view VideoPlayer.cpp @ 15:e33334611747

Merge
author Nomad
date Sat, 13 Oct 2012 17:10:23 +0200
parents 17150bdf321e
children 3fa5d0522f92
line wrap: on
line source

#include "OSAPI.h"

#include "Bink_Smacker.h"

#include "OSInfo.h"
#include "VideoPlayer.h"
#include "AudioPlayer.h"
#include "Game.h"
#include "Render.h"
#include "Party.h"
#include "GUIWindow.h"
#include "Allocator.h"
#include "Time.h"
#include "Log.h"

#include "mm7_data.h"


VideoPlayer *pVideoPlayer = nullptr;








//----- (004BFE2D) --------------------------------------------------------
_BINKBUF *VideoPlayer::CreateBinkBuffer(HWND hWindow, unsigned int uWidth, unsigned int uHeight, char a4)
{
  __int32 v4; // edi@3
  _BINKBUF *v5; // esi@3
  HRESULT v6; // eax@5
  IDirectDrawSurface *v7; // eax@6
  HRESULT v8; // eax@9
  char v9; // al@11
  DDSURFACEDESC2 v11; // [sp+Ch] [bp-108h]@7
  DDSURFACEDESC Dst; // [sp+88h] [bp-8Ch]@3
  unsigned int v13; // [sp+F4h] [bp-20h]@1
  struct tagRECT Rect; // [sp+F8h] [bp-1Ch]@11
  IDirectDrawSurface4 *v15; // [sp+108h] [bp-Ch]@7
  IDirectDrawSurface2 *a2; // [sp+10Ch] [bp-8h]@3
  HWND hWnd; // [sp+110h] [bp-4h]@1

  v13 = uWidth;
  hWnd = hWindow;
  if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion >= 5u )
  {
    v4 = 0;
    v15 = 0;
    v5 = (_BINKBUF *)malloc(0xA4u);
    memset(v5, 0, 0xA4u);
    memset(&v11, 0, 0x7Cu);
    v11.dwSize = 124;
    v11.dwWidth = v13;
    v11.dwFlags = 0x1007u;                      // DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT
    v11.ddsCaps.dwCaps = 0x4040u;               // DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY
    v11.dwHeight = uHeight;
    *(_QWORD *)&v11.ddpfPixelFormat.dwSize = 0x400000020ui64;// DDPF_FOURCC
    v11.ddpfPixelFormat.dwFourCC = 0x32595559u;
    if ( dword_6BE384_2dacceloff || pRenderer->pDirectDraw4->CreateSurface(&v11, &v15, 0) )
    {
      memset(&v11.ddpfPixelFormat, 0, sizeof(DDPIXELFORMAT));

      v11.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
      v11.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;

      auto hr = pRenderer->pDirectDraw4->CreateSurface(&v11, &v15, 0);
      ErrD3D(hr, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Video.cpp:1476");
    }
    v5->uWidth = v11.dwWidth;
    v5->uHeight = v11.dwHeight;
    v5->uBinkDDSurfaceType = BinkDDSurfaceType((IDirectDrawSurface *)v15);
    v5->field_38 = 0;
    v7 = (IDirectDrawSurface *)v15;
  }
  else
  {
    v4 = 0;
    a2 = 0;
    v5 = (_BINKBUF *)malloc(0xA4u);
    memset(v5, 0, 0xA4u);
    memset(&Dst, 0, 0x6Cu);
    Dst.dwSize = 108;
    Dst.dwWidth = v13;
    Dst.dwFlags = 4103;
    Dst.ddsCaps.dwCaps = 16448;
    Dst.dwHeight = uHeight;
    Dst.ddpfPixelFormat.dwSize = 32;
    Dst.ddpfPixelFormat.dwFlags = 4;
    Dst.ddpfPixelFormat.dwFourCC = 844715353;
    if ( dword_6BE384_2dacceloff
      || pRenderer->pDirectDraw2->CreateSurface(&Dst, (LPDIRECTDRAWSURFACE *)&a2, 0) )
    {
      memset(&Dst.ddpfPixelFormat, 0, sizeof(DDPIXELFORMAT));

      Dst.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
      Dst.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;

      auto hr = pRenderer->pDirectDraw2->CreateSurface(&Dst, (LPDIRECTDRAWSURFACE *)&a2, 0);
      ErrD3D(hr, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Video.cpp:1426");
    }
    v5->uWidth = Dst.dwWidth;
    v5->uHeight = Dst.dwHeight;
    v5->uBinkDDSurfaceType = BinkDDSurfaceType((IDirectDrawSurface *)a2);
    v5->field_38 = 0;
    v7 = (IDirectDrawSurface *)a2;
  }
  v5->pTargetDDrawSurface = v7;
  v5->hWnd = hWnd;
  v9 = a4;
  v5->field_4C = v4;
  v5->field_68 = v4;
  v5->field_5C = v4;
  v5->field_74 = v9 & 0x1F;
  v5->field_78 = 1;
  v5->field_24 = GetSystemMetrics(v4);
  v5->field_28 = GetSystemMetrics(SM_CYSCREEN);
  v5->field_2C = 16;
  GetWindowRect(hWnd, &Rect);
  v5->field_8 = Rect.right - Rect.left;
  v5->field_C = Rect.bottom - Rect.top;
  v5->field_1C = Rect.left;
  v5->field_20 = Rect.top;
  Rect.left = v4;
  Rect.top = v4;
  ClientToScreen(hWnd, (LPPOINT)&Rect);
  v5->field_1C = Rect.left - v5->field_1C;
  v5->field_20 = Rect.top - v5->field_20;
  GetClientRect(hWnd, &Rect);
  v5->field_30 = v5->field_8 - Rect.right;
  v5->field_34 = v5->field_C - Rect.bottom;
  v5->field_8 = v5->uWidth + v5->field_30;
  v5->field_C = v5->uHeight + v5->field_34;
  BinkBufferSetOffset(v5, v4, v4);
  BinkBufferSetScale(v5, v5->uWidth, v5->uHeight);
  return v5;
}
// 4D82BC: using guessed type int __stdcall BinkBufferSetOffset(int, int, int);
// 4D82C4: using guessed type int __stdcall BinkDDSurfaceType(int);
// 4D82CC: using guessed type int __stdcall BinkBufferSetScale(int, int, int);
// 6BE384: using guessed type int dword_6BE384_2dacceloff;

