Mercurial > might-and-magic-trilogy
view LOD.cpp @ 148:96ab6bba8408
Слияние
author | Ritor1 |
---|---|
date | Wed, 21 Nov 2012 09:26:49 +0600 |
parents | f07a29f328e8 |
children | 5eb242640b6f |
line wrap: on
line source
#include "LOD.h" #include "Render.h" #include "Allocator.h" #include "PaletteManager.h" #include "Viewport.h" #include "Log.h" #include "mm7_data.h" LODFile_IconsBitmaps *pEvents_LOD; LODFile_IconsBitmaps *pIcons_LOD; LODFile_Sprites *pSprites_LOD; LODFile_IconsBitmaps *pBitmaps_LOD; LODWriteableFile *pNew_LOD; LODWriteableFile *pGames_LOD; int _6A0CA4_lod_binary_search; // weak int _6A0CA8_lod_unused; // weak //----- (004355F7) -------------------------------------------------------- void LODFile_IconsBitmaps::_4355F7() { LODFile_IconsBitmaps *v1; // esi@1 int v2; // edi@2 Texture *v3; // ebp@3 struct IDirect3DTexture2 **v4; // eax@4 struct IDirect3DTexture2 *v5; // eax@5 struct IDirectDrawSurface **v6; // eax@7 struct IDirectDrawSurface *v7; // eax@8 int v8; // eax@11 v1 = this; if ( this->uTexturePacksCount ) { v2 = this->uNumLoadedFiles - 1; if ( v2 >= this->uNumPrevLoadedFiles ) { v3 = &this->pTextures[v2]; do { v3->Release(); v4 = v1->pHardwareTextures; if ( v4 ) { v5 = v4[v2]; if ( v5 ) { v5->Release(); v1->pHardwareTextures[v2] = 0; } } v6 = v1->pHardwareSurfaces; if ( v6 ) { v7 = v6[v2]; if ( v7 ) { v7->Release(); v1->pHardwareSurfaces[v2] = 0; } } --v2; --v3; } while ( v2 >= v1->uNumPrevLoadedFiles ); } v8 = v1->uNumPrevLoadedFiles; v1->uNumPrevLoadedFiles = 0; v1->uNumLoadedFiles = v8; v1->uTexturePacksCount = 0; } } //----- (004114F2) -------------------------------------------------------- void LODFile_IconsBitmaps::_4114F2() { LODFile_IconsBitmaps *v1; // esi@1 int *pTexturePacksCount; // eax@1 int v3; // ecx@1 int v4; // ecx@2 int v5; // edi@3 Texture *v6; // ebx@4 struct IDirect3DTexture2 **v7; // eax@5 struct IDirect3DTexture2 *v8; // eax@6 struct IDirectDrawSurface **v9; // eax@8 struct IDirectDrawSurface *v10; // eax@9 int v11; // eax@12 v1 = this; pTexturePacksCount = &this->uTexturePacksCount; v3 = this->uTexturePacksCount; if ( v3 ) { v4 = v3 - 1; *pTexturePacksCount = v4; if ( !v4 ) { v5 = v1->uNumLoadedFiles - 1; if ( v5 >= v1->uNumPrevLoadedFiles ) { v6 = &v1->pTextures[v5]; do { v6->Release(); v7 = v1->pHardwareTextures; if ( v7 ) { v8 = v7[v5]; if ( v8 ) { v8->Release(); v1->pHardwareTextures[v5] = 0; } } v9 = v1->pHardwareSurfaces; if ( v9 ) { v10 = v9[v5]; if ( v10 ) { v10->Release(); v1->pHardwareSurfaces[v5] = 0; } } --v5; --v6; } while ( v5 >= v1->uNumPrevLoadedFiles ); } v11 = v1->uNumPrevLoadedFiles; v1->uNumPrevLoadedFiles = 0; v1->uNumLoadedFiles = v11; } } } //----- (004AC67E) -------------------------------------------------------- int LODFile_Sprites::LoadSpriteFromFile(LODSprite *pSpriteHeader, const char *pContainer) { FILE *v3; // eax@1 FILE *v4; // ebx@1 int result; // eax@2 LODSprite *v6; // esi@3 LODSprite_stru0 *v7; // eax@3 size_t v8; // ST10_4@3 int *v9; // ebx@3 int v10; // eax@3 void *v11; // eax@5 LODSprite_stru0 *v12; // eax@6 void *v13; // ecx@6 LODSprite_stru0 *i; // edx@6 FILE *File; // [sp+4h] [bp-4h]@1 void *DstBufa; // [sp+10h] [bp+8h]@4 int Sizea; // [sp+14h] [bp+Ch]@3 v3 = FindContainer(pContainer, 0); v4 = v3; File = v3; if ( v3 ) { v6 = pSpriteHeader; fread(pSpriteHeader, 1u, 0x20u, v3); strcpy(pSpriteHeader->pName, pContainer); Sizea = pSpriteHeader->uSpriteSize; v7 = (LODSprite_stru0 *)pAllocator->AllocNamedChunk(v6->pSpriteLines, 8 * v6->uHeight, v6->pName); v8 = 8 * pSpriteHeader->uHeight; pSpriteHeader->pSpriteLines = v7; fread(v7, 1u, v8, v4); v9 = &pSpriteHeader->uDecompressedSize; v10 = pSpriteHeader->uDecompressedSize; if ( v10 ) { pSpriteHeader->pDecompressedBytes = pAllocator->AllocNamedChunk( pSpriteHeader->pDecompressedBytes, v10, pSpriteHeader->pName); DstBufa = pAllocator->AllocNamedChunk(0, Sizea, pSpriteHeader->pName); fread(DstBufa, 1u, Sizea, File); zlib::MemUnzip(v6->pDecompressedBytes, (unsigned int *)&v6->uDecompressedSize, DstBufa, v6->uSpriteSize); v6->uSpriteSize = *v9; pAllocator->FreeChunk(DstBufa); } else { v11 = pAllocator->AllocNamedChunk(pSpriteHeader->pDecompressedBytes, Sizea, pSpriteHeader->pName); pSpriteHeader->pDecompressedBytes = v11; fread(v11, 1u, Sizea, File); } v12 = v6->pSpriteLines; v13 = v6->pDecompressedBytes; for ( i = &v12[v6->uHeight]; v12 < i; i = &v6->pSpriteLines[v6->uHeight] ) { v12->ptr_4 = (char *)v12->ptr_4 + (unsigned int)v13; ++v12; } result = 1; } else { result = -1; } return result; } //----- (004AC795) -------------------------------------------------------- bool LODFile_Sprites::LoadSprites(const char *pFilename) { if (LoadHeader(pFilename, 1)) return false; else return LoadSubIndices("sprites08") == 0; } //----- (004AC7C0) -------------------------------------------------------- int LODFile_Sprites::LoadSprite(const char *pContainerName, unsigned int uPaletteID) { signed int v3; // edi@1 LODFile_Sprites *v4; // esi@1 unsigned int v5; // eax@6 signed int v6; // ecx@10 Sprite *v7; // eax@11 FILE *v8; // eax@12 Sprite *v10; // edx@21 int v11; // eax@21 int v12; // eax@22 unsigned __int8 v13; // zf@23 unsigned __int8 v14; // sf@23 LODSprite DstBuf; // [sp+Ch] [bp-3Ch]@12 char *Str1; // [sp+34h] [bp-14h]@24 LODSprite *v17; // [sp+38h] [bp-10h]@3 int v18; // [sp+44h] [bp-4h]@12 auto a3 = uPaletteID; v3 = 0; v4 = this; if ( pRenderer->pRenderD3D ) { if ( (signed int)this->uNumLoadedSprites > 0 ) { v17 = 0; while ( _strcmpi(*(const char **)&v17->pName[(unsigned int)v4->pHardwareSprites], pContainerName) ) { ++v17; ++v3; if ( v3 >= (signed int)v4->uNumLoadedSprites ) goto LABEL_6; } return v3; } } else { if ( (signed int)this->uNumLoadedSprites > 0 ) { v17 = this->pSpriteHeaders; while ( _strcmpi(v17->pName, pContainerName) ) { ++v17; ++v3; if ( v3 >= (signed int)v4->uNumLoadedSprites ) goto LABEL_6; } return v3; } } LABEL_6: v5 = v4->uNumLoadedSprites; if ( v5 == 1500 ) return -1; if ( pRenderer->pRenderD3D && v4->field_ECAC ) { if ( !v4->pHardwareSprites ) { v4->pHardwareSprites = (Sprite *)pAllocator->AllocNamedChunk(0, 0xEA60u, "hardSprites"); v6 = 0; do { v7 = &v4->pHardwareSprites[v6]; ++v6; v7->pName = 0; v7->pTextureSurface = 0; v7->pTexture = 0; } while ( v6 < 1500 ); } DstBuf.uHeight = 0; DstBuf.uPaletteId = 0; DstBuf.word_1A = 0; DstBuf.pSpriteLines = 0; DstBuf.pDecompressedBytes = 0; v18 = 0; v8 = FindContainer(pContainerName, 0); if ( !v8 ) { v18 = -1; //LODSprite::dtor(&DstBuf); return -1; } fread(&DstBuf, 1u, 0x20u, v8); v10 = v4->pHardwareSprites; v11 = 5 * v4->uNumLoadedSprites; v18 = -1; pHardwareSprites[uNumLoadedSprites].uBufferWidth = DstBuf.uWidth; pHardwareSprites[uNumLoadedSprites].uBufferHeight = DstBuf.uHeight; pSpriteHeaders[uNumLoadedSprites].uWidth = DstBuf.uWidth; pSpriteHeaders[uNumLoadedSprites].uHeight = DstBuf.uHeight; //LODSprite::dtor(&DstBuf); goto LABEL_29; } v12 = LoadSpriteFromFile( &v4->pSpriteHeaders[v5], pContainerName); v4->pSpriteHeaders[v4->uNumLoadedSprites].word_1A = 0; if ( v12 != -1 ) { LABEL_28: v4->pSpriteHeaders[v4->uNumLoadedSprites].uPaletteId = pPaletteManager->LoadPalette( v4->pSpriteHeaders[v4->uNumLoadedSprites].uPaletteId); LABEL_29: if ( pRenderer->pRenderD3D ) { v4->pHardwareSprites[v4->uNumLoadedSprites].pName = (const char *)pAllocator->AllocNamedChunk( v4->pHardwareSprites[v4->uNumLoadedSprites].pName, 0x14u, pContainerName); strcpy((char *)pHardwareSprites[uNumLoadedSprites].pName, pContainerName); v4->pHardwareSprites[v4->uNumLoadedSprites].uPaletteID = uPaletteID; pRenderer->MoveSpriteToDevice(&pHardwareSprites[uNumLoadedSprites]); } ++v4->uNumLoadedSprites; return v4->uNumLoadedSprites - 1; } v13 = v4->uNumLoadedSprites == 0; v14 = (v4->uNumLoadedSprites & 0x80000000u) != 0; v17 = 0; if ( v14 | v13 ) { LABEL_27: if ( LoadSpriteFromFile(&v4->pSpriteHeaders[v4->uNumLoadedSprites], "pending") == -1 ) return -1; goto LABEL_28; } Str1 = (char *)v4->pSpriteHeaders; while ( _strcmpi(Str1, "pending") ) { v17 = (LODSprite *)((char *)v17 + 1); Str1 += 40; if ( (signed int)v17 >= (signed int)v4->uNumLoadedSprites ) goto LABEL_27; } return (int)v17; } //----- (004ACADA) -------------------------------------------------------- void LODFile_Sprites::ReleaseLostHardwareSprites() { LODFile_Sprites *v1; // esi@1 signed int v2; // ebx@2 int v3; // edi@3 IDirectDrawSurface *v4; // eax@4 IDirect3DTexture2 *v5; // eax@6 IDirectDrawSurface *v6; // ST00_4@8 v1 = this; if ( this->pHardwareSprites ) { v2 = 0; if ( (signed int)this->uNumLoadedSprites > 0 ) { v3 = 0; do { v4 = (IDirectDrawSurface *)v1->pHardwareSprites[v3].pTextureSurface; if ( v4 && v4->IsLost() == DDERR_SURFACELOST ) { v5 = v1->pHardwareSprites[v3].pTexture; if ( v5 ) { v5->Release(); v1->pHardwareSprites[v3].pTexture = 0; } v6 = (IDirectDrawSurface *)v1->pHardwareSprites[v3].pTextureSurface; v6->Release(); v1->pHardwareSprites[v3].pTextureSurface = 0; pRenderer->MoveSpriteToDevice(&v1->pHardwareSprites[v3]); } ++v2; ++v3; } while ( v2 < (signed int)v1->uNumLoadedSprites ); } } } //----- (004ACB70) -------------------------------------------------------- void LODFile_Sprites::ReleaseAll() { LODFile_Sprites *v1; // esi@1 signed int v2; // ebx@2 int v3; // edi@3 Sprite *v4; // eax@4 IDirect3DTexture2 *v5; // eax@5 Sprite *v6; // eax@7 IDirectDrawSurface *v7; // eax@8 v1 = this; if ( this->pHardwareSprites ) { v2 = 0; if ( (signed int)this->uNumLoadedSprites > 0 ) { v3 = 0; do { v4 = v1->pHardwareSprites; if ( v4 ) { v5 = v4[v3].pTexture; if ( v5 ) { v5->Release(); v1->pHardwareSprites[v3].pTexture = 0; } v6 = v1->pHardwareSprites; if ( v6 ) { v7 = (IDirectDrawSurface *)v6[v3].pTextureSurface; if ( v7 ) { v7->Release(); v1->pHardwareSprites[v3].pTextureSurface = 0; } } } ++v2; ++v3; } while ( v2 < (signed int)v1->uNumLoadedSprites ); } } } //----- (004ACBE0) -------------------------------------------------------- void LODFile_Sprites::MoveSpritesToVideoMemory() { LODFile_Sprites *v1; // esi@1 int v2; // ebx@1 signed int v3; // edi@2 v1 = this; v2 = 0; if ( this->pHardwareSprites ) { v3 = 0; if ( (signed int)this->uNumLoadedSprites > 0 ) { do { pRenderer->MoveSpriteToDevice(&v1->pHardwareSprites[v2]); ++v3; ++v2; } while ( v3 < (signed int)v1->uNumLoadedSprites ); } } } //----- (004ACC38) -------------------------------------------------------- int LODSprite::_4ACC38(RenderBillboardTransform_local0 *a2, char a3) { RenderBillboardTransform_local0 *v3; // edi@1 int result; // eax@1 int v5; // esi@2 int v6; // ST18_4@2 signed int v7; // eax@2 signed int v8; // ebx@2 int v9; // ebx@2 int *v10; // ecx@2 int v11; // esi@2 unsigned int v12; // edx@4 int v13; // esi@13 int v14; // esi@17 int v15; // ecx@17 char *v16; // edx@17 int v17; // esi@17 int v18; // ecx@18 int v19; // esi@18 LODSprite_stru0 *v20; // edx@21 int v21; // eax@22 int v22; // esi@22 int v23; // eax@25 int v24; // ecx@25 signed __int64 v25; // qtt@27 int v26; // eax@27 unsigned __int16 *v27; // eax@29 LODSprite_stru0 *v28; // edx@29 signed int v29; // ecx@30 int v30; // ecx@37 int v31; // ecx@38 signed int v32; // ecx@41 int v33; // ecx@47 int v34; // ecx@56 int v35; // esi@58 __int16 v36; // ax@58 int v37; // ecx@59 int v38; // eax@59 int v39; // ecx@62 signed int v40; // ST30_4@64 signed __int64 v41; // qtt@64 int v42; // ecx@64 unsigned __int16 *v43; // eax@66 LODSprite_stru0 *v44; // ecx@66 int v45; // edx@69 int v46; // edx@77 unsigned __int16 *pTarget; // [sp+Ch] [bp-50h]@2 signed int v48; // [sp+10h] [bp-4Ch]@2 signed int v49; // [sp+14h] [bp-48h]@2 int v50; // [sp+14h] [bp-48h]@19 int v51; // [sp+14h] [bp-48h]@57 int v52; // [sp+18h] [bp-44h]@13 int v53; // [sp+1Ch] [bp-40h]@2 int v54; // [sp+1Ch] [bp-40h]@22 int v55; // [sp+1Ch] [bp-40h]@32 int v56; // [sp+1Ch] [bp-40h]@69 int v57; // [sp+20h] [bp-3Ch]@2 int v58; // [sp+24h] [bp-38h]@1 int v59; // [sp+28h] [bp-34h]@2 int v60; // [sp+28h] [bp-34h]@13 unsigned __int16 *v61; // [sp+2Ch] [bp-30h]@2 int v62; // [sp+30h] [bp-2Ch]@2 void *v63; // [sp+30h] [bp-2Ch]@29 void *v64; // [sp+30h] [bp-2Ch]@66 int v65; // [sp+34h] [bp-28h]@2 int v66; // [sp+34h] [bp-28h]@22 int v67; // [sp+34h] [bp-28h]@59 int v68; // [sp+38h] [bp-24h]@13 unsigned int v69; // [sp+3Ch] [bp-20h]@2 int v70; // [sp+40h] [bp-1Ch]@2 signed int v71; // [sp+40h] [bp-1Ch]@15 int v72; // [sp+44h] [bp-18h]@2 unsigned __int16 *v73; // [sp+44h] [bp-18h]@29 unsigned __int16 *v74; // [sp+44h] [bp-18h]@66 int v75; // [sp+48h] [bp-14h]@4 int v76; // [sp+48h] [bp-14h]@22 int v77; // [sp+48h] [bp-14h]@59 LODSprite *v78; // [sp+4Ch] [bp-10h]@1 int v79; // [sp+50h] [bp-Ch]@4 int v80; // [sp+50h] [bp-Ch]@21 int v81; // [sp+50h] [bp-Ch]@62 int v82; // [sp+50h] [bp-Ch]@67 int v83; // [sp+50h] [bp-Ch]@75 int *pTargetZ; // [sp+54h] [bp-8h]@4 int v85; // [sp+58h] [bp-4h]@18 int v86; // [sp+58h] [bp-4h]@56 signed int v87; // [sp+64h] [bp+8h]@2 int v88; // [sp+68h] [bp+Ch]@18 int v89; // [sp+68h] [bp+Ch]@56 v3 = a2; v78 = this; result = a2->field_10; v58 = a2->field_10; if ( result <= 0 ) return result; v5 = a2->field_14; v6 = a2->field_10; v87 = (signed __int64)0x100000000ui64 / result; v48 = (signed __int64)0x100000000ui64 / result; v62 = (signed __int64)0x100000000ui64 / v5; v7 = this->uHeight; v8 = (signed int)((signed __int64)0x100000000ui64 / v5) >> 1; v53 = v8; v70 = (this->uHeight << 16) - v8; v49 = v7; v69 = v3->uTargetPitch; pTarget = v3->pTarget; v57 = v3->sZValue; v61 = v3->pPalette; v9 = (v6 * this->uWidth + 32768) >> 16; v72 = v3->uScreenSpaceY; result = (v5 * v7 + 32768) >> 16; v10 = (int *)(v72 - result + 1); v11 = v3->uScreenSpaceX - (v9 >> 1) + 1; v65 = v72 - result + 1; v59 = v11 + v9 - 1; if ( BYTE1(v3->uFlags) & 8 ) { v10 = (int *)((char *)v10 + (v49 >> 1)); v72 += v49 >> 1; v65 = (int)v10; } v12 = v72; pTargetZ = v10; v75 = v3->uScreenSpaceX - (v9 >> 1) + 1; v79 = v11 + v9 - 1; if ( !(v3->uFlags & 8) ) { if ( v65 < (signed int)v3->uViewportY ) pTargetZ = (int *)v3->uViewportY; if ( v72 > (signed int)v3->uViewportW ) v12 = v3->uViewportW; if ( v11 < (signed int)v3->uViewportX ) v75 = v3->uViewportX; if ( v59 > (signed int)v3->uViewportZ ) v79 = v3->uViewportZ; } v68 = v75 - v11; v13 = -v62; v60 = v59 - v79; v52 = -v62; if ( v3->uFlags & 1 ) { v13 = v62; v70 = v53; v52 = v62; } v71 = v13 * (v72 - v12) + v70; if ( LOBYTE(viewparams->field_20) ) { if ( a3 ) return result; } v14 = 5 * v12; v15 = v69 * v12; result = v12 - v72 + result - 1; v16 = (char *)pTargetZ - v65; v17 = v14 << 7; if ( v3->uFlags & 4 ) { v34 = v79 + v15; v89 = v34; v86 = v79 + v17; if ( result < (signed int)v16 ) return result; v51 = result - (int)v16 + 1; while ( 1 ) { v35 = v71 >> 16; v36 = LOWORD(v78->pSpriteLines[v35].dword_0); if ( v36 == -1 ) { v34 -= v69; v89 = v34; goto LABEL_84; } v37 = v9 - ((unsigned __int64)(v36 * (signed __int64)v58) >> 16); v67 = v87 * ((unsigned __int64)(LOWORD(v78->pSpriteLines[v35].dword_0) * (signed __int64)v58) >> 16); v38 = v9 - v60; v77 = v9 - v60; if ( v9 - v60 <= (signed int)(v9 - ((unsigned __int64)(HIWORD(v78->pSpriteLines[v35].dword_0) * (signed __int64)v58) >> 16)) || v68 >= v37 ) { v89 -= v69; v34 = v89; LABEL_84: v86 -= 640; goto LABEL_85; } if ( v38 < v37 ) { v81 = (v87 >> 1) + v87 * (v37 - v38); } else { v77 = v37; v81 = v87 >> 1; v39 = v37 - v9; v89 += v39 + v60; v86 += v60 + v39; } v40 = ((HIWORD(v78->pSpriteLines[v35].dword_0) + 1) << 16) - v81 - v67; LODWORD(v41) = v40 << 16; HIDWORD(v41) = v40 >> 16; v42 = v77 - (((signed int)((unsigned __int64)(v41 / v48) - 32768) >> 16) + 1); if ( v68 >= v42 ) v42 = v68; v43 = &pTarget[v89]; v74 = &v43[v42 - v77 + 1]; v44 = &v78->pSpriteLines[v35]; v64 = v44->ptr_4; if ( !v57 ) { v83 = v67 + v81; if ( ((v83 - (LOWORD(v44->dword_0) << 16)) & 0xFFFF0000) < 0 ) { v83 += v87; --v43; --pTargetZ; } while ( v43 >= v74 ) { v46 = (v83 - ((signed int)LOWORD(v78->pSpriteLines[v35].dword_0) << 16)) >> 16; if ( *((char *)v64 + v46) ) *v43 = v61[*((char *)v64 + v46)]; v83 += v87; --v43; } goto LABEL_81; } pTargetZ = &v3->pTargetZ[v86]; v82 = v67 + v81; if ( ((v82 - (LOWORD(v44->dword_0) << 16)) & 0xFFFF0000) < 0 ) goto LABEL_72; LABEL_73: if ( v43 >= v74 ) break; LABEL_81: v89 += v9 - v77 - v60 - v69; v34 = v89; v86 = v86 + v9 - v77 - v60 - 640; LABEL_85: result = v52; v71 += v52; --v51; if ( !v51 ) return result; } v45 = (v82 - ((signed int)LOWORD(v78->pSpriteLines[v35].dword_0) << 16)) >> 16; v56 = *((char *)v64 + v45); if ( *((char *)v64 + v45) && v57 <= (unsigned int)*pTargetZ ) { *pTargetZ = v57; *v43 = v61[v56]; } LABEL_72: v82 += v87; --v43; --pTargetZ; goto LABEL_73; } v18 = v75 + v15; v19 = v75 + v17; v88 = v18; v85 = v19; if ( result >= (signed int)v16 ) { v50 = result - (int)v16 + 1; while ( 1 ) { v20 = &v78->pSpriteLines[v71 >> 16]; v80 = v71 >> 16; if ( LOWORD(v20->dword_0) != -1 ) break; v18 -= v69; v85 = v19 - 640; v88 = v18; LABEL_54: result = v52; v71 += v52; --v50; if ( !v50 ) return result; v19 = v85; } v21 = (v58 * LOWORD(v20->dword_0) + 32768) >> 