changeset 46:79a30ee1ecdb

Merge
author Nomad
date Mon, 22 Oct 2012 20:54:14 +0200
parents bcc051713d20 (current diff) 916bec351934 (diff)
children 8a8dd0164b12
files GUIWindow.cpp Game.cpp Player.cpp Render.cpp Texture.cpp mm7_1.cpp mm7_2.cpp mm7_3.cpp mm7_4.cpp mm7_5.cpp mm7_6.cpp mm7_data.cpp mm7_data.h
diffstat 20 files changed, 347 insertions(+), 344 deletions(-) [+]
line wrap: on
line diff
--- a/AudioPlayer.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/AudioPlayer.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -1608,7 +1608,7 @@
           }
         }
       }
-      if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != v2 )
+      if ( pCurrentScreen != v2 )
       {
         v42 = &v1->pMixerChannels[4];
         if ( AIL_sample_status(v42->hSample) == 4 )
--- a/GUIWindow.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/GUIWindow.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -108,7 +108,7 @@
   v7 = v2->uFrameHeight;
   v2->uFrameZ = v6 + v2->uFrameX - 1;
   v2->uFrameW = v2->uFrameY + v7 - 1;
-  v2->_415551(0);
+  v2->DrawMessageBox(0);
   v2->DrawText2(pFontArrus, 0, 0xCu, 0, pGlobalTXT_LocalizationStrings[451], 3u);
   if ( !v19 )
     v2->DrawText2(v1, 0, 0x28u, 0, pGlobalTXT_LocalizationStrings[153], 3u);
@@ -220,7 +220,7 @@
   v12 = v1->uFrameY;
   v1->uFrameZ = v11;
   v1->uFrameW = v9 + v12 - 1;
-  v1->_415551(0);
+  v1->DrawMessageBox(0);
   if ( pPlayer->pConditions[16] )
   {
     v13 = pTexture_PlayerFaceEradicated;
@@ -369,7 +369,7 @@
     if ( !v5 )
     {
       pIcons_LOD->_40F9C5();
-      uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = dword_506978;
+      pCurrentScreen = dword_506978;
       pKeyActionMap->_459ED1(3);
       goto LABEL_26;
     }
@@ -431,7 +431,7 @@
         pTexture_Dialogue_Background->Release();
         pIcons_LOD->_40F9C5();
 LABEL_19:
-        uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = dword_506978;
+        pCurrentScreen = dword_506978;
         goto LABEL_26;
       }
       OnCloseSpellook();
@@ -459,7 +459,7 @@
   {
     v12 = pVisibleWindowsIdxs[v10 + 1];
     pVisibleWindowsIdxs[v10] = v12;
-    --*((int *)&stru_506F20.field_18 + 21 * v12);
+    --*((int *)&pTexture_PCX.field_18 + 21 * v12);
     ++v10;
   }
   pVisibleWindowsIdxs[v11] = 0;
@@ -525,7 +525,7 @@
   pAudioPlayer->StopChannels(-1, -1);
   InitializeBookFonts();
   v1->CreateButton(0x1DBu, 0x1BDu, 0x9Eu, 0x22u, 1, 0, 0x71u, 0, 0, pGlobalTXT_LocalizationStrings[79], 0);
-  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 3;
+  pCurrentScreen = 3;
   dword_506524 = 0;
   dword_506528 = 0;
   dword_50651C = 0;
@@ -1033,7 +1033,7 @@
 
 
 //----- (00415551) --------------------------------------------------------
-void GUIWindow::_415551(int arg0)
+void GUIWindow::DrawMessageBox(int arg0)
 {
   unsigned int v2; // edi@1
   GUIWindow *v3; // ebx@1
@@ -1120,7 +1120,7 @@
   v19.uFrameZ = v19.uFrameWidth + v19.uFrameX - 1;
   v23 = v12;
   v19.uFrameW = v19.uFrameHeight + v19.uFrameY - 1;
-  v14 = v3->str_48;
+  v14 = v3->Hint;
   if ( v14 )
   {
     v15 = pFontLucida->CalcTextHeight(v14, &v19, 0, 0);
@@ -1136,7 +1136,7 @@
   if ( (signed int)(v16 + v12) > 479 )
     v16 = 479 - v12;
   DrawPopupWindow(a2.y, v12, v21, v16);
-  v17 = v3->str_48;
+  v17 = v3->Hint;
   if ( v17 )
   {
     v18 = pFontLucida->CalcTextHeight(v17, &v19, 0, 0);
@@ -1477,7 +1477,7 @@
     _4E5EE0_transui_y - 4,
     (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
   pRenderer->DrawTextureIndexed(_4E5E50_transui_x, _4E5EE0_transui_y, pDialogueNPCPortraits[(signed int)v4]);
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 14 )
+  if ( pCurrentScreen == 14 )
   {
     CharacterUI_InventoryTab_Draw(uActiveCharacter, 1);
     goto LABEL_58;
@@ -2164,7 +2164,7 @@
   pWindow->uFrameZ = uX + uWidth - 1;
   pWindow->uFrameW = uY + uHeight - 1;
   pWindow->ptr_1C = (void *)a4;
-  pWindow->str_48 = (char *)a5;
+  pWindow->Hint = (char *)a5;
   v10 = uNumVisibleWindows;
   pWindow->uFrameX = uX;
   ++v10;
@@ -2185,8 +2185,8 @@
           pWindow->InitializeBookView();
           break;
         case WINDOW_A:
-          dword_506978 = uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
-          uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 4;
+          dword_506978 = pCurrentScreen;
+          pCurrentScreen = 4;
           ptr_5076F4 = pWindow->CreateButton(
                          0x1D7u,
                          0x1BDu,
@@ -2382,8 +2382,8 @@
           }
           break;
         case WINDOW_11:
-          dword_506978 = uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
-          uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 17;
+          dword_506978 = pCurrentScreen;
+          pCurrentScreen = 17;
           ptr_5076F4 = pWindow->CreateButton(
                          0x236u,
                          0x1BDu,
@@ -2407,7 +2407,7 @@
                          0x5Au,
                          0,
                          0x59u,
-                         pWindow->str_48,
+                         pWindow->Hint,
                          (Texture *)(uTextureID_BUTTYES2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTYES2] : 0),
                          0);
           pWindow->CreateButton(
@@ -2420,20 +2420,20 @@
             0x5Au,
             1u,
             0x20u,
-            pWindow->str_48,
+            pWindow->Hint,
             0,
             0,
             0);
-          pWindow->CreateButton(8u, 8u, 0x1CCu, 0x158u, 1, 0, 0x5Au, 1u, 0, pWindow->str_48, 0);
+          pWindow->CreateButton(8u, 8u, 0x1CCu, 0x158u, 1, 0, 0x5Au, 1u, 0, pWindow->Hint, 0);
           break;
         case WINDOW_12:
           InitializeBookTextures();
           pWindow->_411621();
           break;
         case WINDOW_13:
-          dword_506978 = uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+          dword_506978 = pCurrentScreen;
           pKeyActionMap->_459E5A(0, 15, pWindow);
-          uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 19;
+          pCurrentScreen = 19;
           break;
       }
       return pWindow;
@@ -2448,7 +2448,7 @@
   }
   if (eWindowType == WINDOW_HouseInterior)
   {
-    uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 13;
+    pCurrentScreen = 13;
     ptr_5076F4 = pWindow->CreateButton(
                    0x1D7u,
                    0x1BDu,
@@ -2514,8 +2514,8 @@
   {
     if (eWindowType == WINDOW_1A)
     {
-      dword_506978 = uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
-      uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 18;
+      dword_506978 = pCurrentScreen;
+      pCurrentScreen = 18;
       ptr_5076F4 = pWindow->CreateButton(
                      0x236u,
                      0x1BDu,
@@ -2539,7 +2539,7 @@
                      0x19Bu,
                      0,
                      0x59u,
-                     pWindow->str_48,
+                     pWindow->Hint,
                      (Texture *)(uTextureID_BUTTYES2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTYES2] : 0),
                      0);
       pWindow->CreateButton(
@@ -2552,9 +2552,9 @@
         0x19Bu,
         1u,
         0x20u,
-        pWindow->str_48,
+        pWindow->Hint,
         0);
-      pWindow->CreateButton(8u, 8u, 0x1CCu, 0x158u, 1, 0, 0x19Bu, 1u, 0, pWindow->str_48, 0);
+      pWindow->CreateButton(8u, 8u, 0x1CCu, 0x158u, 1, 0, 0x19Bu, 1u, 0, pWindow->Hint, 0);
       return pWindow;
     }
     if (eWindowType == WINDOW_1B)
@@ -2586,7 +2586,7 @@
       ShowStatusBarString(pGlobalTXT_LocalizationStrings[39], 2u);
       ++pIcons_LOD->uTexturePacksCount;
       pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
-      uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 23;
+      pCurrentScreen = 23;
       if ( !pIcons_LOD->uNumPrevLoadedFiles )
         pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
     }
--- a/GUIWindow.h	Mon Oct 22 20:45:14 2012 +0200
+++ b/GUIWindow.h	Mon Oct 22 20:54:14 2012 +0200
@@ -68,7 +68,7 @@
   void _4B3157();
   GUIButton *_411621();
   void InitializeBookView();
-  void _415551(int arg0);
+  void DrawMessageBox(int arg0);
   GUIButton *GetControl(unsigned int uID);
   void Release();
   void _41D08F(int a2, int a3, int a4, int a5);
@@ -95,7 +95,7 @@
   int field_3C;
   int field_40;
   int field_44;
-  char *str_48;
+  char *Hint;
   GUIButton *pControlsHead;
   GUIButton *pControlsTail;
 };
--- a/Game.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/Game.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -254,7 +254,8 @@
     pEventTimer->Resume();
     dword_6BE364_game_settings_1 |= 0x80;
     dword_6BE340 = 2;
-    uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+    // uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+	pCurrentScreen = 0;
     if (pAsyncMouse)
       pAsyncMouse->Resume();
     if (pGame->pKeyboardInstance->bUsingAsynKeyboard && pAsyncKeyboard )
@@ -486,7 +487,7 @@
     }
     break;
   }
-  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 16;
+  pCurrentScreen = 16;
   sub_491E3A();
 }
 
@@ -1053,8 +1054,7 @@
   int a3; // [sp+1Fh] [bp-1h]@5
 
   auto v7 = this;
-  if (!uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
-      && pRenderer->pRenderD3D)
+  if (!pCurrentScreen && pRenderer->pRenderD3D)
   {
     if (!pVisInstance)
     {
@@ -1079,14 +1079,12 @@
   }
   return false;
 }
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+// 4E28F8: using guessed type int pCurrentScreen;
 