//----- (004C0133) --------------------------------------------------------
bool BinkLockBuffer(_BINKBUF *_this)
{
  _BINKBUF *v1; // esi@1
  IDirectDrawSurface *v2; // edi@5
  DWORD v4; // eax@8
  DWORD v5; // eax@8
  IDirectDrawSurface4 *v6; // edi@11
  LPVOID v7; // eax@14

  v1 = _this;
  if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion >= 5u )
  {
  DDSURFACEDESC2 v8; // [sp+Ch] [bp-7Ch]@4
    if ( _this->pTargetDDrawSurface )
    {
      memset(&v8, 0, 0x7Cu);
      v8.dwSize = 124;
      while ( 1 )
      {
        v6 = (IDirectDrawSurface4 *)v1->pTargetDDrawSurface;
        if ( !v6->Lock(0, &v8, 1u, 0) )
          break;
        BYTE3(v1->uBinkDDSurfaceType) |= 0x80u;
        if ( v6->Restore() )
          return 0;
      }
      v7 = v8.lpSurface;
      v1->pDDrawSurfaceData_ = v8.lpSurface;
      v1->pDDrawSurfaceData = v7;
      v5 = v8.lPitch;
      goto LABEL_15;
    }
  }
  else
  {
  DDSURFACEDESC v8; // [sp+Ch] [bp-7Ch]@4
    if ( _this->pTargetDDrawSurface )
    {
      memset(&v8.lPitch, 0, 0x6Cu);
      v8.lPitch = 108;
      while ( 1 )
      {
        v2 = v1->pTargetDDrawSurface;
        if ( !v2->Lock(0, (LPDDSURFACEDESC)&v8.lPitch, 1u, 0) )
          break;
        BYTE3(v1->uBinkDDSurfaceType) |= 4u;
        if ( v2->Restore() )
          return 0;
      }
      v4 = (DWORD)v8.lpSurface;
      v1->pDDrawSurfaceData_ = (void *)v8.lpSurface;
      v1->pDDrawSurfaceData = (void *)v4;
      v5 = v8.dwReserved;
LABEL_15:
      v1->uDDrawSurfacePitch = v5;
      return 1;
    }
  }
  return 1;
}

//----- (004C01FB) --------------------------------------------------------
void BinkUnlockBuffer(_BINKBUF *_this)
{
  _BINKBUF *v1; // esi@1
  IDirectDrawSurface *v2; // eax@1

  v1 = _this;
  v2 = _this->pTargetDDrawSurface;
  if ( v2 )
  {
    v2->Unlock(0);
    v1->uDDrawSurfacePitch = 0;
    v1->pDDrawSurfaceData = 0;
    BYTE3(v1->uBinkDDSurfaceType) &= 0x7Fu;
  }
}




//----- (004BF794) --------------------------------------------------------
void __cdecl ShowIntroVideo_and_LoadingScreen()
{
  RGBTexture tex; // [sp+Ch] [bp-30h]@1
  unsigned int uTrackStartMS; // [sp+34h] [bp-8h]@8
  unsigned int uTrackEndMS; // [sp+38h] [bp-4h]@8

  pVideoPlayer->bStopBeforeSchedule = false;
  pVideoPlayer->field_40 = 0;
  bGameoverLoop = 1;
  if ( !bNoVideo )
  {
    bNoVideo = 0;
    pRenderer->PresentBlackScreen();
    pGame->pCShow->PlayMovie(MOVIE_3DOLogo, 1);
    if ( !pVideoPlayer->bStopBeforeSchedule )
    {
      pGame->pCShow->PlayMovie(MOVIE_NWCLogo, 1);
      if ( !pVideoPlayer->bStopBeforeSchedule )
      {
        pGame->pCShow->PlayMovie(MOVIE_JVC, 1);
        if ( !pVideoPlayer->bStopBeforeSchedule )
          pGame->pCShow->PlayMovie(MOVIE_Intro, 1);
      }
    }
  }
  tex.Load("mm6title.pcx", 2);
  pRenderer->BeginScene();
  pRenderer->DrawTextureRGB(0, 0, &tex);
  free(tex.pPixels);
  tex.pPixels = 0;
  MainMenuUI_LoadFontsAndSomeStuff();
  DrawCopyrightWindow();
  pRenderer->EndScene();
  pRenderer->Present();
  if (!bNoSound && pAudioPlayer->hAILRedbook )
  {
    pAudioPlayer->SetMusicVolume((signed __int64)(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0));
    AIL_redbook_stop(pAudioPlayer->hAILRedbook);
    AIL_redbook_track_info(pAudioPlayer->hAILRedbook, 0xEu, &uTrackStartMS, &uTrackEndMS);
    AIL_redbook_play(pAudioPlayer->hAILRedbook, uTrackStartMS + 1, uTrackEndMS);
  }
  bGameoverLoop = 0;
}