16; v66 = v21 * v87; v76 = v68; v54 = HIWORD(v20->dword_0); v22 = v9 - v60; if ( v68 >= (v58 * v54 + 32768) >> 16 || v22 <= v21 ) { v88 -= v69; v85 -= 640; goto LABEL_51; } if ( v68 > v21 ) { v24 = (v87 >> 1) + v87 * (v68 - v21); } else { v76 = (v58 * LOWORD(v20->dword_0) + 32768) >> 16; v23 = v21 - v68; v88 += v23; v24 = v87 >> 1; v85 += v23; } LODWORD(v25) = (((v54 + 1) << 16) - v24 - v66) << 16; HIDWORD(v25) = (((v54 + 1) << 16) - v24 - v66) >> 16; v26 = v76 + ((signed int)(v25 / v48) >> 16) + 1; if ( v22 > v26 ) v22 = v26; v27 = &pTarget[v88]; v73 = &v27[v22 - v76 - 1]; v28 = &v78->pSpriteLines[v80]; v63 = v28->ptr_4; if ( v57 ) { pTargetZ = &v3->pTargetZ[v85]; v29 = v66 - (LOWORD(v28->dword_0) << 16) + v24; if ( (v29 & 0xFFFF0000) >= 0 ) goto LABEL_36; while ( 1 ) { v29 += v87; ++v27; ++pTargetZ; LABEL_36: if ( v27 >= v73 ) break; v55 = *((char *)v63 + (v29 >> 16)); if ( *((char *)v63 + (v29 >> 16)) && v57 <= (unsigned int)*pTargetZ ) { *pTargetZ = v57; *v27 = v61[v55]; } } v30 = v29 >> 16; if ( v30 > HIWORD(v78->pSpriteLines[v80].dword_0) - (signed int)LOWORD(v78->pSpriteLines[v80].dword_0) || (v31 = *((char *)v63 + v30)) == 0 || v57 > (unsigned int)*pTargetZ ) goto LABEL_50; *pTargetZ = v57; } else { v32 = v66 - (LOWORD(v28->dword_0) << 16) + v24; if ( (v32 & 0xFFFF0000) < 0 ) { v32 += v87; ++v27; ++pTargetZ; } while ( v27 < v73 ) { if ( *((char *)v63 + (v32 >> 16)) ) *v27 = v61[*((char *)v63 + (v32 >> 16))]; v32 += v87; ++v27; } v33 = v32 >> 16; if ( v33 > HIWORD(v78->pSpriteLines[v80].dword_0) - (signed int)LOWORD(v78->pSpriteLines[v80].dword_0) || (v31 = *((char *)v63 + v33)) == 0 ) goto LABEL_50; } *v27 = v61[v31]; LABEL_50: v88 += v68 - v76 - v69; v85 = v85 + v68 - v76 - 640; LABEL_51: v18 = v88; goto LABEL_54; } return result; } //----- (004AD2D1) -------------------------------------------------------- int LODSprite::_4AD2D1(struct RenderBillboardTransform_local0 *a2, int a3) { int result; // eax@1 unsigned int v4; // esi@1 int v5; // edi@1 LODSprite_stru0 *v6; // edx@2 __int16 v7; // bx@2 int v8; // ecx@3 unsigned __int16 *v9; // esi@3 int v10; // ebx@3 void *v11; // edx@3 unsigned __int16 *v12; // ecx@3 int v13; // ebx@4 LODSprite *v14; // [sp+8h] [bp-10h]@1 unsigned __int16 *v15; // [sp+10h] [bp-8h]@1 unsigned __int16 *v16; // [sp+14h] [bp-4h]@1 int i; // [sp+20h] [bp+8h]@1 result = (int)a2; v14 = this; v4 = a2->uTargetPitch; v16 = a2->pTarget; v15 = a2->pPalette; v5 = this->uHeight - 1; for ( i = v4 * a2->uScreenSpaceY - (this->uWidth >> 1) + a2->uScreenSpaceX + 1; v5 >= 0; --v5 ) { v6 = &this->pSpriteLines[v5]; v7 = LOWORD(v6->dword_0); if ( LOWORD(v6->dword_0) != -1 ) { v8 = v7; v9 = &v16[v7 + i]; v10 = HIWORD(v6->dword_0); v11 = v6->ptr_4; v12 = &v9[v10 - v8]; while ( v9 <= v12 ) { v13 = *(char *)v11; v11 = (char *)v11 + 1; if ( v13 ) *v9 = v15[v13]; ++v9; } v4 = *(int *)(result + 48); //this = v14; } i -= v4; } return result; } //----- (0046454B) -------------------------------------------------------- void LODFile_IconsBitmaps::ReleaseAll2() { LODFile_IconsBitmaps *v1; // esi@1 int v2; // edi@1 Texture *v3; // ebx@2 struct IDirect3DTexture2 **v4; // eax@3 struct IDirect3DTexture2 *v5; // eax@4 struct IDirectDrawSurface **v6; // eax@6 struct IDirectDrawSurface *v7; // eax@7 int v8; // eax@10 v1 = this; v2 = this->uNumLoadedFiles - 1; if ( v2 >= this->dword_11B84 ) { v3 = &this->pTextures[v2]; do { v3->Release(); v4 = v1->pHardwareTextures; if ( v4 ) { v5 = v4[v2]; if ( v5 ) { v5->Release(); v1->pHardwareTextures[v2] = 0; } } v6 = v1->pHardwareSurfaces; if ( v6 ) { v7 = v6[v2]; if ( v7 ) { v7->Release(); v1->pHardwareSurfaces[v2] = 0; } } --v2; --v3; } while ( v2 >= v1->dword_11B84 ); } v8 = v1->dword_11B84; v1->uTexturePacksCount = 0; v1->uNumPrevLoadedFiles = 0; v1->uNumLoadedFiles = v8; } //----- (004645DC) -------------------------------------------------------- void LODFile_Sprites::DeleteSomeOtherSprites() { int *v1; // esi@1 int *v2; // edi@1 v1 = (int *)&this->uNumLoadedSprites; v2 = &this->field_ECA0; DeleteSpritesRange(field_ECA0, uNumLoadedSprites); *v1 = *v2; } //----- (00461431) -------------------------------------------------------- void LOD::File::Close() { LOD::File *v1; // esi@1 LOD::Directory **v2; // edi@2 FILE *v3; // ST00_4@2 v1 = this; if ( this->isFileOpened ) { this->pContainerName[0] = 0; this->uCurrentIndexDir = 0; v2 = &this->pSubIndices; pAllocator->FreeChunk(this->pSubIndices); pAllocator->FreeChunk(v1->pRoot); v3 = v1->pFile; *v2 = 0; v1->pRoot = 0; fclose(v3); v1->isFileOpened = 0; _6A0CA8_lod_unused = 0; } } //----- (00461492) -------------------------------------------------------- int LODWriteableFile::_461492(LOD::FileHeader *pHeader, LOD::Directory *pDir, const char *Source) { if (isFileOpened) return 1; if ( !pDir->pFilename[0] ) return 2; strcpy(pHeader->pSignature, "LOD"); pHeader->dword_0000A4 = 100; pHeader->uNumIndices = 1; pDir->pFilename[15] = 0; pDir->uDataSize = 0; pDir->uOfsetFromSubindicesStart = 288; strcpy(pLODName, Source); pFile = fopen(pLODName, "wb+"); if (!pFile) return 3; fwrite(pHeader, 0x100, 1, pFile); fwrite(pDir, 0x20, 1, pFile); fclose(pFile); pFile = 0; return 0; } //----- (0046153F) -------------------------------------------------------- void LOD::File::ResetSubIndices() { LOD::Directory **pSubIndices_dup2; // esi@2 LOD::Directory *pSubIndices_dup; // ST00_4@2 if ( this->isFileOpened ) { pSubIndices_dup2 = &this->pSubIndices; this->pContainerName[0] = 0; this->uCurrentIndexDir = 0; pSubIndices_dup = this->pSubIndices; this->uOffsetToSubIndex = 0; this->uNumSubIndices = 0; this->uLODDataSize = 0; pAllocator->FreeChunk(pSubIndices_dup); *pSubIndices_dup2 = 0; } } //----- (00450C8B) -------------------------------------------------------- void LODFile_Sprites::DeleteSomeSprites() { int *v1; // esi@1 int *v2; // edi@1 v1 = (int *)&this->uNumLoadedSprites; v2 = &this->field_ECA8; DeleteSpritesRange(this->field_ECA8, this->uNumLoadedSprites); *v1 = *v2; } //----- (00450CA9) -------------------------------------------------------- void LODFile_Sprites::DeleteSpritesRange(int uStartIndex, int uStopIndex) { LODFile_Sprites *v3; // edi@1 int v4; // esi@3 LODSprite *v5; // ebx@3 LODSprite *v6; // esi@7 int v7; // edi@7 int a2a; // [sp+10h] [bp+8h]@3 v3 = this; if ( this->pHardwareSprites ) { if ( uStartIndex < uStopIndex ) { v4 = uStartIndex; v5 = &this->pSpriteHeaders[uStartIndex]; a2a = uStopIndex - uStartIndex; do { v5->Release(); pHardwareSprites[v4].Release(); ++v4; ++v5; --a2a; } while ( a2a ); } } else { if ( uStartIndex < uStopIndex ) { v6 = &this->pSpriteHeaders[uStartIndex]; v7 = uStopIndex - uStartIndex; do { v6->Release(); ++v6; --v7; } while ( v7 ); } } } //----- (00450D1D) -------------------------------------------------------- void LODSprite::Release() { LODSprite *v1; // esi@1 v1 = this; if ( !(HIBYTE(this->word_1A) & 4) ) { pAllocator->FreeChunk(this->pDecompressedBytes); pAllocator->FreeChunk(v1->pSpriteLines); } v1->word_1A = 0; v1->pDecompressedBytes = 0; v1->pSpriteLines = 0; v1->pName[0] = 0; v1->word_16 = 0; v1->uPaletteId = 0; v1->uTexturePitch = 0; v1->uHeight = 0; v1->uWidth = 0; v1->uSpriteSize = 0; } //----- (00450D68) -------------------------------------------------------- void Sprite::Release() { if (pName) pAllocator->FreeChunk((void *)pName); pName = nullptr; if (pTextureSurface) pTextureSurface->Release(); pTextureSurface = nullptr; if (pTexture) pTexture->Release(); pTexture = nullptr; } //----- (0040FA2E) -------------------------------------------------------- bool LODFile_IconsBitmaps::LoadBitmaps(const char *pFilename) { ReleaseAll(); if (LoadHeader(pFilename, 1)) return false; else return LoadSubIndices("bitmaps") == 0; } //----- (0040FAEE) -------------------------------------------------------- bool LODFile_IconsBitmaps::LoadIconsOrEvents(const char *pLODFilename) { ReleaseAll(); if (LoadHeader(pLODFilename, 1)) return false; else return LoadSubIndices("icons") == 0; } //----- (0040FA60) -------------------------------------------------------- void LODFile_IconsBitmaps::ReleaseAll() { LODFile_IconsBitmaps *v1; // esi@1 unsigned int v2; // edi@1 Texture *v3; // ebp@2 struct IDirect3DTexture2 **v4; // eax@3 struct IDirect3DTexture2 *v5; // eax@4 struct IDirectDrawSurface **v6; // eax@6 struct IDirectDrawSurface *v7; // eax@7 v1 = this; v2 = this->uNumLoadedFiles - 1; if ( (v2 & 0x80000000u) == 0 ) { v3 = &this->pTextures[v2]; do { v3->Release(); v4 = v1->pHardwareTextures; if ( v4 ) { v5 = v4[v2]; if ( v5 ) { v5->Release(); v1->pHardwareTextures[v2] = 0; } } v6 = v1->pHardwareSurfaces; if ( v6 ) { v7 = v6[v2]; if ( v7 ) { v7->Release(); v1->pHardwareSurfaces[v2] = 0; } } --v2; --v3; } while ( (v2 & 0x80000000u) == 0 ); } v1->uTexturePacksCount = 0; v1->uNumPrevLoadedFiles = 0; v1->dword_11B84 = 0; v1->dword_11B80 = 0; v1->uNumLoadedFiles = 0; } //----- (0040F9F0) -------------------------------------------------------- unsigned int LODFile_IconsBitmaps::FindTextureByName(const char *pName) { LODFile_IconsBitmaps *v2; // esi@1 unsigned int v3; // edi@1 Texture *v4; // ebx@2 unsigned int result; // eax@5 v2 = this; v3 = 0; if ( (signed int)this->uNumLoadedFiles <= 0 ) { LABEL_5: result = -1; } else { v4 = this->pTextures; while ( _strcmpi(v4->pName, pName) ) { ++v3; ++v4; if ( (signed int)v3 >= (signed int)v2->uNumLoadedFiles ) goto LABEL_5; } result = v3; } return result; } //----- (0040F9C5) -------------------------------------------------------- int LODFile_IconsBitmaps::_40F9C5() { signed int result; // eax@1 Texture *pTex; // edx@1 result = this->uNumLoadedFiles; for ( pTex = &this->pTextures[result]; !pTex->pName[0]; --pTex ) --result; if ( result < (signed int)this->uNumLoadedFiles ) { ++result; this->uNumLoadedFiles = result; } return result; } //----- (0046249B) -------------------------------------------------------- LODFile_Sprites::~LODFile_Sprites() { LODFile_Sprites *v1; // esi@1 signed int v2; // ebx@1 LODSprite *v3; // edi@3 char *v4; // edi@6 int thisa; // [sp+4h] [bp-10h]@3 LODSprite *thisb; // [sp+4h] [bp-10h]@7 v1 = this; v2 = 0; if ( this->pHardwareSprites ) { if ( (signed int)this->uNumLoadedSprites > 0 ) { thisa = 0; v3 = this->pSpriteHeaders; do { v3->Release(); v1->pHardwareSprites[thisa].Release(); ++thisa; ++v2; ++v3; } while ( v2 < (signed int)v1->uNumLoadedSprites ); } } else { v4 = (char *)&this->uNumLoadedSprites; if ( (signed int)this->uNumLoadedSprites > 0 ) { thisb = this->pSpriteHeaders; do { thisb->Release(); ++thisb; ++v2; } while ( v2 < *(int *)v4 ); } } //_eh_vector_destructor_iterator_(v1->pSpriteHeaders, 40, 1500, LODSprite::dtor); //LOD::File::vdtor((LOD::File *)v1); } // 4CC2B4: using guessed type int __stdcall _eh vector destructor iterator_(int, int, int, int); //----- (00462463) -------------------------------------------------------- LODSprite::~LODSprite() { LODSprite *v1; // esi@1 v1 = this; if ( !(HIBYTE(this->word_1A) & 4) ) { pAllocator->FreeChunk(this->pDecompressedBytes); pAllocator->FreeChunk(v1->pSpriteLines); } v1->pDecompressedBytes = 0; v1->pSpriteLines = 0; } //----- (004623E5) -------------------------------------------------------- LODFile_Sprites::LODFile_Sprites(): LOD::File() { /*_eh_vector_constructor_iterator_( v1->pSpriteHeaders, 40, 1500, (void (__thiscall *)(void *))LODSprite::LODSprite, (void (__thiscall *)(void *))LODSprite::dtor);*/ field_ECA4 = 0; field_ECA0 = 0; pHardwareSprites = 0; field_ECAC = 0; field_ECB4 = 0; uNumLoadedSprites = 0; } //----- (00462303) -------------------------------------------------------- LODFile_IconsBitmaps::~LODFile_IconsBitmaps() { LODFile_IconsBitmaps *v1; // esi@1 unsigned int v2; // edi@1 struct IDirect3DTexture2 **v3; // eax@3 struct IDirect3DTexture2 *v4; // eax@4 struct IDirectDrawSurface **v5; // eax@6 struct IDirectDrawSurface *v6; // eax@7 Texture *thisa; // [sp+4h] [bp-10h]@2 v1 = this; v2 = this->uNumLoadedFiles - 1; if ( (v2 & 0x80000000u) == 0 ) { thisa = &this->pTextures[v2]; do { thisa->Release(); v3 = v1->pHardwareTextures; if ( v3 ) { v4 = v3[v2]; if ( v4 ) { v4->Release(); v1->pHardwareTextures[v2] = 0; } } v5 = v1->pHardwareSurfaces; if ( v5 ) { v6 = v5[v2]; if ( v6 ) { v6->Release(); v1->pHardwareSurfaces[v2] = 0; } } --thisa; --v2; } while ( (v2 & 0x80000000u) == 0 ); } if ( v1->pHardwareSurfaces ) free(v1->pHardwareSurfaces); if ( v1->pHardwareTextures ) free(v1->pHardwareTextures); if ( v1->ptr_011BB4 ) free(v1->ptr_011BB4); //LOD::File::vdtor((LOD::File *)v1); } //----- (00462272) -------------------------------------------------------- LODFile_IconsBitmaps::LODFile_IconsBitmaps(): LOD::File() { LODFile_IconsBitmaps *v1; // esi@1 Texture *v2; // ebx@1 signed int v3; // [sp+4h] [bp-10h]@1 v1 = this; /*v2 = v1->pTextures; v3 = 1000; do { Texture::Texture(v2); ++v2; --v3; } while ( v3 );*/ v1->uTexturePacksCount = 0; v1->uNumPrevLoadedFiles = 0; v1->dword_11B84 = 0; v1->dword_11B80 = 0; v1->uNumLoadedFiles = 0; v1->dword_011BA4 = 0; v1->dword_011BA8 = 0; v1->pHardwareSurfaces = 0; v1->pHardwareTextures = 0; v1->ptr_011BB4 = 0; } //----- (004621A7) -------------------------------------------------------- bool LODWriteableFile::_4621A7() { CloseWriteFile(); return LoadFile(pLODName, 0); } //----- (00461FD4) -------------------------------------------------------- int LODWriteableFile::Save() { LODWriteableFile *v1; // esi@1 int v2; // edi@1 unsigned int v3; // edx@1 LOD::Directory *v4; // eax@2 unsigned int v5; // ecx@2 int v6; // eax@2 signed int v7; // ebx@5 int v8; // ecx@5 LOD::Directory **v9; // edi@6 int v10; // edx@6 LOD::Directory *v11; // eax@6 FILE *v12; // eax@9 FILE *v13; // ebx@9 signed int result; // eax@10 unsigned int v15; // eax@11 FILE *v16; // ST00_4@11 size_t v17; // edi@12 char OldFilename[256]; // [sp+Ch] [bp-228h]@9 char NewFilename[256]; // [sp+10Ch] [bp-128h]@15 //LOD::Directory v0; // [sp+20Ch] [bp-28h]@11 unsigned int v21; // [sp+22Ch] [bp-8h]@5 int v22; // [sp+230h] [bp-4h]@1 v1 = this; v2 = 0; v3 = this->uNumSubIndices; v22 = 0; if ( (signed int)v3 > 0 ) { v4 = this->pSubIndices; v5 = v3; v6 = (int)&v4->uDataSize; do { v2 += *(int *)v6; v6 += 32; --v5; } while ( v5 ); v22 = v2; } v7 = 0; v21 = 32 * v3 + v2; v8 = 32 * v3; if ( (signed int)v3 > 0 ) { v9 = &v1->pSubIndices; v10 = 0; v11 = v1->pSubIndices; do { v11[v10].uOfsetFromSubindicesStart = v8; v11 = *v9; v8 += (*v9)[v10].uDataSize; ++v7; ++v10; } while ( v7 < (signed int)v1->uNumSubIndices ); v2 = v22; } strcpy(OldFilename, "lod.tmp"); v12 = fopen(OldFilename, "wb+"); v13 = v12; if ( v12 ) { fwrite(&v1->header, 0x100, 1, v12); LOD::Directory v0; // [sp+20Ch] [bp-28h]@11 //LOD::Directory::LOD::Directory(&v0); strcpy((char *)&v0, "chapter"); v15 = v1->uOffsetToSubIndex; v0.dword_000018 = 0; v0.uOfsetFromSubindicesStart = v15; v0.word_00001E = 0; v0.uDataSize = v21; v0.uNumSubIndices = LOWORD(v1->uNumSubIndices); fwrite(&v0, 0x20, 1, v13); fwrite(v1->pSubIndices, 0x20, v1->uNumSubIndices, v13); v16 = v1->pOutputFileHandle; v22 = v2; fseek(v16, 0, 0); if ( v2 > 0 ) { do { v17 = v1->uIOBufferSize; if ( v22 <= (signed int)v17 ) v17 = v22; fread(v1->pIOBuffer, 1, v17, v1->pOutputFileHandle); fwrite(v1->pIOBuffer, 1, v17, v13); v22 -= v17; } while ( v22 > 0 ); } strcpy(NewFilename, (const char *)v1->pLODName); fclose(v13); fclose(v1->pOutputFileHandle); v1->CloseWriteFile(); remove("lodapp.tmp"); remove(NewFilename); rename(OldFilename, NewFilename); v1->CloseWriteFile(); v1->LoadFile(v1->pLODName, 0); result = 0; } else { result = 5; } return result; } //----- (00461F71) -------------------------------------------------------- bool LOD::File::AppendDirectory(LOD::Directory *pDir, const void *pData) { unsigned int v3; // edi@1 bool result; // eax@2 FILE *v5; // ST0C_4@3 v3 = this->uNumSubIndices; if ( (signed int)v3 < 299 ) { memcpy(&this->pSubIndices[v3], pDir, sizeof(this->pSubIndices[v3])); v5 = this->pOutputFileHandle; ++this->uNumSubIndices; fwrite(pData, 1u, pDir->uDataSize, v5); result = 1; } else { MessageBoxA(0, "Unable to append item!", "LOD::File", 0x30u); result = 0; } return result; } //----- (00461F1E) -------------------------------------------------------- int LODWriteableFile::CreateTempFile() { LODWriteableFile *v1; // esi@1 int result; // eax@2 FILE *pFile; // eax@5 int v4; // eax@5 v1 = this; if ( this->isFileOpened ) { if ( this->pIOBuffer && this->uIOBufferSize ) { this->uCurrentIndexDir = 0; this->uNumSubIndices = 0; pFile = fopen("lodapp.tmp", "wb+"); v1->pOutputFileHandle = pFile; v4 = -(pFile != 0); LOBYTE(v4) = v4 & 0xF9; result = v4 + 7; } else { result = 5; } } else { result = 1; } return result; } //----- (00461EE9) -------------------------------------------------------- void LODWriteableFile::CloseWriteFile() { if (isFileOpened) { pContainerName[0] = 0; uCurrentIndexDir = 0; _6A0CA8_lod_unused = 0; isFileOpened = false; fflush(pFile); fclose(pFile); pFile = 0; } } // 6A0CA8: using guessed