view Events2D.h @ 1:ac0fb48cd27a

Texture, hwl loading, video player
author Nomad
date Tue, 09 Oct 2012 13:09:08 +0200
parents 8b8875f5b359
children
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line source

#pragma once



/*  168 */
#pragma pack(push, 1)
struct _2devent
{
  unsigned __int16 uType;
  unsigned __int16 uAnimationID;
  char *pName;
  const char *pProprieterName;
  const char *pEnterText;
  const char *pProprieterTitle;
  __int16 field_14;
  __int16 _state;
  __int16 _rep;
  __int16 _per;
  __int16 field_1C;
  __int16 field_1E;
  float fPriceMultiplier;
  float flt_24;
  unsigned __int16 uOpenTime;
  unsigned __int16 uCloseTime;
  __int16 uExitPicID;
  __int16 uExitMapID;
  __int16 _quest_related;
  __int16 field_32;
};
#pragma pack(pop)


extern _2devent p2DEvents[525]; // weak