Mercurial > might-and-magic-trilogy
view Mouse.cpp @ 126:2331a331d36a
3.11.12 palette
author | Ritor1 |
---|---|
date | Sun, 04 Nov 2012 09:37:15 +0600 |
parents | 8a8dd0164b12 |
children |
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#include "OSAPI.h" #include "Mouse.h" #include "Items.h" #include "Party.h" #include "LOD.h" #include "Game.h" #include "Texture.h" Mouse *pMouse; AsyncMouse *pAsyncMouse; //----- (00469860) -------------------------------------------------------- void Mouse::GetClickPos(unsigned int *pX, unsigned int *pY) { unsigned int v3; // eax@2 if (pAsyncMouse) { *pX = *((int *)pAsyncMouse + 6); v3 = *((int *)pAsyncMouse + 7); } else { *pX = this->uMouseClickX; v3 = this->uMouseClickY; } *pY = v3; } //----- (004698A6) -------------------------------------------------------- void Mouse::RemoveHoldingItem() { pParty->pPickedItem.Reset(); if (strcmpi(pCurrentCursorName, "MICON2")) SetCursorBitmap("MICON1"); } //----- (004698D8) -------------------------------------------------------- void Mouse::SetCursorBitmapFromItemID(unsigned int uItemID) { pMouse->SetCursorBitmap(pItemsTable->pItems[uItemID].pIconName); } //----- (004698F6) -------------------------------------------------------- void Mouse::SetCurrentCursorBitmap() { SetCursorBitmap(pCurrentCursorName); } //----- (00469903) -------------------------------------------------------- void Mouse::SetCursorBitmap(const char *pName) { Mouse *v2; // esi@1 HCURSOR v3; // eax@10 int v4; // ecx@10 double v5; // st7@11 float v6; // ST04_4@12 LONG v7; // eax@14 LONG v8; // eax@17 unsigned int v9; // eax@21 float v10; // [sp+4h] [bp-18h]@11 struct tagPOINT Point; // [sp+14h] [bp-8h]@20 v2 = this; if ( !this->bInitialized || !pName ) return; if ( _strcmpi("MICON2", pName) ) pGame->uFlags2 &= 0xFFFFFFEFu; else pGame->uFlags2 |= 0x10u; if ( _strcmpi(v2->pCurrentCursorName, pName) ) strcpy(v2->pCurrentCursorName, pName); ClearCursor(); if ( _strnicmp(pName, "MICON1", 5u) ) { v9 = pIcons_LOD->LoadTexture(pName, TEXTURE_16BIT_PALETTE); v2->uCursorTextureID = v9; v2->uCursorTextureID_2 = v9; v2->AllocCursorSystemMem(); v2->field_C = 0; v2->field_14 = 1; v2->bActive = 1; if ( !areWeLoadingTexture ) { if (uCursorTextureID != -1) pIcons_LOD->pTextures[uCursorTextureID].Release(); pIcons_LOD->_40F9C5(); } return; } v2->bActive = 0; v2->field_C = 1; if ( !strcmp(pName, "MICON1") ) { v3 = LoadCursorA(GetModuleHandleW(nullptr), "Arrow"); SetClassLongA(hWnd, GCL_HCURSOR, (LONG)v3); v4 = (int)pAsyncMouse; if (pAsyncMouse) { v10 = 0.0; v5 = 0.0; LABEL_12: v6 = v5; pAsyncMouse->SetHotspot(v6, v10); goto LABEL_18; } goto LABEL_20; } if ( !strcmp(pName, "MICON2") ) { v7 = (LONG)LoadCursorA(GetModuleHandleW(nullptr), "Target"); SetClassLongA(hWnd, -12, v7); v4 = (int)pAsyncMouse; if (pAsyncMouse) { v10 = 14.0; v5 = 14.0; goto LABEL_12; } LABEL_20: GetCursorPos(&Point); SetCursorPos(Point.x, Point.y); return; } if ( !strcmp(pName, "MICON3") ) { v8 = (LONG)LoadCursorA(0, (LPCSTR)IDC_WAIT); SetClassLongA(hWnd, -12, v8); } LABEL_18: if ( !pAsyncMouse || (pAsyncMouse->LoadCursor(pName), !pAsyncMouse) ) goto LABEL_20; } // 506128: using guessed type int areWeLoadingTexture; //----- (00469AE4) -------------------------------------------------------- LONG Mouse::_469AE4() { Mouse *v1; // esi@1 LONG v2; // ecx@2 LONG result; // eax@2 struct tagPOINT Point; // [sp+Ch] [bp-8h]@2 v1 = this; this->field_8 = 1; if (pAsyncMouse) { v2 = *((int *)pAsyncMouse + 6); Point.x = *((int *)pAsyncMouse + 6); result = *((int *)pAsyncMouse + 7); } else { GetCursorPos(&Point); if ( pRenderer->bWindowMode ) ScreenToClient(hWnd, &Point); result = Point.y; v2 = Point.x; } v1->uMouseClickX = v2; v1->uMouseClickY = result; if ( pRenderer->bWindowMode ) goto LABEL_16; if (pAsyncMouse) goto LABEL_24; if ( v2 < 0 ) v2 = 0; if ( result < 0 ) result = 0; if ( v2 > 639 ) v2 = 639; if ( result > 479 ) { result = 479; LABEL_16: if (pAsyncMouse) goto LABEL_24; if ( pRenderer->bWindowMode && (v2 < 0 || result < 0 || v2 > 639 || result > 479) ) goto LABEL_23; } if ( v1->field_C ) LABEL_23: v1->bActive = 0; LABEL_24: v1->field_8 = 0; return result; } //----- (00469BA3) -------------------------------------------------------- void Mouse::ClearCursor() { Mouse *v1; // esi@1 void *v2; // eax@1 void **v3; // esi@5 v1 = this; v2 = this->pCursorBitmap_sysmem; this->bActive = 0; if ( v2 ) { free(v2); v1->pCursorBitmap_sysmem = 0; } if ( v1->pCursorBitmap2_sysmem ) { free(v1->pCursorBitmap2_sysmem); v1->pCursorBitmap2_sysmem = 0; } v3 = &v1->ptr_90; if ( *v3 ) free(*v3); *v3 = 0; } //----- (00469BE6) -------------------------------------------------------- void Mouse::AllocCursorSystemMem() { bActive = 0; if (!pCursorBitmap_sysmem) pCursorBitmap_sysmem = (unsigned __int16 *)DoAllocCursorMem(); if (!pCursorBitmap2_sysmem) pCursorBitmap2_sysmem = (unsigned __int8 *)DoAllocCursorMem(); } //----- (00469C0D) -------------------------------------------------------- void *Mouse::DoAllocCursorMem() { return malloc(4 * (this->uCursorTextureID != -1 ? pIcons_LOD->pTextures[this->uCursorTextureID].uTextureWidth : 24) * (this->uCursorTextureID != -1 ? pIcons_LOD->pTextures[this->uCursorTextureID].uTextureHeight : 26)); } //----- (00469C39) -------------------------------------------------------- POINT *Mouse::GetCursorPos(POINT *a2) { void *v2; // edx@1 POINT *result; // eax@1 unsigned int v4; // ecx@2 unsigned int v5; // edx@3 v2 = pAsyncMouse; result = a2; if (pAsyncMouse) { a2->x = *((int *)pAsyncMouse + 6); v4 = *((int *)v2 + 7); } else { v5 = this->uMouseClickX; v4 = this->uMouseClickY; a2->x = v5; } a2->y = v4; return result; } //----- (00469C65) -------------------------------------------------------- void Mouse::Initialize(HWND hWnd) { this->hWnd = hWnd; this->bActive = 0; this->bInitialized = 1; this->pCursorBitmapPos.x = 0; this->pCursorBitmapPos.y = 0; this->uMouseClickX = 0; this->uMouseClickY = 0; this->pCursorBitmap_sysmem = 0; this->field_34 = 0; this->pCursorBitmap2_sysmem = 0; SetCursorBitmap("MICON3"); SetCursorBitmap("MICON2"); SetCursorBitmap("MICON1"); } //----- (00469CC2) -------------------------------------------------------- void Mouse::Deactivate() { if (bInitialized) bActive = false; } //----- (00469CCD) -------------------------------------------------------- void Mouse::DrawCursor() { Mouse *v1; // esi@1 char v11; // zf@6 signed int v3; // eax@6 signed int v4; // ecx@6 Vec4_int_ *v5; // edx@21 int v6; // edi@21 int v7; // ebx@21 int v8; // eax@29 unsigned int v9; // eax@31 v1 = this; if ( this->bInitialized ) { if ( !this->field_8 && this->bActive && !this->field_C ) pMouse->_469AE4(); v11 = v1->field_C == 0; v3 = v1->uMouseClickX; v4 = v1->uMouseClickY; v1->field_F4 = 1; if ( !v11 ) goto LABEL_12; if ( pRenderer->bWindowMode ) { if ( v3 < 0 || v4 < 0 || v3 > 639 || v4 > 479 ) { LABEL_12: v1->field_F4 = 0; return; } } else { if ( v3 < 0 ) v3 = 0; if ( v4 < 0 ) v4 = 0; if ( v3 > 639 ) v3 = 639; if ( v4 > 479 ) v4 = 479; } v5 = &v1->pCursorBitmapRect; v6 = v3 + v1->uCursorBitmapPitch; v7 = v4 + v1->field_5C[0]; v1->pCursorBitmapRect.y = v4; v1->pCursorBitmapRect.x = v3; v1->pCursorBitmapRect.z = v6; v1->pCursorBitmapRect.w = v7; if ( v3 < 0 ) v5->x = 0; if ( v4 < 0 ) v1->pCursorBitmapRect.y = 0; if ( v6 > 640 ) v1->pCursorBitmapRect.z = 640; if ( v7 > 480 ) v1->pCursorBitmapRect.w = 480; v8 = v1->pCursorBitmapRect.z; v1->bActive = 0; v1->uCursorBitmapWidth = v8 - v5->x; v11 = v1->field_14 == 0; v1->uCursorBitmapHeight = v1->pCursorBitmapRect.w - v1->pCursorBitmapRect.y; if ( !v11 ) { if ( pMouse->ptr_90 ) v9 = 2 * pMouse->uCursorBitmapPitch; else v9 = 0; pRenderer->_4A6DF5( v1->pCursorBitmap_sysmem, v9, &v1->pCursorBitmapPos, pRenderer->pTargetSurface, pRenderer->uTargetSurfacePitch, &v1->pCursorBitmapRect); v1->field_14 = 0; } } } //----- (00469E1C) -------------------------------------------------------- void Mouse::_469E1C() { bActive = true; } //----- (00469E24) -------------------------------------------------------- void Mouse::_469E24() { if (pCursorBitmap3_sysmembits_16bit) { free(pCursorBitmap3_sysmembits_16bit); pCursorBitmap3_sysmembits_16bit = 0; } } //----- (00469E3B) -------------------------------------------------------- void Mouse::DrawCursorToTarget() { if (!pCursorBitmap3_sysmembits_16bit) return; auto pSrc = pCursorBitmap3_sysmembits_16bit; for (uint y = field_44; y < field_4C; ++y) for (uint x = field_40; x < field_48; ++x) pRenderer->pTargetSurface[y * pRenderer->uTargetSurfacePitch + x] = *pSrc++; } //----- (00469EA4) -------------------------------------------------------- void Mouse::_469EA4() { Mouse *v1; // esi@1 unsigned int v2; // eax@2 Texture *v3; // edi@2 unsigned int v4; // ecx@3 unsigned int v5; // eax@3 unsigned int v6; // ebx@5 int v7; // ecx@15 int v8; // ecx@25 int v9; // ebx@26 unsigned int v10; // eax@26 int v11; // edx@27 unsigned __int16 *v12; // edx@29 unsigned __int16 *v13; // ebx@29 unsigned int a2; // [sp+Ch] [bp-1Ch]@5 unsigned int v15; // [sp+10h] [bp-18h]@5 unsigned int v16; // [sp+14h] [bp-14h]@25 unsigned __int16 *v17; // [sp+18h] [bp-10h]@25 int v18; // [sp+1Ch] [bp-Ch]@27 int v19; // [sp+20h] [bp-8h]@15 unsigned __int16 *v20; // [sp+20h] [bp-8h]@28 int v21; // [sp+24h] [bp-4h]@12 unsigned __int16 *v22; // [sp+24h] [bp-4h]@25 v1 = this; if ( pParty->pPickedItem.uItemID ) { v2 = pIcons_LOD->LoadTexture( pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE); v3 = (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0); if (pAsyncMouse) { v4 = *((int *)pAsyncMouse + 6); v5 = *((int *)pAsyncMouse + 7); } else { v4 = pMouse->uMouseClickX; v5 = pMouse->uMouseClickY; } v6 = v5; a2 = v4; v15 = v5; if ( (signed int)v4 <= 639 && (signed int)v5 <= 479 ) { if ( (v4 & 0x80000000u) != 0 ) a2 = 0; if ( (v5 & 0x80000000u) != 0 ) { v6 = 0; v15 = 0; } if ( (signed int)(v3->uTextureWidth + a2) <= 640 ) v21 = v3->uTextureWidth; else v21 = 640 - a2; if ( (signed int)(v3->uTextureHeight + v6) <= 480 ) { v19 = v3->uTextureHeight; v7 = v3->uTextureHeight; } else { v7 = 480 - v6; v19 = 480 - v6; } if ( !v1->pCursorBitmap3_sysmembits_16bit || a2 != v1->field_40 || v6 != v1->field_44 || a2 + v21 != v1->field_48 || v6 + v7 != v1->field_4C ) { if ( v1->pCursorBitmap3_sysmembits_16bit ) free(v1->pCursorBitmap3_sysmembits_16bit); v1->pCursorBitmap3_sysmembits_16bit = (unsigned __int16 *)operator new(2 * v3->uTextureHeight * v3->uTextureWidth); v1->field_40 = a2; v1->field_48 = a2 + v21; v1->field_44 = v6; v1->field_4C = v6 + v19; } v8 = v1->field_44; v22 = v1->pCursorBitmap3_sysmembits_16bit; v17 = pRenderer->pTargetSurface; v16 = pRenderer->uTargetSurfacePitch; if ( v8 < v1->field_4C ) { v9 = v1->field_48; v10 = pRenderer->uTargetSurfacePitch * v8; do { v11 = v1->field_40; v18 = v1->field_40; if ( v11 < v9 ) { v20 = &v17[v10 + v11]; do { v12 = v20; v13 = v22; ++v18; ++v20; ++v22; *v13 = *v12; v9 = v1->field_48; } while ( v18 < v9 ); } v10 += v16; ++v8; } while ( v8 < v1->field_4C ); v6 = v15; } if ( pParty->pPickedItem.uAttributes & 2 ) { pRenderer->_4A6776(a2, v6, v3); } else { if ( pParty->pPickedItem.uAttributes & 1 ) pRenderer->DrawTextureTransparent(a2, v6, v3); else pRenderer->DrawTransparentGreenShade(a2, v6, v3); } } } else { if ( this->pCursorBitmap3_sysmembits_16bit ) { free(this->pCursorBitmap3_sysmembits_16bit); v1->pCursorBitmap3_sysmembits_16bit = 0; } } } //----- (0046A080) -------------------------------------------------------- void Mouse::Activate(int bActive) { bActive = bActive; } //----- (0046A08A) -------------------------------------------------------- void Mouse::SetMouseClick(int x, int y) { uMouseClickX = x; uMouseClickY = y; } //----- (00409E3D) -------------------------------------------------------- void AsyncMouse::_409E3D(char a2) { if ( *((unsigned char *)this + 128) & 1 ) *((unsigned char *)this + 103) = 1; else *((unsigned char *)this + 103) = 0; if ( a2 ) *((unsigned int *)this + 32) |= 1u; else *((unsigned int *)this + 32) &= 0xFFFFFFFEu; } //----- (00465C2C) -------------------------------------------------------- void AsyncMouse::Release() { if (pAsyncMouse) { pAsyncMouse->Suspend(); if (pAsyncMouse) (**(void (__stdcall ***)(int))pAsyncMouse)(1); } pAsyncMouse = 0; } //----- (0046ACA9) -------------------------------------------------------- AsyncMouse::AsyncMouse(IDirectDrawSurface *a2) { IDirectDrawSurface *v2; // eax@1 void *v3; // esi@1 char *v4; // edi@1 double v5; // ST14_8@3 double v6; // ST14_8@3 v2 = a2; v3 = this; *((int *)this + 16) = -1; *((int *)this + 3) = (int)v2; LOBYTE(v2) = BYTE3(a2); v4 = (char *)this + 104; *((int *)this + 1) = 0; *((char *)this + 20) = 0; *((int *)this + 17) = 0; *((int *)this + 18) = 0; *((char *)this + 88) = 1; *((char *)this + 91) = 0; *((char *)this + 93) = 0; *((char *)this + 94) = 0; *((char *)this + 95) = 0; *((char *)this + 96) = 0; *((char *)this + 97) = 0; *((char *)this + 98) = 0; *((char *)this + 99) = 0; *((char *)this + 100) = 0; *((char *)this + 101) = 0; *((char *)this + 102) = 0; *((char *)this + 104) = (char)v2; *((int *)this + 27) = (int)AsyncMouse::unk_46BD09(0, 0); *((int *)v4 + 2) = 0; *((char *)v3 + 116) = BYTE3(a2); *((int *)v3 + 30) = (int)AsyncMouse::unk_46BD09(0, 0); *((int *)v3 + 31) = 0; *((int *)v3 + 32) = 0; *((int *)v3 + 33) = 0; *(int *)v3 = 5080880; if ( !Initialize(this) ) { MessageBoxW(nullptr, L"Could not initialize CMouseAsync object", nullptr, 0); } *((int *)v3 + 12) = 0; *((int *)v3 + 13) = 0; *((int *)v3 + 14) = 0; *((int *)v3 + 15) = 0; v5 = (float)0.0 + 6.7553994e15; *((int *)v3 + 10) = LODWORD(v5); v6 = (float)0.0 + 6.7553994e15; a2 = (IDirectDrawSurface *)LODWORD(v6); *((int *)v3 + 32) |= 1u; *((int *)v3 + 11) = LODWORD(v6); *((char *)v3 + 103) = 1; } // 4DBD94: using guessed type int dword_4DBD94; //----- (0046ADE2) -------------------------------------------------------- AsyncMouse::~AsyncMouse() { void *v1; // esi@1 char *v2; // edi@1 int v3; // ecx@1 v1 = this; //*(int *)this = AsyncMouse_pvdtor; v2 = (char *)this + 132; v3 = *((int *)this + 33); if ( v3 ) (**(void (__stdcall ***)(int))v3)(1); *(int *)v2 = 0; TerminateThread(*((HANDLE *)v1 + 4), 0xFAu); SetWindowPos(hWnd, (HWND)0xFFFFFFFE, uWindowX, uWindowY, 640, 480, 0); //AsyncMouse::dtor_sub_46BC73((int)((char *)v1 + 116)); //AsyncMouse::dtor_sub_46BC73((int)((char *)v1 + 104)); } // 4D8730: using guessed type int (__stdcall *AsyncMouse_pvdtor[2])(char); //----- (0046AE6E) -------------------------------------------------------- char AsyncMouse::Initialize(LPVOID lpParameter) { void *v1; // esi@1 char result; // al@2 v1 = lpParameter; if ( LoadCursorImage() && _46B072() ) result = CreateDisrectInputMouse() != 0; else result = 0; return result; } //----- (0046AE97) -------------------------------------------------------- char AsyncMouse::LoadCursor(const char *pContainer) { __debugbreak(); return 0; /* void *v2; // esi@1 int v3; // eax@1 HRESULT v4; // eax@1 char result; // al@3 HRESULT a2; // [sp+8h] [bp-B0h]@1 int v7; // [sp+58h] [bp-60h]@1 char v9; // [sp+B4h] [bp-4h]@1 v2 = this; EnterCriticalSection(&pGame->pThreadWardInstance->cs2); v3 = *((int *)v2 + 1); a2 = 100; v7 = 0; v4 = (*(int (__stdcall **)(int, int, int, int, signed int, HRESULT *))(*(int *)v3 + 20))( v3, 0, 0, 0, 1024, &a2); ErrHR(v4, "DirectInput", __FUNCTION__, __FILE__, __LINE__); Texture thisa; // [sp+6Ch] [bp-4Ch]@1 //Texture::Texture(&thisa); if ( pIcons_LOD->LoadTextureFromLOD(&thisa, pContainer, TEXTURE_16BIT_PALETTE) != -1 && DrawCursor(&thisa, *((IDirectDrawSurface4 **)v2 + 1), 0) ) { thisa.Release(); LeaveCriticalSection(&pGame->pThreadWardInstance->cs2); result = 1; } else { result = 0; } return result;*/ } //----- (0046AF50) -------------------------------------------------------- char AsyncMouse::LoadCursorImage() { void *v1; // ebx@1 int v2; // eax@2 int v3; // esi@4 char result; // al@5 //const char *v5; // eax@6 //std::string v6; // [sp-18h] [bp-12Ch]@9 const char *v7; // [sp-8h] [bp-11Ch]@9 int v8; // [sp-4h] [bp-118h]@9 DDSURFACEDESC2 Dst; // [sp+Ch] [bp-108h]@1 int v10; // [sp+88h] [bp-8Ch]@2 int v11; // [sp+8Ch] [bp-88h]@2 int v12; // [sp+90h] [bp-84h]@2 int v13; // [sp+94h] [bp-80h]@2 char v14; // [sp+D0h] [bp-44h]@2 int v15; // [sp+F0h] [bp-24h]@2 int v16; // [sp+104h] [bp-10h]@4 int v17; // [sp+108h] [bp-Ch]@4 std::string *v18; // [sp+10Ch] [bp-8h]@9 int a3; // [sp+113h] [bp-1h]@9 v1 = this; memset(&Dst, 0, 0x7Cu); Dst.dwSize = 124; if ( pRenderer->pDirectDraw4->GetDisplayMode(&Dst) || (memset(&v10, 