 //----- (0044EB12) --------------------------------------------------------
 bool Game::_44EB12(bool bOutline, stru157 *a3, stru157 *a4)
 {
-  if ( !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
-    && pVisInstance
-    && pRenderer->pRenderD3D )
+  if ( !pCurrentScreen && pVisInstance && pRenderer->pRenderD3D )
   {
     bool r = pVisInstance->_4C05CC(&pVisInstance->stru1, a3, a4);
 
@@ -1096,7 +1094,7 @@
   }
   return false;
 }
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+// 4E28F8: using guessed type int pCurrentScreen;
 
 //----- (0044EB5A) --------------------------------------------------------
 void Game::OutlineSelection()
--- a/GameUIs.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/GameUIs.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -52,7 +52,7 @@
       8u,
       8u,
       (Texture *)(uTextureID_loadsave != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_loadsave] : 0));
-    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 11 )
+    if ( pCurrentScreen == 11 )
     {
       v1 = uTextureID_save_up;
       v2 = uTextureID_LS_saveU;
@@ -71,7 +71,7 @@
   }
   else
   {
-    pRenderer->DrawTextureRGB(0, 0, &stru_506F20);
+    pRenderer->DrawTextureRGB(0, 0, &pTexture_PCX);
   }
   pGUIWindow_CurrentMenu = GUIWindow::Create(
                              saveload_dlg_xs[uDialogueType_],
@@ -132,7 +132,7 @@
   }
 LABEL_24:
   v15.FreeSubIndexAndIO();
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 11 )
+  if ( pCurrentScreen == 11 )
   {
     v6 = pIcons_LOD->LoadTexture("x_d", TEXTURE_16BIT_PALETTE);
     v10 = (TEXTURE_TYPE)2;
@@ -244,7 +244,7 @@
     8u,
     8u,
     (Texture *)(uTextureID_loadsave != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_loadsave] : 0));
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 11 )
+  if ( pCurrentScreen == 11 )
   {
     v0 = uTextureID_save_up;
     v1 = uTextureID_LS_saveU;
--- a/Overlays.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/Overlays.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -96,8 +96,8 @@
   int v6; // [sp-4h] [bp-8h]@4
   Texture *v7; // [sp-4h] [bp-8h]@14
 
-  result = uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
+  result = pCurrentScreen;
+  if ( pCurrentScreen
     || pParty->bTurnBasedModeOn != 1 )
     return result;
   if ( pTurnEngine->field_4 == 3 )
@@ -144,7 +144,7 @@
   }
   return result;
 }
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+// 4E28F8: using guessed type int pCurrentScreen;
 // 50C994: using guessed type int dword_50C994;
 // 50C998: using guessed type int dword_50C998_turnbased_icon_1A;
 
--- a/Player.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/Player.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -7746,7 +7746,7 @@
     v21 = v67;
     goto LABEL_83;
   }
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 23 )
+  if ( pCurrentScreen == 23 )
     return;
   if ( !((Player *)&stru_AA1058[3].pSounds[6972 * a2 + 40552])->CanAct() )
     goto LABEL_89;
@@ -7762,7 +7762,7 @@
     pMouse->RemoveHoldingItem();
     pGUIWindow_CurrentMenu->Release();
     pIcons_LOD->_4114F2();
-    uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+    pCurrentScreen = 0;
     viewparams->bRedrawGameUI = 1;
     _42777D_CastSpell_UseWand_ShootArrow(v24, a2 - 1, 0x85u, 1, 0);
   }
@@ -7777,7 +7777,7 @@
       *(&dword_50C9E8 + 3 * dword_50C9E8 + 3) = a2 - 1;
       ++dword_50C9E8;
     }
-    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
+    if ( pCurrentScreen
       && pGUIWindow_CurrentMenu
       && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null
       && (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
@@ -7789,7 +7789,7 @@
     }
   }
 }
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+// 4E28F8: using guessed type int pCurrentScreen;
 // 50C9AC: using guessed type int dword_50C9AC;
 // 50C9EC: using guessed type int dword_50C9EC[];
 // 6BE3C4: using guessed type char bUnderwater;
--- a/Render.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/Render.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -10922,15 +10922,15 @@
           dword_A74C88 = 1;
         goto LABEL_38;
       }
-      v6 = &stru_506F20;
-      stru_506F20.Release();
+      v6 = &pTexture_PCX;
+      pTexture_PCX.Release();
       v9 = 0;
       v8 = "makeme.pcx";
     }
     else
     {
-      v6 = &stru_506F20;
-      stru_506F20.Release();
+      v6 = &pTexture_PCX;
+      pTexture_PCX.Release();
       v7 = "title.pcx";
       if ( uCurrentMenuID )
         v7 = "lsave640.pcx";
--- a/SaveLoad.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/SaveLoad.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -221,7 +221,7 @@
 
 
   pGUIWindow_CurrentMenu->Release();
-  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+  pCurrentScreen = 0;
 
   viewparams->bRedrawGameUI = true;
 
@@ -358,7 +358,7 @@
     strcpy((char *)&pDir, "image.pcx");
     pRenderer->_49F5A2((int)v3, 150, 112, DstBuf, 1000000, (int)&pDir.uDataSize);
     free(v3);
-    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 11 )
+    if ( pCurrentScreen == 11 )
     {
       pRenderer->DrawTextureIndexed(
         8u,
@@ -709,7 +709,7 @@
   }
   GUI_UpdateWindows();
   pGUIWindow_CurrentMenu->Release();
-  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+  pCurrentScreen = 0;
   v3 = pSavegameThumbnails;
   viewparams->bRedrawGameUI = 1;
   do
@@ -727,7 +727,7 @@
   ShowStatusBarString(pGlobalTXT_LocalizationStrings[656], 2u);// "Game Saved!"
   viewparams->bRedrawGameUI = 1;
 }
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+// 4E28F8: using guessed type int pCurrentScreen;
 
 
 
--- a/Texture.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/Texture.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -70,7 +70,7 @@
 
 
 RGBTexture stru_506E40; // weak
-RGBTexture stru_506F20;
+RGBTexture pTexture_PCX;
 
 
 int uTextureID_RestUI_restb4; // weak
--- a/Texture.h	Mon Oct 22 20:45:14 2012 +0200
+++ b/Texture.h	Mon Oct 22 20:54:14 2012 +0200
@@ -172,7 +172,7 @@
 
 
 extern RGBTexture stru_506E40; // weak
-extern RGBTexture stru_506F20;
+extern RGBTexture pTexture_PCX;
 
 
 extern int uTextureID_RestUI_restb4; // weak
--- a/VideoPlayer.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/VideoPlayer.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -364,7 +364,7 @@
       pRenderer->ClearTarget(0);
       pRenderer->EndScene();
     }
-    uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 16;
+    pCurrentScreen = 16;
     if ( pVideoPlayer->uMovieFormat == 2 )
     {
       if ( pVideoPlayer->pBinkMovie )
@@ -423,11 +423,11 @@
       }
     }
     if ( a4 == 1 )
-      uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+      pCurrentScreen = 0;
     pVideoPlayer->bPlayingMovie = 0;
     ShowCursor(1);
-    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 16 )
-      uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+    if ( pCurrentScreen == 16 )
+      pCurrentScreen = 0;
   }
 }
 
--- a/mm7_1.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/mm7_1.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -871,7 +871,7 @@
         if ( !(v16 & 0xF0) )
         {
           if ( v16 & 1
-            || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 13 )
+            || pCurrentScreen != 13 )
           {
             if ( v16 & 2 )
               pRenderer->_4A6776(a2a, a3, v7);
@@ -926,7 +926,7 @@
   }
   while ( v27 < 126 );
 }
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+// 4E28F8: using guessed type int pCurrentScreen;
 // 507958: using guessed type int uTextureID_507958;
 // 50C9A8: using guessed type int dword_50C9A8;
 
@@ -1314,7 +1314,7 @@
     qword_507CC8 = pParty->uTimePlayed;
     byte_50697C = byte_50697C == 0;
     if ( byte_50697C
-      && uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 5 )
+      && pCurrentScreen != 5 )
     {
       if ( bFlashQuestBook )
         pRenderer->DrawTextureTransparent(
@@ -2186,7 +2186,7 @@
     v12 = pWindowList[v3].field_34;
     if ( pWindowList[v3].field_2C_focus_id - pWindowList[v3].field_38 - v12 >= 0 )
     {
-      v8 = uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 21;
+      v8 = pCurrentScreen == 21;
       pWindowList[v3].field_2C_focus_id -= v12;
       if ( v8 )
       {
@@ -2226,7 +2226,7 @@
       v7 = pWindowList[v3].field_2C_focus_id + pWindowList[v3].field_34;
       if ( v7 < pWindowList[v3].field_28 + pWindowList[v3].field_38 )
       {
-        v8 = uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 21;
+        v8 = pCurrentScreen == 21;
         pWindowList[v3].field_2C_focus_id = v7;
         if ( v8 )
         {
@@ -2509,7 +2509,7 @@
   v82 = pFontComic;
   if ( v1->uItemID )
   {
-    v79.str_48 = 0;
+    v79.Hint = 0;
     v79.uFrameWidth = 384;
     v79.uFrameHeight = 180;
     v79.uFrameY = 40;
@@ -2594,7 +2594,7 @@
     a2.y = _this->uAttributes & 1;
     if ( v13 & 2 )
     {
-      v79._415551(0);
+      v79.DrawMessageBox(0);
       //v15 = &;
       pRenderer->Clip(
         v79.uFrameX + 12,
@@ -2621,7 +2621,7 @@
     }
     if ( !v14 )
     {
-      v79._415551(0);
+      v79.DrawMessageBox(0);
       v15 = pRenderer;
       pRenderer->Clip(
         v79.uFrameX + 12,
@@ -2742,7 +2742,7 @@
       v79.uFrameHeight += (unsigned int)v83;
       v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1;
       v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1;
-      v79._415551(0);
+      v79.DrawMessageBox(0);
       v15 = pRenderer;
       pRenderer->Clip(
         v79.uFrameX + 12,
@@ -3773,7 +3773,7 @@
       pTexture_RestUI_CurrentSkyFrame = 0;
       pIcons_LOD->_4114F2();
       pIcons_LOD->_40F9C5();
-      uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+      pCurrentScreen = 0;
       viewparams->bRedrawGameUI = 1;
       if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
       {
@@ -3799,10 +3799,10 @@
 
