Mercurial > might-and-magic-trilogy
view GammaControl.h @ 145:dac041fc74e8
19.11.12
author | Ritor1 |
---|---|
date | Mon, 19 Nov 2012 09:41:10 +0600 |
parents | 8b8875f5b359 |
children |
line wrap: on
line source
#pragma once #include "Render.h" #pragma pack(push, 1) struct GammaController { GammaController(); inline ~GammaController() {} //----- (0044F22E) void Initialize/*_44F4D9*/(float gamma); void GetRamp(); double _44F377(DDGAMMARAMP *a1); void SetGammaRamp(DDGAMMARAMP *pRamp); int InitGammaRamp(DDGAMMARAMP *pRamp); /*protected*/void InitializeFromSurface(struct IDirectDrawSurface4 *a2); static bool IsGammaSupported(); void (__thiscall ***vdestructor_ptr)(GammaController *, bool); IDirectDrawSurface4 *pSurface; IDirectDrawGammaControl *pGammaControl; DDGAMMARAMP pDefaultRamp; DDGAMMARAMP field_60C; float fGamma;//field_C0C; }; #pragma pack(pop)