0, 0x7Cu), v10 = 124, v11 = 4103, v15 = 2112, v12 = 32, v13 = 32, v2 = *((int *)v1 + 3), memcpy(&v14, &Dst.ddpfPixelFormat, 0x20u), (*(int (__stdcall **)(int, int *, char *, int))(**(int **)v2 + 24))( *(int *)v2, &v10, (char *)v1 + 4, 0)) || (*(int (__stdcall **)(int, int *, char *, int))(***((int ***)v1 + 3) + 24))( **((int **)v1 + 3), &v10, (char *)v1 + 8, 0) || (v3 = *((int *)v1 + 1), v16 = 0, v17 = 0, (*(int (__stdcall **)(int, signed int, int *))(*(int *)v3 + 116))(v3, 8, &v16)) ) { result = 0; return false; } else { if ( !LoadCursor("micon1") ) { MessageBoxW(nullptr, L"Could not load async mouse cursor image", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\MouseAsync.cpp:182", 0); } result = 1; return true; } return result; } // 4D86F0: using guessed type int dword_4D86F0; //----- (0046B072) -------------------------------------------------------- char AsyncMouse::_46B072() { DWORD v1; // esi@1 HANDLE v2; // eax@1 char result; // al@2 DWORD ThreadId; // [sp+0h] [bp-4h]@1 ThreadId = (DWORD)this; v1 = (DWORD)this; v2 = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)AsyncMouseThread, this, 4u, &ThreadId); *(int *)(v1 + 16) = (int)v2; if ( v2 ) result = SetThreadPriority(v2, 15) != 0; else result = 0; return result; } //----- (0046B0A9) -------------------------------------------------------- char AsyncMouse::CreateDisrectInputMouse() { __debugbreak(); /* void *v1; // esi@1 DirectInputMouse *v2; // ecx@1 DirectInputMouse *v3; // eax@2 v1 = this; v2 = (DirectInputMouse *)operator new(0x2Cu); if ( v2 ) v3 = DirectInputMouse::DirectInputMouse(v2); else v3 = 0; *((int *)v1 + 33) = v3; return v3 != 0;*/ return 0; } //----- (0046B0ED) -------------------------------------------------------- int AsyncMouse::_46B0ED() { __debugbreak(); /* int v1; // esi@1 int v2; // ecx@1 int result; // eax@2 v1 = this + 132; v2 = *(int *)(this + 132); if ( v2 ) result = (**(int (__stdcall ***)(int))v2)(1); *(int *)v1 = 0; return result;*/ return 0; } // 46B0ED: using guessed type int __thiscall AsyncMouse__46B0ED(int); //----- (0046B105) -------------------------------------------------------- void AsyncMouse::Resume() { __debugbreak(); /* void *v1; // esi@1 v1 = this; EnterCriticalSection(&pGame->pThreadWardInstance->cs3); AsyncMouse::CreateDisrectInputMouse(v1); AsyncMouse::Clip(); ResumeThread(*((HANDLE *)v1 + 4)); *((char *)v1 + 88) = 0; LeaveCriticalSection(&pGame->pThreadWardInstance->cs3);*/ } //----- (0046B14F) -------------------------------------------------------- void AsyncMouse::Suspend() { void *v1; // esi@1 Vis *v2; // eax@3 std::string v3; // [sp-18h] [bp-24h]@2 const char *v4; // [sp-8h] [bp-14h]@2 int v5; // [sp-4h] [bp-10h]@2 std::string *v6; // [sp+4h] [bp-8h]@2 int a3; // [sp+Bh] [bp-1h]@2 v1 = this; if ( *((int *)this + 33) ) { v2 = pGame->pVisInstance; if ( v2 ) v2->stru1.uNumPointers = 0; EnterCriticalSection(&pGame->pThreadWardInstance->cs3); SuspendThread(*((HANDLE *)v1 + 4)); _46B0ED(); LeaveCriticalSection(&pGame->pThreadWardInstance->cs3); } else { MessageBoxW(nullptr, L"DI_Mouse pointer invalid; bailing out from suspend()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\MouseAsync.cpp:233", 0); } } // 46B0ED: using guessed type int __thiscall AsyncMouse__46B0ED(int); //----- (0046B1DD) -------------------------------------------------------- char AsyncMouse::_46B1DD() { *((char *)this + 20) = 1; Sleep(118); return 1; } //----- (0046B1EC) -------------------------------------------------------- bool AsyncMouse::DrawCursor(Texture *a1, IDirectDrawSurface4 *a2, int a3) { __debugbreak(); /* bool result; // eax@1 unsigned __int16 *v5; // ebx@2 unsigned __int8 *v6; // edx@2 int v7; // esi@2 int v8; // ecx@2 LPVOID v9; // edi@2 int v10; // ecx@5 DDSURFACEDESC2 Dst; // [sp+0h] [bp-84h]@1 __int32 v12; // [sp+7Ch] [bp-8h]@3 int v13; // [sp+80h] [bp-4h]@3 Dst.dwSize = 124; result = pRenderer->LockSurface_DDraw4(a2, &Dst, 1u); if ( result ) { v5 = a1->pPalette16; v6 = a1->pLevelOfDetail0; v7 = a1->uTextureWidth; v8 = a1->uTextureHeight; v9 = Dst.lpSurface; if ( v8 > 0 ) { v12 = 2 * (Dst.lPitch / 2 - v7); v13 = v8; do { if ( v7 > 0 ) { v10 = v7; do { if ( v5[*v6] ) *(short *)v9 = v5[*v6]; v9 = (char *)v9 + 2; ++v6; --v10; } while ( v10 ); } v9 = (char *)v9 + v12; --v13; } while ( v13 ); } result = a2->Unlock( v6, a2, a3); } LOBYTE(result) = 1; return result;*/ return 0; } //----- (0046B289) -------------------------------------------------------- bool AsyncMouse::_46B289(int a2, char a3) { char v3; // dl@1 bool result; // eax@33 char v5; // [sp+2h] [bp-2h]@1 char v6; // [sp+3h] [bp-1h]@1 v3 = *((char *)this + 93); v6 = *((char *)this + 94); v5 = *((char *)this + 95); if ( a3 & 1 ) { *((char *)this + 93) = 1; } else { if ( v3 ) *((char *)this + 99) = 1; else *((char *)this + 99) = 0; *((char *)this + 93) = 0; } if ( a3 & 2 ) { *((char *)this + 94) = 1; } else { if ( v6 ) *((char *)this + 100) = 1; else *((char *)this + 100) = 0; *((char *)this + 94) = 0; } if ( a3 & 4 ) { *((char *)this + 95) = 1; } else { if ( v5 ) *((char *)this + 101) = 1; else *((char *)this + 101) = 0; *((char *)this + 95) = 0; } *((char *)this + 96) = v3 != *((char *)this + 93); *((char *)this + 97) = v6 != *((char *)this + 94); *((char *)this + 98) = v5 != *((char *)this + 95); if ( *((char *)this + 99) && *((char *)this + 96) || *((char *)this + 100) && *((char *)this + 97) ) *((char *)this + 102) = 1; LOBYTE(result) = 1; return result; } //----- (0046B342) -------------------------------------------------------- void