Mercurial > might-and-magic-trilogy
view Random.cpp @ 125:b90504bbb93b
Merge
author | Nomad |
---|---|
date | Fri, 16 Nov 2012 13:58:59 +0200 |
parents | 8b8875f5b359 |
children |
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#include <math.h> #include "Random.h" #include "mm7_data.h" struct Random *pRnd; // idb //----- (004BE59E) -------------------------------------------------------- void Random::SetRange(int min, int max) { this->min = min; this->range = max - min; } //----- (004BE5B1) -------------------------------------------------------- double Random::GetRandom() { Random *v1; // esi@1 double v2; // st7@1 double v3; // st7@1 v1 = this; this->field_0[3] = this->field_0[2]; this->field_0[2] = this->field_0[1]; v2 = this->field_0[0]; this->field_0[1] = v2; v3 = this->field_0[3] * 1492.0 + this->field_0[2] * 1776.0 + this->field_0[3] * 2111111111.0 + v2 * 5115.0 + this->field_0[4]; v1->field_0[0] = v3 - floor(v3); v1->field_0[4] = v3 * 2.328306436538696e-10; return v3 - v3; } //----- (004BE623) -------------------------------------------------------- int Random::GetInRange() { Random *v1; // esi@1 float v2; // ST10_4@1 double v3; // ST04_8@1 int floored_random; // ecx@1 v1 = this; v2 = GetRandom() * (double)this->range; v3 = v2 + 6.7553994e15; floored_random = LODWORD(v3); if ( SLODWORD(v3) >= v1->range ) floored_random = v1->range; return floored_random + v1->min; } //----- (004BE65D) -------------------------------------------------------- void Random::Initialize(int seed) { int v2; // eax@1 Random *this_; // esi@1 signed int v4; // ecx@3 unsigned int v5; // eax@4 signed int v6; // edi@5 v2 = seed; this_ = this; if ( !seed ) v2 = -1; v4 = 0; do { v5 = (((v2 << 13) ^ (unsigned int)v2) >> 17) ^ (v2 << 13) ^ v2; v2 = 32 * v5 ^ v5; this_->field_0[v4++] = (double)(unsigned int)v2 * 2.328306436538696e-10; } while ( v4 < 5 ); v6 = 19; do { GetRandom(); --v6; } while ( v6 ); }