type int 6A0CA8_lod_unused; //----- (00461B48) -------------------------------------------------------- unsigned int LODWriteableFile::Write(const LOD::Directory *pDir, const void *pDirData, int a4) { //LODWriteableFile *v4; // ebx@1 int v5; // esi@1 //unsigned __int8 v7; // zf@7 //unsigned __int8 v8; // sf@7 const LOD::Directory *v9; // edi@9 int v10; // eax@9 //unsigned __int8 v11; // of@15 unsigned __int16 v12; // dx@17 LOD::Directory *v13; // eax@17 unsigned __int16 v14; // cx@17 int v15; // edi@27 unsigned int v16; // eax@27 int v17; // eax@29 int v18; // edx@31 int v19; // eax@31 void *v20; // edi@32 LOD::Directory *v21; // edi@34 signed int v22; // esi@34 int v23; // eax@34 LOD::Directory *v24; // ecx@35 int v25; // edx@35 __int32 v26; // eax@37 int i; // esi@39 __int32 v28; // esi@46 char pFilename[256]; // [sp+Ch] [bp-230h]@22 char NewFilename[256]; // [sp+10Ch] [bp-130h]@51 //LOD::Directory Str; // [sp+20Ch] [bp-30h]@27 size_t v33; // [sp+22Ch] [bp-10h]@27 //int v34; // [sp+230h] [bp-Ch]@7 __int32 v35; // [sp+234h] [bp-8h]@8 int v36; // [sp+238h] [bp-4h]@7 size_t Count; // [sp+244h] [bp+8h]@40 __int32 Countc; // [sp+244h] [bp+8h]@46 size_t Countb; // [sp+244h] [bp+8h]@47 FILE *pFile; // [sp+24Ch] [bp+10h]@22 //v4 = this; //v5 = 0; if (!isFileOpened) return 1; if (!pSubIndices) return 2; if (!pIOBuffer || !uIOBufferSize) return 3; //v7 = this->uNumSubIndices == 0; //v8 = (this->uNumSubIndices & 0x80000000u) != 0; v35 = 0; v36 = 0; //v34 = 0; for (v5 = 0; v5 < uNumSubIndices; ++v5) /*if ( v8 | v7 ) { v9 = pDir; goto LABEL_22; } while ( 1 )*/ { v9 = pDir; v10 = _strcmpi(pSubIndices[v5].pFilename, pDir->pFilename); if (v10 > 0) break; else if (v10 < 0) continue; /*if ( v10 ) { if ( v10 > 0 ) goto LABEL_22; goto LABEL_15; }*/ if ( !a4 ) { v36 = 1; break; } if ( a4 == 1 ) { v12 = pDir->uNumSubIndices; v13 = &pSubIndices[v5]; v14 = v13->uNumSubIndices; if ( v14 >= v12 && (v14 != v12 || (unsigned __int16)v13->word_00001E >= pDir->word_00001E) ) return 4; v36 = 1; break; } if ( a4 == 2 ) return 4; //LABEL_15: //v35 += 32; //++v5; //v11 = __OFSUB__(v5, v4->uNumSubIndices); //v8 = ((v5 - v4->uNumSubIndices) & 0x80000000u) != 0; //v34 = v5; //if ( !(v8 ^ v11) ) //goto LABEL_22; } /* v12 = pDir->uNumSubIndices; v13 = &v4->pSubIndices[v5]; v14 = v13->uNumSubIndices; if ( v14 >= v12 && (v14 != v12 || (unsigned __int16)v13->word_00001E >= pDir->word_00001E) ) return 4; LABEL_20: v36 = 1; LABEL_22:*/ strcpy(pFilename, "lod.tmp"); pFile = fopen(pFilename, "wb+"); if ( !pFile ) return 5; if ( v36 ) v35 = pSubIndices[v5].uDataSize; else v35 = 0; v33 = v9->uDataSize; v15 = v33 - v35; LOD::Directory Str; // [sp+20Ch] [bp-30h]@27 //LOD::Directory::LOD::Directory(&Str); strcpy(Str.pFilename, "chapter"); v16 = uLODDataSize; Str.uNumSubIndices = uNumSubIndices; Str.dword_000018 = 0; Str.word_00001E = 0; if ( !v36 ) { ++Str.uNumSubIndices; v15 += 32; } //v7 = v36 == 0; Str.uDataSize = v15 + v16; Str.uOfsetFromSubindicesStart = 288; v17 = (signed __int16)Str.uNumSubIndices; uNumSubIndices = (signed __int16)Str.uNumSubIndices; if ( !v36 && v17 > v5 ) { v18 = v17; v19 = v17 - v5; do { v20 = &pSubIndices[v18]; --v18; --v19; memcpy(v20, (char *)v20 - 32, 0x20u); } while ( v19 ); //v5 = v34; } //v34 = 32 * v5; memcpy(&pSubIndices[v5], pDir, sizeof(LOD::Directory)); v23 = 32 * uNumSubIndices; if ( (signed int)uNumSubIndices > 0 ) { for (int i = 0; i < (signed int)uNumSubIndices; ++i) { pSubIndices[i].uOfsetFromSubindicesStart = v23; v23 += pSubIndices[i].uDataSize; } } fwrite(&header, 0x100, 1, pFile); fwrite(&Str, 0x20, 1, pFile); fseek(pFile, Str.uOfsetFromSubindicesStart, 0); fwrite(pSubIndices, 0x20u, uNumSubIndices, pFile); v26 = 32 * uNumSubIndices; if ( !v36 ) v26 -= 32; fseek(pFile, v26, 1); for ( i = pSubIndices[v5].uOfsetFromSubindicesStart - pSubIndices->uOfsetFromSubindicesStart; i > 0; i -= Count ) { Count = uIOBufferSize; if ( i <= (signed int)uIOBufferSize ) Count = i; fread(pIOBuffer, 1u, Count, pFile); fwrite(pIOBuffer, 1u, Count, pFile); } fwrite(pDirData, 1u, v33, pFile); if ( v36 ) fseek(pFile, v35, 1); Countc = ftell(pFile); fseek(pFile, 0, 2); v28 = ftell(pFile) - Countc; fseek(pFile, Countc, 0); while ( v28 > 0 ) { Countb = uIOBufferSize; if ( v28 <= (signed int)uIOBufferSize ) Countb = v28; fread(pIOBuffer, 1u, Countb, pFile); fwrite(pIOBuffer, 1u, Countb, pFile); v28 -= Countb; } strcpy(NewFilename, (const char *)pLODName); fclose(pFile); CloseWriteFile(); remove(NewFilename); rename(pFilename, NewFilename); CloseWriteFile(); LoadFile(pLODName, 0); return 0; } //----- (00461A43) -------------------------------------------------------- bool LODWriteableFile::LoadFile(const char *pFilename, bool bWriting) { LODWriteableFile *v3; // esi@1 FILE *pFile_dup; // eax@4 unsigned int v5; // ecx@5 __int32 v6; // eax@5 FILE *v7; // ST00_4@5 size_t v8; // edi@5 const char *v10; // [sp-4h] [bp-30h]@2 v3 = this; if ( bWriting & 1 ) v10 = "rb"; else v10 = "rb+"; pFile_dup = fopen(pFilename, v10); v3->pFile = pFile_dup; if ( !pFile_dup ) { isFileOpened = false; return 0; } strcpy(pLODName, pFilename); fread(&header, 0x100u, 1u, v3->pFile); LOD::Directory dir; // [sp+Ch] [bp-20h]@5 //LOD::Directory::LOD::Directory(&dir); fread(&dir, 0x20u, 1u, v3->pFile); fseek(v3->pFile, 0, 0); isFileOpened = 1; strcpy((char *)v3->pContainerName, "chapter"); v5 = (signed __int16)dir.uNumSubIndices; v6 = dir.uOfsetFromSubindicesStart; v3->uCurrentIndexDir = 0; v3->uOffsetToSubIndex = v6; v7 = v3->pFile; v3->uNumSubIndices = v5; v3->uLODDataSize = dir.uDataSize; fseek(v7, v6, SEEK_SET); v8 = v3->uNumSubIndices; if ( (signed int)v8 > 300 ) { MessageBoxA(0, "LODchapterPages exceed 300", "LOD::File", MB_ICONEXCLAMATION); fclose(v3->pFile); return 0; } fread(pSubIndices, 0x20u, v8, v3->pFile); return 1; } //----- (00461A11) -------------------------------------------------------- void LOD::File::FreeSubIndexAndIO() { void *v1; // edi@1 LOD::Directory **v2; // esi@1 v1 = this; v2 = &this->pSubIndices; pAllocator->FreeChunk(this->pSubIndices); v1 = (char *)v1 + 264; pAllocator->FreeChunk(pIOBuffer);// delete [] pIOBuffer; pIOBuffer = nullptr; pSubIndices = nullptr; } //----- (00461954) -------------------------------------------------------- void LOD::File::AllocSubIndicesAndIO(unsigned int uNumSubIndices, unsigned int uBufferSize) { //LOD::File *v3; // esi@1 LOD::Directory *pSubIndices_dup; // eax@3 char v5; // zf@3 //v3 = this; if (pSubIndices) { MessageBoxA(0, "Attempt to reset a LOD subindex!", "MM6", MB_ICONEXCLAMATION); pAllocator->FreeChunk(pSubIndices); pSubIndices = nullptr; } pSubIndices_dup = (LOD::Directory *)pAllocator->AllocNamedChunk( pSubIndices, 32 * uNumSubIndices, "LODsub"); v5 = pIOBuffer == 0; pSubIndices = pSubIndices_dup; if ( !v5 ) { MessageBoxA(0, "Attempt to reset a LOD IObuffer!", "MM6", MB_ICONEXCLAMATION); pAllocator->FreeChunk(pIOBuffer); pIOBuffer = 0; uIOBufferSize = 0; } if ( uBufferSize ) { pIOBuffer = (unsigned __int8 *)pAllocator->AllocNamedChunk(pIOBuffer, uBufferSize, "LODio"); uIOBufferSize = uBufferSize; } } //----- (0046188A) -------------------------------------------------------- int LOD::File::LoadSubIndices(const char *pContainer) { LOD::File *v2; // esi@1 unsigned int uDir; // edi@1 int uDir_dup; // ebx@2 int result; // eax@5 LOD::Directory *v6; // eax@7 LOD::Directory *v7; // eax@7 __int32 v8; // edx@7 FILE *v9; // ST00_4@7 LOD::Directory *pSubIndices_dup; // eax@7 v2 = this; ResetSubIndices(); uDir = 0; if ( (signed int)v2->header.uNumIndices <= 0 ) { LABEL_5: result = 3; } else { uDir_dup = 0; while ( _strcmpi(pContainer, (const char *)&v2->pRoot[uDir_dup]) ) { ++uDir; ++uDir_dup; if ( (signed int)uDir >= (signed int)v2->header.uNumIndices ) goto LABEL_5; } strcpy((char *)v2->pContainerName, pContainer); v6 = v2->pRoot; v2->uCurrentIndexDir = uDir; v7 = &v6[uDir]; v8 = v7->uOfsetFromSubindicesStart; v2->uOffsetToSubIndex = v8; v9 = v2->pFile; v2->uNumSubIndices = v7->uNumSubIndices; fseek(v9, v8, 0); pSubIndices_dup = (LOD::Directory *)pAllocator->AllocNamedChunk( v2->pSubIndices, 32 * (v2->uNumSubIndices + 5), "LOD Index"); v2->pSubIndices = pSubIndices_dup; if ( pSubIndices_dup ) fread(pSubIndices_dup, 0x20u, v2->uNumSubIndices, v2->pFile); result = 0; } return result; } //----- (004617D5) -------------------------------------------------------- bool LOD::File::LoadHeader(const char *pFilename, bool bWriting) { LOD::File *this_dup; // esi@1 FILE *pFile_dup; // eax@6 void *pRoot_dup; // eax@7 const char *v6; // [sp-4h] [bp-Ch]@4 FILE *v7; // [sp-4h] [bp-Ch]@7 this_dup = this; if ( this->isFileOpened ) Close(); if ( bWriting & 1 ) v6 = "rb"; else v6 = "rb+"; pFile_dup = fopen(pFilename, v6); this_dup->pFile = pFile_dup; if ( pFile_dup ) { strcpy(this_dup->pLODName, pFilename); fread(&this_dup->header, 0x100u, 1u, this_dup->pFile); pRoot_dup = pAllocator->AllocNamedChunk(this_dup->pRoot, 0xA0u, "LOD CArray"); this_dup->pRoot = (LOD::Directory *)pRoot_dup; v7 = this_dup->pFile; if ( pRoot_dup ) { fread(pRoot_dup, 0x20u, this_dup->header.uNumIndices, v7); fseek(this_dup->pFile, 0, 0); this_dup->isFileOpened = 1; return false; } else { fclose(v7); return true; } } return true; } //----- (004617B6) -------------------------------------------------------- void LOD::FileHeader::Reset() { this->pSignature[0] = 0; this->LodVersion[0] = 0; this->LodDescription[0] = 0; this->dword_0000A4 = 0; this->dword_0000A8 = 0; this->uNumIndices = 0; } //----- (00461790) -------------------------------------------------------- LOD::File::~File() { LOD::File *v1; // esi@1 v1 = this; if ( this->isFileOpened ) { fclose(this->pFile); pAllocator->FreeChunk(v1->pSubIndices); } } //----- (0046175B) -------------------------------------------------------- LOD::File::File(): pRoot(nullptr), isFileOpened(false) { LOD::File *v1; // esi@1 v1 = this; v1->pFile = 0; v1->pSubIndices = 0; v1->pIOBuffer = 0; v1->isFileOpened = 0; v1->uIOBufferSize = 0; Close(); } //----- (00461743) -------------------------------------------------------- LOD::Directory *LOD::Directory::Reset() { LOD::Directory *result; // eax@1 result = this; this->pFilename[0] = 0; this->uOfsetFromSubindicesStart = 0; this->uDataSize = 0; this->dword_000018 = 0; this->uNumSubIndices = 0; this->word_00001E = 0; return result; } //----- (0046172B) -------------------------------------------------------- LOD::Directory::Directory() { this->pFilename[0] = 0; this->uOfsetFromSubindicesStart = 0; this->uDataSize = 0; this->uNumSubIndices = 0; this->dword_000018 = 0; this->word_00001E = 0; } //----- (0046165E) -------------------------------------------------------- int LOD::File::CalcIndexFast(int startIndex, int maxIndex, const char *pContainerName) { int v4; // esi@1 int v5; // ebx@2 int result; // eax@2 int v7; // edi@10 int v8; // esi@11 int v9; // esi@17 LOD::File *v10; // [sp+Ch] [bp-4h]@1 v4 = startIndex; v10 = this; while ( 1 ) // binary search in LOD indices { while ( 1 ) { v5 = maxIndex - v4; result = _strcmpi((const char *)pContainerName, (const char *)(&v10->pSubIndices[(maxIndex - v4) / 2] + v4)); if ( !result ) _6A0CA4_lod_binary_search = (maxIndex - v4) / 2 + v4; if ( v4 == maxIndex ) goto LABEL_14; if ( result < 0 ) break; if ( v5 <= 4 ) { v7 = v4; if ( v4 < maxIndex ) { v9 = v4; do { result = _strcmpi((const char *)pContainerName, (const char *)&v10->pSubIndices[v9]); if ( !result ) goto LABEL_21; ++v7; ++v9; } while ( v7 < maxIndex ); } LABEL_14: _6A0CA4_lod_binary_search = -1; return result; } v4 += (maxIndex - v4) / 2; } if ( v5 <= 4 ) break; maxIndex = (maxIndex - v4) / 2 + v4; } v7 = v4; if ( v4 >= maxIndex ) goto LABEL_14; v8 = v4; while ( 1 ) { result = _strcmpi((const char *)pContainerName, (const char *)&v10->pSubIndices[v8]); if ( !result ) break; ++v7; ++v8; if ( v7 >= maxIndex ) goto LABEL_14; } LABEL_21: _6A0CA4_lod_binary_search = v7; return result; } // 6A0CA4: using guessed type int _6A0CA4_lod_binary_search; //----- (0046161C) -------------------------------------------------------- bool LOD::File::DoesContainerExist(const char *pContainer) { LOD::File *this_dup; // esi@1 int i; // ebx@1 signed int i_dup; // edi@1 bool result; // eax@4 this_dup = this; i = 0; i_dup = 0; if ( (signed int)this->uNumSubIndices <= 0 ) { LABEL_4: result = 0; } else { while ( _strcmpi((const char *)pContainer, (const char *)&this_dup->pSubIndices[i]) ) { ++i_dup; ++i; if ( i_dup >= (signed int)this_dup->uNumSubIndices ) goto LABEL_4; } result = 1; } return result; } //----- (00461397) -------------------------------------------------------- int LODFile_Sprites::_461397() { int result; // eax@1 int *pfield_ECA0; // edi@1 int v3; // esi@1 int v4; // ecx@3 result = this->uNumLoadedSprites; pfield_ECA0 = &this->field_ECA0; v3 = this->field_ECA0; this->field_ECA8 = result; if ( result < v3 ) this->field_ECA8 = v3; v4 = this->field_ECA4; if ( v3 < v4 ) *pfield_ECA0 = v4; return result; } //----- (00461580) -------------------------------------------------------- FILE *LOD::File::FindContainer(const char *pContainerName, bool bLinearSearch) { unsigned int v4; // eax@4 if (!isFileOpened) return 0; if (bLinearSearch) { for (uint i = 0; i < uNumSubIndices; ++i) if (!strcmpi(pContainerName, pSubIndices[i].pFilename)) { v4 = pSubIndices[i].uOfsetFromSubindicesStart; fseek(pFile, uOffsetToSubIndex + v4, SEEK_SET); return pFile; } return nullptr; } else { CalcIndexFast(0, uNumSubIndices, pContainerName); if ( _6A0CA4_lod_binary_search < 0 ) return 0; v4 = pSubIndices[_6A0CA4_lod_binary_search].uOfsetFromSubindicesStart; fseek(pFile, uOffsetToSubIndex + v4, SEEK_SET); return pFile; } } //----- (0041097D) -------------------------------------------------------- void LODFile_IconsBitmaps::SetupPalettes(unsigned int uTargetRBits, unsigned int uTargetGBits, unsigned int uTargetBBits) { int v4; // edx@1 LODFile_IconsBitmaps *v5; // esi@1 int v6; // ecx@1 unsigned __int8 v7; // zf@4 unsigned __int8 v8; // sf@4 unsigned __int16 **v9; // edi@5 FILE *v10; // eax@7 FILE *v11; // ebx@7 signed int v12; // ebx@8 int v13; // eax@9 int v14; // edx@9 int v16; // [sp+4Ch] [bp-8h]@4 FILE *File; // [sp+50h] [bp-4h]@7 v4 = uTargetGBits; v5 = this; v6 = uTargetBBits; if ( v5->uTextureRedBits != uTargetRBits || v5->uTextureGreenBits != uTargetGBits || v5->uTextureBlueBits != uTargetBBits ) { v16 = 0; v7 = v5->uNumLoadedFiles == 0; v8 = (v5->uNumLoadedFiles & 0x80000000u) != 0; v5->uTextureRedBits = uTargetRBits; v5->uTextureGreenBits = v4; v5->uTextureBlueBits = v6; if ( !(v8 | v7) ) { v9 = &v5->pTextures[0].pPalette16; do { Texture DstBuf; // [sp+4h] [bp-50h]@6 //Texture::Texture(&DstBuf); if ( *v9 ) { v10 = FindContainer((const char *)v9 - 64, 0); v11 = v10; File = v10; if ( v10 ) { fread(&DstBuf, 1u, 0x30u, v10); fseek(v11, DstBuf.uTextureSize, 1); v12 = 0; do { fread((char *)&uTargetRBits + 3, 1u, 1u, File); fread((char *)&uTargetBBits + 3, 1u, 1u, File); v13 = fread((char *)&uTargetGBits + 3, 1u, 1u, File); LOWORD(v13) = (unsigned __int8)(BYTE3(uTargetRBits) >> (8 - LOBYTE(v5->uTextureRedBits))); (*v9)[v12] = v13 << (LOBYTE(v5->uTextureGreenBits) + LOBYTE(v5->uTextureBlueBits)); LOWORD(v14) = (unsigned __int8)(BYTE3(uTargetBBits) >> (8 - LOBYTE(v5->uTextureGreenBits))); (*v9)[v12] |= v14 << v5->uTextureBlueBits; (*v9)[v12] |= BYTE3(uTargetGBits) >> (8 - LOBYTE(v5->uTextureBlueBits)); ++v12; } while ( v12 < 256 ); } } ++v16; v9 += 18; } while ( v16 < (signed int)v5->uNumLoadedFiles ); } } } //----- (0041088B) -------------------------------------------------------- void *LOD::File::LoadRaw(const char *pContainer, int a3) { LOD::File *v3; // esi@1 FILE *v4; // eax@1 FILE *v5; // esi@1 void *v6; // eax@5 void *v7; // ebx@7 void *v8; // edi@7 void *v9; // eax@9 Texture DstBuf; // [sp+Ch] [bp-4Ch]@1 FILE *File; // [sp+54h] [bp-4h]@1 unsigned int Argsa; // [sp+60h] [bp+8h]@3 v3 = this; v4 = FindContainer(pContainer, 0); v5 = v4; File = v4; if ( !v4 ) Abortf("Unable to load %s", pContainer); fread(&DstBuf, 1u, 0x30u, v4); Argsa = DstBuf.uTextureSize; if ( DstBuf.uDecompressedSize ) { if ( a3 ) v6 = malloc(DstBuf.uDecompressedSize); else v6 = pAllocator->AllocNamedChunk(0, DstBuf.uDecompressedSize, DstBuf.pName); v7 = v6; v8 = pAllocator->AllocNamedChunk(0, DstBuf.uTextureSize, DstBuf.pName); fread(v8, 1u, Argsa, File); zlib::MemUnzip(v7, &DstBuf.uDecompressedSize, v8, DstBuf.uTextureSize); DstBuf.uTextureSize = DstBuf.uDecompressedSize; pAllocator->FreeChunk(v8); } else { if ( a3 ) v9 = malloc(DstBuf.uTextureSize); else v9 = pAllocator->AllocNamedChunk(0, DstBuf.uTextureSize, DstBuf.pName); v7 = v9; fread(v9, 1u, Argsa, v5); } return v7; } //----- (00410522) -------------------------------------------------------- int LODFile_IconsBitmaps::_410522(Texture *pDst, const char *pContainer, unsigned int uTextureType) { LODFile_IconsBitmaps *v4; // edi@1 Texture *v5; // esi@5 unsigned int v6; // eax@5 void *v7; // eax@6 unsigned