# HG changeset patch # User Ritor1 # Date 1352345261 -21600 # Node ID 7b4725cdb74e00ce668465239e5e99c5de7c30a2 # Parent 6e0346bc701469eda71bfdc434d0d1d7a4db97d7# Parent 918dca16223954f2caf2513b7d251db8223e7a0e Слияние diff -r 6e0346bc7014 -r 7b4725cdb74e Indoor.cpp --- a/Indoor.cpp Thu Nov 08 09:27:19 2012 +0600 +++ b/Indoor.cpp Thu Nov 08 09:27:41 2012 +0600 @@ -47,8 +47,8 @@ stru320 stru_F8AD28; // idb stru337 stru_F81018; stru167_wrap array_5118E8; -stru170_stru2 stru_F8A590; -stru170 *pStru170 = new stru170; // idb +BspRenderer_stru2 stru_F8A590; +BspRenderer *pBspRenderer = new BspRenderer; // idb stru141 stru_721530; stru352 stru_F83B80[480]; @@ -110,15 +110,15 @@ floorf(pParty->flt_TorchlightColorB + 0.5f), byte_4E94D0); } - PrepareWallsRenderList_BLV(); + PrepareBspRenderList_BLV(); PrepareItemsRenderList_BLV(); PrepareActorRenderList_BLV(); v6 = 0; - for ( i = 0; i < pStru170->uNumVisibleNotEmptySectors; ++i ) + for ( i = 0; i < pBspRenderer->uNumVisibleNotEmptySectors; ++i ) { - v7 = pStru170->pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[v6]; + v7 = pBspRenderer->pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[v6]; v12 = 0; - v8 = &pIndoor->pSectors[pStru170->pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[v6]]; + v8 = &pIndoor->pSectors[pBspRenderer->pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[v6]]; v9 = v8->pDecorationIDs; if ( v8->uNumDecorations > 0 ) { @@ -271,28 +271,28 @@ if (bD3D) { pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z); - for (uint i = 0; i < pStru170->uNumFaceIDs; ++i) + for (uint i = 0; i < pBspRenderer->uNumFaceIDs; ++i) { - v2 = pStru170->pFaceIDs[2 * i + 1]; - if ( pStru170->field_FA8[v2].std__vector_0007A8 == -1 ) + v2 = pBspRenderer->pFaceIDs[2 * i + 1]; + if ( pBspRenderer->field_FA8[v2].std__vector_0007A8 == -1 ) { v6 = 0; v3 = 0; } else { - v3 = pStru170->field_FA8[v2].std__vector_0007AC; - v6 = pStru170->field_FA8[v2].pVertices; + v3 = pBspRenderer->field_FA8[v2].std__vector_0007AC; + v6 = pBspRenderer->field_FA8[v2].pVertices; } - IndoorLocation::ExecDraw_d3d(pStru170->pFaceIDs[2 * i], v3, 4, v6); + IndoorLocation::ExecDraw_d3d(pBspRenderer->pFaceIDs[2 * i], v3, 4, v6); } } else { - for (uint j = 0; j < pStru170->uNumFaceIDs; ++j ) + for (uint j = 0; j < pBspRenderer->uNumFaceIDs; ++j ) { - v5 = pStru170->pFaceIDs[2 * j]; - pBLVRenderParams->field_7C = &pStru170->field_FA8[pStru170->pFaceIDs[2 * j + 1]].field_C; + v5 = pBspRenderer->pFaceIDs[2 * j]; + pBLVRenderParams->field_7C = &pBspRenderer->field_FA8[pBspRenderer->pFaceIDs[2 * j + 1]].field_C; IndoorLocation::ExecDraw_sw(v5); } } @@ -321,17 +321,17 @@ { v1 = pBLVRenderParams->pRenderTarget; v6 = 0; - if ( (signed int)pStru170->std__vector_000FA8 > 0 ) + if ( (signed int)pBspRenderer->std__vector_000FA8 > 0 ) { v7 = 0; - v2 = (char *)&pStru170->field_FA8[0].field_C._viewport_space_w; + v2 = (char *)&pBspRenderer->field_FA8[0].field_C._viewport_space_w; do { v3 = *((int *)v2 - 1); v4 = pRenderer->uTargetSurfacePitch * *((int *)v2 - 1); if ( v3 <= *(int *)v2 ) { - v5 = (char *)&pStru170->field_FA8[0].field_C.array_3D8[v3 + v7]; + v5 = (char *)&pBspRenderer->field_FA8[0].field_C.array_3D8[v3 + v7]; do { v1[v4 + *((short *)v5 - 480)] = 255; @@ -346,7 +346,7 @@ v7 += 1126; v2 += 2252; } - while ( v6 < (signed int)pStru170->std__vector_000FA8 ); + while ( v6 < (signed int)pBspRenderer->std__vector_000FA8 ); } } } @@ -1259,7 +1259,7 @@ //----- (004B0EA8) -------------------------------------------------------- -void stru170::PrepareFaceRenderList_d3d(int a2, unsigned int uFaceID) +void BspRenderer::PrepareFaceRenderList_d3d(int a2, unsigned int uFaceID) { //unsigned int v3; // edx@1 //stru170 *v4; // ebx@1 @@ -1477,9 +1477,9 @@ //----- (004AFB86) -------------------------------------------------------- -void stru170::PrepareFaceRenderList_sw(int a2, unsigned