# HG changeset patch # User Nomad # Date 1350140942 -7200 # Node ID b47e9c80e7419b4667ffa387243709e3812752b0 # Parent 4acbadf78023db663c9cc2d69f5c8c20f4154951 On UI diff -r 4acbadf78023 -r b47e9c80e741 mm7_5.cpp --- a/mm7_5.cpp Wed Oct 10 20:52:24 2012 +0200 +++ b/mm7_5.cpp Sat Oct 13 17:09:02 2012 +0200 @@ -3455,6 +3455,16 @@ SetCurrentMenuID(MENU_FINISHED); } continue; + + case UIMSG_LoadGame: + { + if (!pSavegameUsedSlots[uLoadGameUI_SelectedSlot]) + continue; +LABEL_99: + v40 = 9; + goto LABEL_89; + } + continue; } @@ -3623,14 +3633,6 @@ v8 = pGUIWindow_CurrentMenu->uFrameY + 323; goto LABEL_105; } - if ( v45 == UIMSG_LoadGame ) - { - if ( !pSavegameUsedSlots[uLoadGameUI_SelectedSlot] ) - continue; -LABEL_99: - v40 = 9; - goto LABEL_89; - } if ( v45 == 107 ) { if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions ) @@ -14925,7 +14927,7 @@ v21 = v0->str_48; viewparams->bRedrawGameUI = 1; if ( v21 && v21 != (char *)1 ) - ((GUIButton *)v20)->DrawLabel(v21, pFontCreate, 0, 0); + v20->DrawLabel(v21, pFontCreate, 0, 0); v0->Release(); if (uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 11) pMessageQueue_50CBD0->SendMessage(UIMSG_SaveGame, 0, 0);