int v8; // ST28_4@6 void *v9; // ST2C_4@6 unsigned __int8 *v10; // eax@7 FILE *v11; // ST28_4@7 void *v12; // eax@9 FILE *v13; // ST28_4@9 signed int v14; // eax@12 int v15; // ecx@12 int v16; // ecx@12 int v17; // eax@12 signed int v18; // ebx@14 int v19; // eax@15 int v20; // edx@15 signed int v21; // ecx@18 signed int v22; // ecx@23 char Args[100]; // [sp+4h] [bp-68h]@3 FILE *File; // [sp+68h] [bp-4h]@1 v4 = this; File = FindContainer(pContainer, 0); if ( !File ) { File = FindContainer("pending", 0); if ( !File ) { sprintf(Args, "Can't find %s!", pContainer); Abortf(Args); } } v5 = pDst; fread(pDst, 1u, 0x30u, File); strcpy(v5->pName, pContainer); pDst = (Texture *)v5->uTextureSize; v6 = v5->uDecompressedSize; v5->pLevelOfDetail0 = 0; if ( v6 ) { v7 = operator new(v6); v8 = v5->uTextureSize; v5->pLevelOfDetail0 = (unsigned __int8 *)v7; pContainer = (const char *)operator new(v8); fread((void *)pContainer, 1u, (size_t)pDst, File); zlib::MemUnzip(v5->pLevelOfDetail0, &v5->uDecompressedSize, pContainer, v5->uTextureSize); v9 = (void *)pContainer; v5->uTextureSize = v5->uDecompressedSize; free(v9); } else { v10 = (unsigned __int8 *)operator new(0); v11 = File; v5->pLevelOfDetail0 = v10; fread(v10, 1u, (size_t)pDst, v11); } v5->pPalette24 = 0; if ( uTextureType == 1 ) { v12 = operator new(0x300u); v13 = File; v5->pPalette24 = (unsigned __int8 *)v12; fread(v12, 1u, 0x300u, v13); LABEL_10: v5->pPalette16 = 0; goto LABEL_11; } if ( uTextureType != 2 ) goto LABEL_10; v18 = 0; v5->pPalette16 = 0; v5->pPalette16 = (unsigned __int16 *)operator new(0x400u); do { fread((char *)&pContainer + 3, 1u, 1u, File); fread((char *)&uTextureType + 3, 1u, 1u, File); v19 = fread((char *)&pDst + 3, 1u, 1u, File); LOWORD(v19) = (unsigned __int8)(BYTE3(pContainer) >> (8 - LOBYTE(v4->uTextureRedBits))); v5->pPalette16[v18] = v19 << (LOBYTE(v4->uTextureBlueBits) + LOBYTE(v4->uTextureGreenBits)); LOWORD(v20) = (unsigned __int8)(BYTE3(uTextureType) >> (8 - LOBYTE(v4->uTextureGreenBits))); v5->pPalette16[v18] += v20 << v4->uTextureBlueBits; v5->pPalette16[v18] += (unsigned __int8)(BYTE3(pDst) >> (8 - LOBYTE(v4->uTextureBlueBits))); ++v18; } while ( v18 < 256 ); LABEL_11: if ( v5->pBits & 2 ) { v14 = v5->uSizeOfMaxLevelOfDetail; v15 = (int)&v5->pLevelOfDetail0[v14]; v5->pLevelOfDetail1 = (unsigned __int8 *)v15; v16 = (v14 >> 2) + v15; v5->pLevelOfDetail2 = (unsigned __int8 *)v16; v17 = v16 + (v14 >> 4); } else { v17 = 0; v5->pLevelOfDetail2 = 0; v5->pLevelOfDetail1 = 0; } v5->pLevelOfDetail3 = (unsigned __int8 *)v17; v21 = 1; while ( 1 << v21 != v5->uTextureWidth ) { ++v21; if ( v21 >= 15 ) goto LABEL_23; } v5->uWidthLn2 = v21; LABEL_23: v22 = 1; while ( 1 << v22 != v5->uTextureHeight ) { ++v22; if ( v22 >= 15 ) goto LABEL_28; } v5->uHeightLn2 = v22; LABEL_28: switch ( v5->uWidthLn2 ) { case 2: v5->uWidthMinus1 = 3; break; case 3: v5->uWidthMinus1 = 7; break; case 4: v5->uWidthMinus1 = 15; break; case 5: v5->uWidthMinus1 = 31; break; case 6: v5->uWidthMinus1 = 63; break; case 7: v5->uWidthMinus1 = 127; break; case 8: v5->uWidthMinus1 = 255; break; case 9: v5->uWidthMinus1 = 511; break; case 10: v5->uWidthMinus1 = 1023; break; case 11: v5->uWidthMinus1 = 2047; break; case 12: v5->uWidthMinus1 = 4095; break; default: break; } switch ( v5->uHeightLn2 ) { case 2: v5->uHeightMinus1 = 3; break; case 3: v5->uHeightMinus1 = 7; break; case 4: v5->uHeightMinus1 = 15; break; case 5: v5->uHeightMinus1 = 31; break; case 6: v5->uHeightMinus1 = 63; break; case 7: v5->uHeightMinus1 = 127; break; case 8: v5->uHeightMinus1 = 255; break; case 9: v5->uHeightMinus1 = 511; break; case 10: v5->uHeightMinus1 = 1023; break; case 11: v5->uHeightMinus1 = 2047; break; case 12: v5->uHeightMinus1 = 4095; break; default: return 1; } return 1; } //----- (00410423) -------------------------------------------------------- void LODFile_IconsBitmaps::_410423_move_textures_to_device() { LODFile_IconsBitmaps *v1; // esi@1 unsigned int v2; // edi@1 char *v3; // ebx@2 size_t v4; // eax@9 char *v5; // ST1C_4@9 void *v6; // eax@12 signed int v7; // esi@13 v1 = this; v2 = this->uNumLoadedFiles - 1; if ( (v2 & 0x80000000u) == 0 ) { v3 = &this->pTextures[v2].pName[2]; do { if ( v1->ptr_011BB4[v2] ) { if ( *(v3 - 2) != 'w' || *(v3 - 1) != 't' || *v3 != 'r' || v3[1] != 'd' || v3[2] != 'r' ) { pRenderer->LoadTexture( v3 - 2, *((short *)v3 + 17), (IDirectDrawSurface4 **)&v1->pHardwareSurfaces[v2], &v1->pHardwareTextures[v2]); } else { v4 = strlen(v3 - 2); v5 = (char *)operator new(v4 + 2); *v5 = 'h'; strcpy(v5 + 1, v3 - 2); pRenderer->LoadTexture( v5, *((short *)v3 + 17), (IDirectDrawSurface4 **)&v1->pHardwareSurfaces[v2], &v1->pHardwareTextures[v2]); free(v5); } } --v2; v3 -= 72; } while ( (v2 & 0x80000000u) == 0 ); } v6 = v1->ptr_011BB4; if ( v6 ) { v7 = v1->uNumLoadedFiles; if ( v7 > 1 ) memset(v6, 0, v7 - 1); } } //----- (004103BB) -------------------------------------------------------- void LODFile_IconsBitmaps::ReleaseHardwareTextures() { LODFile_IconsBitmaps *v1; // esi@1 unsigned int v2; // edi@1 struct IDirect3DTexture2 **v3; // eax@2 struct IDirect3DTexture2 *v4; // eax@3 struct IDirectDrawSurface **v5; // eax@5 struct IDirectDrawSurface *v6; // eax@6 v1 = this; v2 = this->uNumLoadedFiles; while ( 1 ) { --v2; if ( (v2 & 0x80000000u) != 0 ) break; v3 = v1->pHardwareTextures; if ( v3 ) { v4 = v3[v2]; if ( v4 ) { v4->Release(); v1->pHardwareTextures[v2] = 0; v1->ptr_011BB4[v2] = 1; } } v5 = v1->pHardwareSurfaces; if ( v5 ) { v6 = v5[v2]; if ( v6 ) { v6->Release(); v1->pHardwareSurfaces[v2] = 0; v1->ptr_011BB4[v2] = 1; } } } } //----- (0041033D) -------------------------------------------------------- void LODFile_IconsBitmaps::ReleaseLostHardwareTextures() { LODFile_IconsBitmaps *v1; // edi@1 unsigned int i; // ebx@1 struct IDirectDrawSurface **pHardwareSurfaces; // eax@2 int v4; // esi@3 struct IDirectDrawSurface *pSurface; // eax@3 struct IDirect3DTexture2 **v6; // eax@5 struct IDirect3DTexture2 *v7; // eax@6 v1 = this; for ( i = this->uNumLoadedFiles - 1; (i & 0x80000000u) == 0; --i ) { pHardwareSurfaces = v1->pHardwareSurfaces; if ( pHardwareSurfaces ) { v4 = i; pSurface = pHardwareSurfaces[i]; if ( pSurface ) { if ( pSurface->IsLost() == DDERR_SURFACELOST ) { v6 = v1->pHardwareTextures; if ( v6 ) { v7 = v6[v4]; if ( v7 ) { v7->Release(); v1->pHardwareTextures[v4] = 0; } } v1->pHardwareSurfaces[v4]->Release(); v1->pHardwareSurfaces[v4] = 0; v1->ptr_011BB4[i] = 1; } } } } } //----- (004101B1) -------------------------------------------------------- int LODFile_IconsBitmaps::ReloadTexture(Texture *pDst, const char *pContainer, int mode) { LODFile_IconsBitmaps *v4; // edi@1 FILE *v5; // eax@1 Texture *v6; // esi@2 unsigned int v7; // ebx@6 unsigned int v8; // ecx@6 signed int result; // eax@7 size_t *v10; // ebx@8 signed int v11; // ebx@12 int v12; // eax@13 int v13; // edx@13 FILE *File; // [sp+Ch] [bp-8h]@1 unsigned __int8 v15; // [sp+11h] [bp-3h]@13 unsigned __int8 v16; // [sp+12h] [bp-2h]@13 unsigned __int8 DstBuf; // [sp+13h] [bp-1h]@13 void *DstBufa; // [sp+1Ch] [bp+8h]@10 void *Sourcea; // [sp+20h] [bp+Ch]@10 unsigned int Counta; // [sp+24h] [bp+10h]@6 v4 = this; v5 = FindContainer(pContainer, 0); File = v5; if ( v5 && (v6 = pDst, pDst->pLevelOfDetail0) && mode == 2 && pDst->pPalette16 && !pDst->pPalette24 && (v7 = pDst->uTextureSize, fread(pDst, 1u, 0x30u, v5), strcpy(pDst->pName, pContainer), v8 = pDst->uTextureSize, Counta = pDst->uTextureSize, (signed int)v8 <= (signed int)v7) ) { v10 = &pDst->uDecompressedSize; if ( !pDst->uDecompressedSize || v4->dword_011BA4 ) { fread(pDst->pLevelOfDetail0, 1u, v8, File); } else { Sourcea = malloc(pDst->uDecompressedSize); DstBufa = malloc(pDst->uTextureSize); fread(DstBufa, 1u, Counta, File); zlib::MemUnzip(Sourcea, &v6->uDecompressedSize, DstBufa, v6->uTextureSize); v6->uTextureSize = *v10; free(DstBufa); memcpy(v6->pLevelOfDetail0, Sourcea, *v10); free(Sourcea); } v11 = 0; do { fread(&DstBuf, 1u, 1u, File); fread(&v16, 1u, 1u, File); v12 = fread(&v15, 1u, 1u, File); LOWORD(v12) = (unsigned __int8)(DstBuf >> (8 - LOBYTE(v4->uTextureRedBits))); v6->pPalette16[v11] = v12 << (LOBYTE(v4->uTextureBlueBits) + LOBYTE(v4->uTextureGreenBits)); LOWORD(v13) = (unsigned __int8)(v16 >> (8 - LOBYTE(v4->uTextureGreenBits))); v6->pPalette16[v11] += v13 << v4->uTextureBlueBits; v6->pPalette16[v11] += (unsigned __int8)(v15 >> (8 - LOBYTE(v4->uTextureBlueBits))); ++v11; } while ( v11 < 256 ); result = 