int uFaceID) +void BspRenderer::PrepareFaceRenderList_sw(int a2, unsigned int uFaceID) { - stru170 *v3; // ebx@1 + BspRenderer *v3; // ebx@1 BLVFace *v4; // eax@1 char *v5; // ecx@2 unsigned __int16 v6; // ax@11 @@ -1582,7 +1582,7 @@ && v23 <= *((short *)v20 + 2007) && v12 >= *((short *)v20 + 2006) && v22 <= *((short *)v20 + 2008) - && sub_424829(v10, &v3->field_FA8[v3->std__vector_000FA8].field_C, (stru170_stru2 *)(v20 + 4020), uFaceID) ) + && sub_424829(v10, &v3->field_FA8[v3->std__vector_000FA8].field_C, (BspRenderer_stru2 *)(v20 + 4020), uFaceID) ) { v16 = v21->uSectorID; if ( *((short *)v20 + 2004) == v16 ) @@ -1629,15 +1629,15 @@ int v6; // ecx@7 int v7; // esi@8 - for ( i = 0; i < (signed int)pStru170->uNumFaceIDs; ++i ) + for ( i = 0; i < (signed int)pBspRenderer->uNumFaceIDs; ++i ) { - v1 = pStru170->pFaceIDs[2 * i]; + v1 = pBspRenderer->pFaceIDs[2 * i]; if ( v1 >= 0 ) { if ( v1 < (signed int)pIndoor->uNumFaces ) { - v2 = pStru170->pFaceIDs[2 * i]; - pBLVRenderParams->field_7C = &pStru170->field_FA8[pStru170->pFaceIDs[2 * i + 1]].field_C; + v2 = pBspRenderer->pFaceIDs[2 * i]; + pBLVRenderParams->field_7C = &pBspRenderer->field_FA8[pBspRenderer->pFaceIDs[2 * i + 1]].field_C; v3 = sub_423B5D(v2); if ( v3 ) { diff -r 6e0346bc7014 -r 7b4725cdb74e Indoor.h --- a/Indoor.h Thu Nov 08 09:27:19 2012 +0600 +++ b/Indoor.h Thu Nov 08 09:27:41 2012 +0600 @@ -556,7 +556,7 @@ int field_70; int uViewportCenterX; int uViewportCenterY; - struct stru170_stru2 *field_7C; + struct BspRenderer_stru2 *field_7C; unsigned int uNumFacesRenderedThisFrame; int field_84; int field_88; diff -r 6e0346bc7014 -r 7b4725cdb74e Indoor_stuff.h --- a/Indoor_stuff.h Thu Nov 08 09:27:19 2012 +0600 +++ b/Indoor_stuff.h Thu Nov 08 09:27:41 2012 +0600 @@ -6,7 +6,7 @@ /* 165 */ #pragma pack(push, 1) -struct stru170_stru2 +struct BspRenderer_stru2 { void _43F9E1(__int16 x, int y, __int16 z, int w); @@ -20,27 +20,27 @@ __int16 array_3D8[480]; }; #pragma pack(pop) -extern stru170_stru2 stru_F8A590; +extern BspRenderer_stru2 stru_F8A590; /* 164 */ #pragma pack(push, 1) -struct stru170_stru0 +struct BspRenderer_stru0 { //----- (0043F2BF) -------------------------------------------------------- - inline stru170_stru0() + inline BspRenderer_stru0() { //_eh_vector_constructor_iterator_(std__vector_0007AC, 24, 4, // (void (__thiscall *)(void *))IndoorCameraD3D_Vec4::IndoorCameraD3D_Vec4, // (void (__thiscall *)(void *))IndoorCameraD3D_Vec4::dtor); - for (int i = 0; i < 4; ++i) - pVertices[i].flt_2C = 0.0f; + //for (int i = 0; i < 4; ++i) + // pVertices[i].flt_2C = 0.0f; } //----- (0043F2A9) -------------------------------------------------------- - ~stru170_stru0() + ~BspRenderer_stru0() { //_eh_vector_destructor_iterator_(this->std__vector_0007AC, 24, 4, IndoorCameraD3D_Vec4::dtor); } @@ -51,7 +51,7 @@ unsigned __int16 uViewportZ; unsigned __int16 uViewportW; __int16 field_A; - stru170_stru2 field_C; + BspRenderer_stru2 field_C; unsigned __int16 uFaceID; __int16 field_7A6; unsigned int std__vector_0007A8; @@ -66,10 +66,10 @@ /* 163 */ #pragma pack(push, 1) -struct stru170 +struct BspRenderer { //----- (0043F282) -------------------------------------------------------- - inline stru170() + inline BspRenderer() { // _eh_vector_constructor_iterator_(field_FA8, 2252, 150, // (void (__thiscall *)(void *))stru170_stru0::stru170_stru0, @@ -87,14 +87,14 @@ __int16 pFaceIDs[150]; char field_130[3700]; unsigned int std__vector_000FA8; - stru170_stru0 field_FA8[150]; + BspRenderer_stru0 field_FA8[150]; unsigned int uNumVisibleNotEmptySectors; unsigned __int16 pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[6]; }; #pragma pack(pop) -extern struct stru170 *pStru170; // idb +extern struct BspRenderer *pBspRenderer; // idb diff -r 6e0346bc7014 -r 7b4725cdb74e LOD.cpp --- a/LOD.cpp Thu Nov 08 09:27:19 2012 +0600 +++ b/LOD.cpp Thu Nov 08 