Mercurial > might-and-magic-trilogy
view SaveLoad.h @ 151:a8f4a158e284
ActiveSkill
author | Ritor1 |
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date | Tue, 27 Nov 2012 17:31:15 +0600 |
parents | 6c42178c226e |
children |
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#pragma once /* 243 */ #pragma pack(push, 1) struct SavegameList { void Initialize(unsigned int a1); char field_0[20]; char pSavesNames[40][280]; }; #pragma pack(pop) /* 244 */ #pragma pack(push, 1) struct SavegameHeader { char pName[20]; char pLocationName[20]; unsigned __int64 uWordTime; char field_30[52]; }; #pragma pack(pop) extern unsigned int uNumSavegameFiles; extern unsigned int pSavegameUsedSlots[45]; extern struct SavegameList *pSavegameList; extern struct RGBTexture pSavegameThumbnails[]; extern struct SavegameHeader pSavegameHeader[];