   if ( !dword_506F14 )
     pAudioPlayer->StopChannels(-1, -1);
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+  if ( pCurrentScreen )
   {
     pGUIWindow_CurrentMenu->Release();
-    uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+    pCurrentScreen = 0;
     viewparams->bRedrawGameUI = 1;
   }
   pEventTimer->Pause();
@@ -3841,7 +3841,7 @@
   ++pIcons_LOD->uTexturePacksCount;
   if ( !pIcons_LOD->uNumPrevLoadedFiles )
     pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
-  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 5;
+  pCurrentScreen = 5;
   _507CD4_RestUI_hourglass_anim_controller = 0;
   uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE);
   uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE);
@@ -4653,7 +4653,7 @@
                  (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0),
                  0);
   ptr_507BB8->CreateButton(7u, 8u, 460u, 343u, 1, 0, 0xCu, 0, 0, nullstring, 0);
-  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 10;
+  pCurrentScreen = 10;
   pEventTimer->Pause();
   return 1;
 }
@@ -5032,7 +5032,7 @@
   pMouse->GetClickPos(&pX, &pY);
   if ( (pX & 0x80000000u) != 0 || (signed int)pX > 639 || (pY & 0x80000000u) != 0 || (signed int)pY > 479 )
     return;
-  if ( !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+  if ( !pCurrentScreen )
   {
     if ( (signed int)pX > 467 || (signed int)pY > 351 )
       goto _click_on_game_ui;
@@ -5138,12 +5138,12 @@
   if ( uNumVisibleWindows <= 0 )
   {
 LABEL_38:
-    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 10 )
+    if ( pCurrentScreen == 10 )
     {
       sub_42038D();
       goto _return;
     }
-    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 13 )
+    if ( pCurrentScreen == 13 )
     {
       if ( dword_F8B19C != 2
         || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0)
@@ -5366,7 +5366,7 @@
   pAudioPlayer->StopChannels(-1, -1);
   bRingsShownInCharScreen = 0;
   CharacterUI_LoadPaperdollTextures();
-  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = v1;
+  pCurrentScreen = v1;
   v2 = GUIWindow::Create(0, 0, 640, 480, WINDOW_CharacterRecord, uActiveCharacter, 0);
   pCharacterScreen_StatsBtn = v2->CreateButton(
                                 pViewport->uViewportX + 12,
@@ -5475,7 +5475,7 @@
   pAudioPlayer->StopChannels(-1, -1);
   bRingsShownInCharScreen = 0;
   CharacterUI_LoadPaperdollTextures();
-  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 23;
+  pCurrentScreen = 23;
   v2 = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|WINDOW_Options), v1, 0);
   ptr_50767C = v2->CreateButton(
                  394u,
@@ -5629,7 +5629,7 @@
     v4->PlaySound(15, 0);
   }
 LABEL_9:
-  if ( !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+  if ( !pCurrentScreen )
   {
     viewparams->bRedrawGameUI = 1;
     if ( uActiveCharacter != v1 )
@@ -5639,16 +5639,16 @@
     pGUIWindow_CurrentMenu = GameUI_InitializeCharacterWindow(v5);
     return;
   }
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 8 )
+  if ( pCurrentScreen == 8 )
     return;
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 10 )
+  if ( pCurrentScreen == 10 )
   {
 LABEL_23:
     viewparams->bRedrawGameUI = 1;
     if ( uActiveCharacter == v1 )
     {
       pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
-      uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 15;
+      pCurrentScreen = 15;
       goto LABEL_28;
     }
 LABEL_27:
@@ -5656,15 +5656,15 @@
       return;
     goto LABEL_28;
   }
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 13 )
-  {
-    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 14 )
+  if ( pCurrentScreen != 13 )
+  {
+    if ( pCurrentScreen == 14 )
     {
 LABEL_28:
       uActiveCharacter = v1;
       return;
     }
-    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 15 )
+    if ( pCurrentScreen != 15 )
     {
       viewparams->bRedrawGameUI = 1;
       uActiveCharacter = v1;
@@ -5686,7 +5686,7 @@
     goto LABEL_22;
   }
 }
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+// 4E28F8: using guessed type int pCurrentScreen;
 // F8B19C: using guessed type int dword_F8B19C;
 
 //----- (00421EA6) --------------------------------------------------------
@@ -6045,18 +6045,18 @@
 //----- (004226C2) --------------------------------------------------------
 bool __cdecl sub_4226C2()
 {
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
-    && uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 4
-    && uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 17 )
-  {
-    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 18 )
+  if ( pCurrentScreen
+    && pCurrentScreen != 4
+    && pCurrentScreen != 17 )
+  {
+    if ( pCurrentScreen == 18 )
       return pVideoPlayer->pSmackerMovie != 0;
-    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 19 )
+    if ( pCurrentScreen != 19 )
       return 1;
   }
   return 0;
 }
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+// 4E28F8: using guessed type int pCurrentScreen;
 
 //----- (004226EF) --------------------------------------------------------
 void __fastcall SetUserInterface(int a1, bool bReplace)
--- a/mm7_2.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/mm7_2.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -4528,7 +4528,7 @@
 
   v0 = pPlayers[uActiveCharacter];
   v77 = pPlayers[uActiveCharacter];
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 14 )
+  if ( pCurrentScreen == 14 )
     goto LABEL_73;
   if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() )
   {
@@ -12114,7 +12114,7 @@
   GUIButton *v14; // [sp+0h] [bp-3Ch]@27
   GUIWindow *v15; // [sp+4h] [bp-38h]@11
 
-  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+  pCurrentScreen = 0;
   if (pAsyncMouse)
     pAsyncMouse->Resume();
   if ( LOBYTE(pGame->pKeyboardInstance->bUsingAsynKeyboard) && pAsyncKeyboard )
@@ -12184,8 +12184,8 @@
                                                     pExit,
                                                     0);
 
-  stru_506F20.Release();
-  stru_506F20.Load("title.pcx", 0);
+  pTexture_PCX.Release();
+  pTexture_PCX.Load("title.pcx", 0);
   SetCurrentMenuID(MENU_MAIN);
   SetForegroundWindow(hWnd);
   SendMessageW(hWnd, WM_ACTIVATEAPP, 1, 0);
@@ -12199,12 +12199,12 @@
     v15 = pWindow_MainMenu;
     if ( GetCurrentMenuID() == MENU_SAVELOAD)
     {
-      if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 12 )
-      {
-        stru_506F20.Release();
-        stru_506F20.Load("lsave640.pcx", 0);
+      if ( pCurrentScreen != 12 )
+      {
+        pTexture_PCX.Release();
+        pTexture_PCX.Load("lsave640.pcx", 0);
         pGUIWindow2 = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0);
-        uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 12;
+        pCurrentScreen = 12;
         GameUI_DrawLoadMenu(0);
       }
       v15 = pGUIWindow_CurrentMenu;
@@ -12225,7 +12225,7 @@
     else
     {
       pRenderer->BeginScene();
-      pRenderer->DrawTextureRGB(0, 0, &stru_506F20);
+      pRenderer->DrawTextureRGB(0, 0, &pTexture_PCX);
       if (pAsyncMouse)
         pAsyncMouse->_46B736_consume_click_lists(1);
       GUI_MainMenuMessageProc();
@@ -12240,7 +12240,7 @@
           pIcons_LOD->_4114F2();
           pGUIWindow_CurrentMenu->Release();
           pGUIWindow_CurrentMenu = 0;
-          uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+          pCurrentScreen = 0;
           viewparams->bRedrawGameUI = 1;
         }
       }
@@ -12312,7 +12312,7 @@
   GUI_UpdateWindows();
   pRenderer->EndScene();
   pRenderer->Present();
-  stru_506F20.Release();
+  pTexture_PCX.Release();
   if ( pGUIWindow2 )
   {
     pGUIWindow2->Release();
@@ -12645,8 +12645,8 @@
           v35 = hWnd;
           goto LABEL_104;
         }
-        if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
-          && uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 21 )
+        if ( pCurrentScreen
+          && pCurrentScreen != 21 )
           return 0;
       }
       if ( !viewparams->field_4C )
@@ -15149,7 +15149,7 @@
   GUIWindow a1; // [sp+Ch] [bp-54h]@1
 
   memcpy(&a1, ptr_507BC4, sizeof(a1));
-  a1.str_48 = 0;
+  a1.Hint = 0;
   a1.uFrameX = 1;
   a1.uFrameY = 1;
   a1.uFrameWidth = 468;
@@ -15164,7 +15164,7 @@
   }
   a1.uFrameZ = a1.uFrameWidth + a1.uFrameX - 1;
   a1.uFrameW = v0 + a1.uFrameY - 1;
-  a1._415551(0);
+  a1.DrawMessageBox(0);
   a1.uFrameX += 12;
   a1.uFrameWidth -= 24;
   a1.uFrameY += 12;
@@ -15968,13 +15968,13 @@
       }
       if ( v5 & 0x100000 || (v6 = pIndoor->pFaceExtras[v4->uFaceExtraID].uEventID) == 0 )
         return 1;
-      if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 19 )
+      if ( pCurrentScreen != 19 )
         goto LABEL_13;
       break;
   }
   return 0;
 }
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+// 4E28F8: using guessed type int pCurrentScreen;
 
 //----- (0046A6AC) --------------------------------------------------------
 int __fastcall sub_46A6AC(int a1, int a2, int a3)
--- a/mm7_3.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/mm7_3.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -13422,15 +13422,15 @@
 //----- (0044100D) --------------------------------------------------------
 bool __cdecl sub_44100D()
 {
-  return uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 4
-      || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 7
-      || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions > 12
-      && (uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions <= 14
-       || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions > 16
-       && (uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions <= 18
-        || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 23));
-}
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+  return pCurrentScreen == 4
+      || pCurrentScreen == 7
+      || pCurrentScreen > 12
+      && (pCurrentScreen <= 14
+       || pCurrentScreen > 16
+       && (pCurrentScreen <= 18
+        || pCurrentScreen == 23));
+}
+// 4E28F8: using guessed type int pCurrentScreen;
 
 //----- (00441498) --------------------------------------------------------
 void __cdecl GameUI_DrawTorchlightAndWizardEye()
@@ -13440,17 +13440,17 @@
   unsigned int v2; // eax@19
   IconFrame *v3; // eax@19
 
-  if ( !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
-    || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 1
-    || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 2
-    || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 5
-    || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 8
-    || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 10
-    || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 11
-    || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 12
-    || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 15
-    || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 3
-    || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 19 )
+  if ( !pCurrentScreen
+    || pCurrentScreen == 1
+    || pCurrentScreen == 2
+    || pCurrentScreen == 5
+    || pCurrentScreen == 8
+    || pCurrentScreen == 10
+    || pCurrentScreen == 11
+    || pCurrentScreen == 12
+    || pCurrentScreen == 15
+    || pCurrentScreen == 3
+    || pCurrentScreen == 19 )
   {
     if ( SHIDWORD(pParty->pPartyBuffs[16].uExpireTime) >= 0
       && (SHIDWORD(pParty->pPartyBuffs[16].uExpireTime) > 0 || LODWORD(pParty->pPartyBuffs[16].uExpireTime)) )
@@ -13474,7 +13474,7 @@
     }
   }
 }
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+// 4E28F8: using guessed type int pCurrentScreen;
 
