diff Render.cpp @ 50:fde5c5acb66e

BLV render
author Nomad
date Tue, 23 Oct 2012 23:38:05 +0200
parents 8a8dd0164b12
children 0f4ed4f0f472
line wrap: on
line diff
--- a/Render.cpp	Tue Oct 23 13:51:21 2012 +0200
+++ b/Render.cpp	Tue Oct 23 23:38:05 2012 +0200
@@ -2020,7 +2020,7 @@
               -1);
         }
         if ( stru_F8AD28.field_AC > 0 )
-          pGame->pLightmapBuilder->ApplyLights(&stru_F8AD28, &static_sub_0048034E_stru_154, a5, array_50AC10, 0.0, v33);
+          pGame->pLightmapBuilder->ApplyLights(&stru_F8AD28, &static_sub_0048034E_stru_154, a5, array_50AC10, 0, v33);
         v34 = a5;
         v35 = byte_4D864C == 0;
         v16->uNumVertices = a5;
@@ -2170,7 +2170,7 @@
         &static_sub_0048034E_stru_76D590,
         uNumVertices,
         array_50AC10,
-        0.0,
+        0,
         (char)a8);
     v55 = uNumVertices;
     v35 = byte_4D864C == 0;
@@ -2307,7 +2307,7 @@
           -1);
     }
     if ( stru_F8AD28.field_AC > 0 )
-      v96->ApplyLights(&stru_F8AD28, &static_sub_0048034E_stru_76D578, v100, array_50AC10, 0.0, v70);
+      v96->ApplyLights(&stru_F8AD28, &static_sub_0048034E_stru_76D578, v100, array_50AC10, 0, v70);
     v71 = a8;
     v72 = v100;
     v35 = byte_4D864C == 0;