AsyncMouse::SetHotspot(float hotspotx, float hotspoty) { double v3; // ST00_8@1 double v4; // ST00_8@1 v3 = hotspotx + 6.7553994e15; *(int *)(this + 40) = LODWORD(v3); v4 = hotspoty + 6.7553994e15; *(int *)(this + 44) = LODWORD(v4); } //----- (0046B37C) -------------------------------------------------------- int AsyncMouse::UpdateData(int a2) { __debugbreak(); /* void *v2; // edi@1 int result; // eax@2 int v4; // eax@3 int v5; // esi@3 std::string v6; // [sp-18h] [bp-28h]@2 const char *v7; // [sp-8h] [bp-18h]@2 int v8; // [sp-4h] [bp-14h]@2 std::string *v9; // [sp+8h] [bp-8h]@2 int a3; // [sp+Fh] [bp-1h]@2 v2 = this; if ( *((int *)this + 33) ) { EnterCriticalSection(&pGame->pThreadWardInstance->cs3); DirectInputMouse::_43BB89(*((DirectInputMouse **)v2 + 33)); v4 = *((int *)v2 + 33); v5 = v4 + 32; _46B289(v4 + 32, *(int *)(v4 + 40)); LeaveCriticalSection(&pGame->pThreadWardInstance->cs3); result = a2; *(int *)a2 = *(int *)v5; *(int *)(a2 + 4) = *(int *)(v5 + 4); } else { MessageBoxW(nullptr, L"DI_Mouse pointer invalid bailing out from update_mouse_data()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\MouseAsync.cpp:446", 0); result = a2; *(int *)a2 = 0; *(int *)(a2 + 4) = 0; } return result;*/ return 0; } //----- (0046B420) -------------------------------------------------------- char AsyncMouse::Thread() { void *v1; // esi@1 char result; // al@2 int v3; // eax@3 int v4; // ecx@3 int v5; // eax@3 int v6; // ecx@3 int v7; // [sp+4h] [bp-8h]@3 int v8; // [sp+8h] [bp-4h]@3 v1 = this; if ( *((char *)this + 20) ) { result = 0; } else { UpdateData((int)&v7); _46BA8D(v7, v8); _46B958(v7 - *((int *)v1 + 10), v8 - *((int *)v1 + 11)); _46B492((int)&v7); _46B5D5((int)&v7); v3 = v7; v4 = v8; *((int *)v1 + 6) = v7; v5 = v3 - *((int *)v1 + 10); *((int *)v1 + 7) = v4; v6 = v4 - *((int *)v1 + 11); *((int *)v1 + 8) = v5; result = 1; *((int *)v1 + 9) = v6; } return result; } //----- (0046B492) -------------------------------------------------------- void AsyncMouse::_46B492(int a2) { __debugbreak(); /* void *v2; // edi@1 int v3; // esi@3 int v4; // eax@5 int v5; // ecx@5 int v6; // eax@8 int v7; // ecx@8 int v8; // eax@11 int v9; // esi@11 int v10; // [sp+Ch] [bp-1Ch]@5 int v11; // [sp+10h] [bp-18h]@5 int v12; // [sp+14h] [bp-14h]@5 int v13; // [sp+18h] [bp-10h]@5 int v14; // [sp+24h] [bp-4h]@5 v2 = this; EnterCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse); if ( *((int *)v2 + 28) > 0x80u ) _46BCAB((char *)v2 + 104); v3 = a2; if ( *((char *)v2 + 93) && *((char *)v2 + 96) ) { v4 = *(int *)a2; v5 = *(int *)(a2 + 4); v13 = 1; v10 = 5080884; v11 = v4; v12 = v5; v14 = 0; AsyncMouse::unk_46BCD2((char *)v2 + 104, (int)&a2, *((int *)v2 + 27), (int)&v10); v14 = -1; } if ( *((char *)v2 + 94) && *((char *)v2 + 97) ) { v6 = *(int *)v3; v7 = *(int *)(v3 + 4); v13 = 2; v10 = 5080884; v11 = v6; v12 = v7; v14 = 1; AsyncMouse::unk_46BCD2((char *)v2 + 104, (int)&a2, *((int *)v2 + 27), (int)&v10); v14 = -1; } if ( *((char *)v2 + 95) && *((char *)v2 + 98) ) { v8 = *(int *)v3; v9 = *(int *)(v3 + 4); v13 = 4; v10 = 5080884; v11 = v8; v12 = v9; v14 = 2; AsyncMouse::unk_46BCD2((char *)v2 + 104, (int)&a2, *((int *)v2 + 27), (int)&v10); } LeaveCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse);*/ } //----- (0046B5D5) -------------------------------------------------------- void AsyncMouse::_46B5D5(int a2) { __debugbreak(); /* void *v2; // esi@1 DWORD v3; // eax@3 char v4; // zf@3 int v5; // edi@3 int v6; // eax@6 int v7; // ecx@6 int v8; // eax@11 int v9; // ecx@11 int v10; // eax@16 int v11; // edi@16 int (__stdcall **v12)(char); // [sp+Ch] [bp-20h]@6 int v13; // [sp+10h] [bp-1Ch]@6 int v14; // [sp+14h] [bp-18h]@6 int v15; // [sp+18h] [bp-14h]@6 DWORD v16; // [sp+1Ch] [bp-10h]@3 int v17; // [sp+28h] [bp-4h]@6 v2 = this; EnterCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse); if ( *((int *)v2 + 31) > 0x80u ) _46BCAB((char *)v2 + 116); v3 = timeGetTime(); v4 = *((char *)v2 + 93) == 0; v5 = a2; v16 = v3; if ( !v4 && *((char *)v2 + 96) ) { if ( v3 - *((int *)v2 + 19) < 0xFA ) { v6 = *(int *)a2; v7 = *(int *)(a2 + 4); v15 = 1; v12 = &AsyncMouse::unk::vdtor_ptr; v13 = v6; v14 = v7; v17 = 0; AsyncMouse::unk_46BCD2((char *)v2 + 116, (int)&a2, *((int *)v2 + 30), (int)&v12); v17 = -1; v3 = v16; } *((int *)v2 + 19) = v3; } if ( *((char *)v2 + 94) && *((char *)v2 + 97) ) { if ( v3 - *((int *)v2 + 20) < 0xFA ) { v8 = *(int *)v5; v9 = *(int *)(v5 + 4); v15 = 2; //v12 = &AsyncMouse::unk::vdtor_ptr; v13 = v8; v14 = v9; v17 = 1; AsyncMouse::unk_46BCD2((char *)v2 + 116, (int)&a2, *((int *)v2 + 30), (int)&v12); v17 = -1; v3 = v16; } *((int *)v2 + 20) = v3; } if ( *((char *)v2 + 95) && *((char *)v2 + 98) ) { if ( v3 - *((int *)v2 + 21) < 0xFA ) { v10 = *(int *)v5; v11 = *(int *)(v5 + 4); v15 = 4; //v12 = &AsyncMouse::unk::vdtor_ptr; v13 = v10; v14 = v11; v17 = 2; AsyncMouse::unk_46BCD2((char *)v2 + 116, (int)&a2, *((int *)v2 + 30), (int)&v12); v3 = v16; } *((int *)v2 + 21) = v3; } LeaveCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse);*/ } //----- (0046B736) -------------------------------------------------------- void AsyncMouse::_46B736_consume_click_lists(char a2) { __debugbreak(); /* void *v2; // esi@1 v2 = this; _46B76F(); _46B879(); if ( a2 ) { _46BCAB((char *)v2 + 104); _46BCAB((char *)v2 + 116); } if ( *((char *)v2 + 102) ) { back_to_game(); *((char *)v2 + 102) = 0; }*/ } //----- (0046B76F) -------------------------------------------------------- void