Mercurial > might-and-magic-trilogy
view Events.h @ 41:fd64b06a39a8
19.10.12 PartyCreation Window complete
author | Ritor1 |
---|---|
date | Fri, 19 Oct 2012 23:28:34 +0600 |
parents | 8b8875f5b359 |
children | f4450ff595fe |
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#pragma once /* 167 */ #pragma pack(push, 1) struct Event { int uEventID; int field_4; unsigned int uEventOffsetInEVT; }; #pragma pack(pop) /* 310 */ enum EventType { EVENT_Exit = 0x1, EVENT_SpeakInHouse = 0x2, EVENT_PlaySound = 0x3, EVENT_MouseOver = 0x4, EVENT_LocationName = 0x5, EVENT_MoveToMap = 0x6, EVENT_OpenChest = 0x7, EVENT_ShowFace = 0x8, EVENT_ReceiveDamage = 0x9, EVENT_SetSnow = 0xA, EVENT_SetTexture = 0xB, EVENT_ShowMovie = 0xC, EVENT_SetSprite = 0xD, EVENT_Compare = 0xE, EVENT_ChangeDoorState = 0xF, EVENT_Add = 0x10, EVENT_Substract = 0x11, EVENT_Set = 0x12, EVENT_SummonMonsters = 0x13, EVENT_CastSpell = 0x15, EVENT_SpeakNPC = 0x16, EVENT_SetFacesBit = 0x17, EVENT_ToggleActorFlag = 0x18, EVENT_RandomGoTo = 0x19, EVENT_InputString = 0x1A, EVENT_StatusText = 0x1D, EVENT_ShowMessage = 0x1E, EVENT_OnTimer = 0x1F, EVENT_ToggleIndoorLight = 0x20, EVENT_PressAnyKey = 0x21, EVENT_SummonItem = 0x22, EVENT_ForPartyMember = 0x23, EVENT_Jmp = 0x24, EVENT_OnMapReload = 0x25, EVENT_OnLongTimer = 0x26, EVENT_SetNPCTopic = 0x27, EVENT_MoveNPC = 0x28, EVENT_GiveItem = 0x29, EVENT_ChangeEvent = 0x2A, EVENT_CheckSkill = 0x2B, EVENT_OnCanShowDialogItemCmp = 0x2C, EVENT_EndCanShowDialogItem = 0x2D, EVENT_SetCanShowDialogItem = 0x2E, EVENT_SetNPCGroupNews = 0x2F, EVENT_SetActorGroup = 0x30, EVENT_NPCSetItem = 0x31, EVENT_SetNPCGreeting = 0x32, EVENT_IsActorAlive = 0x33, EVENT_OnMapLeave = 0x35, EVENT_ChangeGroup = 0x36, EVENT_ChangeGroupAlly = 0x37, EVENT_CheckSeason = 0x38, EVENT_ToggleActorGroupFlag = 0x39, EVENT_ToggleChestFlag = 0x3A, EVENT_CharacterAnimation = 0x3B, EVENT_SetActorItem = 0x3C, EVENT_OnDateTimer = 0x3D, EVENT_EnableDateTimer = 0x3E, EVENT_StopAnimation = 0x3F, EVENT_CheckItemsCount = 0x40, EVENT_RemoveItems = 0x41, EVENT_SpecialJump = 0x42, EVENT_IsTotalBountyHuntingAwardInRange = 0x43, EVENT_IsNPCInParty = 0x44, }; /* 311 */ enum VariableType { VAR_Sex = 0x1, VAR_Class = 0x2, VAR_CurrentHP = 0x3, VAR_MaxHP = 0x4, VAR_CurrentSP = 0x5, VAR_MaxSP = 0x6, VAR_ActualAC = 0x7, VAR_ACModifier = 0x8, VAR_BaseLevel = 0x9, VAR_LevelModifier = 0xA, VAR_Age = 0xB, VAR_Award = 0xC, VAR_Experience = 0xD, VAR_Race = 0xE, VAR_QBits_QuestsDone = 0x10, VAR_PlayerItemInHands = 0x11, VAR_Hour = 0x12, VAR_DayOfYear = 0x13, VAR_DayOfWeek = 0x14, VAR_FixedGold = 0x15, VAR_RandomGold = 0x16, VAR_FixedFood = 0x17, VAR_RandomFood = 0x18, VAR_MightBonus = 0x19, VAR_IntellectBonus = 0x1A, VAR_PersonalityBonus = 0x1B, VAR_EnduranceBonus = 0x1C, VAR_SpeedBonus = 0x1D, VAR_AccuracyBonus = 0x1E, VAR_LuckBonus = 0x1F, VAR_BaseMight = 0x20, VAR_BaseIntellect = 0x21, VAR_BasePersonality = 0x22, VAR_BaseEndurance = 0x23, VAR_BaseSpeed = 0x24, VAR_BaseAccuracy = 0x25, VAR_BaseLuck = 0x26, VAR_ActualMight = 0x27, VAR_ActualIntellect = 0x28, VAR_ActualPersonality = 0x29, VAR_ActualEndurance = 0x2A, VAR_ActualSpeed = 0x2B, VAR_ActualAccuracy = 0x2C, VAR_ActualLuck = 0x2D, VAR_FireResistance = 0x2E, VAR_AirResistance = 0x2F, VAR_WaterResistance = 0x30, VAR_EarthResistance = 0x31, VAR_SpiritResistance = 0x32, VAR_MindResistance = 0x33, VAR_BodyResistance = 