//----- (004BE70E) --------------------------------------------------------
void __fastcall VideoPlayer::MovieLoop(const char *pMovieName, int a2, int a3, int a4)
{
  int v4; // ebp@1
  const char *v5; // edi@1
  MSG Msg; // [sp+Ch] [bp-1Ch]@12

  v4 = a2;
  v5 = pMovieName;
  if ( !(dword_6BE364_game_settings_1 & 0x44) )
  {
    if ( a2 == 2 )
      v4 = 0;
    ShowCursor(0);
    pVideoPlayer->OpenMovie(v5, 0, a3);
    pVideoPlayer->bPlayingMovie = 1;
    pVideoPlayer->field_44 = v4;
    if ( pRenderer->pRenderD3D )
    {
      pRenderer->ClearTarget(0);
    }
    else
    {
      pRenderer->BeginScene();
      pRenderer->ClearTarget(0);
      pRenderer->EndScene();
    }
    uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 16;
    if ( pVideoPlayer->uMovieFormat == 2 )
    {
      if ( pVideoPlayer->pBinkMovie )
      {
        pVideoPlayer->BinkDrawFrame(pVideoPlayer->hWindow, v4, a3);
        while ( pVideoPlayer->pBinkMovie )
        {
          if ( pVideoPlayer->bStopBeforeSchedule )
            break;
          while ( PeekMessageA(&Msg, 0, 0, 0, 1u) )
          {
            if ( Msg.message == 18 )
              Game_DeinitializeAndTerminate(0);
            if ( Msg.message == 15 )
              break;
            TranslateMessage(&Msg);
            DispatchMessageA(&Msg);
          }
          GUI_MainMenuMessageProc();
          if ( !pVideoPlayer->pBinkMovie )
            break;
          if ( !BinkWait(pVideoPlayer->pBinkMovie) && !pVideoPlayer->bStopBeforeSchedule )
            pVideoPlayer->BinkDrawFrame(pVideoPlayer->hWindow, v4, a3);
        }
      }
      if ( pVideoPlayer->bStopBeforeSchedule == 1 )
        Sleep(0x3E8u);
    }
    else
    {
      if ( pVideoPlayer->uMovieFormat == 1 )
      {
        if ( pVideoPlayer->pSmackerMovie )
        {
          pVideoPlayer->SmackDrawFrame(pVideoPlayer->hWindow, v4, a3);
          while ( pVideoPlayer->pSmackerMovie )
          {
            if ( pVideoPlayer->bStopBeforeSchedule )
              break;
            while ( PeekMessageW(&Msg, 0, 0, 0, 1u) )
            {
              if (Msg.message == WM_QUIT)
                Game_DeinitializeAndTerminate(0);
              if (Msg.message == WM_PAINT)
                break;
              TranslateMessage(&Msg);
              DispatchMessageW(&Msg);
            }
            GUI_MainMenuMessageProc();
            if ( !pVideoPlayer->pSmackerMovie )
              break;
            if ( !SmackWait(pVideoPlayer->pSmackerMovie) && !pVideoPlayer->bStopBeforeSchedule )
              pVideoPlayer->SmackDrawFrame(pVideoPlayer->hWindow, v4, a3);
          }
        }
      }
    }
    if ( a4 == 1 )
      uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
    pVideoPlayer->bPlayingMovie = 0;
    ShowCursor(1);
    if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions == 16 )
      uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
  }
}
// 4D82B8: using guessed type int __stdcall BinkWait(int);
// 4D840C: using guessed type int __stdcall SmackWait(int);
// 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions;
// 6BE364: using guessed type int dword_6BE364_game_settings_1;



//----- (004BE95A) --------------------------------------------------------
unsigned int VideoPlayer::SmackCheckSurfaceFromat()
{
  DDPIXELFORMAT a2; // [sp+0h] [bp-20h]@1

  a2.dwSize = 32;
  a2.dwFlags = 64;
  pRenderer->GetTargetPixelFormat(&a2);
  if ( a2.dwRGBBitCount != 8 )
  {
    if ( a2.dwRBitMask == 0xF800 )
    {
      if ( a2.dwGBitMask == 0x7E0 && a2.dwBBitMask == 0x1F )
        return 0xC0000000u;
    }
    else
    {
      if ( a2.dwRBitMask == 0x7C00
        && a2.dwGBitMask == 0x3E0
        && a2.dwBBitMask == 0x1F )
        return 0x80000000u;
    }
    MessageBoxA(0, "Unsupported pixel format.", "Smacker Error", 0);
  }
  return 0;
}

//----- (004BE9D8) --------------------------------------------------------
void VideoPlayer::Initialize()
{
  //VideoPlayer *v1; // esi@1
  HANDLE v2; // eax@1
  char *v3; // ebp@2
  HANDLE v4; // eax@5
  HANDLE v5; // eax@7
  unsigned int v6; // eax@9
  const char *v7; // [sp-8h] [bp-1Ch]@3
  char *v8; // [sp-4h] [bp-18h]@2
  DWORD NumberOfBytesRead; // [sp+10h] [bp-4h]@9

