Mercurial > might-and-magic-trilogy
view BSPModel.cpp @ 110:430786d916d6
6.11.12 SaveLoad
author | Ritor1 |
---|---|
date | Tue, 06 Nov 2012 17:30:24 +0600 |
parents | 8b8875f5b359 |
children |
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#include "BSPModel.h" #include "Allocator.h" //----- (00478389) -------------------------------------------------------- void BSPModel::Release() { BSPModel *v1; // esi@1 void *v2; // ST00_4@1 void *v3; // ST00_4@1 void *v4; // ST00_4@1 v1 = this; pAllocator->FreeChunk(*(void **)&this->pModelName[4]); v2 = *(void **)&v1->pModelName[16]; *(int *)&v1->pModelName[4] = 0; pAllocator->FreeChunk(v2); v3 = *(void **)&v1->pModelName[20]; *(int *)&v1->pModelName[16] = 0; pAllocator->FreeChunk(v3); v4 = *(void **)&v1->pModelName[28]; *(int *)&v1->pModelName[20] = 0; pAllocator->FreeChunk(v4); *(int *)&v1->pModelName[28] = 0; *(int *)&v1->pModelName[24] = 0; *(int *)&v1->pModelName[8] = 0; *(int *)&v1->pModelName[0] = 0; *(short *)&v1->pModelName[12] = 0; }