10 = DstBuf; - pIndoor->dlv.uNumFacesInBModels = pIndoor->uNumFaces; - pIndoor->dlv.uNumBModels = 0; - pIndoor->dlv.uNumDecorations = uNumLevelDecorations; - memcpy(DstBuf, &pIndoor->dlv, 0x28u); - v10 = (char *)v10 + 40; - memcpy(v10, pIndoor->_visible_outlines, 0x36Bu); - v11 = (char *)v10 + 875; - v70 = 0; - if ( (signed int)pIndoor->uNumFaces > 0 ) + v19 = pOutdoor->uNumBModels; + v20 = (char *)&pOutdoor->pBModels->uNumFaces; + do { - v68 = 0; - do - { - v38 = (char *)v68 + (unsigned int)pIndoor->pFaces + 44; - memcpy(v11, v38, 4u); - v68 += 48; - v11 = (char *)v11 + 4; - ++v70; - } - while ( v70 < (signed int)pIndoor->uNumFaces ); + v18 += *(int *)v20; + v20 += 188; + --v19; + pOutdoor->ddm.uNumFacesInBModels = v18; } - v70 = 0; - if ( (signed int)uNumLevelDecorations > 0 ) + while ( v19 ); + } + v21 = DstBuf; + pOutdoor->ddm.uNumBModels = pOutdoor->uNumBModels; + pOutdoor->ddm.uNumDecorations = uNumLevelDecorations; + memcpy(DstBuf, &pOutdoor->ddm, 0x28); + v21 = (char *)v21 + 40; + memcpy(v21, pOutdoor->array_528, 0x3C8); + v21 = (char *)v21 + 968; + memcpy(v21, pOutdoor->array_8F0, 0x3C8); + v22 = (char *)v21 + 968; + if ( (signed int)pOutdoor->uNumBModels > 0 ) + { + v23 = pOutdoor->pBModels; + v24 = 76; + for (int i = 0; i <= (signed int)pOutdoor->uNumBModels ; ++i) { - v68 = &pLevelDecorations[0].field_2; - do + v25 = *(int *)&v23->pModelName[v24] == 0; + v26 = *(int *)&v23->pModelName[v24] < 0; + if ( !(v26 | v25) ) { - memcpy(v11, v68, 2u); - v68 += 16; - v11 = (char *)v11 + 2; - ++v70; - } - while ( v70 < (signed int)uNumLevelDecorations ); - } - memcpy(v11, &uNumActors, 4u); - v12 = (char *)v11 + 4; - memcpy(v12, pActors, 836 * uNumActors); - v13 = (char *)v12 + 836 * uNumActors; - memcpy(v13, &uNumLayingItems, 4u); - v13 = (char *)v13 + 4; - memcpy(v13, pLayingItems, 112 * uNumLayingItems); - v14 = (char *)v13 + 112 * uNumLayingItems; - memcpy(v14, &uNumChests, 4u); - v14 = (char *)v14 + 4; - memcpy(v14, pChests, 5324 * uNumChests); - v15 = (char *)v14 + 5324 * uNumChests; - memcpy(v15, pIndoor->pDoors, 0x3E80u); - v15 = (char *)v15 + 16000; - memcpy(v15, pIndoor->ptr_0002B4_doors_ddata, pIndoor->blv.uDoors_ddata_Size); - v16 = (char *)v15 + pIndoor->blv.uDoors_ddata_Size; - memcpy(v16, &stru_5E4C90, 0xC8u); - v17 = (int)((char *)v16 + 200); - memcpy((void *)v17, &pIndoor->stru1, 0x38u); - } - else - { - v18 = 0; - pOutdoor->ddm.uNumFacesInBModels = 0; - if ( (signed int)pOutdoor->uNumBModels > 0 ) - { - v19 = pOutdoor->uNumBModels; - v20 = (char *)&pOutdoor->pBModels->uNumFaces; - do - { - v18 += *(int *)v20; - v20 += 188; - --v19; - pOutdoor->ddm.uNumFacesInBModels = v18; - } - while ( v19 ); - } - v21 = DstBuf; - pOutdoor->ddm.uNumBModels = pOutdoor->uNumBModels; - pOutdoor->ddm.uNumDecorations = uNumLevelDecorations; - memcpy(DstBuf, &pOutdoor->ddm, 0x28u); - v21 = (char *)v21 + 40; - memcpy(v21, pOutdoor->array_528, 0x3C8u); - v21 = (char *)v21 + 968; - memcpy(v21, pOutdoor->array_8F0, 0x3C8u); - v22 = (char *)v21 + 968; - v70 = 0; - if ( (signed int)pOutdoor->uNumBModels > 0 ) - { - v23 = pOutdoor->pBModels; - v24 = 76; - do - { - v25 = *(int *)&v23->pModelName[v24] == 0; - v26 = *(int *)&v23->pModelName[v24] < 0; - v66 = 0; - if ( !(v26 | v25) ) + v68 = 0; + for (int j = 0; j <= *(int *)&pOutdoor->pBModels->pModelName[v24]; ++j) { - v68 = 0; - do - { - v38 = (char *)v68 + *(int *)&v23->pModelName[v24 + 8] + 28; - memcpy(v22, v38, 4u); - v23 = pOutdoor->pBModels; - v68 += 154; - v22 = (char *)v22 + 4; - v66 = (__int16 *)((char *)v66 + 1); - } - while ( (signed int)v66 < *(int *)&pOutdoor->pBModels->pModelName[v24] ); + v38 = (char *)v68 + *(int *)&v23->pModelName[v24 + 8] + 28; + memcpy(v22, v38, 4); + v23 = pOutdoor->pBModels; + v68 += 154; + v22 = (char *)v22 + 4; } - ++v70; - v24 += 188; - } - while ( v70 < (signed int)pOutdoor->uNumBModels ); + } + v24 += 188; } - v27 = 0; - if ( (signed int)uNumLevelDecorations > 0 ) + } + if ( (signed int)uNumLevelDecorations > 0 ) + { + v66 = &pLevelDecorations[0].field_2; + for (int i = 0; i <= (signed int)uNumLevelDecorations; ++i) { - v66 = &pLevelDecorations[0].field_2; - do - { - memcpy(v22, v66, 2u); - v66 += 16; - v22 = (char *)v22 + 2; - ++v27; - } - while ( v27 < (signed int)uNumLevelDecorations ); + memcpy(v22, v66, 2); + v66 += 16; + v22 = (char *)v22 + 2; } - memcpy(v22, &uNumActors, 4u); - v28 = (char *)v22 + 4; - memcpy(v28, pActors, 836 * uNumActors); - v29 = (char *)v28 + 836 * uNumActors; - memcpy(v29, &uNumLayingItems, 4u); - v29 = (char *)v29 + 4; - memcpy(v29, pLayingItems, 112 * uNumLayingItems); - v30 = (char *)v29 + 112 * uNumLayingItems; - memcpy(v30, &uNumChests, 4u); - v30 = (char *)v30 + 4; - memcpy(v30, pChests, 5324 * uNumChests); - v31 = (char *)v30 + 5324 * uNumChests; - memcpy(v31, &stru_5E4C90, 0xC8u); - v17 = (int)((char *)v31 + 200); - memcpy((void *)v17, &pOutdoor->uLastVisitDay, 0x38u); - v9 = (int)v71; } - v32 = v17 + 56; - strcpy(Source, pCurrentMapName); - _splitpath(Source, &Drive, &Dir, &Filename, &Ext); - v48 = 100; - Size = v32 - (int)DstBuf; - v69 = 999984; - LOBYTE(v33) = zlib::MemZip((char *)v9 + 16, (unsigned int *)&v69, DstBuf, v32 - (int)DstBuf); - if ( v33 || (signed int)v69 > (signed int)Size ) - { - memcpy((void *)(v9 + 16), DstBuf, Size); - v69 = Size; - } - v69 += 16; - memcpy((void *)(v9 + 8), &v69, 4u); - memcpy((void *)(v9 + 12), &Size, 