  //v1 = this;
  strcpy(pTmpBuf, "anims\\might7.vid");
  v2 = CreateFileW(L"anims\\might7.vid", GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0x8000080u, 0);
  hMightVid = v2;
  if ( v2 == INVALID_HANDLE_VALUE )
  {
    v8 = pTmpBuf;
    v3 = pTmpBuf2;
LABEL_3:
    v7 = "Can't open file - anims\\%s.smk";
LABEL_4:
    sprintfex(v3, v7, v8);
    MessageBoxA(0, v3, "Video File Error", 0);
    return;
  }
  strcpy(pTmpBuf, "anims\\magic7.vid");
  v4 = CreateFileW(L"anims\\magic7.vid", GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0x8000080u, 0);
  hMagicVid = v4;
  if ( v4 == INVALID_HANDLE_VALUE )
  {
    v3 = pTmpBuf2;
    v8 = pTmpBuf;
    if ( !bCanLoadFromCD )
      goto LABEL_3;
    sprintfex(pTmpBuf2, "%c:\\%s", (unsigned __int8)cMM7GameCDDriveLetter, pTmpBuf);
    v5 = CreateFileA(pTmpBuf2, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0x8000080u, 0);
    hMagicVid = v5;
    if ( v5 == (HANDLE)INVALID_HANDLE_VALUE )
    {
      v8 = pTmpBuf;
      v7 = "Can't open file - %s";
      goto LABEL_4;
    }
  }
  ReadFile(hMightVid, &uNumMightVideoHeaders, 4u, &NumberOfBytesRead, 0);
  ReadFile(hMagicVid, &uNumMagicVideoHeaders, 4u, &NumberOfBytesRead, 0);
  v6 = 44 * uNumMightVideoHeaders + 2;
  pMagicVideoHeaders = 0;
  pMightVideoHeaders = 0;
  pMightVideoHeaders = (MovieHeader *)pAllocator->AllocNamedChunk(0, v6, 0);
  pMagicVideoHeaders = (MovieHeader *)pAllocator->AllocNamedChunk(
                                        pMagicVideoHeaders,
                                        44 * uNumMagicVideoHeaders + 2,
                                        0);
  ReadFile(hMightVid, pMightVideoHeaders, 44 * uNumMightVideoHeaders, &NumberOfBytesRead, 0);
  ReadFile(hMagicVid, pMagicVideoHeaders, 44 * uNumMagicVideoHeaders, &NumberOfBytesRead, 0);
}

//----- (004BEB41) --------------------------------------------------------
void VideoPlayer::Prepare()
{
  VideoPlayer *v1; // esi@1
  IDirectDrawSurface *v2; // [sp-4h] [bp-Ch]@5

  v1 = this;
  pEventTimer->Pause();
  v1->bStopBeforeSchedule = 0;
  if ( pAudioPlayer->hAILRedbook )
    AIL_redbook_pause(pAudioPlayer->hAILRedbook);
  v1->field_54 = 1;
  v1->hWindow = hWnd;
  v1->pSmackerMovie = 0;
  v1->pSmackerBuffer = 0;
  v1->pBinkMovie = 0;
  v1->pBinkBuffer = 0;
  v1->bPlayingMovie = 0;
  v1->bFirstFrame = 0;
  v1->bUsingSmackerMMX = SmackUseMMX(1);
  BinkSetSoundSystem(BinkOpenMiles, pAudioPlayer->hDigDriver);
  if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion >= 5u )
    v2 = (IDirectDrawSurface*)pRenderer->pBackBuffer4;
  else
    v2 = (IDirectDrawSurface*)pRenderer->pBackBuffer2;
  v1->uBinkDirectDrawSurfaceType = BinkDDSurfaceType(v2);
  _flushall();
}


//----- (004BEBD7) --------------------------------------------------------
void VideoPlayer::Unload()
{
  VideoPlayer *v1; // esi@1
  _BINK *v2; // eax@1
  _BINKBUF *v3; // eax@3
  _SMACK *v4; // eax@5

  v1 = this;
  v2 = this->pBinkMovie;
  if ( v2 )
  {
    BinkPause(v2, 1);
    Sleep(300u);
    BinkClose(v1->pBinkMovie);
    v1->pBinkMovie = 0;
  }
  v3 = v1->pBinkBuffer;
  if ( v3 )
  {
    v3->pTargetDDrawSurface->Release();
    v1->pBinkBuffer->pTargetDDrawSurface = 0;
    free(v1->pBinkBuffer);
    v1->pBinkBuffer = 0;
  }
  v4 = v1->pSmackerMovie;
  if ( v4 )
  {
    SmackSoundOnOff(v4, 0);
    SmackClose(v1->pSmackerMovie);
    v1->pSmackerMovie = 0;
  }
  if ( v1->pSmackerBuffer )
  {
    SmackBufferClose(v1->pSmackerBuffer);
    v1->pSmackerBuffer = 0;
  }
  if ( v1->pSmackMovieBlit )
  {
    SmackBlitClose(v1->pSmackMovieBlit);
    v1->pSmackMovieBlit = 0;
  }
  v1->field_54 = 0;
  v1->uMovieFormat = 0;
  v1->dword_0000A0 = 0;
  memset(v1->pCurrentMovieName, 0, 0x40u);
  if ( pAudioPlayer->hAILRedbook && !bGameoverLoop )
    AIL_redbook_resume(pAudioPlayer->hAILRedbook);
  pEventTimer->Resume();
}

//----- (004BECD5) --------------------------------------------------------
void VideoPlayer::_4BECD5(unsigned int a2)
{
  VideoPlayer *v2; // esi@1
  unsigned int v3; // eax@1

  v2 = this;
  v3 = this->uMovieFormat;
  if ( v3 == 2 )
  {
    if ( a2 )
    {
      while ( v2->pBinkMovie->FrameRate < a2 )
      {
        BinkDoFrame(v2->pBinkMovie);
        BinkNextFrame(v2->pBinkMovie);
      }
    }
  }
  else
  {
    if ( v3 != 1 )
      return;
    SmackSoundOnOff(this->pSmackerMovie, 0);
    if ( a2 )
    {
      while ( v2->pSmackerMovie->FrameNum < a2 )
      {
        SmackDoFrame(v2->pSmackerMovie);
        SmackNextFrame(v2->pSmackerMovie);
      }
    }
  }
  Unload();
}
// 4D8298: using guessed type int __stdcall BinkNextFrame(int);
// 4D829C: using guessed type int __stdcall BinkDoFrame(int);
// 4D83E4: using guessed type int __stdcall SmackDoFrame(int);
// 4D83E8: using guessed type int __stdcall SmackNextFrame(int);
// 4D83EC: using guessed type int __stdcall SmackSoundOnOff(int, int);

