Mercurial > might-and-magic-trilogy
view TileFrameTable.h @ 1:ac0fb48cd27a
Texture, hwl loading, video player
author | Nomad |
---|---|
date | Tue, 09 Oct 2012 13:09:08 +0200 |
parents | 8b8875f5b359 |
children |
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#pragma once /* 327 */ enum TILE_DESC_FLAGS { TILE_DESC_BURNS = 0x1, TILE_DESC_WATER = 0x2, TILE_DESC_BLOCK = 0x4, TILE_DESC_REPULSE = 0x8, TILE_DESC_FLAT = 0x10, TILE_DESC_WAVY = 0x20, TILE_DESC_DONT_DRAW = 0x40, TILE_DESC_WATER_2 = 0x100, TILE_DESC_TRANSITION = 0x200, TILE_DESC_SCROLL_DOWN = 0x400, TILE_DESC_SCROLL_UP = 0x800, TILE_DESC_SCROLL_LEFT = 0x1000, TILE_DESC_SCROLL_RIGHT = 0x2000, }; /* 48 */ #pragma pack(push, 1) struct TileDesc { char pTileName[16]; unsigned __int16 uTileID; unsigned __int16 uBitmapID; unsigned __int16 uTerrainType; unsigned __int16 uSection; unsigned __int16 uAttributes; }; #pragma pack(pop) /* 49 */ #pragma pack(push, 1) struct TileTable { //----- (00487E13) -------------------------------------------------------- TileTable() { this->pTiles = nullptr; this->uNumTiles = 0; } ~TileTable(); TileDesc *GetTileById(unsigned int uTileID); void InitializeTileset(int uTerrainType); int method_487ED6(signed int a1, int a2); unsigned int GetTileId(unsigned int uTerrainType, unsigned int uSection); void ToFile(); void FromFile(void *pSerialized); int FromFileTxt(const char *pFilename); unsigned int uNumTiles; struct TileDesc *pTiles; }; #pragma pack(pop)