 //----- (0044158F) --------------------------------------------------------
 void __cdecl GameUI_DrawCharacterSelectionFrame()
@@ -13541,8 +13541,8 @@
     ++v1;
   }
   while ( v1 < 14 );
-  if ( !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
-    || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 4 )
+  if ( !pCurrentScreen
+    || pCurrentScreen == 4 )
   {
     if ( (signed __int64)pParty->pPartyBuffs[7].uExpireTime > 0 )
     {
@@ -17206,7 +17206,7 @@
             pVideoPlayer->field_40 = 0;
             if (pAsyncMouse)
               pAsyncMouse->Suspend();
-            v128 = uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+            v128 = pCurrentScreen;
             //v13 = &pSomeEVT[v9];
             //v14 = (unsigned __int8)v13[5];
             //v15 = (unsigned __int8)v13[6];
@@ -17239,7 +17239,7 @@
 LABEL_28:
             if ( !v15 || v128 == 3 )
             {
-              uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = v128;
+              pCurrentScreen = v128;
               if ( v128 == 3 )
                 pGameLoadingUI_ProgressBar->uType = GUIProgressBar::TYPE_Fullscreen;
               if ( v128 == 13 )
@@ -18139,7 +18139,7 @@
               pGameLoadingUI_ProgressBar->uType = (GUIProgressBar::Type)((_5C3420_pDecoration == 0) + 1);
               sub_44987B(v99, 0);
               v133 = 1;
-              if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 13 )
+              if ( pCurrentScreen == 13 )
               {
                 if ( uGameState == 2 )
                 {
@@ -18152,7 +18152,7 @@
                   ptr_507BC0 = 0;
                   if ( pMessageQueue_50CBD0->uNumMessages )
                     pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
-                  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+                  pCurrentScreen = 0;
                   viewparams->bRedrawGameUI = 1;
                   array_5913D8[6] = 0;
                   pDialogueWindow->Release();
@@ -19653,7 +19653,7 @@
     dword_5B65C0 = 0;
     pGameLoadingUI_ProgressBar->uType = GUIProgressBar::TYPE_Fullscreen;
     sub_44987B("nwc.blv", 0);
-    uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+    pCurrentScreen = 0;
     result = 1;
   }
   return result;
--- a/mm7_4.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/mm7_4.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -4254,7 +4254,7 @@
   v51 = v65;
   if ( v65 )
     goto LABEL_135;
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 5 )
+  if ( pCurrentScreen != 5 )
   {
     v52 = (signed int)&pPlayers[1];
     while ( 1 )
@@ -4270,13 +4270,13 @@
     *(int *)(v53 + 20) = 0;
     v51 = 1;
 LABEL_135:
-    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 5
+    if ( pCurrentScreen != 5
       && (!v51 || dword_5C35C0) )
       uGameState = 8;
   }
   if ( uActiveCharacter )
   {
-    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 5 )
+    if ( pCurrentScreen != 5 )
     {
       v54 = pPlayers[uActiveCharacter];
       if ( v54->pConditions[2]
@@ -5476,7 +5476,7 @@
   uColorGreen = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0);
   uColorWhite = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
   pRenderer->BeginScene();
-  pRenderer->DrawTextureRGB(0, 0, &stru_506F20);
+  pRenderer->DrawTextureRGB(0, 0, &pTexture_PCX);
   v0 = pTexture_MAKESKY;
   pRenderer->DrawTextureIndexed(uPlayerCreationUI_SkySliderPos, 2u, pTexture_MAKESKY);
   pRenderer->DrawTextureIndexed(uPlayerCreationUI_SkySliderPos++ - 640, 2u, v0);
@@ -5627,9 +5627,9 @@
      switch (uNumRace)
     {
       case 0:  uRaceName = pGlobalTXT_LocalizationStrings[99]; break; // "Human"       
-      case 1:  uRaceName = pGlobalTXT_LocalizationStrings[101]; break; // "Dwarf"
+      case 1:  uRaceName = pGlobalTXT_LocalizationStrings[103]; break; // "Dwarf"
       case 2:  uRaceName = pGlobalTXT_LocalizationStrings[106]; break; // "Goblin"
-	  case 3:  uRaceName = pGlobalTXT_LocalizationStrings[103]; break; // "Elf"   
+	  case 3:  uRaceName = pGlobalTXT_LocalizationStrings[101]; break; // "Elf"   
     }; 
 	strcpy(pTmpBuf, uRaceName);
     pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, v134 + 72, v128 + 12, 0, pTmpBuf, 130, 0);
@@ -5806,15 +5806,20 @@
     v104 = 0;
     if ( (signed int)v103 > 0 )
     {
-      while ( Str1[v104] != 32 )
-      {
-        ++v104;
-        if ( v104 >= (signed int)v103 )
-          goto LABEL_77;
-      }
-      Str1[v104] = 0;
-    }
-LABEL_77:
+	  if ( Str1[v104] == 32 )
+	  {
+		Str1[v104] = 0;
+	  }
+	  else
+	  {
+		while ( Str1[v104] != 32 )
+		{
+		  ++v104;
+		  if ( v104 >= (signed int)v103 )
+		   break;
+		}
+	  }
+    }
     uColorGreen = -5;
     if ( (signed int)v124 <= 3 )
       uColorGreen = 0;
@@ -5847,16 +5852,16 @@
   pGUIWindow_CurrentMenu->DrawText(pFontCreate, v115 + 530, 410, v114, pTmpBuf, 0, 0, 0);
   if ( GameUI_StatusBar_TimedStringTimeLeft > GetTickCount() )
   {
-    pWindow.str_48 = pGlobalTXT_LocalizationStrings[412];// "Create Party cannot be completed unless you have assigned all characters 2 extra skills and have spent all of your bonus points."
+    pWindow.Hint = pGlobalTXT_LocalizationStrings[412];// "Create Party cannot be completed unless you have assigned all characters 2 extra skills and have spent all of your bonus points."
     if ( v113 < 0 )
-      pWindow.str_48 = pGlobalTXT_LocalizationStrings[413];// "You can't spend more than 50 points."
+      pWindow.Hint = pGlobalTXT_LocalizationStrings[413];// "You can't spend more than 50 points."
     pWindow.uFrameWidth = 300;
     pWindow.uFrameHeight = 100;
     pWindow.uFrameX = 170;
     pWindow.uFrameY = 140;
     pWindow.uFrameZ = 469;
     pWindow.uFrameW = 239;
-    pWindow._415551(0);
+    pWindow.DrawMessageBox(0);
   }
   pRenderer->EndScene();
 }
@@ -5886,7 +5891,7 @@
   ++pIcons_LOD->uTexturePacksCount;
   if ( !pIcons_LOD->uNumPrevLoadedFiles )
     pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
-  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 21;
+  pCurrentScreen = 21;
   uPlayerCreationUI_ArrowAnim = 0;
   uPlayerCreationUI_SkySliderPos = 0;
   uPlayerCreationUI_SelectedCharacter = 0;
@@ -6361,7 +6366,7 @@
                                 0);
   pFontCChar = LoadFont("cchar.fnt", "FONTPAL", 0);
 }
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+// 4E28F8: using guessed type int pCurrentScreen;
 
 //----- (0049750E) --------------------------------------------------------
 void __cdecl DeleteCCharFont()
@@ -6401,11 +6406,11 @@
   bool v26; // [sp+74h] [bp-Ch]@1
   POINT v24; // [sp+78h] [bp-8h]@6
 