//----- (004BED4F) --------------------------------------------------------
void VideoPlayer::BinkDrawFrame(HWND hWnd, int a3, int a4)
{
  VideoPlayer *v4; // esi@1
  _BINKBUF *v5; // eax@5
  LONG v6; // edx@6
  int v7; // ecx@6
  LONG v8; // edx@6
  struct tagRECT a3a; // [sp+8h] [bp-20h]@10
  struct tagRECT a1; // [sp+18h] [bp-10h]@6

  v4 = this;
  if ( this->pBinkMovie && this->pBinkBuffer )
  {
    BinkDoFrame(this->pBinkMovie);
    BinkGetRects(v4->pBinkMovie, v4->pBinkBuffer->uBinkDDSurfaceType);
    if ( BinkLockBuffer(v4->pBinkBuffer) )
    {
      BinkCopyToBuffer(
        v4->pBinkMovie,
        v4->pBinkBuffer->pDDrawSurfaceData,
        v4->pBinkBuffer->uDDrawSurfacePitch,
        v4->pBinkBuffer->uHeight,
        0,
        0,
        v4->pBinkBuffer->uBinkDDSurfaceType);
      BinkUnlockBuffer(v4->pBinkBuffer);
    }
    v5 = v4->pBinkBuffer;
    if ( pRenderer->bWindowMode )
    {
      v6 = v5->uRectX;
      a1.left = v6;
      a1.top = v5->uRectY;
      v7 = v6 + v5->uWidth;
      a1.right = v6 + v5->uWidth;
      v8 = a1.top + v5->uHeight;
    }
    else
    {
      a1.left = 0;
      a1.top = 0;
      v7 = v5->uWidth;
      a1.right = v5->uWidth;
      v8 = v5->uHeight;
    }
    a1.bottom = v8;
    if ( a4 )
    {
      a1.right = v5->uWidth + v7;
      a1.bottom = v5->uHeight + v8;
    }
    a3a.left = 0;
    a3a.top = 0;
    a3a.right = v5->uWidth;
    a3a.bottom = v5->uHeight;
    pRenderer->BltToFront(&a1, v5->pTargetDDrawSurface, &a3a, 0x1000000u);
    if ( v4->pBinkMovie->CurrentFrame != v4->pBinkMovie->Frame - 1 || v4->bLoopPlaying )
      BinkNextFrame(v4->pBinkMovie);
    else
      Unload();
  }
}
// 4D8298: using guessed type int __stdcall BinkNextFrame(int);
// 4D829C: using guessed type int __stdcall BinkDoFrame(int);
// 4D82A0: using guessed type int __stdcall BinkGetRects(int, int);
// 4D82C0: using guessed type int __stdcall BinkCopyToBuffer(int, int, int, int, int, int, int);

//----- (004BEE6B) --------------------------------------------------------
void VideoPlayer::SmackDrawFrame(HWND hWnd, int a3, int a4)
{
  VideoPlayer *v4; // esi@1
  _SMACK *v5; // eax@3
  unsigned int v6; // eax@5
  char v7; // zf@5
  int v8; // eax@11
  _SMACK *v9; // eax@13
  _SMACK *v10; // eax@16
  _SMACK *v11; // eax@20
  unsigned int v12; // [sp-1Ch] [bp-34h]@7
  LONG v13; // [sp-18h] [bp-30h]@7
  LONG v14; // [sp-14h] [bp-2Ch]@7
  signed int v15; // [sp-10h] [bp-28h]@7
  signed int v16; // [sp-Ch] [bp-24h]@7
  signed int v17; // [sp-8h] [bp-20h]@7
  struct tagPOINT Point; // [sp+8h] [bp-10h]@7
  unsigned short *pOutSurface; // [sp+10h] [bp-8h]@5
  unsigned int uPixelsPerRow; // [sp+14h] [bp-4h]@5