AsyncMouse::_46B76F() { __debugbreak(); /* char *v0; // ebx@1 int v1; // eax@1 int v2; // edi@1 int v3; // eax@2 unsigned int *v4; // esi@2 unsigned int v5; // ST08_4@7 unsigned int v6; // ST04_4@7 float v7; // ST00_4@7 unsigned int v8; // ST08_4@9 unsigned int v9; // ST04_4@9 float v10; // ST00_4@9 EnterCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse); v0 = (char *)pAsyncMouse + 108; v1 = *((int *)pAsyncMouse + 27); v2 = *(int *)v1; if ( *(int *)v1 != v1 ) { do { v3 = *(int *)(v2 + 20); v4 = (unsigned int *)(v2 + 12); if ( v3 & 1 ) { pGame->PickMouse(512.0, *v4, *(int *)(v2 + 16), 0, &a3, &a4); if ( GetCurrentMenuID() == 6 ) sub_41CD4F(0x29u); UI_OnMouseLeftClick((int *)(v2 + 12)); } else { if ( v3 & 2 ) { v5 = *(int *)(v2 + 16); v6 = *v4; v7 = GetPickDepth(); pGame->PickMouse(v7, v6, v5, 0, &stru_F93E30, &a5); sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62((Vec2_int_ *)(v2 + 12)); } else { if ( v3 & 4 ) { v8 = *(int *)(v2 + 16); v9 = *v4; v10 = GetPickDepth(); pGame->PickMouse(v10, v9, v8, 1, &a3, &a5); } } } v2 = *(int *)v2; } while ( v2 != *(int *)v0 ); } LeaveCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse);*/ } //----- (0046B879) -------------------------------------------------------- void AsyncMouse::_46B879() { __debugbreak(); /* char *v0; // ebx@1 int v1; // eax@1 int v2; // edi@1 int v3; // eax@2 unsigned int *v4; // esi@2 unsigned int v5; // ST08_4@5 unsigned int v6; // ST04_4@5 float v7; // ST00_4@5 EnterCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse); v0 = (char *)pAsyncMouse + 120; v1 = *((int *)pAsyncMouse + 30); v2 = *(int *)v1; if ( *(int *)v1 != v1 ) { do { v3 = *(int *)(v2 + 20); v4 = (unsigned int *)(v2 + 12); if ( v3 & 1 ) { pGame->PickMouse(512.0, *v4, *(int *)(v2 + 16), 0, &a3, &a4); sub_4178C4(); } else { if ( v3 & 2 ) { v5 = *(int *)(v2 + 16); v6 = *v4; v7 = GetPickDepth(); pGame->PickMouse(v7, v6, v5, 0, &stru_F93E30, &a4); sub_4178E1(); } else { if ( v3 & 4 ) nullsub_1(); } } v2 = *(int *)v2; } while ( v2 != *(int *)v0 ); } LeaveCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse);*/ } //----- (0046B944) -------------------------------------------------------- int AsyncMouse::_46B944() { __debugbreak(); /* void *v1; // esi@1 v1 = this; _46BCAB((char *)this + 104); return _46BCAB((char *)v1 + 116);*/ return 0; } // 46BCAB: using guessed type int __thiscall AsyncMouse__46BCAB(int); //----- (0046B958) -------------------------------------------------------- char AsyncMouse::_46B958(int a2, int a3) { __debugbreak(); /* void *v3; // esi@1 char result; // al@3 int v5; // edx@6 int v6; // eax@6 int v7; // eax@12 int v8; // edi@13 int v9; // eax@19 struct IDirectDrawSurface4 *v10; // ST08_4@21 DDBLTFX v11; // [sp+4h] [bp-74h]@21 RECT v12; // [sp+68h] [bp-10h]@19 v3 = this; if ( pRenderer->pFrontBuffer4 && !pRenderer->pFrontBuffer4->IsLost() ) { EnterCriticalSection(&pGame->pThreadWardInstance->cs2); if ( *((char *)v3 + 88) ) pRenderer->pFrontBuffer4->BltFast( *((int *)v3 + 8), *((int *)v3 + 9), (LPDIRECTDRAWSURFACE4)*((int *)v3 + 2), (LPRECT)((char *)v3 + 48), 16u); v5 = 640 - a2; v6 = 640 - a2; if ( 640 - a2 >= 31 ) v6 = 31; if ( v6 >= 0 ) { if ( v5 >= 31 ) v5 = 31; } else { v5 = 0; } v7 = 480 - a3; if ( 480 - a3 >= 31 ) v8 = 31; else v8 = 480 - a3; if ( v8 >= 0 ) { if ( v7 >= 31 ) v7 = 31; } else { v7 = 0; } *((int *)v3 + 13) = 0; *((int *)v3 + 14) = v5; v12.right = a2 + v5; *((int *)v3 + 12) = 0; *((int *)v3 + 15) = v7; v12.left = a2; v12.bottom = a3 + v7; v9 = *((int *)v3 + 2); v12.top = a3; (*(void (__stdcall **)(int, int, int, IDirectDrawSurface4 *, RECT *, signed int))(*(int *)v9 + 28))( v9, 0, 0, pRenderer->pFrontBuffer4, &v12, 16); if ( !*((char *)v3 + 90) || *((char *)v3 + 128) & 1 ) { v10 = (struct IDirectDrawSurface4 *)*((int *)v3 + 1); v11.dwSize = 100; v11.dwDDFX = 8; pRenderer->pFrontBuffer4->Blt( &v12, v10, (LPRECT)((char *)v3 + 48), 16812032u, &v11); } *((char *)v3 + 88) = 1; LeaveCriticalSection(&pGame->pThreadWardInstance->cs2); result = 1; } else { result = 0; } return result;*/ return 0; } //----- (0046BA8D) -------------------------------------------------------- char AsyncMouse::_46BA8D(int a2, int a3) { __debugbreak(); /* void *v3; // esi@1 DWORD v4; // eax@1 v3 = this; v4 = timeGetTime(); if ( v4 - *((int *)v3 + 16) <= 0x32 ) { *((char *)v3 + 91) = *((char *)v3 + 90) == 1; *((char *)v3 + 90) = 0; } else { if ( *((char *)v3 + 90) ) *((char *)v3 + 91) = 0; else *((char *)v3 + 91) = 1; *((char *)v3 + 90) = 1; } if ( a2 != *((int *)v3 + 17) || a3 != *((int *)v3 + 18) ) { *((int *)v3 + 16) = v4; *((int *)v3 + 17) = a2; *((int *)v3 + 18) = a3; } return *((char *)v3 + 90);*/ return 0; } //----- (0046BAEC) -------------------------------------------------------- void AsyncMouse::_46BAEC() { void *v1; // esi@1 v1 = this; EnterCriticalSection(&pGame->pThreadWardInstance->cs2); *((char *)v1 + 88) = 0; } //----- (0046BB0A) -------------------------------------------------------- void AsyncMouse::_46BB0A() { __debugbreak(); /* void *v1; // esi@1 int v2; // eax@1 int v3; // edx@1 int v4; // ecx@1 int v5; // edx@1 int v6; // eax@1 char v7; // zf@1 struct IDirectDrawSurface4 *v8; // ST08_4@8 int v9; // [sp+8h] [bp-74h]@8 int v10; // [sp+Ch] [bp-70h]@8 int v11; // [sp+6Ch] [bp-10h]@1 int v12; // [sp+70h] [bp-Ch]@1 int v13; // [sp+74h] [bp-8h]@1 int v14; // [sp+78h] [bp-4h]@1 v1 = this; v2 = *((int *)this + 17) - *((int *)this + 10); v3 = *((int *)this + 14); v4 = *((int *)this + 18) - *((int *)this + 11); v11 = v2; v5 = v2 + v3; v6 = *((int *)v1 + 15); v12 = v4; v7 = *((char *)v1 + 90) == 0; v13 = v5; v14 = v4 + v6; if ( v7 || *((char *)v1 + 128) & 1 ) { if ( *((char *)v1 + 88) ) pRenderer->pFrontBuffer4->BltFast( *((int *)v1 + 8), *((int *)v1 + 9), (LPDIRECTDRAWSURFACE4)*((int *)v1 + 2), (LPRECT)((char *)v1 + 48), 16u); (*(void (__stdcall **)(int, int, int, IDirectDrawSurface4 *, int *, signed int))(**((int **)v1 + 2) + 28))( *((int *)v1 + 2), 0, 0, pRenderer->pFrontBuffer4, &v11, 16); } if ( *((char *)v1 + 90) && !