-  v0 = &stru_506F20;
+  v0 = &pTexture_PCX;
   v1 = 0;
   v26 = 0;
-  stru_506F20.Release();
-  stru_506F20.Load("makeme.pcx", 0);
+  pTexture_PCX.Release();
+  pTexture_PCX.Load("makeme.pcx", 0);
   if (pAsyncMouse)
     pAsyncMouse->Resume();
   v2 = 6;
@@ -6424,7 +6429,7 @@
       v6 = pMessageQueue_50CBD0->uNumMessages;
       do
       {
-        if ( uMouseX >= (signed int)v5->uX
+        if ( uMouseX >= (signed int)v5->uX //mouse movement
           && uMouseX <= (signed int)v5->uZ
           && uMouseY >= (signed int)v5->uY
           && uMouseY <= (signed int)v5->uW )
@@ -6433,7 +6438,7 @@
           if ( (signed int)v6 < 40 )
           {
             pMessageQueue_50CBD0->pMessages[v6].eType = (UIMessageType)v5->field_1C;
-            v0 = &stru_506F20;
+            v0 = &pTexture_PCX;
             pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v7;
             *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
             v6 = pMessageQueue_50CBD0->uNumMessages + 1;
@@ -6763,7 +6768,7 @@
   free(pString);
   pWindow_MainMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, (int)ptr);
   pWindow_MainMenu->CreateButton(0, 0, 0, 0, 1, 0, 0x71u, 0, 0x1Bu, nullstring, 0);
-  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 9;
+  pCurrentScreen = 9;
   SetCurrentMenuID(MENU_Credits);
   pRenderer->BeginScene();
   pRenderer->DrawTextureRGB(0, 0, &v16);
@@ -9604,7 +9609,7 @@
     v3 = pMouse->GetCursorPos(&a2)->y + 30;
   else
     v3 = 30;
-  a1.str_48 = 0;
+  a1.Hint = 0;
   a1.uFrameY = v3;
   a1.uFrameWidth = 328;
   a1.uFrameHeight = 68;
@@ -9647,7 +9652,7 @@
   if ( (signed int)a1.uFrameHeight < 150 )
     a1.uFrameHeight = 150;
   a1.uFrameWidth = 460;
-  a1._415551(0);
+  a1.DrawMessageBox(0);
   a1.uFrameWidth -= 12;
   a1.uFrameHeight -= 12;
   v7 = pSpellStats->pInfos[v1].pName;
--- a/mm7_5.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/mm7_5.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -330,7 +330,7 @@
         case UIMSG_Quit|0x2:
         case 0x87:
           if ( bNoNPCHiring != 1
-            && !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            && !pCurrentScreen )
           {
             if ( pMessageQueue_50CBD0->uNumMessages )
               pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
@@ -403,7 +403,7 @@
             pGUIWindow_CurrentMenu->Release();
             uGameState = 4;
 LABEL_188:
-            uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+            pCurrentScreen = 0;
             viewparams->bRedrawGameUI = v0;
           }
           else
@@ -421,7 +421,7 @@
           if ( pMessageQueue_50CBD0->uNumMessages )
             pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
           pGUIWindow_CurrentMenu->Release();
-          uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 12;
+          pCurrentScreen = 12;
           GameUI_DrawLoadMenu(v0);
           goto _continue;
         case UIMSG_Quit:
@@ -432,7 +432,7 @@
             if ( pMessageQueue_50CBD0->uNumMessages )
               pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
             pGUIWindow_CurrentMenu->Release();
-            uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+            pCurrentScreen = 0;
             viewparams->bRedrawGameUI = v0;
             if ( !uMessageParam )
               pAudioPlayer->PlaySound((SoundID)(SOUND_EnteringAHouse|0x1), 0, 0, -1, 0, 0, 0, 0);
@@ -449,7 +449,7 @@
           pIcons_LOD->_40F9C5();
           pIcons_LOD->_4114F2();
           pGUIWindow_CurrentMenu->Release();
-          uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 2;
+          pCurrentScreen = 2;
           v162 = 0;
           v148 = 0;
           v141 = (WindowType)8;
@@ -496,7 +496,7 @@
         case UIMSG_A5:
           if ( pGUIWindow_CurrentMenu->field_40 == v0 )
             pKeyActionMap->_459ED1(0);
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 11
+          if ( pCurrentScreen != 11
             || uLoadGameUI_SelectedSlot != dword_6A0C9C + uMessageParam )
           {
             v10 = dword_6A0C9C + uMessageParam;
@@ -554,7 +554,7 @@
           goto _release_tex_and_continue;
         case UIMSG_StartNewGame|0x2:
           pGUIWindow_CurrentMenu->Release();
-          uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 11;
+          pCurrentScreen = 11;
           GameUI_DrawSaveMenu();
           goto _continue;
         case UIMSG_Game_OpenOptionsDialog:
@@ -562,7 +562,7 @@
             pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
           pGUIWindow_CurrentMenu->Release();
           viewparams->field_48 = v0;
-          uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 2;
+          pCurrentScreen = 2;
           uTextureID_507C60 = pIcons_LOD->LoadTexture("ControlBG", TEXTURE_16BIT_PALETTE);
           uTextureID_507C6C = pIcons_LOD->LoadTexture("con_16x", TEXTURE_16BIT_PALETTE);
           uTextureID_507C68 = pIcons_LOD->LoadTexture("con_32x", TEXTURE_16BIT_PALETTE);
@@ -779,7 +779,7 @@
             pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
           pGUIWindow_CurrentMenu->Release();
           viewparams->field_48 = 1;
-          uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 26;
+          pCurrentScreen = 26;
           uTextureID_507BF4 = pIcons_LOD->LoadTexture("optkb", TEXTURE_16BIT_PALETTE);
           uTextureID_507BF8 = pIcons_LOD->LoadTexture("optkb_h", TEXTURE_16BIT_PALETTE);
           uTextureID_507BFC = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
@@ -871,7 +871,7 @@
             pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
           pGUIWindow_CurrentMenu->Release();
           viewparams->field_48 = v0;
-          uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 28;
+          pCurrentScreen = 28;
           uTextureID_507C10 = pIcons_LOD->LoadTexture("optvid", TEXTURE_16BIT_PALETTE);
           uTextureID_507C14 = pIcons_LOD->LoadTexture("opvdH-bs", TEXTURE_16BIT_PALETTE);
           uTextureID_507C18 = pIcons_LOD->LoadTexture("opvdH-cl", TEXTURE_16BIT_PALETTE);
@@ -1184,7 +1184,7 @@
         case UIMSG_OpenQuestBook:
           if ( pMessageQueue_50CBD0->uNumMessages )
             pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+          if ( pCurrentScreen )
             pGUIWindow_CurrentMenu->Release();
           pEventTimer->Pause();
           pAudioPlayer->StopChannels(-1, -1);
@@ -1195,7 +1195,7 @@
         case UIMSG_OpenAutonotes:
           if ( pMessageQueue_50CBD0->uNumMessages )
             pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+          if ( pCurrentScreen )
             pGUIWindow_CurrentMenu->Release();
           pEventTimer->Pause();
           pAudioPlayer->StopChannels(-1, -1);
@@ -1206,7 +1206,7 @@
         case UIMSG_OpenMapBook:
           if ( pMessageQueue_50CBD0->uNumMessages )
             pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+          if ( pCurrentScreen )
             pGUIWindow_CurrentMenu->Release();
           pEventTimer->Pause();
           viewparams->sPartyPosX = pParty->vPosition.x;
@@ -1221,7 +1221,7 @@
         case UIMSG_OpenCalendar:
           if ( pMessageQueue_50CBD0->uNumMessages )
             pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+          if ( pCurrentScreen )
             pGUIWindow_CurrentMenu->Release();
           pEventTimer->Pause();
           pAudioPlayer->StopChannels(-1, -1);
@@ -1237,7 +1237,7 @@
         case UIMSG_OpenHistoryBook:
           if ( pMessageQueue_50CBD0->uNumMessages )
             pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+          if ( pCurrentScreen )
             pGUIWindow_CurrentMenu->Release();
           pEventTimer->Pause();
           pAudioPlayer->StopChannels(-1, -1);
@@ -1249,11 +1249,11 @@
           back_to_game();
           if ( pMessageQueue_50CBD0->uNumMessages )
             pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions > 15 )
-          {
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions >= 17
-              && (uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions <= 18
-               || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 104) )
+          if ( pCurrentScreen > 15 )
+          {
+            if ( pCurrentScreen >= 17
+              && (pCurrentScreen <= 18
+               || pCurrentScreen == 104) )
             {
 LABEL_229:
               if ( dword_50CDC8 )
@@ -1264,11 +1264,11 @@
           }
           else
           {
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions >= 14
-              || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 4
-              || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 10 )
+            if ( pCurrentScreen >= 14
+              || pCurrentScreen == 4
+              || pCurrentScreen == 10 )
               goto LABEL_229;
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 13
+            if ( pCurrentScreen == 13
               && !dword_50CDC8
               && !dword_5C35C8 )
             {
@@ -1285,18 +1285,18 @@
             pRenderer->ClearZBuffer(0, 479);
             viewparams->bRedrawGameUI = v0;
             viewparams->field_48 = v0;
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
-            {
-              if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions > 103 )
+            if ( pCurrentScreen )
+            {
+              if ( pCurrentScreen > 103 )
               {
-                if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 104 )
+                if ( pCurrentScreen == 104 )
                   goto LABEL_321;
               }
               else
               {
-                if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions < 100 )
+                if ( pCurrentScreen < 100 )
                 {
-                  switch ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+                  switch ( pCurrentScreen )
                   {
                     case 23:
                       pIcons_LOD->_4114F2();
@@ -1330,7 +1330,7 @@
                       //crt_deconstruct_ptr_6A0118();
                       goto LABEL_291;
                     case 15:
-                      uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 10;
+                      pCurrentScreen = 10;
                       goto _continue;
                     case 10:
                       v29 = ptr_507BB8;
@@ -1340,7 +1340,7 @@
 LABEL_249:
                       v29->Release();
                       pIcons_LOD->_4114F2();
-                      uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+                      pCurrentScreen = 0;
                       viewparams->bRedrawGameUI = v0;
                       pEventTimer->Resume();
                       goto _continue;
@@ -1481,7 +1481,7 @@
                       goto LABEL_322;
                     case 14:
                       pGUIWindow_CurrentMenu->Release();
-                      uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 13;
+                      pCurrentScreen = 13;
                       pIcons_LOD->_4114F2();
                       goto _continue;
                     case 13:
@@ -1551,7 +1551,7 @@
 LABEL_322:
               if ( ptr_507BD4 )
               {
-                if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 7 )
+                if ( pCurrentScreen == 7 )
                 {
                   pMouse->SetCursorBitmap("MICON2");
                 }
@@ -1572,7 +1572,7 @@
                 ptr_507BC0 = 0;
               pGUIWindow_CurrentMenu = 0;
               pEventTimer->Resume();
-              uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+              pCurrentScreen = 0;
               viewparams->bRedrawGameUI = v0;
               pIcons_LOD->_4355F7();
               goto _continue;
@@ -1585,7 +1585,7 @@
               pEventTimer->Pause();
               pAudioPlayer->StopChannels(-1, -1);
               ++pIcons_LOD->uTexturePacksCount;
-              uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = v0;
+              pCurrentScreen = v0;
               if ( !pIcons_LOD->uNumPrevLoadedFiles )
                 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
               pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, (enum WindowType)3, 0, 0);
@@ -1814,7 +1814,7 @@
               pParty->vPosition.z = 22528;
 LABEL_317:
             sub_44603D();
-            uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+            pCurrentScreen = 0;
           }
           else
           {
@@ -1887,7 +1887,7 @@
             sub_461103();
             pEventTimer->Resume();
             viewparams->bRedrawGameUI = 1;
-            uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+            pCurrentScreen = 0;
             pGameLoadingUI_ProgressBar->Release();
           }
           goto LABEL_422;
@@ -2230,7 +2230,7 @@
                     _5B65B8_npcdata_hiword_house_or_other = v66;
                     UpdateActors();
                   }
-                  v67 = pGUIWindow_CurrentMenu->str_48;
+                  v67 = pGUIWindow_CurrentMenu->Hint;
                   if ( v67 )
                     *((int *)v67 + 17) = v0;
                   else
@@ -2466,10 +2466,10 @@
           goto LABEL_416;
         case 0x1C:
           if ( !uActiveCharacter
-            || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            || pCurrentScreen )
             goto LABEL_90;
           ptr_507BC8 = GUIWindow::Create(0, 0, 640, 480, (enum WindowType)104, uMessageParam, 0);
-          uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 25;
+          pCurrentScreen = 25;
           pEventTimer->Pause();
           goto _continue;
         case 0x1B:
@@ -2544,7 +2544,7 @@
         case 0x68:
           if ( pMessageQueue_50CBD0->uNumMessages )
             pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+          if ( pCurrentScreen )
             goto _continue;
           if ( sub_42F4DA() )
             goto LABEL_594;
@@ -2802,7 +2802,7 @@
                   pGUIWindow_CurrentMenu->Release();
                   pEventTimer->Resume();
                   viewparams->bRedrawGameUI = v0;
-                  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+                  pCurrentScreen = 0;
                   pIcons_LOD->_4114F2();
                   v103 = dword_50654C + 11 * *(char *)(uNumSeconds + 6734);
                   if ( dword_50C9E8 < 40 )
@@ -2869,17 +2869,17 @@
               pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
             if ( uActiveCharacter && !pPlayers[uActiveCharacter]->uTimeToRecovery )
             {
-              if ( !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+              if ( !pCurrentScreen )
                 goto LABEL_693;
-              if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 5
-                && uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 7
-                && (uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions <= 99
-                 || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions > 103) )
+              if ( pCurrentScreen != 5
+                && pCurrentScreen != 7
+                && (pCurrentScreen <= 99
+                 || pCurrentScreen > 103) )
               {
                 pGUIWindow_CurrentMenu->Release();
 LABEL_693:
                 GUIWindow::Create(0x1DCu, 0x1C2u, 0, 0, (enum WindowType)90, (int)ptr_5079F8, 0);
-                uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 8;
+                pCurrentScreen = 8;
                 pEventTimer->Pause();
                 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, (enum WindowType)18, 0, 0);
                 pAudioPlayer->PlaySound((SoundID)48, 0, 0, -1, 0, 0, 0, 0);
@@ -2892,7 +2892,7 @@
         case 0x6A:
           if ( pMessageQueue_50CBD0->uNumMessages )
             pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+          if ( pCurrentScreen )
             pGUIWindow_CurrentMenu->Release();
           ++pIcons_LOD->uTexturePacksCount;
           if ( !pIcons_LOD->uNumPrevLoadedFiles )
@@ -2901,7 +2901,7 @@
           viewparams->bRedrawGameUI = v0;
           pEventTimer->Pause();
           pAudioPlayer->StopChannels(-1, -1);
-          uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 104;
+          pCurrentScreen = 104;
           pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, (enum WindowType)12, 5, 0);
           papredoll_dbrds[2] = pIcons_LOD->LoadTexture("BUTTEXI1", TEXTURE_16BIT_PALETTE);
           ptr_5076F4 = pGUIWindow_CurrentMenu->CreateButton(
@@ -2920,11 +2920,11 @@
                          v179);
           goto _continue;
         case 0x6B:
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+          if ( pCurrentScreen )
           {
             pGUIWindow_CurrentMenu->Release();
             pEventTimer->Resume();
-            uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+            pCurrentScreen = 0;
             viewparams->bRedrawGameUI = v0;
           }
           stru_506E40.Release();
@@ -3190,7 +3190,7 @@
           sprintfex(pTmpBuf, "%d / %d %s    %d / %d %s", v110->sHealth, v114, v113, v112, v111, v109);
           goto _set_status_string_pTmpBuf_and_continue;
         case 0xC:
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 15 )
+          if ( pCurrentScreen == 15 )
             goto LABEL_762;
           sub_420E01();
           goto _continue;
@@ -3260,7 +3260,7 @@
           OnPressSpace();
           goto _continue;
         case UIMSG_ChangeSoundVolume|0x100:
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+          if ( pCurrentScreen )
             goto _continue;
           pParty->uFlags |= 2u;
           GUIWindow::Create(0x207u, 0x88u, 0, 0, (enum WindowType)90, (int)dword_507A14, 0);
@@ -3283,7 +3283,7 @@
           viewparams->field_28 = 11;
           goto LABEL_788;
         case UIMSG_ChangeMusicVolume|0x100:
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+          if ( pCurrentScreen )
             goto _continue;
           pParty->uFlags |= 2u;
           GUIWindow::Create(0x23Eu, 0x88u, 0, 0, (enum WindowType)90, (int)dword_507A18, 0);
@@ -3363,7 +3363,7 @@
   dword_50CDCC = 0;
   if ( ptr_507BC4 )
     free_book_subwindow();
-  if ( !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
+  if ( !pCurrentScreen
     && !ptr_507BD4 )
     pEventTimer->Resume();
   viewparams->bRedrawGameUI = 1;
@@ -3474,7 +3474,7 @@
             //main menu save/load wnd   clicking on savegame lines
           if (pGUIWindow_CurrentMenu->field_40 == 1)
             pKeyActionMap->_459ED1(0);
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 11
+          if ( pCurrentScreen != 11
               || uLoadGameUI_SelectedSlot != *(int *)uClass + dword_6A0C9C )
           {
             //load clicked line
@@ -3635,11 +3635,11 @@
         }
         if ( v45 == 107 )
         {
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+          if ( pCurrentScreen )
           {
             pGUIWindow_CurrentMenu->Release();
             pEventTimer->Resume();
-            uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+            pCurrentScreen = 0;
             viewparams->bRedrawGameUI = 1;
           }
           GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, (enum WindowType)92, (int)ptr_5079F0, 0);
@@ -3663,7 +3663,7 @@
           viewparams->field_48 = 1;
           if ( !GetCurrentMenuID() || GetCurrentMenuID() == 6 || GetCurrentMenuID() == 7 )
           {
-            v17 = uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+            v17 = pCurrentScreen;
 LABEL_83:
             if ( v17 == 16 )
               pVideoPlayer->FastForwardToFrame(pVideoPlayer->field_40);
@@ -3689,16 +3689,16 @@
             continue;
           }
           v16 = GetCurrentMenuID() == 8;
-          v17 = uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+          v17 = pCurrentScreen;
           if ( v16
-            && !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            && !pCurrentScreen )
             goto LABEL_83;
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 12 )
+          if ( pCurrentScreen == 12 )
           {
             pIcons_LOD->_4114F2();
             //crt_deconstruct_ptr_6A0118();
-            stru_506F20.Release();
-            stru_506F20.Load("title.pcx", 0);
+            pTexture_PCX.Release();
+            pTexture_PCX.Load("title.pcx", 0);
             SetCurrentMenuID(MENU_MAIN);
             v15 = 1;
 LABEL_81:
@@ -3706,17 +3706,17 @@
             pGUIWindow2->Release();
             pGUIWindow2 = 0;
             pEventTimer->Resume();
-            uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+            pCurrentScreen = 0;
             viewparams->bRedrawGameUI = v15;
             continue;
           }
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 16 )
+          if ( pCurrentScreen == 16 )
           {
             pVideoPlayer->Unload();
           }
           else
           {
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 27 )
+            if ( pCurrentScreen != 27 )
               goto LABEL_81;
             //VideoPlayer::dtor();
           }
@@ -12577,7 +12577,7 @@
   a1.uFrameX = 90;
   a1.uFrameZ = 417;
   a1.uFrameW = v3 + 67;
-  a1.str_48 = 0;
+  a1.Hint = 0;
   a2.y = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[431]);
   v13 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]);
   v12 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]);
@@ -12614,7 +12614,7 @@
   if ( (signed int)a1.uFrameHeight < 150 )
     a1.uFrameHeight = 150;
   a1.uFrameWidth = 460;
-  a1._415551(0);
+  a1.DrawMessageBox(0);
   a1.uFrameWidth -= 12;
   a1.uFrameHeight -= 12;
   v7 = v2->pName;
@@ -14165,28 +14165,28 @@
   v2 = pStr;
   v3 = a4;
   pEventTimer->Pause();
-  dword_506F0C[0] = uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+  dword_506F0C[0] = pCurrentScreen;
   result = GUIWindow::Create(0, 0, 640, 480, WINDOW_FinalWindow, v3, (int)v2);
   ptr_507BDC = result;
-  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 22;
+  pCurrentScreen = 22;
   return result;
 }
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+// 4E28F8: using guessed type int pCurrentScreen;
 
