Mercurial > might-and-magic-trilogy
view Overlays.cpp @ 33:c033691c2eca
Слияние
author | Ritor1 |
---|---|
date | Tue, 16 Oct 2012 09:10:27 +0600 |
parents | 8b8875f5b359 |
children | 93bf1d5f6a6d |
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#include <stdlib.h> #include "Overlays.h" #include "Sprites.h" #include "FrameTableInc.h" #include "Allocator.h" #include "IconFrameTable.h" #include "Time.h" #include "Party.h" #include "TurnEngine.h" #include "LOD.h" #include "Render.h" #include "mm7_data.h" struct OtherOverlayList *pOtherOverlayList; // idb struct OverlayList *pOverlayList; //----- (004418B1) -------------------------------------------------------- int OtherOverlayList::_4418B1(int a2, int a3, int a4, int a5) { return 0; } //----- (004418B6) -------------------------------------------------------- int OtherOverlayList::_4418B6(int uOverlayID, __int16 a3, int a4, int a5, __int16 a6) { signed int v6; // edx@1 OtherOverlayList *v7; // eax@1 signed int result; // eax@4 signed int v9; // esi@6 __int16 v10; // dx@9 __int16 v11; // dx@11 v6 = 0; v7 = this; while ( v7->pOverlays[0].field_6 > 0 ) { ++v6; v7 = (OtherOverlayList *)((char *)v7 + 20); if ( v6 >= 50 ) return 0; } v7->pOverlays[0].field_0 = 0; v7->pOverlays[0].field_A = 0; v7->pOverlays[0].field_8 = 0; v7->pOverlays[0].field_C = a3; v9 = 0; if ( (signed int)pOverlayList->uNumOverlays <= 0 ) { LABEL_9: v10 = 0; } else { while ( uOverlayID != pOverlayList->pOverlays[v9].uOverlayID ) { ++v9; if ( v9 >= (signed int)pOverlayList->uNumOverlays ) goto LABEL_9; } v10 = v9; } v7->pOverlays[0].field_2 = v10; v7->pOverlays[0].field_4 = 0; if ( a4 ) v11 = a4; else v11 = 8 * pSpriteFrameTable->pSpriteSFrames[pOverlayList->pOverlays[v10].uSpriteFramesetID].uAnimLength; v7->pOverlays[0].field_6 = v11; v7->pOverlays[0].field_10 = a5; v7->pOverlays[0].field_E = a6; result = 1; this->field_3EC = 1; return result; } //----- (00441964) -------------------------------------------------------- unsigned int OtherOverlayList::_441964(int a2) { unsigned int result; // eax@1 IconFrameTable *v3; // ecx@6 void *v4; // eax@12 unsigned int v5; // [sp-8h] [bp-Ch]@4 int v6; // [sp-4h] [bp-8h]@4 Texture *v7; // [sp-4h] [bp-8h]@14 result = uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions; if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions || pParty->bTurnBasedModeOn != 1 ) return result; if ( pTurnEngine->field_4 == 3 ) { v6 = pEventTimer->uStartTime; v5 = pIconIDs_Turn[5 - pTurnEngine->uActionPointsLeft / 26]; } else { if ( pTurnEngine->field_4 == 1 ) { v6 = dword_50C994; v3 = pIconsFrameTable; if ( dword_50C998_turnbased_icon_1A ) v5 = uIconID_TurnStart; else v5 = uIconID_TurnHour; goto LABEL_12; } if ( pTurnEngine->field_4 != 2 ) { v4 = this; goto LABEL_14; } v6 = pEventTimer->uStartTime; v5 = uIconID_TurnStop; } v3 = pIconsFrameTable; LABEL_12: v4 = pIconsFrameTable->GetFrame(v5, v6); LABEL_14: v7 = &pIcons_LOD->pTextures[*((short *)v4 + 15)]; if ( pRenderer->pRenderD3D ) pRenderer->DrawTextureIndexed(0x18Au, 0x120u, v7); else pRenderer->DrawTextureTransparent(0x18Au, 0x120u, v7); result = dword_50C994; if ( dword_50C994 < dword_50C998_turnbased_icon_1A ) { result = pEventTimer->uTimeElapsed + dword_50C994; dword_50C994 = result; if ( (signed int)result >= dword_50C998_turnbased_icon_1A ) dword_50C998_turnbased_icon_1A = 0; } return result; } // 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions; // 50C994: using guessed type int dword_50C994; // 50C998: using guessed type int dword_50C998_turnbased_icon_1A; //----- (00458D97) -------------------------------------------------------- void