# HG changeset patch # User Lower # Date 1350138690 -21600 # Node ID 3f3b61fd1c88e1c5627f13a7f9688075190eee78 # Parent 5a95b9ed31f32b618f7c200c209a3d3562468b1e# Parent b47e9c80e7419b4667ffa387243709e3812752b0 Слияние diff -r 5a95b9ed31f3 -r 3f3b61fd1c88 mm7_5.cpp --- a/mm7_5.cpp Sat Oct 13 20:25:41 2012 +0600 +++ b/mm7_5.cpp Sat Oct 13 20:31:30 2012 +0600 @@ -3455,6 +3455,16 @@ SetCurrentMenuID(MENU_FINISHED); } continue; + + case UIMSG_LoadGame: + { + if (!pSavegameUsedSlots[uLoadGameUI_SelectedSlot]) + continue; +LABEL_99: + v40 = 9; + goto LABEL_89; + } + continue; } @@ -3623,14 +3633,6 @@ v8 = pGUIWindow_CurrentMenu->uFrameY + 323; goto LABEL_105; } - if ( v45 == UIMSG_LoadGame ) - { - if ( !pSavegameUsedSlots[uLoadGameUI_SelectedSlot] ) - continue; -LABEL_99: - v40 = 9; - goto LABEL_89; - } if ( v45 == 107 ) { if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions ) @@ -14925,7 +14927,7 @@ v21 = v0->str_48; viewparams->bRedrawGameUI = 1; if ( v21 && v21 != (char *)1 ) - ((GUIButton *)v20)->DrawLabel(v21, pFontCreate, 0, 0); + v20->DrawLabel(v21, pFontCreate, 0, 0); v0->Release(); if (uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 11) pMessageQueue_50CBD0->SendMessage(UIMSG_SaveGame, 0, 0);