 //----- (0041420D) --------------------------------------------------------
 void __cdecl sub_41420D_press_esc()
 {
   GUIWindow v0; // [sp+4h] [bp-54h]@1
 
-  sprintfex(pTmpBuf2, "%s\n \n%s", ptr_507BDC->str_48, pGlobalTXT_LocalizationStrings[61]);// Press Escape
-  v0.str_48 = pTmpBuf2;
+  sprintfex(pTmpBuf2, "%s\n \n%s", ptr_507BDC->Hint, pGlobalTXT_LocalizationStrings[61]);// Press Escape
+  v0.Hint = pTmpBuf2;
   v0.uFrameWidth = 400;
   v0.uFrameHeight = 100;
   v0.uFrameX = 120;
   v0.uFrameY = 140;
   v0.uFrameZ = 519;
   v0.uFrameW = 239;
-  v0._415551(0);
+  v0.DrawMessageBox(0);
 }
 
 //----- (0041426F) --------------------------------------------------------
@@ -14204,10 +14204,10 @@
   }
   v0->Release();
   ptr_507BDC = 0;
-  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = dword_506F0C[0];
+  pCurrentScreen = dword_506F0C[0];
   pEventTimer->Resume();
 }
-// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
+// 4E28F8: using guessed type int pCurrentScreen;
 
 //----- (004142D3) --------------------------------------------------------
 char __cdecl GameMenuUI_DrawKeyBindings()
@@ -14755,7 +14755,7 @@
   Dst.uFrameY = 470 - Dst.uFrameHeight;
   Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1;
   Dst.uFrameW = 469;
-  Dst._415551(0);
+  Dst.DrawMessageBox(0);
   Dst.uFrameWidth -= 24;
   Dst.uFrameX += 12;
   Dst.uFrameY += 12;
@@ -14840,16 +14840,16 @@
 