  v4 = this;
  if ( !pRenderer->bWindowMode || GetFocus() == hWnd )
  {
    v5 = v4->pSmackerMovie;
    if ( v5->NewPalette )
      SmackBlitSetPalette(v4->pSmackMovieBlit, v5->Palette, v5->PalType);
    SmackDoFrame(v4->pSmackerMovie);
    pRenderer->LockFrontBuffer((void **)&pOutSurface, &uPixelsPerRow);
    v6 = 2 * uPixelsPerRow;
    v7 = v4->bFirstFrame == 0;
    uPixelsPerRow *= 2;
    if ( !v7 )
    {
      if ( pRenderer->bWindowMode )
      {
        Point.y = 0;
        Point.x = 0;
        ClientToScreen(hWnd, &Point);
        v17 = -1;
        v16 = 480;
        v15 = 640;
        v14 = Point.y;
        v13 = Point.x;
        v12 = uPixelsPerRow;
      }
      else
      {
        v17 = -1;
        v16 = 480;
        v15 = 640;
        v14 = 0;
        v13 = 0;
        v12 = v6;
      }
      SmackBlitClear(v4->pSmackMovieBlit, pOutSurface, v12, v13, v14, v15, v16, v17);
      v4->bFirstFrame = 0;
    }
    pRenderer->RestoreFrontBuffer();
    if ( pRenderer->bWindowMode )
    {
      Point.y = 0;
      Point.x = 0;
      ClientToScreen(hWnd, &Point);
      v8 = SmackToBufferRect(v4->pSmackerMovie, 0);
      if ( a4 )
      {
        while ( v8 )
        {
          v9 = v4->pSmackerMovie;
          SmackBlit(
            v4->pSmackMovieBlit,
            pOutSurface,
            uPixelsPerRow,
            v9->LastRectx + Point.x / 2,
            a3 + v9->LastRecty + Point.y / 2,
            v4->pSomeSmackerBuffer,
            v9->Width,
            v9->LastRectx,
            v9->LastRecty,
            v9->LastRectw,
            v9->LastRecth);
          v8 = SmackToBufferRect(v4->pSmackerMovie, 0);
        }
      }
      else
      {
        while ( v8 )
        {
          v10 = v4->pSmackerMovie;
          SmackBlit(
            v4->pSmackMovieBlit,
            pOutSurface,
            uPixelsPerRow,
            Point.x + v10->LastRectx,
            a3 + Point.y + v10->LastRecty,
            v4->pSomeSmackerBuffer,
            v10->Width,
            v10->LastRectx,
            v10->LastRecty,
            v10->LastRectw,
            v10->LastRecth);
          v8 = SmackToBufferRect(v4->pSmackerMovie, 0);
        }
      }
    }
    else
    {
      while ( SmackToBufferRect(v4->pSmackerMovie, 0) )
      {
        v11 = v4->pSmackerMovie;
        SmackBlit(
          v4->pSmackMovieBlit,
          pOutSurface,
          uPixelsPerRow,
          v11->LastRectx,
          a3 + v11->LastRecty,
          v4->pSomeSmackerBuffer,
          v11->Width,
          v11->LastRectx,
          v11->LastRecty,
          v11->LastRectw,
          v11->LastRecth);
      }
    }
    pRenderer->UnlockFrontBuffer();
    if ( v4->pSmackerMovie->FrameNum != v4->pSmackerMovie->Frames - 1 || v4->bLoopPlaying )
      SmackNextFrame(v4->pSmackerMovie);
    else
      Unload();
  }
}
// 4D83D8: using guessed type int __stdcall SmackBlitSetPalette(int, int, int);
// 4D83DC: using guessed type int __stdcall SmackBlitClear(int, int, int, int, int, int, int, int);
// 4D83E0: using guessed type int __stdcall SmackToBufferRect(int, int);
// 4D83E4: using guessed type int __stdcall SmackDoFrame(int);
// 4D83E8: using guessed type int __stdcall SmackNextFrame(int);
// 4D8404: using guessed type int __stdcall SmackBlit(int, int, int, int, int, int, int, int, int, int, int);

//----- (004BF08B) --------------------------------------------------------
void VideoPlayer::SmackUpdatePalette(HWND hWnd)
{
  VideoPlayer *v2; // esi@1
  unsigned __int16 *v3; // ebx@1
  unsigned int v4; // edi@1
  unsigned int v5; // eax@1
  _SMACK *v6; // eax@1

  v2 = this;
  pRenderer->BeginScene();
  v3 = pRenderer->pTargetSurface;
  v4 = pRenderer->uTargetSurfacePitch;
  v5 = SmackCheckSurfaceFromat();
  SmackToBuffer(v2->pSmackerMovie, 8, 8, 2 * v4, pRenderer->field_14, v3, v5);
  v6 = v2->pSmackerMovie;
  if ( v6->NewPalette )
  {
    SmackBufferNewPalette((long)pSmackerBuffer, (long)v6->Palette, LOWORD(v6->PalType));
    SmackColorRemapWithTrans(
      (long)pSmackerMovie,
      (long)pSmackerBuffer->Palette,
      (long)pSmackerBuffer->MaxPalColors,
      (long)pSmackerBuffer->PalType,
      1000);
  }
  SmackDoFrame(v2->pSmackerMovie);
  if ( v2->pSmackerMovie->FrameNum != v2->pSmackerMovie->Frames - 1 || v2->bLoopPlaying )
    SmackNextFrame(v2->pSmackerMovie);
  else
    Unload();
  pRenderer->EndScene();
}


//----- (004BF141) --------------------------------------------------------
_BINK *VideoPlayer::OpenBink(const char *pName)
{
  VideoPlayer *v2; // esi@1
  signed int v3; // edi@1
  int v4; // ebx@2
  signed int v5; // edi@5
  int v6; // ebx@6
  HANDLE v8; // [sp-8h] [bp-18h]@10
  unsigned int v9; // [sp-4h] [bp-14h]@10

  v2 = this;
  v3 = 0;
  if ( (signed int)this->uNumMightVideoHeaders > 0 )
  {
    v4 = 0;
    while ( _strcmpi(v2->pMightVideoHeaders[v4].pVideoName, pName) )
    {
      ++v3;
      ++v4;
      if ( v3 >= (signed int)v2->uNumMightVideoHeaders )
        goto LABEL_5;
    }
    SetFilePointer(v2->hMightVid, v2->pMightVideoHeaders[v3].uFileOffset, 0, 0);
    v9 = 0x8800000u;
    v8 = v2->hMightVid;
    return BinkOpen(v8, v9);
  }
LABEL_5:
  v5 = 0;
  if ( (signed int)v2->uNumMagicVideoHeaders > 0 )
  {
    v6 = 0;
    while ( _strcmpi(v2->pMagicVideoHeaders[v6].pVideoName, pName) )
    {
      ++v5;
      ++v6;
      if ( v5 >= (signed int)v2->uNumMagicVideoHeaders )
        return 0;
    }
    SetFilePointer(v2->hMagicVid, v2->pMagicVideoHeaders[v5].uFileOffset, 0, 0);
    v9 = 0x8800000u;
    v8 = v2->hMagicVid;
    return BinkOpen(v8, v9);
  }
  return 0;
}