09:27:41 2012 +0600 @@ -1644,16 +1644,16 @@ } // 6A0CA8: using guessed type int 6A0CA8_lod_unused; -//----- (00461B48) -------------------------------------------------------- -/*unsigned int LODWriteableFile::Write(const LOD::Directory *pDir, const void *pDirData, int a4) + +unsigned int LODWriteableFile::Write(const LOD::Directory *pDir, const void *pDirData, int a4) { - LODWriteableFile *v4; // ebx@1 + //LODWriteableFile *v4; // ebx@1 int v5; // esi@1 - unsigned __int8 v7; // zf@7 - unsigned __int8 v8; // sf@7 + //unsigned __int8 v7; // zf@7 + //unsigned __int8 v8; // sf@7 const LOD::Directory *v9; // edi@9 int v10; // eax@9 - unsigned __int8 v11; // of@15 + //unsigned __int8 v11; // of@15 unsigned __int16 v12; // dx@17 LOD::Directory *v13; // eax@17 unsigned __int16 v14; // cx@17 @@ -1675,7 +1675,7 @@ char NewFilename[256]; // [sp+10Ch] [bp-130h]@51 //LOD::Directory Str; // [sp+20Ch] [bp-30h]@27 size_t v33; // [sp+22Ch] [bp-10h]@27 - int v34; // [sp+230h] [bp-Ch]@7 + //int v34; // [sp+230h] [bp-Ch]@7 __int32 v35; // [sp+234h] [bp-8h]@8 int v36; // [sp+238h] [bp-4h]@7 size_t Count; // [sp+244h] [bp+8h]@40 @@ -1683,63 +1683,81 @@ size_t Countb; // [sp+244h] [bp+8h]@47 FILE *pFile; // [sp+24Ch] [bp+10h]@22 - v4 = this; - v5 = 0; - if ( !this->isFileOpened ) + //v4 = this; + //v5 = 0; + + if (!isFileOpened) return 1; - if ( !this->pSubIndices ) + if (!pSubIndices) return 2; - if ( !this->pIOBuffer || !this->uIOBufferSize ) + if (!pIOBuffer || !uIOBufferSize) return 3; - v7 = this->uNumSubIndices == 0; - v8 = (this->uNumSubIndices & 0x80000000u) != 0; + + //v7 = this->uNumSubIndices == 0; + //v8 = (this->uNumSubIndices & 0x80000000u) != 0; + v35 = 0; v36 = 0; - v34 = 0; - if ( v8 | v7 ) + //v34 = 0; + for (v5 = 0; v5 < uNumSubIndices; ++v5) + /*if ( v8 | v7 ) { v9 = pDir; goto LABEL_22; } - v35 = 0; - while ( 1 ) + while ( 1 )*/ { v9 = pDir; - v10 = _strcmpi((const char *)v4->pSubIndices + v35, (const char *)pDir); - if ( v10 ) + v10 = _strcmpi(pSubIndices[v5].pFilename, pDir->pFilename); + if (v10 > 0) + break; + else if (v10 < 0) + continue; + /*if ( v10 ) { if ( v10 > 0 ) goto LABEL_22; goto LABEL_15; - } + }*/ if ( !a4 ) - goto LABEL_20; + { + v36 = 1; + break; + } if ( a4 == 1 ) + { + v12 = pDir->uNumSubIndices; + v13 = &pSubIndices[v5]; + v14 = v13->uNumSubIndices; + if ( v14 >= v12 && (v14 != v12 || (unsigned __int16)v13->word_00001E >= pDir->word_00001E) ) + return 4; + v36 = 1; break; + } if ( a4 == 2 ) return 4; -LABEL_15: - v35 += 32; - ++v5; - v11 = __OFSUB__(v5, v4->uNumSubIndices); - v8 = ((v5 - v4->uNumSubIndices) & 0x80000000u) != 0; - v34 = v5; - if ( !(v8 ^ v11) ) - goto LABEL_22; +//LABEL_15: + //v35 += 32; + //++v5; + //v11 = __OFSUB__(v5, v4->uNumSubIndices); + //v8 = ((v5 - v4->uNumSubIndices) & 0x80000000u) != 0; + //v34 = v5; + //if ( !(v8 ^ v11) ) + //goto LABEL_22; } - v12 = pDir->uNumSubIndices; +/* v12 = pDir->uNumSubIndices; v13 = &v4->pSubIndices[v5]; v14 = v13->uNumSubIndices; if ( v14 >= v12 && (v14 != v12 || (unsigned __int16)v13->word_00001E >= pDir->word_00001E) ) return 4; LABEL_20: v36 = 1; -LABEL_22: +LABEL_22:*/ strcpy(pFilename, "lod.tmp"); pFile = fopen(pFilename, "wb+"); if ( !pFile ) return 5; if ( v36 ) - v35 = v4->pSubIndices[v5].uDataSize; + v35 = pSubIndices[v5].uDataSize; else v35 = 0; v33 = v9->uDataSize; @@ -1748,9 +1766,9 @@ LOD::Directory Str; // [sp+20Ch] [bp-30h]@27 //LOD::Directory::LOD::Directory(&Str); - strcpy((char *)&Str, "chapter"); - v16 = v4->uLODDataSize; - Str.uNumSubIndices = LOWORD(v4->uNumSubIndices); + strcpy(Str.pFilename, "chapter"); + v16 = uLODDataSize; + Str.uNumSubIndices = uNumSubIndices; Str.dword_000018 = 0; Str.word_00001E = 0; if ( !v36 ) @@ -1758,262 +1776,76 @@ ++Str.uNumSubIndices; v15 += 32; } - v7 = v36 == 0; + //v7 = v36 == 0; Str.uDataSize = v15 + v16; Str.uOfsetFromSubindicesStart = 288; v17 = (signed __int16)Str.uNumSubIndices; - v4->uNumSubIndices = (signed __int16)Str.uNumSubIndices; - if ( v7 && v17 > v5 ) + uNumSubIndices = (signed __int16)Str.uNumSubIndices; + if ( !v36 && v17 > v5 ) { v18 = v17; v19 = v17 - v5; do { - v20 = &v4->pSubIndices[v18]; + v20 = &pSubIndices[v18]; --v18; --v19; memcpy(v20, (char *)v20 - 32, 0x20u); } while ( v19 ); - v5 = v34; + //v5 = v34; } - v34 = 32 * v5; - memcpy(&v4->pSubIndices[v5], pDir, sizeof(v4->pSubIndices[v5])); - v23 = 32 * v4->uNumSubIndices; - if ( (signed int)v4->uNumSubIndices > 0 ) + //v34 = 32 * v5; + memcpy(&pSubIndices[v5], pDir, sizeof(LOD::Directory)); + v23 = 32 * uNumSubIndices; + if ( (signed int)uNumSubIndices > 0 ) { - for (int i = 0; i < (signed int)v4->uNumSubIndices; ++i) + for (int i = 0; i < (signed int)uNumSubIndices; ++i) { - v4->pSubIndices[i].uOfsetFromSubindicesStart = v23; - v23 += v4->pSubIndices[i].uDataSize; + pSubIndices[i].uOfsetFromSubindicesStart = v23; + v23 += pSubIndices[i].uDataSize; } } - fwrite(&v4->header, 0x100, 1, pFile); + fwrite(&header, 0x100, 1, pFile); fwrite(&Str, 0x20, 1, pFile); - fseek(v4->pFile, Str.uOfsetFromSubindicesStart, 0); - fwrite(v4->pSubIndices, 0x20u, v4->uNumSubIndices, pFile); - v26 = 32 * v4->uNumSubIndices; + fseek(pFile, Str.uOfsetFromSubindicesStart, 0); + fwrite(pSubIndices, 0x20u, uNumSubIndices, pFile); + v26 = 32 * uNumSubIndices; if ( !v36 ) v26 -= 32; - fseek(v4->pFile, v26, 1); - for ( i = *(unsigned int *)((char *)&v4->pSubIndices->uOfsetFromSubindicesStart + v34) - - v4->pSubIndices->uOfsetFromSubindicesStart; i > 0; i -= Count ) + fseek(pFile, v26, 1); + for ( i = pSubIndices[v5].uOfsetFromSubindicesStart + - pSubIndices->uOfsetFromSubindicesStart; i > 0; i -= Count ) { - Count = v4->uIOBufferSize; - if ( i <= (signed int)v4->uIOBufferSize ) + Count = uIOBufferSize; + if ( i <= (signed int)uIOBufferSize ) Count = i; - fread(v4->pIOBuffer, 1u, Count, v4->pFile); - fwrite(v4->pIOBuffer, 1u, Count, pFile); + fread(pIOBuffer, 1u, Count, pFile); + fwrite(pIOBuffer, 1u, Count, pFile); } fwrite(pDirData, 1u, v33, pFile); if ( v36 ) - fseek(v4->pFile, v35, 1); - Countc = ftell(v4->pFile); - fseek(v4->pFile, 0, 2); - v28 = ftell(v4->pFile) - Countc; - fseek(v4->pFile, Countc, 0); + fseek(pFile, v35, 1); + Countc = ftell(pFile); + fseek(pFile, 0, 2); + v28 = ftell(pFile) - Countc; + fseek(pFile, Countc, 0); while ( v28 > 0 ) { - Countb = v4->uIOBufferSize; - if ( v28 <= (signed int)v4->uIOBufferSize ) + Countb = uIOBufferSize; + if ( v28 <= (signed int)uIOBufferSize ) Countb = v28; - fread(v4->pIOBuffer, 1u, Countb, v4->pFile); - fwrite(v4->pIOBuffer, 1u, Countb, pFile); + fread(pIOBuffer, 1u, Countb, pFile); + fwrite(pIOBuffer, 1u, Countb, pFile); v28 -= Countb; } - strcpy(NewFilename, (const char *)v4->pLODName); + strcpy(NewFilename, (const char *)pLODName); fclose(pFile); - v4->CloseWriteFile(); + CloseWriteFile(); remove(NewFilename); rename(pFilename, NewFilename); - v4->CloseWriteFile(); - v4->LoadFile(v4->pLODName, 0); - return 0; -} -*/ - -unsigned int LODWriteableFile::Write(const LOD::Directory *pDir, const void *pDirData, int a4) -{ - LODWriteableFile *v4; // ebx@1 - int v5; // esi@1 - unsigned __int8 v7; // zf@7 - unsigned __int8 v8; // sf@7 - const LOD::Directory *v9; // edi@9 - int v10; // eax@9 - unsigned __int8 v11; // of@15 - unsigned __int16 v12; // dx@17 - LOD::Directory *v13; // eax@17 - unsigned __int16 v14; // cx@17 - int v15; // edi@27 - unsigned int v16; // eax@27 - int v17; // eax@29 - int v18; // edx@31 - int v19; // eax@31 - void *v20; // edi@32 - LOD::Directory *v21; // edi@34 - signed int v22; // esi@34 - int v23; // eax@34 - LOD::Directory *v24; // ecx@35 - int v25; // edx@35 - __int32 v26; // eax@37 - int i; // esi@39 - __int32 v28; // esi@46 - char pFilename[256]; // [sp+Ch] [bp-230h]@22 - char NewFilename[256]; // [sp+10Ch] [bp-130h]@51 - //LOD::Directory Str; // [sp+20Ch] [bp-30h]@27 - size_t v33; // [sp+22Ch] [bp-10h]@27 - int v34; // [sp+230h] [bp-Ch]@7 - __int32 v35; // [sp+234h] [bp-8h]@8 - int v36; // [sp+238h] [bp-4h]@7 - size_t Count; // [sp+244h] [bp+8h]@40 - __int32 Countc; // [sp+244h] [bp+8h]@46 - size_t Countb; // [sp+244h] [bp+8h]@47 - FILE *pFile; // [sp+24Ch] [bp+10h]@22 - - v4 = this; - v5 = 0; - if ( !this->isFileOpened ) - return 1; - if ( !this->pSubIndices ) - return 2; - if ( !this->pIOBuffer || !this->uIOBufferSize ) - return 3; - v7 = this->uNumSubIndices == 0; - v8 = (this->uNumSubIndices & 0x80000000u) != 0; - v36 = 0; - v34 = 0; - if ( v8 | v7 ) - { - v9 = pDir; - goto LABEL_22; - } - v35 = 0; - while ( 1 ) - { - v9 = pDir; - v10 = _strcmpi((const char *)v4->pSubIndices + v35, (const char *)pDir); - if ( v10 ) - { - if ( v10 > 0 ) - goto LABEL_22; - goto LABEL_15; - } - if ( !a4 ) - goto LABEL_20; - if ( a4 == 1 ) - break; - if ( a4 == 2 ) - return 4; -LABEL_15: - v35 += 32; - ++v5; - v8 = ((v5 - v4->uNumSubIndices) & 0x80000000u) != 0; - v34 = v5; - if ( !(v8 ^ v11) ) - goto LABEL_22; - } - v12 = pDir->uNumSubIndices; - v13 = &v4->pSubIndices[v5]; - v14 = v13->uNumSubIndices; - if ( v14 >= v12 && (v14 != v12 || (unsigned __int16)v13->word_00001E >= pDir->word_00001E) ) - return 4; -LABEL_20: - v36 = 1; -LABEL_22: - strcpy(pFilename, "lod.tmp"); - pFile = fopen(pFilename, "wb+"); - if ( !pFile ) - return 5; - if ( v36 ) - v35 = v4->pSubIndices[v5].uDataSize; - else - v35 = 0; - v33 = v9->uDataSize; - v15 = v33 - v35; - - LOD::Directory Str; // [sp+20Ch] [bp-30h]@27 - //LOD::Directory::LOD::Directory(&Str); - - strcpy((char *)&Str, "chapter"); - v16 = v4->uLODDataSize; - Str.uNumSubIndices = LOWORD(v4->uNumSubIndices); - Str.dword_000018 = 0; - Str.word_00001E = 0; - if ( !v36 ) - { - ++Str.uNumSubIndices; - v15 += 32; - } - v7 = v36 == 0; - Str.uDataSize = v15 + v16; - Str.uOfsetFromSubindicesStart = 288; - v17 = (signed __int16)Str.uNumSubIndices; - v4->uNumSubIndices = (signed __int16)Str.uNumSubIndices; - if ( v7 && v17 > v5 ) - { - v18 = v17; - v19 = v17 - v5; - do - { - v20 = &v4->pSubIndices[v18]; - --v18; - --v19; - memcpy(v20, (char *)v20 - 32, 0x20u); - } - while ( v19 ); - v5 = v34; - } - v34 = 32 * v5; - memcpy(&v4->pSubIndices[v5], pDir, sizeof(v4->pSubIndices[v5])); - v23 = 32 * v4->uNumSubIndices; - if ( (signed int)v4->uNumSubIndices > 0 ) - { - for (int i = 0; i < (signed int)v4->uNumSubIndices; ++i) - { - v4->pSubIndices[i].uOfsetFromSubindicesStart = v23; - v23 += v4->pSubIndices[i].uDataSize; - } - } - fwrite(&v4->header, 0x100, 1, pFile); - fwrite(&Str, 0x20, 1, pFile); - fseek(v4->pFile, Str.uOfsetFromSubindicesStart, 0); - fwrite(v4->pSubIndices, 0x20u, v4->uNumSubIndices, pFile); - v26 = 32 * v4->uNumSubIndices; - if ( !v36 ) - v26 -= 32; - fseek(v4->pFile, v26, 1); - for ( i = *(unsigned int *)((char *)&v4->pSubIndices->uOfsetFromSubindicesStart + v34) - - v4->pSubIndices->uOfsetFromSubindicesStart; i > 0; i -= Count ) - { - Count = v4->uIOBufferSize; - if ( i <= (signed int)v4->uIOBufferSize ) - Count = i; - fread(v4->pIOBuffer, 1u, Count, v4->pFile); - fwrite(v4->pIOBuffer, 1u, Count, pFile); - } - fwrite(pDirData, 1u, v33, pFile); - if ( v36 ) - fseek(v4->pFile, v35, 1); - Countc = ftell(v4->pFile); - fseek(v4->pFile, 0, 2); - v28 = ftell(v4->pFile) - Countc; - fseek(v4->pFile, Countc, 0); - while ( v28 > 0 ) - { - Countb = v4->uIOBufferSize; - if ( v28 <= (signed int)v4->uIOBufferSize ) - Countb = v28; - fread(v4->pIOBuffer, 1u, Countb, v4->pFile); - fwrite(v4->pIOBuffer, 1u, Countb, pFile); - v28 -= Countb; - } - strcpy(NewFilename, (const char *)v4->pLODName); - fclose(pFile); - v4->CloseWriteFile(); - remove(NewFilename); - rename(pFilename, NewFilename); - v4->CloseWriteFile(); - v4->LoadFile(v4->pLODName, 0); + CloseWriteFile(); + LoadFile(pLODName, 0); return 0; } diff -r 6e0346bc7014 -r 7b4725cdb74e LOD.h --- a/LOD.h Thu Nov 08 09:27:19 2012 +0600 +++ b/LOD.h Thu Nov 08 09:27:41 2012 +0600 @@ -1,7 +1,8 @@ #pragma once #include +#include + #include "Texture.h" -#include /* 354 */ diff -r 6e0346bc7014 -r 7b4725cdb74e OSAPI.cpp --- a/OSAPI.cpp Thu Nov 08 09:27:19 2012 +0600 +++ b/OSAPI.cpp Thu Nov 08 09:27:41 2012 +0600 @@ -5,6 +5,7 @@ OSVersion *pVersion = nullptr; + //----- (00462C94) -------------------------------------------------------- int __stdcall wWinMain(HINSTANCE hInstance, HINSTANCE, wchar_t *lpCmdLine, int nShowCmd) { diff -r 6e0346bc7014 -r 7b4725cdb74e Vis.cpp --- a/Vis.cpp Thu Nov 08 09:27:19 2012 +0600 +++ b/Vis.cpp Thu Nov 08 09:27:41 2012 +0600 @@ -359,9 +359,9 @@ v5 = 0; thisa = this; v17 = 0; - for ( a1.flt_2C = 0.0; v17 < (signed int)pStru170->uNumFaceIDs; ++v17 ) + for ( a1.flt_2C = 0.0; v17 < (signed int)pBspRenderer->uNumFaceIDs; ++v17 ) { - v6 = pStru170->pFaceIDs[2 * v5]; + v6 = pBspRenderer->pFaceIDs[2 * v5]; if ( v6 >= 0 ) { if ( v6 < (signed int)pIndoor->uNumFaces ) @@ -1991,9 +1991,9 @@ result = 0; thisa = this; - for ( i = 0; i < (signed int)pStru170->uNumFaceIDs; ++i ) + for ( i = 0; i < (signed int)pBspRenderer->uNumFaceIDs; ++i ) { - v5 = pStru170->pFaceIDs[2 * result]; + v5 = pBspRenderer->pFaceIDs[2 * result]; if ( v5 >= 0 ) { if ( v5 < (signed int)pIndoor->uNumFaces ) diff -r 6e0346bc7014 -r 7b4725cdb74e mm7_1.cpp --- a/mm7_1.cpp Thu Nov 08 09:27:19 2012 +0600 +++ b/mm7_1.cpp Thu Nov 08 09:27:41 2012 +0600 @@ -7153,10 +7153,10 @@ //----- (00424829) -------------------------------------------------------- -bool __fastcall sub_424829(int a1, stru170_stru2 *a2, stru170_stru2 *a3, int a4) +bool sub_424829(int a1, BspRenderer_stru2 *a2, BspRenderer_stru2 *a3, int a4) { int v4; // edi@1 - stru170_stru2 *v5; // ebx@1 + BspRenderer_stru2 *v5; // ebx@1 int v6; // eax@3 int v7; // esi@5 int v8; // edx@5 @@ -7190,7 +7190,7 @@ __int16 v36; // dx@67 __int16 v37; // di@67 __int16 v38; // dx@67 - stru170_stru2 *v39; // ecx@69 + BspRenderer_stru2 *v39; // ecx@69 int v40; // edx@69 int v41; // edi@70 __int16 *v42; // eax@76 @@ -7210,7 +7210,7 @@ __int16 *v57; // [sp+14h] [bp-2Ch]@76 __int16 *v58; // [sp+14h] [bp-2Ch]@81 __int16 *v59; // [sp+14h] [bp-2Ch]@87 - stru170_stru2 *v60; // [sp+18h] [bp-28h]@1 + BspRenderer_stru2 *v60; // [sp+18h] [bp-28h]@1 int v61; // [sp+1Ch] [bp-24h]@29 int v62; // [sp+20h] [bp-20h]@0 signed int v63; // [sp+24h] [bp-1Ch]@3 diff -r 6e0346bc7014 -r 7b4725cdb74e mm7_3.cpp --- a/mm7_3.cpp Thu Nov 08 09:27:19 2012 +0600 +++ b/mm7_3.cpp Thu Nov 08 09:27:41 2012 +0600 @@ -2178,12 +2178,12 @@ //----- (0047253E) -------------------------------------------------------- -void __cdecl UpdateObjects() +void UpdateObjects() { unsigned int v0; // ebx@0 - unsigned int v1; // edi@1 + //unsigned int v1; // edi@1 char *v2; // esi@2 - __int16 v3; // dx@5 + //__int16 v3; // dx@5 ObjectDesc *v4; // eax@5 int v5; // ecx@6 __int16 v6; // cx@7 @@ -2200,68 +2200,66 @@ unsigned int v17; // edx@32 int v18; // [sp+4h] [bp-10h]@27 int v19; // [sp+8h] [bp-Ch]@27 - signed int v20; // [sp+10h] [bp-4h]@1 - - v1 = 0; - v20 = 0; - if ( (signed int)uNumLayingItems > 0 ) - { - __debugbreak(); - v2 = (char *)&pLayingItems[0].uSpriteFrameID; - do - { - LOWORD(v0) = *((short *)v2 - 2); - if ( v0 & 0x40 ) - { - v0 &= 0xFFFFFFBFu; - *((short *)v2 - 2) = v0; - } - else - { - v3 = *((short *)v2 - 14); - v4 = &pObjectList->pObjects[*((short *)v2 - 14)]; - if ( (v0 & 0x80u) != 0 ) - { + //signed int v20; // [sp+10h] [bp-4h]@1 + + //v1 = 0; + //v20 = 0; + for (uint i = 0; i < uNumLayingItems; ++i) + { + auto item = pLayingItems + i; + v2 = (char *)&item->uSpriteFrameID; + //do + //{ + //LOWORD(v0) = item->uAttributes; + if (item->uAttributes & 0x40) + item->uAttributes &= 0xFFBF; + else + { + //v3 = item->uObjectDescID; + v4 = &pObjectList->pObjects[item->uObjectDescID]; + if (item->uAttributes) + { v5 = *(int *)(v2 + 62) >> 3; *(int *)(v2 - 26) = pActors[v5].vPosition.x; *(int *)(v2 - 22) = pActors[v5].vPosition.y; *(int *)(v2 - 18) = pActors[v5].vPosition.z + pActors[v5].uActorHeight; - if ( !v3 || (v6 = LOWORD(pEventTimer->uTimeElapsed) + *(short *)v2, *(short *)v2 = v6, !