       case WINDOW_5E: // window that initiates savegame loading
       {
-        if (v0->str_48 != (char *)1)
+        if (v0->Hint != (char *)1)
           pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0);
         auto v20 = (GUIButton *)v0->ptr_1C;
         pRenderer->DrawTextureIndexed(v0->uFrameX, v0->uFrameY, v20->pTextures[0]);
-        v21 = v0->str_48;
+        v21 = v0->Hint;
         viewparams->bRedrawGameUI = 1;
         if ( v21 && v21 != (char *)1 )
           v20->DrawLabel(v21, pFontCreate, 0, 0);
         v0->Release();
-        if (uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 11)
+        if (pCurrentScreen == 11)
           pMessageQueue_50CBD0->SendMessage(UIMSG_SaveGame, 0, 0);
         else
           pMessageQueue_50CBD0->SendMessage(UIMSG_LoadGame, 0, 0);
@@ -14865,11 +14865,11 @@
         v33 = v1 - 96;
         if ( !v33 )
         {
-          if ( v0->str_48 != (char *)1 )
+          if ( v0->Hint != (char *)1 )
             pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0);
           v42 = (GUIButton *)v0->ptr_1C;
           pRenderer->DrawTextureIndexed(v0->uFrameX, v0->uFrameY, v42->pTextures[0]);
-          v43 = v0->str_48;
+          v43 = v0->Hint;
           viewparams->bRedrawGameUI = 1;
           if ( v43 && v43 != (char *)1 )
             v42->DrawLabel(v43, pFontCreate, 0, 0);
@@ -14910,7 +14910,7 @@
               }
               else
               {
-                v0->_415551(0);
+                v0->DrawMessageBox(0);
                 v0->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0);
                 v0->DrawText(pFontLucida, 10, 40, 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0);
                 if ( !pKeyActionMap->field_204 )
@@ -14918,7 +14918,7 @@
                   v51.Reset();
                   v0->Release();
                   pEventTimer->Resume();
-                  uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+                  pCurrentScreen = 0;
                   viewparams->bRedrawGameUI = 1;
                   v39 = atoi((const char *)pKeyActionMap->pPressedKeysBuffer);
                   if ( v39 > 0 )
@@ -14954,7 +14954,7 @@
           Dst.pParent = 0;
           goto LABEL_134;
         }
-        if ( v0->str_48 != (char *)1 )
+        if ( v0->Hint != (char *)1 )
           pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0);
         v32 = v0->ptr_1C;
         pRenderer->DrawTextureIndexed(v0->uFrameX, v0->uFrameY, *((Texture **)v32 + 16));
@@ -14962,12 +14962,12 @@
       }
       if ( v1 == 95 )
       {
-        if ( v0->str_48 != (char *)1 )
+        if ( v0->Hint != (char *)1 )
           pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0);
         v32 = v0->ptr_1C;
         pRenderer->DrawTextureTransparent(v0->uFrameX, v0->uFrameY, *((Texture **)v32 + 15));
 LABEL_138:
-        v40 = v0->str_48;
+        v40 = v0->Hint;
         viewparams->bRedrawGameUI = 1;
         if ( v40 && v40 != (char *)1 )
           ((GUIButton *)v32)->DrawLabel(v40, pFontCreate, 0, 0);
@@ -14984,7 +14984,7 @@
         v15 = v14 - 9;
         if ( !v15 )
         {
-          v0->_415551(0);
+          v0->DrawMessageBox(0);
           v0->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0);
           v0->DrawText(pFontLucida, 10, 40, 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0);
           if ( !pKeyActionMap->field_204 )
@@ -14992,7 +14992,7 @@
             _this.Reset();
             v0->Release();
             pEventTimer->Resume();
-            uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+            pCurrentScreen = 0;
             viewparams->bRedrawGameUI = 1;
             v26 = atoi((const char *)pKeyActionMap->pPressedKeysBuffer);
             if ( v26 > 0 )
@@ -15021,7 +15021,7 @@
         v16 = v15 - 1;
         if ( !v16 )
         {
-          if ( v0->str_48 != (char *)1 )
+          if ( v0->Hint != (char *)1 )
             pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0);
           v22 = (GUIButton *)v0->ptr_1C;
           if ( (v22->uX & 0x80000000u) == 0 )
@@ -15039,7 +15039,7 @@
               }
             }
           }
-          v23 = v0->str_48;
+          v23 = v0->Hint;
           viewparams->bRedrawGameUI = 1;
           if ( v23 )
           {
@@ -15053,14 +15053,14 @@
         v17 = v16 - 1;
         if ( !v17 )
         {
-          if ( v0->str_48 != (char *)1 )
+          if ( v0->Hint != (char *)1 )
             pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0);
           v22 = (GUIButton *)v0->ptr_1C;
           v47 = v22->pTextures[1];
 LABEL_94:
           pRenderer->DrawTextureIndexed(v0->uFrameX, v0->uFrameY, v47);
 LABEL_80:
-          v23 = v0->str_48;
+          v23 = v0->Hint;
           viewparams->bRedrawGameUI = 1;
           if ( v23 )
           {
@@ -15074,7 +15074,7 @@
         v18 = v17 - 1;
         if ( !v18 )
         {
-          if ( v0->str_48 != (char *)1 )
+          if ( v0->Hint != (char *)1 )
             pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0);
           v22 = (GUIButton *)v0->ptr_1C;
           pRenderer->DrawTextureTransparent(v0->uFrameX, v0->uFrameY, v22->pTextures[0]);
@@ -15083,7 +15083,7 @@
         v19 = v18 - 1;
         if ( !v19 )
         {
-          if ( v0->str_48 != (char *)1 )
+          if ( v0->Hint != (char *)1 )
             pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0);
           pRenderer->DrawTextureTransparent(v0->uFrameX, v0->uFrameY, *((Texture **)v0->ptr_1C + 16));
           viewparams->bRedrawGameUI = 1;
@@ -15095,7 +15095,7 @@
         v27 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
         if ( ptr_507BD0->field_40 == 1 )
         {
-          ptr_507BD0->_415551(0);
+          ptr_507BD0->DrawMessageBox(0);
           ptr_507BD0->DrawText(
             pFontCreate,
             30,
@@ -15123,7 +15123,7 @@
           }
           pEventTimer->Resume();
           ptr_507BD0->Release();
-          uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
+          pCurrentScreen = 0;
           goto LABEL_114;
         }
         if ( ptr_507BD0->field_40 == 3 )
@@ -15198,13 +15198,13 @@
             }
             else
             {
-              if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 10 )
+              if ( pCurrentScreen == 10 )
               {
                 Chest::DrawChestUI((unsigned int)v0->ptr_1C);
               }
               else
               {
-                if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 15 )
+                if ( pCurrentScreen == 15 )
                 {
                   pRenderer->ClearZBuffer(0, 479);
                   draw_leather();
@@ -15402,7 +15402,7 @@
   if ( !v0->CanAct() )
   {
     sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[427], v0->pName, pGlobalTXT_LocalizationStrings[541]);
-    v43.str_48 = pTmpBuf;
+    v43.Hint = pTmpBuf;
     v43.uFrameWidth = 384;
     v43.uFrameHeight = 180;
     v43.uFrameY = 40;
@@ -15411,7 +15411,7 @@
     else
       v38 = pMouse->GetCursorPos(&a2)->x - 414;
     v43.uFrameX = v38;
-    v43._415551(0);
+    v43.DrawMessageBox(0);
     return;
   }
   --pOut.z;
@@ -15820,7 +15820,7 @@
           if ( !lpsz )
             lpsz = nullstring;
         }
-        a1.str_48 = 0;
+        a1.Hint = 0;
         a1.uFrameX = 38;
         a1.uFrameY = 60;
         a1.uFrameWidth = 276;
@@ -15832,7 +15832,7 @@
           a1.uFrameHeight = 130;
         a1.uFrameWidth = 400;
         a1.uFrameZ = a1.uFrameX + 399;
-        a1._415551(0);
+        a1.DrawMessageBox(0);
         sprintfex(pTmpBuf2, "NPC%03d", v6->uPortraitID);
         v8 = pIcons_LOD->LoadTexture(pTmpBuf2, TEXTURE_16BIT_PALETTE);
         pRenderer->DrawTextureIndexed(
@@ -15900,7 +15900,7 @@
   unsigned int pX; // [sp+70h] [bp-8h]@3
   unsigned int pY; // [sp+74h] [bp-4h]@3
 
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 16 )
+  if ( pCurrentScreen == 16 )
     return;
   if ( _this )
   {
@@ -15939,9 +15939,9 @@
     while ( v1 < 4 );
   }
   pEventTimer->Pause();
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions <= 10 )
-  {
-    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 10 )
+  if ( pCurrentScreen <= 10 )
+  {
+    if ( pCurrentScreen == 10 )
     {
       if ( !pPlayers[uActiveCharacter]->CanAct() )
       {
@@ -15950,7 +15950,7 @@
           pGlobalTXT_LocalizationStrings[427],
           pPlayers[uActiveCharacter]->pName,
           pGlobalTXT_LocalizationStrings[541]);
-        a1.str_48 = pTmpBuf;
+        a1.Hint = pTmpBuf;
         a1.uFrameWidth = 384;
         a1.uFrameHeight = 180;
         a1.uFrameY = 40;
@@ -15974,13 +15974,13 @@
     }
     else
     {
-      if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
-      {
-        if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 3 )
-        {
-          if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 7 )
-          {
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 8 )
+      if ( pCurrentScreen )
+      {
+        if ( pCurrentScreen != 3 )
+        {
+          if ( pCurrentScreen != 7 )
+          {
+            if ( pCurrentScreen == 8 )
             {
               if ( dword_507B00_spell_info_to_draw_in_popup )
                 DrawSpellDescriptionPopup((void *)(dword_507B00_spell_info_to_draw_in_popup - 1));
@@ -15989,7 +15989,7 @@
           }
 LABEL_119:
           if ( (signed int)pX > 467
-            && uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 14 )
+            && pCurrentScreen != 14 )
           {
 LABEL_126:
             identify_item();
@@ -16018,7 +16018,7 @@
           || (signed int)pX > (signed int)pViewport->uViewportZ
           || (signed int)pY < (signed int)pViewport->uViewportY
           || (signed int)pY > (signed int)pViewport->uViewportW
-          || (v2 = (char *)sub_444564(), (a1.str_48 = v2) == 0) )
+          || (v2 = (char *)sub_444564(), (a1.Hint = v2) == 0) )
           goto LABEL_132;
         v30 = (double)(pFontArrus->GetLineWidth(v2) + 32);
         v27 = v30 + 6.7553994e15;
@@ -16035,7 +16035,7 @@
         a1.ptr_1C = (void *)((signed int)pX / 118);
         if ( (signed int)pX / 118 < 4 )
         {
-          a1.str_48 = 0;
+          a1.Hint = 0;
           a1.uFrameWidth = 400;
           a1.uFrameHeight = 200;
           a1.uFrameX = 38;
@@ -16051,7 +16051,7 @@
         {
           if ( (signed int)pX >= 476 && (signed int)pX <= 636 && (signed int)pY >= 240 && (signed int)pY <= 300 )
           {
-            a1.str_48 = 0;
+            a1.Hint = 0;
             a1.uFrameWidth = 400;
             a1.uFrameHeight = 200;
             a1.uFrameX = 38;
@@ -16075,7 +16075,7 @@
           sub_416B01(v3);
           goto LABEL_132;
         }
-        a1.str_48 = _4443D5_GetMinimapRightClickText();
+        a1.Hint = _4443D5_GetMinimapRightClickText();
         a1.uFrameWidth = 256;
         a1.uFrameX = 130;
         a1.uFrameY = 140;
@@ -16083,10 +16083,10 @@
         a1.uFrameHeight = 64;
         pAudioPlayer->StopChannels(-1, -1);
 LABEL_42:
-        a1._415551(0);
+        a1.DrawMessageBox(0);
         goto LABEL_132;
       }
-      a1.str_48 = 0;
+      a1.Hint = 0;
       a1.uFrameWidth = 320;
       a1.uFrameHeight = 320;
       v4 = pX - 350;
@@ -16105,13 +16105,13 @@
         {
           if ( pRenderer->uNumSceneBegins )
           {
-            a1._415551(1);
+            a1.DrawMessageBox(1);
             MonsterPopup_Draw(v6 >> 3, &a1);
           }
           else
           {
             pRenderer->BeginScene();
-            a1._415551(1);
+            a1.DrawMessageBox(1);
             MonsterPopup_Draw(v6 >> 3, &a1);
             pRenderer->EndScene();
           }
@@ -16126,22 +16126,22 @@
     GameUI_DrawItemInfo(v8);
     goto LABEL_132;
   }
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 13 )
+  if ( pCurrentScreen == 13 )
   {
     if ( (signed int)pY < 345 && (signed int)pX < 469 )
       sub_4B1A2D();
     goto LABEL_132;
   }
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions <= 13 )
+  if ( pCurrentScreen <= 13 )
     goto LABEL_132;
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions <= 15 )
+  if ( pCurrentScreen <= 15 )
     goto LABEL_119;
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 21 )
-  {
-    v11 = uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 23;
+  if ( pCurrentScreen != 21 )
+  {
+    v11 = pCurrentScreen == 23;
     goto LABEL_125;
   }
-  a1.str_48 = 0;
+  a1.Hint = 0;
   v12 = pGUIWindow_CurrentMenu->pControlsHead;
   if ( !v12 )
     goto LABEL_132;
@@ -16160,7 +16160,7 @@
     {
       if ( v15 == 65 )
       {
-        a1.str_48 = pClassDescriptions[v12->uControlParam];
+        a1.Hint = pClassDescriptions[v12->uControlParam];
         v14 = pClassNames[v12->uControlParam];
       }
       else
@@ -16178,7 +16178,7 @@
                 v18 = pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(
                         v12->uControlParam + 4);
                 v14 = pSkillNames[v18];
-                a1.str_48 = pSkillDesc[v18];
+                a1.Hint = pSkillDesc[v18];
                 v13 = pY;
               }
               goto LABEL_117;
@@ -16193,7 +16193,7 @@
           }
           goto LABEL_116;
         }
-        a1.str_48 = pAttributeDescriptions[(signed int)v12->uControlParam % 7];
+        a1.Hint = pAttributeDescriptions[(signed int)v12->uControlParam % 7];
         v14 = aAttributeNames[(signed int)v12->uControlParam % 7];
       }
       goto LABEL_117;
@@ -16225,7 +16225,7 @@
       v14 = pParty->pPlayers[v20].pName;
       v19 = pClassDescriptions[pParty->pPlayers[v20].uClass];
 LABEL_116:
-      a1.str_48 = v19;
+      a1.Hint = v19;
       goto LABEL_117;
     }
     goto LABEL_117;
@@ -16237,14 +16237,14 @@
     goto LABEL_117;
   v22 = CharacterUI_GetSkillDescText(v12->uControlParam, (enum PLAYER_SKILL_TYPE)v21);
   strcpy(pTmpBuf2, v22);
-  a1.str_48 = pTmpBuf2;
+  a1.Hint = pTmpBuf2;
   v14 = pSkillNames[pY];
 LABEL_112:
-  v23 = a1.str_48;
-  if ( a1.str_48 )
-  {
-    v24 = a1.str_48;
-    a1.str_48 = 0;
+  v23 = a1.Hint;
+  if ( a1.Hint )
+  {
+    v24 = a1.Hint;
+    a1.Hint = 0;
     a1.uFrameWidth = 384;
     a1.uFrameHeight = 256;
     a1.uFrameX = 128;
@@ -16254,7 +16254,7 @@
                     + 24;
     a1.uFrameZ = a1.uFrameX + a1.uFrameWidth - 1;
     a1.uFrameW = a1.uFrameY + a1.uFrameHeight - 1;
-    a1._415551(0);
+    a1.DrawMessageBox(0);
     a1.uFrameX += 12;
     a1.uFrameWidth -= 24;
     a1.uFrameY += 12;
@@ -16290,7 +16290,7 @@
   unsigned int pY; // [sp+18h] [bp-4h]@7
 
