view BSPModel.cpp @ 1:ac0fb48cd27a

Texture, hwl loading, video player
author Nomad
date Tue, 09 Oct 2012 13:09:08 +0200
parents 8b8875f5b359
children
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line source

#include "BSPModel.h"
#include "Allocator.h"



//----- (00478389) --------------------------------------------------------
void BSPModel::Release()
{
  BSPModel *v1; // esi@1
  void *v2; // ST00_4@1
  void *v3; // ST00_4@1
  void *v4; // ST00_4@1

  v1 = this;
  pAllocator->FreeChunk(*(void **)&this->pModelName[4]);
  v2 = *(void **)&v1->pModelName[16];
  *(int *)&v1->pModelName[4] = 0;
  pAllocator->FreeChunk(v2);
  v3 = *(void **)&v1->pModelName[20];
  *(int *)&v1->pModelName[16] = 0;
  pAllocator->FreeChunk(v3);
  v4 = *(void **)&v1->pModelName[28];
  *(int *)&v1->pModelName[20] = 0;
  pAllocator->FreeChunk(v4);
  *(int *)&v1->pModelName[28] = 0;
  *(int *)&v1->pModelName[24] = 0;
  *(int *)&v1->pModelName[8] = 0;
  *(int *)&v1->pModelName[0] = 0;
  *(short *)&v1->pModelName[12] = 0;
}