Mercurial > might-and-magic-trilogy
view SaveLoad.h @ 59:5159d2e6f559
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author | Nomad |
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date | Fri, 26 Oct 2012 02:38:26 +0200 |
parents | 540178ef9b18 |
children | 6c42178c226e |
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#pragma once /* 243 */ #pragma pack(push, 1) struct SavegameList { void Initialize(unsigned int a1); char field_0[20]; char pSavesNames[40][280]; }; #pragma pack(pop) /* 244 */ #pragma pack(push, 1) struct SavegameHeader { char pName[20]; char pLocationName[20]; unsigned __int64 uWordTime; char field_30[52]; }; #pragma pack(pop) extern unsigned int uNumSavegameFiles; extern unsigned int pSavegameUsedSlots[45]; extern struct SavegameList *pSavegameList; extern struct RGBTexture *pSavegameThumbnails;