OverlayList::InitializeSprites() { OverlayList *v1; // esi@1 signed int i; // edi@1 v1 = this; for ( i = 0; i < (signed int)v1->uNumOverlays; ++i ) pSpriteFrameTable->InitializeSprite(v1->pOverlays[i].uSpriteFramesetID); } //----- (00458DBC) -------------------------------------------------------- void OverlayList::ToFile() { OverlayList *v1; // esi@1 FILE *v2; // eax@1 FILE *v3; // edi@1 v1 = this; v2 = fopen("data\\doverlay.bin", "wb"); v3 = v2; if ( !v2 ) Abortf("Unable to save doverlay.bin!"); fwrite(v1, 4u, 1u, v2); fwrite(v1->pOverlays, 8u, v1->uNumOverlays, v3); fclose(v3); } //----- (00458E08) -------------------------------------------------------- void OverlayList::FromFile(void *pSerialized) { uNumOverlays = *(int *)pSerialized; pOverlays = (OverlayDesc *)pAllocator->AllocNamedChunk(pOverlays, 8 * uNumOverlays, "Ovl Des."); memcpy(pOverlays, (char *)pSerialized + 4, 8 * uNumOverlays); } //----- (00458E4F) -------------------------------------------------------- bool OverlayList::FromFileTxt(const char *Args) { OverlayList *v2; // ebx@1 __int32 v3; // edi@1 FILE *v4; // eax@1 unsigned int v5; // esi@3 const void *v6; // ST18_4@9 void *v7; // eax@9 FILE *v8; // ST0C_4@11 char *i; // eax@11 unsigned __int16 v10; // ax@14 const char *v11; // ST1C_4@14 int v12; // eax@16 OverlayDesc *v13; // ecx@16 char v14; // zf@16 unsigned int v15; // eax@16 char Buf; // [sp+10h] [bp-2F0h]@3 FrameTableTxtLine v18; // [sp+204h] [bp-FCh]@4 FrameTableTxtLine v19; // [sp+280h] [bp-80h]@4 FILE *File; // [sp+2FCh] [bp-4h]@1 unsigned int Argsa; // [sp+308h] [bp+8h]@3 v2 = this; pAllocator->FreeChunk(this->pOverlays); v3 = 0; v2->pOverlays = 0; v2->uNumOverlays = 0; v4 = fopen(Args, "r"); File = v4; if ( !v4 ) Abortf("ObjectDescriptionList::load - Unable to open file: %s."); v5 = 0; Argsa = 0; if ( fgets(&Buf, 490, v4) ) { do { *strchr(&Buf, 10) = 0; memcpy(&v19, texture_frame_table_txt_parser(&Buf, &v18), sizeof(v19)); if ( v19.field_0 && *v19.pProperties[0] != 47 ) ++Argsa; } while ( fgets(&Buf, 490, File) ); v5 = Argsa; v3 = 0; } v6 = v2->pOverlays; v2->uNumOverlays = v5; v7 = pAllocator->AllocNamedChunk(v6, 8 * v5, "Ovl Des."); v2->pOverlays = (OverlayDesc *)v7; if ( v7 == (void *)v3 ) Abortf("OverlayDescriptionList::load - Out of Memory!"); memset(v7, v3, 8 * v2->uNumOverlays); v8 = File; v2->uNumOverlays = v3; fseek(v8, v3, v3); for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) ) { *strchr(&Buf, 10) = 0; memcpy(&v19, texture_frame_table_txt_parser(&Buf, &v18), sizeof(v19)); if ( v19.field_0 && *v19.pProperties[0] != 47 ) { v10 = atoi(v19.pProperties[0]); v11 = v19.pProperties[1]; v2->pOverlays[v2->uNumOverlays].uOverlayID = v10; if ( _strcmpi(v11, "center") ) { v12 = _strcmpi(v19.pProperties[1], "transparent"); v13 = v2->pOverlays; v14 = v12 == 0; v15 = v2->uNumOverlays; if ( v14 ) v13[v15].uOverlayType = 2; else v13[v15].uOverlayType = 1; } else { v2->pOverlays[v2->uNumOverlays].uOverlayType = 0; } v2->pOverlays[v2->uNumOverlays++].uSpriteFramesetID = pSpriteFrameTable->FastFindSprite( (char *)v19.pProperties[2]); } } fclose(File); return 1; } //----- (0045855F) -------------------------------------------------------- void OtherOverlay::Reset() { this->field_10 = 65536; this->field_A = 0; this->field_8 = 0; this->field_6 = 0; this->field_4 = 0; this->field_2 = 0; this->field_C = 0; this->field_E = 0; } //----- (004584B8) -------------------------------------------------------- OtherOverlay::OtherOverlay() { this->field_A = 0; this->field_8 = 0; this->field_6 = 0; this->field_4 = 0; this->field_2 = 0; this->field_C = 0; this->field_E = 0; this->field_10 = 65536; }