view SaveLoad.h @ 1:ac0fb48cd27a

Texture, hwl loading, video player
author Nomad
date Tue, 09 Oct 2012 13:09:08 +0200
parents 8b8875f5b359
children 540178ef9b18
line wrap: on
line source

#pragma once



/*  243 */
#pragma pack(push, 1)
struct SavegameList
{
  static void Initialize(unsigned int a1);

  char field_0[20];
  char pSavesNames[40][280];
};
#pragma pack(pop)


/*  244 */
#pragma pack(push, 1)
struct SavegameHeader
{
  char pName[20];
  char pLocationName[20];
  unsigned __int64 uWordTime;
  char field_30[52];
};
#pragma pack(pop)



extern unsigned int uNumSavegameFiles;
extern unsigned int pSavegameUsedSlots[45];
extern struct SavegameList *pSavegameList;
extern struct RGBTexture *pSavegameThumbnails;