//----- (004BF1E6) --------------------------------------------------------
_SMACK *VideoPlayer::OpenSmack(const char *pFilename)
{
  VideoPlayer *v2; // esi@1
  signed int v3; // edi@1
  int v4; // ebx@2
  signed int v5; // edi@5
  int v6; // ebx@6
  HANDLE v8; // [sp-Ch] [bp-1Ch]@10
  unsigned int v9; // [sp-8h] [bp-18h]@10
  signed int v10; // [sp-4h] [bp-14h]@10

  v2 = this;
  v3 = 0;
  if ( (signed int)this->uNumMightVideoHeaders > 0 )
  {
    v4 = 0;
    while ( _strcmpi(v2->pMightVideoHeaders[v4].pVideoName, pFilename) )
    {
      ++v3;
      ++v4;
      if ( v3 >= (signed int)v2->uNumMightVideoHeaders )
        goto LABEL_5;
    }
    SetFilePointer(v2->hMightVid, v2->pMightVideoHeaders[v3].uFileOffset, 0, 0);
    v10 = -1;
    v9 = 0x7140u;
    v8 = v2->hMightVid;
    return SmackOpen(v8, v9, v10);
  }
LABEL_5:
  v5 = 0;
  if ( (signed int)v2->uNumMagicVideoHeaders > 0 )
  {
    v6 = 0;
    while ( _strcmpi(v2->pMagicVideoHeaders[v6].pVideoName, pFilename) )
    {
      ++v5;
      ++v6;
      if ( v5 >= (signed int)v2->uNumMagicVideoHeaders )
        return 0;
    }
    SetFilePointer(v2->hMagicVid, v2->pMagicVideoHeaders[v5].uFileOffset, 0, 0);
    v10 = -1;
    v9 = 0x7140u;
    v8 = v2->hMagicVid;
    return SmackOpen(v8, v9, v10);
  }
  return 0;
}

//----- (004BF28F) --------------------------------------------------------
void VideoPlayer::_4BF28F(const char *pMovieName, unsigned int a3_1)
{
  VideoPlayer *v3; // esi@1
  std::string *v4; // ecx@3
  _SMACK *v5; // eax@4
  _SMACK *v6; // eax@7
  int v7; // eax@7
  int v8; // ecx@7
  unsigned int v9; // ebx@8
  unsigned int v10; // eax@8
  signed __int64 v11; // qax@9
  char *v12; // [sp-20h] [bp-54h]@3
  int v13; // [sp-1Ch] [bp-50h]@3
  std::string v14; // [sp-18h] [bp-4Ch]@3
  const char *v15; // [sp-8h] [bp-3Ch]@3
  int v16; // [sp-4h] [bp-38h]@3
  char Str2[0x30]; // [sp+Ch] [bp-28h]@4
  std::string *v18; // [sp+3Ch] [bp+8h]@3
  std::string *v19; // [sp+3Ch] [bp+8h]@5
  unsigned __int16 *v20; // [sp+3Ch] [bp+8h]@8

  v3 = this;
  if ( !this->field_54 )
  {
    Prepare();
    v3->bLoopPlaying = a3_1;
    __debugbreak();  // VideoPlayer is larger than this
    if ( v3[1].pVideoFrame.pName[0] == 1 )
    {
      v15 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Video.cpp:925";
      v12 = "Unsupported Bink playback!";
LABEL_6:
    MessageBoxA(nullptr, v12, v15, 0);
      return;
    }
    sprintfex(Str2, "%s.smk", pMovieName);
    v5 = OpenSmack(Str2);
    v3->pSmackerMovie = v5;
    if ( !v5 )
    {
      v3->Unload();
      sprintfex(pTmpBuf, "Can't load %s", &Str2);
      v15 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Video.cpp:937";
      v12 = pTmpBuf;
      goto LABEL_6;
    }
    v16 = (int)pMovieName;
    v3->uMovieFormat = 1;
    strcpy(v3->pCurrentMovieName, (const char *)v16);
    v6 = v3->pSmackerMovie;
    v3->dword_0000A0 = 1;
    v7 = SmackBufferOpen(v3->hWindow, 4, LOWORD(v6->Width), LOWORD(v6->Height), LOWORD(v6->Width), LOWORD(v6->Height));
    v3->pSmackerBuffer = (_SMACKBUF *)v7;
    if ( v7 )
    {
      pRenderer->BeginScene();
      v9 = pRenderer->uTargetSurfacePitch;
      v20 = pRenderer->pTargetSurface;
      v10 = SmackCheckSurfaceFromat();
      SmackToBuffer(v3->pSmackerMovie, 8, 8, 2 * v9, pRenderer->field_14, v20, v10);
      pRenderer->EndScene();
    }
    v16 = 32767;
    v11 = (signed __int64)(pSoundVolumeLevels[(char)uSoundVolumeMultiplier] * 32767.0);
    SmackVolumePan(v8, HIDWORD(v11), v3->pSmackerMovie, 1040384, v11, 32767);
  }
}


//----- (004BF3F9) --------------------------------------------------------
bool VideoPlayer::AnyMovieLoaded()
{
  return pSmackerMovie || pBinkMovie;
}