0x34, VAR_LightResistance = 0x35, VAR_DarkResistance = 0x36, VAR_PhysicalResistance = 0x37, VAR_MagicResistance = 0x38, VAR_FireResistanceBonus = 0x39, VAR_AirResistanceBonus = 0x3A, VAR_WaterResistanceBonus = 0x3B, VAR_EarthResistanceBonus = 0x3C, VAR_SpiritResistanceBonus = 0x3D, VAR_MindResistanceBonus = 0x3E, VAR_BodyResistanceBonus = 0x3F, VAR_LightResistanceBonus = 0x40, VAR_DarkResistanceBonus = 0x41, VAR_PhysicalResistanceBonus = 0x42, VAR_MagicResistanceBonus = 0x43, VAR_StaffSkill = 0x44, VAR_SwordSkill = 0x45, VAR_DaggerSkill = 0x46, VAR_AxeSkill = 0x47, VAR_SpearSkill = 0x48, VAR_BowSkill = 0x49, VAR_MaceSkill = 0x4A, VAR_BlasterSkill = 0x4B, VAR_ShieldSkill = 0x4C, VAR_LeatherSkill = 0x4D, VAR_SkillChain = 0x4E, VAR_PlateSkill = 0x4F, VAR_FireSkill = 0x50, VAR_AirSkill = 0x51, VAR_WaterSkill = 0x52, VAR_EarthSkill = 0x53, VAR_SpiritSkill = 0x54, VAR_MindSkill = 0x55, VAR_BodySkill = 0x56, VAR_LightSkill = 0x57, VAR_DarkSkill = 0x58, VAR_IdentifyItemSkill = 0x59, VAR_MerchantSkill = 0x5A, VAR_RepairSkill = 0x5B, VAR_BodybuildingSkill = 0x5C, VAR_MeditationSkill = 0x5D, VAR_PerceptionSkill = 0x5E, VAR_DiplomacySkill = 0x5F, VAR_ThieverySkill = 0x60, VAR_DisarmTrapSkill = 0x61, VAR_DodgeSkill = 0x62, VAR_UnarmedSkill = 0x63, VAR_IdentifyMonsterSkill = 0x64, VAR_ArmsmasterSkill = 0x65, VAR_StealingSkill = 0x66, VAR_AlchemySkill = 0x67, VAR_LearningSkill = 0x68, VAR_Cursed = 0x69, VAR_Weak = 0x6A, VAR_Asleep = 0x6B, VAR_Afraid = 0x6C, VAR_Drunk = 0x6D, VAR_Insane = 0x6E, VAR_PoisonedGreen = 0x6F, VAR_DiseasedGreen = 0x70, VAR_PoisonedYellow = 0x71, VAR_DiseasedYellow = 0x72, VAR_PoisonedRed = 0x73, VAR_DiseasedRed = 0x74, VAR_Paralyzed = 0x75, VAR_Unconsious = 0x76, VAR_Dead = 0x77, VAR_Stoned = 0x78, VAR_Eradicated = 0x79, VAR_MajorCondition = 0x7A, VAR_MapPersistentVariable_0 = 0x7B, VAR_NPCs = 0xD6, VAR_Reputation = 0xD7, VAR_ActiveSpells = 0xDE, VAR_AutoNotes = 0xDF, VAR_MonthEquals = 0xE2, VAR_NPCs2 = 0xE8, VAR_IsFlying = 0xF0, VAR_HiredNPCHasSpeciality = 0xF1, VAR_CircusPrises = 0xF2, VAR_NumSkillPoints = 0xF3, VAR_MonthEquals2 = 0xF4, VAR_Counter1 = 0xF7, VAR_Counter2 = 0xF8, VAR_Counter3 = 0xF9, VAR_Counter4 = 0xFA, VAR_Counter5 = 0xFB, VAR_Counter6 = 0xFC, VAR_Counter7 = 0xFD, VAR_Counter8 = 0xFE, VAR_Counter9 = 0xFF, VAR_CounterA = 0x100, VAR_ReputationInCurrentLocation = 0x113, VAR_History_0 = 0x114, VAR_History_28 = 0x130, VAR_GoldInBank = 0x132, VAR_NumDeaths = 0x133, VAR_NumBounties = 0x134, VAR_PrisonTerms = 0x135, VAR_ArenaWinsPage = 0x136, VAR_ArenaWinsSquire = 0x137, VAR_ArenaWinsKnight = 0x138, VAR_ArenaWinsLord = 0x139, VAR_Invisible = 0x13A, VAR_ItemEquipped = 0x13B, }; extern Event pSomeOtherEVT_Events[4400]; extern unsigned int uSomeOtherEVT_NumEvents; extern char *pSomeOtherEVT; extern Event pSomeEVT_Events[4400]; extern unsigned int uSomeEVT_NumEvents; extern char *pSomeEVT; extern unsigned int uGlobalEVT_NumEvents; extern unsigned int uGlobalEVT_Size; extern char pGlobalEVT[46080]; extern Event pGlobalEVT_Events[4400]; extern unsigned int pLevelStrOffsets[500]; extern unsigned int uLevelStrNumStrings; extern unsigned int uLevelStrFileSize; extern unsigned int uLevelEVT_NumEvents; extern unsigned int uLevelEVT_Size; extern char pLevelStr[9216]; extern char pLevelEVT[9216]; extern Event pLevelEVT_Events[4400]; /* 312 */ #pragma pack(push, 1) struct ByteArray { char f[65535]; }; #pragma pack(pop)