4u); - sprintf(Source, "%s%s", &Filename, &Ext); - strcpy((char *)&pDir, Source); - pDir.uDataSize = v69; - if ( pNew_LOD->Write(&pDir, (const void *)v9, 0) ) - { - v39 = 208; - sprintf(Str, pGlobalTXT_LocalizationStrings[612], 208); - MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1071", 0); - } - free((void *)v9); + memcpy(v22, &uNumActors, 4); + v28 = (char *)v22 + 4; + memcpy(v28, pActors, 836 * uNumActors); + v29 = (char *)v28 + 836 * uNumActors; + memcpy(v29, &uNumLayingItems, 4); + v29 = (char *)v29 + 4; + memcpy(v29, pLayingItems, 112 * uNumLayingItems); + v30 = (char *)v29 + 112 * uNumLayingItems; + memcpy(v30, &uNumChests, 4); + v30 = (char *)v30 + 4; + memcpy(v30, pChests, 5324 * uNumChests); + v31 = (char *)v30 + 5324 * uNumChests; + memcpy(v31, &stru_5E4C90, 0xC8); + v17 = (int)((char *)v31 + 200); + memcpy((void *)v17, &pOutdoor->uLastVisitDay, 0x38); + v9 = (int)v71; + } + v32 = v17 + 56; + strcpy(Source, pCurrentMapName); + _splitpath(Source, &Drive, &Dir, &Filename, &Ext); + v48 = 100; + Size = v32 - (int)DstBuf; + v69 = 999984; + LOBYTE(v33) = zlib::MemZip((char *)v9 + 16, (unsigned int *)&v69, DstBuf, v32 - (int)DstBuf); + if ( v33 || (signed int)v69 > (signed int)Size ) + { + memcpy((void *)(v9 + 16), DstBuf, Size); + v69 = Size; } - free(DstBuf); - if ( a1 ) + v69 += 16; + memcpy((void *)(v9 + 8), &v69, 4); + memcpy((void *)(v9 + 12), &Size, 4); + sprintf(Source, "%s%s", &Filename, &Ext); + strcpy((char *)&pDir, Source); + pDir.uDataSize = v69; + if ( pNew_LOD->Write(&pDir, (const void *)v9, 0) ) { - if ( !CopyFileA("data\\new.lod", "saves\\autosave.mm7", 0) ) - { - v34 = GetLastError(); - FormatMessageA(0x1000u, 0, v34, 0x400u, &Buffer, 0x80u, 0); - v39 = 300; - sprintf(Str, pGlobalTXT_LocalizationStrings[612], 300); - MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1097", 0); - } + sprintf(Str, pGlobalTXT_LocalizationStrings[612], 208); + MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1071", 0); } - pParty->vPosition.x = v52; - pParty->vPosition.y = v51; - pParty->vPosition.z = v62; - pParty->uFallStartY = v62; - pParty->sRotationY = v53; - result = v54; - pParty->sRotationX = v54; + free((void *)v9); + } + free(DstBuf); + if ( a1 ) + { + if ( !CopyFileA("data\\new.lod", "saves\\autosave.mm7", 0) ) + { + v34 = GetLastError(); + FormatMessageA(0x1000, 0, v34, 0x400, &Buffer, 0x80, 0); + sprintf(Str, pGlobalTXT_LocalizationStrings[612], 300); + MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1097", 0); + } + } + pParty->vPosition.x = pPositionX; + pParty->vPosition.y = v51; + pParty->vPosition.z = v62; + pParty->uFallStartY = v62; + pParty->sRotationY = v53; + result = v54; + pParty->sRotationX = v54; return result; }