//----- (004BF411) --------------------------------------------------------
void VideoPlayer::OpenMovie(const char *pFilename, unsigned int bLoop, int a4)
{
  VideoPlayer *v4; // esi@1
  _BINK *v5; // eax@2
  _SMACK *v6; // eax@3
  _BINK *pBinkMovie; // eax@5
  _SMACK *v8; // eax@7
  char *v9; // eax@7
  unsigned int v10; // eax@11
  _SMACKBLIT *v11; // eax@14
  const char *v12; // [sp-4h] [bp-38h]@8
  char pVideoName[120]; // [sp+Ch] [bp-28h]@2

  v4 = this;
  if ( !this->field_54 )
  {
    Prepare();
    v4->bLoopPlaying = bLoop;
    sprintf(pVideoName, "%s.bik", pFilename);
    v5 = OpenBink(pVideoName);
    v4->pBinkMovie = v5;
    if ( v5 )
    {
      v4->uMovieFormat = 2;
      strcpy(v4->pCurrentMovieName, pFilename);
      pBinkMovie = v4->pBinkMovie;
      v4->dword_0000A0 = 1;
      if ( pBinkMovie )
        v4->pBinkBuffer = CreateBinkBuffer(v4->hWindow, pBinkMovie->Width, pBinkMovie->Height, 0);
    }
    else
    {
      Unload();
      sprintf(pVideoName, "%s.smk", pFilename);
      v6 = OpenSmack(pVideoName);
      v4->pSmackerMovie = v6;
      if ( !v6 )
      {
        Unload();
        sprintfex(pVideoName, "Can't load file - anims\\%s.smk", pFilename);
LABEL_17:
        MessageBoxA(0, pVideoName, "Smacker Error", 0);
        return;
      }
      v4->uMovieFormat = 1;
      strcpy(v4->pCurrentMovieName, pFilename);
      v8 = v4->pSmackerMovie;
      v4->dword_0000A0 = 2;
      v9 = (char *)malloc(v8->Width * v8->Height);
      v4->pSomeSmackerBuffer = v9;
      if ( !v9 )
      {
        Unload();
        v12 = "Can't allocate memory for buffer";
LABEL_16:
        sprintfex(pVideoName, v12);
        goto LABEL_17;
      }
      SmackToBuffer(v4->pSmackerMovie, 0, 0, v4->pSmackerMovie->Width, v4->pSmackerMovie->Height, v9, 0);
      if ( a4 )
      {
        if ( (unsigned int)uCPUSpeed < 165 )
        {
          v10 = SmackCheckSurfaceFromat() | 2;
        }
        else
        {
          v10 = SmackCheckSurfaceFromat();
          LOBYTE(v10) = v10 | 6;
        }
      }
      else
      {
        v10 = SmackCheckSurfaceFromat();
      }
      v11 = SmackBlitOpen(v10);
      v4->pSmackMovieBlit = v11;
      if ( !v11 )
      {
        Unload();
        v12 = "Failed to open Blit API";
        goto LABEL_16;
      }
    }
  }
}
// 4D83BC: using guessed type int __stdcall radmalloc(int);
// 4D8400: using guessed type int __stdcall SmackToBuffer(int, int, int, int, int, int, int);
// 6A0D00: using guessed type int uCPUSpeed;

//----- (004BF5B2) --------------------------------------------------------
void VideoPlayer::_4BF5B2()
{
  VideoPlayer *v1; // esi@1
  unsigned int v2; // eax@1
  _BINK **v3; // edi@2

  v1 = this;
  v2 = this->uMovieFormat;
  if ( v2 == 2 )
  {
    v3 = &this->pBinkMovie;
    BinkGoto(pBinkMovie, 1, 0);
    BinkDoFrame(pBinkMovie);
    BinkNextFrame(pBinkMovie);
  }
  else
  {
    if ( v2 != 1 )
      return;
    SmackGoto(pSmackerMovie, 1);
    if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion != 4 )
    {
      SmackDoFrame(pSmackerMovie);
      SmackNextFrame(pSmackerMovie);
    }
  }
  pMouse->_469E24();
  if ( ptr_507BC0 && ptr_507BC0->ptr_1C == (void *)165 && !v1->pSmackerMovie )
  {
    bGameoverLoop = 1;
    sub_4BD8B5();
    ptr_507BC0->Release();
    pParty->uFlags &= 0xFFFFFFFDu;
    if ( EnterHouse((enum HOUSE_TYPE)165) )
    {
      pAudioPlayer->PlaySound(SOUND_0, 0, 0, -1, 0, 0, 0, 0);
      ptr_507BC0 = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, 165, 0);
      ptr_507BC0->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, nullstring, 0);
      ptr_507BC0->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, nullstring, 0);
      ptr_507BC0->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, nullstring, 0);
      ptr_507BC0->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, nullstring, 0);
    }
    bGameoverLoop = 0;
  }
}

//----- (004BF73A) --------------------------------------------------------
void VideoPlayer::_4BF73A()
{
  VideoPlayer *v1; // esi@1
  int v2; // edi@1
  unsigned __int8 v3; // bl@1
  int v4; // edi@1
  char Source[32]; // [sp+Ch] [bp-40h]@1

  v1 = this;
  v2 = this->dword_0000A0;
  v3 = LOBYTE(this->bLoopPlaying);
  strcpy(Source, this->pCurrentMovieName);
  Unload();
  v4 = v2 - 1;
  if ( v4 )
  {
    if ( v4 == 1 )
      OpenMovie(Source, v3, 1);
  }
  else
  {
    _4BF28F(Source, v3);
  }
}

//----- (004BF8F6) --------------------------------------------------------
void VideoPlayer::PlayDeathMovie()
{
  bStopBeforeSchedule = 0;
  field_40 = 0;
  pGame->pCShow->PlayMovie(MOVIE_Death, 1);
}