diff mm7_data.h @ 68:fdacbc653945

BLV render: first image
author Nomad
date Sat, 27 Oct 2012 19:23:06 +0200
parents 5159d2e6f559
children 47736b43558d
line wrap: on
line diff
--- a/mm7_data.h	Fri Oct 26 03:43:05 2012 +0200
+++ b/mm7_data.h	Sat Oct 27 19:23:06 2012 +0200
@@ -547,7 +547,7 @@
 extern char aButtexi1[]; // idb
 extern char aCanTJumpToThat[]; // idb
 extern char aNoMapFoundForS[]; // idb
-extern char a2[]; // idb
+extern char global_a2[]; // idb
 extern char aSSS[]; // idb
 extern char aNotInMapStats[17]; // weak
 extern char aD47_blv[]; // idb
@@ -2505,7 +2505,6 @@
 //extern int crt_F94004; // weak
 //extern int crtdword_F9400C; // weak
 extern FARPROC lpfn; // idb
-extern float flt_F942B0; // weak
 //extern int crt_F944EC; // weak
 //extern int crtdword_F944F0; // weak
 //extern void *crt_F944F4; // idb
@@ -2982,7 +2981,7 @@
 void __cdecl loc_4789D4(); // idb
 void __cdecl loc_47907F(); // idb
 bool __fastcall IsBModelVisible(unsigned int uModelID, int *unused);
-void __fastcall sub_479A53(unsigned int uNumVertices, unsigned int uFaceID); // idb
+void __fastcall _479A53_draw_some_blv_poly(unsigned int uNumVertices, unsigned int uFaceID); // idb
 void __thiscall ODM_LoadAndInitialize(const char *pLevelFilename, struct OutdoorCamera *thisa);
 unsigned __int16 *__fastcall GetBillboardPalette(struct RenderBillboard *a1, int a2, signed int a3, int a4);
 int __fastcall sr_sub_47BEB1(signed int a1, stru148 *a2, int terrain_gamma, int a4, int *a5, int *a6, int a7, int a8);
@@ -3033,7 +3032,7 @@
 int __stdcall loc_489BB3(struct stru320 *a2, int thisa, unsigned int uNumVertices, RenderVertexSoft *a5, float a6, char uClipFlag); // weak
 bool __fastcall HSV2RGB(float *a1, float *a2, float *a3, float a4, float a5, float a6);
 void __fastcall RGB2HSV(float *a1, float *a2, float a3, float a4, float a5, float *a6);
-unsigned int __thiscall sub_48A959(int _this, float a2, float a3, float a4);
+unsigned int ReplaceHSV(unsigned int uColor, float a2, float gamma, float a4);
 int _48B561_mess_with_scaling_along_z(/*int a1, */float a2);
 signed int __cdecl sub_4908DE();
 signed int __cdecl PlayerCreation_ComputeAttributeBonus();