(v4->uFlags & 4)) ) + if ( !item->uObjectDescID || (v6 = LOWORD(pEventTimer->uTimeElapsed) + *(short *)v2, *(short *)v2 = v6, !(v4->uFlags & 4)) ) goto LABEL_36; if ( v6 >= 0 ) { v7 = v4->uLifetime; - if ( v0 & 2 ) + if (item->uAttributes & 2) v7 = *((short *)v2 + 1); if ( v6 < v7 ) goto LABEL_36; } goto LABEL_34; - } - if ( v3 ) - { - v8 = LOWORD(pEventTimer->uTimeElapsed) + *(short *)v2; - *(short *)v2 = v8; + } + + if ( item->uObjectDescID ) + { + v8 = LOWORD(pEventTimer->uTimeElapsed) + item->uSpriteFrameID; + item->uSpriteFrameID = v8; v9 = v4->uFlags; if ( !(v9 & 4) ) goto LABEL_22; if ( v8 < 0 ) { - v10 = v1; + v10 = i; LABEL_35: LayingItem::_42F933(v10); goto LABEL_36; } v11 = v4->uLifetime; - if ( v0 & 2 ) + if ( item->uAttributes & 2 ) v11 = *((short *)v2 + 1); if ( v8 < v11 ) { LABEL_22: if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) - LayingItem::UpdateObject_fn0_BLV(v1); + LayingItem::UpdateObject_fn0_BLV(i); else - LayingItem::UpdateObject_fn0_ODM(v1); + LayingItem::UpdateObject_fn0_ODM(i); if ( pParty->bTurnBasedModeOn != 1 || !(*(v2 - 4) & 4) ) goto LABEL_36; v12 = abs(pParty->vPosition.x - *(int *)(v2 - 26)); @@ -2291,20 +2289,21 @@ if ( (signed int)(v0 + (v15 >> 2) + v13) <= 5120 ) goto LABEL_36; LABEL_34: - v10 = v20; + v10 = i; goto LABEL_35; } - v10 = v1; + v10 = i; if ( !(v9 & 0x40) ) goto LABEL_35; - _46BFFA_check_object_intercept(v1, 8 * v1 | OBJECT_Item); - } - } + _46BFFA_check_object_intercept(i, 8 * i | OBJECT_Item); + } + } LABEL_36: - v2 += 112; - v1 = v20++ + 1; - } - while ( v20 < (signed int)uNumLayingItems ); + ; + //v2 += 112; + //v1 = v20++ + 1; + //} + //while ( v20 < (signed int)uNumLayingItems ); } } @@ -12881,31 +12880,33 @@ //----- (0043F953) -------------------------------------------------------- -void PrepareWallsRenderList_BLV() -{ - pStru170->uNumFaceIDs = 0; - if ( pBLVRenderParams->uPartySectorID ) - { - pStru170->field_FA8[0].uSectorID = pBLVRenderParams->uPartySectorID; - pStru170->field_FA8[0].uViewportW = pBLVRenderParams->uViewportW; - pStru170->field_FA8[0].uViewportZ = pBLVRenderParams->uViewportZ; - pStru170->field_FA8[0].uViewportY = pBLVRenderParams->uViewportY; - pStru170->field_FA8[0].uViewportX = pBLVRenderParams->uViewportX; - pStru170->field_FA8[0].field_C._43F9E1( +void PrepareBspRenderList_BLV() +{ + pBspRenderer->uNumFaceIDs = 0; + + if (pBLVRenderParams->uPartySectorID) + { + pBspRenderer->field_FA8[0].uSectorID = pBLVRenderParams->uPartySectorID; + pBspRenderer->field_FA8[0].uViewportW = pBLVRenderParams->uViewportW; + pBspRenderer->field_FA8[0].uViewportZ = pBLVRenderParams->uViewportZ; + pBspRenderer->field_FA8[0].uViewportY = pBLVRenderParams->uViewportY; + pBspRenderer->field_FA8[0].uViewportX = pBLVRenderParams->uViewportX; + pBspRenderer->field_FA8[0].field_C._43F9E1( pBLVRenderParams->uViewportX, pBLVRenderParams->uViewportY, pBLVRenderParams->uViewportZ, pBLVRenderParams->uViewportW); - pStru170->field_FA8[0].uFaceID = -1; - pStru170->field_FA8[0].std__vector_0007A8 = -1; - pStru170->std__vector_000FA8 = 1; + pBspRenderer->field_FA8[0].uFaceID = -1; + pBspRenderer->field_FA8[0].std__vector_0007A8 = -1; + pBspRenderer->std__vector_000FA8 = 1; sub_440639(0); } - pStru170->MakeVisibleSectorList(); + + pBspRenderer->MakeVisibleSectorList(); } //----- (0043F9E1) -------------------------------------------------------- -void stru170_stru2::_43F9E1(__int16 x, int y, __int16 z, int w) +void BspRenderer_stru2::_43F9E1(__int16 x, int y, __int16 z, int w) { _viewport_space_y = y; _viewport_space_w = w; @@ -13258,7 +13259,7 @@ v1 = a1; v2 = 0; - v3 = &pIndoor->pSectors[pStru170->field_FA8[a1].uSectorID]; + v3 = &pIndoor->pSectors[pBspRenderer->field_FA8[a1].uSectorID]; if ( pRenderer->pRenderD3D ) { if ( v3->uNumNonBSPFaces > 0 ) @@ -13266,7 +13267,7 @@ do { Log::Warning(L"Non-BSP face: %X", v3->pFaceIDs[v2]); - pStru170->PrepareFaceRenderList_d3d(v1, v3->pFaceIDs[v2++]); + pBspRenderer->PrepareFaceRenderList_d3d(v1, v3->pFaceIDs[v2++]); } while ( v2 < v3->uNumNonBSPFaces ); } @@ -13276,7 +13277,7 @@ if ( v3->uNumNonBSPFaces > 0 ) { do - pStru170->PrepareFaceRenderList_sw(v1, v3->pFaceIDs[v2++]); + pBspRenderer->PrepareFaceRenderList_sw(v1, v3->pFaceIDs[v2++]); while ( v2 < v3->uNumNonBSPFaces ); } } @@ -13297,12 +13298,12 @@ __int16 v9; // di@18 int v10; // [sp+10h] [bp-Ch]@1 bool v11; // [sp+14h] [bp-8h]@5 - stru170_stru0 *v12; // [sp+18h] [bp-4h]@1 + BspRenderer_stru0 *v12; // [sp+18h] [bp-4h]@1 Log::Warning(L"sub_4406BC(%u, %u)", a1, uFirstNode); v10 = a1; - v12 = &pStru170->field_FA8[a1]; + v12 = &pBspRenderer->field_FA8[a1]; while ( 1 ) { v2 = &pIndoor->pSectors[v12->uSectorID]; @@ -13329,12 +13330,12 @@ if ( pRenderer->pRenderD3D ) { while ( v7 < v8 ) - pStru170->PrepareFaceRenderList_d3d(v10, v2->pFaceIDs[v7++]); + pBspRenderer->PrepareFaceRenderList_d3d(v10, v2->pFaceIDs[v7++]); } else { while ( v7 < v8 ) - pStru170->PrepareFaceRenderList_sw(v10, v2->pFaceIDs[v7++]); + pBspRenderer->PrepareFaceRenderList_sw(v10, v2->pFaceIDs[v7++]); } v9 = v11 ? v3->uFront : v3->uBack; if ( v9 == -1 ) diff -r 6e0346bc7014 -r 7b4725cdb74e mm7_4.cpp --- a/mm7_4.cpp Thu Nov 08 09:27:19 2012 +0600 +++ b/mm7_4.cpp Thu Nov 08 09:27:41 2012 +0600 @@ -15158,12 +15158,12 @@ byte_4E94D3); } v12 = 0; - if ( pStru170->uNumVisibleNotEmptySectors <= 0 ) + if ( pBspRenderer->uNumVisibleNotEmptySectors <= 0 ) continue; - while (pStru170->pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[v12] != p->uSectorID) + while (pBspRenderer->pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[v12] != p->uSectorID) { ++v12; - if ( v12 >= pStru170->uNumVisibleNotEmptySectors ) + if ( v12 >= pBspRenderer->uNumVisibleNotEmptySectors ) goto _continue; } if ( !pGame->pIndoorCameraD3D->ApplyViewTransform_TrueIfStillVisible(a1a, a2, a3, &x, &y, &z, 1) diff -r 6e0346bc7014 -r 7b4725cdb74e mm7_5.cpp --- a/mm7_5.cpp Thu Nov 08 09:27:19 2012 +0600 +++ b/mm7_5.cpp Thu Nov 08 09:27:41 2012 +0600 @@ -8901,7 +8901,7 @@ //----- (0043F333) -------------------------------------------------------- -void stru170::MakeVisibleSectorList() +void BspRenderer::MakeVisibleSectorList() { int v6; // ebx@3 diff -r 6e0346bc7014 -r 7b4725cdb74e mm7_data.h --- a/mm7_data.h Thu Nov 08 09:27:19 2012 +0600 +++ b/mm7_data.h Thu Nov 08 09:27:41 2012 +0600 @@ -1908,7 +1908,7 @@ void __cdecl sub_423B4A(); int __fastcall sub_423B5D(unsigned int uFaceID); signed int __fastcall sub_424579(int uFaceID, struct stru320 *a2); -bool __fastcall sub_424829(int a1, struct stru170_stru2 *a2, struct stru170_stru2 *a3, int a4); +bool sub_424829(int a1, struct BspRenderer_stru2 *a2, struct BspRenderer_stru2 *a3, int a4); signed int __fastcall sr_424CD7(unsigned int uVertexID); // idb signed int __fastcall sr_424EE0_MakeFanFromTriangle(unsigned int uVertexID); // idb signed int __fastcall sr_4250FE(unsigned int uVertexID); // idb @@ -1974,7 +1974,7 @@ void __cdecl MessWithBillboards_BLV(); int __fastcall _43F55F_get_billboard_light_level(struct RenderBillboard *a1, int uBaseLightLevel); int __fastcall _43F5C8_get_point_light_level_with_respect_to_lights(unsigned int uBaseLightLevel, int uSectorID, float x, float y, float z); -void PrepareWallsRenderList_BLV(); +void PrepareBspRenderList_BLV(); void __fastcall PrepareDecorationsRenderList_BLV(unsigned int uDecorationID, unsigned int uSectorID); void PrepareActorRenderList_BLV(); void PrepareItemsRenderList_BLV();