Mercurial > might-and-magic-trilogy
view VideoPlayer.h @ 126:2331a331d36a
3.11.12 palette
author | Ritor1 |
---|---|
date | Sun, 04 Nov 2012 09:37:15 +0600 |
parents | 3fa5d0522f92 |
children |
line wrap: on
line source
#pragma once #include "OSAPI.h" #include "Texture.h" #include "mm7_data.h" #pragma pack(push, 1) struct _BINK { int uWidth; int uHeight; }; struct _BINK_1_5_21_0: public _BINK { int uNumFrames; int uCurrentFrame; int Data1; int uFrameRate; int field_18[3]; int uFlags; }; struct _BINK_3_0_0_0: public _BINK { int unk_0; int unk_1; int uNumFrames; int uCurrentFrame; int _unk2; int _unk_[10]; }; struct _BINKBUF { int uWidth; int uHeight; int field_8; int field_C; int uBinkDDSurfaceType; void *pDDrawSurfaceData; int uDDrawSurfacePitch; int field_1C; int field_20; int field_24; int field_28; int field_2C; int field_30; int field_34; int field_38; int field_3C; int field_40; int field_44; struct IDirectDrawSurface *pTargetDDrawSurface; int field_4C; int uRectX; int uRectY; HWND hWnd; int field_5C; float field_60; float field_64; int field_68; int field_6C; void *pDDrawSurfaceData_; int field_74; int field_78; }; struct _BINKBUF_1_5_21_0: public _BINKBUF { int field_7C; int field_80; int field_84; int field_88; int field_8C; int field_90; int field_94; int field_98; int field_9C; int field_A0; }; struct _BINKBUF_3_0_0_0: public _BINKBUF { }; #pragma pack(pop) #pragma pack(push, 1) struct MovieHeader { char pVideoName[40]; unsigned int uFileOffset; }; #pragma pack(pop) void __cdecl ShowIntroVideo_and_LoadingScreen(); #pragma pack(push, 1) struct VideoPlayer { //----- (004BE6F5) -------------------------------------------------------- inline VideoPlayer(): field_54(0), pBinkMovie(nullptr), pBinkBuffer(nullptr), pSmackerMovie(nullptr), pSmackerBuffer(nullptr), pSmackMovieBlit(nullptr) { //RGBTexture::RGBTexture(&pVideoPlayer->pVideoFrame); bStopBeforeSchedule = false; field_40 = 0; byte_F8BC0C = 0; //pBinkMovie = nullptr; } //----- (004BECBD) -------------------------------------------------------- virtual ~VideoPlayer() { bStopBeforeSchedule = false; field_40 = 0; pVideoFrame.Release(); } void PlayDeathMovie(); unsigned int SmackCheckSurfaceFromat(); void Initialize(); void Prepare(); void Unload(); void FastForwardToFrame(unsigned int uFrameNum); void BinkDrawFrame(HWND hWnd, int a3, int a4); void BinkUpdatePalette(HWND hWnd) {} void SmackDrawFrame(HWND hWnd, int a3, int a4); void SmackUpdatePalette(HWND hWnd); _BINK *OpenBink(const char *pName); struct _SMACK *OpenSmack(const char *pFilename); void _4BF28F(const char *pMovieName, unsigned int a3_1); bool AnyMovieLoaded(); void OpenMovie(const char *pFilename, unsigned int bLoop, int a4); void _4BF5B2(); void _4BF73A(); _BINKBUF *CreateBinkBuffer(HWND a1, unsigned int uWidth, unsigned int uHeight, char a4); static void __fastcall MovieLoop(const char *pMovieName, int a2, int a3, int a4); RGBTexture pVideoFrame; struct _SMACK *pSmackerMovie; struct _SMACKBUF *pSmackerBuffer; char *pSomeSmackerBuffer; int field_34; MovieHeader *pMightVideoHeaders; MovieHeader *pMagicVideoHeaders; int field_40; int field_44; unsigned int uNumMightVideoHeaders; unsigned int uNumMagicVideoHeaders; int uBinkDirectDrawSurfaceType; int field_54; unsigned int bPlayingMovie; unsigned int bFirstFrame; unsigned int bUsingSmackerMMX; unsigned int bLoopPlaying; int field_68; unsigned int bStopBeforeSchedule; HWND hWindow; struct _SMACKBLIT *pSmackMovieBlit; HANDLE hMightVid; HANDLE hMagicVid; _BINK *pBinkMovie; _BINKBUF *pBinkBuffer; char field_88[20]; unsigned int uMovieFormat; int dword_0000A0; char pCurrentMovieName[64]; char pVideoFrameTextureFilename[32]; }; #pragma pack(pop) extern VideoPlayer *pVideoPlayer;