   pXY_ = pXY;
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 16
+  if ( pCurrentScreen == 16
     || sub_4637E0_is_there_popup_onscreen() )
     return;
   if ( pGUIWindow2 && pGUIWindow2->ptr_1C == (void *)33 )
@@ -16311,7 +16311,7 @@
     y = pY;
     x = pX;
   }
-  if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
+  if ( pCurrentScreen
     || !dword_507B98_ctrl_pressed )
     goto LABEL_30;
   v4 = GetCurrentMenuID();
@@ -16545,7 +16545,7 @@
   Dst.uFrameHeight = pFontSmallnum->CalcTextHeight(v2, &Dst, 24, 0) + 2 * LOBYTE(pFontLucida->uFontHeight) + 24;
   Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1;
   Dst.uFrameW = Dst.uFrameY + Dst.uFrameHeight - 1;
-  Dst._415551(0);
+  Dst.DrawMessageBox(0);
   Dst.uFrameX += 12;
   Dst.uFrameWidth -= 24;
   Dst.uFrameY += 12;
--- a/mm7_6.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/mm7_6.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -8922,7 +8922,7 @@
         switch ( inputAction )
         {
           case INPUT_MoveForward:
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            if ( pCurrentScreen )
               break;
             if (!pParty->bTurnBasedModeOn)
               goto _do_move_forward;
@@ -8939,7 +8939,7 @@
             }
             break;
           case INPUT_MoveBackwards:
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            if ( pCurrentScreen )
               break;
             if (!pParty->bTurnBasedModeOn)
               goto _do_move_backwards;
@@ -8956,7 +8956,7 @@
             }
             break;
           case INPUT_StrafeLeft:
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            if ( pCurrentScreen )
               break;
             if (!pParty->bTurnBasedModeOn)
               goto _do_strafe_left;
@@ -8967,7 +8967,7 @@
             partyAction = PARTY_StrafeLeft;
             goto _add_action_and_continue_;
           case INPUT_StrafeRight:
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            if ( pCurrentScreen )
               break;
             if (!pParty->bTurnBasedModeOn)
               goto _do_strafe_right;
@@ -8978,7 +8978,7 @@
             partyAction = PARTY_StrafeRight;
             goto _add_action_and_continue_;
           case INPUT_TurnLeft:
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            if ( pCurrentScreen )
               break;
             if ( GetAsyncKeyState(VK_CONTROL) ) // strafing
             {
@@ -9005,7 +9005,7 @@
             }
             break;
           case INPUT_TurnRight:
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            if ( pCurrentScreen )
               break;
             if ( GetAsyncKeyState(17) )         // strafing
             {
@@ -9033,13 +9033,13 @@
             }
             break;
           case INPUT_Jump:
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
+            if ( pCurrentScreen
               || pParty->bTurnBasedModeOn)
               break;
             partyAction = (PartyAction)12;
             goto _add_action_and_continue_;
           case INPUT_Yell:
-            if ( !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
+            if ( !pCurrentScreen
               && uActiveCharacter )
             {
               pParty->Yell();
@@ -9047,7 +9047,7 @@
             }
             break;
           case INPUT_Pass:
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            if ( pCurrentScreen )
               break;
             if (pParty->bTurnBasedModeOn && pTurnEngine->field_4 == 3)
               goto LABEL_118;
@@ -9066,7 +9066,7 @@
             }
             break;
           case INPUT_Combat:
-            if ( !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            if ( !pCurrentScreen )
             {
               if (pParty->bTurnBasedModeOn)
               {
@@ -9084,7 +9084,7 @@
             }
             break;
           case INPUT_CastReady:
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            if ( pCurrentScreen )
               break;
             if (pParty->bTurnBasedModeOn && pTurnEngine->field_4 == 3)
               goto LABEL_118;
@@ -9120,7 +9120,7 @@
           default:
             break;
           case INPUT_Attack:
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            if ( pCurrentScreen )
               break;
             if (!pParty->bTurnBasedModeOn || pTurnEngine->field_4 != 3)
               goto LABEL_120;
@@ -9128,14 +9128,14 @@
             pTurnEngine->field_18 |= 8u;
             break;
           case INPUT_EventTrigger:
-            if ( !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+            if ( !pCurrentScreen )
             {
               if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
                 break;
               pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)404;
               goto _send_message;
             }
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 4 )
+            if ( pCurrentScreen == 4 )
             {
               v11 = pMessageQueue_50CBD0->uNumMessages;
               if ( pMessageQueue_50CBD0->uNumMessages )
@@ -9160,7 +9160,7 @@
             }
             break;
           case INPUT_CharCycle:
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 8
+            if ( pCurrentScreen == 8
               || dword_50C9E8 >= 40 )
               break;
             dword_50C9EC[3 * dword_50C9E8] = 176;
@@ -9181,19 +9181,19 @@
             partyAction = (PartyAction)8;
             goto _add_action_and_continue_;
           case INPUT_FlyUp:
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
+            if ( pCurrentScreen
               || pEventTimer->bPaused )
               break;
             partyAction = (PartyAction)13;
             goto _add_action_and_continue_;
           case INPUT_Land:
-            if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
+            if ( pCurrentScreen
               || pEventTimer->bPaused )
               break;
             partyAction = (PartyAction)15;
             goto _add_action_and_continue_;
           case INPUT_FlyDown:
-            if ( !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions
+            if ( !pCurrentScreen
               && !pEventTimer->bPaused )
             {
               partyAction = (PartyAction)14;
@@ -9239,15 +9239,15 @@
       v14 = v13->IsKeyBeingHeld(v22);
     if ( v14 && v12 == 9 )
     {
-      if ( !uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions )
+      if ( !pCurrentScreen )
       {
         if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
           goto LABEL_175;
         pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)404;
         goto LABEL_174;
       }
-      if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 4
-        || uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 19 )
+      if ( pCurrentScreen == 4
+        || pCurrentScreen == 19 )
       {
         v15 = pMessageQueue_50CBD0->uNumMessages;
         if ( pMessageQueue_50CBD0->uNumMessages )
--- a/mm7_data.cpp	Mon Oct 22 20:45:14 2012 +0200
+++ b/mm7_data.cpp	Mon Oct 22 20:54:14 2012 +0200
@@ -469,7 +469,7 @@
 char aS100110D[777]; // idb
 char aS100110DS[777]; // idb
 char aS100110D02dSS[777]; // idb
-int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions; // weak
+int pCurrentScreen; // weak
 char byte_4E28FC; // weak
 unsigned int uGammaPos;
 int dword_4E2910[777]; // weak
--- a/mm7_data.h	Mon Oct 22 20:45:14 2012 +0200
+++ b/mm7_data.h	Mon Oct 22 20:54:14 2012 +0200
@@ -456,7 +456,7 @@
 extern char aS100110D[]; // idb
 extern char aS100110DS[]; // idb
 extern char aS100110D02dSS[]; // idb
-extern int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions; // weak
+extern int pCurrentScreen; // weak
 extern char byte_4E28FC; // weak
 extern unsigned int uGammaPos;
 extern int dword_4E2910[]; // weak