1; } else { result = -1; } return result; } //----- (0040FC08) -------------------------------------------------------- int LODFile_IconsBitmaps::LoadTextureFromLOD(Texture *pOutTex, const char *pContainer, enum TEXTURE_TYPE eTextureType) { Texture *v8; // esi@3 size_t v11; // eax@14 enum TEXTURE_TYPE v12; // eax@14 signed int v13; // esi@14 unsigned int v14; // eax@21 unsigned int v15; // ecx@25 unsigned int *v16; // ebx@25 void *v17; // eax@27 unsigned int v18; // ST28_4@27 void *v19; // ST3C_4@27 Allocator *v20; // ebx@29 void *v21; // eax@29 size_t v22; // ST2C_4@29 const void *v23; // ecx@29 unsigned __int16 v24; // ax@29 unsigned __int16 v25; // cx@29 __int16 v26; // dx@29 unsigned int v27; // ecx@29 Texture *v28; // eax@29 unsigned int v29; // ST28_4@30 void *v30; // eax@30 unsigned int v31; // ST2C_4@30 void *v32; // eax@32 void *v33; // eax@34 signed int v34; // eax@37 unsigned __int8 *v35; // ecx@37 unsigned __int8 *v36; // ecx@37 unsigned __int8 *v37; // eax@37 signed int v38; // ebx@39 int v39; // eax@40 int v40; // edx@40 signed int v41; // ecx@43 signed int v42; // ecx@48 //v4 = pContainer; //v5 = this; //v6 = FindContainer(pContainer, 0); //File = v6; auto pFile = FindContainer(pContainer, false); if (!pFile) return -1; v8 = pOutTex; fread(pOutTex, 1u, 0x30u, pFile); strcpy(v8->pName, pContainer); if (pRenderer->pRenderD3D && v8->pBits & 2 && dword_011BA8) { if (!pHardwareSurfaces || !pHardwareTextures) { pHardwareSurfaces = new IDirectDrawSurface *[1000]; memset(pHardwareSurfaces, 0, 1000 * sizeof(IDirectDrawSurface4 *)); pHardwareTextures = new IDirect3DTexture2 *[1000]; memset(pHardwareTextures, 0, 1000 * sizeof(IDirect3DTexture2 *)); ptr_011BB4 = new char[1000]; memset(ptr_011BB4, 0, 1000); } if (strcmp(pContainer, "wtrdr"))//*v4 != 'w' || v4[1] != 't' || v4[2] != 'r' || v4[3] != 'd' || v4[4] != 'r' ) { if (strcmp(pContainer, "WtrTyl"))//if ( *v4 != 'W' || v4[1] != 't' || v4[2] != 'r' || v4[3] != 'T' || v4[4] != 'y' || v4[5] != 'l' ) { v14 = uNumLoadedFiles; } else { pRenderer->field_1036AC_bitmapid = uNumLoadedFiles; v14 = uNumLoadedFiles; } v13 = pRenderer->LoadTexture( pContainer, v8->palette_id1, (IDirectDrawSurface4 **)&pHardwareSurfaces[v14], &pHardwareTextures[v14]); } else { v11 = strlen(pContainer); v12 = (enum TEXTURE_TYPE)(int)operator new(v11 + 2); eTextureType = v12; *(char *)v12 = 104; strcpy((char *)(v12 + 1), pContainer); v13 = pRenderer->LoadTexture( (const char *)eTextureType, v8->palette_id1, (IDirectDrawSurface4 **)&pHardwareSurfaces[uNumLoadedFiles], &pHardwareTextures[uNumLoadedFiles]); free((void *)eTextureType); } return v13; } v15 = v8->uTextureSize; v16 = &v8->uDecompressedSize; pOutTex = (Texture *)v8->uTextureSize; if ( !v8->uDecompressedSize || dword_011BA4 ) { v20 = pAllocator; v32 = pAllocator->AllocNamedChunk(v8->pLevelOfDetail0, v15, v8->pName); v8->pLevelOfDetail0 = (unsigned __int8 *)v32; fread(v32, 1u, (size_t)pOutTex, pFile); } else { v17 = malloc(v8->uDecompressedSize); v18 = v8->uTextureSize; pContainer = (const char *)v17; v19 = malloc(v18); fread(v19, 1u, (size_t)pOutTex, pFile); zlib::MemUnzip((void *)pContainer, &v8->uDecompressedSize, v19, v8->uTextureSize); v8->uTextureSize = *v16; free(v19); if ( bUseLoResSprites && v8->pBits & 2 ) { v20 = pAllocator; pOutTex = (Texture *)(((signed int)v8->uSizeOfMaxLevelOfDetail >> 2) + ((signed int)v8->uSizeOfMaxLevelOfDetail >> 4) + ((signed int)v8->uSizeOfMaxLevelOfDetail >> 6)); v21 = pAllocator->AllocNamedChunk(v8->pLevelOfDetail0, (unsigned int)pOutTex, v8->pName); v22 = (size_t)pOutTex; v23 = &pContainer[v8->uTextureWidth * v8->uTextureHeight]; v8->pLevelOfDetail0 = (unsigned __int8 *)v21; memcpy(v21, v23, v22); v8->uTextureWidth = (signed __int16)v8->uTextureWidth >> 1; v24 = v8->uTextureWidth; v8->uTextureHeight = (signed __int16)v8->uTextureHeight >> 1; v25 = v8->uTextureHeight; --v8->uWidthLn2; --v8->uHeightLn2; v8->uWidthMinus1 = v24 - 1; v26 = v25 - 1; v27 = (signed __int16)v24 * (signed __int16)v25; v28 = pOutTex; v8->uHeightMinus1 = v26; v8->uSizeOfMaxLevelOfDetail = v27; v8->uTextureSize = (unsigned int)v28; } else { v29 = *v16; v20 = pAllocator; v30 = pAllocator->AllocNamedChunk(v8->pLevelOfDetail0, v29, v8->pName); v31 = v8->uDecompressedSize; v8->pLevelOfDetail0 = (unsigned __int8 *)v30; memcpy(v30, pContainer, v31); } free((void *)pContainer); } pAllocator->FreeChunk(v8->pPalette16); pAllocator->FreeChunk(v8->pPalette24); if ( eTextureType == TEXTURE_24BIT_PALETTE ) { v33 = pAllocator->AllocNamedChunk(v8->pPalette24, 0x300u, v8->pName); v8->pPalette24 = (unsigned __int8 *)v33; fread(v33, 1u, 0x300u, pFile); } else { v8->pPalette24 = 0; if ( eTextureType == TEXTURE_16BIT_PALETTE ) { v8->pPalette16 = (unsigned __int16 *)pAllocator->AllocNamedChunk(v8->pPalette16, 0x200u, v8->pName); v38 = 0; do { fread((char *)&eTextureType + 3, 1u, 1u, pFile); fread((char *)&pContainer + 3, 1u, 1u, pFile); v39 = fread((char *)&pOutTex + 3, 1u, 1u, pFile); LOWORD(v39) = (unsigned __int8)(BYTE3(eTextureType) >> (8 - LOBYTE(uTextureRedBits))); v8->pPalette16[v38] = v39 << (LOBYTE(uTextureBlueBits) + LOBYTE(uTextureGreenBits)); LOWORD(v40) = (unsigned __int8)(BYTE3(pContainer) >> (8 - LOBYTE(uTextureGreenBits))); v8->pPalette16[v38] += v40 << uTextureBlueBits; v8->pPalette16[v38] += (unsigned __int8)(BYTE3(pOutTex) >> (8 - LOBYTE(uTextureBlueBits))); ++v38; } while ( v38 < 256 ); goto LABEL_36; } } v8->pPalette16 = 0; LABEL_36: if ( v8->pBits & 2 ) { v34 = v8->uSizeOfMaxLevelOfDetail; v35 = &v8->pLevelOfDetail0[v34]; v8->pLevelOfDetail1 = v35; v36 = &v35[v34 >> 2]; v8->pLevelOfDetail2 = v36; v37 = &v36[v34 >> 4]; } else { v37 = 0; v8->pLevelOfDetail2 = 0; v8->pLevelOfDetail1 = 0; } v8->pLevelOfDetail3 = v37; v41 = 1; while ( 1 << v41 != v8->uTextureWidth ) { ++v41; if ( v41 >= 15 ) goto LABEL_48; } v8->uWidthLn2 = v41; LABEL_48: v42 = 1; while ( 1 << v42 != v8->uTextureHeight ) { ++v42; if ( v42 >= 15 ) goto LABEL_53; } v8->uHeightLn2 = v42; LABEL_53: switch ( v8->uWidthLn2 ) { case 2: v8->uWidthMinus1 = 3; break; case 3: v8->uWidthMinus1 = 7; break; case 4: v8->uWidthMinus1 = 15; break; case 5: v8->uWidthMinus1 = 31; break; case 6: v8->uWidthMinus1 = 63; break; case 7: v8->uWidthMinus1 = 127; break; case 8: v8->uWidthMinus1 = 255; break; case 9: v8->uWidthMinus1 = 511; break; case 10: v8->uWidthMinus1 = 1023; break; case 11: v8->uWidthMinus1 = 2047; break; case 12: v8->uWidthMinus1 = 4095; break; default: break; } switch ( v8->uHeightLn2 ) { case 2: v8->uHeightMinus1 = 3; break; case 3: v8->uHeightMinus1 = 7; break; case 4: v8->uHeightMinus1 = 15; break; case 5: v8->uHeightMinus1 = 31; break; case 6: v8->uHeightMinus1 = 63; break; case 7: v8->uHeightMinus1 = 127; break; case 8: v8->uHeightMinus1 = 255; break; case 9: v8->uHeightMinus1 = 511; break; case 10: v8->uHeightMinus1 = 1023; break; case 11: v8->uHeightMinus1 = 2047; break; case 12: v8->uHeightMinus1 = 4095; break; default: return 1; } return 1; } Texture *LODFile_IconsBitmaps::LoadTexturePtr(const char *pContainer, enum TEXTURE_TYPE uTextureType) { uint id = LoadTexture(pContainer, uTextureType); if (id == -1) { Log::Warning(L"LOD error\\no container: \"%S\"", pContainer); return nullptr; } return &pTextures[id]; } //----- (0040FB20) -------------------------------------------------------- unsigned int LODFile_IconsBitmaps::LoadTexture(const char *pContainer, enum TEXTURE_TYPE uTextureType) { //LODFile_IconsBitmaps *v3; // esi@1 //unsigned int v4; // edi@1 //Texture *v5; // ebx@2 unsigned int v6; // ebx@8 const char *Sourcea; // [sp+14h] [bp+8h]@9 //v3 = this; //v4 = 0; areWeLoadingTexture = 1; for (uint i = 0; i < uNumLoadedFiles; ++i) if (!strcmpi(pContainer, pTextures[i].pName)) return i; // if (!uNumLoadedFiles) // { //LABEL_5: if (uNumLoadedFiles >= 1000) { Log::Warning(L"Maximum texture number exceeded"); AbortWithError(); } if (LoadTextureFromLOD(&pTextures[uNumLoadedFiles], pContainer, uTextureType) == -1) { v6 = 0; if (uNumLoadedFiles > 0) { Sourcea = (const char *)pTextures; while ( _strcmpi(Sourcea, "pending") ) { Sourcea += 72; ++v6; if (v6 >= uNumLoadedFiles) goto LABEL_15; } return v6; } LABEL_15: LoadTextureFromLOD(&pTextures[uNumLoadedFiles], "pending", uTextureType); } areWeLoadingTexture = 0; ++uNumLoadedFiles; return uNumLoadedFiles - 1; // } // v5 = pTextures; // while ( _strcmpi(v5->pName, pContainer) ) // { // ++v4; // ++v5; // if (v4 >= uNumLoadedFiles ) // goto LABEL_5; // } // return v4; }