(*((char *)v1 + 128) & 1) ) { v8 = (struct IDirectDrawSurface4 *)*((int *)v1 + 1); v9 = 100; v10 = 8; pRenderer->pFrontBuffer4->Blt( (LPRECT)&v11, v8, (LPRECT)((char *)v1 + 48), 16812032u, (LPDDBLTFX)&v9); } LeaveCriticalSection(&pGame->pThreadWardInstance->cs2);*/ } //----- (0046BBD0) -------------------------------------------------------- void *AsyncMouse::Clip() { __debugbreak(); /* void *result; // eax@1 std::string v1; // [sp-18h] [bp-30h]@2 const char *v2; // [sp-8h] [bp-20h]@2 int v3; // [sp-4h] [bp-1Ch]@2 RECT Rect; // [sp+0h] [bp-18h]@1 std::string *v5; // [sp+10h] [bp-8h]@2 int a3; // [sp+17h] [bp-1h]@2 SetWindowPos(hWnd, HWND_MESSAGE|0x2, 320, 240, 640, 480, 0); Rect.left = 325; Rect.top = 245; Rect.right = 326; Rect.bottom = 246; result = (void *)ClipCursor(&Rect); if ( !result ) { MessageBoxW(nullptr, L"Could not clip cursor to screen!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\MouseAsync.cpp:827", 0); } return result;*/ return 0; } //----- (0046BC4E) -------------------------------------------------------- void __stdcall AsyncMouse::AsyncMouseThread(int a1) { __debugbreak(); /* while ( 1 ) { while ( !pAsyncMouse ) Sleep(1); if ( !AsyncMouse::Thread(pAsyncMouse) ) ExitThread(0); Sleep(18); }*/ } //----- (0046BC73) -------------------------------------------------------- void AsyncMouse::dtor_sub_46BC73() { __debugbreak(); /* int v1; // edi@1 void **v2; // ebx@1 void *v3; // esi@1 void *v4; // eax@2 int v5; // [sp+0h] [bp-4h]@1 v5 = this; v1 = this; v2 = *(void ***)(this + 4); v3 = *v2; while ( v3 != v2 ) { v4 = v3; v3 = *(void **)v3; AsyncMouse::unk_46BD2D((void *)v1, (int)&v5, v4); } free(*(void **)(v1 + 4)); *(int *)(v1 + 4) = 0; *(int *)(v1 + 8) = 0;*/ } //----- (0046BCAB) -------------------------------------------------------- int AsyncMouse::_46BCAB() { __debugbreak(); /* void *v1; // ebx@1 void **v2; // edi@1 void *v3; // esi@1 void *v4; // eax@2 int result; // eax@2 int v6; // [sp+0h] [bp-4h]@1 v6 = this; v1 = (void *)this; v2 = *(void ***)(this + 4); v3 = *v2; while ( v3 != v2 ) { v4 = v3; v3 = *(void **)v3; result = AsyncMouse::unk_46BD2D(v1, (int)&v6, v4); } return result;*/ return 0; } // 46BCAB: using guessed type int __thiscall AsyncMouse__46BCAB(int); //----- (0046BCD2) -------------------------------------------------------- int AsyncMouse::unk_46BCD2(int a2, int a3, int a4) { __debugbreak(); /* void *v4; // edi@1 void *v5; // eax@1 void *v6; // esi@1 int result; // eax@1 v4 = this; v5 = AsyncMouse::unk_46BD09((void *)a3, *(void **)(a3 + 4)); v6 = v5; *(int *)(a3 + 4) = v5; **((int **)v5 + 1) = v5; AsyncMouse::unk_46BD66((char *)v5 + 8, a4); result = a2; ++*((int *)v4 + 2); *(int *)a2 = v6; return result;*/ return 0; } // 46BD66: using guessed type int __fastcall AsyncMouse__unk__46BD66(int, int); //----- (0046BD09) -------------------------------------------------------- void *AsyncMouse::unk_46BD09(void *a1, void *a2) { __debugbreak(); /* void *result; // eax@1 void *v3; // ecx@1 void *v4; // ecx@3 result = operator new(0x18u); v3 = a1; if ( !a1 ) v3 = result; *(int *)result = v3; v4 = a2; if ( !a2 ) v4 = result; *((int *)result + 1) = v4; return result;*/ return 0; } //----- (0046BD2D) -------------------------------------------------------- int AsyncMouse::unk_46BD2D(int a2, void *a3) { __debugbreak(); /* void *v3; // edi@1 int v4; // ebx@1 int result; // eax@1 v3 = this; v4 = *(int *)a3; **((int **)a3 + 1) = *(int *)a3; *(int *)(*(int *)a3 + 4) = *((int *)a3 + 1); (**((void (__stdcall ***)(int))a3 + 2))(0); free(a3); result = a2; --*((int *)v3 + 2); *(int *)a2 = v4; return result;*/ return 0; } //----- (0046BD66) -------------------------------------------------------- int AsyncMouse::unk_46BD66(int a1, int a2) { int result; // eax@2 if ( a1 ) { *(int *)(a1 + 4) = *(int *)(a2 + 4); *(int *)(a1 + 8) = *(int *)(a2 + 8); result = *(int *)(a2 + 12); *(int *)(a1 + 12) = result; //*(int *)a1 = &AsyncMouse::unk::vdtor_ptr; } return result; } // 46BD66: using guessed type int __fastcall AsyncMouse__unk__46BD66(int, int); // 4D8734: using guessed type int (__stdcall *AsyncMouse__unk__vdtor_ptr)(char); /* //----- (0043B9FF) -------------------------------------------------------- DirectInputMouse *__thiscall DirectInputMouse::DirectInputMouse(DirectInputMouse *this) { DirectInputMouse *v1; // esi@1 HRESULT v2; // eax@5 signed int v4; // [sp-18h] [bp-24h]@3 char *v5; // [sp-14h] [bp-20h]@3 int v6; // [sp-10h] [bp-1Ch]@3 const char *v7; // [sp-Ch] [bp-18h]@3 int v8; // [sp-8h] [bp-14h]@3 unsigned int v9; // [sp-4h] [bp-10h]@3 CheckHRESULT_stru0 v10; // [sp+8h] [bp-4h]@5 v1 = this; this->field_8 = 0; LOBYTE(this->field_1C) = 0; this->field_28 = 0; this->vdestructor_ptr = (int)&DirectInputMouse_pvdtor; if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion != 4 ) { v9 = 1; v8 = 30; v7 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\DirectInputMouse.cpp"; v6 = 0; v5 = (char *)&this->pDirectInput; v4 = 1280; } else { v9 = 1; v8 = 28; v7 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\DirectInputMouse.cpp"; v6 = 0; v5 = (char *)&this->pDirectInput; v4 = 768; } v2 = DirectInputCreateA(hInstance, v4, v5, v6); CheckHRESULT(&v10, v2, v7, v8, v9); DirectInputMouse::CreateDevice(v1); DirectInputMouse::43BB18(v1); v1->field_20 = 0; v1->field_24 = 0; return v1; } // 4C8880: using guessed type int __stdcall DirectInputCreateA(int, int, int, int); // 4D8608: using guessed type int (__stdcall *DirectInputMouse_pvdtor)(char); //----- (0043BA80) -------------------------------------------------------- void *__thiscall DirectInputMouse::vdtor(void *this, bool a2) { void *v2; // esi@1 v2 = this; DirectInputMouse::dtor(this); if ( a2 & 1 ) free(v2); return v2; } //----- (0043BA9C) -------------------------------------------------------- int __thiscall DirectInputMouse::dtor(void *this) { void *v1; // esi@1 int v2; // eax@1 int result; // eax@3 v1 = this; v2 = *((int *)this + 2); *(int *)this = &DirectInputMouse_pvdtor; if ( v2 ) { (*(void (__stdcall **)(int))(*(int *)v2 + 32))(v2); (*(void (__stdcall **)(int))(**((int **)v1 + 2) + 8))(*((int *)v1 + 2)); *((int *)v1 + 2) = 0; } result = (*(int (__stdcall **)(int))(**((int **)v1 + 1) + 8))(*((int *)v1 + 1)); *((int *)v1 + 1) = 0; return result; } // 4D8608: using guessed type int (__stdcall *DirectInputMouse_pvdtor)(char); //----- (0043BACE) -------------------------------------------------------- void __thiscall DirectInputMouse::CreateDevice(DirectInputMouse *this) { DirectInputMouse *v1; // esi@1 HRESULT v2; // eax@1 CheckHRESULT_stru0 v3; // [sp+4h] [bp-4h]@1 v1 = this; v2 = ((int (__stdcall *)(int, int, int, int, int))this->pDirectInput->lpVtbl->field_10)( this->pDirectInput, 2, DirectInputMouse_enumerator, this, 1); CheckHRESULT(&v3, v2, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\DirectInputMouse.cpp", 57, 1u); if ( !LOBYTE(v1->field_1C) ) { v3.vdestructor_ptr = (void (__thiscall ***)(CheckHRESULT_stru0 *, bool))"Error: No mouse found"; _CxxThrowException((int)&v3, (int)&dword_4DBD94); } } // 43BC61: using guessed type int __stdcall DirectInputMouse_enumerator(int, int); // 4DBD94: using guessed type int dword_4DBD94; //----- (0043BB18) -------------------------------------------------------- int __thiscall DirectInputMouse::43BB18(DirectInputMouse *this) { char *v1; // esi@1 HRESULT v2; // eax@1 HRESULT v3; // eax@1 HRESULT v4; // eax@1 unsigned int v6; // [sp+0h] [bp-Ch]@0 CheckHRESULT_stru0 v7; // [sp+8h] [bp-4h]@1 v1 = (char *)&this->field_8; v2 = ((int (__stdcall *)(int, int, int, int, int))this->pDirectInput->lpVtbl->field_C)( this->pDirectInput, &this->field_C, &this->field_8, 0, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\DirectInputMouse.cpp"); CheckHRESULT(&v7, v2, (const char *)0x40, 1, v6); v3 = (*(int (__stdcall **)(int, int))(**(int **)v1 + 44))(*(int *)v1, dword_4C9920); CheckHRESULT(&v7, v3, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\DirectInputMouse.cpp", 65, 1u); v4 = (*(int (__stdcall **)(int, int, int))(**(int **)v1 + 52))(*(int *)v1, hWnd, 6); CheckHRESULT(&v7, v4, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\DirectInputMouse.cpp", 66, 1u); return (*(int (__cdecl **)(int))(**(int **)v1 + 28))(*(int *)v1); } // 4C9920: using guessed type int dword_4C9920[16]; //----- (0043BB89) -------------------------------------------------------- bool __thiscall DirectInputMouse::43BB89(DirectInputMouse *this) { DirectInputMouse *v1; // esi@1 bool result; // eax@1 HRESULT v3; // eax@5 __int32 v4; // ecx@6 __int32 v5; // eax@6 __int32 v6; // edx@6 int v7; // ecx@12 bool v8; // ecx@12 signed int v9; // edx@12 HRESULT a2; // [sp+4h] [bp-14h]@3 int v11; // [sp+8h] [bp-10h]@12 char v12; // [sp+10h] [bp-8h]@18 char v13; // [sp+11h] [bp-7h]@20 char v14; // [sp+12h] [bp-6h]@22 char v15; // [sp+13h] [bp-5h]@24 char v18; // [sp+14h] [bp-4h]@5 v1 = this; result = this->field_8; if ( result ) { if ( (*(int (__stdcall **)(bool, signed int, HRESULT *))(*(int *)result + 36))(result, 16, &a2) == -2147024866 && !(*(int (__stdcall **)(int))(*(int *)v1->field_8 + 28))(v1->field_8) ) { v3 = (*(int (__stdcall **)(int, signed int, HRESULT *))(*(int *)v1->field_8 + 36))(v1->field_8, 16, &a2); CheckHRESULT((CheckHRESULT_stru0 *)&v18, v3, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\DirectInputMouse.cpp", 80, 1u); } v4 = v1->field_20 + a2; v5 = 640; v6 = v1->field_20 + a2; if ( v4 >= 640 ) v6 = 640; if ( v6 >= 0 ) { if ( v4 < 640 ) v5 = v1->field_20 + a2; } else { v5 = 0; } v7 = v11; v1->field_20 = v5; v8 = v1->field_24 + v7; result = 480; v9 = v8; if ( v8 >= 480 ) v9 = 480; if ( v9 >= 0 ) { if ( v8 < 480 ) result = v8; } else { result = 0; } v1->field_28 = 0; v1->field_24 = result; if ( v12 & 0x80 ) v1->field_28 = 1; if ( v13 & 0x80 ) v1->field_28 |= 2u; if ( v14 & 0x80 ) v1->field_28 |= 4u; if ( v15 & 0x80 ) v1->field_28 |= 8u; LOBYTE(result) = 1; } else { LOBYTE(result) = 0; } return result; } //----- (0043BC61) -------------------------------------------------------- signed int __stdcall DirectInputMouse_enumerator(int a1, int a2) { signed int result; // eax@2 if ( *(char *)(a1 + 36) & 2 ) { *(int *)(a2 + 12) = *(int *)(a1 + 4); *(int *)(a2 + 16) = *(int *)(a1 + 8); *(int *)(a2 + 20) = *(int *)(a1 + 12); *(int *)(a2 + 24) = *(int *)(a1 + 16); *(char *)(a2 + 28) = 1; result = 0; } else { result = 1; } return result; } // 43BC61: using guessed type int __stdcall DirectInputMouse_enumerator(int, int); */